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  • How can I split my conkeror-rc config over multiple files?

    - by Ryan Thompson
    Short version: can you help me fill in this code? var conkeror_settings_dir = ".conkeror.mozdev.org/settings"; function load_all_js_files_in_dir (dir) { var full_path = get_home_directory().appendRelativePath(dir); // YOUR CODE HERE } load_all_js_files_in_dir(conkeror_settings_dir); Background I'm trying out Conkeror for web browsing. It's an emacs-like browser running on Mozilla's rendering engine, using javascript as configuration language (filling the role that elisp plays for emacs). In my emacs config, I have split my customizations into a series of files, where each file is a single unit of related options (for example, all my perl-related settings might be in perl-settings.el. All these settings files are loaded automatically by a function in my .emacs that simply loads every elisp file under my "settings" directory. I am looking to structure my Conkeror config in the same way, with my main conkeror-rc file basically being a stub that loads all the js files under a certain directory relative to my home directory. Unfortunately, I am much less literate in javascript than I am in elisp, so I don't even know how to "source" a file.

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  • How to use R's ellipsis feature when writing your own function?

    - by Ryan Thompson
    The R language has a nifty feature for defining functions that can take a variable number of arguments. For example, the function data.frame takes any number of arguments, and each argument becomes the data for a column in the resulting data table. Example usage: > data.frame(letters=c("a", "b", "c"), numbers=c(1,2,3), notes=c("do", "re", "mi")) letters numbers notes 1 a 1 do 2 b 2 re 3 c 3 mi The function's signature includes an ellipsis, like this: function (..., row.names = NULL, check.rows = FALSE, check.names = TRUE, stringsAsFactors = default.stringsAsFactors()) { [FUNCTION DEFINITION HERE] } I would like to write a function that does something similar, taking multiple values and consolidating them into a single return value (as well as doing some other processing). In order to do this, I need to figure out how to "unpack" the ... from the function's arguments within the function. I don't know how to do this. The relevant line in the function definition of data.frame is object <- as.list(substitute(list(...)))[-1L], which I can't make any sense of. So how can I convert the ellipsis from the function's signature into, for example, a list? To be more specific, how can I write get_list_from_ellipsis in the code below? my_ellipsis_function(...) { input_list <- get.list.from.ellipsis(...) output_list <- lapply(X=input_list, FUN=do_something_interesting) return(output_list) } my_ellipsis_function(a=1:10,b=11:20,c=21:30)

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  • .NET Regex - Replace multiple characters at once without overwriting?

    - by Everaldo Aguiar
    I'm implementing a c# program that should automatize a Mono-alphabetic substitution cipher. The functionality i'm working on at the moment is the simplest one: The user will provide a plain text and a cipher alphabet, for example: Plain text(input): THIS IS A TEST Cipher alphabet: A - Y, H - Z, I - K, S - L, E - J, T - Q Cipher Text(output): QZKL KL QJLQ I thought of using regular expressions since I've been programming in perl for a while, but I'm encountering some problems on c#. First I would like to know if someone would have a suggestion for a regular expression that would replace all occurrence of each letter by its corresponding cipher letter (provided by user) at once and without overwriting anything. Example: In this case, user provides plaintext "TEST", and on his cipher alphabet, he wishes to have all his T's replaced with E's, E's replaced with Y and S replaced with J. My first thought was to substitute each occurrence of a letter with an individual character and then replace that character by the cipherletter corresponding to the plaintext letter provided. Using the same example word "TEST", the steps taken by the program to provide an answer would be: 1 - replace T's with (lets say) @ 2 - replace E's with # 3 - replace S's with & 4 - Replace @ with E, # with Y, & with j 5 - Output = EYJE This solution doesn't seem to work for large texts. I would like to know if anyone can think of a single regular expression that would allow me to replace each letter in a given text by its corresponding letter in a 26-letter cipher alphabet without the need of splitting the task in an intermediate step as I mentioned. If it helps visualize the process, this is a print screen of my GUI for the program:

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  • Pump Messages During Long Operations + C# (it is urgent)

    - by Newbie
    Hi I have a web service that is doing huge computation and is taking more than a minute. I have generated the proxy file of the web service and then from my client end I am using the dll(of course I generated the proxy dll). My client side code is TimeSeries3D t = new TimeSeries3D(); int portfolioId = 4387919; string[] str = new string[2]; str[0] = "MKT_CAP"; DateRange dr = new DateRange(); dr.mStartDate = DateTime.Today; dr.mEndDate = DateTime.Today; Service1 sc = new Service1(); t = sc.GetAttributesForPortfolio(portfolioId, true, str, dr); But since it is taking to much time for the server to compute, after 1 minute I am receiving an error message The CLR has been unable to transition from COM context 0x33caf30 to COM context 0x33cb0a0 for 60 seconds. The thread that owns the destination context/apartment is most likely either doing a non pumping wait or processing a very long running operation without pumping Windows messages. This situation generally has a negative performance impact and may even lead to the application becoming non responsive or memory usage accumulating continually over time. To avoid this problem, all single threaded apartment (STA) threads should use pumping wait primitives (such as CoWaitForMultipleHandles) and routinely pump messages during long running operations. Kindly guide me what to do? It is very urgent. Thanks

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  • Git-Based Source Control in the Enterprise: Suggested Tools and Practices?

    - by Bob Murphy
    I use git for personal projects and think it's great. It's fast, flexible, powerful, and works great for remote development. But now it's mandated at work and, frankly, we're having problems. Out of the box, git doesn't seem to work well for centralized development in a large (20+ developer) organization with developers of varying abilities and levels of git sophistication - especially compared with other source-control systems like Perforce or Subversion, which are aimed at that kind of environment. (Yes, I know, Linus never intended it for that.) But - for political reasons - we're stuck with git, even if it sucks for what we're trying to do with it. Here are some of the things we're seeing: The GUI tools aren't mature Using the command line tools, it's far to easy to screw up a merge and obliterate someone else's changes It doesn't offer per-user repository permissions beyond global read-only or read-write privileges If you have a permission to ANY part of a repository, you can do that same thing to EVERY part of the repository, so you can't do something like make a small-group tracking branch on the central server that other people can't mess with. Workflows other than "anything goes" or "benevolent dictator" are hard to encourage, let alone enforce It's not clear whether it's better to use a single big repository (which lets everybody mess with everything) or lots of per-component repositories (which make for headaches trying to synchronize versions). With multiple repositories, it's also not clear how to replicate all the sources someone else has by pulling from the central repository, or to do something like get everything as of 4:30 yesterday afternoon. However, I've heard that people are using git successfully in large development organizations. If you're in that situation - or if you generally have tools, tips and tricks for making it easier and more productive to use git in a large organization where some folks are not command line fans - I'd love to hear what you have to suggest. BTW, I've asked a version of this question already on LinkedIn, and got no real answers but lots of "gosh, I'd love to know that too!"

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  • Changing <object> height and width works in Chrome but not Firefox or IE. Why?

    - by Michael Hopkins
    I am making a site with two Youtube videos. These videos use the raw embed code from Youtube. The site's design doesn't work with any of the default Youtube sizes, so I am writing code to automatically resize the video. Here is my code. There will never be more than these two tags on the page, otherwise I'd do a better job selecting the videos. <script language='JavaScript' type='text/javascript'> var x=document.getElementsByTagName('object'); x.[0].width='350'; x.[0].height='350'; x.[1].width='350'; x.[1].height='350'; </script> For reference, here's a sample default Youtube embed that the code might alter: <object width="480" height="385"> <param name="movie" value="http://www.youtube-nocookie.com/v/zSgiXGELjbc&hl=en_US&fs=1&rel=0"></param> <param name="allowFullScreen" value="true"></param> <param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube-nocookie.com/v/zSgiXGELjbc&hl=en_US&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed> </object> In Chrome, the video players sit perfectly in a 350x350 box. In IE and FF (latest versions), the videos are the unchanged, normal size. I cannot find anything in Google that explans why this won't work. I have tried using setattribute, for loops, adjusting both and , single-quotes and double-quotes, etc. Any ideas what is going wrong?

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  • How to display many SVGs in Java with high performance

    - by Oak
    What I want My goal is to be able to display a large number of SVG images on a single drawing area in Java, each with its own translation/rotation/scale values. I'm looking for the simplest solution allowing this, optionally even using OpenGL to speed things up. What I've Tried My initial naive approach was to use SVGSalamander to draw directly on a JPanel, but the performance was pathetic. I poked around around and learned that I should do something like manually convert each SVG into a BufferedImage created with createCompatibleImage, then do the transformations I want, then draw it using double buffering. I ran into some troubles here, and before I continued I tried looking for frameworks to simplify things. What I've Looked At I've been a bit overwhelmed by the available options, which is why I'm turning to SO for help. I've looked at: Cairo (with Glitz maybe?) Libart - not sure if this actually supports SVGs FengGUI Slick - looks promising but a bit of an overkill But couldn't decide what is best for me to start working with, and I hope someone here as experience with any of these doing similar things.

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  • CakePHP 1.26: Bug in 'Security' component?

    - by Steve
    Okay, for those of you who may have read this earlier, I've done a little research and completely revamped my question. I've been having a problem where my form requests get blackholed by the Security component, although everything works fine when the Security component is disabled. I've traced it down to a single line in a form: <?php echo $form->create('Audition');?> <fieldset> <legend><?php __('Edit Audition');?></legend> <?php echo $form->input('ensemble'); echo $form->input('position'); echo $form->input('aud_date'); // The following line works fine... echo $form->input('owner'); // ...but the following line blackholes when Security included // and the form is submitted: // echo $form->input('owner', array('disabled'=>'disabled'); ?> </fieldset> <?php echo $form->end('Submit');?> (I've commented out the offending line for clarity) I think I'm following the rules by using the form helper; as far as I can tell, this is a bug in the Security component, but I'm too much of a CakePHP n00b to know for sure. I'd love to get some feedback, and if it's a real bug, I'll submit it to the CakePHP team. I'd also love to know if I'm just being dumb and missing something obvious here.

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  • How do I debug into an ILMerged assembly?

    - by Rory Becker
    Summary I want to alter the build process of a 2-assembly solution, such that a call to ILMerge is invoked, and the build results in a single assembly. Further I would like to be able to debug into the resultant assembly. Preparation - A simple example New Solution - ClassLibrary1 Create a static function 'GetMessage' in Class1 which returns the string "Hello world" Create new console app which references the ClassLibrary. Output GetMessage from main() via the console. You now have a 2 assembly app which outputs "Hello World" to the console. So what next..? I would like to alter the Console app build process, to include a post build step which uses ILMerge, to merge the ClassLibrary assembly into the Console assembly After this step I should be able to: Run the Console app directly with no ClassLibrary1.dll present Run the Console app via F5 (or F11) in VS and be able to debug into each of the 2 projects. Limited Success I read this blogpost and managed to achieve the merge I was after with a post-build command of... "$(ProjectDir)ILMerge.bat" "$(TargetDir)" $(ProjectName) ...and an ILMerge.bat file which read... CD %1 Copy %2.exe temp.exe ILMerge.exe /out:%2.exe temp.exe ClassLibrary1.dll Del temp.exe Del ClassLibrary1.* This works fairly well, and does in fact produce an exe which runs outside the VS environment as required. However it does not appear to produce symbols (.pdb file) which VS is able to use in order to debug into the code. I think this is the last piece of the puzzle. Does anyone know how I can make this work? FWIW I am running VS2010 on an x64 Win7 x64 machine.

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  • Application design question, best approach?

    - by Jamie Keeling
    Hello, I am in the process of designing an application that will allow you to find pictures (screen shots) made from certain programs. I will provide the locations of a few of the program in the application itself to get the user started. I was wondering how I should go about adding new locations as the time goes on, my first thought was simply hard coding it into the application but this will mean the user has to reinstall it to make the changes take affect. My second idea was to use an XML file to contain all the locations as well as other data, such as the name of the application. This also means the user can add their own locations if they wish as well as sharing them over the internet. The second option seemed the best approach but then I had to think how would it be managed on the users computer. Ideally I'd like just a single .exe without the reliance on any external files such as the XML but this would bring me back to point one. Would it be best to simply use the ClickOnce deployment to create an entry in the start menu and create a folder containing the .exe and the file names? Thanks for the feedback, I don't want to start implementing the application until the design is nailed.

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  • looking to streamline my RSS feed mashup

    - by Mark Cejas
    Hello crafty developers, I have aggregated RSS feeds from various sources with RSSowl, fetching directly from the social mention API. The RSS feeds are categorized into the following major categories: blogs, news, twitter, Q&A and social networking sites. Each major category is nested with a common group of RSS feeds that represent a particular client/brand ontology. Merging these feeds into the RSSowl reader application, allows me to conduct and save refined search queries (from the aggregated data) into a single file - that I can then tag and further segment for analysis. This scheme is utilized for my own research needs and has helped me considerably. However, I find this RSS mashup scheme kinda clumsy, it requires quite a bit of time to initially organize all of the feeds and I would like to be able to do further natural language processing to the data as well as eventually be able to rank the collected list of URL's into some order of media prominence - right I don't want to pay the ridiculous radian6 web analytics fees, when my intuition is telling me that with a bit of 'elbow grease' I can maybe leverage some available resources online to develop a functional low scale web mining application and get some good intelligence from it. I am now starting to learn a little about computer science - my background is in physical science/statistics so is my thinking in the right track? So, I guess I am imagining an application that allows me to query in a refined manner. A manner that allows me to search for keyword combinations, applying AND/OR operators, selectively focus my queries into particular sources - like a collection of blogs or twitter, or social networking communities, then save the results of my queries into a structured format that can then be manipulated and explored. Am I dreaming? I just had to get all of this out. any bit of advice and insight would be hugely appreciated. my best, Mark

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  • Want to display a 3D model on the iPhone: how to get started?

    - by JeremyReimer
    I want to display and rotate a single 3D model, preferably textured, on the iPhone. Doesn't have to zoom in and out, or have a background, or anything. I have the following: an iPhone a MacBook the iPhone SDK Blender My knowledge base: I can make 3D models in various 3D programs (I'm most comfortable with 3D Studio Max, which I once took a course on, but I've used others) General knowledge of procedural programming from years ago (QuickBasic - I'm old!) Beginner's knowledge of object-oriented programming from going through simple Java and C# tutorials (Head Start C# book and my wife's intro to OOP course that used Java) I have managed to display a 3D textured model and spin it using a tutorial in C# I got off the net (I didn't just copy and paste, I understand basically how it works) and the XNA game development library, using Visual Studio on Windows. What I do not know: Much about Objective C Anything about OpenGL or OpenGL ES, which the iPhone apparently uses Anything about XCode My main problem is that I don't know where to start! All the iPhone books I found seem to be about creating GUI applications, not OpenGL apps. I found an OpenGL book but I don't know how much, if any, applies to iPhone development. And I find the Objective C syntax somewhat confusing, with the weird nested method naming, things like "id" that don't make sense, and the scary thought that I have to do manual memory management. Where is the best place to start? I couldn't find any tutorials for this sort of thing, but maybe my Google-Fu is weak. Or maybe I should start with learning Objective C? I know of books like Aaron Hillgrass', but I've also read that they are outdated and much of the sample code doesn't work on the iPhone SDK, plus it seems geared towards the Model-View-Controller paradigm which doesn't seem that suited for 3D apps. Basically I'm confused about what my first steps should be.

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  • HTTP Negotiate windows vs. Unix server implementation using python-kerberos

    - by ondra
    I tried to implement a simple single-sign-on in my python web server. I have used the python-kerberos package which works nicely. I have tested it from my Linux box (authenticating against active directory) and it was without problem. However, when I tried to authenticate using Firefox from Windows machine (no special setup, just having the user logged into the domain + added my server into negotiate-auth.trusted-uris), it doesn't work. I have looked at what is sent and it doesn't even resemble the things the Linux machine sends. This Microsoft description of the process pretty much resembles the way my interaction from Linux works, but the Windows machine generally sends a very short string, which doesn't even resemble the things microsoft documentation states, and when base64 decoded, it is something like 12 zero bytes followed by 3 or 4 non-zero bytes (GSS functions then return that it doesn't support such scheme) Either there is something wrong with the client Firefox settings, or there is some protocol which I am supposed to follow for the Negotiate protocol, but which I cannot find any reference anywhere. Any ideas what's wrong? Do you have any idea what protocol I should by trying to find, as it doesn' look like SPNEGO, at least from MS documentation.

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  • How many users are sufficient to make a heavy load for web application

    - by galymzhan
    I have a web application, which has been suffering high load recent days. The application runs on single server which has 8-core Intel CPU and 4gb of RAM. Software: Drupal 5 (Apache 2, PHP5, MySQL5) running on Debian. After reaching 500 authenticated and 200 anonymous users (simultaneous), the application drastically decreases its performance up to total failure. The biggest load comes from authenticated users, who perform activities, causing insert/update/deletes on db. I think mysql is a bottleneck. Is it normal to slow down on such number of users? EDIT: I forgot to mention that I did some kind of profiling. I runned commands top, htop and they showed me that all memory was being used by MySQL! After some time MySQL starts to perform terribly slow, site goes down, and we have to restart/stop apache to reduce load. Administrators said that there was about 200 active mysql connections at that moment. The worst point is that we need to solve this ASAP, I can't do deep profiling analysis/code refactoring, so I'm considering 2 ways: my tables are MyIsam, I heard they use table-level locking which is very slow, is it right? could I change it to Innodb without worry? what if I take MySQL, and move it to dedicated machine with a lot of RAM?

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  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • Assign C++ instance method to a global-function-pointer ?

    - by umanga
    Greetings, My project structure is as follows: \- base (C static library) callbacks.h callbacks.c paint_node.c . . * libBase.a \-app (C++ application) main.cpp In C library 'base' , I have declared global-function-pointer as: in singleheader file callbacks.h #ifndef CALLBACKS_H_ #define CALLBACKS_H_ extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); #endif /* CALLBACKS_H_ */ in single C file they are initialized as callbacks.c #include "callbacks.h" void (*putPixelCallBack)(); void (*putImageCallBack)(); Other C files access this callback-functions as: paint_node.c #include "callbacks.h" void paint_node(node *node,int index){ //Call callbackfunction . . putPixelCallBack(node->x,node->y,index); } I compile these C files and generate a static library 'libBase.a' Then in C++ application, I want to assign C++ instance method to this global function-pointer: I did something like follows : in Sacm.cpp file #include "Sacm.h" extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); void Sacm::doDetection() { putPixelCallBack=(void(*)())&paintPixel; //call somefunctions in 'libBase' C library } void Sacm::paintPixel(int x,int y,int index) { qpainter.begin(this); qpainter.drawPoint(x,y); qpainter.end(); } But when compiling it gives the error: sacmtest.cpp: In member function ‘void Sacm::doDetection()’: sacmtest.cpp:113: error: ISO C++ forbids taking the address of an unqualified or parenthesized non-static member function to form a pointer to member function. Say ‘&Sacm::paintPixel’ sacmtest.cpp:113: error: converting from ‘void (Sacm::)(int, int, int)’ to ‘void ()()’ Any tips?

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  • Recommendations for Continuous integration for Mercurial/Kiln + MSBuild + MSTest

    - by TDD
    We have our source code stored in Kiln/Mercurial repositories; we use MSBuild to build our product and we have Unit Tests that utilize MSTest (Visual Studio Unit Tests). What solutions exist to implement a continuous integration machine (i.e. Build machine). The requirements for this are: A build should be kicked of when necessary (i.e. code has changed in the Repositories we care about) Before the actual build, the latest version of the source code must be acquired from the repository we are building from The build must build the entire product The build must build all Unit Tests The build must execute all unit tests A summary of success/failure must be sent out after the build has finished; this must include information about the build itself but also about which Unit Tests failed and which ones succeeded. The summary must contain which changesets were in this build that were not yet in the previous successful (!) build The system must be configurable so that it can build from multiple branches(/Repositories). Ideally, this system would run on a single box (our product isn't that big) without any server components. What solutions are currently available? What are their pros/cons? From the list above, what can be done and what cannot be done? Thanks

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  • Why is debugging better in an IDE?

    - by Bill Karwin
    I've been a software developer for over twenty years, programming in C, Perl, SQL, Java, PHP, JavaScript, and recently Python. I've never had a problem I could not debug using some careful thought, and well-placed debugging print statements. I respect that many people say that my techniques are primitive, and using a real debugger in an IDE is much better. Yet from my observation, IDE users don't appear to debug faster or more successfully than I can, using my stone knives and bear skins. I'm sincerely open to learning the right tools, I've just never been shown a compelling advantage to using visual debuggers. Moreover, I have never read a tutorial or book that showed how to debug effectively using an IDE, beyond the basics of how to set breakpoints and display the contents of variables. What am I missing? What makes IDE debugging tools so much more effective than thoughtful use of diagnostic print statements? Can you suggest resources (tutorials, books, screencasts) that show the finer techniques of IDE debugging? Sweet answers! Thanks much to everyone for taking the time. Very illuminating. I voted up many, and voted none down. Some notable points: Debuggers can help me do ad hoc inspection or alteration of variables, code, or any other aspect of the runtime environment, whereas manual debugging requires me to stop, edit, and re-execute the application (possibly requiring recompilation). Debuggers can attach to a running process or use a crash dump, whereas with manual debugging, "steps to reproduce" a defect are necessary. Debuggers can display complex data structures, multi-threaded environments, or full runtime stacks easily and in a more readable manner. Debuggers offer many ways to reduce the time and repetitive work to do almost any debugging tasks. Visual debuggers and console debuggers are both useful, and have many features in common. A visual debugger integrated into an IDE also gives you convenient access to smart editing and all the other features of the IDE, in a single integrated development environment (hence the name).

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  • jQuery & Prototype Conflict

    - by DPereyra
    Hi, I am using the jQuery AutoComplete plugin in an html page where I also have an accordion menu which uses prototype. They both work perfectly separately but when I tried to implement both components in a single page I get an error that I have not been able to understand. uncaught exception: [Exception... "Component returned failure code: 0x80004005 (NS_ERROR_FAILURE) [nsIDOMViewCSS.getComputedStyle]" nsresult: "0x80004005 (NS_ERROR_FAILURE)" location: "JS frame :: file:///C:/Documents and Settings/Administrator/Desktop/website/js/jquery-1.2.6.pack.js :: anonymous :: line 11" data: no] I found out the file conflicting with jQuery is 'effects.js' which is used by the accordion menu. I tried replacing this file with a newer version but newer seems to break the accordion behavior. My guess is that the 'effects.js' file used in the accordion was modified to obtain the accordion demo output. I also tried using the overriding methods jQuery needs to avoid conflict with other libraries and that did not work. I obtained the accordion demo from the following site: http://www.stickmanlabs.com/accordion/ And the jQuery AutoComplete can be obtained from: http://docs.jquery.com/Plugins/Autocomplete#Setup Has any one else experienced this issue? Thanks.

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  • Why do WCF clients depend on the app.config file?

    - by routeNpingme
    Like a lot of things, I'm sure there's a good reason for this, so please help me understand... Why, by default, do WCF services store settings in app.config? This has been so frustrating trying to work with multiple Silverlight class libraries. These class libraries are supposed to be completely independent from each other, and this dependency on the app.config seems to cause the following headaches: Single Responsibility Principle - I should be able to add a reference to a class library and go. If that class library uses a service reference, this idea is shot before I even start coding against it. Muddy Configuration - To get other libraries to work, I have to copy and paste the service configurations into the "main" application configs. If an endpoint changes in any way, I can't just worry about a new version of that class DLL - I have to worry about anything that uses it, too. Complex Alternatives - Programmatically creating the endpoint isn't pretty. Period. There has to be a better way. Why doesn't WCF at least separate the service configurations into a ServiceName.config or something that gets copied to an output directory. What am I missing? How do you deal with this?

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  • New record may be written twice in clusterd index structure

    - by Cupidvogel
    As per the article at Microsoft, under the Test 1: INSERT Performance section, it is written that For the table with the clustered index, only a single write operation is required since the leaf nodes of the clustered index are data pages (as explained in the section Clustered Indexes and Heaps), whereas for the table with the nonclustered index, two write operations are required—one for the entry into the index B-tree and another for the insert of the data itself. I don't think that is necessarily true. Clustered Indexes are implemented through B+ tree structures, right? If you look at at this article, which gives a simple example of inserting into a B+ tree, we can see that when 8 is initially inserted, it is written only once, but then when 5 comes in, it is written to the root node as well (thus written twice, albeit not initially at the time of insertion). Also when 8 comes in next, it is written twice, once at the root and then at the leaf. So won't it be correct to say, that the number of rewrites in case of a clustered index is much less compared to a NIC structure (where it must occur every time), instead of saying that rewrite doesn't occur in CI at all?

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  • Correct way to do timer function in Python

    - by bwawok
    Hi. I have a GUI application that needs to do something simple in the background (update a wx python progress bar, but that doesn't really matter). I see that there is a threading.timer class.. but there seems to be no way to make it repeat. So if I use the timer, I end up having to make a new thread on every single execution... like : import threading import time def DoTheDew(): print "I did it" t = threading.Timer(1, function=DoTheDew) t.daemon = True t.start() if __name__ == '__main__': t = threading.Timer(1, function=DoTheDew) t.daemon = True t.start() time.sleep(10) This seems like I am making a bunch of threads that do 1 silly thing and die.. why not write it as : import threading import time def DoTheDew(): while True: print "I did it" time.sleep(1) if __name__ == '__main__': t = threading.Thread(target=DoTheDew) t.daemon = True t.start() time.sleep(10) Am I missing some way to make a timer keep doing something? Either of these options seems silly... I am looking for a timer more like a java.util.Timer that can schedule the thread to happen every second... If there isn't a way in Python, which of my above methods is better and why?

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  • How can I get all content within <table></table> tags using a regex?

    - by Bob Dylan
    So I'm writing an application that will do a little screen scrapping. All the pages (about 1000 or so) contain this line: <table border="0" cellspacing="3"> <tr><td>First rows stuff</td></tr> <tr> <td> The data I want is in here <br /> and it's seperated by these annoying <br /> 's. No id's, classes, or even a single <p> tag. Just a bunch of <br /> tags. </td> </tr> </table> So I just need to get the data within the 2nd row out. How can I do this? Should I use a regex or something else?

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  • Generate and download a text file in javascript

    - by Mark B
    All my research so far suggests this can't be done, but I'm hoping someone here has some cunning ideas. I have a form on a website which allows users to bulk upload lots of URLs to add to a list on the server. There's quite a lot of server-side processing to do on each URL, so to avoid timeouts and to display progress, I've implemented the upload using jQuery to submit the URLs one at a time using ajax. This is all working nicely. However, part of the processing on each URL is deduplicating it against the complete list. The ajax call returns a status indicating either a successful upload or a rejection due to duplication. As the upload progresses, I tell the user how many URLs have been rejected as duplicates (along with overall progress and ETA). The problem now is how to give the user a complete list of the failed duplicate URLs. I've kept them in an array in my jQuery, and would like the user to be able to click on a link on the form to download a text file containing those URLs. Is this possible just using client-side processing? The server-side processing basically handles a single keyword at a time. I'd rather not have to store the duplicates in a database table with some kind of session key which gets sent with every ajax call, and is then used at the end to generate the text file server-side (and then gets cleaned up some time later). I can see how to do this, but it seems very clunky and a bit 20th century.

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  • Supersede users need to press enter after inputting a string in python 3.0

    - by Cimex
    I've been attempting to create a simple Rock, Paper, Scissors game in python 3.0 -- very standard task for anybody learning programming. But, as I finish up to a point, I think,"wow, that'd be awesome", or,"it'd be cool to do this!" So anyways, I keep building upon the project... I've developed a menu, a single player game vs the computer, and just finished the multiplayer game. But, I've realized, that the multiplayer game isn't very effective. It just dosen't work like the analog version of the game. Currently, it'll ask for player1's input, then player2's input, compare them, and spit out the result and the current score. What I'd rather have happen is that the program asks for both players input at the same time and both players input their choice at the same time. I understand that I can easily do that by just grabbing the index of the first and second answer and compare the 2 inputs -- easy. But what I'd rather have happen is that after both players enter their one character answers at the same time (r for rock, p for paper, or s for scissors), then the program will auto enter the input. Not needing someone to press enter. The input would be dictated by the fact that 2 characters have been entered. I guess my question is: Is there any way to dictate what can be used as an input for 'enter'?

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