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  • nested has_many

    - by dorelal
    I am using Rails 2.3.5. Class User < ActiveRecord::Base has_many :phones end class Phone < ActiveRecord::Base has_many :frequency_bands end I want to get all the frequency_bands for a user. I know I can write a method def freq_bands for User but I would like to know if it is possible to have has_many freq_bands for a User. In this way I can chain the call. What I would like to have is class User < ActiveRecor::Base has_many :frequence_bands, :through => phones end I think it is possible to have nested has_many using this plugin http://github.com/ianwhite/nested_has_many_through However if possible I would like to avoid using another plugin and rely solely on rails.

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  • Array Flatten does not work (Instanace variable nil)

    - by Nick
    I was trying to write a simple array flatten method, but it does not work using instance variable. It works only using class variables. Can anyone tell me why? and how to make it work using instance variables. class Array @y = [] def flatten_array self.each do |x| if x.class.to_s != 'Array' @y << x else x.flatten_array end end return @y end end a = [1,2,3,4,5] b = [6,7,8] c = [9,10] a1 = [12,13,a,b,c] puts a1.inspect b1 = a1.flatten_array puts b1.inspect

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  • Confusing calling method in Java

    - by vBx
    class Parent { private void method1() { System.out.println("Parent's method1()"); } public void method2() { System.out.println("Parent's method2()"); method1(); } } class Child extends Parent { public void method1() { System.out.println("Child's method1()"); } } class test { public static void main(String args[]) { Parent p = new Child(); p.method2(); } } I'm confuse why does in Parent::method2() when invoking method1() it will cal Parents method1() and not Childs method1 ? I see that this happens only when method1() is private? Can someone explain me why ? Thanks you.

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  • use of const in c++ [closed]

    - by prp
    class X; class Y { public: Y(const X & x){cout<<"In Y"<<endl;} }; class X { public: operator Y()const{cout<<"In X"<<endl;} }; void fun(Y y) { cout<<"In fun"<<endl; } int main() { X x; fun(x); } can any one throw some light on this c++ program ...please i am new to c++

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  • C++ "delayed" template argument

    - by aaa
    hello. Is there direct way to do the following: template < class > struct f {}; template < class F > void function() { F<int>(); //for example // ? F template <int>(); } function < f >(); I have workaround by using extra class around template struct. I am wondering if it's possible to do so directly. Thanks

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  • In ruby is there detailed documentation / information on how "<<" can and should be used (see exampl

    - by kamal
    use a YML file, which has key , value pairs yml_hosts = YAML::load(File.open('hosts.yml')) ..... for each pair yml_hosts.each_pair {|key_hosts , value_hosts| ...... redirect to a String "value_hosts" value_hosts << "#{$.} #{line}" if line =~ /recoverable NFE/ Is there a better way of doing this, since i am using the condition: if ! value_hosts.empty? to do an action, like sending email, etc but value_hosts is never Empty so i always get an email, even though, i ONLY want top get an email, if line =~ /recoverable NFE/

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  • How do I do "nested if" in JSTL for Java JSP?

    - by user678616
    I want to do something like the following: <c:choose> <c:when test="${empty example1}"> </c:when> <c:otherwise> <c:when test="${empty example2}"> </c:when> <c:otherwise> </c:otherwise> </c:otherwise> </c:choose> Is this even possible? I get an exception thrown when trying to run. Thank you.

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  • Doesn’t <asp:A runat=”server” B=”someValue” … /> syntax violate one of the basic rules in C# languag

    - by AspOnMyNet
    Assuming server control of type A has a protected member M, then we are also able to access A.M via declaring control tag A on some aspx page: <asp:A runat=”server” M=”someValue” … /> But isn’t one of the rules in C# that protected members of class A can only be accessed from A and from classes derived from A? So doesn’t the ability to access member A.M via <asp:A M=”someValue” … /> syntax violate this rule, since we are basically accessing A.M from a class ( which is automatically generated aspx class ) not derived from A?!

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  • How to design a database where the main entity table has 25+ columns but a single entity's columns g

    - by thenextwebguy
    The entities to be stored have 25+ properties (table columns). The entities are pretty diverse, meaning that, most of the columns are empty. On average, I'd say, less than 20% (<5) properties have a value in any particular item. So, I have a lot of redundant empty columns for most of the table rows. Almost all of the columns are decimal numbers. Given this scenario, would you suggest serializing the columns instead, or perhaps, create another table named "Property", which would contain all the possible properties and then creating yet another table "EntityProperty" which would map an property to an entity using foreign keys? Or would you leave it as it is?

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  • Problem Disabling Roaming Profiles on Grouped Users

    - by user43207
    I'm having some serious issues getting a group of users to stop using roaming profiles. As expected, I have roaming profiles enabled accross the domain. - But am doing GPO filtering, limiting the scope. I originally had it set to authenticated users for Roaming, but as the domain has branched out to multiple locations, I've limited the scope to only people that are near the central office. The GPO that I have linked filtered to a group I have created that include users that I don't want to have roaming profiles. This GPO is sitting at the root of the domain, with the "Forced" setting enabled, so it should override any setting below it. *On a side note, it is the ONLY GPO that I have set to "Forced" right now. I know the GPO is working, since I can see the original registy settings on a user that logged in under roaming profiles - and then that same user logging in after I made the Group Policy changes, the registry reflects a local profile. But unfortunately, even after making those settings - the user is given a roaming profile on one of the servers. A gpresult of that same user account (after the updated gpo) is listed in the code block below. You can see right at the top of that output, that it is infact dealing with a roaming profile. - And sure enough, on the server that's hosting the file share for roaming profiles, it creates a folder for the user once they log in. For testing purposes, I've deleted all copies of the user's profile, roaming and local. But the problem is still here. - So I'm aparently missing something in the group policy settings on a wider scale. Would anybody be able to point me in the direction of what I'm missing here? *gpresult /r*** Microsoft (R) Windows (R) Operating System Group Policy Result tool v2.0 Copyright (C) Microsoft Corp. 1981-2001 Created On 5/15/2010 at 8:59:00 AM RSOP data for ** on * : Logging Mode OS Configuration: Member Workstation OS Version: 6.1.7600 Site Name: N/A Roaming Profile: \\profiles$** Local Profile: C:\Users*** Connected over a slow link?: No USER SETTINGS CN=*****,OU=*****,OU=*****,OU=*****,DC=*****,DC=***** Last time Group Policy was applied: 5/15/2010 at 8:52:02 AM Group Policy was applied from: *****.*****.com Group Policy slow link threshold: 500 kbps Domain Name: USSLINDSTROM Domain Type: Windows 2000 Applied Group Policy Objects ----------------------------- ForceLocalProfilesOnly InternetExplorer_***** GlobalPasswordPolicy The following GPOs were not applied because they were filtered out ------------------------------------------------------------------- DAgentFirewallExceptions Filtering: Denied (Security) WSAdmin_***** Filtering: Denied (Security) NetlogonFirewallExceptions Filtering: Not Applied (Empty) NetLogon_***** Filtering: Denied (Security) WSUSUpdateScheduleManualInstall Filtering: Denied (Security) WSUSUpdateScheduleDaily_0300 Filtering: Denied (Security) WSUSUpdateScheduleThu_0100 Filtering: Denied (Security) AlternateSSLFirewallExceptions Filtering: Denied (Security) SNMPFirewallExceptions Filtering: Denied (Security) WSUSUpdateScheduleSun_0100 Filtering: Denied (Security) SQLServerFirewallExceptions Filtering: Denied (Security) WSUSUpdateScheduleTue_0100 Filtering: Denied (Security) WSUSUpdateScheduleSat_0100 Filtering: Denied (Security) DisableUAC Filtering: Denied (Security) ICMPFirewallExceptions Filtering: Denied (Security) AdminShareFirewallExceptions Filtering: Denied (Security) GPRefreshInterval Filtering: Denied (Security) ServeRAIDFirewallExceptions Filtering: Denied (Security) WSUSUpdateScheduleFri_0100 Filtering: Denied (Security) BlockFirewallExceptions(8400-8410) Filtering: Denied (Security) WSUSUpdateScheduleWed_0100 Filtering: Denied (Security) Local Group Policy Filtering: Not Applied (Empty) WSUS_***** Filtering: Denied (Security) LogonAsService_Idaho Filtering: Denied (Security) ReportServerFirewallExceptions Filtering: Denied (Security) WSUSUpdateScheduleMon_0100 Filtering: Denied (Security) TFSFirewallExceptions Filtering: Denied (Security) Default Domain Policy Filtering: Not Applied (Empty) DenyServerSideRoamingProfiles Filtering: Denied (Security) ShareConnectionsRemainAlive Filtering: Denied (Security) The user is a part of the following security groups --------------------------------------------------- Domain Users Everyone BUILTIN\Users BUILTIN\Administrators NT AUTHORITY\INTERACTIVE CONSOLE LOGON NT AUTHORITY\Authenticated Users This Organization LOCAL *****Users VPNAccess_***** NetAdmin_***** SiteAdmin_***** WSAdmin_***** VPNAccess_***** LocalProfileOnly_***** NetworkAdmin_***** LocalProfileOnly_***** VPNAccess_***** NetAdmin_***** Domain Admins WSAdmin_***** WSAdmin_***** ***** ***** Schema Admins ***** Enterprise Admins Denied RODC Password Replication Group High Mandatory Level

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  • Can I make my drives visible and change their partition type without losing my data?

    - by user165408
    I have made a lot of mistakes and now I cannot see my hard disk nor I can start my operating system on my laptop. All my passwords and important files on my hdd without any backup. I followed this course of action Changed my hard disk partitions to dynamic just for getting 5th partition. (1st mistake) Decreased partitions to 4 again. Backed up operating system from 4th to 3rd partition with Norton Ghost. Booted from a live CD for Windows XP. Formatted 4th partition and moved my all important data from 1st and 2nd partitions to the 4th partition. Deleted 1st and 2nd partitions and got 1 partition from half of empty space. So I have just 3 partitions and empty space between 1st and 2nd partitions. Tried to install Windows 8 to the first partition but it did not allow because it is dynamic. Also it did not allow to install to other partitions. Tried to install Windows XP to the 1st partition but it said if I continue I cannot use other drivers. Therefore I escaped from installing it. Booted from the Windows XP live CD then increased 1st partiton to less than 400mb of empty space. Therefore I thought it will be adjacent but it was shown as 2 partitions. In my computer I see just 3 drivers. Using Norton Ghost I recovered my OS to the 1st partition. (2nd mistake it was on 4th partition originally) Booted from a Windows XP live CD I tried to install bcdedit to the Windows XP live CD but it did not work. Then I tried to install EaseUS Partition Master Home Edition. It was installed with errors then I start it and it showed me an error like there is no hard disk. I looked to my PC and my drivers were not there. Booted from the Norton Ghost CD and it did not show me my drivers either, but before I was able to see them. I checked numbers of partition shown by the Norton Ghost utility and they are still have same numbers so I have to see my drivers but I cannot see them now. My hard disk is shown as extarnal dynamic now so I cannot see any drive in my PC in the live Windows XP. There are two options; first one is import extarnal disk and second one is convert disk to basic. Will they delete my data? I fear booting from CDs like Windows XP live CD, Norton Ghost CD, and the operating system CD/DVD, because they may overwrite a few MB their data to my data. These recover tools are already exist in Windows XP live CD by The Ultimate Boot CD for Windows. Can any of them help me? CompuAppa SwissKnife V3 DBXtract Disk Investigator Fab's AutoBackup 2.0 FileRecovery Floppy Repair Free Undelete Handy Recovery Recovery Manager Restorastion Restorastion Help File by UBCD4Win UnChk Unstoppable Copier Finally How can I make it so that my drives are visible again without losing my data? How can I convert my dynamic partitions to basic without losing my data?

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  • Example: Communication between Activity and Service using Messaging

    - by Lance Lefebure
    I couldn't find any examples of how to send messages between an activity and a service, and spent far too many hours figuring this out. Here is an example project for others to reference. This example allows you to start or stop a service directly, and separately bind/unbind from the service. When the service is running, it increments a number at 10Hz. If the activity is bound to the service, it will display the current value. Data is transferred as an Integer and as a String so you can see how to do that two different ways. There are also buttons in the activity to send messages to the service (changes the increment-by value). Screenshot: AndroidManifest.xml: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.exampleservice" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".MainActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <service android:name=".MyService"></service> </application> <uses-sdk android:minSdkVersion="8" /> </manifest> res\values\strings.xml: <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">ExampleService</string> <string name="service_started">Example Service started</string> <string name="service_label">Example Service Label</string> </resources> res\layout\main.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <RelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/btnStart" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Start Service"></Button> <Button android:id="@+id/btnStop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Stop Service" android:layout_alignParentRight="true"></Button> </RelativeLayout> <RelativeLayout android:id="@+id/RelativeLayout02" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/btnBind" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Bind to Service"></Button> <Button android:id="@+id/btnUnbind" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Unbind from Service" android:layout_alignParentRight="true"></Button> </RelativeLayout> <TextView android:id="@+id/textStatus" android:textSize="24sp" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Status Goes Here" /> <TextView android:id="@+id/textIntValue" android:textSize="24sp" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Integer Value Goes Here" /> <TextView android:id="@+id/textStrValue" android:textSize="24sp" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="String Value Goes Here" /> <RelativeLayout android:id="@+id/RelativeLayout03" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/btnUpby1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Increment by 1"></Button> <Button android:id="@+id/btnUpby10" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Increment by 10" android:layout_alignParentRight="true"></Button> </RelativeLayout> </LinearLayout> src\com.exampleservice\MainActivity.java: package com.exampleservice; import android.app.Activity; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; import android.os.Messenger; import android.os.RemoteException; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.TextView; public class MainActivity extends Activity { Button btnStart, btnStop, btnBind, btnUnbind, btnUpby1, btnUpby10; TextView textStatus, textIntValue, textStrValue; Messenger mService = null; boolean mIsBound; final Messenger mMessenger = new Messenger(new IncomingHandler()); class IncomingHandler extends Handler { @Override public void handleMessage(Message msg) { switch (msg.what) { case MyService.MSG_SET_INT_VALUE: textIntValue.setText("Int Message: " + msg.arg1); break; case MyService.MSG_SET_STRING_VALUE: String str1 = msg.getData().getString("str1"); textStrValue.setText("Str Message: " + str1); break; default: super.handleMessage(msg); } } } private ServiceConnection mConnection = new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder service) { mService = new Messenger(service); textStatus.setText("Attached."); try { Message msg = Message.obtain(null, MyService.MSG_REGISTER_CLIENT); msg.replyTo = mMessenger; mService.send(msg); } catch (RemoteException e) { // In this case the service has crashed before we could even do anything with it } } public void onServiceDisconnected(ComponentName className) { // This is called when the connection with the service has been unexpectedly disconnected - process crashed. mService = null; textStatus.setText("Disconnected."); } }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); btnStart = (Button)findViewById(R.id.btnStart); btnStop = (Button)findViewById(R.id.btnStop); btnBind = (Button)findViewById(R.id.btnBind); btnUnbind = (Button)findViewById(R.id.btnUnbind); textStatus = (TextView)findViewById(R.id.textStatus); textIntValue = (TextView)findViewById(R.id.textIntValue); textStrValue = (TextView)findViewById(R.id.textStrValue); btnUpby1 = (Button)findViewById(R.id.btnUpby1); btnUpby10 = (Button)findViewById(R.id.btnUpby10); btnStart.setOnClickListener(btnStartListener); btnStop.setOnClickListener(btnStopListener); btnBind.setOnClickListener(btnBindListener); btnUnbind.setOnClickListener(btnUnbindListener); btnUpby1.setOnClickListener(btnUpby1Listener); btnUpby10.setOnClickListener(btnUpby10Listener); restoreMe(savedInstanceState); CheckIfServiceIsRunning(); } @Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putString("textStatus", textStatus.getText().toString()); outState.putString("textIntValue", textIntValue.getText().toString()); outState.putString("textStrValue", textStrValue.getText().toString()); } private void restoreMe(Bundle state) { if (state!=null) { textStatus.setText(state.getString("textStatus")); textIntValue.setText(state.getString("textIntValue")); textStrValue.setText(state.getString("textStrValue")); } } private void CheckIfServiceIsRunning() { //If the service is running when the activity starts, we want to automatically bind to it. if (MyService.isRunning()) { doBindService(); } } private OnClickListener btnStartListener = new OnClickListener() { public void onClick(View v){ startService(new Intent(MainActivity.this, MyService.class)); } }; private OnClickListener btnStopListener = new OnClickListener() { public void onClick(View v){ doUnbindService(); stopService(new Intent(MainActivity.this, MyService.class)); } }; private OnClickListener btnBindListener = new OnClickListener() { public void onClick(View v){ doBindService(); } }; private OnClickListener btnUnbindListener = new OnClickListener() { public void onClick(View v){ doUnbindService(); } }; private OnClickListener btnUpby1Listener = new OnClickListener() { public void onClick(View v){ sendMessageToService(1); } }; private OnClickListener btnUpby10Listener = new OnClickListener() { public void onClick(View v){ sendMessageToService(10); } }; private void sendMessageToService(int intvaluetosend) { if (mIsBound) { if (mService != null) { try { Message msg = Message.obtain(null, MyService.MSG_SET_INT_VALUE, intvaluetosend, 0); msg.replyTo = mMessenger; mService.send(msg); } catch (RemoteException e) { } } } } void doBindService() { bindService(new Intent(this, MyService.class), mConnection, Context.BIND_AUTO_CREATE); mIsBound = true; textStatus.setText("Binding."); } void doUnbindService() { if (mIsBound) { // If we have received the service, and hence registered with it, then now is the time to unregister. if (mService != null) { try { Message msg = Message.obtain(null, MyService.MSG_UNREGISTER_CLIENT); msg.replyTo = mMessenger; mService.send(msg); } catch (RemoteException e) { // There is nothing special we need to do if the service has crashed. } } // Detach our existing connection. unbindService(mConnection); mIsBound = false; textStatus.setText("Unbinding."); } } @Override protected void onDestroy() { super.onDestroy(); try { doUnbindService(); } catch (Throwable t) { Log.e("MainActivity", "Failed to unbind from the service", t); } } } src\com.exampleservice\MyService.java: package com.exampleservice; import java.util.ArrayList; import java.util.Timer; import java.util.TimerTask; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.app.Service; import android.content.Intent; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; import android.os.Messenger; import android.os.RemoteException; import android.util.Log; public class MyService extends Service { private NotificationManager nm; private Timer timer = new Timer(); private int counter = 0, incrementby = 1; private static boolean isRunning = false; ArrayList<Messenger> mClients = new ArrayList<Messenger>(); // Keeps track of all current registered clients. int mValue = 0; // Holds last value set by a client. static final int MSG_REGISTER_CLIENT = 1; static final int MSG_UNREGISTER_CLIENT = 2; static final int MSG_SET_INT_VALUE = 3; static final int MSG_SET_STRING_VALUE = 4; final Messenger mMessenger = new Messenger(new IncomingHandler()); // Target we publish for clients to send messages to IncomingHandler. @Override public IBinder onBind(Intent intent) { return mMessenger.getBinder(); } class IncomingHandler extends Handler { // Handler of incoming messages from clients. @Override public void handleMessage(Message msg) { switch (msg.what) { case MSG_REGISTER_CLIENT: mClients.add(msg.replyTo); break; case MSG_UNREGISTER_CLIENT: mClients.remove(msg.replyTo); break; case MSG_SET_INT_VALUE: incrementby = msg.arg1; break; default: super.handleMessage(msg); } } } private void sendMessageToUI(int intvaluetosend) { for (int i=mClients.size()-1; i>=0; i--) { try { // Send data as an Integer mClients.get(i).send(Message.obtain(null, MSG_SET_INT_VALUE, intvaluetosend, 0)); //Send data as a String Bundle b = new Bundle(); b.putString("str1", "ab" + intvaluetosend + "cd"); Message msg = Message.obtain(null, MSG_SET_STRING_VALUE); msg.setData(b); mClients.get(i).send(msg); } catch (RemoteException e) { // The client is dead. Remove it from the list; we are going through the list from back to front so this is safe to do inside the loop. mClients.remove(i); } } } @Override public void onCreate() { super.onCreate(); Log.i("MyService", "Service Started."); showNotification(); timer.scheduleAtFixedRate(new TimerTask(){ public void run() {onTimerTick();}}, 0, 100L); isRunning = true; } private void showNotification() { nm = (NotificationManager)getSystemService(NOTIFICATION_SERVICE); // In this sample, we'll use the same text for the ticker and the expanded notification CharSequence text = getText(R.string.service_started); // Set the icon, scrolling text and timestamp Notification notification = new Notification(R.drawable.icon, text, System.currentTimeMillis()); // The PendingIntent to launch our activity if the user selects this notification PendingIntent contentIntent = PendingIntent.getActivity(this, 0, new Intent(this, MainActivity.class), 0); // Set the info for the views that show in the notification panel. notification.setLatestEventInfo(this, getText(R.string.service_label), text, contentIntent); // Send the notification. // We use a layout id because it is a unique number. We use it later to cancel. nm.notify(R.string.service_started, notification); } @Override public int onStartCommand(Intent intent, int flags, int startId) { Log.i("MyService", "Received start id " + startId + ": " + intent); return START_STICKY; // run until explicitly stopped. } public static boolean isRunning() { return isRunning; } private void onTimerTick() { Log.i("TimerTick", "Timer doing work." + counter); try { counter += incrementby; sendMessageToUI(counter); } catch (Throwable t) { //you should always ultimately catch all exceptions in timer tasks. Log.e("TimerTick", "Timer Tick Failed.", t); } } @Override public void onDestroy() { super.onDestroy(); if (timer != null) {timer.cancel();} counter=0; nm.cancel(R.string.service_started); // Cancel the persistent notification. Log.i("MyService", "Service Stopped."); isRunning = false; } }

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  • Example: Communication between Activity and Service using Messaging

    - by Lance Lefebure
    I couldn't find any examples of how to send messages between an activity and a service, and spent far too many hours figuring this out. Here is an example project for others to reference. This example allows you to start or stop a service directly, and separately bind/unbind from the service. When the service is running, it increments a number at 10Hz. If the activity is bound to the service, it will display the current value. Data is transferred as an Integer and as a String so you can see how to do that two different ways. There are also buttons in the activity to send messages to the service (changes the increment-by value). Screenshot: AndroidManifest.xml: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.exampleservice" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".MainActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <service android:name=".MyService"></service> </application> <uses-sdk android:minSdkVersion="8" /> </manifest> res\values\strings.xml: <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">ExampleService</string> <string name="service_started">Example Service started</string> <string name="service_label">Example Service Label</string> </resources> res\layout\main.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <RelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/btnStart" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Start Service"></Button> <Button android:id="@+id/btnStop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Stop Service" android:layout_alignParentRight="true"></Button> </RelativeLayout> <RelativeLayout android:id="@+id/RelativeLayout02" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/btnBind" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Bind to Service"></Button> <Button android:id="@+id/btnUnbind" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Unbind from Service" android:layout_alignParentRight="true"></Button> </RelativeLayout> <TextView android:id="@+id/textStatus" android:textSize="24sp" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Status Goes Here" /> <TextView android:id="@+id/textIntValue" android:textSize="24sp" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Integer Value Goes Here" /> <TextView android:id="@+id/textStrValue" android:textSize="24sp" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="String Value Goes Here" /> <RelativeLayout android:id="@+id/RelativeLayout03" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/btnUpby1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Increment by 1"></Button> <Button android:id="@+id/btnUpby10" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Increment by 10" android:layout_alignParentRight="true"></Button> </RelativeLayout> </LinearLayout> src\com.exampleservice\MainActivity.java: package com.exampleservice; import android.app.Activity; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; import android.os.Messenger; import android.os.RemoteException; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.TextView; public class MainActivity extends Activity { Button btnStart, btnStop, btnBind, btnUnbind, btnUpby1, btnUpby10; TextView textStatus, textIntValue, textStrValue; Messenger mService = null; boolean mIsBound; final Messenger mMessenger = new Messenger(new IncomingHandler()); class IncomingHandler extends Handler { @Override public void handleMessage(Message msg) { switch (msg.what) { case MyService.MSG_SET_INT_VALUE: textIntValue.setText("Int Message: " + msg.arg1); break; case MyService.MSG_SET_STRING_VALUE: String str1 = msg.getData().getString("str1"); textStrValue.setText("Str Message: " + str1); break; default: super.handleMessage(msg); } } } private ServiceConnection mConnection = new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder service) { mService = new Messenger(service); textStatus.setText("Attached."); try { Message msg = Message.obtain(null, MyService.MSG_REGISTER_CLIENT); msg.replyTo = mMessenger; mService.send(msg); } catch (RemoteException e) { // In this case the service has crashed before we could even do anything with it } } public void onServiceDisconnected(ComponentName className) { // This is called when the connection with the service has been unexpectedly disconnected - process crashed. mService = null; textStatus.setText("Disconnected."); } }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); btnStart = (Button)findViewById(R.id.btnStart); btnStop = (Button)findViewById(R.id.btnStop); btnBind = (Button)findViewById(R.id.btnBind); btnUnbind = (Button)findViewById(R.id.btnUnbind); textStatus = (TextView)findViewById(R.id.textStatus); textIntValue = (TextView)findViewById(R.id.textIntValue); textStrValue = (TextView)findViewById(R.id.textStrValue); btnUpby1 = (Button)findViewById(R.id.btnUpby1); btnUpby10 = (Button)findViewById(R.id.btnUpby10); btnStart.setOnClickListener(btnStartListener); btnStop.setOnClickListener(btnStopListener); btnBind.setOnClickListener(btnBindListener); btnUnbind.setOnClickListener(btnUnbindListener); btnUpby1.setOnClickListener(btnUpby1Listener); btnUpby10.setOnClickListener(btnUpby10Listener); restoreMe(savedInstanceState); CheckIfServiceIsRunning(); } @Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putString("textStatus", textStatus.getText().toString()); outState.putString("textIntValue", textIntValue.getText().toString()); outState.putString("textStrValue", textStrValue.getText().toString()); } private void restoreMe(Bundle state) { if (state!=null) { textStatus.setText(state.getString("textStatus")); textIntValue.setText(state.getString("textIntValue")); textStrValue.setText(state.getString("textStrValue")); } } private void CheckIfServiceIsRunning() { //If the service is running when the activity starts, we want to automatically bind to it. if (MyService.isRunning()) { doBindService(); } } private OnClickListener btnStartListener = new OnClickListener() { public void onClick(View v){ startService(new Intent(MainActivity.this, MyService.class)); } }; private OnClickListener btnStopListener = new OnClickListener() { public void onClick(View v){ doUnbindService(); stopService(new Intent(MainActivity.this, MyService.class)); } }; private OnClickListener btnBindListener = new OnClickListener() { public void onClick(View v){ doBindService(); } }; private OnClickListener btnUnbindListener = new OnClickListener() { public void onClick(View v){ doUnbindService(); } }; private OnClickListener btnUpby1Listener = new OnClickListener() { public void onClick(View v){ sendMessageToService(1); } }; private OnClickListener btnUpby10Listener = new OnClickListener() { public void onClick(View v){ sendMessageToService(10); } }; private void sendMessageToService(int intvaluetosend) { if (mIsBound) { if (mService != null) { try { Message msg = Message.obtain(null, MyService.MSG_SET_INT_VALUE, intvaluetosend, 0); msg.replyTo = mMessenger; mService.send(msg); } catch (RemoteException e) { } } } } void doBindService() { bindService(new Intent(this, MyService.class), mConnection, Context.BIND_AUTO_CREATE); mIsBound = true; textStatus.setText("Binding."); } void doUnbindService() { if (mIsBound) { // If we have received the service, and hence registered with it, then now is the time to unregister. if (mService != null) { try { Message msg = Message.obtain(null, MyService.MSG_UNREGISTER_CLIENT); msg.replyTo = mMessenger; mService.send(msg); } catch (RemoteException e) { // There is nothing special we need to do if the service has crashed. } } // Detach our existing connection. unbindService(mConnection); mIsBound = false; textStatus.setText("Unbinding."); } } @Override protected void onDestroy() { super.onDestroy(); try { doUnbindService(); } catch (Throwable t) { Log.e("MainActivity", "Failed to unbind from the service", t); } } } src\com.exampleservice\MyService.java: package com.exampleservice; import java.util.ArrayList; import java.util.Timer; import java.util.TimerTask; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.app.Service; import android.content.Intent; import android.os.Bundle; import android.os.Handler; import android.os.IBinder; import android.os.Message; import android.os.Messenger; import android.os.RemoteException; import android.util.Log; public class MyService extends Service { private NotificationManager nm; private Timer timer = new Timer(); private int counter = 0, incrementby = 1; private static boolean isRunning = false; ArrayList<Messenger> mClients = new ArrayList<Messenger>(); // Keeps track of all current registered clients. int mValue = 0; // Holds last value set by a client. static final int MSG_REGISTER_CLIENT = 1; static final int MSG_UNREGISTER_CLIENT = 2; static final int MSG_SET_INT_VALUE = 3; static final int MSG_SET_STRING_VALUE = 4; final Messenger mMessenger = new Messenger(new IncomingHandler()); // Target we publish for clients to send messages to IncomingHandler. @Override public IBinder onBind(Intent intent) { return mMessenger.getBinder(); } class IncomingHandler extends Handler { // Handler of incoming messages from clients. @Override public void handleMessage(Message msg) { switch (msg.what) { case MSG_REGISTER_CLIENT: mClients.add(msg.replyTo); break; case MSG_UNREGISTER_CLIENT: mClients.remove(msg.replyTo); break; case MSG_SET_INT_VALUE: incrementby = msg.arg1; break; default: super.handleMessage(msg); } } } private void sendMessageToUI(int intvaluetosend) { for (int i=mClients.size()-1; i>=0; i--) { try { // Send data as an Integer mClients.get(i).send(Message.obtain(null, MSG_SET_INT_VALUE, intvaluetosend, 0)); //Send data as a String Bundle b = new Bundle(); b.putString("str1", "ab" + intvaluetosend + "cd"); Message msg = Message.obtain(null, MSG_SET_STRING_VALUE); msg.setData(b); mClients.get(i).send(msg); } catch (RemoteException e) { // The client is dead. Remove it from the list; we are going through the list from back to front so this is safe to do inside the loop. mClients.remove(i); } } } @Override public void onCreate() { super.onCreate(); Log.i("MyService", "Service Started."); showNotification(); timer.scheduleAtFixedRate(new TimerTask(){ public void run() {onTimerTick();}}, 0, 100L); isRunning = true; } private void showNotification() { nm = (NotificationManager)getSystemService(NOTIFICATION_SERVICE); // In this sample, we'll use the same text for the ticker and the expanded notification CharSequence text = getText(R.string.service_started); // Set the icon, scrolling text and timestamp Notification notification = new Notification(R.drawable.icon, text, System.currentTimeMillis()); // The PendingIntent to launch our activity if the user selects this notification PendingIntent contentIntent = PendingIntent.getActivity(this, 0, new Intent(this, MainActivity.class), 0); // Set the info for the views that show in the notification panel. notification.setLatestEventInfo(this, getText(R.string.service_label), text, contentIntent); // Send the notification. // We use a layout id because it is a unique number. We use it later to cancel. nm.notify(R.string.service_started, notification); } @Override public int onStartCommand(Intent intent, int flags, int startId) { Log.i("MyService", "Received start id " + startId + ": " + intent); return START_STICKY; // run until explicitly stopped. } public static boolean isRunning() { return isRunning; } private void onTimerTick() { Log.i("TimerTick", "Timer doing work." + counter); try { counter += incrementby; sendMessageToUI(counter); } catch (Throwable t) { //you should always ultimately catch all exceptions in timer tasks. Log.e("TimerTick", "Timer Tick Failed.", t); } } @Override public void onDestroy() { super.onDestroy(); if (timer != null) {timer.cancel();} counter=0; nm.cancel(R.string.service_started); // Cancel the persistent notification. Log.i("MyService", "Service Stopped."); isRunning = false; } }

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  • Sphere entering in to the cube.unity

    - by Parthi
    I am trying Roll a Ball unity tutorial.Everything is fine,but when I roll the ball it is moving through the cube instead of picking it. my player class is using UnityEngine; using System.Collections; public class player : MonoBehaviour { public float speed; // Use this for initialization // Update is called once per frame void Update () { float h = Input.GetAxis("Horizontal"); float v = Input.GetAxis("Vertical"); Vector3 move = new Vector3(h,0,v); rigidbody.AddForce(move * speed * Time.deltaTime); } void OnTriggerEnter(Collider other) { if(other.gameObject.tag == "Pick up") { other.gameObject.SetActive(false); } } }

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  • How to obtain a random sub-datatable from another data table

    - by developerit
    Introduction In this article, I’ll show how to get a random subset of data from a DataTable. This is useful when you already have queries that are filtered correctly but returns all the rows. Analysis I came across this situation when I wanted to display a random tag cloud. I already had the query to get the keywords ordered by number of clicks and I wanted to created a tag cloud. Tags that are the most popular should have more chance to get picked and should be displayed larger than less popular ones. Implementation In this code snippet, there is everything you need. ' Min size, in pixel for the tag Private Const MIN_FONT_SIZE As Integer = 9 ' Max size, in pixel for the tag Private Const MAX_FONT_SIZE As Integer = 14 ' Basic function that retreives Tags from a DataBase Public Shared Function GetTags() As MediasTagsDataTable ' Simple call to the TableAdapter, to get the Tags ordered by number of clicks Dim dt As MediasTagsDataTable = taMediasTags.GetDataValide ' If the query returned no result, return an empty DataTable If dt Is Nothing OrElse dt.Rows.Count < 1 Then Return New MediasTagsDataTable End If ' Set the font-size of the group of data ' We are dividing our results into sub set, according to their number of clicks ' Example: 10 results -> [0,2] will get font size 9, [3,5] will get font size 10, [6,8] wil get 11, ... ' This is the number of elements in one group Dim groupLenth As Integer = CType(Math.Floor(dt.Rows.Count / (MAX_FONT_SIZE - MIN_FONT_SIZE)), Integer) ' Counter of elements in the same group Dim counter As Integer = 0 ' Counter of groups Dim groupCounter As Integer = 0 ' Loop througt the list For Each row As MediasTagsRow In dt ' Set the font-size in a custom column row.c_FontSize = MIN_FONT_SIZE + groupCounter ' Increment the counter counter += 1 ' If the group counter is less than the counter If groupLenth <= counter Then ' Start a new group counter = 0 groupCounter += 1 End If Next ' Return the new DataTable with font-size Return dt End Function ' Function that generate the random sub set Public Shared Function GetRandomSampleTags(ByVal KeyCount As Integer) As MediasTagsDataTable ' Get the data Dim dt As MediasTagsDataTable = GetTags() ' Create a new DataTable that will contains the random set Dim rep As MediasTagsDataTable = New MediasTagsDataTable ' Count the number of row in the new DataTable Dim count As Integer = 0 ' Random number generator Dim rand As New Random() While count < KeyCount Randomize() ' Pick a random row Dim r As Integer = rand.Next(0, dt.Rows.Count - 1) Dim tmpRow As MediasTagsRow = dt(r) ' Import it into the new DataTable rep.ImportRow(tmpRow) ' Remove it from the old one, to be sure not to pick it again dt.Rows.RemoveAt(r) ' Increment the counter count += 1 End While ' Return the new sub set Return rep End Function Pro’s This method is good because it doesn’t require much work to get it work fast. It is a good concept when you are working with small tables, let says less than 100 records. Con’s If you have more than 100 records, out of memory exception may occur since we are coping and duplicating rows. I would consider using a stored procedure instead.

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  • ASP.NET MVC Paging/Sorting/Filtering using the MVCContrib Grid and Pager

    - by rajbk
    This post walks you through creating a UI for paging, sorting and filtering a list of data items. It makes use of the excellent MVCContrib Grid and Pager Html UI helpers. A sample project is attached at the bottom. Our UI will eventually look like this. The application will make use of the Northwind database. The top portion of the page has a filter area region. The filter region is enclosed in a form tag. The select lists are wired up with jQuery to auto post back the form. The page has a pager region at the top and bottom of the product list. The product list has a link to display more details about a given product. The column headings are clickable for sorting and an icon shows the sort direction. Strongly Typed View Models The views are written to expect strongly typed objects. We suffix these strongly typed objects with ViewModel since they are designed specifically for passing data down to the view.  The following listing shows the ProductViewModel. This class will be used to hold information about a Product. We use attributes to specify if the property should be hidden and what its heading in the table should be. This metadata will be used by the MvcContrib Grid to render the table. Some of the properties are hidden from the UI ([ScaffoldColumn(false)) but are needed because we will be using those for filtering when writing our LINQ query. public ActionResult Index( string productName, int? supplierID, int? categoryID, GridSortOptions gridSortOptions, int? page) {   var productList = productRepository.GetProductsProjected();   // Set default sort column if (string.IsNullOrWhiteSpace(gridSortOptions.Column)) { gridSortOptions.Column = "ProductID"; }   // Filter on SupplierID if (supplierID.HasValue) { productList = productList.Where(a => a.SupplierID == supplierID); }   // Filter on CategoryID if (categoryID.HasValue) { productList = productList.Where(a => a.CategoryID == categoryID); }   // Filter on ProductName if (!string.IsNullOrWhiteSpace(productName)) { productList = productList.Where(a => a.ProductName.Contains(productName)); }   // Create all filter data and set current values if any // These values will be used to set the state of the select list and textbox // by sending it back to the view. var productFilterViewModel = new ProductFilterViewModel(); productFilterViewModel.SelectedCategoryID = categoryID ?? -1; productFilterViewModel.SelectedSupplierID = supplierID ?? -1; productFilterViewModel.Fill();   // Order and page the product list var productPagedList = productList .OrderBy(gridSortOptions.Column, gridSortOptions.Direction) .AsPagination(page ?? 1, 10);     var productListContainer = new ProductListContainerViewModel { ProductPagedList = productPagedList, ProductFilterViewModel = productFilterViewModel, GridSortOptions = gridSortOptions };   return View(productListContainer); } The following diagram shows the rest of the key ViewModels in our design. We have a container class called ProductListContainerViewModel which has nested classes. The ProductPagedList is of type IPagination<ProductViewModel>. The MvcContrib expects the IPagination<T> interface to determine the page number and page size of the collection we are working with. You convert any IEnumerable<T> into an IPagination<T> by calling the AsPagination extension method in the MvcContrib library. It also creates a paged set of type ProductViewModel. The ProductFilterViewModel class will hold information about the different select lists and the ProductName being searched on. It will also hold state of any previously selected item in the lists and the previous search criteria (you will recall that this type of state information was stored in Viewstate when working with WebForms). With MVC there is no state storage and so all state has to be fetched and passed back to the view. The GridSortOptions is a type defined in the MvcContrib library and is used by the Grid to determine the current column being sorted on and the current sort direction. The following shows the view and partial views used to render our UI. The Index view expects a type ProductListContainerViewModel which we described earlier. <%Html.RenderPartial("SearchFilters", Model.ProductFilterViewModel); %> <% Html.RenderPartial("Pager", Model.ProductPagedList); %> <% Html.RenderPartial("SearchResults", Model); %> <% Html.RenderPartial("Pager", Model.ProductPagedList); %> The View contains a partial view “SearchFilters” and passes it the ProductViewFilterContainer. The SearchFilter uses this Model to render all the search lists and textbox. The partial view “Pager” uses the ProductPageList which implements the interface IPagination. The “Pager” view contains the MvcContrib Pager helper used to render the paging information. This view is repeated twice since we want the pager UI to be available at the top and bottom of the product list. The Pager partial view is located in the Shared directory so that it can be reused across Views. The partial view “SearchResults” uses the ProductListContainer model. This partial view contains the MvcContrib Grid which needs both the ProdctPagedList and GridSortOptions to render itself. The Controller Action An example of a request like this: /Products?productName=test&supplierId=29&categoryId=4. The application receives this GET request and maps it to the Index method of the ProductController. Within the action we create an IQueryable<ProductViewModel> by calling the GetProductsProjected() method. /// <summary> /// This method takes in a filter list, paging/sort options and applies /// them to an IQueryable of type ProductViewModel /// </summary> /// <returns> /// The return object is a container that holds the sorted/paged list, /// state for the fiters and state about the current sorted column /// </returns> public ActionResult Index( string productName, int? supplierID, int? categoryID, GridSortOptions gridSortOptions, int? page) {   var productList = productRepository.GetProductsProjected();   // Set default sort column if (string.IsNullOrWhiteSpace(gridSortOptions.Column)) { gridSortOptions.Column = "ProductID"; }   // Filter on SupplierID if (supplierID.HasValue) { productList.Where(a => a.SupplierID == supplierID); }   // Filter on CategoryID if (categoryID.HasValue) { productList = productList.Where(a => a.CategoryID == categoryID); }   // Filter on ProductName if (!string.IsNullOrWhiteSpace(productName)) { productList = productList.Where(a => a.ProductName.Contains(productName)); }   // Create all filter data and set current values if any // These values will be used to set the state of the select list and textbox // by sending it back to the view. var productFilterViewModel = new ProductFilterViewModel(); productFilterViewModel.SelectedCategoryID = categoryID ?? -1; productFilterViewModel.SelectedSupplierID = supplierID ?? -1; productFilterViewModel.Fill();   // Order and page the product list var productPagedList = productList .OrderBy(gridSortOptions.Column, gridSortOptions.Direction) .AsPagination(page ?? 1, 10);     var productListContainer = new ProductListContainerViewModel { ProductPagedList = productPagedList, ProductFilterViewModel = productFilterViewModel, GridSortOptions = gridSortOptions };   return View(productListContainer); } The supplier, category and productname filters are applied to this IQueryable if any are present in the request. The ProductPagedList class is created by applying a sort order and calling the AsPagination method. Finally the ProductListContainerViewModel class is created and returned to the view. You have seen how to use strongly typed views with the MvcContrib Grid and Pager to render a clean lightweight UI with strongly typed views. You also saw how to use partial views to get data from the strongly typed model passed to it from the parent view. The code also shows you how to use jQuery to auto post back. The sample is attached below. Don’t forget to change your connection string to point to the server containing the Northwind database. NorthwindSales_MvcContrib.zip My name is Kobayashi. I work for Keyser Soze.

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  • Integrating WIF with WCF Data Services

    - by cibrax
    A time ago I discussed how a custom REST Starter kit interceptor could be used to parse a SAML token in the Http Authorization header and wrap that into a ClaimsPrincipal that the WCF services could use. The thing is that code was initially created for Geneva framework, so it got deprecated quickly. I recently needed that piece of code for one of projects where I am currently working on so I decided to update it for WIF. As this interceptor can be injected in any host for WCF REST services, also represents an excellent solution for integrating claim-based security into WCF Data Services (previously known as ADO.NET Data Services). The interceptor basically expects a SAML token in the Authorization header. If a token is found, it is parsed and a new ClaimsPrincipal is initialized and injected in the WCF authorization context. public class SamlAuthenticationInterceptor : RequestInterceptor {   SecurityTokenHandlerCollection handlers;   public SamlAuthenticationInterceptor()     : base(false)   {     this.handlers = FederatedAuthentication.ServiceConfiguration.SecurityTokenHandlers;   }   public override void ProcessRequest(ref RequestContext requestContext)   {     SecurityToken token = ExtractCredentials(requestContext.RequestMessage);     if (token != null)     {       ClaimsIdentityCollection claims = handlers.ValidateToken(token);       var principal = new ClaimsPrincipal(claims);       InitializeSecurityContext(requestContext.RequestMessage, principal);     }     else     {       DenyAccess(ref requestContext);     }   }   private void DenyAccess(ref RequestContext requestContext)   {     Message reply = Message.CreateMessage(MessageVersion.None, null);     HttpResponseMessageProperty responseProperty = new HttpResponseMessageProperty() { StatusCode = HttpStatusCode.Unauthorized };     responseProperty.Headers.Add("WWW-Authenticate",           String.Format("Basic realm=\"{0}\"", ""));     reply.Properties[HttpResponseMessageProperty.Name] = responseProperty;     requestContext.Reply(reply);     requestContext = null;   }   private SecurityToken ExtractCredentials(Message requestMessage)   {     HttpRequestMessageProperty request = (HttpRequestMessageProperty)  requestMessage.Properties[HttpRequestMessageProperty.Name];     string authHeader = request.Headers["Authorization"];     if (authHeader != null && authHeader.Contains("<saml"))     {       XmlTextReader xmlReader = new XmlTextReader(new StringReader(authHeader));       var col = SecurityTokenHandlerCollection.CreateDefaultSecurityTokenHandlerCollection();       SecurityToken token = col.ReadToken(xmlReader);                                        return token;     }     return null;   }   private void InitializeSecurityContext(Message request, IPrincipal principal)   {     List<IAuthorizationPolicy> policies = new List<IAuthorizationPolicy>();     policies.Add(new PrincipalAuthorizationPolicy(principal));     ServiceSecurityContext securityContext = new ServiceSecurityContext(policies.AsReadOnly());     if (request.Properties.Security != null)     {       request.Properties.Security.ServiceSecurityContext = securityContext;     }     else     {       request.Properties.Security = new SecurityMessageProperty() { ServiceSecurityContext = securityContext };      }    }    class PrincipalAuthorizationPolicy : IAuthorizationPolicy    {      string id = Guid.NewGuid().ToString();      IPrincipal user;      public PrincipalAuthorizationPolicy(IPrincipal user)      {        this.user = user;      }      public ClaimSet Issuer      {        get { return ClaimSet.System; }      }      public string Id      {        get { return this.id; }      }      public bool Evaluate(EvaluationContext evaluationContext, ref object state)      {        evaluationContext.AddClaimSet(this, new DefaultClaimSet(System.IdentityModel.Claims.Claim.CreateNameClaim(user.Identity.Name)));        evaluationContext.Properties["Identities"] = new List<IIdentity>(new IIdentity[] { user.Identity });        evaluationContext.Properties["Principal"] = user;        return true;      }    } A WCF Data Service, as any other WCF Service, contains a service host where this interceptor can be injected. The following code illustrates how that can be done in the “svc” file. <%@ ServiceHost Language="C#" Debug="true" Service="ContactsDataService"                 Factory="AppServiceHostFactory" %> using System; using System.ServiceModel; using System.ServiceModel.Activation; using Microsoft.ServiceModel.Web; class AppServiceHostFactory : ServiceHostFactory {    protected override ServiceHost CreateServiceHost(Type serviceType, Uri[] baseAddresses)   {     WebServiceHost2 result = new WebServiceHost2(serviceType, true, baseAddresses);     result.Interceptors.Add(new SamlAuthenticationInterceptor());                 return result;   } } WCF Data Services includes an specific WCF host of out the box (DataServiceHost). However, the service is not affected at all if you replace it with a custom one as I am doing in the code above (WebServiceHost2 is part of the REST Starter kit). Finally, the client application needs to pass the SAML token somehow to the data service. In case you are using any Http client library for consuming the data service, that’s easy to do, you only need to include the SAML token as part of the “Authorization” header. If you are using the auto-generated data service proxy, a little piece of code is needed to inject a SAML token into the DataServiceContext instance. That class provides an event “SendingRequest” that any client application can leverage to include custom code that modified the Http request before it is sent to the service. So, you can easily create an extension method for the DataServiceContext that negotiates the SAML token with an existing STS, and adds that token as part of the “Authorization” header. public static class DataServiceContextExtensions {        public static void ConfigureFederatedCredentials(this DataServiceContext context, string baseStsAddress, string realm)   {     string address = string.Format(STSAddressFormat, baseStsAddress, realm);                  string token = NegotiateSecurityToken(address);     context.SendingRequest += (source, args) =>     {       args.RequestHeaders.Add("Authorization", token);     };   } private string NegotiateSecurityToken(string address) { } } I left the NegociateSecurityToken method empty for this extension as it depends pretty much on how you are negotiating tokens from an existing STS. In case you want to end-to-end REST solution that involves an Http endpoint for the STS, you should definitely take a look at the Thinktecture starter STS project in codeplex.

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  • Access violation in DirectX OMSetRenderTargets

    - by IDWMaster
    I receive the following error (Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in Lesson2.Triangles.exe: 0xC0000005: Access violation reading location 0x00000000) when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1. This error occurs at the OMSetRenderTargets function, as shown below, and does not happen if I remove that function from the program (but then, the screen is blue, and does not render the triangle) //// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include #include #include "DirectXSample.h" #include "BasicMath.h" #include "BasicReaderWriter.h" using namespace Microsoft::WRL; using namespace Windows::UI::Core; using namespace Windows::Foundation; using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Infrastructure; // This class defines the application as a whole. ref class Direct3DTutorialViewProvider : public IViewProvider { private: CoreWindow^ m_window; ComPtr m_swapChain; ComPtr m_d3dDevice; ComPtr m_d3dDeviceContext; ComPtr m_renderTargetView; public: // This method is called on application launch. void Initialize( _In_ CoreWindow^ window, _In_ CoreApplicationView^ applicationView ) { m_window = window; } // This method is called after Initialize. void Load(_In_ Platform::String^ entryPoint) { } // This method is called after Load. void Run() { // First, create the Direct3D device. // This flag is required in order to enable compatibility with Direct2D. UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; #if defined(_DEBUG) // If the project is in a debug build, enable debugging via SDK Layers with this flag. creationFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif // This array defines the ordering of feature levels that D3D should attempt to create. D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_1 }; ComPtr d3dDevice; ComPtr d3dDeviceContext; DX::ThrowIfFailed( D3D11CreateDevice( nullptr, // specify nullptr to use the default adapter D3D_DRIVER_TYPE_HARDWARE, nullptr, // leave as nullptr if hardware is used creationFlags, // optionally set debug and Direct2D compatibility flags featureLevels, ARRAYSIZE(featureLevels), D3D11_SDK_VERSION, // always set this to D3D11_SDK_VERSION &d3dDevice, nullptr, &d3dDeviceContext ) ); // Retrieve the Direct3D 11.1 interfaces. DX::ThrowIfFailed( d3dDevice.As(&m_d3dDevice) ); DX::ThrowIfFailed( d3dDeviceContext.As(&m_d3dDeviceContext) ); // After the D3D device is created, create additional application resources. CreateWindowSizeDependentResources(); // Create a Basic Reader-Writer class to load data from disk. This class is examined // in the Resource Loading sample. BasicReaderWriter^ reader = ref new BasicReaderWriter(); // Load the raw vertex shader bytecode from disk and create a vertex shader with it. auto vertexShaderBytecode = reader-ReadData("SimpleVertexShader.cso"); ComPtr vertexShader; DX::ThrowIfFailed( m_d3dDevice-CreateVertexShader( vertexShaderBytecode-Data, vertexShaderBytecode-Length, nullptr, &vertexShader ) ); // Create an input layout that matches the layout defined in the vertex shader code. // For this lesson, this is simply a float2 vector defining the vertex position. const D3D11_INPUT_ELEMENT_DESC basicVertexLayoutDesc[] = { { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; ComPtr inputLayout; DX::ThrowIfFailed( m_d3dDevice-CreateInputLayout( basicVertexLayoutDesc, ARRAYSIZE(basicVertexLayoutDesc), vertexShaderBytecode-Data, vertexShaderBytecode-Length, &inputLayout ) ); // Load the raw pixel shader bytecode from disk and create a pixel shader with it. auto pixelShaderBytecode = reader-ReadData("SimplePixelShader.cso"); ComPtr pixelShader; DX::ThrowIfFailed( m_d3dDevice-CreatePixelShader( pixelShaderBytecode-Data, pixelShaderBytecode-Length, nullptr, &pixelShader ) ); // Create vertex and index buffers that define a simple triangle. float3 triangleVertices[] = { float3(-0.5f, -0.5f,13.5f), float3( 0.0f, 0.5f,0), float3( 0.5f, -0.5f,0), }; D3D11_BUFFER_DESC vertexBufferDesc = {0}; vertexBufferDesc.ByteWidth = sizeof(float3) * ARRAYSIZE(triangleVertices); vertexBufferDesc.Usage = D3D11_USAGE_DEFAULT; vertexBufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexBufferDesc.CPUAccessFlags = 0; vertexBufferDesc.MiscFlags = 0; vertexBufferDesc.StructureByteStride = 0; D3D11_SUBRESOURCE_DATA vertexBufferData; vertexBufferData.pSysMem = triangleVertices; vertexBufferData.SysMemPitch = 0; vertexBufferData.SysMemSlicePitch = 0; ComPtr vertexBuffer; DX::ThrowIfFailed( m_d3dDevice-CreateBuffer( &vertexBufferDesc, &vertexBufferData, &vertexBuffer ) ); // Once all D3D resources are created, configure the application window. // Allow the application to respond when the window size changes. m_window-SizeChanged += ref new TypedEventHandler( this, &Direct3DTutorialViewProvider::OnWindowSizeChanged ); // Specify the cursor type as the standard arrow cursor. m_window-PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); // Activate the application window, making it visible and enabling it to receive events. m_window-Activate(); // Enter the render loop. Note that tailored applications should never exit. while (true) { // Process events incoming to the window. m_window-Dispatcher-ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); // Specify the render target we created as the output target. ID3D11RenderTargetView* targets[1] = {m_renderTargetView.Get()}; m_d3dDeviceContext-OMSetRenderTargets( 1, targets, NULL // use no depth stencil ); // Clear the render target to a solid color. const float clearColor[4] = { 0.071f, 0.04f, 0.561f, 1.0f }; //Code fails here m_d3dDeviceContext-ClearRenderTargetView( m_renderTargetView.Get(), clearColor ); m_d3dDeviceContext-IASetInputLayout(inputLayout.Get()); // Set the vertex and index buffers, and specify the way they define geometry. UINT stride = sizeof(float3); UINT offset = 0; m_d3dDeviceContext-IASetVertexBuffers( 0, 1, vertexBuffer.GetAddressOf(), &stride, &offset ); m_d3dDeviceContext-IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Set the vertex and pixel shader stage state. m_d3dDeviceContext-VSSetShader( vertexShader.Get(), nullptr, 0 ); m_d3dDeviceContext-PSSetShader( pixelShader.Get(), nullptr, 0 ); // Draw the cube. m_d3dDeviceContext-Draw(3,0); // Present the rendered image to the window. Because the maximum frame latency is set to 1, // the render loop will generally be throttled to the screen refresh rate, typically around // 60Hz, by sleeping the application on Present until the screen is refreshed. DX::ThrowIfFailed( m_swapChain-Present(1, 0) ); } } // This method is called before the application exits. void Uninitialize() { } private: // This method is called whenever the application window size changes. void OnWindowSizeChanged( _In_ CoreWindow^ sender, _In_ WindowSizeChangedEventArgs^ args ) { m_renderTargetView = nullptr; CreateWindowSizeDependentResources(); } // This method creates all application resources that depend on // the application window size. It is called at app initialization, // and whenever the application window size changes. void CreateWindowSizeDependentResources() { if (m_swapChain != nullptr) { // If the swap chain already exists, resize it. DX::ThrowIfFailed( m_swapChain-ResizeBuffers( 2, 0, 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0 ) ); } else { // If the swap chain does not exist, create it. DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {0}; swapChainDesc.Stereo = false; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.Scaling = DXGI_SCALING_NONE; swapChainDesc.Flags = 0; // Use automatic sizing. swapChainDesc.Width = 0; swapChainDesc.Height = 0; // This is the most common swap chain format. swapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // Don't use multi-sampling. swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; // Use two buffers to enable flip effect. swapChainDesc.BufferCount = 2; // We recommend using this swap effect for all applications. swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // Once the swap chain description is configured, it must be // created on the same adapter as the existing D3D Device. // First, retrieve the underlying DXGI Device from the D3D Device. ComPtr dxgiDevice; DX::ThrowIfFailed( m_d3dDevice.As(&dxgiDevice) ); // Ensure that DXGI does not queue more than one frame at a time. This both reduces // latency and ensures that the application will only render after each VSync, minimizing // power consumption. DX::ThrowIfFailed( dxgiDevice-SetMaximumFrameLatency(1) ); // Next, get the parent factory from the DXGI Device. ComPtr dxgiAdapter; DX::ThrowIfFailed( dxgiDevice-GetAdapter(&dxgiAdapter) ); ComPtr dxgiFactory; DX::ThrowIfFailed( dxgiAdapter-GetParent( __uuidof(IDXGIFactory2), &dxgiFactory ) ); // Finally, create the swap chain. DX::ThrowIfFailed( dxgiFactory-CreateSwapChainForImmersiveWindow( m_d3dDevice.Get(), DX::GetIUnknown(m_window), &swapChainDesc, nullptr, // allow on all displays &m_swapChain ) ); } // Once the swap chain is created, create a render target view. This will // allow Direct3D to render graphics to the window. ComPtr backBuffer; DX::ThrowIfFailed( m_swapChain-GetBuffer( 0, __uuidof(ID3D11Texture2D), &backBuffer ) ); DX::ThrowIfFailed( m_d3dDevice-CreateRenderTargetView( backBuffer.Get(), nullptr, &m_renderTargetView ) ); // After the render target view is created, specify that the viewport, // which describes what portion of the window to draw to, should cover // the entire window. D3D11_TEXTURE2D_DESC backBufferDesc = {0}; backBuffer-GetDesc(&backBufferDesc); D3D11_VIEWPORT viewport; viewport.TopLeftX = 0.0f; viewport.TopLeftY = 0.0f; viewport.Width = static_cast(backBufferDesc.Width); viewport.Height = static_cast(backBufferDesc.Height); viewport.MinDepth = D3D11_MIN_DEPTH; viewport.MaxDepth = D3D11_MAX_DEPTH; m_d3dDeviceContext-RSSetViewports(1, &viewport); } }; // This class defines how to create the custom View Provider defined above. ref class Direct3DTutorialViewProviderFactory : IViewProviderFactory { public: IViewProvider^ CreateViewProvider() { return ref new Direct3DTutorialViewProvider(); } }; [Platform::MTAThread] int main(array^) { auto viewProviderFactory = ref new Direct3DTutorialViewProviderFactory(); Windows::ApplicationModel::Core::CoreApplication::Run(viewProviderFactory); return 0; }

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • C# 4.0: Dynamic Programming

    - by Paulo Morgado
    The major feature of C# 4.0 is dynamic programming. Not just dynamic typing, but dynamic in broader sense, which means talking to anything that is not statically typed to be a .NET object. Dynamic Language Runtime The Dynamic Language Runtime (DLR) is piece of technology that unifies dynamic programming on the .NET platform, the same way the Common Language Runtime (CLR) has been a common platform for statically typed languages. The CLR always had dynamic capabilities. You could always use reflection, but its main goal was never to be a dynamic programming environment and there were some features missing. The DLR is built on top of the CLR and adds those missing features to the .NET platform. The Dynamic Language Runtime is the core infrastructure that consists of: Expression Trees The same expression trees used in LINQ, now improved to support statements. Dynamic Dispatch Dispatches invocations to the appropriate binder. Call Site Caching For improved efficiency. Dynamic languages and languages with dynamic capabilities are built on top of the DLR. IronPython and IronRuby were already built on top of the DLR, and now, the support for using the DLR is being added to C# and Visual Basic. Other languages built on top of the CLR are expected to also use the DLR in the future. Underneath the DLR there are binders that talk to a variety of different technologies: .NET Binder Allows to talk to .NET objects. JavaScript Binder Allows to talk to JavaScript in SilverLight. IronPython Binder Allows to talk to IronPython. IronRuby Binder Allows to talk to IronRuby. COM Binder Allows to talk to COM. Whit all these binders it is possible to have a single programming experience to talk to all these environments that are not statically typed .NET objects. The dynamic Static Type Let’s take this traditional statically typed code: Calculator calculator = GetCalculator(); int sum = calculator.Sum(10, 20); Because the variable that receives the return value of the GetCalulator method is statically typed to be of type Calculator and, because the Calculator type has an Add method that receives two integers and returns an integer, it is possible to call that Sum method and assign its return value to a variable statically typed as integer. Now lets suppose the calculator was not a statically typed .NET class, but, instead, a COM object or some .NET code we don’t know he type of. All of the sudden it gets very painful to call the Add method: object calculator = GetCalculator(); Type calculatorType = calculator.GetType(); object res = calculatorType.InvokeMember("Add", BindingFlags.InvokeMethod, null, calculator, new object[] { 10, 20 }); int sum = Convert.ToInt32(res); And what if the calculator was a JavaScript object? ScriptObject calculator = GetCalculator(); object res = calculator.Invoke("Add", 10, 20); int sum = Convert.ToInt32(res); For each dynamic domain we have a different programming experience and that makes it very hard to unify the code. With C# 4.0 it becomes possible to write code this way: dynamic calculator = GetCalculator(); int sum = calculator.Add(10, 20); You simply declare a variable who’s static type is dynamic. dynamic is a pseudo-keyword (like var) that indicates to the compiler that operations on the calculator object will be done dynamically. The way you should look at dynamic is that it’s just like object (System.Object) with dynamic semantics associated. Anything can be assigned to a dynamic. dynamic x = 1; dynamic y = "Hello"; dynamic z = new List<int> { 1, 2, 3 }; At run-time, all object will have a type. In the above example x is of type System.Int32. When one or more operands in an operation are typed dynamic, member selection is deferred to run-time instead of compile-time. Then the run-time type is substituted in all variables and normal overload resolution is done, just like it would happen at compile-time. The result of any dynamic operation is always dynamic and, when a dynamic object is assigned to something else, a dynamic conversion will occur. Code Resolution Method double x = 1.75; double y = Math.Abs(x); compile-time double Abs(double x) dynamic x = 1.75; dynamic y = Math.Abs(x); run-time double Abs(double x) dynamic x = 2; dynamic y = Math.Abs(x); run-time int Abs(int x) The above code will always be strongly typed. The difference is that, in the first case the method resolution is done at compile-time, and the others it’s done ate run-time. IDynamicMetaObjectObject The DLR is pre-wired to know .NET objects, COM objects and so forth but any dynamic language can implement their own objects or you can implement your own objects in C# through the implementation of the IDynamicMetaObjectProvider interface. When an object implements IDynamicMetaObjectProvider, it can participate in the resolution of how method calls and property access is done. The .NET Framework already provides two implementations of IDynamicMetaObjectProvider: DynamicObject : IDynamicMetaObjectProvider The DynamicObject class enables you to define which operations can be performed on dynamic objects and how to perform those operations. For example, you can define what happens when you try to get or set an object property, call a method, or perform standard mathematical operations such as addition and multiplication. ExpandoObject : IDynamicMetaObjectProvider The ExpandoObject class enables you to add and delete members of its instances at run time and also to set and get values of these members. This class supports dynamic binding, which enables you to use standard syntax like sampleObject.sampleMember, instead of more complex syntax like sampleObject.GetAttribute("sampleMember").

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  • LIVE WEBCAST March 24 2pm PT- Why Switch from Red Hat and SUSE Linux to Oracle Linux?

    - by Zeynep Koch
    Oracle has been offering affordable Linux support since 2006 and more than 6,000 customers already use it. Oracle's Unbreakable Linux support program draws on the expertise of a world-class support organization that understands how to diagnose and solve Linux issues integrated with the applications being deployed on it. Find out how you can save 50-90% on your support costs. Join Oracle's Monica Kumar, Sr.Director of Linux, Oracle VM and MySQL and Avi Miller, Principal Sales Consultant, Linux and Virtualization on Thursday, March 24, 2pm PT to hear:The "Why and how" of switching to Oracle LinuxTesting and integration with systems and applicationsFree management and high availability toolsReal life customer scenariosIf you are going to get free access to the most advanced Linux operating system, along with world-class support at a fraction of the cost, better testing and integration with your server and applications, why wouldn't you do it? Register Now

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  • Create and Consume WCF service using Visual Studio 2010

    - by sreejukg
    In this article I am going to demonstrate how to create a WCF service, that can be hosted inside IIS and a windows application that consume the WCF service. To support service oriented architecture, Microsoft developed the programming model named Windows Communication Foundation (WCF). ASMX was the prior version from Microsoft, was completely based on XML and .Net framework continues to support ASMX web services in future versions also. While ASMX web services was the first step towards the service oriented architecture, Microsoft has made a big step forward by introducing WCF. An overview of planning for WCF can be found from this link http://msdn.microsoft.com/en-us/library/ff649584.aspx . The following are the important differences between WCF and ASMX from an asp.net developer point of view. 1. ASMX web services are easy to write, configure and consume 2. ASMX web services are only hosted in IIS 3. ASMX web services can only use http 4. WCF, can be hosted inside IIS, windows service, console application, WAS(Windows Process Activation Service) etc 5. WCF can be used with HTTP, TCP/IP, MSMQ and other protocols. The detailed difference between ASMX web service and WCF can be found here. http://msdn.microsoft.com/en-us/library/cc304771.aspx Though WCF is a bigger step for future, Visual Studio makes it simpler to create, publish and consume the WCF service. In this demonstration, I am going to create a service named SayHello that accepts 2 parameters such as name and language code. The service will return a hello to user name that corresponds to the language. So the proposed service usage is as follows. Caller: SayHello(“Sreeju”, “en”) -> return value -> Hello Sreeju Caller: SayHello(“???”, “ar”) -> return value -> ????? ??? Caller: SayHello(“Sreeju”, “es”) - > return value -> Hola Sreeju Note: calling an automated translation service is not the intention of this article. If you are interested, you can find bing translator API and can use in your application. http://www.microsofttranslator.com/dev/ So Let us start First I am going to create a Service Application that offer the SayHello Service. Open Visual Studio 2010, Go to File -> New Project, from your preferred language from the templates section select WCF, select WCF service application as the project type, give the project a name(I named it as HelloService), click ok so that visual studio will create the project for you. In this demonstration, I have used C# as the programming language. Visual studio will create the necessary files for you to start with. By default it will create a service with name Service1.svc and there will be an interface named IService.cs. The screenshot for the project in solution explorer is as follows Since I want to demonstrate how to create new service, I deleted Service1.Svc and IService1.cs files from the project by right click the file and select delete. Now in the project there is no service available, I am going to create one. From the solution explorer, right click the project, select Add -> New Item Add new item dialog will appear to you. Select WCF service from the list, give the name as HelloService.svc, and click on the Add button. Now Visual studio will create 2 files with name IHelloService.cs and HelloService.svc. These files are basically the service definition (IHelloService.cs) and the service implementation (HelloService.svc). Let us examine the IHelloService interface. The code state that IHelloService is the service definition and it provides an operation/method (similar to web method in ASMX web services) named DoWork(). Any WCF service will have a definition file as an Interface that defines the service. Let us see what is inside HelloService.svc The code illustrated is implementing the interface IHelloService. The code is self-explanatory; the HelloService class needs to implement all the methods defined in the Service Definition. Let me do the service as I require. Open IHelloService.cs in visual studio, and delete the DoWork() method and add a definition for SayHello(), do not forget to add OperationContract attribute to the method. The modified IHelloService.cs will look as follows Now implement the SayHello method in the HelloService.svc.cs file. Here I wrote the code for SayHello method as follows. I am done with the service. Now you can build and run the service by clicking f5 (or selecting start debugging from the debug menu). Visual studio will host the service in give you a client to test it. The screenshot is as follows. In the left pane, it shows the services available in the server and in right side you can invoke the service. To test the service sayHello, double click on it from the above window. It will ask you to enter the parameters and click on the invoke button. See a sample output below. Now I have done with the service. The next step is to write a service client. Creating a consumer application involves 2 steps. One generating the class and configuration file corresponds to the service. Create a project that utilizes the generated class and configuration file. First I am going to generate the class and configuration file. There is a great tool available with Visual Studio named svcutil.exe, this tool will create the necessary class and configuration files for you. Read the documentation for the svcutil.exe here http://msdn.microsoft.com/en-us/library/aa347733.aspx . Open Visual studio command prompt, you can find it under Start Menu -> All Programs -> Visual Studio 2010 -> Visual Studio Tools -> Visual Studio command prompt Make sure the service is in running state in visual studio. Note the url for the service(from the running window, you can right click and choose copy address). Now from the command prompt, enter the svcutil.exe command as follows. I have mentioned the url and the /d switch – for the directory to store the output files(In this case d:\temp). If you are using windows drive(in my case it is c: ) , make sure you open the command prompt with run as administrator option, otherwise you will get permission error(Only in windows 7 or windows vista). The tool has created 2 files, HelloService.cs and output.config. Now the next step is to create a new project and use the created files and consume the service. Let us do that now. I am going to add a console application to the current solution. Right click solution name in the solution explorer, right click, Add-> New Project Under Visual C#, select console application, give the project a name, I named it TestService Now navigate to d:\temp where I generated the files with the svcutil.exe. Rename output.config to app.config. Next step is to add both files (d:\temp\helloservice.cs and app.config) to the files. In the solution explorer, right click the project, Add -> Add existing item, browse to the d:\temp folder, select the 2 files as mentioned before, click on the add button. Now you need to add a reference to the System.ServiceModel to the project. From solution explorer, right click the references under testservice project, select Add reference. In the Add reference dialog, select the .Net tab, select System.ServiceModel, and click ok Now open program.cs by double clicking on it and add the code to consume the web service to the main method. The modified file looks as follows Right click the testservice project and set as startup project. Click f5 to run the project. See the sample output as follows Publishing WCF service under IIS is similar to publishing ASP.Net application. Publish the application to a folder using Visual studio publishing feature, create a virtual directory and create it as an application. Don’t forget to set the application pool to use ASP.Net version 4. One last thing you need to check is the app.config file you have added to the solution. See the element client under ServiceModel element. There is an endpoint element with address attribute that points to the published service URL. If you permanently host the service under IIS, you can simply change the address parameter to the corresponding one and your application will consume the service. You have seen how easily you can build/consume WCF service. If you need the solution in zipped format, please post your email below.

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  • Ternary operator in VB.NET

    - by Jalpesh P. Vadgama
    We all know about Ternary operator in C#.NET. I am a big fan of ternary operator and I like to use it instead of using IF..Else. Those who don’t know about ternary operator please go through below link. http://msdn.microsoft.com/en-us/library/ty67wk28(v=vs.80).aspx Here you can see ternary operator returns one of the two values based on the condition. See following example. bool value = false;string output=string.Empty;//using If conditionif (value==true) output ="True";else output="False";//using tenary operatoroutput = value == true ? "True" : "False"; In the above example you can see how we produce same output with the ternary operator without using If..Else statement. Recently in one of the project I was working with VB.NET language and I was eager to know if there is a ternary operator equivalent there or not. After searching on internet I have found two ways to do it. IF operator which works for VB.NET 2008 and higher version and IIF operator which is there since VB 6.0. So let’s check same above example with both of this operators. So let’s create a console application which has following code. Module Module1 Sub Main() Dim value As Boolean = False Dim output As String = String.Empty ''Output using if else statement If value = True Then output = "True" Else output = "False" Console.WriteLine("Output Using If Loop") Console.WriteLine(output) output = If(value = True, "True", "False") Console.WriteLine("Output using If operator") Console.WriteLine(output) output = IIf(value = True, "True", "False") Console.WriteLine("Output using IIF Operator") Console.WriteLine(output) Console.ReadKey() End If End SubEnd Module As you can see in the above code I have written all three-way to condition check using If.Else statement and If operator and IIf operator. You can see that both IIF and If operator has three parameter first parameter is the condition which you need to check and then another parameter is true part of you need to put thing which you need as output when condition is ‘true’. Same way third parameter is for the false part where you need to put things which you need as output when condition as ‘false’. Now let’s run that application and following is the output as expected. That’s it. You can see all three ways are producing same output. Hope you like it. Stay tuned for more..Till then Happy Programming.

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