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  • jquery link handler with google ads link

    - by kani
    my jquery jQuery(function(){ jQuery('div.class a').click(function() { alert("hello"); }); }); google ads link <a id="aw0" class="adt" target="_top" onmouseover="return ss('','aw0')" onmousedown="st('aw0')" onfocus="ss('','aw0')" onclick="ha('aw0')" href="/aclk?sa=l&ai=BH3xd2ZmTSvrMC5iKqAO2v7XDBv6jtl-mgLjKDMCNtwGA8QQQARgBILCNuQooBTgAUO3uw-4EYPEDoAHdtsH_A7IBCWxvY2FdsG9zdLoBCjE2MHg2MDBfYXPIAQHaARdodHRwOi8vbG9jYWxob3N0L21lZHV1L8gCrOj9A6gDAcgDB-gDigPoA9gC6AMf6AMg9QMAAAAE&num=1&sig=AGiWqtyWbhq4GCyGudApdZUjBApw4vI74w&client=ca-pub-0099118250769400&adurl=http://www.nixusoftware.com/products_nss.html"> <span>Nixu Software's Warning</span> </a> My problem is jquery not properly work with google ads link // other links no problem (<a>link</a>) is jquery functions conflict with google ads functions Please help me

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  • Exporting a non public Type through public API

    - by sachin
    I am trying to follow Trees tutorial at: http://cslibrary.stanford.edu/110/BinaryTrees.html Here is the code I have written so far: package trees.bst; import java.util.ArrayList; import java.util.List; import java.util.StringTokenizer; /** * * @author sachin */ public class BinarySearchTree { Node root = null; class Node { Node left = null; Node right = null; int data = 0; public Node(int data) { this.left = null; this.right = null; this.data = data; } } public void insert(int data) { root = insert(data, root); } public boolean lookup(int data) { return lookup(data, root); } public void buildTree(int numNodes) { for (int i = 0; i < numNodes; i++) { int num = (int) (Math.random() * 10); System.out.println("Inserting number:" + num); insert(num); } } public int size() { return size(root); } public int maxDepth() { return maxDepth(root); } public int minValue() { return minValue(root); } public int maxValue() { return maxValue(root); } public void printTree() { //inorder traversal System.out.println("inorder traversal:"); printTree(root); System.out.println("\n--------------"); } public void printPostorder() { //inorder traversal System.out.println("printPostorder traversal:"); printPostorder(root); System.out.println("\n--------------"); } public int buildTreeFromOutputString(String op) { root = null; int i = 0; StringTokenizer st = new StringTokenizer(op); while (st.hasMoreTokens()) { String stNum = st.nextToken(); int num = Integer.parseInt(stNum); System.out.println("buildTreeFromOutputString: Inserting number:" + num); insert(num); i++; } return i; } public boolean hasPathSum(int pathsum) { return hasPathSum(pathsum, root); } public void mirror() { mirror(root); } public void doubleTree() { doubleTree(root); } public boolean sameTree(BinarySearchTree bst) { //is this tree same as another given tree? return sameTree(this.root, bst.getRoot()); } public void printPaths() { if (root == null) { System.out.println("print path sum: tree is empty"); } List pathSoFar = new ArrayList(); printPaths(root, pathSoFar); } ///-------------------------------------------Public helper functions public Node getRoot() { return root; } //Exporting a non public Type through public API ///-------------------------------------------Helper Functions private boolean isLeaf(Node node) { if (node == null) { return false; } if (node.left == null && node.right == null) { return true; } return false; } ///----------------------------------------------------------- private boolean sameTree(Node n1, Node n2) { if ((n1 == null && n2 == null)) { return true; } else { if ((n1 == null || n2 == null)) { return false; } else { if ((n1.data == n2.data)) { return (sameTree(n1.left, n2.left) && sameTree(n1.right, n2.right)); } } } return false; } private void doubleTree(Node node) { //create a copy //bypass the copy to continue looping if (node == null) { return; } Node copyNode = new Node(node.data); Node temp = node.left; node.left = copyNode; copyNode.left = temp; doubleTree(copyNode.left); doubleTree(node.right); } private void mirror(Node node) { if (node == null) { return; } Node temp = node.left; node.left = node.right; node.right = temp; mirror(node.left); mirror(node.right); } private void printPaths(Node node, List pathSoFar) { if (node == null) { return; } pathSoFar.add(node.data); if (isLeaf(node)) { System.out.println("path in tree:" + pathSoFar); pathSoFar.remove(pathSoFar.lastIndexOf(node.data)); //only the current node, a node.data may be duplicated return; } else { printPaths(node.left, pathSoFar); printPaths(node.right, pathSoFar); } } private boolean hasPathSum(int pathsum, Node node) { if (node == null) { return false; } int val = pathsum - node.data; boolean ret = false; if (val == 0 && isLeaf(node)) { ret = true; } else if (val == 0 && !isLeaf(node)) { ret = false; } else if (val != 0 && isLeaf(node)) { ret = false; } else if (val != 0 && !isLeaf(node)) { //recurse further ret = hasPathSum(val, node.left) || hasPathSum(val, node.right); } return ret; } private void printPostorder(Node node) { //inorder traversal if (node == null) { return; } printPostorder(node.left); printPostorder(node.right); System.out.print(" " + node.data); } private void printTree(Node node) { //inorder traversal if (node == null) { return; } printTree(node.left); System.out.print(" " + node.data); printTree(node.right); } private int minValue(Node node) { if (node == null) { //error case: this is not supported return -1; } if (node.left == null) { return node.data; } else { return minValue(node.left); } } private int maxValue(Node node) { if (node == null) { //error case: this is not supported return -1; } if (node.right == null) { return node.data; } else { return maxValue(node.right); } } private int maxDepth(Node node) { if (node == null || (node.left == null && node.right == null)) { return 0; } int ldepth = 1 + maxDepth(node.left); int rdepth = 1 + maxDepth(node.right); if (ldepth > rdepth) { return ldepth; } else { return rdepth; } } private int size(Node node) { if (node == null) { return 0; } return 1 + size(node.left) + size(node.right); } private Node insert(int data, Node node) { if (node == null) { node = new Node(data); } else if (data <= node.data) { node.left = insert(data, node.left); } else { node.right = insert(data, node.right); } //control should never reach here; return node; } private boolean lookup(int data, Node node) { if (node == null) { return false; } if (node.data == data) { return true; } if (data < node.data) { return lookup(data, node.left); } else { return lookup(data, node.right); } } public static void main(String[] args) { BinarySearchTree bst = new BinarySearchTree(); int treesize = 5; bst.buildTree(treesize); //treesize = bst.buildTreeFromOutputString("4 4 4 6 7"); treesize = bst.buildTreeFromOutputString("3 4 6 3 6"); //treesize = bst.buildTreeFromOutputString("10"); for (int i = 0; i < treesize; i++) { System.out.println("Searching:" + i + " found:" + bst.lookup(i)); } System.out.println("tree size:" + bst.size()); System.out.println("maxDepth :" + bst.maxDepth()); System.out.println("minvalue :" + bst.minValue()); System.out.println("maxvalue :" + bst.maxValue()); bst.printTree(); bst.printPostorder(); int pathSum = 10; System.out.println("hasPathSum " + pathSum + ":" + bst.hasPathSum(pathSum)); pathSum = 6; System.out.println("hasPathSum " + pathSum + ":" + bst.hasPathSum(pathSum)); pathSum = 19; System.out.println("hasPathSum " + pathSum + ":" + bst.hasPathSum(pathSum)); bst.printPaths(); bst.printTree(); //bst.mirror(); System.out.println("Tree after mirror function:"); bst.printTree(); //bst.doubleTree(); System.out.println("Tree after double function:"); bst.printTree(); System.out.println("tree size:" + bst.size()); System.out.println("Same tree:" + bst.sameTree(bst)); BinarySearchTree bst2 = new BinarySearchTree(); bst2.buildTree(treesize); treesize = bst2.buildTreeFromOutputString("3 4 6 3 6"); bst2.printTree(); System.out.println("Same tree:" + bst.sameTree(bst2)); System.out.println("---"); } } Now the problem is that netbeans shows Warning: Exporting a non public Type through public API for function getRoot(). I write this function to get root of tree to be used in sameTree() function, to help comparison of "this" with given tree. Perhaps this is a OOP design issue... How should I restructure the above code that I do not get this warning and what is the concept I am missing here?

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  • create a random sequence, skip to any part of the sequence

    - by Michael Xu
    Hi everyone, In Linux. There is an srand() function, where you supply a seed and it will guarantee the same sequence of pseudorandom numbers in subsequent calls to the random() function afterwards. Lets say, I want to store this pseudo random sequence by remembering this seed value. Furthermore, let's say I want the 100 thousandth number in this pseudo random sequence later. One way, would be to supply the seed number using srand(), and then calling random() 100 thousand times, and remembering this number. Is there a better way of skipping all 99,999 other numbers in the pseudo random list and directly getting the 100 thousandth number in the list. thanks, m

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  • jQuery if something is more than value then hide and add a button to show whats hidden?

    - by Charlie
    Hi guys! Exactly what my title says is the problem Im having right now. Im checking a div for how many links php printed and if there is more than 10 Id like to hide them and add a button that says read more and then it show the rest of the links. $(document).ready(function() { var newsRss = $('#rssNews >li').length; var driftRss = $('#rssDrift >li').length; $(window).load(function() { if(newsRss > 10) alert(newsRss); }); }); this is how far I got with the code. Ill be happy to hear every tip and trick you guys can help me with! Best Regards, Charlie

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  • The requested URL /index.php/blog/scaffolding/add was not found on this server.

    - by Masud
    I am new in Codeigniter i am seeing the Video blog tutorials from Codeigniter but when i am useing scaffolding and try to add something give me like this massage. <?php class Blog extends Controller { function Blog() { parent::Controller(); $this->load->scaffolding('entries'); } function index() { $data['title'] = "This is my title of the page"; $data['heading'] = "This is my heading of page"; $data['todo'] = array("First Name: waliullah", "Last Name: Masud", "Full Name: Waliullah Masud"); $this->load->view('blog_view', $data); } } ?

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  • Cyrillic characters from javascript cookie to php output via $_COOKIE

    - by Beck
    When i'm trying to put russian text in cookie via javascript and then output it via php it returns: %u043F%u0440%u043E%u0432%u0435%u0440%u043A%u0430 How to decode this to normal cyrillic characters? This is the function i'm using to pass to document.cookie: function setCookie(c_name,val,c_expiredays,c_path,c_domain,c_secure) { var exdate=new Date(); exdate.setDate(exdate.getDate()+c_expiredays); document.cookie=c_name+ "=" +escape(val)+ /* Additional settings */ ((c_path) ? "; path=" + c_path : "") + ((c_domain) ? "; domain=" + c_domain : "") + // used to allow using only on a certain domain ((c_secure) ? "; secure" : "") + // used for HTTPS (SSL) ((c_expiredays==null) ? "" : ";expires="+exdate.toGMTString()); } setCookie('name',$(this).val(),1); On server side, i'm outputting like that: (isset($_COOKIE['img_href_value']) ? $_COOKIE['img_href_value'] : '')

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  • using jquery draggable can you create a helper based on the dragged item?

    - by user169867
    I wish to create a custom helper based on the element being dragged. I'm dragging documents and I'd like the document's number to be part of the custom helper. I know how to create a helper during init like this: helper: function() { return $("<div class='fax16'></div>"); } But what I really want to do is maybe in response to the start event get access to the element being dragged and use some of its properties to set the helper. Something like: start: function(event, ui) { var docID = //somehow access the dragged element ui.helper = $("<div class='save16'>" + docID + "</div>"); //Set drag Helper } Can this be done?

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  • Dojo Table not Rendering in IE6

    - by Mike Carey
    I'm trying to use Dojo (1.3) checkBoxes to make columns appear/hide in a Dojo Grid that's displayed below the checkBoxes. I got that functionality to work fine, but I wanted to organize my checkBoxes a little better. So I tried putting them in a table. My dojo.addOnLoad function looks like this: dojo.addOnLoad(function(){ var checkBoxes = []; var container = dojo.byId('checkBoxContainer'); var table = dojo.doc.createElement("table"); var row1= dojo.doc.createElement("tr"); var row2= dojo.doc.createElement("tr"); var row3= dojo.doc.createElement("tr"); dojo.forEach(grid.layout.cells, function(cell, index){ //Add a new "td" element to one of the three rows }); dojo.place(addRow, table); dojo.place(removeRow, table); dojo.place(findReplaceRow, table); dojo.place(table, container); }); What's frustrating is: 1) Using the Dojo debugger I can see that the HTML is being properly generated for the table. 2) I can take that HTML and put just the table in an empty HTML file and it renders the checkBoxes in the table just fine. 3) The page renders correctly in Firefox, just not IE6. The HTML that is being generated looks like so: <div id="checkBoxContainer"> <table> <tr> <td> <div class="dijitReset dijitInline dijitCheckBox" role="presentation" widgetid="dijit_form_CheckBox_0" wairole="presentation"> <input class="dijitReset dijitCheckBoxInput" id="dijit_form_CheckBox_0" tabindex="0" type="checkbox" name="" dojoattachevent= "onmouseover:_onMouse,onmouseout:_onMouse,onclick:_onClick" dojoattachpoint="focusNode" unselectable="on" aria-pressed="false"/> </div> <label for="dijit_form_CheckBox_0"> Column 1 </label> </td> <td> <div class="dijitReset dijitInline dijitCheckBox" role="presentation" widgetid="dijit_form_CheckBox_1" wairole="presentation"> <input class="dijitReset dijitCheckBoxInput" id="dijit_form_CheckBox_1" tabindex="0" type="checkbox" name="" dojoattachevent= "onmouseover:_onMouse,onmouseout:_onMouse,onclick:_onClick" dojoattachpoint="focusNode" unselectable="on" aria-pressed="false"/> </div> </td> </tr> <tr> ... </tr> </table> </div> I would have posted to the official DOJO forums, but it says they're deprecated and they're using a mailing list now. They said if a mailing list doesn't work for you, use stackoverflos.com. So, here I am! Thanks for any insight you can provide.

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  • jQuery jPicker > Assign color of jPicker from a text link (not from jPicker)

    - by Scott B
    I've got a list of frequently used hex colors that I'd like to list under my jPicker bound input text field and I'd like to figure out how to change the value of the jPicker active color without opening the jPicker color selector palette. I've managed to create a function that updates the input field thats bound to the jPicker, but the colors of the background and picker.gif do not update. I'd like to force the background colors to update as if the color was selected from jPicker itself. Here's my code for the activation link... <span onclick=doColor(1,'cc9900')>cc9900</span> And here's the js handler function doColor(el, color) { if(el){$('#theme_header_color').attr('value', color);} else{$('#theme_sidebar_color').attr('value', color);} }

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  • JQuery preventDefault() but still add the fragment path to the URL without navigating to the fragment

    - by jdln
    My question is similar to this one but none of the answers solve my problem: Use JQuery preventDefault(), but still add the path to the URL When a user clicks a fragment link, I need to remove the default behaviour of jumping to the fragment but still add the fragment to the URL. This code (taken from the link) will fire the animation, and then add the fragment to the URL. However the fragment is then navigated to, which im my case breaks my site. $("#login_link").click(function (e) { e.preventDefault(); $("#login").animate({ 'margin-top': 0 }, 600, 'linear', function(){ window.location.hash = $(this).attr('href'); }); });

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  • Javascript window.open firefox/chrome issue

    - by Adelave
    Hi, I've application to open popup window to print page. function printHTML(urlPath) { var printPopUp = window.open(urlPath,null,"height=600,width=777,status=yes,toolbar=no,menubar=no,location=no,scrollbars=yes"); printPopUp.print(); } This script is working fine in IE, but in firefox/chrome. print() function is overlapping window.open, as a result print dialog is showing first while screen is still loading. I need to close print dialog in order to render page properly then print manually. Please advise.

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  • How to extend the Smarty class right

    - by Evolutio
    I have a Problem with Smarty. I have made this class: <?php require_once(INCLUDE_PATH.'smarty/Smarty.class.php'); class IndexPage extends Smarty { public $templateName = 'index.tpl'; public function __construct() { parent::__construct(); $this->showTemplate(); } public function showTemplate() { self::display('index.tpl'); } } ?> But why it doesn't works? Here is the Error: Fatal error: Uncaught exception 'SmartyException' with message 'Unable to load template file 'index.tpl'' in D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php:127 Stack trace: #0 D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php(374): Smarty_Internal_TemplateBase->fetch('index.tpl', NULL, NULL, NULL, true) #1 D:\xampp\htdocs\aiondb\lib\classes\IndexPage.class.php(14): Smarty_Internal_TemplateBase->display('index.tpl') #2 D:\xampp\htdocs\aiondb\lib\classes\IndexPage.class.php(10): IndexPage->showTemplate() #3 D:\xampp\htdocs\aiondb\index.php(3): IndexPage->__construct() #4 {main} thrown in D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php on line 127

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  • Facebook Canvas Apps, New API

    - by James
    I'm having some trouble with switching to the new JS API for a number of things with creating applications within FB, specifically the "Tab". <!-- function do_perm() { Facebook.showPermissionDialog('publish_stream,email,offline_access', null); } //--> This no longer works for me when called via an onclick command. Also, with the new API and an FBML app. How does this exactly work? The documentation is really poor so I am confused when looking at the old wiki, and the new developer site. Apologies for being pretty vague, but I'm just generally confused with the lack of clear direction with the new API and help would be greatly appreciated. I'm simply just trying to create a call that prompts for the new style user permission dialog, and oncomplete calls another JS function.

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  • a missing variable in a switch statement ?!!

    - by mechhfly
    hi folks, i have a strange issue. a variable seems to be missing during a pass through a case statement i have a function like so function checklink($var0, $var1, $var2) { switch($var0) { case "case1": print $var2; //code uses $var2 successfully case "case2": print $var2; //variable has disappeared! } } essentially what i am doing is constructing a string from the last variable based on the first. if i run the code in which the first case is true, i get the expected results, but when i run the second case, my variable seems to have vanished. these first two case statements are syntactically the same and the variable is gathered from the $_GET array (hard coded into hyperlink). any light on this issue? if more explanation is needed let me know, its late and my brain is getting mushy. thanks my friends.

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  • ASP.NET MVC ajax chat

    - by nccsbim071
    I built an ajax chat in one of my mvc website. everything is working fine. I am using polling. At certain interval i am using $.post to get the messages from the db. But there is a problem. The message retrieved using $.post keeps on repeating. here is my javascript code and controller method. var t; function GetMessages() { var LastMsgRec = $("#hdnLastMsgRec").val(); var RoomId = $("#hdnRoomId").val(); //Get all the messages associated with this roomId $.post("/Chat/GetMessages", { roomId: RoomId, lastRecMsg: LastMsgRec }, function(Data) { if (Data.Messages.length != 0) { $("#messagesCont").append(Data.Messages); if (Data.newUser.length != 0) $("#usersUl").append(Data.newUser); $("#messagesCont").attr({ scrollTop: $("#messagesCont").attr("scrollHeight") - $('#messagesCont').height() }); $("#userListCont").attr({ scrollTop: $("#userListCont").attr("scrollHeight") - $('#userListCont').height() }); } else { } $("#hdnLastMsgRec").val(Data.LastMsgRec); }, "json"); t = setTimeout("GetMessages()", 3000); } and here is my controller method to get the data: public JsonResult GetMessages(int roomId,DateTime lastRecMsg) { StringBuilder messagesSb = new StringBuilder(); StringBuilder newUserSb = new StringBuilder(); List<Message> msgs = (dc.Messages).Where(m => m.RoomID == roomId && m.TimeStamp > lastRecMsg).ToList(); if (msgs.Count == 0) { return Json(new { Messages = "", LastMsgRec = System.DateTime.Now.ToString() }); } foreach (Message item in msgs) { messagesSb.Append(string.Format(messageTemplate,item.User.Username,item.Text)); if (item.Text == "Just logged in!") newUserSb.Append(string.Format(newUserTemplate,item.User.Username)); } return Json(new {Messages = messagesSb.ToString(),LastMsgRec = System.DateTime.Now.ToString(),newUser = newUserSb.ToString().Length == 0 ?"":newUserSb.ToString()}); } Everything is working absloutely perfect. But i some messages getting repeated. The first time page loads i am retrieving the data and call GetMessages() function. I am loading the value of field hdnLastMsgRec the first time page loads and after the value for this field are set by the javascript. I think the message keeps on repeating because of asynchronous calls. I don't know, may be you guys can help me solve this. or you can suggest better way to implement this.

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  • car race game collision condition.

    - by ashok patidar
    in this how can rotate car when it goes to collied with the track side. package { import flash.display.MovieClip; import flash.events.Event; import flash.events.KeyboardEvent; import flash.text.TextField; import flash.ui.Keyboard; import Math; /** * ... * @author Ashok */ public class F1race extends MovieClip { public var increment:Number = 0; //amount the car moves each frame public var posNeg:Number = 1; public var acceleration:Number = .05; //acceleration of the car, or the amount increment gets increased by. public var speed:Number = 0; //the speed of the car that will be displayed on screen public var maxSpeed:Number = 100; public var keyLeftPressed:Boolean; public var keyRightPressed:Boolean; public var keyUpPressed:Boolean; public var keyDownPressed:Boolean; public var spedometer:TextField = new TextField(); public var carRotation:Number ; public var txt_hit:TextField = new TextField(); public function F1race() { carRotation = carMC.rotation; trace(carMC.rotation); //addChild(spedometer); //spedometer.x = 0; //spedometer.y = 0; addChild(txt_hit); txt_hit.x = 0; txt_hit.y = 100; //rotation of the car addEventListener(Event.ENTER_FRAME, onEnterFrameFunction); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed,false); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased,false); carMC.addEventListener(Event.ENTER_FRAME, carOver_road) } public function carOver_road(event:Event):void { //trace(texture.hitTestPoint(carMC.x,carMC.y,true),"--"); /* if(!texture.hitTestPoint(carMC.x,carMC.y,true)) { txt_hit.text = "WRONG WAY"; if(increment!=0) { increment=1; } } else { txt_hit.text = ""; //increment++; }*/ if (roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y,true)) { trace("left Hit" + carMC.rotation); //acceleration = .005; //if(carMC.rotation>90 || carMC.rotation>90 //carMC.rotation += 2; if ((carMC.rotation >= 90) && (carMC.rotation <= 180)) { carMC.rotation += 3; carMC.x += 3; } if ((carMC.rotation <= -90) && (carMC.rotation >= -180)) { carMC.rotation += 3; texture.y -= 3; } if ((carMC.rotation > -90) && (carMC.rotation <= -1)) { carMC.rotation += 3; texture.y -= 3; } if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x + carMC.width / 2, carMC.y,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if ((!roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y, true)) && (!roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true))) { //acceleration = .05; } } public function onEnterFrameFunction(events:Event):void { speed = Math.round((increment) * 5); spedometer.text = String(speed); if ((carMC.rotation < 180)&&(carMC.rotation >= 0)){ carRotation = carMC.rotation; posNeg = 1; } if ((carMC.rotation < 0)&&(carMC.rotation > -180)){ carRotation = -1 * carMC.rotation; posNeg = -1; } if (keyRightPressed) { carMC.rotation += .5 * increment; carMC.LWheel.rotation = 8; carMC.RWheel.rotation = 8; steering.gotoAndStop(2); } if (keyLeftPressed) { carMC.rotation -= .5 * increment; carMC.LWheel.rotation = -8; carMC.RWheel.rotation = -8; steering.gotoAndStop(3); } if (keyDownPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; increment -= 0.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment -= 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } if ((Math.abs(speed)) == (Math.abs(maxSpeed))) { trace("hello"); } } if (keyUpPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; //trace(carMC.rotation); texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment += 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } } if ((!keyUpPressed) && (!keyDownPressed)){ /*if (increment > 0 && (!keyUpPressed)&& (!keyDownPressed)) { //texture.y -= ((90-carRotation)/90)*increment; increment -= 1.5 * acceleration; } if((increment==0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment = 0; } if((increment<0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment += 1.5 * acceleration; }*/ if (increment > 0) { increment -= 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } if (increment == 0) { increment = 0; } if (increment < 0) { increment += 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } } } public function keyPressed(event:KeyboardEvent):void { trace("keyPressed"); if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = true; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = true; } if (event.keyCode == Keyboard.UP) { keyUpPressed = true; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = true; } } public function keyReleased(event:KeyboardEvent):void { trace("keyReleased..."); //increment -= 1.5 * acceleration; //increment--; if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = false; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = false; } if (event.keyCode == Keyboard.UP) { keyUpPressed = false; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = false; } } } }

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  • VB.NET: How to know time for which system is idle?

    - by Daredev
    I'm making an application in which I'm implementing auto-monitor turn off when system is idle, i.e. when user is not interacting with the system. I found a link: http://www.codeproject.com/KB/system/SystemIdleTimerComponent.aspx it does provides the componenent to know when system is idle. But when I include: Public WM_SYSCOMMAND As Integer = &H112 Public SC_MONITORPOWER As Integer = &Hf170 <DllImport("user32.dll")> _ Private Shared Function SendMessage(hWnd As Integer, hMsg As Integer, wParam As Integer, lParam As Integer) As Integer End Function Private Sub button1_Click(sender As Object, e As System.EventArgs) SendMessage(Me.Handle.ToInt32(), WM_SYSCOMMAND, SC_MONITORPOWER, 2) End Sub It shows this error: Cross-thread operation not valid: Control 'Form1' accessed from a thread other than the thread it was created on.

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  • Calling CONTENT_SCRIPT JS From BROWSER_ACTION Popup HTML

    - by Aristotle
    I'm working on a Google Chrome Extension and would like to get an HTML from within my popup HTML to call functions within my loaded javascript file. My manifest follows: { "name": "Extension", "version": "1.0", "description": "Extension", "browser_action": { "default_icon": "icon.png", "default_title": "Ext", "popup": "popup.html" }, "content_scripts": [{ "matches": ["http://*/*"], "css": ["ext.css"], "js": ["jquery.js","scripts.js"] }], "permissions": [ "http://*/*" ] } As you can see I'm loading in a local copy of jQuery, along with another javascript file for my own personal logic. My popup document looks like this: <select id="values"> <option>Foo</option> <option>Bar</option> </select> And the contents of my scripts.js file follow: $(function(){ $("#values").change(function(){ alert("Foo"); }); }); This isn't doing what I expect though - alerting "Foo" anytime I change a value in my popup HTML. How can I get these two files to communicate with eachother? Or can they at all?

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  • Cannot display returned JSON from a JQUERY AJAX call in CodeIgniter

    - by Obay
    Im using JQUERY + CodeIgniter. I can't seem to get the returned data to display after an ajax call. Here is my JQUERY: $.post("<?= site_url('plan/get_conflict') ?>", { user_id : user_id, datetime_from : plan_datetime_start, datetime_to : plan_datetime_end, json : true }, function(data) { alert(data); }, "json"); Here is my CodeIgniter: function get_conflict() { ... log_message("debug","get_conflict(): $result"); return $result; } My logs show: get_conflict(): {"work_product_name":"Functional Design Document","datetime_start_plan":"2010-04-22 08:00:00","datetime_end_plan":"2010-04-22 09:00:00","overlap_seconds":3600} Meaning the JSON is being returned correctly. However, the alert(data) nor alert(data.work_product_name) are not displayed. Any ideas?

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  • Index was outside the bounds of the array. IndexOutOfRangeException in LINQ to SQL

    - by gtas
    Im getting this exception in the protected virtual void SendPropertyChanged(String propertyName) { if ((this.PropertyChanged != null)) { this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); <---- HERE !!! } } of one recently table association i created, there lots of same associations around the database, and this happened in the 4 specific tables i added. Its 1...* relationship and association is Primary Table - Id (identity auto generated) Foreign PId column int not null. I just dont get it....Im using SqlMetal for generation, i regenerated the schema, rebuild, same. This is causing while inserting row in DevExpress XtraGrid, but i dont think this should be issue, same control with same functionality but for different tables works ok. I use grid's event for append value in a property when the entity creating. I disabled this but same again. Recreated the association. No change, exception occurs. Any ideas?

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  • Insert <div> outside every three <li>

    - by ignaty
    Hello. I have something like this: function cat_filter() { $.ajax({ type: "POST", url: 'json/cat_filter.aspx', data: "catId=" + "&styleId=" + "&colourId=" + "&sizeId=" + "&minPrice=" + "&maxPrice=", dataType: "json", beforeSend: function () { //load loading cursor }, success: function (data) { var CatItems = ""; for (var x = 0; x < data.PRODUCTS.length; x++) { CatItems += '<li class="jcarousel-item jcarousel-item-horizontal jcarousel-item-' + [x] + ' jcarousel-item-' + [x] + '-horizontal jcarousel-item-placeholder jcarousel-item-placeholder-horizontal"><a class="large_image" href="#"><img src="' + data.PRODUCTS[x].product_img + '" alt="' + data.PRODUCTS[x].product_name + '"></a><h3 class="geo_17_darkbrown">' + data.PRODUCTS[x].product_name + '</h3>'; if (data.PRODUCTS[x].product_onsale == 1) { CatItems += '<img alt="sale" src="assets/images/sale.gif" class="sale"><span class="geo_17_red_linethr">&pound;' + data.PRODUCTS[x].product_retailprice + '</span>&nbsp;&nbsp;<span class="price geo_17_darkbrown">&pound;' + data.PRODUCTS[x].product_webprice + '</span>'; } else { CatItems += '<span class="price geo_17_darkbrown">&pound;' + data.PRODUCTS[x].product_webprice + '</span>'; } if (data.PRODUCTS[x].product_COLOURS) { CatItems += '<span class="colour">'; for (var y = 0; y < data.PRODUCTS[x].product_COLOURS.length; y++) { CatItems += '<span><a href="' + data.PRODUCTS[x].product_COLOURS[y].colours_large + '"><img src="' + data.PRODUCTS[x].product_COLOURS[y].colours_thumb + '" alt="' + data.PRODUCTS[x].product_COLOURS[y].colour_name + '" /></a></span>'; } CatItems += '</span>'; } CatItems += '</li>'; } $('.carousel_00 ul').html(CatItems); }, complete: function () { //remove loading cursor } }); } This code generates this html: <div class="carousel_00"> <ul> <li><a href="#" class="large_image"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> <span class="colour"> <span><a href="assets/images/big_image_1.gif"><img src="assets/images/black.gif" alt="balck"></a></span> <span><img src="assets/images/brown.gif" alt="brown"></span> <span><img src="assets/images/purple.gif" alt="purple"></span> </span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><img class="sale" src="assets/images/sale.gif" alt="sale" /><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="geo_17_red_linethr">&pound;99.99</span>&nbsp;&nbsp;<span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;59.99</span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> </ul></div> What I need is that every 3 li's will be in div /div. I know that this is not semantic and not right, but this is only for example. (Basically if I will figure put how to do this, I will replace li's on spans and that div that i need outside li's on li). Will be very glad if someone will help me. Because code that I have is already too much for me.

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  • xCode "Property access results unused - getters should not be used for side effects"

    - by David DelMonte
    Hi all, I'm getting this warning when I'm calling a local routine. My code is this: -(void)nextLetter { // NSLog(@"%s", __FUNCTION__); currentLetter ++; if(currentLetter > (letters.count - 1)) { currentLetter = 0; } self.fetchLetter; } I'm getting the warning on the self.fetchLetter statement. That routine looks like this: - (void)fetchLetter { // NSLog(@"%s", __FUNCTION__); NSString *wantedLetter = [[letters objectAtIndex: currentLetter] objectForKey: @"langLetter"]; NSString *wantedUpperCase = [[letters objectAtIndex: currentLetter] objectForKey: @"upperCase"]; ..... } I prefer to fix warning messages, is there a better way to write this? Thanks!

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  • ComboBox doesn't fire SelectionChanged event

    - by Budda
    Subj. I am using Silverlight 4 with VS2010, here is a source code: <ComboBox Grid.Row="4" Grid.Column="1" Name="Player2All" MinWidth="50" ItemsSource="{Binding PlayersAll}" SelectionChanged="Player2All_SelectionChanged"> <ComboBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding ShortName}"/> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> Here is code behind function: private void Player2All_SelectionChanged(object sender, SelectionChangedEventArgs e) { OpenFileDialog ofd = new OpenFileDialog(); ofd.ShowDialog(); string strPlayerSelected = sender.ToString(); DebugTextBlock.Text = "hoho"; } This function is not called when I change selected item... Why? How can I get that workable? many thanks for any help.

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  • What is the relaxation condition in graph theory

    - by windopal
    Hi, I'm trying to understand the main concepts of graph theory and the algorithms within it. Most algorithms seem to contain a "Relaxation Condition" I'm unsure about what this is. Could some one explain it to me please. An example of this is dijkstras algorithm, here is the pseudo-code. 1 function Dijkstra(Graph, source): 2 for each vertex v in Graph: // Initializations 3 dist[v] := infinity // Unknown distance function from source to v 4 previous[v] := undefined // Previous node in optimal path from source 5 dist[source] := 0 // Distance from source to source 6 Q := the set of all nodes in Graph // All nodes in the graph are unoptimized - thus are in Q 7 while Q is not empty: // The main loop 8 u := vertex in Q with smallest dist[] 9 if dist[u] = infinity: 10 break // all remaining vertices are inaccessible from source 11 remove u from Q 12 for each neighbor v of u: // where v has not yet been removed from Q. 13 alt := dist[u] + dist_between(u, v) 14 if alt < dist[v]: // Relax (u,v,a) 15 dist[v] := alt 16 previous[v] := u 17 return dist[] Thanks

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  • 32bit to 64bit inline assembly porting

    - by Simone Margaritelli
    I have a piece of C++ code (compiled with g++ under a GNU/Linux environment) that load a function pointer (how it does that doesn't matter), pushes some arguments onto the stack with some inline assembly and then calls that function, the code is like : unsigned long stack[] = { 1, 23, 33, 43 }; /* save all the registers and the stack pointer */ unsigned long esp; asm __volatile__ ( "pusha" ); asm __volatile__ ( "mov %%esp, %0" :"=m" (esp)); for( i = 0; i < sizeof(stack); i++ ){ unsigned long val = stack[i]; asm __volatile__ ( "push %0" :: "m"(val) ); } unsigned long ret = function_pointer(); /* restore registers and stack pointer */ asm __volatile__ ( "mov %0, %%esp" :: "m" (esp) ); asm __volatile__ ( "popa" ); I'd like to add some sort of #ifdef _LP64 // 64bit inline assembly #else // 32bit version as above example #endif But i don't know inline assembly for 64bit machines, anyone could help me? Thanks

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