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  • How can I stop Ubuntu from automatically unmounting Samba shares?

    - by Billy ONeal
    I have some music files I'd like to listen to sitting on a Samba share. I added this share via the Ubuntu GUI (Places - Connect to server...), and everything worked just fine. However, despite the fact that my music file is playing from this location, after I've not touched the location using the Nautilus GUI, Ubuntu/GNOME decides that I'm not using the share anymore and terminates the connection. Thus, my music stops playing and Rhythmbox is unhappy with me. Simply clicking on the new shortcut the "Connect to server..." bit created for me immediately makes the files come back again and allows me to restart the music playing. How can I have Ubuntu not automatically dismount samba shares?

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  • Future-proofing myself when learning to program.

    - by Chris Bridgett
    I want to learn to program in a 'future-proof' manner, if you like. Whilst Windows dominates the desktop OS marketplace (for now), obviously there is a lot of value in learning its languages/frameworks/API's and so on - this might be subject to change as new devices emerge or Windows shoots itself in the foot (over-friendly previews of Windows 8 don't look too appealing...). Would I be right in thinking that having a solid knowledge of C/C++ for back-end logic/low level programming and the like, combined with an extremely portable language like Java for GUI's and so on, would be a good basis for software development that will prove useful on the most amount of systems? - I'm talking desktop PC's, tablets, phones.

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  • Should I incorporate exit cost into choosing a solution

    - by Mr Happy
    I'm currently choosing between two viable software designs/solutions. Solution 1 is easy to implement, but will lock some data in a propriaty format, and will be hard to change later. Solution 2 is hard to implement, but will be a lot easier to change later on. Should I go YAGNI on this or should I incorporate the exit cost in the decision making? Or asked differently, is the exit cost part of the TCO? I'm thinking of going back to the customer with this to ask wether or not he thinks the exit costs are relevant, but I'd like to know what the community thinks first. P.S. Is exit cost the correct term?

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  • Webapps don't open correctly when using Chromium

    - by Alex
    I have just installed Ubuntu 12.10 completely fresh, the old version of Ubuntu was discarded or overwritten (or whatever you call it). I want to use the Ubuntu webapps with Chromium but I've had several problems. }The first problem is that Chromium won't ask me if I want to install a webapp if I go to a supported site (and I don't already have the webapp installed). The second problem is that when I install the webapp by visiting the site in Firefox, and then I try to open it in Chromium, Ubuntu will open a completely new Chromium icon and window in the Launcher, and the icon will be labeled "Untitled"; also there is no search bar in the new window, only the tab at the top. I've tried using several webapps with Firefox set as the default browser and they work as expected: once the webapp icon is clicked a Firefox window is opened on the Firefox launcher icon, and the window has 'new tab' button and search bar.

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  • Inspecting the model in a Rails application

    - by Matt Sherman
    I am learning some Ruby on Rails, and am a newbie. Most of my background is in ASP.net MVC on the back end. As I play with a basic scaffold project, I wonder about this case: you jump into an established Rails project and want to get to know the model. Based on what I have seen so far (again, simple scaffold), the properties for a given class are not immediately revealed. I don't see property accessors on the model classes. I do understand that this is because of the dynamic nature of Ruby and such things are not necessary or even perhaps desirable. Convention over code, I get that. (Am familiar with dynamic concepts, mostly via JS.) But if I am somewhere off in a view, and want to quickly know whether the (eg) Person object has a MiddleName property, how would I find that out? I don't have to go into the migrations, do I?

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  • Where can I find Cinema4D for game development tutorials ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result. I imagine I'm asking for old school techniques, but I plan to use these to make low poly models for web(canvas/webGL) and mobile.

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  • Which version control system to use?

    - by deshmukh
    I am looking at using a version control system to ensure that I can go back in time to a particular version for all documents in ~, if I have to. What is the best suited tool for this given that: I am without much experience in version control systems Several files will be plain text files but there will be some Libre-Office files also The tool should: Be easy to set-up, run and maintain Have easy to understand configuration options (what directories to track, for how long, how frequently the changes should be captured, etc.) Ideally have a GUI front also Be able to recover deleted files What is the best/ most widely used tool that will be suitable for me?

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  • Auto-Invoke Update Manager to update everything and shutdown after system idle for x minutes?

    - by unknownthreat
    I have Ubuntu 10.10 installed on a machine for my parents. The thing is they never request updates from Update Manager even the manager itself prompted them so. Moreover, when they are done with whatever they are doing on Ubuntu, they always leave the computer on. And I always have to come back and shut the machine down. Sometimes, the computer even sit idle for hours. So I want to know whether this is possible in Ubuntu. I am thinking of a script that will be activated after the machine is idle for x minutes. When x minutes have elapsed, Update Manager will automatically update everything listed. (I recall that you need the admin password for this, so is there a workaround?) After all the updates are done, the machine will automatically shutdown. Is this possible?

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  • 2D wave-like sprite movement XNA

    - by TheBroodian
    I'm trying to create a particle that will 'circle' my character. When the particle is created, it's given a random position in relation to my character, and a box to provide boundaries for how far left or right this particle should circle. When I use the phrase 'circle', I'm referring to a simulated circling, i.e., when moving to the right, the particle will appear in front of my character, when passing back to the left, the particle will appear behind my character. That may have been too much context, so let me cut to the chase: In essence, the path I would like my particle to follow would be akin to a sine wave, with the left and right sides of the provided rectangle being the apexes of the wave. The trouble I'm having is that the position of the particle will be random, so it will never be produced at the same place within the wave twice, but I have no idea how to create this sort of behavior procedurally.

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  • Agile Entity Framework 4 Repository: Part 6: Mocks & Unit Tests

    I did finish this series, honest I did. But not in the blog. Ive shown this in a number of conferences and even in my book, but I never came back and wrote it all down. In fact, I had the whole solutino written before I began the series, but it has gone through a lot of changes. Where did I leave off? Agile Entity Framework 4 Repository: Part 1- Model and POCO Classes Agile Entity Framework 4 Repository: Part 2- The Repository Agile EF4 Repository: Part 3 -Fine Tuning the Repository Agile...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Republishing blog posts on a popular website

    - by Giorgi
    I started my blog about programming yesterday and in order to promote and increase traffic I submitted my rss to Codeproject which pulls my posts and publishes them at Codeproject. While it increases the number of people reading my posts (but they are reading it at codeproject) I am worried that Google will penalize my site for duplicate content (Especially considering that Codeproject has much more reputation compared to my new website). The post at Codeproject has a link back to my blog post but it does not have "rel=canonical". So my question which one is better: a link from a high reputation website and some traffic or should I remove it from codeproject so that my blog is not penalized? What if codeproject adds "rel=canonical" to the link?

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  • How can I reduce the number of spammers registering with my phpBB site?

    - by Jayapal Chandran
    I have a site which runs phpBB, on this site I have enabled user authentication through email when registering enabled captcha However I still get spam users every 20 to 30 minutes. Is there anything I can do to prevent this with the ucp.php file? I have already loaded a large list of IP addresses yet there are spam users registering all the time. One thing I can do is I can check the bounce mail to find the username and can pipe bounced mails to a php script and immediately delete that user, but I have not got any bounce back from hotmail or some other email clients. So this way it will catch hold of a certain percent of spam users but there are still a huge amount of users spamming. What else can I do to prevent spammers abusing my phpBB site?

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  • Where do you put scenarios on a scrum board?

    - by user1043825
    So traditional scrum board looks something like this Backlog | Story notStarted inprogress Done story 1 Story1 tasks Story 2 Story2 tasks Story .. Story n Epic x Epic x+1 However in general a story has many scenarios and when working with BDD you want to write each scenario for a story as Given, when and then. Also the scenarios don't belong in the notstarted column, inprogess or Done as a scenario is not a task. So you realize that a scenario/s should have their own column between "story" and "notstarted", as a scenario can have many task to be considered done. If you are going to build your task from scenarios then why would you need the story on the scrum board in the first place, maybe they should be left in the backlog. Some people put scenarios on the back of each story. This is a on going debate in my team and I wanted to see if anyone has solved this differently. Cheers!

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  • Unity displays a black screen when connecting an external monitor

    - by Bragboy
    I upgraded my ubuntu from 10.10 to 11.04 and since that day I have been facing issues with Dual Monitor in Ubuntu. When I connect my second monitor during boot time, everything works fine. But when I use my laptop and try to connect a monitor when I am running Ubuntu, I face a weird black screen issue. To see what I mean, following is a screenshot of the same. Here are the problems that happen Desktop background goes away As you can see on the left hand side of the desktop, the right and top portions are black The usual buttons - power button, mail, volumne etc., on the top panel do not work as expected Plus it suddenly crashses at times. And a lot of n other issues associated with this. Is there any patch/release that has happened for these bugs or should I report it anywhere? Help needed.

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  • Calling all developers building ASP.NET applications

    - by Laila Lotfi
    We know that developers building desktop apps have to contend with memory management issues, and we’d like to learn more about the memory challenges ASP.NET developers are facing. To be more specific, we’re carrying out some exploratory research leading into the next phase of development on ANTS Memory Profiler, and our development team would love to speak to developers building ASP.NET applications. You don’t need to have ever used ANTS profiler – this will be a more general conversation about: - your current site architecture, and how you manage the memory requirements of your applications on your back-end servers and web services. - how you currently diagnose memory leaks and where you do this (production server, or during testing phase, or if you normally manage to get them all during the local development). - what specific memory problems you’ve experienced – if any. Of course, we’ll compensate you for your time with a $50 Amazon voucher (or equivalent in other currencies), and our development team’s undying gratitude. If you’d like to participate, please just drop me a line on [email protected].

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  • How can I easily create cloud texture maps?

    - by EdwardTeach
    I am making 3d planets in my game; these will be viewed as "globes". Some of them will need cloud layers. I looked at various Blender tutorials for creating "earth", and for their cloud layers they use earth cloud maps from NASA. However I will be creating a fictional universe with many procedurally-generated planets. So I would like to use many variations. I'm hoping there's a way to procedurally generate cloud maps such as the NASA link. I will also need to create gas giants, so I will also need other kinds of cloud texture maps. If that is too difficult, I could fall back to creating several variations of cloud maps. For example, 3 for earth-like, 3 for gas giants, etc. So how do I statically create or programmatically generate such cloud maps?

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  • Keep getting messages about internal system errors

    - by Tomas Lycken
    I keep getting popups about internal system errors (see screenshot below) on irregular intervals (several times a day), that I don't know what to do about. If I continue through the dialog and try to report the error back to the Ubuntu project, I get a message stating that development on this version of Ubuntu has been completed, and that I should ask for help here if I don't know what to do about it. I don't. If I show the details of the error message, the "executable path" parameter shows /usr/share/apport/apport-gpu-error-intel.py. Is this a bug I should report to Launchpad, or just a configuration error somewhere? If it's a bug, how do I collect the data I (and the devs) need? Update in response to comment: I am running an ASUS N53SN, sporting an Intel Core i7 2630QM CPU and an NVidia GeForce 550M GPU.

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  • How to open the JavaScript console in different browsers?

    - by Šime Vidas
    Chrome: Press CTRL + SHIFT + I to open the Developer Tools. Click on the "Open console." icon in the bottom left corner. Safari: Press CTRL + ALT + I to display the Web Inspector. Click on the "Open Console." icon in the bottom left corner. Note: this only works if the "Show Develop menu in menu bar" check box in the Advanced tab of the Preferences menu is checked! IE9: Press F12 to open the developer tools. Open the Script tab, click the "Console" button on the right. Firefox 4: Press CTRL + SHIFT + K to open the Web console. What about Opera 11? Clarification: By console I mean the JavaScript console that lets you input and execute JavaScript code.

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  • What is the easiest (preferably) graphical way to clone a hard drive to an image that I can open later?

    - by Roland Taylor
    I need to make a (preferably) mountable image of an 80GB Hdd, and store it on another hard drive. Is there some way that I can do this without losing data? Thanks for the answers I've received so far. The system in question cannot be used right now due to a problem with the power button :( [ugh!], but the information will really be useful =)! Thanks to all who answered so far, if anyone else wants to give me some tips I'll leave this open for a bit, as I still have not yet been able to clone the drive.

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  • Desktop Fun: Fantasy Warriors Wallpaper Collection

    - by Asian Angel
    Whether they are defending their homelands and the innocent, seeking fame and fortune, or out to conquer and plunder these fantasy warriors will add a nice bit of adventure to your desktop. Get ready to journey into other realms with our Fantasy Warriors Wallpaper collection Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines Four Awesome TRON Legacy Themes for Chrome and Iron Anger is Illogical – Old School Style Instructional Video [Star Trek Mashup] Get the Old Microsoft Paint UI Back in Windows 7 Relax and Sleep Is a Soothing Sleep Timer Google Rolls Out Two-Factor Authentication Peaceful Early Morning by the Riverside Wallpaper

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  • Can I hook my xbox up to my Ubuntu PC

    - by Anonymous John
    My old xbox 360 won't eject disks, it makes a sound,but won't open. I want to play games, so I think I could hook it up to my PC running Ubuntu 13.10 64-bit and maybe I could use my PC's DVD drive. Can this work at all, or am I just crazy? There is an HDMI port on the back of my graphics card. If I can't do that, is there any software for Ubuntu that can rip the game off of a CD and put it on a flash drive? I have heard xbmcbuntu works great for gaming, but it doesn't work with my PC.

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  • Escaping In Expressions

    The expressions language is a C style syntax, so you may need to escape certain characters, for example: "C:\FolderPath\" + @VariableName Should be "C:\\FolderPath\\" + @VariableName Another use of the escape sequence allows you to specify character codes, like this \xNNNN, where NNNN is the Unicode character code that you want. For example the following expression will produce the same result as the previous example as the Unicode character code 005C equals a back slash character: "C:\x005CFolderPath\x005C" + @VariableName For more information about Unicode characters see http://www.unicode.org/charts/ Literals are also supported within expressions, both string literals using the common escape sequence syntax as well as modifiers which influence the handling of numeric values. See the "Literals (SSIS)":http://msdn2.microsoft.com/en-US/library/ms141001(SQL.90).aspx topic. Using the Unicode escaped character sequence you can make up for the lack of a CHAR function or equivalent.

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  • Relative cam movement and momentum on arbitrary surface

    - by user29244
    I have been working on a game for quite long, think sonic classic physics in 3D or tony hawk psx, with unity3D. However I'm stuck at the most fundamental aspect of movement. The requirement is that I need to move the character in mario 64 fashion (or sonic adventure) aka relative cam input: the camera's forward direction always point input forward the screen, left or right input point toward left or right of the screen. when input are resting, the camera direction is independent from the character direction and the camera can orbit the character when input are pressed the character rotate itself until his direction align with the direction the input is pointing at. It's super easy to do as long your movement are parallel to the global horizontal (or any world axis). However when you try to do this on arbitrary surface (think moving along complex curved surface) with the character sticking to the surface normal (basically moving on wall and ceiling freely), it seems harder. What I want is to achieve the same finesse of movement than in mario but on arbitrary angled surfaces. There is more problem (jumping and transitioning back to the real world alignment and then back on a surface while keeping momentum) but so far I didn't even take off the basics. So far I have accomplish moving along the curved surface and the relative cam input, but for some reason direction fail all the time (point number 3, the character align slowly to the input direction). Do you have an idea how to achieve that? Here is the code and some demo so far: The demo: https://dl.dropbox.com/u/24530447/flash%20build/litesonicengine/LiteSonicEngine5.html Camera code: using UnityEngine; using System.Collections; public class CameraDrive : MonoBehaviour { public GameObject targetObject; public Transform camPivot, camTarget, camRoot, relcamdirDebug; float rot = 0; //---------------------------------------------------------------------------------------------------------- void Start() { this.transform.position = targetObject.transform.position; this.transform.rotation = targetObject.transform.rotation; } void FixedUpdate() { //the pivot system camRoot.position = targetObject.transform.position; //input on pivot orientation rot = 0; float mouse_x = Input.GetAxisRaw( "camera_analog_X" ); // rot = rot + ( 0.1f * Time.deltaTime * mouse_x ); // wrapAngle( rot ); // //when the target object rotate, it rotate too, this should not happen UpdateOrientation(this.transform.forward,targetObject.transform.up); camRoot.transform.RotateAround(camRoot.transform.up,rot); //debug the relcam dir RelativeCamDirection() ; //this camera this.transform.position = camPivot.position; //set the camera to the pivot this.transform.LookAt( camTarget.position ); // } //---------------------------------------------------------------------------------------------------------- public float wrapAngle ( float Degree ) { while (Degree < 0.0f) { Degree = Degree + 360.0f; } while (Degree >= 360.0f) { Degree = Degree - 360.0f; } return Degree; } private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; camRoot.transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } float GetOffsetAngle( float targetAngle, float DestAngle ) { return ((targetAngle - DestAngle + 180)% 360) - 180; } //---------------------------------------------------------------------------------------------------------- void OnDrawGizmos() { Gizmos.DrawCube( camPivot.transform.position, new Vector3(1,1,1) ); Gizmos.DrawCube( camTarget.transform.position, new Vector3(1,5,1) ); Gizmos.DrawCube( camRoot.transform.position, new Vector3(1,1,1) ); } void OnGUI() { GUI.Label(new Rect(0,80,1000,20*10), "targetObject.transform.up : " + targetObject.transform.up.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "target euler : " + targetObject.transform.eulerAngles.y.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "rot : " + rot.ToString()); } //---------------------------------------------------------------------------------------------------------- void RelativeCamDirection() { float input_vertical_movement = Input.GetAxisRaw( "Vertical" ), input_horizontal_movement = Input.GetAxisRaw( "Horizontal" ); Vector3 relative_forward = Vector3.forward, relative_right = Vector3.right, relative_direction = ( relative_forward * input_vertical_movement ) + ( relative_right * input_horizontal_movement ) ; MovementController MC = targetObject.GetComponent<MovementController>(); MC.motion = relative_direction.normalized * MC.acceleration * Time.fixedDeltaTime; MC.motion = this.transform.TransformDirection( MC.motion ); //MC.transform.Rotate(Vector3.up, input_horizontal_movement * 10f * Time.fixedDeltaTime); } } Mouvement code: using UnityEngine; using System.Collections; public class MovementController : MonoBehaviour { public float deadZoneValue = 0.1f, angle, acceleration = 50.0f; public Vector3 motion ; //-------------------------------------------------------------------------------------------- void OnGUI() { GUILayout.Label( "transform.rotation : " + transform.rotation ); GUILayout.Label( "transform.position : " + transform.position ); GUILayout.Label( "angle : " + angle ); } void FixedUpdate () { Ray ground_check_ray = new Ray( gameObject.transform.position, -gameObject.transform.up ); RaycastHit raycast_result; Rigidbody rigid_body = gameObject.rigidbody; if ( Physics.Raycast( ground_check_ray, out raycast_result ) ) { Vector3 next_position; //UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); next_position = GetNextPosition( raycast_result.point ); rigid_body.MovePosition( next_position ); } } //-------------------------------------------------------------------------------------------- private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } private Vector3 GetNextPosition( Vector3 current_ground_position ) { Vector3 next_position; // //-------------------------------------------------------------------- // angle = 0; // Vector3 dir = this.transform.InverseTransformDirection(motion); // angle = Vector3.Angle(Vector3.forward, dir);// * 1f * Time.fixedDeltaTime; // // if(angle > 0) this.transform.Rotate(0,angle,0); // //-------------------------------------------------------------------- next_position = current_ground_position + gameObject.transform.up * 0.5f + motion ; return next_position; } } Some observation: I have the correct input, I have the correct translation in the camera direction ... but whenever I attempt to slowly lerp the direction of the character in direction of the input, all I get is wild spin! Sad Also discovered that strafing to the right (immediately at the beginning without moving forward) has major singularity trapping on the equator!! I'm totally lost and crush (I have already done a much more featured version which fail at the same aspect)

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  • Unable to access the server via SSH?

    - by Rishee
    when I am trying to access the server through ssh it says: ssh: connect to host xx.yyy.zzz.x port 22: Connection refused and on the server in auth.log it shows following log entry: Address xx.yyy.zzz.x maps to xx.yyy.zzz.x.static-pune-vsnl.net.in, but this does not map back to the address - POSSIBLE BREAK-IN ATTEMPT! I have created a user account for that user and it is also in enabled status. Requested info It is Ubuntu 11.10 It is configured as SSH Server using openssh-server I am trying to connect to this server using Putty from Windows 7 i.e. My Desktop I have also asked this in superuser as per the request of @zpletan and link to that question is given below. http://superuser.com/questions/408080/unable-to-access-the-server-via-ssh Thanks in advance.

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  • How does PHP5 fare with earlier versions of the language

    - by Pankaj Upadhyay
    I would like to learn PHP for web development but have been drawn back because of comments like the following*: PHP is good but generates spaghetti code PHP is nice but Python is marriage material PHP lacks stuff that you get in other languages like C# or Java But for PHP5 I have seen some promising comments. So, my question is: How does PHP5 fare with earlier versions of the language and is it good enough now to learn for web development. * Comments are just for reference not to incite a flame war. No comparison of PHP with other languages is asked for here. Please comment just on PHP5 and how it compares with earlier versions.

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