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  • Using a c# .net object in an Excel VBA form

    - by Mark O'G
    Hi I have a .net object that I want to use in Excel. I have an existing VBA script that i need to alter to call this the object from. I have then converted the object to a TLB. I've not really touched on this area before so any help will be appreciated. I have created an interface [Guid("0F700B48-E0CA-446b-B87E-555BCC317D74"),InterfaceType(ComInterfaceType.InterfaceIsDual)] public interface IOfficeCOMInterface { [DispId(1)] void ResetOrder(); [DispId(2)] void SetDeliveryAddress(string PostalName, string AddressLine1, string AddressLine2, string AddressLine3, string AddressLine4, string PostCode, string CountryCode, string TelephoneNo, string FaxNo, string EmailAddress); } I have also created an class that inherits that object. [ClassInterface(ClassInterfaceType.None), ProgId("NAMESPACE.OfficeCOMInterface"), Guid("9D9723F9-8CF1-4834-BE69-C3FEAAAAB530"), ComVisible(true)] public class OfficeCOMInterface : IOfficeCOMInterface, IDisposable { public void ResetSOPOrder() { } public void SetDeliveryAddress(string PostalName, string AddressLine1, string AddressLine2, string AddressLine3, string AddressLine4, string PostCode, string CountryCode, string TelephoneNo, string FaxNo, string EmailAddress) { try { SalesOrder.AmendDeliveryAddress(PostalName, AddressLine1, AddressLine2, AddressLine3, AddressLine4, PostCode); MessageBox.Show("Delivery address set"); } catch (Exception ex) { throw ex; } } }

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  • "pushModalScreen called by a non-event thread" thrown on event thread

    - by JGWeissman
    I am trying to get my Blackberry application to display a custom modal dialog, and have the opening thread wait until the user closes the dialog screen. final Screen dialog = new FullScreen(); ...// Fields are added to dialog Application.getApplication().invokeAndWait(new Runnable() { public void run() { Application.getUiApplication().pushModalScreen(dialog); } }); This is throwing an Exception which says "pushModalScreen called by a non-event thread" despite the fact that I am using invokeAndWait to call pushModalScreen from the event thread. Any ideas about what the real problem is? Here is the code to duplicate this problem: package com.test; import net.rim.device.api.ui.*; import net.rim.device.api.ui.component.*; import net.rim.device.api.ui.container.*; public class Application extends UiApplication { public static void main(String[] args) { new Application(); } private Application() { new Thread() { public void run() { Application.this.enterEventDispatcher(); } }.start(); final Screen dialog = new FullScreen(); final ButtonField closeButton = new ButtonField("Close Dialog"); closeButton.setChangeListener(new FieldChangeListener() { public void fieldChanged(Field field, int context) { Application.getUiApplication().popScreen(dialog); } }); dialog.add(closeButton); Application.getApplication().invokeAndWait(new Runnable() { public void run() { try { Application.getUiApplication().pushModalScreen(dialog); } catch (Exception e) { // To see the Exception in the debugger throw new RuntimeException(e.getMessage()); } } }); System.exit(0); } } I am using Component Package version 4.5.0.

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  • best practice on precedence of variable declaration and error handling in C

    - by guest
    is there an advantage in one of the following two approaches over the other? here it is first tested, whether fopen succeeds at all and then all the variable declarations take place, to ensure they are not carried out, since they mustn't have had to void func(void) { FILE *fd; if ((fd = fopen("blafoo", "+r")) == NULL ) { fprintf(stderr, "fopen() failed\n"); exit(EXIT_FAILURE); } int a, b, c; float d, e, f; /* variable declarations */ /* remaining code */ } this is just the opposite. all variable declarations take place, even if fopen fails void func(void) { FILE *fd; int a, b, c; float d, e, f; /* variable declarations */ if ((fd = fopen("blafoo", "+r")) == NULL ) { fprintf(stderr, "fopen() failed\n"); exit(EXIT_FAILURE); } /* remaining code */ } does the second approach produce any additional cost, when fopen fails? would love to hear your thoughts!

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  • keyDown works but i get beeps

    - by Oscar
    I just got my keydown method to work. But i get system beep everytime i press key. i have no idea whats wrong. Googled for hours and all people say is that if you have your keyDown method you should also implement the acceptsFirstResponder. did that to and it still doesn't work. #import <Cocoa/Cocoa.h> #import "PaddleView.h" #import "BallView.h" @interface GameController : NSView { PaddleView *leftPaddle; PaddleView *rightPaddle; BallView * ball; CGPoint ballVelocity; int gameState; int player1Score; int player2Score; } @property (retain) IBOutlet PaddleView *leftPaddle; @property (retain) IBOutlet PaddleView *rightPaddle; @property (retain) IBOutlet BallView *ball; - (void)reset:(BOOL)newGame; @end #import "GameController.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 0.2 #define BallSpeedY 0.3 #define CompMoveSpeed 15 #define ScoreToWin 5 @implementation GameController @synthesize leftPaddle, rightPaddle, ball; - (id)initWithCoder:(NSCoder *)aDecoder { self = [super initWithCoder:aDecoder]; if(self) { gameState = GameStatePause; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.001 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } return self; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > self.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > self.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } if(CGRectIntersectsRect(ball.frame, leftPaddle.frame)) { if(ball.frame.origin.x > leftPaddle.frame.origin.x) { ballVelocity.x =- ballVelocity.x; } } if(CGRectIntersectsRect(ball.frame, rightPaddle.frame)) { if(ball.frame.origin.x +15 > rightPaddle.frame.origin.x) { ballVelocity.x =- ballVelocity.x; } } if(ball.frame.origin.x <= self.frame.size.width / 2) { if(ball.frame.origin.y < leftPaddle.frame.origin.y + 75 && leftPaddle.frame.origin.y > 0) { [leftPaddle setFrameOrigin:CGPointMake(leftPaddle.frame.origin.x, leftPaddle.frame.origin.y - CompMoveSpeed)]; } if(ball.frame.origin.y > leftPaddle.frame.origin.y +75 && leftPaddle.frame.origin.y < 700 - leftPaddle.frame.size.height ) { [leftPaddle setFrameOrigin:CGPointMake(leftPaddle.frame.origin.x, leftPaddle.frame.origin.y + CompMoveSpeed)]; } } if(ball.frame.origin.x <= 0) { player2Score++; [self reset:(player2Score >= ScoreToWin)]; } if(ball.frame.origin.x + 15 > self.frame.size.width) { player1Score++; [self reset:(player1Score >= ScoreToWin)]; } } - (void)reset:(BOOL)newGame { gameState = GameStatePause; [ball setFrameOrigin:CGPointMake((self.frame.size.width + 7.5) / 2, (self.frame.size.height + 7.5)/2)]; if(newGame) { if(player1Score > player2Score) { NSLog(@"Player 1 Wins!"); } else { NSLog(@"Player 2 Wins!"); } player1Score = 0; player2Score = 0; } else { NSLog(@"Press key to serve"); } NSLog(@"Player 1: %d",player1Score); NSLog(@"Player 2: %d",player2Score); } - (void)moveRightPaddleUp { if(rightPaddle.frame.origin.y < 700 - rightPaddle.frame.size.height) { [rightPaddle setFrameOrigin:CGPointMake(rightPaddle.frame.origin.x, rightPaddle.frame.origin.y + 20)]; } } - (void)moveRightPaddleDown { if(rightPaddle.frame.origin.y > 0) { [rightPaddle setFrameOrigin:CGPointMake(rightPaddle.frame.origin.x, rightPaddle.frame.origin.y - 20)]; } } - (BOOL)acceptsFirstResponder { return YES; } - (void)keyDown:(NSEvent *)theEvent { if ([theEvent modifierFlags] & NSNumericPadKeyMask) { NSString *theArrow = [theEvent charactersIgnoringModifiers]; unichar keyChar = 0; if ( [theArrow length] == 0 ) { return; // reject dead keys } if ( [theArrow length] == 1 ) { keyChar = [theArrow characterAtIndex:0]; if ( keyChar == NSLeftArrowFunctionKey ) { gameState = GameStateRunning; } if ( keyChar == NSRightArrowFunctionKey ) { } if ( keyChar == NSUpArrowFunctionKey ) { [self moveRightPaddleUp]; } if ( keyChar == NSDownArrowFunctionKey ) { [self moveRightPaddleDown]; } [super keyDown:theEvent]; } } else { [super keyDown:theEvent]; } } - (void)drawRect:(NSRect)dirtyRect { } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • Counting leaf nodes in hierarchical tree

    - by timn
    This code fills a tree with values based their depths. But when traversing the tree, I cannot manage to determine the actual number of children. node-cnt is always 0. I've already tried node-parent-cnt but that gives me lots of warnings in Valgrind. Anyway, is the tree type I've chosen even appropriate for my purpose? #include <string.h> #include <stdio.h> #include <stdlib.h> #ifndef NULL #define NULL ((void *) 0) #endif // ---- typedef struct _Tree_Node { // data ptr void *p; // number of nodes int cnt; struct _Tree_Node *nodes; // parent nodes struct _Tree_Node *parent; } Tree_Node; typedef struct { Tree_Node root; } Tree; void Tree_Init(Tree *this) { this->root.p = NULL; this->root.cnt = 0; this->root.nodes = NULL; this->root.parent = NULL; } Tree_Node* Tree_AddNode(Tree_Node *node) { if (node->cnt == 0) { node->nodes = malloc(sizeof(Tree_Node)); } else { node->nodes = realloc( node->nodes, (node->cnt + 1) * sizeof(Tree_Node) ); } Tree_Node *res = &node->nodes[node->cnt]; res->p = NULL; res->cnt = 0; res->nodes = NULL; res->parent = node; node->cnt++; return res; } // ---- void handleNode(Tree_Node *node, int depth) { int j = depth; printf("\n"); while (j--) { printf(" "); } printf("depth=%d ", depth); if (node->p == NULL) { goto out; } printf("value=%s cnt=%d", node->p, node->cnt); out: for (int i = 0; i < node->cnt; i++) { handleNode(&node->nodes[i], depth + 1); } } Tree tree; int curdepth; Tree_Node *curnode; void add(int depth, char *s) { printf("%s: depth (%d) > curdepth (%d): %d\n", s, depth, curdepth, depth > curdepth); if (depth > curdepth) { curnode = Tree_AddNode(curnode); Tree_Node *node = Tree_AddNode(curnode); node->p = malloc(strlen(s)); memcpy(node->p, s, strlen(s)); curdepth++; } else { while (curdepth - depth > 0) { if (curnode->parent == NULL) { printf("Illegal nesting\n"); return; } curnode = curnode->parent; curdepth--; } Tree_Node *node = Tree_AddNode(curnode); node->p = malloc(strlen(s)); memcpy(node->p, s, strlen(s)); } } void main(void) { Tree_Init(&tree); curnode = &tree.root; curdepth = 0; add(0, "1"); add(1, "1.1"); add(2, "1.1.1"); add(3, "1.1.1.1"); add(4, "1.1.1.1.1"); add(2, "1.1.2"); add(0, "2"); handleNode(&tree.root, 0); }

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  • Delegates in Action -Help

    - by Amutha
    I am learning delegates.I am very curious to apply delegates to the following chain-of-responsibility pattern. Kindly help me the way to apply delegates to the following piece. Thanks in advance.Thanks for your effort. #region Chain of Responsibility Pattern namespace Chain { public class Player { public string Name { get; set; } public int Score { get; set; } } public abstract class PlayerHandler { protected PlayerHandler _Successor = null; public abstract void HandlePlayer(Player _player); public void SetupHandler(PlayerHandler _handler) { _Successor = _handler; } } public class Employee : PlayerHandler { public override void HandlePlayer(Player _player) { if (_player.Score <= 100) { MessageBox.Show(string.Format("{0} is greeted by Employee", _player.Name)); } else { _Successor.HandlePlayer(_player); } } } public class Supervisor : PlayerHandler { public override void HandlePlayer(Player _player) { if (_player.Score >100 && _player.Score<=200) { MessageBox.Show(string.Format("{0} is greeted by Supervisor", _player.Name)); } else { _Successor.HandlePlayer(_player); } } } public class Manager : PlayerHandler { public override void HandlePlayer(Player _player) { if (_player.Score > 200) { MessageBox.Show(string.Format("{0} is greeted by Manager", _player.Name)); } else { MessageBox.Show(string.Format("{0} got low score", _player.Name)); } } } } #endregion #region Main() void Main() { Chain.Player p1 = new Chain.Player(); p1.Name = "Jon"; p1.Score = 100; Chain.Player p2 = new Chain.Player(); p2.Name = "William"; p2.Score = 170; Chain.Player p3 = new Chain.Player(); p3.Name = "Robert"; p3.Score = 300; Chain.Employee emp = new Chain.Employee(); Chain.Manager mgr = new Chain.Manager(); Chain.Supervisor sup = new Chain.Supervisor(); emp.SetupHandler(sup); sup.SetupHandler(mgr); emp.HandlePlayer(p1); emp.HandlePlayer(p2); emp.HandlePlayer(p3); } #endregion

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  • Error while applying overlay on a location on a Google map in Android

    - by Hiccup
    This is my Activity for getting Location: public class LocationActivity extends MapActivity{ Bundle bundle = new Bundle(); MapView mapView; MapController mc; GeoPoint p; ArrayList <String> address = new ArrayList<String>(); List<Address> addresses; private LocationManager locationManager; double lat, lng; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); mapView = (MapView) findViewById(R.id.mapView1); mapView.displayZoomControls(true); mc = mapView.getController(); LocationManager lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); Criteria criteria = new Criteria(); // criteria.setAccuracy(Criteria.ACCURACY_FINE); criteria.setAltitudeRequired(false); criteria.setBearingRequired(false); criteria.setCostAllowed(true); String strLocationProvider = lm.getBestProvider(criteria, true); //Location location = lm.getLastKnownLocation(strLocationProvider); Location location = lm.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); lat = (double) location.getLatitude(); lng = (double) location.getLongitude(); p = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); mc.animateTo(p); mc.setZoom(17); MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); Geocoder gcd = new Geocoder(this, Locale.getDefault()); try { addresses = gcd.getFromLocation(lat,lng,1); if (addresses.size() > 0 && addresses != null) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); } bundle.putDouble("lat", lat); bundle.putDouble("lon", lng); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } class MapOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { super.draw(canvas, mapView, shadow); //---translate the GeoPoint to screen pixels--- Point screenPts = new Point(); mapView.getProjection().toPixels(p, screenPts); //---add the marker--- Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.logo); canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null); return true; } @Override public boolean onTouchEvent(MotionEvent event, MapView mapView) { //---when user lifts his finger--- if (event.getAction() == 1) { Bundle bundle = new Bundle(); ArrayList <String> address = new ArrayList<String>(); GeoPoint p = mapView.getProjection().fromPixels( (int) event.getX(), (int) event.getY()); Geocoder geoCoder = new Geocoder( getBaseContext(), Locale.getDefault()); try { List<Address> addresses = geoCoder.getFromLocation( p.getLatitudeE6() / 1E6, p.getLongitudeE6() / 1E6, 1); addOverLay(); MapOverlay mapOverlay = new MapOverlay(); Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.crumbs_logo); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); String add = ""; if (addresses.size() > 0) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getLocality()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); for(int i = 0; i <= addresses.size();i++) add += addresses.get(0).getAddressLine(i) + "\n"; } bundle.putDouble("lat", p.getLatitudeE6() / 1E6); bundle.putDouble("lon", p.getLongitudeE6() / 1E6); Toast.makeText(getBaseContext(), add, Toast.LENGTH_SHORT).show(); } catch (IOException e) { e.printStackTrace(); } return true; } else return false; } } public void onClick_mapButton(View v) { Intent intent = this.getIntent(); this.setResult(RESULT_OK, intent); intent.putExtras(bundle); finish(); } public void addOverLay() { MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } public void FindLocation() { LocationManager locationManager = (LocationManager) this .getSystemService(Context.LOCATION_SERVICE); LocationListener locationListener = new LocationListener() { public void onLocationChanged(Location location) { // updateLocation(location); Toast.makeText( LocationActivity.this, String.valueOf(lat) + "\n" + String.valueOf(lng), 5000) .show(); } public void onStatusChanged(String provider, int status, Bundle extras) { } public void onProviderEnabled(String provider) { } public void onProviderDisabled(String provider) { } }; locationManager.requestLocationUpdates( LocationManager.NETWORK_PROVIDER, 0, 0, locationListener); } } I face two problems here. One is that when I click (do a tap) on any location, the overlay is not changing to that place. Also, the app crashes when I am on the MapView page and I click on back button. What might be the error?

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  • Using forward declarations for build in datatypes.

    - by bdhar
    I understand that wherever possible we shall use forward declarations instead of includes to speed up the compilation. I have a class Person like this. #pragma once #include <string> class Person { public: Person(std::string name, int age); std::string GetName(void) const; int GetAge(void) const; private: std::string _name; int _age; }; and a class Student like this #pragma once #include <string> class Person; class Student { public: Student(std::string name, int age, int level = 0); Student(const Person& person); std::string GetName(void) const; int GetAge(void) const; int GetLevel(void) const; private: std::string _name; int _age; int _level; }; In Student.h, I have a forward declaration class Person; to use Person in my conversion constructor. Fine. But I have done #include <string> to avoid compilation error while using std::string in the code. How to use forward declaration here to avoid the compilation error? Is it possible? Thanks.

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  • Problem with richfaces ajax datatable + buttons

    - by Schyzotrop
    Hello i have another problem with RichFaces this is my application and it shows how i want it to work : http://www.screencast.com/users/Schyzotrop/folders/Jing/media/a299dc1e-7a10-440e-8c39-96b1ec6e85a4 this is video of some glitch that i can't solve http://screencast.com/t/MDFiMGMzY the problem is that when i am trying to press any buttons on others than 1st category it won't do anything IF 1st category has less rows than the one i am calling it from from 1st category it works always i am using follwoing code in jsp for collumns : <h:form id="categoryAttributeList"> <rich:panel> <f:facet name="header"> <h:outputText value="Category Attribute List" /> </f:facet> <rich:dataTable id="table" value="#{categoryAttributeBean.allCategoryAttribute}" var="cat" width="100%" rows="10" columnClasses="col1,col2,col2,col3"> <f:facet name="header"> <rich:columnGroup> <h:column>Name</h:column> <h:column>Description</h:column> <h:column>Category</h:column> <h:column>Actions</h:column> </rich:columnGroup> </f:facet> <rich:column filterMethod="#{categoryAttributeFilteringBean.filterNames}"> <f:facet name="header"> <h:inputText value="#{categoryAttributeFilteringBean.filterNameValue}" id="input"> <a4j:support event="onkeyup" reRender="table , ds" ignoreDupResponses="true" requestDelay="700" oncomplete="setCaretToEnd(event);" /> </h:inputText> </f:facet> <h:outputText value="#{cat.name}" /> </rich:column> <rich:column filterMethod="#{categoryAttributeFilteringBean.filterDescriptions}"> <f:facet name="header"> <h:inputText value="#{categoryAttributeFilteringBean.filterDescriptionValue}" id="input2"> <a4j:support event="onkeyup" reRender="table , ds" ignoreDupResponses="true" requestDelay="700" oncomplete="setCaretToEnd(event);" /> </h:inputText> </f:facet> <h:outputText value="#{cat.description}" /> </rich:column> <rich:column filterMethod="#{categoryAttributeFilteringBean.filterCategories}"> <f:facet name="header"> <h:selectOneMenu value="#{categoryAttributeFilteringBean.filterCategoryValue}"> <f:selectItems value="#{categoryAttributeFilteringBean.categories}" /> <a4j:support event="onchange" reRender="table, ds" /> </h:selectOneMenu> </f:facet> <h:outputText value="#{cat.categoryID.name}" /> </rich:column> <h:column> <a4j:commandButton value="Edit" reRender="pnl" action="#{categoryAttributeBean.editCategoryAttributeSetup}"> <a4j:actionparam name="categoryAttributeID" value="#{cat.categoryAttributeID}" assignTo="#{categoryAttributeBean.id}" /> <a4j:actionparam name="state" value="edit" /> <a4j:actionparam name="editId" value="#{cat.categoryAttributeID}" /> </a4j:commandButton> <a4j:commandButton reRender="categoryAttributeList" value="Delete" action="#{categoryAttributeBean.deleteCategoryAttribute}"> <a4j:actionparam name="categoryAttributeID" value="#{cat.categoryAttributeID}" assignTo="#{categoryAttributeBean.id}" /> </a4j:commandButton> </h:column> <f:facet name="footer"> <rich:datascroller id="ds" renderIfSinglePage="false"></rich:datascroller> </f:facet> </rich:dataTable> <rich:panel id="msg"> <h:messages errorStyle="color:red" infoStyle="color:green"></h:messages> </rich:panel> </rich:panel> </h:form> and here is code of my backing bean @EJB private CategoryBeanLocal categoryBean; private CategoryAttribute categoryAttribute = new CategoryAttribute(); private ArrayList<SelectItem> categories = new ArrayList<SelectItem>(); private int id; private int categoryid; // Actions public void newCategoryAttribute() { categoryAttribute.setCategoryID(categoryBean.findCategoryByID(categoryid)); categoryBean.addCategoryAttribute(categoryAttribute); FacesContext.getCurrentInstance().addMessage("newCategoryAttribute", new FacesMessage("CategoryAttribute " + categoryAttribute.getName() + " created.")); this.categoryAttribute = new CategoryAttribute(); } public void editCategoryAttributeSetup() { categoryAttribute = categoryBean.findCategoryAttributeByID(id); } public void editCategoryAttribute() { categoryAttribute.setCategoryID(categoryBean.findCategoryByID(categoryid)); categoryBean.updateCategoryAttribute(categoryAttribute); FacesContext.getCurrentInstance().addMessage("newCategoryAttribute", new FacesMessage("CategoryAttribute " + categoryAttribute.getName() + " edited.")); this.categoryAttribute = new CategoryAttribute(); } public void deleteCategoryAttribute() { categoryAttribute = categoryBean.findCategoryAttributeByID(id); categoryBean.removeCategoryAttribute(categoryAttribute); FacesContext.getCurrentInstance().addMessage("categoryAttributeList", new FacesMessage("CategoryAttribute " + categoryAttribute.getName() + " deleted.")); this.categoryAttribute = new CategoryAttribute(); } // Getters public CategoryAttribute getCategoryAttribute() { return categoryAttribute; } public List<CategoryAttribute> getAllCategoryAttribute() { return categoryBean.findAllCategoryAttributes(); } public ArrayList<SelectItem> getCategories() { categories.clear(); List<Category> allCategory = categoryBean.findAllCategory(); Iterator it = allCategory.iterator(); while (it.hasNext()) { Category cat = (Category) it.next(); SelectItem select = new SelectItem(); select.setLabel(cat.getName()); select.setValue(cat.getCategoryID()); categories.add(select); } return categories; } public int getId() { return id; } public int getCategoryid() { return categoryid; } // Setters public void setCategoryAttribute(CategoryAttribute categoryAttribute) { this.categoryAttribute = categoryAttribute; } public void setId(int id) { this.id = id; } public void setCategoryid(int categoryid) { this.categoryid = categoryid; } and here is filtering bean : @EJB private CategoryBeanLocal categoryBean; private String filterNameValue = ""; private String filterDescriptionValue = ""; private int filterCategoryValue = 0; private ArrayList<SelectItem> categories = new ArrayList<SelectItem>(); public boolean filterNames(Object current) { CategoryAttribute currentName = (CategoryAttribute) current; if (filterNameValue.length() == 0) { return true; } if (currentName.getName().toLowerCase().contains(filterNameValue.toLowerCase())) { return true; } else { System.out.println("name"); return false; } } public boolean filterDescriptions(Object current) { CategoryAttribute currentDescription = (CategoryAttribute) current; if (filterDescriptionValue.length() == 0) { return true; } if (currentDescription.getDescription().toLowerCase().contains(filterDescriptionValue.toLowerCase())) { return true; } else { System.out.println("desc"); return false; } } public boolean filterCategories(Object current) { if (filterCategoryValue == 0) { getCategories(); filterCategoryValue = new Integer(categories.get(0).getValue().toString()); } CategoryAttribute currentCategory = (CategoryAttribute) current; if (currentCategory.getCategoryID().getCategoryID() == filterCategoryValue) { return true; } else { System.out.println(currentCategory.getCategoryID().getCategoryID() + "cate" + filterCategoryValue); return false; } } public ArrayList<SelectItem> getCategories() { categories.clear(); List<Category> allCategory = categoryBean.findAllCategory(); Iterator it = allCategory.iterator(); while (it.hasNext()) { Category cat = (Category) it.next(); SelectItem select = new SelectItem(); select.setLabel(cat.getName()); select.setValue(cat.getCategoryID()); categories.add(select); } return categories; } public String getFilterDescriptionValue() { return filterDescriptionValue; } public String getFilterNameValue() { return filterNameValue; } public int getFilterCategoryValue() { return filterCategoryValue; } public void setFilterDescriptionValue(String filterDescriptionValue) { this.filterDescriptionValue = filterDescriptionValue; } public void setFilterNameValue(String filterNameValue) { this.filterNameValue = filterNameValue; } public void setFilterCategoryValue(int filterCategoryValue) { this.filterCategoryValue = filterCategoryValue; } unfortunetly i can't even imagine what could cause this problem that's why i even made videos to help u understand my problem thanks for help!

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  • deadlock when using WCF Duplex Polling with Silverlight

    - by Kobi Hari
    Hi all. I have followed Tomek Janczuk's demonstration on silverlight tv to create a chat program that uses WCF Duplex Polling web service. The client subscribes to the server, and then the server initiates notifications to all connected clients to publish events. The Idea is simple, on the client, there is a button that allows the client to connect. A text box where the client can write a message and publish it, and a bigger text box that presents all the notifications received from the server. I connected 3 clients (in different browsers - IE, Firefox and Chrome) and it all works nicely. They send messages and receive them smoothly. The problem starts when I close one of the browsers. As soon as one client is out, the other clients get stuck. They stop getting notifications. I am guessing that the loop in the server that goes through all the clients and sends them the notifications is stuck on the client that is now missing. I tried catching the exception and removing it from the clients list (see code) but it still does not help. any ideas? The server code is as follows: using System; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Activation; using System.Collections.Generic; using System.Runtime.Remoting.Channels; namespace ChatDemo.Web { [ServiceContract] public interface IChatNotification { // this will be used as a callback method, therefore it must be one way [OperationContract(IsOneWay=true)] void Notify(string message); [OperationContract(IsOneWay = true)] void Subscribed(); } // define this as a callback contract - to allow push [ServiceContract(Namespace="", CallbackContract=typeof(IChatNotification))] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] [ServiceBehavior(InstanceContextMode=InstanceContextMode.Single)] public class ChatService { SynchronizedCollection<IChatNotification> clients = new SynchronizedCollection<IChatNotification>(); [OperationContract(IsOneWay=true)] public void Subscribe() { IChatNotification cli = OperationContext.Current.GetCallbackChannel<IChatNotification>(); this.clients.Add(cli); // inform the client it is now subscribed cli.Subscribed(); Publish("New Client Connected: " + cli.GetHashCode()); } [OperationContract(IsOneWay = true)] public void Publish(string message) { SynchronizedCollection<IChatNotification> toRemove = new SynchronizedCollection<IChatNotification>(); foreach (IChatNotification channel in this.clients) { try { channel.Notify(message); } catch { toRemove.Add(channel); } } // now remove all the dead channels foreach (IChatNotification chnl in toRemove) { this.clients.Remove(chnl); } } } } The client code is as follows: void client_NotifyReceived(object sender, ChatServiceProxy.NotifyReceivedEventArgs e) { this.Messages.Text += string.Format("{0}\n\n", e.Error != null ? e.Error.ToString() : e.message); } private void MyMessage_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter) { this.client.PublishAsync(this.MyMessage.Text); this.MyMessage.Text = ""; } } private void Button_Click(object sender, RoutedEventArgs e) { this.client = new ChatServiceProxy.ChatServiceClient(new PollingDuplexHttpBinding { DuplexMode = PollingDuplexMode.MultipleMessagesPerPoll }, new EndpointAddress("../ChatService.svc")); // listen for server events this.client.NotifyReceived += new EventHandler<ChatServiceProxy.NotifyReceivedEventArgs>(client_NotifyReceived); this.client.SubscribedReceived += new EventHandler<System.ComponentModel.AsyncCompletedEventArgs>(client_SubscribedReceived); // subscribe for the server events this.client.SubscribeAsync(); } void client_SubscribedReceived(object sender, System.ComponentModel.AsyncCompletedEventArgs e) { try { Messages.Text += "Connected!\n\n"; gsConnect.Color = Colors.Green; } catch { Messages.Text += "Failed to Connect!\n\n"; } } And the web config is as follows: <system.serviceModel> <extensions> <bindingExtensions> <add name="pollingDuplex" type="System.ServiceModel.Configuration.PollingDuplexHttpBindingCollectionElement, System.ServiceModel.PollingDuplex, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"/> </bindingExtensions> </extensions> <behaviors> <serviceBehaviors> <behavior name=""> <serviceMetadata httpGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> <bindings> <pollingDuplex> <binding name="myPollingDuplex" duplexMode="MultipleMessagesPerPoll"/> </pollingDuplex> </bindings> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true"/> <services> <service name="ChatDemo.Web.ChatService"> <endpoint address="" binding="pollingDuplex" bindingConfiguration="myPollingDuplex" contract="ChatDemo.Web.ChatService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange"/> </service> </services> </system.serviceModel>

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  • Class inheriting from several Interfaces having same method signature

    - by Manish
    Say, I have three interfaces: public interface I1 { void XYZ(); } public interface I2 { void XYZ(); } public interface I3 { void XYZ(); } A class inheriting from these three interfaces: class ABC: I1,I2, I3 { // method definitions } Questions: If I implement like this: class ABC: I1,I2, I3 { public void XYZ() { MessageBox.Show("WOW"); } } It compiles well and runs well too! Does it mean this single method implementation is sufficient for inheriting all the three Interfaces? How can I implement the method of all the three interfaces and CALL THEM? I know it can done using explicit implementation but I'm not able to call them. :(

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  • Should an event-sourced aggregate root have access to the event sourcing repository?

    - by JD Courtoy
    I'm working on an event-sourced CQRS implementation, using DDD in the application / domain layer. I have an object model that looks like this: public class Person : AggregateRootBase { private Guid? _bookingId; public Person(Identification identification) { Apply(new PersonCreatedEvent(identification)); } public Booking CreateBooking() { // Enforce Person invariants var booking = new Booking(); Apply(new PersonBookedEvent(booking.Id)); return booking; } public void Release() { // Enforce Person invariants // Should we load the booking here from the aggregate repository? // We need to ensure that booking is released as well. var booking = BookingRepository.Load(_bookingId); booking.Release(); Apply(new PersonReleasedEvent(_bookingId)); } [EventHandler] public void Handle(PersonBookedEvent @event) { _bookingId = @event.BookingId; } [EventHandler] public void Handle(PersonReleasedEvent @event) { _bookingId = null; } } public class Booking : AggregateRootBase { private DateTime _bookingDate; private DateTime? _releaseDate; public Booking() { //Enforce invariants Apply(new BookingCreatedEvent()); } public void Release() { //Enforce invariants Apply(new BookingReleasedEvent()); } [EventHandler] public void Handle(BookingCreatedEvent @event) { _bookingDate = SystemTime.Now(); } [EventHandler] public void Handle(BookingReleasedEvent @event) { _releaseDate = SystemTime.Now(); } // Some other business activities unrelated to a person } With my understanding of DDD so far, both Person and Booking are seperate aggregate roots for two reasons: There are times when business components will pull Booking objects separately from the database. (ie, a person that has been released has a previous booking modified due to incorrect information). There should not be locking contention between Person and Booking whenever a Booking needs to be updated. One other business requirement is that a Booking can never occur for a Person more than once at a time. Due to this, I'm concerned about querying the query database on the read side as there could potentially be some inconsistency there (due to using CQRS and having an eventually consistent read database). Should the aggregate roots be allowed to query the event-sourced backing store by id for objects (lazy-loading them as needed)? Are there any other avenues of implementation that would make more sense?

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  • Problem to focus JTextField

    - by Tom Brito
    I have used the approach of the ComponentListener to call focus in JTextField within a dialog, but for this case is just not working, I don't know why. It shows the focus in the text field and fast change to the button. Run and see: import java.awt.Component; import java.awt.GridLayout; import java.awt.event.ComponentEvent; import java.awt.event.ComponentListener; import javax.swing.JDialog; import javax.swing.JLabel; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.JPasswordField; import javax.swing.JTextField; public class User { private String username = ""; private String password = ""; public User() { // default constructor } public User(String username, String password) { this.username = username; this.password = password; } /** Create a panel containing the componet and tha label. */ public JPanel createLabeledComponent(JLabel label, Component comp) { GridLayout layout = new GridLayout(2, 1); JPanel panel = new JPanel(layout); panel.add(label); panel.add(comp); label.setLabelFor(comp); return panel; } public void showEditDialog() { JLabel usernameLbl = new JLabel(username); final JTextField usernameField = new JTextField(); usernameField.setText(username); JPanel usernamePnl = createLabeledComponent(usernameLbl, usernameField); JLabel passwordLbl = new JLabel(password); JPasswordField passwordField = new JPasswordField(password); JPanel passwordPnl = createLabeledComponent(passwordLbl, passwordField); Object[] fields = { "User:", usernamePnl, "Password:", passwordPnl }; JOptionPane optionPane = new JOptionPane(fields, JOptionPane.PLAIN_MESSAGE, JOptionPane.OK_CANCEL_OPTION, null, null); JDialog dialog = optionPane.createDialog("User Data"); dialog.addComponentListener(new ComponentListener() { public void componentShown(ComponentEvent e) { usernameField.requestFocusInWindow(); } public void componentResized(ComponentEvent e) {} public void componentMoved(ComponentEvent e) {} public void componentHidden(ComponentEvent e) {} }); dialog.setVisible(true); } public static void main(String[] args) { new User().showEditDialog(); } } Any idea how to solve this?

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  • JSON feed to Java Object

    - by mnml
    Hi, I would like to know if there is a webpage/software that can "translate" a Json feed object to a Java object with attributes. For example : { 'firstName': 'John', 'lastName': 'Smith', 'address': { 'streetAddress': '21 2nd Street', 'city': 'New York' } } Would become: class Person { private String firstName; private String lastName; private Address address; public String getFirstName() { return firstName; } public String getLastName() { return lastName; } public Address getAddress() { return address; } public void setFirstName(String firstName) { this.firstName = firstName; } public void setLastName(String lastName) { this.lastName = lastName; } public void setAddress(Address address) { this.address = address; } public String toString() { return String.format("firstName: %s, lastName: %s, address: [%s]", firstName, lastName, address); } } class Address { private String streetAddress; private String city; public String getStreetAddress() { return streetAddress; } public String getCity() { return city; } public void setStreetAddress(String streetAddress) { this.streetAddress = streetAddress; } public void setCity(String city) { this.city = city; } public String toString() { return String.format("streetAddress: %s, city: %s", streetAddress, city); } } I'm not asking that because I'm lazy, but the JSON I would like to parse has quite a lot of attribute.

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  • Android WebViewClient problem

    - by deSelby
    I've defined a private class that extends WebViewClient and set my WebView's client to an instance of that class (webView01.setWebViewClient(new Callback());). The class definition is as follows: private class Callback extends WebViewClient { public void onLoadResource (WebView view, String url) { } public void onPageStarted (WebView view, String url, Bitmap favicon) { } public void onPageFinished (WebView view, String url) { Animation anim = AnimationUtils.loadAnimation(MyNews.this, R.anim.webviewanim); view.startAnimation(anim); } public void onReceivedError (WebView view, int errorCode, String description, String failingUrl) { } public boolean shouldOverrideUrlLoading (WebView view, String url) { Log.e("loading url", url); return false; } } My problem is that onPageFinished is definitely getting called, but shouldOverrideUrlLoading is never being called. What am I doing wrong here?

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  • Extended SurfaceView onDraw never called

    - by Gab Royer
    Hi, I'm trying to modify the SurfaceView I use for doing a camera preview in order to display an overlaying square. However, the onDraw method of the extended SurfaceView is never called. Here is the source : public class CameraPreviewView extends SurfaceView { protected final Paint rectanglePaint = new Paint(); public CameraPreviewView(Context context, AttributeSet attrs) { super(context, attrs); rectanglePaint.setARGB(255, 200, 0, 0); rectanglePaint.setStyle(Paint.Style.FILL); rectanglePaint.setStrokeWidth(2); } @Override protected void onDraw(Canvas canvas){ canvas.drawRect(new Rect(10,10,200,200), rectanglePaint); Log.w(this.getClass().getName(), "On Draw Called"); } } public class CameraPreview extends Activity implements SurfaceHolder.Callback{ private SurfaceHolder holder; private Camera camera; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); // We remove the status bar, title bar and make the application fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // We set the content view to be the layout we made setContentView(R.layout.camera_preview); // We register the activity to handle the callbacks of the SurfaceView CameraPreviewView surfaceView = (CameraPreviewView) findViewById(R.id.camera_surface); holder = surfaceView.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Camera.Parameters params = camera.getParameters(); params.setPreviewSize(width, height); camera.setParameters(params); try { camera.setPreviewDisplay(holder); } catch (IOException e) { e.printStackTrace(); } camera.startPreview(); } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); camera.release(); } }

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  • Optimizing a shared buffer in a producer/consumer multithreaded environment

    - by Etan
    I have some project where I have a single producer thread which writes events into a buffer, and an additional single consumer thread which takes events from the buffer. My goal is to optimize this thing for a single machine to achieve maximum throughput. Currently, I am using some simple lock-free ring buffer (lock-free is possible since I have only one consumer and one producer thread and therefore the pointers are only updated by a single thread). #define BUF_SIZE 32768 struct buf_t { volatile int writepos; volatile void * buffer[BUF_SIZE]; volatile int readpos;) }; void produce (buf_t *b, void * e) { int next = (b->writepos+1) % BUF_SIZE; while (b->readpos == next); // queue is full. wait b->buffer[b->writepos] = e; b->writepos = next; } void * consume (buf_t *b) { while (b->readpos == b->writepos); // nothing to consume. wait int next = (b->readpos+1) % BUF_SIZE; void * res = b->buffer[b->readpos]; b->readpos = next; return res; } buf_t *alloc () { buf_t *b = (buf_t *)malloc(sizeof(buf_t)); b->writepos = 0; b->readpos = 0; return b; } However, this implementation is not yet fast enough and should be optimized further. I've tried with different BUF_SIZE values and got some speed-up. Additionaly, I've moved writepos before the buffer and readpos after the buffer to ensure that both variables are on different cache lines which resulted also in some speed. What I need is a speedup of about 400 %. Do you have any ideas how I could achieve this using things like padding etc?

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  • mediaplayer failure exception

    - by Rahulkapil
    I am working on an android application in which i have to play random sounds from my assets folder. there are some images also, when i click on any image from those images a sound must play regarding to that image from assets folder. i managed all but sometime my mediaplayer fails unexpectedly. I am attaching my code also. private Handler threadHandler = new Handler() { public void handleMessage(android.os.Message msg) { /*first*/ try{ InputStream ims1 = getAssets().open("images/" +dataAll_pic_name1); d1 = Drawable.createFromStream(ims1, null); rl1.setVisibility(View.VISIBLE); img1.setImageDrawable(d1); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd1); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*second*/ try{ InputStream ims2 = getAssets().open("images/" +dataAll_pic_name2); d2 = Drawable.createFromStream(ims2, null); rl2.setVisibility(View.VISIBLE); img2.setImageDrawable(d2); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd2); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*third*/ try{ InputStream ims3 = getAssets().open("images/" +dataAll_pic_name3); d3 = Drawable.createFromStream(ims3, null); rl3.setVisibility(View.VISIBLE); img3.setImageDrawable(d3); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd3); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*four*/ try{ InputStream ims4 = getAssets().open("images/" +dataAll_pic_name4); d4 = Drawable.createFromStream(ims4, null); rl4.setVisibility(View.VISIBLE); img4.setImageDrawable(d4); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd4); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { startAnimation(); //randomSoundPlay(); timer.schedule( new TimerTask(){ public void run() { System.out.println("Wait, what........................:"); try{ AssetFileDescriptor afd = getAssets().openFd("sounds/" + dataAll_sound_name); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { vg1.setClickable(true); vg2.setClickable(true); vg3.setClickable(true); vg4.setClickable(true); btn_spkr.setVisibility(View.VISIBLE); txtImage(); } }); }catch(Exception e){ e.printStackTrace(); } } }, delay_que); } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }; in above code random images and sound sets in my activity. now when i click on any image a sound must play but sometimes it fails.. i tried but unable to resolve this issue. help me out. thanks in advance.

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  • Table header is not shown

    - by Vivien
    My error is that the table headers of my two tables are not shown. Right now I am setting the header with new JTable(data, columnNames). Here is an example which shows, my problem: public class Test extends JFrame { private static final long serialVersionUID = -4682396888922360841L; private JMenuBar menuBar; private JMenu mAbout; private JMenu mMain; private JTabbedPane tabbedPane; public SettingsTab settings = new SettingsTab(); private void addMenuBar() { menuBar = new JMenuBar(); mMain = new JMenu("Main"); mAbout = new JMenu("About"); menuBar.add(mMain); menuBar.add(mAbout); setJMenuBar(menuBar); } public void createTabBar() { tabbedPane = new JTabbedPane(JTabbedPane.TOP); tabbedPane.addTab("Settings", settings.createLayout()); add(tabbedPane); tabbedPane.setTabLayoutPolicy(JTabbedPane.SCROLL_TAB_LAYOUT); } private void makeLayout() { setTitle("Test"); setLayout(new BorderLayout()); setPreferredSize(new Dimension(1000, 500)); addMenuBar(); createTabBar(); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pack(); setVisible(true); } public void start() { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { makeLayout(); } }); } public static void main(String[] args) { Test gui = new Test(); gui.start(); } public class SettingsTab extends JPanel { public JScrollPane createLayout() { JPanel panel = new JPanel(new MigLayout("")); JScrollPane sp = new JScrollPane(panel); sp.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS); panel.add(table1(), "growx, wrap"); panel.add(Box.createRigidArea(new Dimension(0,10))); panel.add(table2()); // panel.add(Box.createRigidArea(new Dimension(0,10))); return sp; } public JPanel table1() { JPanel panel1 = new JPanel(); String[] columnNames = {"First Name", "Last Name"}; Object[][] data = { {"Kathy", "Smith"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"} }; final JTable table = new JTable(data, columnNames); tableProperties(table); panel1.add(table); panel1.setLayout(new BoxLayout(panel1, BoxLayout.Y_AXIS)); return panel1; } public JPanel table2() { JPanel panel1 = new JPanel(); String[] columnNames = {"First Name", "Last Name"}; Object[][] data = { {"Kathy", "Smith"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"}, {"John", "Doe"}, {"Sue", "Black"}, {"Jane", "White"}, {"Joe", "Brown"} }; final JTable table = new JTable(data, columnNames); table.setPreferredScrollableViewportSize(new Dimension(500, 70)); table.setFillsViewportHeight(true); tableProperties(table); panel1.add(table); panel1.setLayout(new BoxLayout(panel1, BoxLayout.Y_AXIS)); return panel1; } public void tableProperties(JTable table) { table.setAutoResizeMode(JTable.AUTO_RESIZE_ALL_COLUMNS); table.repaint(); table.revalidate(); } } } Any recommendations what I am doing wrong?

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  • Choosing a type for search results in C#

    - by Chris M
    I have a result set that will never exceed 500; the results that come back from the web-service are assigned to a search results object. The data from the webservice is about 2mb; the bit I want to use is about a third of each record, so this allows me to cache and quickly manipulate it. I want to be able to sort and filter the results with the least amount of overhead and as fast as possible so I used the VCSKICKS timing class to measure their performance Average Total (10,000) Type Create Sort Create Sort HashSet 0.1579 0.0003 1579 3 IList 0.0633 0.0002 633 2 IQueryable 0.0072 0.0432 72 432 Measured in Seconds using http://www.vcskicks.com/algorithm-performance.php I created the hashset through a for loop over the web-service response (adding to the hashset). The List & IQueryable were created using LINQ. Question I can understand why HashSet takes longer to create (the foreach loop vs linq); but why would IQueryable take longer to sort than the other two; and finally is there a better way to assign the HashSet. Thanks Actual Program public class Program { private static AuthenticationHeader _authHeader; private static OPSoapClient _opSession; private static AccommodationSearchResponse _searchResults; private static HashSet<SearchResults> _myHash; private static IList<SearchResults> _myList; private static IQueryable<SearchResults> _myIQuery; static void Main(string[] args) { #region Setup WebService _authHeader = new AuthenticationHeader { UserName = "xx", Password = "xx" }; _opSession = new OPSoapClient(); #region Setup Search Results _searchResults = _opgSession.SearchCR(_authHeader, "ENG", "GBP", "GBR"); #endregion Setup Search Results #endregion Setup WebService // HASHSET SpeedTester hashTest = new SpeedTester(TestHashSet); hashTest.RunTest(); Console.WriteLine("- Hash Test \nAverage Running Time: {0}; Total Time: {1}", hashTest.AverageRunningTime, hashTest.TotalRunningTime); SpeedTester hashSortTest = new SpeedTester(TestSortingHashSet); hashSortTest.RunTest(); Console.WriteLine("- Hash Sort Test \nAverage Running Time: {0}; Total Time: {1}", hashSortTest.AverageRunningTime, hashSortTest.TotalRunningTime); // ILIST SpeedTester listTest = new SpeedTester(TestList); listTest.RunTest(); Console.WriteLine("- List Test \nAverage Running Time: {0}; Total Time: {1}", listTest.AverageRunningTime, listTest.TotalRunningTime); SpeedTester listSortTest = new SpeedTester(TestSortingList); listSortTest.RunTest(); Console.WriteLine("- List Sort Test \nAverage Running Time: {0}; Total Time: {1}", listSortTest.AverageRunningTime, listSortTest.TotalRunningTime); // IQUERIABLE SpeedTester iqueryTest = new SpeedTester(TestIQueriable); iqueryTest.RunTest(); Console.WriteLine("- iquery Test \nAverage Running Time: {0}; Total Time: {1}", iqueryTest.AverageRunningTime, iqueryTest.TotalRunningTime); SpeedTester iquerySortTest = new SpeedTester(TestSortableIQueriable); iquerySortTest.RunTest(); Console.WriteLine("- iquery Sort Test \nAverage Running Time: {0}; Total Time: {1}", iquerySortTest.AverageRunningTime, iquerySortTest.TotalRunningTime); } static void TestHashSet() { var test = _searchResults.Items; _myHash = new HashSet<SearchResults>(); foreach(var x in test) { _myHash.Add(new SearchResults { Ref = x.Ref, Price = x.StandardPrice }); } } static void TestSortingHashSet() { var sorted = _myHash.OrderBy(s => s.Price); } static void TestList() { var test = _searchResults.Items; _myList = (from x in test select new SearchResults { Ref = x.Ref, Price = x.StandardPrice }).ToList(); } static void TestSortingList() { var sorted = _myList.OrderBy(s => s.Price); } static void TestIQueriable() { var test = _searchResults.Items; _myIQuery = (from x in test select new SearchResults { Ref = x.Ref, Price = x.StandardPrice }).AsQueryable(); } static void TestSortableIQueriable() { var sorted = _myIQuery.OrderBy(s => s.Price); } }

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  • checking player prefs from unity in xcode

    - by user313100
    I made a simple scene that has some GUI buttons in Unity. When you press a button it will set a player preference to 1. I have a button for facebook, twitter and a store. In XCode, when the value hits 1, it switches to a new window with facebook, twitter or the store. My problem is that when I try and retrieve the player preferences in XCode, they always come up as null. To compound my confusion, my code seems to respond to the switch to 1 and it switches to the new window when the value hits 1. Any ideas why it manages to switch to the other window and why I am getting null values? - (void) applicationDidFinishLaunching:(UIApplication*)application { printf_console("-> applicationDidFinishLaunching()\n"); NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults setInteger:0 forKey:@"Store"]; [userDefaults setInteger:0 forKey:@"Facebook"]; [userDefaults setInteger:0 forKey:@"Twitter"]; _storeWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _facebookWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _twitterWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; viewControllerSK = [[SKViewController alloc]initWithNibName:@"SKViewController" bundle:nil]; viewControllerFacebook = [[xutils_exampleViewController alloc]initWithNibName:@"FacebookViewController" bundle:nil]; viewControllerTwitter = [[xutils_exampleViewController2 alloc]initWithNibName:@"TwitterViewController" bundle:nil]; [_storeWindow addSubview:viewControllerSK.view]; [_facebookWindow addSubview:viewControllerFacebook.view]; [_twitterWindow addSubview:viewControllerTwitter.view]; [SKStoreManager sharedManager]; [self startUnity:application]; } - (void) applicationDidBecomeActive:(UIApplication*)application { printf_console("-> applicationDidBecomeActive()\n"); if (gDidResignActive == true) { UnitySetAudioSessionActive(true); UnityPause(false); } gDidResignActive = false; [self newTimer]; } - (void) applicationWillResignActive:(UIApplication*)application { printf_console("-> applicationDidResignActive()\n"); UnitySetAudioSessionActive(false); UnityPause(true); gDidResignActive = true; } - (void) applicationDidReceiveMemoryWarning:(UIApplication*)application { printf_console("WARNING -> applicationDidReceiveMemoryWarning()\n"); } - (void) applicationWillTerminate:(UIApplication*)application { printf_console("-> applicationWillTerminate()\n"); UnityCleanup(); } -(void)newTimer { NSTimer *theTimer = [self getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; } -(NSTimer *)getTimer { NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(onLoop) userInfo:nil repeats:YES]; return [theTimer autorelease]; } -(void)onLoop { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; //NSLog(@"FB: %@", [userDefaults integerForKey:@"Facebook"]); if ([userDefaults integerForKey:@"Store"] != 1 && [userDefaults integerForKey:@"Facebook"] != 1 && [userDefaults integerForKey:@"Twitter"] != 1) { UnityPause(FALSE); _window.hidden = NO; _storeWindow.hidden = YES; _facebookWindow.hidden = YES; _twitterWindow.hidden = YES; [_window makeKeyWindow]; } if ([userDefaults integerForKey:@"Store"] == 1) { UnityPause(TRUE); _storeWindow.hidden = NO; _window.hidden = YES; [_storeWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Facebook"] == 1) { UnityPause(TRUE); _facebookWindow.hidden = NO; _window.hidden = YES; [_facebookWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Twitter"] == 1) { UnityPause(TRUE); _twitterWindow.hidden = NO; _window.hidden = YES; [_twitterWindow makeKeyWindow]; } } -(void) dealloc { DestroySurface(&_surface); [_context release]; _context = nil; [_window release]; [_storeWindow release]; [_facebookWindow release]; [_twitterWindow release]; [viewControllerSK release]; [viewControllerFacebook release]; [viewControllerTwitter release]; [super dealloc]; }

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  • OpenGL, problems with GL_MODELVIEW GL_PROJECTION...

    - by Marcos Roriz
    Guys, I'm trying to finish up my homework but I'm having some problems here on these models on openGL... any Idea why is my draw not happening? One thing that strange is that if I change to gluPerspective it works.. #include <GL/glut.h> #include <stdlib.h> #include <stdio.h> static int shoulder = 0; static int elbow = 0; void init(void) { glClearColor(1.0, 1.0, 1.0, 0.0); } void display(void) { glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); /* BASE */ glRotatef((GLfloat) shoulder, 0.0, 0.0, 1.0); glTranslatef(1.0, 0.0, 0.0); glPushMatrix(); //glScalef(2.0, 0.4, 1.0); glBegin(GL_QUADS); glColor3f(0, 0, 0); glVertex2f(0.0, 0.0); glVertex2f(0.0, 10.0); glVertex2f(10.0, 10.0); glVertex2f(10.0, 0.0); glEnd(); glPopMatrix(); glPopMatrix(); glutSwapBuffers(); } void reshape(int w, int h) { glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho((GLfloat)-w/2, (GLfloat)w/2, (GLfloat)-h/2, (GLfloat)h/2, -1.0, 1.0); // modo de projecao ortogonal glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.0, 0.0, -5.0); } void keyboard(unsigned char key, int x, int y) { switch (key) { case 's': shoulder = (shoulder + 5) % 360; glutPostRedisplay(); break; case 'S': shoulder = (shoulder - 5) % 360; glutPostRedisplay(); break; case 'e': elbow = (elbow + 5) % 360; glutPostRedisplay(); break; case 'E': elbow = (elbow - 5) % 360; glutPostRedisplay(); break; case 27: exit(0); break; default: break; } } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(800, 400); glutInitWindowPosition(100, 100); glutCreateWindow(argv[0]); init(); glutDisplayFunc(display); glutReshapeFunc(reshape); glutKeyboardFunc(keyboard); glutMainLoop(); return 0; }

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  • give control in datalist color

    - by KareemSaad
    I had datalist as menu that display categories and subs and I want to give red color or css for the selected item(category or sub) I tried but I had a problem This is my code private Label Lb; protected void Page_Load(object sender, EventArgs e) { } protected void dlCategory_ItemDataBound(object sender, DataListItemEventArgs e) { if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { Lb = (Label)e.Item.FindControl("LblCat"); } } protected void dlCategory_SelectedIndexChanged(object sender, EventArgs e) { Lb.ForeColor = System.Drawing.Color.Red; } }

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  • C++ 'ClassName Not Declared' Error

    - by Arjun Nayini
    I have this cpp file. dsets.cpp: #ifndef DSETS_CPP #define DSET_CPP //Adds elements to the DisjointSet data structure. This function adds //x unconnected roots to the end of the array. void DisjointSets::addelements(int x){ } //Given an int this function finds the root associated with that node. int DisjointSets::find(int x){ return 0; } //This function reorders the uptree in order to represent the union of two //subtrees void DisjointSets::setunion(int x, int y){ } #endif and this header file dsets.h: #ifndef DSETS_H #define DSET_H #include <iostream> #include <vector> using namespace std; class DisjointSets { public: void addelements(int x); int find(int x); void setunion(int x, int y); private: vector<int> x; }; #include "dsets.cpp" #endif And I keep getting an error that is saying that "DisjointSets has no been declared" ~ ~

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  • iOS TableView crash loading different data

    - by jollyr0ger
    Hi to all! I'm developing a simple iOS app where there is a table view with some categories (CategoryViewController). When clicking one of this category the view will be passed to a RecipesListController with another table view with recipes. This recipes are loaded from different plist based on the category clicked. The first time I click on a category, the recipes list is loaded and shown correctely. If i back to the category list and click any of the category (also the same again) the app crash. And I don't know how. The viewWillAppear is ececuted correctely but after crash. Can you help me? If you need the entire project I can zip it for you. Ok? Here is the code of the CategoryViewController.h #import <Foundation/Foundation.h> #import "RecipeRowViewController.h" @class RecipesListController; @interface CategoryViewController : UITableViewController { NSArray *recipeCategories; RecipesListController *childController; } @property (nonatomic, retain) NSArray *recipeCategories; @end The CategoryViewControoler.m #import "CategoryViewCotroller.h" #import "NavAppDelegate.h" #import "RecipesListController.h" @implementation CategoryViewController @synthesize recipeCategories; - (void)viewDidLoad { // Create the categories NSArray *array = [[NSArray alloc] initWithObjects:@"Antipasti", @"Focacce", @"Primi", @"Secondi", @"Contorni", @"Dolci", nil]; self.recipeCategories = array; [array release]; // Set background image UIImageView *bgImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"sfondo_app.png"]]; [self.tableView setBackgroundView:bgImg]; [bgImg release]; [self.tableView reloadData]; [super viewDidLoad]; } - (void)viewDidUnload { self.recipeCategories = nil; // [childController release]; [super viewDidUnload]; } - (void)dealloc { [recipeCategories release]; // [childController release]; [super dealloc]; } #pragma mark - #pragma mark Table data source methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [recipeCategories count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellId = @"RecipesCategoriesCellId"; // Try to reuse a cell or create a new one UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellId]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellId] autorelease]; } // Get the right value and assign to the cell NSUInteger row = [indexPath row]; NSString *rowString = [recipeCategories objectAtIndex:row]; cell.textLabel.text = rowString; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; [rowString release]; return cell; } #pragma mark - #pragma mark Table view delegate methods - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (childController == nil) { childController = [[RecipesListController alloc] initWithStyle:UITableViewStyleGrouped]; } childController.title = @"Ricette"; childController.category = [indexPath row]; [self.navigationController pushViewController:childController animated:YES]; } @end The RecipesListController.h #import <Foundation/Foundation.h> #import "RecipeRowViewController.h" #define kRecipeArrayLink 0 #define kRecipeArrayDifficulty 1 #define kRecipeArrayFoodType 2 #define kRecipeAntipasti 0 #define kRecipeFocacce 1 #define kRecipePrimi 2 #define kRecipeSecondi 3 #define kRecipeContorni 4 #define kRecipeDolci 5 @class DisclosureDetailController; @interface RecipesListController : UITableViewController { NSInteger category; NSDictionary *recipesArray; NSArray *recipesNames; NSArray *recipesLinks; DisclosureDetailController *childController; } @property (nonatomic) NSInteger category; @property (nonatomic, retain) NSDictionary *recipesArray; @property (nonatomic, retain) NSArray *recipesNames; @property (nonatomic, retain) NSArray *recipesLinks; @end The RecipesListcontroller.m #import "RecipesListController.h" #import "NavAppDelegate.h" #import "DisclosureDetailController.h" @implementation RecipesListController @synthesize category, recipesArray, recipesNames, recipesLinks; - (void)viewDidLoad { // Set background image UIImageView *bgImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"sfondo_app.png"]]; [self.tableView setBackgroundView:bgImg]; [bgImg release]; [self.tableView reloadData]; [super viewDidLoad]; } - (void)viewWillAppear:(BOOL)animated { if (self.recipesArray != nil) { // Release the arrays [self.recipesArray release]; [self.recipesNames release]; } // Load the dictionary NSString *path = nil; // Load a different dictionary, based on the category if (self.category == kRecipeAntipasti) { path = [[NSBundle mainBundle] pathForResource:@"recipes_antipasti" ofType:@"plist"]; } else if (self.category == kRecipeFocacce) { path = [[NSBundle mainBundle] pathForResource:@"recipes_focacce" ofType:@"plist"]; } else if (self.category == kRecipePrimi) { path = [[NSBundle mainBundle] pathForResource:@"recipes_primi" ofType:@"plist"]; } else if (self.category == kRecipeSecondi) { path = [[NSBundle mainBundle] pathForResource:@"recipes_secondi" ofType:@"plist"]; } else if (self.category == kRecipeContorni) { path = [[NSBundle mainBundle] pathForResource:@"recipes_contorni" ofType:@"plist"]; } else if (self.category == kRecipeDolci) { path = [[NSBundle mainBundle] pathForResource:@"recipes_dolci" ofType:@"plist"]; } NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.recipesArray = dict; [dict release]; // Save recipes names NSArray *array = [[recipesArray allKeys] sortedArrayUsingSelector: @selector(compare:)]; self.recipesNames = array; [self.tableView reloadData]; [super viewWillAppear:animated]; } - (void)viewDidUnload { self.recipesArray = nil; self.recipesNames = nil; self.recipesLinks = nil; // [childController release]; [super viewDidUnload]; } - (void)dealloc { [recipesArray release]; [recipesNames release]; [recipesLinks release]; // [childController release]; [super dealloc]; } #pragma mark - #pragma mark Table data source methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [recipesNames count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *RecipesListCellId = @"RecipesListCellId"; // Try to reuse a cell or create a new one UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:RecipesListCellId]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:RecipesListCellId] autorelease]; } // Get the right value and assign to the cell NSUInteger row = [indexPath row]; NSString *rowString = [recipesNames objectAtIndex:row]; cell.textLabel.text = rowString; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; [rowString release]; return cell; } #pragma mark - #pragma mark Table view delegate methods - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (childController == nil) { childController = [[DisclosureDetailController alloc] initWithNibName:@"DisclosureDetail" bundle:nil]; } childController.title = @"Dettagli"; NSUInteger row = [indexPath row]; childController.recipeName = [recipesNames objectAtIndex:row]; NSArray *recipeRawArray = [recipesArray objectForKey:childController.recipeName]; childController.recipeLink = [recipeRawArray objectAtIndex:kRecipeArrayLink]; childController.recipeDifficulty = [recipeRawArray objectAtIndex:kRecipeArrayDifficulty]; [self.navigationController pushViewController:childController animated:YES]; } @end This is the crash log Program received signal: “EXC_BAD_ACCESS”. (gdb) bt #0 0x00f0da63 in objc_msgSend () #1 0x04b27ca0 in ?? () #2 0x00002665 in -[RecipesListController viewWillAppear:] (self=0x4b38a00, _cmd=0x6d81a2, animated=1 '\001') at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/RecipesListController.m:67 #3 0x00370c9a in -[UINavigationController _startTransition:fromViewController:toViewController:] () #4 0x0036b606 in -[UINavigationController _startDeferredTransitionIfNeeded] () #5 0x0037283e in -[UINavigationController pushViewController:transition:forceImmediate:] () #6 0x04f49549 in -[UINavigationControllerAccessibility(SafeCategory) pushViewController:transition:forceImmediate:] () #7 0x0036b4a0 in -[UINavigationController pushViewController:animated:] () #8 0x00003919 in -[CategoryViewController tableView:didSelectRowAtIndexPath:] (self=0x4b27ca0, _cmd=0x6d19e3, tableView=0x500c200, indexPath=0x4b2d650) at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/CategoryViewCotroller.m:104 #9 0x0032a794 in -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] () #10 0x00320d50 in -[UITableView _userSelectRowAtPendingSelectionIndexPath:] () #11 0x000337f6 in __NSFireDelayedPerform () #12 0x00d8cfe3 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ () #13 0x00d8e594 in __CFRunLoopDoTimer () #14 0x00ceacc9 in __CFRunLoopRun () #15 0x00cea240 in CFRunLoopRunSpecific () #16 0x00cea161 in CFRunLoopRunInMode () #17 0x016e0268 in GSEventRunModal () #18 0x016e032d in GSEventRun () #19 0x002c342e in UIApplicationMain () #20 0x00001c08 in main (argc=1, argv=0xbfffef58) at /Users/claudiocanino/Documents/iOS/CottoMangiato/main.m:15 Another bt log: (gdb) bt #0 0x00cd76a1 in __CFBasicHashDeallocate () #1 0x00cc2bcb in _CFRelease () #2 0x00002dd6 in -[RecipesListController setRecipesArray:] (self=0x6834d50, _cmd=0x4293, _value=0x4e3bc70) at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/RecipesListController.m:16 #3 0x00002665 in -[RecipesListController viewWillAppear:] (self=0x6834d50, _cmd=0x6d81a2, animated=1 '\001') at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/RecipesListController.m:67 #4 0x00370c9a in -[UINavigationController _startTransition:fromViewController:toViewController:] () #5 0x0036b606 in -[UINavigationController _startDeferredTransitionIfNeeded] () #6 0x0037283e in -[UINavigationController pushViewController:transition:forceImmediate:] () #7 0x091ac549 in -[UINavigationControllerAccessibility(SafeCategory) pushViewController:transition:forceImmediate:] () #8 0x0036b4a0 in -[UINavigationController pushViewController:animated:] () #9 0x00003919 in -[CategoryViewController tableView:didSelectRowAtIndexPath:] (self=0x4b12970, _cmd=0x6d19e3, tableView=0x5014400, indexPath=0x4b2bd00) at /Users/claudiocanino/Documents/iOS/CottoMangiato/Classes/CategoryViewCotroller.m:104 #10 0x0032a794 in -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] () #11 0x00320d50 in -[UITableView _userSelectRowAtPendingSelectionIndexPath:] () #12 0x000337f6 in __NSFireDelayedPerform () #13 0x00d8cfe3 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ () #14 0x00d8e594 in __CFRunLoopDoTimer () #15 0x00ceacc9 in __CFRunLoopRun () #16 0x00cea240 in CFRunLoopRunSpecific () #17 0x00cea161 in CFRunLoopRunInMode () #18 0x016e0268 in GSEventRunModal () #19 0x016e032d in GSEventRun () #20 0x002c342e in UIApplicationMain () #21 0x00001c08 in main (argc=1, argv=0xbfffef58) at /Users/claudiocanino/Documents/iOS/CottoMangiato/main.m:15 Thanks

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