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  • Reversible pseudo-random sequence generator

    - by user350651
    I would like some sort of method to create a fairly long sequence of random numbers that I can flip through backwards and forwards. Like a machine with "next" and "previous" buttons, that will give you random numbers. Something like 10-bit resolution (i.e. positive integers in a range from 0 to 1023) is enough, and a sequence of 100k numbers. It's for a simple game-type app, I don't need encryption-strength randomness or anything, but I want it to feel fairly random. I have a limited amount of memory available though, so I can't just generate a chunk of random data and go through it. I need to get the numbers in "interactive time" - I can easily spend a few ms thinking about the next number, but not comfortably much more than that. Eventually it will run on some sort of microcontroller, probably just an Arduino. I could do it with a simple linear congruential generator (LCG). Going forwards is simple, to go backwards I'd have to cache the most recent numbers and store some points at intervals so I can recreate the sequence from there. But maybe there IS some pseudo-random generator that allows you to go both forwards and forwards? It should be possible to hook up two linear feedback shift registers (LFSRs) to roll in different directions, no? Or maybe I can just get by with garbling the index number using a hash function of some sort? I'm going to try that first. Any other ideas?

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  • Our Flash Streaming Player Occasionally Stutters like a Skipping CD after a Period of Time

    - by Jonathan Fritz
    We offer a streaming player for a number of our clients, who are responsible for their providing us with their own audio streams. We have written a very simple flash player that can play all of the streams that we support (icecast/shoutcast/live365/mp3 over http/etc). Unfortunately, we have found that when listening, our player sometimes begins to stutter (like a skipping cd), sometimes after only 10 minutes, and sometimes after an hour of listening. We have noticed this behaviour in firefox on both linux and windows. Does anybody know anything about this problem? We know that flash isn't ideal for infinite streams of audio, but it's about all that we can find that's on every platform out there. If anybody can suggest a solution to our problem, I'll be your friend forever. Here is a link to the live player: http://cr-jf.jfritz.02.dev.wecreate.com/streaming/player_v5/ Note that you'll need to test in a browser that isn't IE, because we use WMP in IE, and that the JavaScript on the page will cause the player to unload and re-load once an hour because of memory issues. Because I can only put one hyperlink in a post, I'll add a link to the player source code as a comment. Thanks all!

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  • Can I load a UIImage from a URL?

    - by progrmr
    I have a URL for an image (got it from UIImagePickerController) but I no longer have the image in memory (the URL was saved from a previous run of the app). Can I reload the UIImage from the URL again? I see that UIImage has a imageWithContentsOfFile: but I have a URL. Can I use NSData's dataWithContentsOfURL: to read the URL? EDIT based on @Daniel's answer I tried the following code but it doesn't work... NSLog(@"%s %@", __PRETTY_FUNCTION__, photoURL); if (photoURL) { NSURL* aURL = [NSURL URLWithString:photoURL]; NSData* data = [[NSData alloc] initWithContentsOfURL:aURL]; self.photoImage = [UIImage imageWithData:data]; [data release]; } When I ran it the console shows: -[PhotoBox willMoveToWindow:] file://localhost/Users/gary/Library/Application%20Support/iPhone%20Simulator/3.2/Media/DCIM/100APPLE/IMG_0004.JPG *** -[NSURL length]: unrecognized selector sent to instance 0x536fbe0 *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSURL length]: unrecognized selector sent to instance 0x536fbe0' Looking at the call stack, I'm calling URLWithString, which calls URLWithString:relativeToURL:, then initWithString:relativeToURL:, then _CFStringIsLegalURLString, then CFStringGetLength, then forwarding_prep_0, then forwarding, then -[NSObject doesNotRecognizeSelector]. Any ideas why my NSString (photoURL's address is 0x536fbe0) doesn't respond to length? Why does it say it doesn't respond to -[NSURL length]? Doesn't it know that param is an NSString, not a NSURL?

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  • Correct use of Classloader (especially in Android)

    - by Sebi
    I read some documentations about classloaders, but im still not sure where and why they are needed. The Android API says: Loads classes and resources from a repository. One or more class loaders are installed at runtime. These are consulted whenever the runtime system needs a specific class that is not yet available in-memory. So if i understand this correct, there can be many classlaoders which are responsible for loading new classes. But how the system decides which to use? And in which situation should a developer instantiate a new classloader? In the Android API for Intent there is a method public void setExtrasClassLoader (ClassLoader loader) The description says: Sets the ClassLoader that will be used when unmarshalling any Parcelable values from the extras of this Intent. So can i define there a special classloader so that i can pass object with an Intent which are not defined in the receiving activity? An example: If activity A which is located in Project A (in Eclipse) defines an object which i want to send to Activity B in Project B using putExtra of the Intent object. If this object which is send over the Intent is not defined (source code in project B), then there is a NoClassDefFoundException. So can i use the method setExtraClassloader to avoid this exception? If yes, how can i decide which classloader object i have to pass? And how do I instantiate it correctly?

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  • Javascript force GC collection? / Forcefully free object?

    - by plash
    I have a js function for playing any given sound using the Audio interface (creating a new instance for every call). This works quite well, until about the 32nd call (sometimes less). This issue is directly related to the release of the Audio instance. I know this because I've allowed time for the GC in Chromium to run and it will allow me to play another 32 or so sounds again. Here's an example of what I'm doing: <html><head> <script language="javascript"> function playSound(url) { snd = new Audio(url); snd.play(); delete snd; snd = null; } </script> </head> <body> <a href="#" onclick="playSound('blah.mp3');">Play sound</a> </body></html> I also have this, which works well for pages that have less than 32 playSound calls: var AudioPlayer = { cache: {}, play: function(url) { if (!AudioPlayer.cache[url]) AudioPlayer.cache[url] = new Audio(url); AudioPlayer.cache[url].play(); } }; But this will not work for what I want to do (dynamically replace a div with other content (from separate files), which have even more sounds on them - 1. memory usage would easily skyrocket, 2. many sounds will never play). I need a way to release the sound immediately. Is it possible to do this? I have found no free/close/unload method for the Audio interface. The pages will be viewed locally, so the constant loading of sounds is not a big factor at all (and most sounds are rather short).

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  • Legitimate uses of the Function constructor

    - by Marcel Korpel
    As repeatedly said, it is considered bad practice to use the Function constructor (also see the ECMAScript Language Specification, 5th edition, § 15.3.2.1): new Function ([arg1[, arg2[, … argN]],] functionBody) (where all arguments are strings containing argument names and the last (or only) string contains the function body). To recapitulate, it is said to be slow, as explained by the Opera team: Each time […] the Function constructor is called on a string representing source code, the script engine must start the machinery that converts the source code to executable code. This is usually expensive for performance – easily a hundred times more expensive than a simple function call, for example. (Mark ‘Tarquin’ Wilton-Jones) Though it's not that bad, according to this post on MDC (I didn't test this myself using the current version of Firefox, though). Crockford adds that [t]he quoting conventions of the language make it very difficult to correctly express a function body as a string. In the string form, early error checking cannot be done. […] And it is wasteful of memory because each function requires its own independent implementation. Another difference is that a function defined by a Function constructor does not inherit any scope other than the global scope (which all functions inherit). (MDC) Apart from this, you have to be attentive to avoid injection of malicious code, when you create a new Function using dynamic contents. Lots of disadvantages and it is intelligible that ECMAScript 5 discourages the use of the Function constructor by throwing an exception when using it in strict mode (§ 13.1). That said, T.J. Crowder says in an answer that [t]here's almost never any need for the similar […] new Function(...), either, again except for some advanced edge cases. So, now I am wondering: what are these “advanced edge cases”? Are there legitimate uses of the Function constructor?

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  • Using ember-resource with couchdb - how can i save my documents?

    - by Thomas Herrmann
    I am implementing an application using ember.js and couchdb. I choose ember-resource as database access layer because it nicely supports nested JSON documents. Since couchdb uses the attribute _rev for optimistic locking in every document, this attribute has to be updated in my application after saving the data to the couchdb. My idea to implement this is to reload the data right after saving to the database and get the new _rev back with the rest of the document. Here is my code for this: // Since we use CouchDB, we have to make sure that we invalidate and re-fetch // every document right after saving it. CouchDB uses an optimistic locking // scheme based on the attribute "_rev" in the documents, so we reload it in // order to have the correct _rev value. didSave: function() { this._super.apply(this, arguments); this.forceReload(); }, // reload resource after save is done, expire to make reload really do something forceReload: function() { this.expire(); // Everything OK up to this location Ember.run.next(this, function() { this.fetch() // Sub-Document is reset here, and *not* refetched! .fail(function(error) { App.displayError(error); }) .done(function() { App.log("App.Resource.forceReload fetch done, got revision " + self.get('_rev')); }); }); } This works for most cases, but if i have a nested model, the sub-model is replaced with the old version of the data just before the fetch is executed! Interestingly enough, the correct (updated) data is stored in the database and the wrong (old) data is in the memory model after the fetch, although the _rev attribut is correct (as well as all attributes of the main object). Here is a part of my object definition: App.TaskDefinition = App.Resource.define({ url: App.dbPrefix + 'courseware', schema: { id: String, _rev: String, type: String, name: String, comment: String, task: { type: 'App.Task', nested: true } } }); App.Task = App.Resource.define({ schema: { id: String, title: String, description: String, startImmediate: Boolean, holdOnComment: Boolean, ..... // other attributes and sub-objects } }); Any ideas where the problem might be? Thank's a lot for any suggestion! Kind regards, Thomas

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  • Convert asp.net webforms logic to asp.net MVC

    - by gmcalab
    I had this code in an old asp.net webforms app to take a MemoryStream and pass it as the Response showing a PDF as the response. I am now working with an asp.net MVC application and looking to do this this same thing, but how should I go about showing the MemoryStream as PDF using MVC? Here's my asp.net webforms code: private void ShowPDF(MemoryStream ms) { try { //get byte array of pdf in memory byte[] fileArray = ms.ToArray(); //send file to the user Page.Response.Cache.SetCacheability(HttpCacheability.NoCache); Page.Response.Buffer = true; Response.Clear(); Response.ClearContent(); Response.ClearHeaders(); Response.Charset = string.Empty; Response.ContentType = "application/pdf"; Response.AddHeader("content-length", fileArray.Length.ToString()); Response.AddHeader("Content-Disposition", "attachment;filename=TID.pdf;"); Response.BinaryWrite(fileArray); Response.Flush(); Response.Close(); } catch { // and boom goes the dynamite... } }

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  • pthread condition variables on Linux, odd behaviour.

    - by janesconference
    Hi. I'm synchronizing reader and writer processes on Linux. I have 0 or more process (the readers) that need to sleep until they are woken up, read a resource, go back to sleep and so on. Please note I don't know how many reader processes are up at any moment. I have one process (the writer) that writes on a resource, wakes up the readers and does its business until another resource is ready (in detail, I developed a no starve reader-writers solution, but that's not important). To implement the sleep / wake up mechanism I use a Posix condition value, pthread_cond_t. The clients call a pthread_cond_wait() on the variable to sleep, while the server does a pthread_cond_broadcast() to wake them all up. As the manual says, I surround these two calls with a lock/unlock of the associated pthread mutex. The condition variable and the mutex are initialized in the server and shared between processes through a shared memory area (because I'm not working with threads, but with separate processes) an I'm sure my kernel / syscall support it (because I checked _POSIX_THREAD_PROCESS_SHARED). What happens is that the first client process sleeps and wakes up perfectly. When I start the second process, it blocks on its pthread_cond_wait() and never wakes up, even if I'm sure (by the logs) that pthread_cond_broadcast() is called. If I kill the first process, and launch another one, it works perfectly. In other words, the condition variable pthread_cond_broadcast() seems to wake up only one process a time. If more than one process wait on the very same shared condition variable, only the first one manages to wake up correctly, while the others just seem to ignore the broadcast. Why this behaviour? If I send a pthread_cond_broadcast(), every waiting process should wake up, not just one (and, however, not always the same one).

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  • Win32 DLL importing issues (DllMain)

    - by brady
    I have a native DLL that is a plug-in to a different application (one that I have essentially zero control of). Everything works just great until I link with an additional .lib file (links my DLL to another DLL named ABQSMABasCoreUtils.dll). This file contains some additional API from the parent application that I would like to utilize. I haven't even written any code to use any of the functions exported but just linking in this new DLL is causing problems. Specifically I get the following error when I attempt to run the program: The application failed to initialize properly (0xc0000025). Clock on OK to terminate the application. I believe I have read somewhere that this is typically due to a DllMain function returning FALSE. Also, the following message is written to the standard output: ERROR: Memory allocation attempted before component initialization I am almost 100% sure this error message is coming from the application and is not some type of Windows error. Looking into this a little more (aka flailing around and flipping every switch I know of) I linked with /MAP turned on and found this in the resulting .map file: 0001:000af220 ??3@YAXPEAX@Z 00000001800b0220 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af226 ??2@YAPEAX_K@Z 00000001800b0226 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af22c ??_U@YAPEAX_K@Z 00000001800b022c f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af232 ??_V@YAXPEAX@Z 00000001800b0232 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll If I undecorate those names using "undname" they give the following (same order): void __cdecl operator delete(void * __ptr64) void * __ptr64 __cdecl operator new(unsigned __int64) void * __ptr64 __cdecl operator new[](unsigned __int64) void __cdecl operator delete[](void * __ptr64) I am not sure I understand how anything from ABQSMABasCoreUtils.dll can exist within this .map file or why my DLL is even attempting to load ABQSMABasCoreUtils.dll if I don't have any code that references this DLL. Can anyone help me put this information together and find out why this isn't working? For what it's worth I have confirmed via "dumpbin" that the parent application imports the same DLL (ABQSMABasCoreUtils.dll), so it is being loaded no matter what. I have also tried delay loading this DLL in my DLL but that did not change the results.

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  • When should I be cautious using data binding in .NET?

    - by Ben McCormack
    I just started working on a small team of .NET programmers about a month ago and recently got in a discussion with our team lead regarding why we don't use databinding at all in our code. Every time we work with a data grid, we iterate through a data table and populate the grid row by row; the code usually looks something like this: Dim dt as DataTable = FuncLib.GetData("spGetTheData ...") Dim i As Integer For i = 0 To dt.Rows.Length - 1 '(not sure why we do not use a for each here)' gridRow = grid.Rows.Add() gridRow(constantProductID).Value = dt("ProductID").Value gridRow(constantProductDesc).Value = dt("ProductDescription").Value Next '(I am probably missing something in the code, but that is basically it)' Our team lead was saying that he got burned using data binding when working with Sheridan Grid controls, VB6, and ADO recordsets back in the nineties. He's not sure what the exact problem was, but he remembers that binding didn't work as expected and caused him some major problems. Since then, they haven't trusted data binding and load the data for all their controls by hand. The reason the conversation even came up was because I found data binding to be very simple and really liked separating the data presentation (in this case, the data grid) from the in-memory data source (in this case, the data table). "Loading" the data row by row into the grid seemed to break this distinction. I also observed that with the advent of XAML in WPF and Silverlight, data-binding seems like a must-have in order to be able to cleanly wire up a designer's XAML code with your data. When should I be cautious of using data-binding in .NET?

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  • document.onclick settimeout function javascript help

    - by Jamex
    Hi, I have a document.onclick function that I would like to have a delay. I can't seem to get the syntax right. my original code is <script type="text/javascript"> document.onclick=check; function check(e){do something} I tried the below, but that code is incorrect, the function did not execute and nothing happened. <script type="text/javascript"> document.onclick=setTimeout("check", 1000); function check(e){do something} I tried the next set, the function got executed, but no delay. <script type="text/javascript"> setTimeout(document.onclick=check, 1000); function check(e){do something} what is the correct syntax for this code. TIA Edit: The solutions were all good, my problem was that I use the function check to obtain the id of the element being clicked on. But after the delay, there is no "memory" of what was being clicked on, so the rest of the function does not get executed. Jimr wrote the short code to preserve clicked event. The code that is working is // Delay execution of event handler function "f" by "time" ms. document.onclick = makeDelayedHandler(check, 250); function makeDelayedHandler( f, time) { return function( e ) {setTimeout(function() {f( e );}, time ); }; } function check(e){ var click = (e && e.target) || (event && event.srcElement); . . . Thank you all.

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  • How to handle error with content-disposition

    - by František Žiacik
    Hi, how should I handle an exception that occurs after sending a Content-Disposition header for an attachment? I'm trying to generate a report at server and send it as a file, but if an exception occurs during the report generation, the error message itself is sent to browser which still takes it as a content of a file and shows a Save As dialog. User cannot know there was an error generating report, saves the file which is in wrong format now. Is there a way to cancel the response with this header and redirect to an error page? Or what else can I do to inform user about the error? Probably I could generate the report first and only if there was no error send the headers, but I want the report render directly to the Response output stream so that it does not need to stay in memory. Here is my code: this.Response.ContentType = "application/octet-stream"; this.Response.AddHeader("Content-Disposition", @"attachment; filename=""" + item.Name + @""""); this.Response.Flush(); GenerateReportTo(this.Response.OutputStream); // Exception occurs Thanks for any suggestions

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  • Django caching seems to be causing problems

    - by Issy
    Hey guys, i have just implemented the Django Cache Local Memory back end in some my code, however it seems to be causing a problem. I get the following error when trying to view the site (With Debug On): Traceback (most recent call last): File "/usr/lib/python2.6/dist-packages/django/core/servers/basehttp.py", line 279, in run self.result = application(self.environ, self.start_response) File "/usr/lib/python2.6/dist-packages/django/core/servers/basehttp.py", line 651, in __call__ return self.application(environ, start_response) File "/usr/lib/python2.6/dist-packages/django/core/handlers/wsgi.py", line 245, in __call__ response = middleware_method(request, response) File "/usr/lib/python2.6/dist-packages/django/middleware/cache.py", line 91, in process_response patch_response_headers(response, timeout) File "/usr/lib/python2.6/dist-packages/django/utils/cache.py", line 112, in patch_response_headers response['Expires'] = http_date(time.time() + cache_timeout) TypeError: unsupported operand type(s) for +: 'float' and 'str' I have checked my code, for caching everything seems to be ok. For example, i have the following in my middleware. MIDDLEWARE_CLASSES = ( 'django.contrib.sessions.middleware.SessionMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'django.middleware.cache.UpdateCacheMiddleware', 'django.middleware.common.CommonMiddleware', 'django.middleware.cache.FetchFromCacheMiddleware', 'django.contrib.flatpages.middleware.FlatpageFallbackMiddleware', ) My settings for Cache: CACHE_BACKEND = 'locmem://' CACHE_MIDDLEWARE_SECONDS = '3600' CACHE_MIDDLEWARE_KEY_PREFIX = 'za' CACHE_MIDDLEWARE_ANONYMOUS_ONLY = True And some of my code (template tag): def get_featured_images(): """ provides featured images """ cache_key = 'featured_images' images = cache.get(cache_key) if images is None: images = FeaturedImage.objects.all().filter(enabled=True)[:5] cache.set(cache_key, images) return {'images': images} Any idea what could be the problem, from the error message below it looks like there's an issue in django's cache.py?

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  • Why execution of a portion of code loaded from external file is not halted by the OS?

    - by menjaraz
    I've harnessed a project released on internet a long time ago. Here comes the details, all irrelevant things being stripped off for sake of concision and clarity. A binary file whose content is descibed below HEX DUMP: 55 89 E5 83 EC 08 C7 45 FC 00 00 00 00 8B 45 FC 3B 45 10 72 02 EB 19 8B 45 FC 8B 55 0C 01 C2 8B 45 FC 03 45 08 8A 00 88 02 8D 45 FC FF 00 EB DD C6 45 FA 00 83 7D 10 01 76 6C 80 7D FA 00 74 02 EB 64 C6 45 FA 01 C7 45 FC 00 00 00 00 8B 45 10 48 39 45 FC 72 02 EB E2 8B 45 FC 8B 4D 0C 01 C1 8B 45 FC 03 45 0C 8D 50 01 8A 01 3A 02 73 30 8B 45 FC 03 45 0C 8A 00 88 45 FB 8B 45 FC 8B 55 0C 01 C2 8B 45 FC 03 45 0C 40 8A 00 88 02 8B 45 FC 03 45 0C 8D 50 01 8A 45 FB 88 02 C6 45 FA 00 8D 45 FC FF 00 EB A7 C9 C2 0C 00 90 90 90 90 90 90 is loaded into memory and executed using the following method snippet var MySrcArray, MyDestArray: array [1 .. 15] of Byte; // ... MyBuffer: Pointer; TheProc: procedure; SortIt: procedure(ASrc, ADest: Pointer; ASize: LongWord); stdcall; begin // Initialization of MySrcArray with random Bytes and display here ... // Instructions of loading of the binary file into MyBuffer using merely **GetMem** here ... @SortIt := MyBuffer; try SortIt(@MySrcArray, @MyDestArray, 15); // Display of MyDestArray (The outcome of the processing !) except // Invalid code error handling end; // Cleaning code here ... end; works like a charm on my box. My Question: How comes it works without using VirtualAlloc and/or VirtualProtect?

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  • How to cache pages using background jobs ?

    - by Alexandre
    Definitions: resource = collection of database records, regeneration = processing these records and outputting the corresponding html Current flow: Receive client request Check for resource in cache If not in cache or cache expired, regenerate Return result The problem is that the regeneration step can tie up a single server process for 10-15 seconds. If a couple of users request the same resource, that could result in a couple of processes regenerating the exact same resource simultaneously, each taking up 10-15 seconds. Wouldn't it be preferrable to have the frontend signal some background process saying "Hey, regenerate this resource for me". But then what would it display to the user? "Rebuilding" is not acceptable. All resources would have to be in cache ahead of time. This could be a problem as the database would almost be duplicated on the filesystem (too big to fit in memory). Is there a way to avoid this? Not ideal, but it seems like the only way out. But then there's one more problem. How to keep the same two processes from requesting the regeneration of a resource at the same time? The background process could be regenerating the resource when a frontend asks for the regeneration of the same resource. I'm using PHP and the Zend Framework just in case someone wants to offer a platform-specific solution. Not that it matters though - I think this problem applies to any language/framework. Thanks!

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  • Should a new language compiler target the JVM?

    - by Pindatjuh
    I'm developing a new language. My initial target was to compile to native x86 for the Windows platform, but now I am in doubt. I've seen some new languages target the JVM (most notable Scala and Clojure). Ofcourse it's not possible to port every language easily to the JVM; to do so, it may lead to small changes to the language and it's design. So that's the reason behind this doubt, and thus this question: Is targetting the JVM a good idea, when creating a compiler for a new language? Or should I stick with x86? I have experience in generating JVM bytecode. Are there any workarounds to JVM's GC? The language has deterministic implicit memory management. How to produce JIT-compatible bytecode, such that it will get the highest speedup? Is it similar to compiling for IA-32, such as the 4-1-1 muops pattern on Pentium? I can imagine some advantages (please correct me if I'm wrong): JVM bytecode is easier than x86. Like x86 communicates with Windows, JVM communicates with the Java Foundation Classes. To provide I/O, Threading, GUI, etc. Implementing "lightweight"-threads.I've seen a very clever implementation of this at http://www.malhar.net/sriram/kilim/. Most advantages of the Java Runtime (portability, etc.) The disadvantages, as I imagined, are: Less freedom? On x86 it'll be more easy to create low-level constructs, while JVM has a higher level (more abstract) processor. Most disadvantages of the Java Runtime (no native dynamic typing, etc.)

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  • .net IHTTPHandler Streaming SQL Binary Data

    - by Yisman
    Hello everybody I am trying to implement an ihttphandeler for streaming files. files may be tiny thumbnails or gigantic movies the binaries r stored in sql server i looked at a lot of code online but something does not make sense isnt streaming supposed to read the data piece by piece and move it over the line? most of the code seems to first read the whole field from mssql to memory and then use streaming for the output writing wouldnt it b more eficient to actually stream from disk directly to http byte by byte (or buffered chunks?) heres my code so far but cant figure out the correct combination of the sqlreader mode and the stream object and the writing system Public Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest context.Response.BufferOutput = False Dim FileField=safeparam(context.Request.QueryString("FileField")) Dim FileTable=safeparam(context.Request.QueryString("FileTable")) Dim KeyField=safeparam(context.Request.QueryString("KeyField")) Dim FileKey=safeparam(context.Request.QueryString("FileKey")) Using connection As New SqlConnection(ConfigurationManager.ConnectionStrings("Main").ConnectionString) Using command As New SqlCommand("SELECT " & FileField & "Bytes," & FileField & "Type FROM " & FileTable & " WHERE " & KeyField & "=" & FileKey, connection) command.CommandType = Data.CommandType.Text enbd using end using end sub please be aware that this sql command also returns the file extension (pdf,jpg,doc...) in the second field of the query thank you all very much

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  • Transitioning from FlexBuilder 3 to FlashBuilder 4 ... there and back again.

    - by Robusto
    It's growing pains time again. Some of our stuff requires FlashBuilder 4 and some still requires FlexBuilder 3. Both are installed OK, and no projects use both IDEs. The trouble is, when I go back to work on a FlexBuilder 3 project it takes freakin' forever to build and I get weird errors like these: This doesn't seem to cause any identifiable problems except to throw up a modal dialog at various points in the build process, forcing user interaction. But I do notice that memory fills up fast in FB3 and generally FB3 starts behaving strangely and ultimately quits once it gets up over 700MB. This is only a temporary bridge situation until we get all projects into FB4, but "temporary" could mean weeks if not months. Does anyone have any advice for how to get through this bridge period? Is there anything I can do to make these two IDEs work and play well together? Failing that, does anyone know what "java.lang.String" is the "reason" for the problem? Does Eclipse have a resource bundle somewhere that is getting corrupted when i go back and forth between the two?

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  • Use a non-coalescing parser in Axis2

    - by Nathan
    Does anyone know how I can get Axis2 to use a non-coalescing XMLStreamReader when it parses a SOAP message? I am writing code that reads a large base64 binary text element. Coalescing is the default behaviour, and this causes the default XMLStreamReader to load the entire text into memory rather than returning multiple CHARACTERS events. The upshot of this is that I run out of heap space when running the following code: reader = element.getTextAsStream( true ); The OutOfMemory error occurs in com.sun.org.apache.xerces.internal.impl.XMLStreamReaderImpl.next: java.lang.OutOfMemoryError: Java heap space at com.sun.org.apache.xerces.internal.util.XMLStringBuffer.append(XMLStringBuffer.java:208) at com.sun.org.apache.xerces.internal.util.XMLStringBuffer.append(XMLStringBuffer.java:226) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanContent(XMLDocumentFragmentScannerImpl.java:1552) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2864) at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:607) at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:116) at com.sun.org.apache.xerces.internal.impl.XMLStreamReaderImpl.next(XMLStreamReaderImpl.java:558) at org.apache.axiom.util.stax.wrapper.XMLStreamReaderWrapper.next(XMLStreamReaderWrapper.java:225) at org.apache.axiom.util.stax.dialect.DisallowDoctypeDeclStreamReaderWrapper.next(DisallowDoctypeDeclStreamReaderWrapper.java:34) at org.apache.axiom.util.stax.wrapper.XMLStreamReaderWrapper.next(XMLStreamReaderWrapper.java:225) at org.apache.axiom.util.stax.dialect.SJSXPStreamReaderWrapper.next(SJSXPStreamReaderWrapper.java:138) at org.apache.axiom.om.impl.builder.StAXOMBuilder.parserNext(StAXOMBuilder.java:668) at org.apache.axiom.om.impl.builder.StAXOMBuilder.next(StAXOMBuilder.java:214) at org.apache.axiom.om.impl.llom.SwitchingWrapper.updateNextNode(SwitchingWrapper.java:1098) at org.apache.axiom.om.impl.llom.SwitchingWrapper.<init>(SwitchingWrapper.java:198) at org.apache.axiom.om.impl.llom.OMStAXWrapper.<init>(OMStAXWrapper.java:73) at org.apache.axiom.om.impl.llom.OMContainerHelper.getXMLStreamReader(OMContainerHelper.java:67) at org.apache.axiom.om.impl.llom.OMContainerHelper.getXMLStreamReader(OMContainerHelper.java:40) at org.apache.axiom.om.impl.llom.OMElementImpl.getXMLStreamReader(OMElementImpl.java:790) at org.apache.axiom.om.impl.llom.OMElementImplUtil.getTextAsStream(OMElementImplUtil.java:114) at org.apache.axiom.om.impl.llom.OMElementImpl.getTextAsStream(OMElementImpl.java:826) at org.example.UploadFileParser.invokeBusinessLogic(UploadFileParser.java:160)

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  • Java application design question

    - by ring bearer
    I have a hobby project, which is basically to maintain 'todo' tasks in the way I like. One task can be described as: public class TodoItem { private String subject; private Date dueBy; private Date startBy; private Priority priority; private String category; private Status status; private String notes; } As you can imagine I would have 1000s of todo items at a given time. What is the best strategy to store a todo item? (currently on an XML file) such that all the items are loaded quickly up on app start up(the application shows kind of a dashboard of all the items at start up)? What is the best way to design its back-end so that it can be ported to Android/or a J2ME based phone? Currently this is done using Java Swing. What should I concentrate on so that it works efficiently on a device where memory is limited? The application throws open a form to enter new todo task. For now, I would like to save the newly added task to my-todos.xml once the user presses "save" button. What are the common ways to append such a change to an existing XML file?(note that I don't want to read the whole file again and then persist)

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  • Permissions on Mac OSX

    - by Linda
    I think that this is a permissions issue but I am not sure and I am not sure how to repair the problem. I have a new MacBook. I have 2 external drives that were previously used on another MacBook. I have a lot of folders and XCode projects on the external drives. When I try to work on the projects, there is a message similar to this: "This file is not writable. You may not be able to save your changes, but you will be able to Save a Copy somewhere else. Do you want to edit this file anyway?" If I make changes and try to close the project I get this error: "The project and user files project.pbxproj and macbook.pbxuser for project “thirdtry.xcodeproj” are not writeable and cannot be saved. Your changes will be lost if you close the project. You may need to SCM edit these files to gain writability." I have tried just to rename the folder but that permission is not allowed either unless I individually change permissions for every file in an XCode project. As you can imagine, this could be time consuming for tons of files and projects. I can copy the project into internal memory and can run it then after renaming the folder that contains all of the files. This defeats the purpose of having all of the projects on an external drive. Also, in XCode, there is no "Build and Run" there is only "Build and Debug" now. I don't know if this is related or not. Suggestions for how to repair all permissions to all files and folders on my external drives? What about the "Build and Debug" and no "Build and Run" choice? Thanks, Linda

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  • Read from one large file and write to many (tens, hundreds, or thousands) files in Java?

    - by Rudiger
    I have a large-ish file (4-5 GB compressed) of small messages that I wish to parse into approximately 6,000 files by message type. Messages are small; anywhere from 5 to 50 bytes depending on the type. Each message starts with a fixed-size type field (a 6-byte key). If I read a message of type '000001', I want to write append its payload to 000001.dat, etc. The input file contains a mixture of messages; I want N homogeneous output files, where each output file contains only the messages of a given type. What's an efficient a fast way of writing these messages to so many individual files? I'd like to use as much memory and processing power to get it done as fast as possible. I can write compressed or uncompressed files to the disk. I'm thinking of using a hashmap with a message type key and an outputstream value, but I'm sure there's a better way to do it. Thanks!

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  • Elegant way of parsing Data files for Simulation

    - by sc_ray
    I am working on this project where I need to read in a lot of data from .dat files and use the data to perform simulations. The data in my .dat file looks as follows: DeviceID InteractingDeviceID InteractionStartTime InteractionEndTime 1 2 1101 1105 1,2 1101 and 1105 are tab delimited and it means Device 1 interacted with Device 2 at 1101 ms and ended the interaction at 1105ms. I have a trace data sets that compile thousands of such interactions and my job is to analyze these interactions. The first step is to parse the file. The language of choice is C++. The approach I was thinking of taking was to read the file, for every line that's read create a Device Object. This Device object will contain the property DeviceId and an array/vector of structs, that will contain a list of all the devices the given DeviceId interacted with over the course of the simulation.The struct will contain the Interacting Device Id, Interaction Start Time and Interaction End Time. I have a two fold question here: Is my approach correct? If I am on the right track, how do I rapidly parse these tab delimited data files and create Device objects without excessive memory overhead using C++? A push in the right direction will be much appreciated. Thanks

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  • OpenGL equivalent of GDI's HatchBrush or PatternBrush?

    - by Ptah- Opener of the Mouth
    I have a VB6 application (please don't laugh) which does a lot of drawing via BitBlt and the standard VB6 drawing functions. I am running up against performance issues (yes, I do the regular tricks like drawing to memory). So, I decided to investigate other ways of drawing, and have come upon OpenGL. I've been doing some experimenting, and it seems straightforward to do most of what I want; the application mostly only uses very simple drawing -- relatively large 2D rectangles of solid colors and such -- but I haven't been able to find an equivalent to something like a HatchBrush or PatternBrush. More specifically, I want to be able to specify a small monochrome pixel pattern, choose a color, and whenever I draw a polygon (or whatever), instead of it being solid, have it automatically tiled with that pattern, not translated or rotated or skewed or stretched, with the "on" bits of the pattern showing up in the specified color, and the "off" bits of the pattern left displaying whatever had been drawn under the area that I am now drawing on. Obviously I could do all the calculations myself. That is, instead of drawing as a polygon which will somehow automatically be tiled for me, I could calculate all of the lines or pixels or whatever that actually need to be drawn, then draw them as lines or pixels or whatever. But is there an easier way? Like in GDI, where you just say "draw this polygon using this brush"? I am guessing that "textures" might be able to accomplish what I want, but it's not clear to me (I'm totally new to this and the documentation I've found is not entirely obvious); it seems like textures might skew or translate or stretch the pattern, based upon the vertices of the polygon? Whereas I want the pattern tiled. Is there a way to do this, or something like it, other than brute force calculation of exactly the pixels/lines/whatever that need to be drawn? Thanks in advance for any help.

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