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  • Resetting or refreshing a database connection

    - by cdonner
    This Android application on Google uses the following method to refresh the database after replacing the database file with a backup: public void resetDbConnection() { this.cleanup(); this.db = SQLiteDatabase.openDatabase( "/data/data/com.totsp.bookworm/databases/bookworm.db", null, SQLiteDatabase.OPEN_READWRITE); } I did not build this app, and I am not sure what happens. I am trying to make this idea work in my own application, but the data appears to be cached by the views, and the app continues to show data from the database that was replaced, even after I call cleanup() and reopen the database. I have to terminate and restart the activity in order to see the new data. I tried to call invalidate on my TabHost view, which pretty much contains everything. I thought that the views would redraw and refresh their underlying data, but this did also not have the expected result. I ended up restarting the activity programmatically, which works, but this seems to be a drastic measure. Is there a better way?

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  • How to render partial.js in rails 3

    - by julian-mann
    Using rails3 - I have a project with many tasks. I want to use javascript to build the UI for each task. I figured I could display those tasks on the projects show page by rendering a javascript partial for each. I can't get 'tasks/show' to see tasks/show.js.erb Any ideas? In projects/show.html.erb <div id="tasks"> <%= render(:partial => "tasks/show", :collection => @project.tasks) %> </div> tasks/show.js.erb $("tasks").append(new TaskWidget(task.id)) I get the errors ActionView::MissingTemplate in Projects#show Missing partial tasks/show with {:handlers=>[:erb, :rjs, :builder, :rhtml, :rxml], :formats=>[:html], :locale=>[:en, :en]} in view paths .... around line #13 Thanks

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  • uploading a i-phone application to apple store??

    - by hemant
    i have been trying to uplaod an application to apple store for 2 days now..first they said the provisioning profile was not right due to which i had to make a new one and upload it again now after that problem was solved while uploading the new binary it said the version was same with the previous minor version(1.0 - which someone else uploaded in my company)..then i changed the version to 1.1 by changing it in target info properties..then i cleaned all targets quite the xcode,restarted the xcode and build the project again..it succeeded and now wen i uploaded it it still says the same error version same with the previous minor version is there any other way of changing the version number though in my info.plist file it is showing version:1.1??

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  • Outlook MAPI session exception when outlook interface is closed

    - by michele
    I'm developing a email sender that retrieve data from a database, build up a MailItem with the Outlook Interop and send it. My email sender is running by a windows service that is notified everytime there's some data to send. I'm logging on the MAPI session of Outlook without problem and everything seems to work. But... when someone open Outlook interface and then close, my service crash at the first attempt i call a SendAndReceive method, with an exception that report that the session is assigned to another thread. I'm googling around for hours and i'm listening to the application_quit event, raised by the interface closing, trying to logoff and logon again to the application...but i'm still falling in the same error. Where am i wrong?Any suggestion? Thank you in advance

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  • Can 2 different applications use the same database?

    - by cdonner
    Without additional context, the answer is "no", I think. Here is the context. I want to have a free version and a premium version of the same application. When people buy the application, I want them to be able to "upgrade" without losing their data, i.e. the premium version should install over the free version. I want to use the same code base and just switch a setting to build the premium version. Andoid Market does not let me convert a free app to a paid app, so the trivial option is not available. I am curious if someone has tried this successfully. How does Android Market identify an application - will it think that the premium version is a different app and just install it in parallel?

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  • Simple MPEG Video Stream player, cross-platform, in java, via NetBeans + Swing?

    - by DanM
    Hello all, Trying to build a very simple video player component in a JPanel (or something similar) to sit in a swing app, connect to an mpeg (or, really, anything VLC can output) video stream, and play it. Don't need any controls or anything -- just a live connection to the video stream. It has to be cross-platform -- at least Mac and Windows (linux would be a nice bonus, but not necessary). I'm developing in NetBeans, so any specifics regarding that would be extra-helpful. JMF? Xuggler? Help! Thanks.

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  • Considering migrating to silverlight - are there any official figures for silverlight propagation, a

    - by SLC
    We are considering migrating our site from flash to silverlight, and also building additional components in silverlight. However there is a strong argument that many people do not have silverlight on their computers, and will not or cannot install silverlight. Are there any official figures on how many computers have adopted silverlight, and is it a bad idea to build a company website with elements of silverlight on it? Please note I am not trying to be subjective here, I am looking for solid, official figures and also advice about whether this is considered in general by developers to be an acceptable deployment solution. I have to discuss this issue with my boss later.

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  • WiX - create a bootstrap that passes arguments to the msiexec

    - by Dror Helper
    I need to create a bootstrap for my WiX project I've tried using setupbld.exe but it will only allow me to create an executable that will show my UI or one that will behave as a silent installer but not both. I need to be able to run the resulting executable with argument that will tell it wether or not to show the UI during installation. I've found this post by John Robbins that explains how to re-build the setup.exe stub used in the creation of the bootstrap but I was hoping there is a simpler way to do what I need. Does anyone know of a way to create a bootstrap that I use to run either as a simple (with UI) install or as a silent install.

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  • Can Core Data be used on Linux?

    - by glenc
    This might be a stupid question, but I was wondering whether or not you can use the Core Data libraries on Linux at all? I'm planning how to build the server side of an iPhone app that I'm working on, and have found that you can use PyObjC to get access to Core Data in a Python environment, e.g. use Core Data in a TurboGears web application. At this point I'm thinking that you would have to run the web server on Mac OSX, because I can't find any evidence on the internet that you can access the Objective-C libraries on Linux. I've always written webapps on Linux but will obviously make the jump to an OSX server if it allows me to use the same datastore implementation on the iPhone and the server, the only job remaining being the Core Data <- Web Services XML translation that has to happen on the wire.

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  • VB Project Template for Monobjc in MonoDevelop?

    - by Ira Rainey
    After installing Monobjc and playing around with the Monobjc Application Project under C# in MonoDevelop, I noticed that there is only an empty Monobjc project under the VB section. Obviously this template adds all the correct references but doesn't add the basic files for the application to run. I've tried creating a class with: Imports System Imports Monobjc Imports Monobjc.Cocoa Class Application Public Sub Main(Byval args() As String) ObjectiveCRuntime.LoadFramework("Cocoa") ObjectiveCRuntime.Initialize() End Sub End Class Obviously I'm not loading the NIB there either, as I haven't added that in either, but if I try to build this I get: /Source/VB_Sample/VB_Sample/<MyGenerator>(1,1): Error VBNC30420: Could not find a 'Sub Main' in ''. (VBNC30420) (VB_Sample) Where should I be putting the Sub Main? Also if I add in a xib file from IB, how do I generate the designer code for the partial AppDelegate class? Any help would be appreciated.

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  • Best practices for developing bigger applications on Android

    - by Janusz
    I've already written some small Android Applications, most of them in one Activity and nearly no data that should be persistent on the device. Now I'm writing an application that needs more Activities and I'm a bit puzzled about how to organize all this. My app will download some data parse it show it to the user and then show other activities depending on the data and the user interaction. Some of that data could be cached, some of it has to be downloaded every time. Some of that data should not be downloaded freshly at the moment the orientation changes, but it should on the moment the activity is created... Another thing I'm confused about are things like a httpClient. I now for example create a new httpclient for every activity, the same thing for locationlisteners. Are there books, a blogs or documentations with patterns, examples and advice on organizing larger apps build on android? Everything I found until now are get startet tutorials leaving me alone after 60 lines of code...

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  • Zend Framework: How to include an OR statement in an SQL fetchAll()

    - by Scoobler
    I am trying to build the following SQL statement: SELECT users_table.*, users_data.first_name, users_data.last_name FROM users_table INNER JOIN users_data ON users_table.id = user_id WHERE (users_table.username LIKE '%sc%') OR (users_data.first_name LIKE '%sc%') OR (users_data.last_name LIKE '%sc%') I have the following code at the moment: public function findAllUsersLike($like) { $select = $this-select(Zend_Db_Table::SELECT_WITH_FROM_PART)-setIntegrityCheck(false); $select-where('users_table.username LIKE ?', '%'.$like.'%'); $select-where('users_data.first_name LIKE ?', '%'.$like.'%'); $select-where('users_data.last_name LIKE ?', '%'.$like.'%'); $select-join('users_data', 'users_table.id = user_id', array('first_name', 'last_name')); return $this-fetchAll($select); } This is close, but not right as it uses AND to add the extra WHERE statements, instead of OR. Is there any way to do this as one select? Or should I perform 3 selects and combine the results (alot more overhead?)? P.S. The parameter $like that is past is sanitized so don't need to wory about user input in the code above!

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  • How to use MSBuild to create ClickOnce files that match those created by Visual Studio

    - by EasyTimer
    I am trying to use MSBuild in a TFS Build file to create click once files for my application. According to MSDN (http://msdn.microsoft.com/en-us/library/ms165431.aspx) it seems that the project file's click once settings should be used unless you override them with property arguments on the command line. However, even though I have specified (in VS) that some prerequisites should be bootstrapped in with the setup, they don't seem to get installed if I use the MSBuild command line to create the package, even though they do seem to get installed if I use Visual Studio to create the ClickOnce package. Please could someone advise me how to get my prerequisites to get installed via ClickOnce when the clickonce package is built using the MSBuild command line? For information, in Visual Studio, project properties, "Publish" tab, "Prerequisite" button, I have ticked "Create setup program to install prerequisite components", I have ticked my pre-requisites and I have specified "Download prerequisites from the component vendor's web site"

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  • NSDateFormatter incorrect date on simulator, correct date on device

    - by Rudiger
    Hi, Im building a calendar and to find out the first day of the month I do [formatter setDateFormat:@"e"]; int startDay = [[formatter stringFromDate:newDate] intValue]; On the device this works correctly and the 1st of the month is on the correct day. But on the simulator it is the day after. Although it doesn't overly matter about the simulator it is kind of driving me crazy thinking I've done something wrong. I tried to set the locale of the formatter but no difference, nor i think should it. Can anyone shed some light on this? On a side note is there a better way to build a calendar than this?

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  • Xcode: gcc-4.2 failed with exit code 1

    - by genesys
    Hi! I'm working on a game for the iPhone where I use the Oolong engine for rendering, and now I just tried to update my project to the newest version. However - now I get the following error when I try to compile: gcc-4.2 failed with exit code 1 in the build results I see in which cpp file the error happens, but I don't see any additional information. how can I get more info about what is going wrong in order to track down the problem? edit: after inspecting the compile output, i got the following lines, where the error occurs: {standard input}:61:selected processor does not support 'fmrx r0, fpscr' {standard input}:62:unshifted register required -- 'bic r0,r0,#0x00370000' ...somemorelines {standard input}:69:selected processor does not support 'fmxr fpscr,r0' this is some VFO code from one of the #include files. it works fine in the examples that come with the egnine. could there be something screwed up with my project settings? I compared them to the one of the example and they seem to be identical

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  • Getting Cabal to work with GHC 6.12.1

    - by Dan Dyer
    I've installed the latest GHC package (6.12.1) on OS X, but I can't get Cabal to work. I've removed the version I had previously that worked with GHC 6.10 and tried to re-install from scratch. The latest Cabal version available for download is 1.6.0.2. However, when I try to build this I get the following error: Configuring Cabal-1.6.0.2... Setup: failed to parse output of 'ghc-pkg dump' From what I've found searching, this seems to suggest that the version of Cabal is too old for the version of GHC. Is there any way to get Cabal to work with GHC 6.12.1 yet? EDIT: To be clear, I'm trying to set-up cabal-install.

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  • iPhone - how to find a parent View

    - by Oscar Peli
    Hi there, I need some help to find a View inside a hierarchy. Here is how I build up the View stack. Inside my first UITableViewController I push an UIViewController that contains an UITabBarController: [[self navigationController] pushViewController:itemVC animated:YES]; Inside the UITabBarController I add an UITableViewController: ISSTableViewController *graphics = (ISSTableViewController *)[tabBarController.viewControllers objectAtIndex:3]; Inside the didSelectRowAtIndexPath I present a Modal View Controller using a UINavigationController: GraficoViewController *graph = [[GraficoViewController alloc] initWithNibName:@"GraficoViewController" bundle:nil]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:graph]; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; Now the (BIG) question is: I have to hide the NagivationBar of my first UITableViewController inside my last view. I tried with this: [[[[[self parentViewController] parentViewController] parentViewController] navigationController] setNavigationBarHidden:YES]; but it doesn't work. Can someone tell me how I can find my ancestor View??? Thanks.

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  • Java dropping half of UDP packets

    - by Andrew Klofas
    Greetings, I have a simple client/server setup. The server is in C and the client that is querying the server is Java. My problem is that, when I send bandwidth-intensive data over the connection, such as Video frames, it drops up to half the packets. I make sure that I properly fragment the udp packets on the server side (udp has a max payload length of 2^16). I verified that the server is sending the packets (printf the result of sendto()). But java doesn't seem to be getting half the data. Furthermore, when I switch to TCP, all the video frames get through but the latency starts to build up, adding several seconds delay after a few seconds of runtime. Is there anything obvious that I'm missing? I just can't seem to figure this out. Thanks, Andrew

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  • XCode toolchain error: dyld: Symbol not found: _objc_collect_if_needed

    - by freespace
    I have been seeing the following error message a lot whenever I build something using the simulator: dyld: Symbol not found: _objc_collect_if_needed Referenced from: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation Expected in: /usr/lib/libobjc.A.dylib in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation I am running XCode 3.2.2 on OS X 10.6.3, and have reinstalled the SDK twice with no avail. This error makes running any code on the simulator something of a Russian Roulette, but with 5 out of 6 chambers loaded. I have checked the files mentioned in the error message, and they all checkout as being present. This sometimes go away if I restart XCode. Other times I have to logout, or even restart. And sometimes nothing works. I have googled this, even tried apple's developer forums. Other than a reference to this in the MonoTouch list, this bug appears to be completely unknown otherwise. Anything help would be greatly appreciated - this is a real PITA. Cheers, Steve

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • How to stop java application using a shell script

    - by Fernando Moyano
    I have a shell script, which is run under a opensuse linux, that starts a java application (under a jar), the script is: #!/bin/sh #export JAVA_HOME=/usr/local/java #PATH=/usr/local/java/bin:${PATH} #---------------------------------# # dynamically build the classpath # #---------------------------------# THE_CLASSPATH= for i in `ls ./lib/*.jar` do THE_CLASSPATH=${THE_CLASSPATH}:${i} done #---------------------------# # run the application # #---------------------------# java -server -Xms512M -Xmx1G -cp ".:${THE_CLASSPATH}" com.package.MyApp > myApp.out 2>&0 & This script is working fine. Now, what I want, is to write a script to kill gracefully this app, something that allows me to kill it with the -15 argument from Linux kill command. The problem, is that there will be many java applications running on this server, so I need to specifically kill this one. Any help? Thanks in advance, Fernando

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  • Has glassfish 2.1.1 a bug handling http request and handle them twice?

    - by marabol
    I'm using glassfish 2.1.1. I've watched a mysterious http/webservice-call handling. It seams an http request is handled by two different threads. After http basic authentication the first thread is faster. Persisting some data end, but writing response fails in glassfish internal. The second thread fails, because it tries to persist identical data and there are (unique) constrain failures. The response (the failure) of second thread was delivered to client. I don't won't discuss the behavior with the unique constrain failure. I've improve the webservice, so it can handle this better, because it could be happen anytime, that the client send the ws call a second time. But I think, glassfish 2.1.1 has an bug handling http request. Is there any known issue? Have I done an mistake? [#|2010-03-22T10:40:54.150+0000|INFO|sun-appserver2.1|javax.enterprise.system.core|_ThreadID=10;_ThreadName=main;|Starting Sun GlassFish Enterprise Server v2.1.1 ((v2.1 Patch06)(9.1_02 Patch12)) (build b31g-fcs) ...|#] ... [#|2010-03-22T11:18:44.220+0000|FINE|sun-appserver2.1|mypackage.module.security.auth.realm.YaJdbcRealm|_ThreadID=26;_ThreadName=httpSSLWorkerThread-8080-1;ClassName=mypackage.module.security.auth.realm.YaJdbcRealm;MethodName=authenticate;_RequestID=4d8f23e9-5106-4d64-b865-1638d7075bde;|JDBC authenticate successful for: 8002 groups:[roleUser]|#] [#|2010-03-22T11:18:44.220+0000|FINE|sun-appserver2.1|mypackage.module.security.auth.login.YaJdbcLoginModule|_ThreadID=26;_ThreadName=httpSSLWorkerThread-8080-1;ClassName=mypackage.module.security.auth.login.YaJdbcLoginModule;MethodName=authenticate;_RequestID=4d8f23e9-5106-4d64-b865-1638d7075bde;|JDBC login succeeded for: 8002 groups:[roleUser]|#] [#|2010-03-22T11:18:44.220+0000|FINE|sun-appserver2.1|mypackage.module.security.auth.realm.YaJdbcRealm|_ThreadID=39;_ThreadName=httpSSLWorkerThread-8080-2;ClassName=mypackage.module.security.auth.realm.YaJdbcRealm;MethodName=authenticate;_RequestID=4ca7e3e5-5ab7-41ec-b3c9-d9260b1164c9;|JDBC authenticate successful for: 8002 groups:[roleUser]|#] [#|2010-03-22T11:18:44.220+0000|FINE|sun-appserver2.1|mypackage.module.security.auth.login.YaJdbcLoginModule|_ThreadID=39;_ThreadName=httpSSLWorkerThread-8080-2;ClassName=mypackage.module.security.auth.login.YaJdbcLoginModule;MethodName=authenticate;_RequestID=4ca7e3e5-5ab7-41ec-b3c9-d9260b1164c9;|JDBC login succeeded for: 8002 groups:[roleUser]|#] [#|2010-03-22T11:18:44.220+0000|FINE|sun-appserver2.1|mypackage.MyWebService|_ThreadID=26;_ThreadName=httpSSLWorkerThread-8080-1;ClassName=mypackage.MyWebService;MethodName=enqueue;_RequestID=4d8f23e9-5106-4d64-b865-1638d7075bde;|Received WebService call to enqueue() from client 59|#] [#|2010-03-22T11:18:44.220+0000|FINE|sun-appserver2.1|mypackage.MyWebService|_ThreadID=39;_ThreadName=httpSSLWorkerThread-8080-2;ClassName=mypackage.MyWebService;MethodName=enqueue;_RequestID=4ca7e3e5-5ab7-41ec-b3c9-d9260b1164c9;|Received WebService call to enqueue() from client 59|#] ... [#|2010-03-22T11:18:44.267+0000|FINE|sun-appserver2.1|mypackage.MyWebService|_ThreadID=26;_ThreadName=httpSSLWorkerThread-8080-1;ClassName=mypackage.MyWebService;MethodName=enqueue;_RequestID=4d8f23e9-5106-4d64-b865-1638d7075bde;|Successfully finished WebService call to enqueue() from client 59|#] [#|2010-03-22T11:18:44.329+0000|WARNING|sun-appserver2.1|javax.enterprise.system.container.ejb|_ThreadID=26;_ThreadName=httpSSLWorkerThread-8080-1;_RequestID=4d8f23e9-5106-4d64-b865-1638d7075bde;|invocation error on ejb endpoint MyWebService at /MyWebserviceService/MyWebservice : com.sun.xml.stream.XMLStreamException2 javax.xml.ws.WebServiceException: com.sun.xml.stream.XMLStreamException2 at com.sun.xml.ws.encoding.StreamSOAPCodec.encode(StreamSOAPCodec.java:111) at com.sun.xml.ws.encoding.SOAPBindingCodec.encode(SOAPBindingCodec.java:281) at com.sun.xml.ws.transport.http.HttpAdapter.encodePacket(HttpAdapter.java:320) at com.sun.xml.ws.transport.http.HttpAdapter.access$100(HttpAdapter.java:93) at com.sun.xml.ws.transport.http.HttpAdapter$HttpToolkit.handle(HttpAdapter.java:454) at com.sun.xml.ws.transport.http.HttpAdapter.handle(HttpAdapter.java:244) at com.sun.xml.ws.transport.http.servlet.ServletAdapter.handle(ServletAdapter.java:135) at com.sun.enterprise.webservice.Ejb3MessageDispatcher.handlePost(Ejb3MessageDispatcher.java:113) at com.sun.enterprise.webservice.Ejb3MessageDispatcher.invoke(Ejb3MessageDispatcher.java:87) at com.sun.enterprise.webservice.EjbWebServiceServlet.dispatchToEjbEndpoint(EjbWebServiceServlet.java:231) at com.sun.enterprise.webservice.EjbWebServiceServlet.service(EjbWebServiceServlet.java:157) at javax.servlet.http.HttpServlet.service(HttpServlet.java:847) at com.sun.enterprise.web.AdHocContextValve.invoke(AdHocContextValve.java:114) at org.apache.catalina.core.StandardPipeline.doInvoke(StandardPipeline.java:648) at org.apache.catalina.core.StandardPipeline.doInvoke(StandardPipeline.java:593) at org.apache.catalina.core.StandardPipeline.invoke(StandardPipeline.java:587) at com.sun.enterprise.web.WebPipeline.invoke(WebPipeline.java:87) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:222) at org.apache.catalina.core.StandardPipeline.doInvoke(StandardPipeline.java:648) at org.apache.catalina.core.StandardPipeline.doInvoke(StandardPipeline.java:593) at org.apache.catalina.core.StandardPipeline.invoke(StandardPipeline.java:587) at org.apache.catalina.core.ContainerBase.invoke(ContainerBase.java:1093) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:166) at org.apache.catalina.core.StandardPipeline.doInvoke(StandardPipeline.java:648) at org.apache.catalina.core.StandardPipeline.doInvoke(StandardPipeline.java:593) at org.apache.catalina.core.StandardPipeline.invoke(StandardPipeline.java:587) at org.apache.catalina.core.ContainerBase.invoke(ContainerBase.java:1093) at org.apache.coyote.tomcat5.CoyoteAdapter.service(CoyoteAdapter.java:291) at com.sun.enterprise.web.connector.grizzly.DefaultProcessorTask.invokeAdapter(DefaultProcessorTask.java:666) at com.sun.enterprise.web.connector.grizzly.comet.CometEngine.executeServlet(CometEngine.java:616) at com.sun.enterprise.web.connector.grizzly.comet.CometEngine.handle(CometEngine.java:362) at com.sun.enterprise.web.connector.grizzly.comet.CometAsyncFilter.doFilter(CometAsyncFilter.java:84) at com.sun.enterprise.web.connector.grizzly.async.DefaultAsyncExecutor.invokeFilters(DefaultAsyncExecutor.java:189) at com.sun.enterprise.web.connector.grizzly.async.DefaultAsyncExecutor.interrupt(DefaultAsyncExecutor.java:164) at com.sun.enterprise.web.connector.grizzly.async.AsyncProcessorTask.doTask(AsyncProcessorTask.java:92) at com.sun.enterprise.web.connector.grizzly.TaskBase.run(TaskBase.java:264) at com.sun.enterprise.web.connector.grizzly.ssl.SSLWorkerThread.run(SSLWorkerThread.java:106) Caused by: com.sun.xml.stream.XMLStreamException2 at com.sun.xml.stream.writers.XMLStreamWriterImpl.flush(XMLStreamWriterImpl.java:416) at com.sun.xml.ws.encoding.StreamSOAPCodec.encode(StreamSOAPCodec.java:109) ... 36 more Caused by: ClientAbortException: java.nio.channels.ClosedChannelException at org.apache.coyote.tomcat5.OutputBuffer.doFlush(OutputBuffer.java:385) at org.apache.coyote.tomcat5.OutputBuffer.flush(OutputBuffer.java:351) at org.apache.coyote.tomcat5.CoyoteOutputStream.flush(CoyoteOutputStream.java:176) at com.sun.xml.stream.writers.UTF8OutputStreamWriter.flush(UTF8OutputStreamWriter.java:153) at com.sun.xml.stream.writers.XMLStreamWriterImpl.flush(XMLStreamWriterImpl.java:414) ... 37 more Caused by: java.nio.channels.ClosedChannelException at sun.nio.ch.SocketChannelImpl.ensureWriteOpen(SocketChannelImpl.java:126) at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:324) at com.sun.enterprise.web.connector.grizzly.OutputWriter.flushChannel(OutputWriter.java:91) at com.sun.enterprise.web.connector.grizzly.OutputWriter.flushChannel(OutputWriter.java:66) at com.sun.enterprise.web.connector.grizzly.SocketChannelOutputBuffer.flushChannel(SocketChannelOutputBuffer.java:172) at com.sun.enterprise.web.connector.grizzly.async.AsynchronousOutputBuffer.flushChannel(AsynchronousOutputBuffer.java:81) at com.sun.enterprise.web.connector.grizzly.SocketChannelOutputBuffer.flushBuffer(SocketChannelOutputBuffer.java:205) at com.sun.enterprise.web.connector.grizzly.async.AsynchronousOutputBuffer.flushBuffer(AsynchronousOutputBuffer.java:114) at com.sun.enterprise.web.connector.grizzly.SocketChannelOutputBuffer.flush(SocketChannelOutputBuffer.java:183) at com.sun.enterprise.web.connector.grizzly.async.AsynchronousOutputBuffer.flush(AsynchronousOutputBuffer.java:104) at com.sun.enterprise.web.connector.grizzly.DefaultProcessorTask.action(DefaultProcessorTask.java:1100) at org.apache.coyote.Response.action(Response.java:237) at org.apache.coyote.tomcat5.OutputBuffer.doFlush(OutputBuffer.java:381) ... 41 more |#] [#|2010-03-22T11:18:44.376+0000|WARNING|sun-appserver2.1|oracle.toplink.essentials.session.file:/mygf-211/domains/mydomain/applications/j2ee-apps/myear/myjar-myPu|_ThreadID=39;_ThreadName=httpSSLWorkerThread-8080-2;_RequestID=4ca7e3e5-5ab7-41ec-b3c9-d9260b1164c9;| Local Exception Stack: Exception [TOPLINK-4002] (Oracle TopLink Essentials - 2.1 (Build b31g-fcs (10/19/2009))): oracle.toplink.essentials.exceptions.DatabaseException Internal Exception: com.microsoft.sqlserver.jdbc.SQLServerException: Eine Zeile mit doppeltem Schlüssel kann in das 'dbo.MY_TABLE'-Objekt mit dem eindeutigen 'MY_INDEX'-Index nicht eingefügt werden.

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  • Ipad Magazines App How do they work?

    - by Terente Ionut Alexandru
    How are built the magazines apps? For example Popular Science, Auto Trends and PARIS MATCH I want to build an app like this. But how do these app render the content? How the app knows where is an video, an photo, scroll views and so on? Is there any library to use, and do this easy way or do I need my own engine that renders the content? Is just an webView that loads html5, css and java script or is much more than that?

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  • Algorithm for parsing a flat tree into a non-flat tree

    - by Chad Johnson
    I have the following flat tree: id name parent_id is_directory =========================================================== 50 app 0 1 31 controllers 50 1 11 application_controller.rb 31 0 46 models 50 1 12 test_controller.rb 31 0 31 test.rb 46 0 and I am trying to figure out an algorithm for getting this into the following tree structuree: [{ id: 50, name: app, is_directory: true children: [{ id: 31, name: controllers, is_directory: true, children: [{ id: 11, name: application_controller.rb is_directory: false },{ id: 12, name: test_controller.rb, is_directory: false }], },{ id: 46, name: models, is_directory: true, children: [{ id: 31, name: test.rb, is_directory: false }] }] }] Can someone point me in the right direction? I'm looking for steps (eg. build an associative array; loop through the array looking for x; etc.).

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  • xml intellisense with Eclipse Europa?

    - by Maddy.Shik
    Please suggest some free tools or some in build feature in Eclipse for intellisense of xml. I am using Eclipse Europa which is for EE java developers. <?xml version ="1.0" encoding = "UTF-8"?> <tests xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://jtestcase.sourceforge.net/dtd/jtestcase2.xsd"> </tests> Xml code above is part of xml file i am working upon. I am expecting eclipse to suggest me tags based upon xsd specified above. I am using ctrl+space for suggestion of new tag. Please suggest if i am using wrong key for intellisense or am i missing some tool or plugin. Thanks

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