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  • How to control the system volume using javascript

    - by Geetha
    Hi, I am using media player to play audio and video. I am creating own button to increase and decrease the volume of the media player. working fine too. Problem: Even after reaches 0% volume its audible. If the player volume increase the system volume also be increased. Is it possible. How to achieve this task. Control: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="70" /> </object> Code: function decAudio() { if (document.mediaPlayer.Volume >= -1000) { var newVolume = document.mediaPlayer.Volume - 100; if (newVolume >= -1000) { document.mediaPlayer.Volume = document.mediaPlayer.Volume - 100; } else { document.mediaPlayer.Volume = -1000; } } }

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  • Resize my Google Map API

    - by Jeremy Flaugher
    I am new to JS, and have found the answer to a previous question, which brought up a new question, which brought me here again. I have a Reveal Modal that contains a Google Map API. When a button is clicked, the Reveal Modal pops up, and displays the Google Map. My problem is that only a third of the map is displaying. This is because a resize trigger needs to be implemented. My question is how do I implement the google.maps.event.trigger(map, 'resize')? Where do I place this little snippet of code? The Reveal Model script: <script type="text/javascript"> $(document).ready(function() { $('#myModal1').click(function() { $('#myModal').reveal(); }); }); </script> My Google Map Script: <script type="text/javascript"> function initialize() { var mapOptions = { center: new google.maps.LatLng(39.739318, -89.266507), zoom: 5, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); } </script> The div which holds the Google Map: <div id="myModal" class="reveal-modal large"> <h2>How to get here</h2> <div id="map_canvas" style="width:600px; height:300px;"></div> <a class="close-reveal-modal">&#215;</a> </div>

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  • UITableView Inactive Until Scroll iPhone

    - by dubbeat
    HI, I'm trying to find the cause of some annoying behaviour with my UITableView. In each cell of my table (10 of them ) I asynchronously load an image. The problem is, is that if I don't touch the app at all the imageviews will permanently show a loading icon. However as soon as I scroll a cell off the screen and back on again the image shows straight away. What could be causing this "stuck in the mud" behaviour? Is there a way to force whatever gets called when the list is scrolled to make the needed update happen? #define ASYNC_IMAGE_TAG 9999 #define LABEL_TAG 8888 // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { PromoListItem *promo = [promoList objectAtIndex:indexPath.row]; static NSString *CellIdentifier = @"Cell"; AsyncImageView *asyncImageView = nil; UILabel *label = nil; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; CGRect frame; frame.origin.x = 0; frame.origin.y = 0; frame.size.width = 100; frame.size.height = 100; asyncImageView = [[[AsyncImageView alloc] initWithFrame:frame] autorelease]; asyncImageView.tag = ASYNC_IMAGE_TAG; [cell.contentView addSubview:asyncImageView]; frame.origin.x = 110; frame.size.width =100; label = [[[UILabel alloc] initWithFrame:frame] autorelease]; label.tag = LABEL_TAG; [cell.contentView addSubview:label]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } else { asyncImageView = (AsyncImageView *) [cell.contentView viewWithTag:ASYNC_IMAGE_TAG]; label = (UILabel *) [cell.contentView viewWithTag:LABEL_TAG]; } NSURL *url = [NSURL URLWithString:promo.imgurl]; [asyncImageView loadImageFromURL:url]; label.text = promo.artistname; return cell; }

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  • Play youtube video in full screen ?

    - by Madhup
    Hi all, First of all sorry, If somebody finds this question is repeated (haven't found any by myself). I am developing for an iPad application and trying to play youtube videos using this code: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, youTubeUrl, 142.0, 129.5]; [wbView loadHTMLString:html baseURL:nil]; The code works fine when used in an iphone application (i.e. you touch on the webview and it starts playing the youtube video in fullscreen.) But when used in the iPad, on clicking the web view it starts playing the video in the web view itself and shows options to go to full screen, while I want to start the playback in the full screen from the beginning, like it does in the iPhone. Anybody having some ideas or people who have done it before please help. Thanks, Madhup

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  • jQuery DOM manipulation

    - by ufw
    I have different php output in jQuery-based tabs. This output is formed from database and it consists of several <div>'s. Every time I click any tab it sends AJAX request to the php script which performs "SELECT" request and gives result back as response to AJAX request from the tab. $(document).ready(function() { $('ul.tabs li').css('cursor', 'pointer'); $('ul.tabs.tabs1 li').click(function(){ var thisClass = this.className.slice(0,2); $('div.t1').hide(); $('div.t2').hide(); $('div.t3').hide(); $('div.t4').hide(); $('div.' + thisClass).show('fast'); $('ul.tabs.tabs1 li').removeClass('tab-current'); $(this).addClass('tab-current'); var data = thisClass; $.ajax({ type:"GET", url:"handler.php?name="+data, data:data, success:function(html) { $('div.' + thisClass).html(html); } }); return false; }); }); //Server-side PHP script: <?php $name = $_GET[name]; switch ($name) { case "t1": query_and_output_1(); case "t2": query_and_output_2(); // etc... } ?> The problem is that the first tab contains output that must be in second and third ones as well, the second also contains the third tab output. Sorry for such a rubbishy question, I used to work with server side and unfortunately I'm not familiar with DOM and jQuery yet. Thanks.

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • Png image processing in .NET.

    - by Oybek
    I have the following task. Take a base image and overlay on it another one. The base image is 8b png as well as overlay. Here are the base (left) and overlay (right) images. Here is a result and how it must look. The picture in the left is a screenshot when one picture is on top of another (html and positioning) and the second is the result of programmatic merging. As you can see in the screenshot the borders of the text is darker. Also here are the sizes of the images Base image 14.9 KB Overlay image 6.87 KB Result image 34.8 KB The size of the resulting image is also huge Here is my code that I use to merge those pictures /*...*/ public Stream Concatinate(Stream baseStream, params Stream[] overlayStreams) { var @base = Image.FromStream(baseStream); var canvas = new Bitmap(@base.Width, @base.Height); using (var g = canvas.ToGraphics()) { g.DrawImage(@base, 0, 0); foreach (var item in overlayStreams) { using (var overlayImage = Image.FromStream(item)) { try { Overlay(@base, overlayImage, g); } catch { } } } } var ms = new MemoryStream(); canvas.Save(ms, ImageFormat.Png); canvas.Dispose(); @base.Dispose(); return ms; } /*...*/ /*Tograpics extension*/ public static Graphics ToGraphics(this Image image, CompositingQuality compositingQuality = CompositingQuality.HighQuality, SmoothingMode smoothingMode = SmoothingMode.HighQuality, InterpolationMode interpolationMode = InterpolationMode.HighQualityBicubic) { var g = Graphics.FromImage(image); g.CompositingQuality = compositingQuality; g.SmoothingMode = smoothingMode; g.InterpolationMode = interpolationMode; return g; } My questions are What should I do in order to merge images to achieve the result as in the screenshot? How can I lower the size of the result image? Is the System.Drawing a suitable tool for this or is there any better tool for working with png for .NET?

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  • Building a CMS in PHP: Development tools

    - by TRiG
    I'm planning to build a CMS in PHP and MySQL, mainly for my own amusement and education. (Though who knows, I may come up with something useful and cool. Anything's possible.) I'll be asking questions about code architecture etc. later. For now, I'm more interested in development tools. So far, all my playing with code has been done on a web server, and I've edited over FTP. I was thinking it might be quicker to use a localhost. Also, that way, I could use version control (which I've never done before). So, A. How do I set up a localhost server with many subdomains on an Ubuntu 9.10 computer. Is XAMPP for Linux the way to go, or should I use a standard Apache distro? (Or another webserver altogether?) For that matter, is it possible to set up more than one webserver on the same computer, and to use them for different localhost subdomains? B. How do I set up a version control thingy covering all the code (which will be on several subdomains of localhost, and in a few shared folders)? I've read Joel Spolsky's HgInt tutorial, and it makes Mercurial look good. And simple, especially if you're working on your own. C. Should I continue to use gEdit to write HTML/CSS/JS/PHP, or is there a better free editor out there for these languages?

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  • PHP Thumbnail Image Resizing with proportions

    - by Sam
    Hi all. As a brief run down, I am currently making a dating type site. Users can create accounts and upload profile pictures (up to 8). In order to display these in the browse area of the website, I am looking for a way in PHP (with third party processor/scripts) to resize all images uploaded to have thumbnails that adhere to certain dimensions. As an example, I will want "profile" images (thumbnails) to be NO larger than 120*150px. The scripting needs to resize uploaded images (regardless of whether they are portrait or landscape, and regardless of proportions) to adhere to these dimensions without getting stretched. The width (eg. 120pixels) should always remain the same, but the height (eg. 150px) can vary in order to keep the image in proportion. If it's a landscape photo, I'm assuming the script would need to take a chunk out of the middle of the image? The reason that all images to be resized is so that when profiles are display in a grid that all thumbnails are roughly the same size. Any input would be greatly appreciated.

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  • Getting jQuery datepicker to attach to a TextBox within a ListView

    - by Clay
    I am using the jQuery Datepicker without any problem for TextBox controls that are non-templated. However, I am unable to get the datepicker to work with a TextBox that is in an EditItemTemplate of a ListView control. My latest attempt is to get a handle on this textbox by CSS class name "DateControl", any ideas? <asp:ListVIew id="lvTest" runat="server"> <LayoutTemplate>...</LayoutTemplate> <ItemTemplate>...</ItemTemplate> <EditItemTemplate> <tr> <td> <asp:TextBox ID="txtExpReceiveDate" runat="server" Text='<%#Eval("exp_receive_date","{0:dd-MMM-yy}") %>' CssClass="DateControl" /> </td> </tr> </EditTemplate> </asp:ListView> <script type="text/javascript" language="javascript"> $(document).ready(function () { $('DateControl').datepick({ dateFormat: 'M-dd-yyyy' }); }); </script>

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  • Automatic testing of GUI related private methods

    - by Stein G. Strindhaug
    When it comes to GUI programming (at least for web) I feel that often the only thing that would be useful to unit test is some of the private methods*. While unit testing makes perfect sense for back-end code, I feel it doesn't quite fit the GUI classes. What is the best way to add automatic testing of these? * Why I think the only methods useful to test is private: Often when I write GUI classes they don't even have any public methods except for the constructor. The public methods if any is trivial, and the constructor does most of the job calling private methods. They receive some data from server does a lot of trivial output and feeds data to the constructor of other classes contained inside it, adding listeners that calls a (more or less directly) calls the server... Most of it pretty trivial (the hardest part is the layout: css, IE, etc.) but sometimes I create some private method that does some advanced tricks, which I definitely do not want to be publicly visible (because it's closely coupled to the implementation of the layout, and likely to change), but is sufficiently complicated to break. These are often only called by the constructor or repeatedly by events in the code, not by any public methods at all. I'd like to have a way to test this type of methods, without making it public or resorting to reflection trickery. (BTW: I'm currently using GWT, but I feel this applies to most languages/frameworks I've used when coding for GUI)

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  • How to not cache a php file where a cachemanifest is beeing called?

    - by Volmar
    Hi, i'm building a iphone app with jqtouch and i use a cachemanifest to cache all the static files (images, css, javascript) to make it load faster. However the page uses php for the dynamic content and i don't want to cache that. So i'm generating the cachemanifest with this php-script(manifest.php): <?php header('Content-Type: text/cache-manifest'); echo "CACHE MANIFEST\n"; $hashes = ""; $lastFileWasDynamic = FALSE; $dir = new RecursiveDirectoryIterator("."); foreach(new RecursiveIteratorIterator($dir) as $file) { if ($file->IsFile() && $file != "./manifest.php" && substr($file->getFilename(), 0, 1) != ".") { if(preg_match('/.php$/', $file)) { if(!$lastFileWasDynamic) { echo "\n\nNETWORK:\n"; } $lastFileWasDynamic = TRUE; } else { if($lastFileWasDynamic) { echo "\n\nCACHE:\n"; $lastFileWasDynamic = FALSE; } } echo $file . "\n"; $hashes .= md5_file($file); } } echo "\nNETWORK:\nhttp://chart.apis.google.com/\n\n# Hash: " . md5($hashes) . "\n"; ?> This actually works really good except for one irritating thing: From what i read somewhere the file that calls the cachemanifest is automaticly included in the manifest and is beeing cached. Wich means that my start-page index.php, where i call the cachemanifest is beeing cached. This leads to very irritating problems. is there any way to deal with this or any smart workaround? The page is in the cachemanifest listed as NETWORK, but it looks like this is beeing overruled by the fact that the cachemanifest is called from the file.

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  • Move rotating image along Canvas

    - by fatnic
    Hi. I've managed to make an image rotate on my canvas. And I've managed to make an image move along the canvas. My problem now is making it do both. I have got it working but I seems a bit like a hack. I've posted a demo online Here's the code. var cnv = document.getElementById("drawing"); var c = cnv.getContext('2d'); var image = new Image(); image.src = 'images/spaceship.png'; var imgWidth = image.width; var imgHeight = image.height; var i=0; function animate() { c.clearRect(0,0,640,480); c.save(); c.translate(-(imgWidth/2)+i,200); c.rotate(i * Math.PI/180); c.translate(-(imgWidth/2),-(imgHeight/2)); c.drawImage(image, 0, 0); c.restore(); (i==640+imgWidth) ? i=0: i+=2; }; setInterval(animate, 1); I think my problem is I'm not understanding the translate() method properly. Is this the correct way to do it or am I competely way off?

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  • How do I remove the top margin in a web page?

    - by RoryG
    I have had this problem with every web page I have created. There is always a top margin above the 'main container' div I use to place my content in the center of the page. I am using a css style sheet and have set margins and padding in the body to 0px and set the margin and padding to 0 in the div: body{ margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; padding: 0; color: black; font-size: 10pt; font-family: "Trebuchet MS", sans-serif; background-color: #E2E2E2;} div.mainContainer{ height: auto; width: 68em; background-color: #FFFFFF; margin: 0 auto; padding: 0;} I have looked online many times, but all I can see to do is set these margin and padding attributes. Is there something else I should be doing? The margin exists in IE and Firefox.

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  • Trying to write up a C daemon, but don't know enough C to continue

    - by JamesM-SiteGen
    Okay, so I want this daemon to run in the background with little to no interaction. I plan to have it work with Apache, lighttpd, etc to send the session & request information to allow C to generate a website from an object DB, saving will have to be an option so, you can start the daemon with an existing DB but will not save to it unless you login to the admin area and enable, and restart the daemon. Summary of the daemon: Load a database from file. Have a function to restart the daemon. Allow Apache, lighttpd, etc to get necessary data about the request and session. A varible to allow the database to be saved to the file, otherwise it will only be stored in ram. If it is set to save back to the file, then only have neccessary data in ram. Use sql-light for the database file. Build a webpage from some template files. $(myVar) for getting variables. Get templates from a directory. ./templates/01-test/{index.html,template.css,template.js} Live version of the code and more information: http://typewith.me/YbGB1h1g1p Also I am working on a website CMS in php, but I am tring to switch to C as it is faster than php. ( php is quite fast, but the fact that making a few mySQL requests for every webpage is quite unefficent and I'm sure that it can be far better, so an object that we can recall data from in C would have to be faster ) P.S I am using Arch-Linux not MS-Windows, with the package group base-devel for the common developer tools such as make and makepgk. Edit: Oupps, forgot the question ;) Okay, so the question is, how can I turn this basic C daemon into a base to what I am attempting to do here?

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  • I need some pointers on how to implement inertia

    - by gargantaun
    Ok, so I've created a little plugin that takes a bunch of elements and creates a sort of never ending list. I'll try to explain... I have a div, and it's got about 20 elements tags in it. When the user scrolls up, the top element moves out of view and is moved to the bottom of the list. And vice-versa so that when the user scrolls down, the bottom element is moved to the top of the list. This is specifically for Mobile Safari (iPad, iPhone) web content and you can see the work in progress here... http://appliedworks.co.uk/files/times/SVGTests/drumView/drum.html You'll need an iPad or iPhone top see the scrolling in action. You can see the plugin code here... http://appliedworks.co.uk/files/times/SVGTests/drumView/drumView-0.1b.js What I would like to do is implement inertia so the scrolling slows to a halt in response to how fast or slow the user is scrolling when their finger leaves the screen. Just like the inertia commonly found in the iPhone / iPad UI. The problem is, every time an element moves to the top or the bottom of the list, the scollTop value for the parent div is adjusted to make it look like all the elements are staying in the same place. Which means the scrollTop value is never more than the top elements total height. So there's no value I can think of that I can keep on manipulating to give the illusion of inertia. I'm stumped. Does anyone have any suggestions?

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  • Images in Applet not showing in web page

    - by Leanne C
    I am trying to display a JPEG image and a moving dot on a Java applet which I am using on a web based application. However, when I run the applet it works fine, but when I display the applet from the JSP page, I get the moving dot but not the JPEG image. Is there a specific folder where the JPEG needs to be? These are the 2 methods i use for drawing the picture and the moving dot on the screen. public class mapplet extends Applet implements Runnable { int x_pos = 10; int y_pos = 100; int radius = 20; Image img, img2; Graphics gr; URL base; MediaTracker m; @Override public void init() { mt = new MediaTracker(this); try { //getDocumentbase gets the applet path. base = getCodeBase(); img = getImage(base, "picture.jpg"); m.addImage(img, 1); m.waitForAll(); } catch (InterruptedException ex) { Logger.getLogger(movement.class.getName()).log(Level.SEVERE, null, ex); } public void paint (Graphics g) { g.drawImage(img, 0, 0, this); // set color g.setColor (Color.red); // paint a filled colored circle g.fillOval (x_pos - radius, y_pos - radius, 2 * radius, 2 * radius); } The code one below is the call from the jsp page <applet archive="mapplet.jar" code="myapplets/mapplet.class" width=350 height=200> </applet> The jar file and the picture are in the same folder as the jsp page, and there is also a folder containing the contents of the class and image of the applet in the web section of the application. The applet loads fine however the picture doesn't display. I think it's not the code but the location of the picture that is causing a problem. Thanks

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  • how to insert a new li tag at the specified lication?

    - by Amit
    Hi I wanted to insert a li tag in the middle of a list of li tags based on a css class set to the li tag using jQuery. Consider the following <ul class="myList"> <li><a href="#">test 1</a></li> <li class="active"><a href="#">test 2</a></li> <li><a href="#">test 3</a></li> <li><a href="#">test 4</a></li> <li><a href="#">test 5</a></li> <li><a href="#">test 6</a></li> </ul> I wanted to insert a new li tag after the li tag set to active. So the output will be like this. <ul class="myList"> <li><a href="#">test 1</a></li> <li class="active"><a href="#">test 2</a></li> <li><a href="#">My new Tag</a></li> <li><a href="#">test 3</a></li> <li><a href="#">test 4</a></li> <li><a href="#">test 5</a></li> <li><a href="#">test 6</a></li> </ul> I tried with .appendTo, .insertAfter, .append etc. but could not get the result I wanted. Any idea how this can be achieved?

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  • What's the best way to retrieve two pieces of data from an XML file?

    - by Morinar
    I've got an XML document that is in either a pre or post FO transformed state that I need to extract some information from. In the pre-case, I need to pull out two tags that represent the pageWidth and pageHeight and in the post case I need to extract the page-height and page-width parameters from a specific tag (I forget which one it is off the top of my head). What I'm looking for is an efficient/easily maintainable way to grab these two elements. I'd like to only read the document a single time fetching the two things I need. I initially started writing something that would use BufferedReader + FileReader, but then I'm doing string searching and it gets messy when the tags span multiple lines. I then looked at the DOMParser, which seems like it would be ideal, but I don't want to have to read the entire file into memory if I could help it as the files could potentially be large and the tags I'm looking for will nearly always be close to the top of the file. I then looked into SAXParser, but that seems like a big pile of complicated overkill for what I'm trying to accomplish. Anybody have any advice? Or simple implementations that would accomplish my goal? Thanks.

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  • jQuery modal dialog on ajaxStart event

    - by bdl
    I'm trying to use a jQuery UI modal dialog as a loading indicator via the ajaxStart, ajaxStop / ajaxComplete events. When the page fires, an Ajax handler loads some data, and the modal dialog shows just fine. However, it never hides or closes the dialog when the Ajax event is complete. It's a very small bit of code from the local server that is returned, so the actual Ajax event is very quick. Here's my actual code for the modal div: $("#modalwindow").dialog({ modal: true, height: 50, width: 200, zIndex: 999, resizable: false, title: "Please wait..." }) .bind("ajaxStart", function(){ $(this).show(); }) .bind("ajaxStop", function(){ $(this).hide(); }); The Ajax event is just a plain vanilla $.ajax({}) GET method call. Based on some searching here and Google, I've tried altering the ajaxStop handler to use $("#modalwindow").close(), $("#modalwindow").destroy(), etc. (#modalwindow referred to here as to give explicit context). I've also tried using the standard $("#modalwindow").dialog({}).ajaxStart(... as well. Should I be binding the events to a different object? Or calling them from within the $.ajax() complete event? I should mention, I'm testing on the latest IE8, FF 3.6 and Chrome. All have the same / effect.

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  • Issue binding Image Source dependency property

    - by Archana R
    Hello, I have created a custom control for ImageButton as <Style TargetType="{x:Type Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Local:ImageButton}"> <StackPanel Height="Auto" Orientation="Horizontal"> <Image Margin="0,0,3,0" Source="{Binding ImageSource}" /> <TextBlock Text="{TemplateBinding Content}" /> </StackPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> ImageButton class looks like public class ImageButton : Button { public ImageButton() : base() { } public ImageSource ImageSource { get { return base.GetValue(ImageSourceProperty) as ImageSource; } set { base.SetValue(ImageSourceProperty, value); } } public static readonly DependencyProperty ImageSourceProperty = DependencyProperty.Register("Source", typeof(ImageSource), typeof(ImageButton)); } However I'm not able to bind the ImageSource to the image as: (This code is in UI Folder and image is in Resource folder) <Local:ImageButton x:Name="buttonBrowse1" Width="100" Margin="10,0,10,0" Content="Browse ..." ImageSource="../Resources/BrowseFolder.bmp"/> But if i take a simple image it gets displayed if same source is specified. Can anyone tell me what shall be done?

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  • GWT Animation final value is not respected

    - by brad
    I have a FlowPanel that I'm trying to animate back and forth like an iphone nav. (See this post for my original question on how to do this) So I have it "working" with the code shown below. I say working in quotes because I'm finding that my final position of my scroller is not precise and always changes when scrolling. The GWT.log always says the actual values I'm looking for, so for instance with the call below to scrollTo, my GWT.log says: ScrollStart: 0 scrollStop: -246 But when I actually analyze the element in fireBug, its css, left position is never exactly -246px. Sometimes it's off by as much as 10px so my panel has just stopped scrolling before being finished. The worst part is that this nav animates back and forth, so subsequent clicks can really throw it off, and I need pixel perfect positioning otherwise the whole things looks off. I don't even know where to start with debugging this other than what I've already done. Any tips are appreciated. Code to call animation scroller = new Scroller(); scroller.scrollTo(-246,400); Animation Code public class Scroller extends Animation { private FlowPanel scroller; private final Element e; public Scroller(){ scroller = new FlowPanel(); e = scroller.getElement(); } public void scrollTo(int position, int milliseconds) { scrollStart = e.getOffsetLeft(); scrollStop = position; GWT.log("ScrollStart: " + scrollStart + " scrollStop: " + scrollStop); run(milliseconds); } @Override protected void onUpdate(double progress) { double position = scrollStart + (progress * (scrollStop - scrollStart)); e.getStyle().setLeft(position, Style.Unit.PX); } }

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  • Submit button not focused even though tabindex is properly set

    - by Nicsoft
    Hello, I have defined tabindex for the input fields in a form. When tabbing through the input fields the submit button is never getting the focus, some other input fields in a different form on the page gets the focus. Those are all having tabindexes higher than 3. How come? <form action="subscription.php" name="subscribe" method="post" onsubmit="return isValidEmailAndEqual()"> <p id="formlabel">E-mail</p> <input type="text" name="email1" tabindex=1> <br/> <p id="formlabel">Repeat e-mail</p> <input type="text" name="email2" tabindex=2> <br/> <input id="inputsubmit" type="submit" value="Subscribe" tabindex=3> </form> .css: input { background-color : #333; border: 1px solid #EEE; color: #EEE; margin-bottom: 6px; margin-top: 4px; padding: 1px; width : 200px; } #inputsubmit { background-color : #d7e6f1; border: 1px solid #EEE; color: #0000ff; margin-bottom: 6px; margin-top: 4px; padding: 1px; width : 200px; } #inputsubmit:hover { cursor: pointer; cursor: hand; background-color : #d7e6f1; border: 1px solid #0000ff; color: #0000ff; margin-bottom: 6px; margin-top: 4px; padding: 1px; width : 200px; } p#formlabel{ width: 100; } Thanks in advance!

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  • Is it possible to render PDF (fPDF) via a javascript?

    - by J. LaRosee
    So, I'm passing some values via jQuery to the server, which generates PDF garble. It goes something like this: $.post('/admin/printBatch', data, // Some vars and such function(data){ if(data) { var batch = window.open('','Batch Print','width=600,height=600,location=_newtab'); var html = data; // Perhaps some header info here?! batch.document.open(); batch.document.write(html); batch.document.close(); $( this ).dialog( "close" ); // jQuery UI } else { alert("Something went wrong, dawg."); } return false; }); The output file looks roughly like so: $pdf->AddPage(null, null, 'A PDF Page'); //.... $pdf->Output('', 'I'); // 'I' sends the file inline to the browser (http://fpdf.org/en/doc/output.htm) What gets rendered to the browser window: %PDF-1.3 3 0 obj <> endobj 4 0 obj <> stream ... I'm missing something major, I just know it... thoughts? Thanks, guys.

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  • Browser performance when combining image resizing with animated movement

    - by Steve Reichgut
    I have been tasked with the job of converting a Flash animation into HTML. The animation is rather complex and requires the need to move multiple images (9) from location (x,y) to location (x2,y2) while simultaneously increasing the image size from 215px wide to 930px wide. While doing some initial testing of this animation with just 1-2 images, I noticed a lot of choppiness in FF handling of this animation. To try and isolate the problem, I removed the dynamic resizing of the animation and just moved it from point A to point B. What was interesting was that I saw the same behavior when simply moving a 930px image that was resized down to 215px (via the CSS width or inline width properties). When I try the same animation with a different image that is actually 215px wide, it performed smoothly. I then tried the same animation with the original 930px wide image (with no resizing) and it performed well also. This makes me wonder if the browser is having to "resize" the image down to 215px each time it is moved which is causing the choppiness. Is this a correct assumption? If so, is there any other way to optimize the animation to allow for simultaneous image resizing and image movement? Notes: 1) One optimization I have done is to position the images absolutely in order to minimize the reflow process. 2) I have tested the animation using both jQuery and the fX animation framework.

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