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  • Size of int in C on different architectures

    - by NawaMan
    I am aware that the specification of the C language does not dictate the exact size of each integer type (e.g., int). What I am wondering is: Is there a way in C (not C++) to define an integer type with a specific size that ensures it will be the same across different architectures? Like: typedef int8 <an integer with 8 bits> typedef int16 <an integer with 16 bits> Or any other way that will allow other parts of the program to be compiled on different architecture.

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  • Is it possible to add -pedantic to GCC command line, yet have it not warn about 'long long'

    - by doublep
    I'm using mostly GCC to develop my library, but I'd like to ensure cross-compiler compatibility and especially standard conformance as much as possible. For this, I have add several -W... flags to command line. I'd also add -pedantic, but I have a problem with its warning about long long type. The latter is important for my library and is properly guarded with #if code, i.e. is not compiled on compilers that don't know it anyway. In short: can I have GCC in -pedantic mode warn about any extension except long long?

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  • Oracle Warning: execution completed with warning

    - by GigaPr
    Hi I have two tables Orders (ID,ORDERDATE,DELIVERYDATE,GOODID,QUANTITY,COLLECTIONFROM,DELIVERYTO,NOTES) and ROLLINGSTOCK_ORDER(ORDERID,ROLLINGSTOCKID,DEPARTUREDATE,DELIVERYDATE,ROUTEID) i have created a trigger to update the DELIVERYDATE in ROLLINGSTOCK_ORDER when DELIVERYDATE is updated in Orders CREATE OR REPLACE TRIGGER TRIGGER_UpdateDeliveryDate BEFORE UPDATE OF DELIVERYDATE ON Orders FOR EACH ROW BEGIN then UPDATE LOCOMOTIVE_DRIVER ld set ld.DELIVERYDATE = :new.DELIVERYDATE where ld.orderid = :new.id end if; END; When i run it i get the following message Warning: execution completed with warning TRIGGER TRIGGER_UpdateDeliveryDate Compiled. The warning does not give me any information so How can i see the details of the warning? The trigger seems ok to me can you spot the problem? Thanks

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  • Weird Mono compilation error

    - by nubela
    Hi, I am using IKVM to get SVNKit on a Mono project I'm working with, I have a class that implements an interface from SVNKit, and I can't compile: On windows and on .NET, everything compiles fine, just getting this on Mono. /home/nubela/Workspace/subsync/subsync/Core/Subversion/PropGetHandler.cs(22,22): Error CS0535: Subsync.Core.Subversion.PropGetHandler' does not implement interface member org.tmatesoft.svn.core.wc.ISVNPropertyHandler.__()' (CS0535) (subsync) I googled _() method, and it seems to be the initializer method for the base class in the Java library compiled from IKVM. I have no clue how to proceed now, any idea guys? :)

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  • Can Cython compile to an EXE?

    - by ThantiK
    I know what Cythons purpose is. It's to write compilable C extensions in a Python-like language in order to produce speedups in your code. What I would like to know (and can't seem to find using my google-fu) is if Cython can somehow compile into an executable format since it already seems to break python code down into C. I already use Py2Exe, which is just a packager, but am interested in using this to compile down to something that is a little harder to unpack (Anything packed using Py2EXE can basically just be extracted using 7zip which I do not want) It seems if this is not possible my next alternative would just be to compile all my code and load it as a module and then package that using py2exe at least getting most of my code into compiled form, right?

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  • Shark was unable to find symbol information for this address range - iPhone

    - by Elliot
    I'm trying to use Shark to determine which method(s) are taking the most time in my iPhone app. After sampling, I get this: Clicking the "!" button yields: Shark was unable to find symbol information for this address range. Typically this happens because the application was compiled without symbols or they have been subsequently stripped away. In Xcode, make sure the "Generate Debug Symbols" checkbox is selected (passes the -g flag to the compiler). Note that this does not affect code optimization, and does not typically alter performance significantly. However, the extra symbol information does consume significantly more space and may bloat the size of the executable. But I AM using the Debug option, and I am running on my Device. And Generate Debug Symbols IS checked. So what's wrong?

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  • Entity framework - exclude list of values

    - by DutrowLLC
    Is there a way to exclude a list of values for an object attribute when querying the database through entity framework? I tried to be slick and pull this number: List<String> StringList = new List<String>(); StringList.Add("ya_mama"); StringList.Add("has"); StringList.Add("fleas"); servicesEntities context = new servicesEntities(); var NoFleasQuery = (from x in context.person where !StringList.Any(y => y.CompareTo(x.the_string_I_dont_want_it_to_be) == 0) // <--- the part where I thought I was slick select x); ...it compiled, but after I ran it, it gave me this error: Unable to create a constant value of type 'Closure type'. Only primitive types ('such as Int32, String, and Guid') are supported in this context. 'Closure type'???? How about MY closure!!! Entity framework... you broke my heart.

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  • How do I get source file information with dumpbin /symbols when compiling with VS 2005?

    - by Thomas Dartsch
    I have a tool which uses the output of dumpbin /symbols to do some dependency analysis with our C/C++ libraries. When we compiled the libs with VS 6.0, the dumpbin COFF SYMBOL TABLE contained entries like 000 00000008 DEBUG notype Filename | .file x:\mydir\mysource.c allowing me to get the relationship between sources and defined/used symbols, which is essential for my tool. When we compile with VS 2005, these entries are missing. When I look at the libs with a hex editor, it seems that there is no filename information at all included in the binary files, so it seems not to be a dumbin problem but is compilation related. So I'm looking for a way to get the Filename entries back into my libraries when compiling with VS 2005.

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  • Lombok with Play 2

    - by Alex Povar
    What about Lombok integration with Play Framework 2? I really like Lombok it make my code more readable and less boilerplate. And Play Framework is wonderful too. But there is a great trouble in case if you going to mixup them. Main reason is that scala temlates in play project compiled before domain classes. So Lombok, which itself is compiler's hack do not generate accessors for that time. The question is: if it any ways to make it work? I found some discussions in Google Groups, but they do not provide any reasonable solution. So have you got any success with it? And.. why guys from Play Framework project do not provide some Lombok-like solution? Anyway Play is full of code-generation magic and shadow compiling... so, why not?

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  • What is technically more advanced: Python or Assembler? [closed]

    - by el ka es
    I wondered which of these languages is more powerful. With powerful I don't mean the readability, assembler would be naturally the winner here, but something resulting from, for example, the following factors: Which of them is more high-level? (Both aren't really but one has to be more) Who would be the possibly fastest in compiled state? (There is no Python compiler out there as far as I know but it wouldn't be hard writing one I suppose) Which of the both has the better code length/code action ratio? What I mean is If you get to distracted by the, compared to Python, improved readability of assembler, just think of writing plain binary/machine code as what assembler assembles to. Both languages are so basic that it should be possible to answer the question(s) in a rather objective view, I hope.

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  • How to convert from K&R C to ANSI C?

    - by Vadakkumpadath
    I am trying to execute following code which is the 1988 entry of Obfuscated C Code Contest. #define _ -F<00||--F-OO--; int F=00,OO=00;main(){F_OO();printf("%1.3f\n",4.*-F/OO/OO);}F_OO() { _-_-_-_ _-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_ _-_-_-_ } From entry description, this code is calculating pi by looking at its own area. I successfully compiled it without changing the code. But when I executed, it is giving me a value 0.25, what I am expecting is 3.14. Code description says it is in K&R C and it doesn't work correctly in ANSI C without some change. I think I have to do those modification to execute it properly. I don't have any previous experience with K&R C. So can someone help me to change above code to ANSI C or point to the problems if any. I am using Microsoft Visual Studio 2008 to execute this.

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  • compiling actionscript from command line using MXMLC

    - by I. J. Kennedy
    I have a tiny actionscript "project" consisting of two files, call them foo.as and bar.as. For reasons I won't go into, I really really want to build the .SWF from the command line, without setting up a formal project of any kind. Every compiler I've ever used lets you do this, but for the life of me I can't figure out how to coerce MXMLC into compiling these two files and linking them into a SWF. Naively, I try MXMLC foo.as bar.as but I'm informed that only one source file is allowed. Ok, supposing I compiled these two files separately, how would I link them together to get the final SWF? NOTE: The only reason I have two files instead of one is the requirement of only one class per file. I tried putting both classes in one file and making one of the classes "private" or "internal" but neither of these ideas worked. I would be ecstatic to find out I can put more than one class in a file (with only one being public).

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  • Getting Line Numbers for Errors Thrown in SQL Server CLR Runtime

    - by fetucine53
    Hi all, I've created a CLR stored procedure that I'm running on SQL 2k5 and I'm wondering if there's any way to get line numbers for exceptions thrown by the .NET code. When an Exception is thrown, I get something along the lines of Msg 6522, Level 16, State 1, Procedure myProcedure, Line 0 A .NET Framework error occurred during execution of user-defined routine or aggregate "myProcedure": System.Exception: testing exception System.Exception: at DummyDLL.myProcedure (String dummyInput) . Is there some way I can load the assembly to give me specific line numbers rather than just the function in which the error was thrown? The assembly itself was compiled with a .pdb, but SQL 2k5 doesn't appear to be reading it in when I load the assembly initially. Thanks!

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  • How to setup a DotNetNuke Development Environment with Source Control?

    - by Joosh21
    My team is developing a new DotNetNuke web application and would like to know what is recommended to setup a development environment with source control and automated builds? We would like to keep the DNN source code separate from our custom modules and extensions source code. The DotNetNuke Compiled Module template for Visual Studio wants us to store the source code in the DesktopModules directory of the DNN source code and output to the DNN source code bin directory. Is this the recommended structure? I would rather keep the files in different locations, but then it becomes more difficult to run and debug locally as it would require an install of the module for each change. Also, how should an automated build deploy any changes? How have others set this up? Is there a recommended best practice?

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  • How to verify an XML digital signature in Cocoa?

    - by Geoff Smith
    I have a C# application that uses XML digital signatures to sign license files. I've used the standard Microsoft approach described here. I'm porting the application to the MAC and need to verify the signature. My general question is how best to do this? This is what I've done: I've used macport to install Aleksey's xmlsec1 library. Used the Chilkat library to convert my XML public key to a PEM file Chilkat.PublicKey pubKey = new Chilkat.PublicKey(); pubKey.LoadXml(publicKeyXml); pubKey.SaveOpenSslPemFile("publicKey.pem"); Compiled and ran the alekseys sample program. See (http://www.aleksey.com/xmlsec/api/xmlsec-verify-with-key.html) to verify an XML dsig. Result: my license files fail to validate. The call to xmlSecDSigCtxVerify fails with status=unknown. Now for my specific question: What can I do next? Geoff

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  • Compiling GData for iPhone

    - by spin-docta
    Hi, I'm trying to compile a project that uses the GData objective-c framework. I've successfully compiled and run the project under the 'Debug' configuration, but when I try to compile using 'Release' and now 'Adhoc' I get the following errors. NOTE: I duplicated the debug configuration for adhoc and that doesn't seem to help. "_kGDataGoogleAnalyticsDefaultAccountFeed", referenced from: _kGDataGoogleAnalyticsDefaultAccountFeed$non_lazy_ptr in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataFeedAnalyticsAccount", referenced from: literal-pointer@_OBJC@_cls_refs@GDataFeedAnalyticsAccount in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataFeedAnalyticsData", referenced from: literal-pointer@_OBJC@_cls_refs@GDataFeedAnalyticsData in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataQueryAnalytics", referenced from: literal-pointer@_OBJC@_cls_refs@GDataQueryAnalytics in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataServiceGoogleAnalytics", referenced from: literal-pointer@_OBJC@_cls_refs@GDataServiceGoogleAnalytics in TKGoogleAnayliticsAPI.o ld: symbol(s) not found collect2: ld returned 1 exit status

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  • Create Custom Builds of an Xcode Project

    - by macinjosh
    I am going to build a Mac application written in Obj-C with Xcode. For argument's sake let's say it will have 10 optional features. I need a way to enable or disable those features to create custom builds of the application. These builds would be automated (most likely through the Mac OS X Terminal) so I would need a way to state which of these features are enabled/disabled at build time (a configuration file or CLI arguments would be ideal.) So what is the best way to accomplish this? I'm trying to plan this out before I start coding so that there is proper separation in my code base to allow for these features to come and go. Ideally the custom build would only contain compiled code for the features it should have. In other words I don't want to always compile all the features and condition them out at runtime.

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  • codeigniter site, swfobject not fully loading swf

    - by Joe
    I am having a strange problem. I have a view that is supposed to load a swf. The swf was compiled with Flex and the mxml preloader displays but it loads a blank screen. When I path directly to the file it loads fully and works fine. Other possibly relevant information: The swf makes calls through GET requests to the database the site is built with codeigniter I'm using swfobject to load the swf you can see it in all it's busted glory here: http://thetoad.flattoads.com:16080/~iopdev/CI/index.php?c=moodtotem&m=index I'm going bonkers over this!

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  • Amazon AWS s3fs mount problem on Fedora 14

    - by Alex
    I successfully compiled and installed s3fs (http://code.google.com/p/s3fs/) on my Fedora 14 machine. I included the password credentials in /etc/ as specified in the guide. When I run: sudo /usr/bin/s3fs bucket_name /mnt/bucket_name/ it runs successfully. (note: the bucket name is the same as the folder name in /mnt/). When I run ls in /mnt/ I get the error "ls: cannot access bucket_name: Permission denied". When I run sudo chmod 640 /mnt/bucket_name I get "chmod: changing permissions of `bucket_name': Input/output error". When I reboot the machine I can access the folder /mnt/bucket_name normally but it is not mapped to the s3 bucket. So, basically I have two questions. 1) How do I access the folder (/mnt/bucket_name) as usual after I mount it to the s3 bucket and 2) How can I keep it mounted even after machine restart. Regards

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  • How to generate a stacktrace when my gcc C++ app crashes

    - by KPexEA
    When my c++ app crashes I would like to generate a stacktrace. I already asked this but I guess I needed to clarify my needs. My app is being run by many different users and it also runs on Linux, Windows and Macintosh ( all versions are compiled using gcc ). I would like my program to be able to generate a stack trace when it crashes and the next time the user run's it, it will ask them if it is ok to send the stack trace to me so I can track down the problem. I can handle the sending the info to me but I don't know how to generate the trace string. Any ideas?

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  • Attaching a static library to an iphone/ipad application

    - by Jack
    Hello, which is the best approach to include a static library with into an application for iPhone or iPad? I could choose to compile the library supplying right platform and building a library file with the ar utility and then add as a framework to the project including the source of the library .c/.h and compile them together with the application The first approach seems simpler, because I won't care about managing all specific settings of the library I want to include but how can I create the library both for iPhone and iPad and allow xcode to use the right library upon linking? The second approach seems more complex since xcode will take care about compiling my application and the library (with different settings I suppose) then how should I go? I can easily add sources of the lib but I'll have to include the make scripts to allow xcode use them to build in the right way. Any suggestions about how to proceed? The library I'm trying to include is libssh. (I know that this library, of course, has already been compiled and tried succesfully on iPhone) Thanks in advance.

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  • Including non-standard C headers in C++

    - by Swaroop S
    I needed to include a few c headers ( non standard header files ) in my C++ code to be compiled by gcc. The C header (foo.h) has support for : #ifdef __cplusplus extern "C" { #endif and similarly at the end for }. The c++ code has the include "foo.h" I believe I should be able to just include the header (foo.h) and create instances of structs defined in the .h file. I am not able to compile the source code. It seems like the compiler looks at the c code as if it were c++ code. I see error such as error: expected constructor, destructor or type conversion before "(" Did I do something wrong ? I took advise from : http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html What else do i need to do, to tell the c++ compiler "expect and compile as c code" ?

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  • help running SWF To Image on 64bit windows

    - by Randolph Dudley
    I had been using SWFToImage for a specifc client, but have recently migrated to 64bit Windows Server 2008 As this dll was compiled for 32bit managed code, it will not run in my new 64bit environment. I've tried to follow the instructions the developer has presented here with no luck: How to run and use SWF To Image on x64 Windows Alas, I'm a simple web developer and just don't have my head around Windows application development. I may just be misunderstanding or missing some fundamental step in the process. Has anyone been able to get this dll to work on a 64bit server environment? Any information or guidance would be greatly appreciated! Many thanks in advance!

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  • Enforce single installation with Innosetup?

    - by roo
    We have an application which we licence to separate companies. The app is customised to fit their brand; basically it is the same app but with a different theme file. We generate separate installers for each vendor as each app requires different configurations (servers to connect to, updates etc). So each installer contains the same compiled application but with different configurations. All of this is managed by our build system so adding a new vendor is just a matter of creating a new theme and a simple include script for Inno Setup. Our problem is that we want to ensure that when a user installs the app from vendor A they will not be able to install it from vendor B unless they explicitly uninstall the existing app. Is there some setting in Inno Setup which will check if there is an existing installation (either from the same vendor or a different one) and tell the user they have to remove the existing installation?

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  • How to get Netty websocket client example working

    - by Paul Butcher
    I'm struggling to get the netty example websocket client working. I've compiled successfully with 4.0.0.Alpha8, but when I try to connect to a server (also a netty example) I get: Exception in thread "main" io.netty.handler.codec.http.websocketx.WebSocketHandshakeException: Invalid handshake response upgrade: websocket at io.netty.handler.codec.http.websocketx.WebSocketClientHandshaker13.finishHandshake(WebSocketClientHandshaker13.java:204) which makes no sense to me whatsoever, given that this piece of code reads: String upgrade = response.getHeader(Names.UPGRADE); if (!Values.WEBSOCKET.equalsIgnoreCase(upgrade)) { throw new WebSocketHandshakeException("Invalid handshake response upgrade: " + response.getHeader(Names.UPGRADE)); } And as the message in the exception demonstrates, the Upgrade header does contain websocket as expected. Any idea what's going on?

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