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  • Low "time on site" and high bounce-rate in Japan

    - by Noam
    I'm seeing a substantially low "time on site" and high bounce rate from visitors coming from Japan. Comparing to other states, even in languages I don't speak, the stats are still dramatically worse. So I assume there's something specific to that nation, that I should understand in order to make their experience better. The content they are seeing is in Japanese, and I've also translated the head-lines, which to my surprise didn't make stats look better. The site doesn't have a mobile version, so I assume that might be part of the problem. Wanted to hear from your experience what other reasons might there be that are specific for Japan. UPDATE: The content itself was in Japanese all the time, that's the reason it attracts users from Japan. The head-lines were in English, so I only changed them.

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  • Ask the Readers: How Do You Browse Securely Away From Home?

    - by Jason Fitzpatrick
    When you’re browsing away from home, be it on your smartphone, tablet, or laptop, how do you keep your browsing sessions secure? This week we’re interested in hearing all about your mobile security tips and tricks. When you’re out and about you often, out of necessity or convenience, need to connect to open Wi-Fi hotspots and otherwise put your data out there in ways that you don’t when you’re at home. This week we want to hear about your tips, tricks, and applications for keeping your data secure and private when you’re away from your home network. Sound off in the comments with your tips and then check back on Friday for the What You Said roundup. HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • How do I know if my game's average game session time is too small?

    - by you786
    My game has only one life, and the aim is to stay alive as long as possible to get as many points as possible (it's an endless runner). Using Google Analytics I found that players are staying alive for an average of 17 seconds. I could easily increase or decrease this by manipulating acceleration or starting speed. The question is, should I change it at all? Is there any research or general ideas on the best playing time for a game like this? I would also like to know about any research about how long an ideal mobile game session should last.

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  • Is it possible to offer an affiliate program for your iOS or Android app?

    - by wilfra
    Independent of the App Store or Google Play, is there a way to track where new downloads or paying customers came from? For example, if an app advertises my app in theirs - is there a way for me to find out which users actually downloaded it? And then pay that app owner a commission? On the web this is done via a tracking URL which places a cookie on a users machine. If they signup within a designated timeframe, they are 'tracked to' whomever had their affiliate code in the URL they clicked and that person would receive commissions. How could this be done with native mobile apps, while not violating Apple/Google rules?

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • How to handle "porting" software that's still in development

    - by BAM
    My company is building an iOS version of an Android app that our client is developing (but has not yet released). We have access to the latest builds and source, however since the software is frequently re-structured and refactored, we're doing a lot of unnecessary re-work. In addition, the due date on the contract will likely be passed before the client's application is even ready for release. In other words, we're supposed to build the iOS version before the original Android version is even complete. Luckily the client tossed out the original deadline, but now we may have to renegotiate pricing... never a fun situation. Are we handling this incorrectly? How are "ports" (especially between mobile platforms) normally done? Is there a correct way to pipeline development for multiple platforms without so much re-work? Thanks in advance! :)

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  • HTML5 Game (Canvas) - UI Techniques?

    - by Jason L.
    Hi! I'm in the process of building a JavaScript / HTML5 game (using Canvas) for mobile (Android / iPhone/ WebOS) with PhoneGap. I'm currently trying to design out how the UI and playing board should be built and how they should interact but I'm not sure what the best solution is. Here's what I can think of - Build the UI right into the canvas using things like drawImage and fillText Build parts of the UI outside of the canvas using regular DOM objects and then float a div over the canvas when UI elements need to overlap the playing board canvas. Are there any other possible techniques I can use for building the game UI that I haven't thought of? Also, which of these would be considered the "standard" way (I know HTML5 games are not very popular so there probably isn't a "standard" way yet)? And finally, which way would YOU recommend / use? Many thanks in advance!

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  • I need a backend system that is integrated with web services, is there an open source solution?

    - by Jarom
    I'm basically familiar with what I need in order to setup web services to talk with a centralized db, but if I don't have to go through and do all the work, I'd rather not. Is there an open source solution that would allow me to easily integrate web services for data transfer to a central db? I want to make a site that is powered by a db that can also be accessed by other things like mobile apps for example. What are the steps involved in setting up such a site? Any help is appreciated! I could use all the help I can get!

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  • What's the best route to getting started in moble app development?

    - by Rob Z
    As per the question title, I'm interested in starting up a new side project and I'm currently looking at doing a bit of mobile development as said project. I'm actually in a bit of a good position right now as I have a blank slate in front of me (i.e. not locked into a phone already) but on the same token, I also don't want to invest too much money into hardware and the like since this will likely not be a money making venture. As such, which platform provides the best flexibility in terms of experimentation and learning opportunities? Likewise, what are some useful resources to assist in the process?

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  • Java and AppStore receipt verification

    - by user1672461
    I am trying to verify a payment receipt on server side. I am getting a {"status":21002, "exception":"java.lang.IllegalArgumentException"} in return Here is the code: private final static String _sandboxUriStr = "https://sandbox.itunes.apple.com/verifyReceipt"; public static void processPayment(final String receipt) throws SystemException { final BASE64Encoder encoder = new BASE64Encoder(); final String receiptData = encoder.encode(receipt.getBytes()); final String jsonData = "{\"receipt-data\" : \"" + receiptData + "\"}"; System.out.println(receipt); System.out.println(jsonData); try { final URL url = new URL(_productionUriStr); final HttpURLConnection conn = (HttpsURLConnection) url.openConnection(); conn.setRequestMethod("POST"); conn.setDoOutput(true); final OutputStreamWriter wr = new OutputStreamWriter(conn.getOutputStream()); wr.write(jsonData); wr.flush(); // Get the response final BufferedReader rd = new BufferedReader(new InputStreamReader(conn.getInputStream())); String line; while ((line = rd.readLine()) != null) { System.out.println(line); } wr.close(); rd.close(); } catch (IOException e) { throw new SystemException("Error when trying to send request to '%s', %s", _sandboxUriStr, e.getMessage()); } } My receipt looks like this: {\n\t"signature" = "[exactly_1320_characters]";\n\t"purchase-info" = "[exactly_868_characters]";\n\t"environment" = "Sandbox";\n\t"pod" = "100";\n\t"signing-status" = "0";\n} Receipt data with a BASE64 encoded receipt looks like this: Blockquote {"receipt-data" : "[Block_of_chars_76x40+44=3084_chars_total]"} Does someone have an Idea, or sample code how can I get from receipt string to reply JSON, mentioned here: [http://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/StoreKitGuide/VerifyingStoreReceipts/VerifyingStoreReceipts.html#//apple_ref/doc/uid/TP40008267-CH104-SW1]? Thank you

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  • OAuth Callback procedure for mobile devices

    - by behrk2
    Hello, I am designing a Netflix Application for BlackBerry mobile devices. I am currently working on the OAuth. I am at the point where I can generate a Netflix login page in an embedded browser field in my application. After the user signs in, Netflix will send the user from the login page to a specified callback url. The callback url will also contain an authorized token, which is then needed to send back to Netflix. My question is: How am I supposed to do this on a mobile device? Is there a procedure set in place? I am unsure how I can extract the authorized token from the callback URL and send it back to my application. From my research, it does not appear that Netflix will provide a PIN/verifier for the user to then type into the application... Does anyone have any ideas? Thanks...

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  • What do I do about recurring billing?

    - by phidah
    This might be a subjective question, but I'll give it a go. There are already a number of questions on SO that revolves around subscription billing management. I am currently working on a SaaS solution that will require a fully automated billing system. What I am not looking for when asking this question is not advice on implementing towards a specific payment gateway or stuff like that. Instead I'd like advice on what kind of approach to take. The functionality that I need is a system that can handle upgrades, downgrades, recurring billing, cancellations, etc. Initially for one product only, but it might over time be a requirement that the system can handle multiple products (by products I mean fundamentally different products, not different variations of the same product). As I see it there are a number of possible approaches when you need a solution like this: Code a billing server yourself that supports this and is decoupled from each product so that it can handle multiple independent products. Use a hosted solution like Recurly, Chargify, Spreedly or CheddarGetter. The advantage of using a hosted solution is obviously that you don't need PCI certification, the concern is outsourced and it is a lot faster to get up and running. These advantages come at a cost however: The most important support function for your product - i.e. the billing is not in your control. Additionally you have less control and flexibility. What would you do? If we look beyond the PCI requirements I would definately prefer to have a system coded in-house that could do this kind of job. On the other hand I've heard from numerous sources that coding a system like this is a pain. Any advice is highly appreciated. Also, if you advice to code it yourself, any experiences on how to do it or if there are any opensource projects (no matter the language, what I'm after is not the code but the structure) that I can benefit from would really mean alot. Thanks in advance for your inputs! :-)

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  • JQuery Ajax Load Mobile Browser Back Functionality

    - by Brad
    Currently working on a mobile site using the .load() technique: $.ajaxSetup ({cache: false}); contentLoad(); function contentLoad() { $('a.inline').click(function(){ var toLoad = $(this).attr('href')+' #content'; $('#loading').show(); $('#content').load(toLoad,'',showNewContent) function showNewContent() { $('#loading').hide(); $('#content').show(); contentLoad(); } return false; }); } How would I be able to integrate back and forward button functionality into mobile browsers? Hope this is possible. Thanks in advance.

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  • Alpha transparent PNGs not displaying correctly in Mobile Safari

    - by worksology
    I'm using some semi-transparent PNGs as background-images on various websites. These are usually something like a 1x1 image with a 30-percent opaque white layer. I've noticed that Mobile Safari does not display them correctly, giving them a darker/grayish tint. I've created a couple test pages to illustrate. View them both in your normal browser, and then on Mobile Safari, and you should see what I mean. This shows 11 red images of varying opacities on white: http://thecompleteworks.org/alpha-tests/index-red.html This shows 11 white images of varying opacities on blue: http://thecompleteworks.org/alpha-tests/index.html Is this a MobileSafari bug (I couldn't imagine so), or do I need to do something different, either to my pages or PNGs? (Here's how I create the PNGs: In Photoshop, create a 1x1 transparent canvas. Draw a white rectangle in Layer 1. Set opacity to, say 30 percent, Save for Web as 24-bit PNG with transparency.)

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  • how to rest my app to support mobile phone

    - by qichunren
    I am now going to develop a mobile website both support common html format page and wml format page(Because now a usual web browser on mobile can view html page and some old mobiles only support wml ) First step: register content type for wml page config/initializers/mime_types.rb Mime::Type.register_alias "text/vnd.wap.wml", :wml Second: Create two format page for an action in view: class WelcomeController < ApplicationController def index @latest_on_sale_auctions = Auction.latest(15) respond_to do |format| format.html format.wml end end end It works well as I visit: http://localhost:3000/welcome But got: Routing Error No route matches "/welcome.wml" with {:method=:get} as I visit:http://localhost:3000/welcome.wml and it works well as I visit:http://localhost:3000/welcome?format=wml my config/routes.rb like this: ActionController::Routing::Routes.draw do |map| map.root :controller => "welcome" map.connect ':controller/:action/:id' map.connect ':controller/:action/:id.:format' end My rails version is 2.3.5,please help me, I want a restful app,both support html and wml.

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  • Enable mobile network

    - by Sebi
    In my application it is necessary to have internet connection. Therefore i check while starting if a Internet connection is availaible. If not I ask the user if he would establish an Internet Connection, and what type (wifi oder mobile). The wifi connection i can establish with the following code WifiManager wifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE); wifiManager.setWifiEnabled(true); But how do i establish a mobile connection? Coulnd't find a single code snippet at Google.

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  • Autoplay an Audio File on Mobile Safari

    - by phantomdata
    Hey guys, I've got a little system dashboard web app that I've written, replete with alarm notifications. I've had it working for quite some time on mobile safari, but recently wanted to add audio to the alarm notifications to allow me to easily know when there are alarms and I'm not looking directly at the display. The alarm notifications are populated through a (relatively) constantly polling ajax request that pulls in and displays an alarm banner if alarms are present. I wanted to add an auto-playing 'alarm' sound as well, but no dice for Safari Mobile. I've tried using HTML5 and embedded objects with no avail. The Apple documentation does state that you can't auto-play an audio file and it must be activated through user action to conserve bandwidth. Has anyone found a way around this in a WLAN setting?

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  • How get fonts installed or supportd in mobile using getProperty - java me

    - by Basit
    Hi, Hope you all will be fine. Can any one tell me how can i get the fonts installed or supported in the mobile. And suppose urdu font supported by the mobile then i set a condition like this. [code] import java.lang.*; String value; String key = "microedition.font"; // not real need value it's just to show what i want value = System.getProperty( key ); If (value == urdu){ txtArea2.getStyle.setFont(value); } else { System.out.println("Urdu not supported); } [/code] is it possible to do something like this. Thank you.

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  • Dev efforts for different mobile platforms

    - by Juriy
    Hello guys, I'm in the middle of development of a client-server "socializing" that is supposed to run on several mobile devices. The project is pretty complex, involving networking, exchanging media, using geolocation services, and nice user UI. In terms of development efforts, technical risks and extensibility what is the best platform to start with? Taking into the account that the goal is go "live" as fast as possible with the mobile version. And second goal is to cover most users (but first is more important). iPhone (iPod iPad) Android BlackBerry Java ME, Symbian I realize that there are limitations on every platform, and there are different aspects to take into the account (for example iPhone has better developer's community then Android, J2ME runs in a terrible sandbox but covers most devices). Please share your pros and cons. I have the experience only with J2ME, unfortunately I can't evaluate other platforms.

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  • CF - Mobile Managed Gestures

    - by no9
    Im looking for a nice demo/sample using Windows Mobile Managed Gestures. I have a main view that contains a single panel. Every item in the panel is another panel containing pictureBox and a label. I would like to implement scrooling (finger flicking) to avoid using thin scroolers. Are the Windows Mobile Managed Gestures the right solution to get this working, if so can some one provide me with a begginers demo? I downloaded the source code from http://code.msdn.microsoft.com/gestureswm/Release/ProjectReleases.aspx?ReleaseId=3438 but i would need a simple example using this source. Also a question ... does this work only on 6.5? Even if i got this working is there a way to support this in 6.0 ? thanx!

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  • Getting .jar file onto a mobile phone error

    - by me123
    Hello, I am trying to get a .jar file onto my mobile device. I have written a j2me application and I want to get it onto my phone. I have developed it in eclipse galileo and I export my project folder to a jar. When I try to download the jar file from the internet onto my phone I get an "incorrect description" error. Does anyone know how to get a j2me application onto a mobile device or why I may be getting this error? Thanks in advance.

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  • Designing a service for consumption on multiple mobile platforms

    - by Nate Bross
    I am building and designing a (mostly) read-only interface to some data. I'll be uing ASP.NET MVC to build a psudo-restful API. I'm wondering if anyone can provide some resources for building full-client applications for various mobile platforms, iPhone, Android, Blackberry, Windows Mobile, etc. I'm thinking that serving up XML data is going to be the most simple and universal, but parsing XML in objective-C for example doesn't sound like fun to me, but maybe there are some good libaries out there to help ease this task? In other words, what formt will be the quickest to implement on the client side? Are there any JSON parsrs for iPhone or Android? I know there are .NET JSON parsers, but not sure about other platforms -- is ther another format that might better? Or should I stick with pure XML and deal with it on each platform differently?

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  • iPhone Mobile Safari File System Access

    - by Jon Smallberries
    Is it possible to write to a file in a native iPhone application and have a Safari browser read from that file after having the browser opened from the native app? Alternatively (and this would be great!), would it be possible to launch a mobile Safari webapp from a native iPhone app, and have that application access the OS 3.0 External Accessory Framework? My assumption is no... Basically, I have a functioning iPhone app that wraps a simple mobile Safari webapp, but I'd like to utilize the external accessory framework once I have launched the Safari webapp from the iPhone app...

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  • Reservation Solution for RealEstate integrating with Joomla

    - by Pennf0lio
    Hi, My client needs a Property (Just Land NO Houses) Reservation solution for their existing website (It runs in Joomla). I need some advice/Tips on what approach should I use. I'm looking for an Opensource solution that I can customize to my need. The Scenario: A buyer reserves a lot, A form appears gathers his details after that he/she pays for the reservation. FrontEnd: I need a form builder extension in Joomla that I could build custom form in gathering information (name, email, contact info, address...) from the buyer or the person who is reserving it. After I gather the info I need another extension that will handle the payment for reserving it. This is kinda shopping cart type approach, you see a product and the buy it. But would just need extra details. Backend: I can see all the details of the buyer from their name to the time they paid for a reservation. Thanks! P.S. I'm open to all Ideas. I'm not sure of this approach. Please let me know If you have some good Ideas or example.

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