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  • Listing serial (COM) ports on Windows?

    - by Eli Bendersky
    Hello, I'm looking for a robust way to list the available serial (COM) ports on a Windows machine. There's this post about using WMI, but I would like something less .NET specific - I want to get the list of ports in a Python or a C++ program, without .NET. I currently know of two other approaches: Reading the information in the HARDWARE\\DEVICEMAP\\SERIALCOMM registry key. This looks like a great option, but is it robust? I can't find a guarantee online or in MSDN that this registry cell indeed always holds the full list of available ports. Tryint to call CreateFile on COMN with N a number from 1 to something. This isn't good enough, because some COM ports aren't named COMN. For example, some virtual COM ports created are named CSNA0, CSNB0, and so on, so I wouldn't rely on this method. Any other methods/ideas/experience to share? Edit: by the way, here's a simple Python implementation of reading the port names from registry: import _winreg as winreg import itertools def enumerate_serial_ports(): """ Uses the Win32 registry to return a iterator of serial (COM) ports existing on this computer. """ path = 'HARDWARE\\DEVICEMAP\\SERIALCOMM' try: key = winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, path) except WindowsError: raise IterationError for i in itertools.count(): try: val = winreg.EnumValue(key, i) yield (str(val[1]), str(val[0])) except EnvironmentError: break

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  • 404 when getting private YouTube video even when logged in with the owner's account using gdata-pyth

    - by Gonzalo
    If a YouTube video is set as private and I try to fetch it using the gdata Python API a 404 RequestError is raised, even though I have done a programmatic login with the account that owns that video: from gdata.youtube import service yt_service = service.YouTubeService(email=my_email, password=my_password, client_id=my_client_id, source=my_source, developer_key=my_developer_key) yt_service.ProgrammaticLogin() yt_service.GetYouTubeVideoEntry(video_id='IcVqemzfyYs') --------------------------------------------------------------------------- RequestError Traceback (most recent call last) <ipython console> /usr/lib/python2.4/site-packages/gdata/youtube/service.pyc in GetYouTubeVideoEntry(self, uri, video_id) 203 elif video_id and not uri: 204 uri = '%s/%s' % (YOUTUBE_VIDEO_URI, video_id) --> 205 return self.Get(uri, converter=gdata.youtube.YouTubeVideoEntryFromString) 206 207 def GetYouTubeContactFeed(self, uri=None, username='default'): /usr/lib/python2.4/site-packages/gdata/service.pyc in Get(self, uri, extra_headers, redirects_remaining, encoding, converter) 1100 'body': result_body} 1101 else: -> 1102 raise RequestError, {'status': server_response.status, 1103 'reason': server_response.reason, 'body': result_body} 1104 RequestError: {'status': 404, 'body': 'Video not found', 'reason': 'Not Found'} This happens every time, unless I go into my YouTube account (through the YouTube website) and set it public, after that I can set it as private and back to public using the Python API. Am I missing a step or is there another (or any) way to fetch a YouTube video set as private from the API? Thanks in advance.

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  • Any high-level languages that can use c libraries?

    - by Isaiah
    I know this question could be in vain, but it's just out of curiosity, and I'm still much a newb^^ Anyways I've been loving python for some time while learning it. My problem is obviously speed issues. I'd like to get into indie game creation, and for the short future, 2d and pygame will work. But I'd eventually like to branch into the 3d area, and python is really too slow to make anything 3d and professional. So I'm wondering if there has ever been work to create a high-level language able to import and use c libraries? I've looked at Genie and it seems to be able to use certain libraries, but I'm not sure to what extent. Will I be able to use it for openGL programing, or in a c game engine? I do know some lisp and enjoy it a lot, but there aren't a great many libraries out there for it. Which leads to the problem: I can't stand C syntax, but C has libraries galore that I could need! And game engines like irrlicht. Is there any language that can be used in place of C around C? Thanks so much guys

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  • Voting on Hacker News stories programmatically?

    - by igorgue
    I decided to write an app like: http://michaelgrinich.com/hackernews/ but for Android devices, my idea will use a web application backend (because I rather code in Python and for the web than completely in Java for Android devices). What I have right now implemented is something like this: $ curl -i http://localhost:8080/stories.json?page=1\&stories=1 HTTP/1.0 200 OK Date: Sun, 25 Apr 2010 07:59:37 GMT Server: WSGIServer/0.1 Python/2.6.5 Content-Length: 296 Content-Type: application/json [{"title": "Don\u2019t talk to aliens, warns Stephen Hawking", "url": "http://www.timesonline.co.uk/tol/news/science/space/article7107207.ece?", "unix_time": 1272175177, "comments": 15, "score": 38, "user": "chaostheory", "position": 1, "human_time": "Sun Apr 25 01:59:37 2010", "id": "1292241"}] The next step (and final I think) is voting, my design is doing something like this: $ curl -i http://localhost:8080/stories/1?vote=up -u username:password Will vote up and: $ curl -i http://localhost:8080/stories/1?vote=down -u username:password Down. I have no idea how to do it though... I was planning to use Twill but the login link is always different, e.g.: http://news.ycombinator.com/x?fnid=7u89ccHKln Later the Android app will consume this API. Any experience with programmatically browsing Hacker News?

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  • what is the point of heterogenous arrays?

    - by aharon
    I know that more-dynamic-than-Java languages, like Python and Ruby, often allow you to place objects of mixed types in arrays, like so: ["hello", 120, ["world"]] What I don't understand is why you would ever use a feature like this. If I want to store heterogenous data in Java, I'll usually create an object for it. For example, say a User has int ID and String name. While I see that in Python/Ruby/PHP you could do something like this: [["John Smith", 000], ["Smith John", 001], ...] this seems a bit less safe/OO than creating a class User with attributes ID and name and then having your array: [<User: name="John Smith", id=000>, <User: name="Smith John", id=001>, ...] where those <User ...> things represent User objects. Is there reason to use the former over the latter in languages that support it? Or is there some bigger reason to use heterogenous arrays? N.B. I am not talking about arrays that include different objects that all implement the same interface or inherit from the same parent, e.g.: class Square extends Shape class Triangle extends Shape [new Square(), new Triangle()] because that is, to the programmer at least, still a homogenous array as you'll be doing the same thing with each shape (e.g., calling the draw() method), only the methods commonly defined between the two.

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  • Save PyML.classifiers.multi.OneAgainstRest(SVM()) object?

    - by Michael Aaron Safyan
    I'm using PYML to construct a multiclass linear support vector machine (SVM). After training the SVM, I would like to be able to save the classifier, so that on subsequent runs I can use the classifier right away without retraining. Unfortunately, the .save() function is not implemented for that classifier, and attempting to pickle it (both with standard pickle and cPickle) yield the following error message: pickle.PicklingError: Can't pickle : it's not found as __builtin__.PySwigObject Does anyone know of a way around this or of an alternative library without this problem? Thanks. Edit/Update I am now training and attempting to save the classifier with the following code: mc = multi.OneAgainstRest(SVM()); mc.train(dataset_pyml,saveSpace=False); for i, classifier in enumerate(mc.classifiers): filename=os.path.join(prefix,labels[i]+".svm"); classifier.save(filename); Notice that I am now saving with the PyML save mechanism rather than with pickling, and that I have passed "saveSpace=False" to the training function. However, I am still gettting an error: ValueError: in order to save a dataset you need to train as: s.train(data, saveSpace = False) However, I am passing saveSpace=False... so, how do I save the classifier(s)? P.S. The project I am using this in is pyimgattr, in case you would like a complete testable example... the program is run with "./pyimgattr.py train"... that will get you this error. Also, a note on version information: [michaelsafyan@codemage /Volumes/Storage/classes/cse559/pyimgattr]$ python Python 2.6.1 (r261:67515, Feb 11 2010, 00:51:29) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. import PyML print PyML.__version__ 0.7.0

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  • Dynamically add items to Tkinter Canvas

    - by nick369
    I'm attempting to learn Tkinter with the goal of being able to create a 'real-time' scope to plot data. As a test, I'm trying to draw a polygon on the canvas every time the 'draw' button is pressed. The triangle position is randomized. I have two problems: There is a triangle on the canvas as soon as the program starts, why and how do I fix this? It doesn't draw any triangles when I press the button, at least none that I can see. CODE from Tkinter import * from random import randint class App: def __init__(self,master): #frame = Frame(master) #frame.pack(side = LEFT) self.plotspc = Canvas(master,height = 100, width = 200, bg = "white") self.plotspc.grid(row=0,column = 2, rowspan = 5) self.button = Button(master, text = "Quit", fg = "red", \ command = master.quit) self.button.grid(row=0,column=0) self.drawbutton = Button(master, text = "Draw", command = \ self.pt([50,50])) self.drawbutton.grid(row = 0, column = 1) def pt(self, coords): coords[0] = coords[0] + randint(-20,20) coords[1] = coords[1] + randint(-20,20) x = (0,5,10) y = (0,10,0) xp = [coords[0] + xv for xv in x] yp = [coords[1] + yv for yv in y] ptf = zip(xp,yp) self.plotspc.create_polygon(*ptf) if _name_ == "_main_": root = Tk() app = App(root) root.mainloop() The code is formatting strangely within the code tags, I have no idea how to fix this.

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  • Using boost asio for pub/sub style tcp in a game loop

    - by unohoo
    I have been reading through the boost asio documentation for a couple of hours now, and while I think the documentation is really great, I am still left a bit confused on how to implement the system that I need. I have to stream info, from a game engine, to a list of computers over tcp. One snag is that, unlike traditional pub/sub, the computer that does the distribution of info is actually the computer that has to connect to the subscribers as well (instead of the subscribers registering with the publisher). This is done via a config file - a list of ip's/ports along with the data that they each require. The subscribers listen, but do not know the ip of the publisher. (As a side note, I'm quite new to network programming, so maybe I'm missing something .. but it's strange that I do not find much information regarding this style of "inverted" client-server model..) I am looking for suggestions for the implementation of such a system using boost asio. Of course I have to integrate the networking into an already existing engine, so with regards to that: What would be a good way to handle messages being sent to multiple computers every frame? Use async_write, call io_service.run and then reset every frame? Would having io_service.run have its own thread be better? Or should I just use threads and use blocking writes?

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  • Webfaction apache + mod_wsgi + django configuration issue

    - by Dmitry Guyvoronsky
    A problem that I stumbled upon recently, and, even though I solved it, I would like to hear your opinion of what correct/simple/adopted solution would be. I'm developing website using Django + python. When I run it on local machine with "python manage.py runserver", local address is http://127.0.0.1:8000/ by default. However, on production server my app has other url, with path - like "http://server.name/myproj/" I need to generate and use permanent urls. If I'm using {% url view params %}, I'm getting paths that are relative to / , since my urls.py contains this urlpatterns = patterns('', (r'^(\d+)?$', 'myproj.myapp.views.index'), (r'^img/(.*)$', 'django.views.static.serve', {'document_root': settings.MEDIA_ROOT + '/img' }), (r'^css/(.*)$', 'django.views.static.serve', {'document_root': settings.MEDIA_ROOT + '/css' }), ) So far, I see 2 solutions: modify urls.py, include '/myproj/' in case of production run use request.build_absolute_uri() for creating link in views.py or pass some variable with 'hostname:port/path' in templates Are there prettier ways to deal with this problem? Thank you. Update: Well, the problem seems to be not in django, but in webfaction way to configure wsgi. Apache configuration for application with URL "hostname.com/myapp" contains the following line WSGIScriptAlias / /home/dreamiurg/webapps/pinfont/myproject.wsgi So, SCRIPT_NAME is empty, and the only solution I see is to get to mod_python or serve my application from root. Any ideas?

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  • GWT: Populating a page from datastore using RPC is too slow

    - by Ilya Boyandin
    Is there a way to speed up the population of a page with GWT's UI elements which are generated from data loaded from the datastore? Can I avoid making the unnecessary RPC call when the page is loaded? More details about the problem I am experiencing: There is a page on which I generate a table with names and buttons for a list of entities loaded from the datastore. There is an EntryPoint for the page and in its onModuleLoad() I do something like this: final FlexTable table = new FlexTable(); rpcAsyncService.getAllCandidates(new AsyncCallback<List<Candidate>>() { public void onSuccess(List<Candidate> candidates) { int row = 0; for (Candidate person : candidates) { table.setText(row, 0, person.getName()); table.setWidget(row, 1, new ToggleButton("Yes")); table.setWidget(row, 2, new ToggleButton("No")); row++; } } ... }); This works, but takes more than 30 seconds to load the page with buttons for 300 candidates. This is unacceptable. The app is running on Google App Engine and using the app engine's datastore.

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  • Returning Database Blobs in TurboGears 2.x / FCGI / Lighttpd extremely slow

    - by Tom
    Hey everyone, I am running a TG2 App on lighttpd via flup/fastcgi. We are reading images (~30kb each) from BlobFields in a MySQL database and return those images with a custom mime type via a controller method. Caching these images on the hard disk makes no sense because they change with every request, the only reason we cache these in the DB is that creating these images is quite expensive and the data used to create the images is also present in plain text on the website. Now to the problem itself: When returning such an image, things get extremely slow. The code runs totally fine on paster itself with no visible delay, but as soon as its running via fcgi/lighttpd the described phenomenon happens. I profiled the method of my controller that returns my blob, and the entire method runs in a few miliseconds, but when "return" executes, the entire app hangs for roughly 10 seconds. We could not reproduce the same error with PHP on FCGI. This only seems to happen with Turbogears or Pylons. Here for your consideration the concerned piece of source code: @expose(content_type=CUSTOM_CONTENT_TYPE) def return_img(self, img_id): """ Return a DB persisted image when requested """ img = model.Images.by_id(img_id) #get image from DB response.headers['content-type'] = 'image/png' return img.data # this causes the app to hang for 10 seconds

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  • small code redundancy within while-loops (doesn't feel clean)

    - by wallacoloo
    So, in Python (though I think it can be applied to many languages), I find myself with something like this quite often: the_input = raw_input("what to print?\n") while the_input != "quit": print the_input the_input = raw_input("what to print?\n") Maybe I'm being too picky, but I don't like how the line the_input = raw_input("what to print?\n") has to get repeated. It decreases maintainability and organization. But I don't see any workarounds for avoiding the duplicate code without further decreasing the problem. In some languages, I could write something like this: while ((the_input=raw_input("what to print?\n")) != "quit") { print the_input } This is definitely not Pythonic, and Python doesn't even allow for assignment within loop conditions AFAIK. This valid code fixes the redundancy, while 1: the_input = raw_input("what to print?\n") if the_input == "quit": break print the_input But doesn't feel quite right either. The while 1 implies that this loop will run forever; I'm using a loop, but giving it a fake condition and putting the real one inside it. Am I being too picky? Is there a better way to do this? Perhaps there's some language construct designed for this that I don't know of?

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  • How to learn how to program?

    - by twinbornJoint
    I would like to know the best methods for learning to program. I've been directed towards the Python language because I was told it is good for beginners. I ultimately want to make games for OS X/iPhone. My problem is that I understand what I read but I can't apply my knowledge to anything. I am a programming noob. Should I stick with Python? (is there a better language I should be learning?) Where can I learn programming theory? I get very hyper when reading my book sometimes, any tips on staying calm and focusing? What are effective ways to learn how to program? Are there standard exercises for programming? (I feel solving problems helps my understanding immensely) Ultimately I feel like I am in a never ending tunnel that leads me no where. It feels like I am just completely unable to pursue anything in the world of programming, yet it is something I want to do very much. Thanks.

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  • I need to speed up a function. Should I use cython, ctypes, or something else?

    - by Peter Stewart
    I'm having a lot of fun learning Python by writing a genetic programming type of application. I've had some great advice from Torsten Marek, Paul Hankin and Alex Martelli on this site. The program has 4 main functions: generate (randomly) an expression tree. evaluate the fitness of the tree crossbreed mutate As all of generate, crossbreed and mutate call 'evaluate the fitness'. it is the busiest function and is the primary bottleneck speedwise. As is the nature of genetic algorithms, it has to search an immense solution space so the faster the better. I want to speed up each of these functions. I'll start with the fitness evaluator. My question is what is the best way to do this. I've been looking into cython, ctypes and 'linking and embedding'. They are all new to me and quite beyond me at the moment but I look forward to learning one and eventually all of them. The 'fitness function' needs to compare the value of the expression tree to the value of the target expression. So it will consist of a postfix evaluator which will read the tree in a postfix order. I have all the code in python. I need advice on which I should learn and use now: cython, ctypes or linking and embedding. Thank you.

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  • Looking to reimplement build toolchain from bash/grep/sed/awk/(auto)make/configure to something more

    - by wash
    I currently maintain a few boxes that house a loosely related cornucopia of coding projects, databases and repositories (ranging from a homebrew *nix distro to my class notes), maintained by myself and a few equally pasty-skinned nerdy friends (all of said cornucopia is stored in SVN). The vast majority of our code is in C/C++/assembly (a few utilities are in python/perl/php, we're not big java fans), compiled in gcc. Our build toolchain typically consists of a hodgepodge of make, bash, grep, sed and awk. Recent discovery of a Makefile nearly as long as the program it builds (as well as everyone's general anxiety with my cryptic sed and awking) has motivated me to seek a less painful build system. Currently, the strongest candidate I've come across is Boost Build/Bjam as a replacement for GNU make and python as a replacement for our build-related bash scripts. Are there any other C/C++/asm build systems out there worth looking into? I've browsed through a number of make alternatives, but I haven't found any that are developed by names I know aside from Boost's. (I should note that an ability to easily extract information from svn commandline tools such as svnversion is important, as well as enough flexibility to configure for builds of asm projects as easily as c/c++ projects)

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  • Fake serial communication under Linux

    - by kigurai
    I have an application where I want to simulate the connection between a device and a "modem". The device will be connected to a serial port and will talk to the software modem through that. For testing purposes I want to be able to use a mock software device to test send and receive data. Example Python code device = Device() modem = Modem() device.connect(modem) device.write("Hello") modem_reply = device.read() Now, in my final app I will just pass /dev/ttyS1 or COM1 or whatever for the application to use. But how can I do this in software? I am running Linux and application is written in Python. I have tried making a FIFO (mkfifo ~/my_fifo) and that does work, but then I'll need one FIFO for writing and one for reading. What I want is to open ~/my_fake_serial_port and read and write to that. I have also lpayed with the ptymodule, but can't get that to work either. I can get a master and slave file descriptor from pty.openpty() but trying to read or write to them only causes IOError Bad File Descriptor error message.

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  • Custom Server to communicate with my software?

    - by Zachary Brown
    I am working on a major project that I need for work. I am working on a project that requires software validation. I would like this to be handled by a custom server I will write in Python, this server will be the "gateway" between the user and product activation. The software program will be purchased from other companies in volume licensing. So this is what I need the server to do: 1). The user clicks to activate their software. (easy, all is good so far) 2). The software gets the distributor's id from another online server. ( this is also easy, and already coded.) 3). Then, the software asks my custom server if the distributor is allowed to activate anymore copies of the software. 4). The server will then check ( an online encoded text file ) to see if the distributor can or can't. If they can, it will tell the software that registration can proceede, at which point the software will pass the software serial number to the server. I have done my best to explain what I am trying to accomplish, but if something is not quite sensible, please let me know. Thanks to all members of Stackoverflow.com for the help in the past, and those who will help me now. I am using Python 2.6 Win. XP Home Edition

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  • Splitting 25mb .txt file into smaller files using text delimiter

    - by user574141
    Regards, SO I am new to python and Perl. I have been trying to solve a simple problem and getting tied in knots with syntax. I hope someone has the time and patience to help. I have a 25mb file in ".txt" format which contains news-wire articles going back to 1970. Each news story is concatenated to the next, with only the "Copyright" statement to delimit. Each news story starts with "Item XX of XXX DOCUMENTS". There are certain metadata that are repeated throughout, I will use these for tagging later on. I wish to split this 25mb file into separate .txt files, each containing one news story (i.e. the text between "DOCUMENTS" and "Copyright", saving each with a different name (obviously). I am trying to 1 ) open the file... 2) iterate over lines in the file checking for the eof delimiter, and if it is not present writing the line to a list 3)write that list to a seperate small file. I'm having big problems with changing filenames using the counter, and how do I make Python start from where I left off, is the "seek" function appropriate? so far I have been trying this approach, completely unsuccessfully: myfile = open ("myfile.txt", 'r') filenumber = 0 for line in myfile.readline(): filenumber += 1 w=0 while myfile.readline() != '\s+DOCUMENTS\s*\n' ### read my line into a list mysmallfile()['w'] = [myfile.readline()] w += 1 output = open('C:\\Users\\dunner7\\Documents\###how do I change the filename each iteration???', 'w') output.writelines(mysmallfile) ###go back to start. Thank you for your time and patience. RD

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  • JavaScript cookie value can't be retrieved in Django

    - by Boris Rusev
    I am trying to build a web site in both English and Bulgarian using the Django framework. My idea is the user should click on a button, the page will reload and the language will be changed. This is how I am trying to do it: In my html I hava a the button tag <button id='btn' onclick="changeLanguage();" type="button"> ... </button> An excerpt from cookies.js: function changeLanguage() { if (getCookie('language') == 'EN') { document.getElementById('btn').innerHTML = getCookie('language'); setCookie("language", 'BG'); } else { document.getElementById('btn').innerHTML = getCookie('language'); setCookie("language", 'EN'); } } function setCookie(sName, sValue, oExpires, sPath, sDomain, bSecure) { var sCookie = sName + "=" + encodeURIComponent(sValue); if (oExpires) { sCookie += "; expires=" + oExpires.toGMTString(); } if (sPath) { sCookie += "; path=" + sPath; } if (sDomain) { sCookie += "; domain=" + sDomain; } if (bSecure) { sCookie += "; secure"; } document.cookie = sCookie; } And in my views.py file this is the situation @base def index(request): if request.session['language'] == 'EN': return """<b>%s</b>""" % "Home" else request.session['language'] == 'BG': return """<b>%s</b>""" % "??????" So I know that my JS changes the value of the language cookie but I think Django doesn't get that. On the other hand when I set and get the cookie in my Python code again the cookie is set. My question is whether there is a way to make JS and Django work together - JavaScript sets the cookie value and Python only reads it when asked and takes adequate actions? Thank you.

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  • What technology should I use to write my game?

    - by Alon
    I have a great idea for a 3D network game, and I've concluded that it is possible to write it in Java as an applet which will live under the web browser, just like a full software in C++. And it will look and feel the same. The main advantage of Java on C++ is that with Java you can play without downloading any software. I have already thought about the download of the graphics, sound, etc but I found a solution for it. RuneScape just proves that it is possible. So my first question is, should my game live on a web browser or on the operating system? I think that in a web browser it is much more portable, although you need install Java and stuff. But the fact is, that most MMO games are currently not in the web. If you suggest in a software so please suggest a language either - C++ or something more productive like Python or C#? So after choosing a language, I need a graphics solution. Should I write directly with OpenGL/DirectX or use a game engine? What game engine should I use? Ogre? jMonkeyEngine? What's your opinion? Thank you! P.S: Please don't use answers like "Use what you know".

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  • Help me write my LISP :) LISP environments, Ruby Hashes...

    - by MikeC8
    I'm implementing a rudimentary version of LISP in Ruby just in order to familiarize myself with some concepts. I'm basing my implementation off of Peter Norvig's Lispy (http://norvig.com/lispy.html). There's something I'm missing here though, and I'd appreciate some help... He subclasses Python's dict as follows: class Env(dict): "An environment: a dict of {'var':val} pairs, with an outer Env." def __init__(self, parms=(), args=(), outer=None): self.update(zip(parms,args)) self.outer = outer def find(self, var): "Find the innermost Env where var appears." return self if var in self else self.outer.find(var) He then goes on to explain why he does this rather than just using a dict. However, for some reason, his explanation keeps passing in through my eyes and out through the back of my head. Why not use a dict, and then inside the eval function, when a new "sub-environment" needs to be created, just take the existing dict and update the key/value pairs that need to be updated, and pass that new dict into the next eval? Won't the Python interpreter keep track of the previous "outer" envs? And won't the nature of the recursion ensure that the values are pulled out from "inner" to "outer"? I'm using Ruby, and I tried to implement things this way. Something's not working though, and it might be because of this, or perhaps not. Here's my eval function, env being a regular Hash: def eval(x, env = $global_env) ........ elsif x[0] == "lambda" then ->(*args) { eval(x[2], env.merge(Hash[*x[1].zip(args).flatten(1)])) } ........ end The line that matters of course is the "lambda" one. If there is a difference, what's importantly different between what I'm doing here and what Norvig did with his Env class? If there's no difference, then perhaps someone can enlighten me as to why Norvig uses the Env class. Thanks :)

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  • Removing the port number from URL

    - by DrewSSP
    I'm new to anything related to servers and am trying to deploy a django application. Today I bought a domain name for the app and am having trouble configuring it so that the base URL does not need the port number at the end of it. I have to type www.trackthecharts.com:8001 to see the website when I only want to use www.trackethecharts.com. I think the problem is somewhere in my nginx, gunicorn or supervisor configuration. gunicorn_config.py command = '/opt/myenv/bin/gunicorn' pythonpath = '/opt/myenv/top-chart-app/' bind = '162.243.76.202:8001' workers = 3 root@django-app:~# nginx config server { server_name 162.243.76.202; access_log off; location /static/ { alias /opt/myenv/static/; } location / { proxy_pass http://127.0.0.1:8001; proxy_set_header X-Forwarded-Host $server_name; proxy_set_header X-Real-IP $remote_addr; add_header P3P 'CP="ALL DSP COR PSAa PSDa OUR NOR ONL UNI COM NAV"'; } } supervisor config [program:top_chart_gunicorn] command=/opt/myenv/bin/gunicorn -c /opt/myenv/gunicorn_config.py djangoTopChartApp.wsgi autostart=true autorestart=true stderr_logfile=/var/log/supervisor_gunicorn.err.log stdout_logfile=/var/log/supervisor_gunicorn.out.log Thanks for taking a look.

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  • What good open source programs exist for fuzzing popular image file types?

    - by JohnnySoftware
    I am looking for a free, open source, portable fuzzing tool for popular image file types that is written in either Java, Python, or Jython. Ideally, it would accept specifications for the fuzzable fields using some kind of declarative constraints. Non-procedural grammar for specifying constraints are greatly preferred. Otherwise, might as well write them all in Python or whatever. Just specifying ranges of valid values or expressions for them. Ideally, it would support some kind of generative programming to export the fuzzer into various programming languages to suit cases where more customization was required. If it supported a direct-manipulation GUI for controlling parameter values and ranges, that would be nice too. The file formats that should be supported are: GIF JPEG PNG So basically, it should be sort of a toolkit consisting of ready-to-run utility, a framework or library, and be capable of generating the fuzzed files directly as well as from programs it generates. It needs to be simple so that test images can be created quickly. It should have a batch capability for creating a series of images. Creating just one at a time would be too painful. I do not want a hacking tool, just a QA tool. Basically, I just want to address concerns that it is taking too long to get commonplace image rendering/parsing libraries stable and trustworthy.

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  • Getting 404 in Android app while trying to get xml from localhost

    - by Patrick
    This must be something really stupid, trying to solve this issue for a couple of days now and it's really not working. I searched everywhere and there probably is someone with the same problem, but I can't seem to find it. I'm working on an Android app and this app pulls some xml from a website. Since this website is down a lot, I decided to save it and run it locally. Now what I did; - I downloaded the kWs app for hosting the downloaded xml file - I put the file in the right directory and could access it through the mobile browser, but not with my app (same code as I used with pulling it from some other website, not hosted by me, only difference was the URL obviously) So I tried to host it on my PC and access it with my app from there. Again the same results, the mobile browsers had no problem finding it, but the app kept saying 404 Not Found: "The requested URL /test.xml&parama=Someone&paramb= was not found on this server." Note: Don't mind the 2 parameters I am sending, I needed that to get the right stuff from the website that wasn't hosted by me. My code: public String getStuff(String name){ String URL = "http://10.0.0.8/test.xml"; ArrayList<NameValuePair> params = new ArrayList<NameValuePair>(2); params.add(new BasicNameValuePair("parama", name)); params.add(new BasicNameValuePair("paramb", "")); APIRequest request = new APIRequest(URL, params); try { RequestXML rxml = new RequestXML(); AsyncTask<APIRequest, Void, String> a = rxml.execute(request); ... } catch(Exception e) { e.printStackTrace(); } return null; } That should be working correctly. Now the RequestXML class part: class RequestXML extends AsyncTask<APIRequest, Void, String>{ @Override protected String doInBackground(APIRequest... uri) { HttpClient httpclient = new DefaultHttpClient(); String completeUrl = uri[0].url; // ... Add parameters to URL ... HttpGet request = null; try { request = new HttpGet(new URI(completeUrl)); } catch (URISyntaxException e1) { e1.printStackTrace(); } HttpResponse response; String responseString = ""; try { response = httpclient.execute(request); StatusLine statusLine = response.getStatusLine(); if(statusLine.getStatusCode() == HttpStatus.SC_OK){ // .. It crashes here, because statusLine.getStatusCode() returns a 404 instead of a 200. The xml is just plain xml, nothing special about it. I changed the contents of the .htaccess file into "ALLOW FROM ALL" (works, cause the browser on my mobile device can access it and shows the correct xml). I am running Android 4.0.4 and I am using the default browser AND chrome on my mobile device. I am using MoWeS to host the website on my PC. Any help would be appreciated and if you need to know anything before you can find an answer to this problem, I'll be more than happy to give you that info. Thank you for you time! Cheers.

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  • MySQLPython is ignoring my my.cnf file. Where does it get its information?

    - by ?????
    When I try to use MySQLPython (via SQLAlchemy) I get the error File "/opt/local/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/MySQL_python-1.2.3c1-py2.6-macosx-10.6-x86_64.egg/MySQLdb/connections.py", line 188, in __init__ super(Connection, self).__init__(*args, **kwargs2) sqlalchemy.exc.OperationalError: (OperationalError) (2002, "Can't connect to local MySQL server through socket '/opt/local/var/run/mysql5/mysqld.sock' (2)") None None but no other mysql client on my machine sees it fine! My my.cnf file states: [client] port = 3306 socket = /tmp/mysql/mysql.sock [safe_mysqld] socket = /tmp/mysql/mysql.sock [mysqld_safe] socket = /tmp/mysql/mysql.sock [mysqld] socket = /tmp/mysql/mysql.sock port = 3306 and the mysql.sock file is, indeed, located in /tmp/mysql I verified that ~/.my.cnf and /var/lib/mysql/my.cnf aren't overriding it. The mysql5 client program, etc, has no trouble connecting and neither does a groovy/grails installation on the same machine using jdbc/mysql connection thrilllap-2:~ swirsky$ mysql5 Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 6 Server version: 5.1.47 Source distribution Copyright (c) 2000, 2010, Oracle and/or its affiliates. All rights reserved. This software comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to modify and redistribute it under the GPL v2 license Type 'help;' or '\h' for help. Type '\c' to clear the current input statement. mysql> show databases; +--------------------+ | Database | +--------------------+ | information_schema | | test | +--------------------+ 2 rows in set (0.00 sec) mysql> Why can't MySQLdb for python figure this out? Where would it look if not the my.cnf files?

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