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  • point to rectangle distance

    - by john smith
    I have a 2D rectangle with x, y position and it's height and width and a randomly positioned point nearby it. Is there a way to check if this point might collide with the rectangle if closer than a certain distance? like imagine an invisible radius outside of that point colliding with said rectangle. I have problems with this simply because it is not a square, it would be so much easier this way! Any help? Thanks in advance.

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  • not able to login in ubuntu box with root password

    - by pankaj sharma
    i have ubuntu 10.04 on my sytem, i run command apt-get install csh on the system and try to change the shell by command chsh -s but now the prob is when i try to login the system by ssh i am not able to login by any user account except one and try to change the user su - root it is showing cannot execute c: no such file or directory and look in the /etc/passwd file for root account in shell field C is written in place of /bin/sh help me out to restore the settings

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  • Database Security Puzzle Solving with IBM DB2 LUW Roles

    The task of keeping up with database security can sometimes be monumental! A major challenge when it comes to administering authorities and privileges is how to approach this puzzle in a sensible, time-saving, 'security robust' manner. There is no need for concern; we have a hint or two that will help solve this puzzler.

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  • As a self-taught programmer, how do I get the academic foundation without attending school again?

    - by hal10001
    I've made a pretty good living as a self-taught programmer, but when I find that I discuss some low-level fundamental topics with my peers who have a CS degree, holes appear in my knowledge. I'm a big picture (architecture) guy, so for a long time this hasn't bothered me, but lately I've wondered if there is an approach I can take that will help me learn these fundamentals without going back to school? Are there books, websites or videos that you can recommend that would give me a ground-up perspective as opposed to a learn it as you need it mentality?

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  • WoW Severe graphical Corruption on Ubuntu 11.10

    - by Desiderantes
    I get those graphical glitches when running WoW 4.2.0 with wine (Ubuntu 11.10 AMD64), in a Dell XPS 15(L501X), even with ironhide. Anyone can help me? CPU: Intel Core i5-460M 4gb RAM because it's a Dell XPS 15(Optimus Technology), i have 2 graphic cards: An Intel HD 460M integrated graphics card, which driver is i915 A nVidia GeForce GT 420M, ALREADY with propietary drivers Running Ubuntu 11.10 AMD64 with custom XFCE Desktop Wine 1.4 rc6(Emulating winxp) corefonts and vc2005 installed on Wine http://i.imgur.com/FDU6x.jpg

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  • Should I continue to pursue programming based on my experience?

    - by El Be
    The reason I ask this question is because I am not sure my troubles come from a lack of confidence, or something much deeper like lack of passion. I'm hoping experienced programmers and developers can help identify the cause of my troubles. To be brief my undergraduate major was in Computer Science, but in a small school and I had the highest gpa in my year in computer science. The first time I ever programmed was once in the 5th grade (using logo) and when I was a freshman in college. I enjoyed programming when I was in school. Then I did an internships where I was expected to produce image processing software and program microchips. I was unsuccessful and produced little results and I hated the job, because I had to figure out everything for myself, did not have any help, and there was a lot of pressure to produce results. Although I tried I could not figure out what to do and was stuck all the time and made me dislike the job. When the internship ended I went to a PhD program for computer science at a prestigious computer science school. I had a very hard time with the course, met people who have been programming since they were 6 and made plenty of applications in their spare time (which I never did, although I tried). I even met many sophomores who understood more than I did. The combination of this and other things have made me feel that programming is not for me, but sometimes I consider a career in programming. I still consider programming as a career because of the career potential (not only just because of money). Based on my experience do you believe my confidence has just been shaken and I should continue to prepare for a programming career, or do you see a lack of passion and it would make it tough to continue programming. thank you for reading and for your advice Thank you for everyone's advice so far! Also: I dropped out of the ph.D program for computer science and switched to a master's in computer graphics. Its more applied, but I still find it hard to be motivated (due to either lack of confidence or passion), but since programming is such a big field I am looking for that niche area that I feel good programming in.

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  • Rending 2D Tile World (With Player In The Middle)

    - by Mick
    What I have at the moment is a series of data structures I'm using, and I would like to render the world onto the screen (just the visible parts). I've actually already done this several times (lots of rewrites), but it's a bit buggy (rounding seems to make the screen jump ever so slightly every x tiles the player walks past). Basically I've been confusing myself heavily on what I feel should be a pretty simple problem... so here I am asking for some help! OK! So I have a 50x50 array holding the tiles of the world. I have the player position as 2 floats, x ([0, 49]) and y ([0, 49]) in that array. I have the application size exactly in pixels (x and y). I have an arbitrary TILE_SIZE static int (based on screen pixels). What I think is heavily confusing me is using a 2d orthogonal projection in opengl which maps (0,0) to the top left of the screen and (SCREEN_SIZE_X, SCREEN_SIZE_Y) to the bottom right of the screen. gl.glMatrixMode(GL.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0, getActualWidth(), getActualHeight(), 0); gl.glMatrixMode(GL.GL_MODELVIEW); gl.glLoadIdentity(); The map tiles are set so that the (0,0) in the array is the bottom left. And the player has to be in the middle on the screen (SCREEN_SIZE_X/2, SCREEN_SIZE_Y/2). What I've been doing so far is trying to render 1-2 tiles more all around what would be displayed on the screen so that I don't have to worry about figuring out rendering half a tile from the top left, depending where the player is. It seems like such an easy problem but after spending about 40+hours on it rewriting it many times I think I'm at a point where I just can't think clearly anymore... Any help would be appreciated. It would be great if someone can provide some very basic pseudo code on keeping the player in the middle when your projection is mapped to screen coordinates and only rendering basically the tiles that you would be any be see. Thanks!

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  • 500 Error on index.php file. All other php files are working well

    - by Stas
    I've successfully installed LAMP and created some virtual hosts. Everything is working fine except index.php files. When I try access them, browser returns 500 Error, regardless of their content. All other PHP files are working fine, index.html files can be opened without any errors. Please, help me to resolve this problem. I guess something wrong with server configuration, but I didn't find what exactly.

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  • Innovation for Retailers

    - by David Dorf
    One of my main objectives for this blog is to point out emerging technologies and how they might apply to the retail industry.  But ideas are just the beginning; retailers either have to rely on vendors or have their own lab to explore these ideas and see which ones work.  (A healthy dose of both is probably the best solution.)  The Nordstrom Innovation Lab is a fine example of dedicating resources to cultivate ideas and test prototypes. The video below, from 2011, is a case study in which the team builds an iPad app that helps customers purchase sunglasses in the store.  Customers take pictures of themselves wearing different sunglasses, then can do side-by-side comparisons. There are a few interesting take-aways from their process.  First, they are working in the store alongside employees and customers.  There's no concept of documenting all the requirements then building the product.  Instead, they work closely with those that will be using the app in order to fully understand what's needed.  When they find an issue, they change the software onsite and try again.  This iterative prototyping ensures their product hits the mark.  Feels like Extreme Programming if you recall that movement. Second, they have time-boxed the project to one week.  Either it works or it doesn't, and either way they've only expended a week's worth of resources.  Innovation always entails failure, and those that succeed are often good at detecting failure quickly then adjusting.  Fail fast and fail often. Third, its not always about technology.  I was impressed they used paper designs to walk through user stories and help understand the needs of the customer.  Pen and paper is the innovator's most powerful tool. Our Retail Applied Research (RAR) team uses some of these concepts in our development process.  (Calling it a process is probably overkill.)  We try to give life to concepts quickly so the rest of organization can help us decide if we're heading the right direction.  It takes many failures before finding a successful product.

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  • SEO penalty for "duplicate" content when a site's also accessible via another domain name?

    - by tog22
    While testing searches for keywords on my site, I notice that a mirror of it at http://a8.8d.344a.static.theplanet.com/ sometimes appears at the top result rather than my primary domain. It looks like this is an alternative address for my server. Will the presence of identical content at this domain and at my primary domain result in a Google penalty? If so, what can I do about it? Thanks for any help...

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  • Can you still install Ubuntu 10.10 with Wubi?

    - by I Heart Ubuntu
    I am trying to help a friend get set up with Ubuntu and want to recommend Wubi for his install (he is not very computer savvy). I had recently tried the Wubi download from Ubuntu.com and the only option it gave me was to install Natty. Is there any way I can get Wubi to install 10.10 Maverick? Preferably just the EXE file, not having to download an entire disc image as the friend has no idea how to burn discs. Thanks much!

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  • Troubleshoot Database Concurrency in SQL Server with sp_locks

    sp_locks is a useful tool which can help a DBA in detecting and troubleshooting blocking and concurrency scenarios. This article demonstrates a worked example of using sp_locks to troubleshoot a database concurrency issue. Free trial of SQL Backup™“SQL Backup was able to cut down my backup time significantly AND achieved a 90% compression at the same time!” Joe Cheng. Download a free trial now.

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  • Getting Inbound Links From a Professional Search Engine Optimization Company

    Getting a professional search engine optimization company to help with link building is something that everyone should do at some point if they have a website. There are many types of links used in link building strategies. Among the commonly used ones are inbound links and reciprocal links. Of the two, emphasis is often placed on inbound links by webmasters and website owners who use strategies without spending a penny.

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  • "The server closed the connection without sending any data"

    - by Toby
    Server setup The problem Diagnostic information What I've tried Specific Help needed 1. I have the following server setup: Debian Squeeze Linux 2.6.32-5-amd64 Apache2-mpm-prefork 2.2.16-6+squeeze10 PHP 5.3.3-7+squeeze14 This server is protected with the Suhosin Patch 0.9.9.1 Max Requests Per Child: 0 - Keep Alive: on - Max Per Connection: 100 Timeouts Connection: 300 - Keep-Alive: 15 Loaded Modules core mod_log_config mod_logio prefork http_core mod_so mod_alias mod_auth_basic mod_auth_digest mod_authn_file mod_authz_default mod_authz_groupfile mod_authz_host mod_authz_user mod_cgi mod_deflate mod_dir mod_env mod_mime mod_negotiation mod_php5 mod_reqtimeout mod_rewrite mod_setenvif mod_ssl mod_status Wordpress 3.4.2 (Upgrading to 3.5 soon :) 2. The problem When I restart the server (sudo shutdown -r now), going to any website page results in the following error from the web browser (in this case, Google Chrome, but other browsers also show the same error). This error can also occur an hour or so after all is working ok, seemingly randomly, which is my biggest concern as it means my server is not reliable: No data received Unable to load the web page because the server sent no data. Here are some suggestions: Reload this web page later. Error 324 (net::ERR_EMPTY_RESPONSE): The server closed the connection without sending any data. 3. Diagnostic information The apache error log contains the folowing entries: [Fri Dec 14 22:23:27 2012] [notice] child pid 1955 exit signal Floating point exception (8) [Fri Dec 14 22:23:27 2012] [notice] child pid 1956 exit signal Floating point exception (8) [Fri Dec 14 22:23:29 2012] [notice] child pid 1957 exit signal Floating point exception (8) [Fri Dec 14 22:23:30 2012] [notice] child pid 1958 exit signal Floating point exception (8) [Fri Dec 14 22:23:32 2012] [notice] child pid 1959 exit signal Floating point exception (8) [Fri Dec 14 22:23:32 2012] [notice] child pid 1960 exit signal Floating point exception (8) [Fri Dec 14 22:23:34 2012] [notice] child pid 1961 exit signal Floating point exception (8) [Fri Dec 14 22:23:34 2012] [notice] child pid 1962 exit signal Floating point exception (8) 4. What I've tried a) I can 'fix' the website temporarily by resetting the server twice (resetting it once does not work) using the following commands. NB: the 'reload' option does not work, I have to use restart twice. However, the error can reoccur sometime later. sudo /etc/init.d/apache2 restart sudo /etc/init.d/apache2 restart b) I have tried disabling suhosin by uninstalling php5-suhosin, but a php info page still shows "This server is protected with the Suhosin Patch 0.9.9.1". I have tried putting Suhosin into simulation mode by creating a file /etc/php5/apache2/conf.d/suhosin.ini containing: [suhosin] suhosin.simulation = On The php info page shows the suhosin.ini file in the list of "Additional .ini files parsed" but the php info page still shows "This server is protected with the Suhosin Patch 0.9.9.1" c) Increasing the PHP memory limit In /etc/php5/apache2/ : ; Maximum amount of memory a script may consume (128MB) ; http://php.net/memory-limit memory_limit = 512M d) Disabling all Wordpress plugins, and going back to the default theme. 5. Specific help needed I would very much like help in debugging what is going on here. I am not sure how to determine what processes are in the Apache error log which are exiting "[notice] child pid 1955 exit signal Floating point exception (8)", or what is causing them to exit. And whether suhosin is part of the problem (and how to disable it if it is). Thank you in advance for any advice or tips you can offer in helping me debug this.

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  • Separating logic and data in browser game

    - by Tesserex
    I've been thinking this over for days and I'm still not sure what to do. I'm trying to refactor a combat system in PHP (...sorry.) Here's what exists so far: There are two (so far) types of entities that can participate in combat. Let's just call them players and NPCs. Their data is already written pretty well. When involved in combat, these entities are wrapped with another object in the DB called a Combatant, which gives them information about the particular fight. They can be involved in multiple combats at once. I'm trying to write the logic engine for combat by having combatants injected into it. I want to be able to mock everything for testing. In order to separate logic and data, I want to have two interfaces / base classes, one being ICombatantData and the other ICombatantLogic. The two implementers of data will be one for the real objects stored in the database, and the other for my mock objects. I'm now running into uncertainties with designing the logic side of things. I can have one implementer for each of players and NPCs, but then I have an issue. A combatant needs to be able to return the entity that it wraps. Should this getter method be part of logic or data? I feel strongly that it should be in data, because the logic part is used for executing combat, and won't be available if someone is just looking up information about an upcoming fight. But the data classes only separate mock from DB, not player from NPC. If I try having two child classes of the DB data implementer, one for each entity type, then how do I architect that while keeping my mocks in the loop? Do I need some third interface like IEntityProvider that I inject into the data classes? Also with some of the ideas I've been considering, I feel like I'll have to put checks in place to make sure you don't mismatch things, like making the logic for an NPC accidentally wrap the data for a player. Does that make any sense? Is that a situation that would even be possible if the architecture is correct, or would the right design prohibit that completely so I don't need to check for it? If someone could help me just layout a class diagram or something for this it would help me a lot. Thanks. edit Also useful to note, the mock data class doesn't really need the Entity, since I'll just be specifying all the parameters like combat stats directly instead. So maybe that will affect the correct design.

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  • EPOS Touch Screen

    EPOS system is a computer based system with a monitor or screen for the casher to perform the tasks. The system performs the tasks like scanning barcodes, adding up totals etc with the help of the so... [Author: Alan Wisdom - Computers and Internet - April 05, 2010]

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  • Ubuntu 12.04 + AMD Radeon driver 12.8 problem

    - by wpinacz
    I have a Lenovo G570 laptop with AMD Radeon 6370M GPU. I wanted to install new 12.8 driver from AMD but with no success, after install and reboot, I got a screen with reconfigure graphics driver and it won't work. If I install 12.6 driver it works but I cannot switch to my integrated Intel GPU, only discrete (AMD) GPU is working. Please help with my problem (installing 12.8 driver or switching GPU under 12.6 driver).

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  • How to calculate continuous motion with angular velocity in 2d

    - by Rulk
    I'm really new with physics. Maybe someone would be able to help me to solve the next problem: I need to calculate position of an agent on the plane(2D) in next time step where time step is large(20+ seconds) What I know about agent's motion: Initial Position Direction(normalised vector) Velocity(linear function from time ) - object always moves along it's direction Angular Velocity(linear function from time) Optional: External force direction External force (linear function from time) Running discreet simulation with t-0 is not an option.

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  • Steps on Effective Keyword Research

    It is important to optimize your website/money site to gain more clients and market your products. Hunting the best profitable keywords for your website will help you put your website on top. It will be only a waste of money if you use keywords that are unnecessary or irrelevant.

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  • What is the recommended way to output values to FBO targets? (OpenGL 3.3 + GLSL 330)

    - by datSilencer
    I'll begin by apologizing for any dumb assumptions you might find in the code below since I'm still pretty much green when it comes to OpenGL programming. I'm currently trying to implement deferred shading by using FBO's and their associated targets (textures in my case). I have a simple (I think :P) geometry+fragment shader program and I'd like to write its Fragment Shader stage output to three different render targets (previously bound by a call to glDrawBuffers()), like so: #version 330 in vec3 WorldPos0; in vec2 TexCoord0; in vec3 Normal0; in vec3 Tangent0; layout(location = 0) out vec3 WorldPos; layout(location = 1) out vec3 Diffuse; layout(location = 2) out vec3 Normal; uniform sampler2D gColorMap; uniform sampler2D gNormalMap; vec3 CalcBumpedNormal() { vec3 Normal = normalize(Normal0); vec3 Tangent = normalize(Tangent0); Tangent = normalize(Tangent - dot(Tangent, Normal) * Normal); vec3 Bitangent = cross(Tangent, Normal); vec3 BumpMapNormal = texture(gNormalMap, TexCoord0).xyz; BumpMapNormal = 2 * BumpMapNormal - vec3(1.0, 1.0, -1.0); vec3 NewNormal; mat3 TBN = mat3(Tangent, Bitangent, Normal); NewNormal = TBN * BumpMapNormal; NewNormal = normalize(NewNormal); return NewNormal; } void main() { WorldPos = WorldPos0; Diffuse = texture(gColorMap, TexCoord0).xyz; Normal = CalcBumpedNormal(); } If my render target textures are configured as: RT1:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE0, GL_COLOR_ATTACHMENT0) RT2:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE1, GL_COLOR_ATTACHMENT1) RT3:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE2, GL_COLOR_ATTACHMENT2) And assuming that each texture has an internal format capable of contaning the incoming data, will the fragment shader write the corresponding values to the expected texture targets? On a related note, do the textures need to be bound to the OpenGL context when they are Multiple Render Targets? From some Googling, I think there are two other ways to output to MRTs: 1: Output each component to gl_FragData[n]. Some forum posts say this method is deprecated. However, looking at the latest OpenGL 3.3 and 4.0 specifications at opengl.org, the core profiles still mention this approach. 2: Use a typed output array variable for the expected type. In this case, I think it would be something like this: out vec3 [3] output; void main() { output[0] = WorldPos0; output[1] = texture(gColorMap, TexCoord0).xyz; output[2] = CalcBumpedNormal(); } So which is then the recommended approach? Is there a recommended approach at all if I plan to code on top of OpenGL 3.3? Thanks for your time and help!

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