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  • Hard drive clicking noise on Acer AO722

    - by Blank
    I'm running Ubuntu 11.10 on an Acer Aspire One 722. Whenever I'm on battery power I get a clicking sound from my hard drive every 5 seconds or so (this does not happen when the laptop is plugged in). I'm dual booting with Windows 7 and I don't get the clicking sound in Windows. The clicking sound stops when I run the command:sudo hdparm -B 254 /dev/sda Also, according to:sudo smartctl -H /dev/sda my hard drive is healthy. Is this clicking sound something I can just ignore? Or is it a serious problem and will it eventually damage my computer? If so, how would I fix it? I have tried adding hdparm -B 254 /dev/sda to my /etc/rc.local file, but I still run into the clicking problem if my computer boots while plugged in and is then unplugged. Also, I'm finding this fix to be unreliable. Sometimes it works, sometimes it does not. Is this a good solution and is there a better way of doing this? Also, would running my laptop with a -B value of 254 have any negative effects? (I read somewhere about a lower level protecting the hard drive from bumps)

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  • How do audio based games such as Audiosurf and Beat Hazard work?

    - by The Communist Duck
    Note: I am not asking how to make a clone of one of these. I am asking about how they work. I'm sure everyone's seen the games where you use your own music files (or provided ones) and the games produce levels based on them, such as Audiosurf and Beat Hazard. Here is a video of Audiosurf in action, to show what I mean. If you provide a heavy metal song, you would get a completely different set of obstacles, enemies, and game experience from something like Vivaldi. What does interest me is how these games work. I do not know much about audio (well, data-side), but how do they process the song to understand when it is settling down or when it's speeding up? I guess they could just feed the pitch values (assuming those sorts of things exist in audio files) to form a level, but it wouldn't fully explain it. I'm either looking for an explanation, some links to articles about this sort of thing (I'm sure there's a term or terms for it), or even an open-source implementation of this kind of thing ;-) EDIT: After some searching and a little help, I found out about FFT (Fast Fourier Transform). This maybe a step in the right direction, but it is something that does not make any sense to me..or fits with my physics knowledge of waves.

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  • Server Setups for Agencies [closed]

    - by styks1987
    We are considering consolidating our server administration by cutting down on the number of systems we currently use to manage all our websites(~65 websites). Currently we have a testing server and 3 production servers. (2 - cherokee(linode), 1 - apache (mt)) We don't have a dedicated server admin, so I am stuck with managing all these servers, and as a developer, I don't want to deal with all the server hassle. So my main goal is to cut down on the time spent messing with the servers. We have looked at Pagoda Box and AppFog as possibilities. I am not sure if Pagoda Box would be cost effective. With 65+ websites we may end up paying anywhere from 0 to $50+ per website per month. Right now we page about $250 per month for the 4 VPS servers mentioned above. We already use Capistrano for deployment. I have the opportunity to completely overhaul the entire setup and I would like some feedback on where you found your information for large scale server management or how you currently do it. Articles are welcome. In summary: What is new (past 2 years) in simple server management arena? If you work at an agency or have had agency experience, how do/did you manage your sites? a. What is the level of effort for SSL, new site setup, database management, and extension management. b. How did you handle datacenter outages. Anyone with Pagoda Box experience, do you like it and did you have problems with Wordpress, Cakephp, Drupal, Expression Engine or Magento? a. Is it expensive for you? b. How has server uptime been? Your direction and comments are greatly appreciated.

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  • &quot;The protocol 'net.msmq' is not supported.&quot;

    - by John Breakwell
    The “Lessons Learned” blog has an update covering the error message "The protocol 'net.msmq' is not supported." "The protocol 'net.msmq' is not supported." OMG, a new lesson! Will wonders never cease? So I ran into an interesting issue setting up a WCF service to consume an MSMQ queue. I won't bother you with the details of how to actually build a WCF/MSMQ service; there are plenty of tutorials on the subject. I want to share with you an interesting error that I ran into and the surprisingly simple fix. The error occurs when attempting to generate a Service Reference or even simply browsing to the WSDL of your WCF/MSMQ service in the form of a YSOD with the following error: "The protocol 'net.msmq' is not supported." After a lot of Googling on the subject turning up plenty of questions with the same error but no answers. So I went digging into some application level config files on a server that already had a WCF/MSMQ service successfully set up by the network admin, and the answer was amazingly simple: If you are hosting an MSMQ/WCF service in IIS, you have to tell IIS to allow net.msmq protocol. It's in the advanced settings for the application or site in which you are hosting the service. .... aaaand, that's it.

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  • How do i reinstall windows back on to linux without flashdrive or cd?

    - by user287536
    I know this is for ubuntu. but elementary os and ubuntu are really similar, so any answers or instructions will work on this os. plus the people here at ubuntu are alot better with these kind of problems. I've installed elementary os, and i am somewhat satisfied. However, many of the addons and applications i used to use are incompatible with linux and wine doesnt work with these apps that work with drivers and plugins. My recovery hp partition was replaced by the grub partition somehow. i dont' have a cd or a working flashdrive. i have found many links, but i dont understand the instructions to a full level. ive heard that you can create a partition, extract your windows iso there, and then boot from it. i have done the first 2 steps, but i dont know how to boot from a certain partition. i know how to with command prompt, but not with terminal and/or grub. Please help? im a noob in linux, ive only installed it for a month

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  • knowing all available entity types

    - by plofplof
    I'm making a game where at some point the game will create enemies of random types. Each type of enemy available is defined on its own class derived from an enemy superclass. To do this, obviously the different types of enemies should be known. This is what I have thought of: Just make a list manually. Very simple to do, but I don't like it because I'll be adding more enemy types over time, so any time I add a new class I have to remember to update this (same if I remove an enemy). I would like some kind of auto-updating list. A completely component based system. There are no different classes for each enemy, but definitions of enemies in some file where all enemy types can be found. I really don't need that level of complexity for my game. I'm still using a component based model to some degree, but each Enemy type gets defined on its own class. Java Annotation processing. Give each enemy subclass an annotation like @EnemyType("whatever"), then code an annotation processor that writes in a file all available enemy types. Any time a new class is added the file gets updated after compilation.This gives me a feeling of failure even if its a good solution, it's very dependant on Java, so it means I cant think of a general design good for any kind of language. Also I think that this would be too much work for something so simple. I would like to see comments on these ideas and other possible solutions Thanks

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  • Iterative and Incremental Principle Series 5: Conclusion

    - by llowitz
    Thank you for joining me in the final segment in the Iterative and Incremental series.  During yesterday’s segment, I discussed Iteration Planning, and specifically how I planned my daily exercise (iteration) each morning by assessing multiple factors, while following my overall Implementation plan. As I mentioned in yesterday’s blog, regardless of the type of exercise or how many increment sets I decide to complete each day, I apply the 6 minute interval sets and a timebox approach.  When the 6 minutes are up, I stop the interval, even if I have more to give, saving the extra energy to apply to my next interval set.   Timeboxes are used to manage iterations.  Once the pre-determined iteration duration is reached – whether it is 2 weeks or 6 weeks or somewhere in between-- the iteration is complete.  Iteration group items (requirements) not fully addressed, in relation to the iteration goal, are addressed in the next iteration.  This approach helps eliminate the “rolling deadline” and better allows the project manager to assess the project progress earlier and more frequently than in traditional approaches. Not only do smaller, more frequent milestones allow project managers to better assess potential schedule risks and slips, but process improvement is encouraged.  Even in my simple example, I learned, after a few interval sets, not to sprint uphill!  Now I plan my route more efficiently to ensure that I sprint on a level surface to reduce of the risk of not completing my increment.  Project managers have often told me that they used an iterative and incremental approach long before OUM.   An effective project manager naturally organizes project work consistent with this principle, but a key benefit of OUM is that it formalizes this approach so it happens by design rather than by chance.    I hope this series has encouraged you to think about additional ways you can incorporate the iterative and incremental principle into your daily and project life.  I further hope that you will share your thoughts and experiences with the rest of us.

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  • Create a Texture2D from larger image

    - by Dialock
    I am having trouble with the basic logic of this solution: Xna: Splitting one large texture into an array of smaller textures in respect to my specific problem (specifically, I'm looking at the second answer.) How can I use my source rectangle that I already use for drawing to create a new Texture2D? spriteBatch.Draw(CurrentMap.CollisionSet, currentMap.CellScreenRectangle(x, y), CurrentMap.TileSourceRectangle(currentMap.MapCells[x, y].TileDepths[4]), Color.FromNonPremultiplied(0,0,0, 45), 0.0f, Vector2.Zero, SpriteEffects.None, 0.91f); I know I want a method that I started so: //In Update Method of say the player's character. Texture2D CollisionTexture = ExtractTexture(MapManager.CurrentMap.CollisionSet, MapManager.TileWidth, MapManager.TileHeight); // In MapManager Class who knows everything about tiles that make up a level. public Texture2D ExtractTexture(Texture2D original, int partWidth, int partheight, MapTile mapCell) { var dataPerPart = partWidth * partheight; Color[] originalPixelData = new Color[original.Width * original.Height]; original.GetData<Color>(originalPixelData); Color[] newTextureData = new Color[dataPerPart]; original.GetData<Color>(0, CurrentMap.TileSourceRectangle(mapCell.TileDepths[4]), originalPixelData, 0, originalPixelData.Count()); Texture2D outTexture = new Texture2D(original.GraphicsDevice, partWidth, partheight); } I think the problem is I'm just not understanding the overload of Texture2D.GetData< Part of my concern is creating an array of the whole texture in the first place. Can I target the original texture and create an array of colors for copying based on what I already get from the method TileSourceRecatangle(int)?

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  • SDL blitting multiple surfaces at once

    - by extropic_engine
    I'm trying to write a platforming game where the sprites for the level backgrounds are broken up into 512x512 chunks. I keep 3 chunks in memory at a time and I'm trying to write code to blit all three to the screen. Here is the current code I have: SDL_Rect where; where.y = -game->camera->y; where.x = -game->camera->x - MAP_WIDTH; SDL_BlitSurface(left_chunk, NULL, screen, &where); where.x = -game->camera->x; SDL_BlitSurface(center_chunk, NULL, screen, &where); where.x = -game->camera->x + MAP_WIDTH; SDL_BlitSurface(right_chunk, NULL, screen, &where); The issue I'm running into is that whichever chunk gets blitted first is the only one that shows up. The rest fail to appear onscreen. I think the issue might have something to do with alpha transparency, but even if the chunks don't overlap at all they still fail to blit. In other parts of the code I'm blitting multiple things to the screen at once, such as characters and backgrounds, and they all show up correctly. This particular segment of code is the only area I'm encountering this problem. If I comment out the line that blits left_chunk, it changes to this:

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  • Should I be worrying about limiting the number of textures in my game?

    - by Donutz
    I am working on a GUI in XNA 4.0 at the moment. (Before you point out that there are many GUIs already in existance, this is as much a learning exercise as a practical project). As you may know, controls and dialogs in Windows actually consist of a number of system-level windows. For instance, a dialog box may consist of a window for the whole dialog, a child window for the client area, another window (barely showing) for the frame, and so on. This makes detecting mouse hits and doing clipping relatively easy. I'd like to design my XNA GUI along the same lines, but using overlapping Textures instead of windows obviously. My question (yes, there's actually a question in this drivel) is: am I at risk of adversely affecting game performance and/or running low in resources if I get too nuts with the creating of many small textures? I haven't been able to find much information on how resource-tight the XNA environment actually is. I grew up in the days of 64K ram so I'm used to obsessing about resources and optimization. Anyway, any feedback appreciated.

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  • How many tasks to plan beforehand [closed]

    - by no__seriously
    As for my daily routine. Every morning when I come to work, I look at the items of my todo-list inbox (noted from the previous day). For each task I think about on which day I should get started and then group them accordingly. Once that's finished, I get started with my actual schedule for the day. Now, this pre-planning for each task (which could be concerning user interface to compiler programming) is mostly pretty sketchy. Serious thoughts about design and implementation comes when the task is about to be tackled. This approach works for me and I can't really complain. But I'm wondering. Since I'm personally most productive during the morning, would it make sense to already go into a deeper level of planning right away for each task? Or is that unproductive and would rather confuse than clarify? I think the latter. How do you handle your task management for each task / project and how far do you go with planning before even getting started with that item?

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  • How to learn to program [on hold]

    - by user94914
    I went to a community college and got a degree in computer science, but I found out I only learn very little about programming. As a result I landed byself a office assistant work (for a year now), I want to study on my own and apply for some internship / very entry level development job. I am wondering how should a person learn to program now? I feel that I might not doing it correctly, I understand everyone has a different approach, but I am really clueless on what to do, as it seems I am 5-10 years away. 1) Read the old college programming textbook cover to cover, learn every single concepts, do all the practice problems and master them (1-2 times until error free). Currently reading this java book 2) Work on any project, keep on googling and reading tutorials (including the books on that specific language). I have been doing 1, but the progress is really slow, about 2-5 pages / hour, over a 1000+ page book, I felt really discouraged. I have a few of them to go through (data struction, analyis algorthim, computer theory, operating system.) I wonder is this the right method to do? I know it is going to take time, but I am hoping to get some advice from current programmers.

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  • Database Insider - December 2012 issue

    - by Javier Puerta
    The December issue of the Database Insider newsletter is now available. (Full newsletter here) Big Data: From Acquisition to Analysis 2012 will likely be remembered as the year of big data, as a new generation of technologies enables organizations to acquire, organize, and analyze the exponentially growing and typically less-structured data generated from a variety of new sources. Oracle has produced a series of five short videos that offer a quick and compelling high-level introduction to big data. Read More Total Cost of Ownership Comparison: Oracle Exadata vs. IBM P-Series Read the research that found that over three years, the IBM hardware running Oracle Database cost 31 percent more in total cost of ownership than Oracle Exadata. Webcast - Oracle Exadata Database Machine X3 Learn about Oracle’s next-generation database machine, Oracle Exadata X3, that combines massive memory and low-cost disks to deliver the highest performance at the lowest cost. Available in an eight-rack configuration, it allows you to start small and grow.    Maximum Availability with Oracle GoldenGate Discover how to eliminate not only unplanned downtime but also planned downtime resulting from database upgrades, migrations, and consolidation.Thursday, December 1319:00 CET / 6 pm. UK   

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  • Web-Service: How much would you charge? [closed]

    - by jacksbox
    I´ve to make an offer to a client who wants me to develope a web-service for him. I have some trouble calculating the pricing - can you help me? Here is a rough outline of the project: It´s a portal on which various artists and entertainers can register and administrate there profile (texts, gallerie, some embedded videos, choose categories and radius of offer, etc). Other user can browse the artists by 3-4 level categories and countries/staats. If someone wants to hire a artists, he can put them in an "shopping-basket" and can mail everyone in his basket. The Artists can answer them with a form on the website (he doesn't get the email of the other person). Users should be able to comment/rate the artists. But if an artists wants this comments/ratings visible on his profile he must pay, and after that, the admin of the site must activate this comments/ratings. So, no more information given, what would you charge (ca.)? Edit: It´ll be developed with php/codeigniter. A .psd design is already there.

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  • Dependency Injection: What point am I allowed to create a new object?

    - by Gaz_Edge
    I am refactoring a php application and I am trying to do has much dependency injection as possible. I feel like I've got a good grasp of how it works, and I can certainly see my classes becoming a lot leaner and more robust. Im refactoring so that I can inject a dependency rather than create a new object within the class, but at some point I am going to have to create some objects i.e. use the dreaded new keyword. The problem I have now run into is at what point can I actually create new objects? Its looking like I'll end up at a top level class, creating loads of new objects as there is no where else to go. This feels wrong. I've read some blogs that use factory classes to create all the objects, and then you inject the factory into other classes. You can then call the factory methods, and the factory creates the new object for you. My concern with doing this is now my factory classes are going to be a new free-for-all! I guess this may be ok as they are factory classes, but are there some rules to stick to when using factory pattern and DI, or am I going way off the mark here.

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  • How do I tell my parents that landing a job is what actually counts?

    - by shovonr
    On one side, I just want to get a degree with a 3.0 GPA. On the other side, my parents want more than just a 3. Now here's the thing. I program with a passion. I spend day and night programming. And I ace all my programming courses. However, I do terrible on all my elective courses -- such as writing, history, and all that stuff -- which only leaves me with a 3.1 to 3.2 GPA. And my parents want more. They think that university is like high school, where you need super-stellar grades to get to the next level. But they don't realize that good enough grades will land me a job. And they don't realize that a programmer needs to practice to become good at programming, and that having good skills is what will land a job in a nice software development company. Thankfully, though, they don't threaten to beat me with a baseball bat or anything like that. They just occasionally give me the little "tsk-tsk". But even that little "tsk-tsk" makes me feel guilty for opening up an IDE. And on top of that, I procrastinate because of that feeling of guilt. So now, I want to come clean with them. I want to know what's a good way to do that. [Edit] OK, so now, I realized, I should aim for higher grades, as some have suggested below.

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  • What kinds of languages would be most useful for this kind of webapp?

    - by Caedar
    I've had some experience with programming in the past (2-3 years of C++ self-teaching), so I'm no stranger to the programming process, but there are so many languages out there that I'm lost when thinking about this project idea that's been floating around my head: I would like to create a webapp that would be used for helping somebody figure out what kinds of productivity tools would suit them. The first part of the app would basically be a survey with a variety of questions that would help weed out tools that wouldn't be useful for them. (Slider bar between minimalist and maximizer, slider bar between all free apps and no cost limit, checkboxes on what platforms are required, etc.) While the person is filling out the survey, they will see a web of applications, webapps, and other tools forming on the screen with links showing the relationships the programs have with eachother (syncing supported, good combinations of apps, etc.), along with a list of applications below sorted by general use (notetaking, document organization, storage, etc.) I would imagine that each program entered into the database that will be accessed would have a certain set of characteristics, ie. price, user friendliness, platforms supported, general uses, etc. and the survey would be designed to correlate to those elements and remove programs that don't match the criteria set. The difficult part of this entire process would be getting the web of applications to arrange itself and render properly. Now that I've finished mind-dumping, onto my question: What kinds/combinations of programming languages would you imagine being useful for this kind of project, and why? I learn best by setting up a project for myself like this one and tinkering with the languages, so I don't mind if the end product is out of reach from my current skill level. I'd just like some guidance so I don't fumble in the dark for too long.

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  • Alternatives to PHP [closed]

    - by kaz
    We are starting a project, which goal is to create new frontend interface to our product. Old version was created in PHP, very poorly written. We are choosing the language and frameworks that we want to use in new version. Requirements: New interface will be communicating with API. Application will not have it's own database. We don't have a big team, 3 max programmers for entire project. The main programmers are PHP veterans and knows some other technologies (Rails, C, C++, some Java) but not in professional level. But overall they are good and experienced programmers. So: We want to find a good alternative to PHP. I like Rails very much, but whole ActiveRecord model will be useless, when using application API. Java needs a lot of configuration and someone who is expert in Java to properly run this project. Also, in Java there are a lot of big and complicated enterprise frameworks - not very good for 2-3 programmers team. Python - I don't know Python and don't know good and experienced programmers who knows PY - but it's not so complicated and big as Java and maybe in long period it's good alternative for PHP. What are your thoughts?

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  • Good quality Secure Software Development Training [closed]

    - by Patrick
    Just had my annual appraisal and found out my company is willing to pay for training and exams etc! Woohoo (they kept that one quiet). I'm interested in doing a course on secure development techniques. Has anyone got any suggestions for good quality distance learning courses in secure development (I could probably get a couple of days off to attend a conference/ course if required)? We're mostly an MS .Net house but I have no particular allegiance to MS or any other programming language (though, obviously, C++ is the best language in the world). I have 12 years development experience working in (what are now) PCI:DSS environments, including designing and developing a key management system and I have some knowledge of basic attacks (XSS, injection etc). I would prefer a hard course I struggle with to a basic course I learn 3 things from (but hopefully get something right at my level). A quick google found these two course which look good: http://www.sans.org/course/secure-coding-net-developing-defensible-applications https://www.isc2.org/csslpedu/default.aspx I don't really know how to choose between them, and finding other courses isn't going to make that job any easier, so I thought I'd ask those who know. EDIT : Hmm, care to share the reason for your down vote, will help me learn how to use the site better...

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  • When and how does one become a good programmer these days? [closed]

    - by YoungMoney
    I mean, good enough to make software people want and get paid for it. Maybe even good enough to launch a company or something. I'm also concerned that I'm not applying the finer points of my algorithms/data structures/software design knowledge. Background: I'm 20 and have been struggling with programming for about two years now, trying to become a software engineer. I started with a few university courses that I did quite poorly in. I learned how to make websites with HTML/JavaScript and PHP/MySQL, but feel like I know very relevant theory for making good databases - how does something like Facebook serve hundreds of millions of people? What would be smart ways to store data? I don't know. Now I'm doing some android application development, but again I have no idea about good Java design theory (I use static variables like they're going out of fashion) and feel more like I'm gluing stuff together and letting Eclipse slowly autocomplete my project. In short, I'm not sure if I'm becoming a legitimate software developer or just "doing what's cool". At least I've taken some data structures and Algorithms courses and plan to take more in the next years. But I'm having a really tough time applying this stuff to my fun little apps that I'm building. Every language higher level than C++ seems to have its own quicksort function already built-in, for example. Similarly, I can't remember ever needing to implement a linked-list, heap, binary tree, or or worry about pointers and memory management. But maybe this is a good thing so that I focus on other things? I'm not too sure what those other things are though. Hopefully something more than building another photo sharing app. Anyways that's it for me, I look forward to your responses!

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  • Learning project Custom c# Cms [closed]

    - by user313378
    I want to start new project customCms, cause I think it's a good starting point to implement my collected knowledge from c#, ddd, nhibernate, mvc3, js. It will be great if I hear some guidlines from expirienced users here. I will use C# ASP.NET MVC3 razor view engine. Also I was thinking of NHibernate ORM, I dont know if using Nhibernate will cause performanse down. Initially MSSQL 2008 will be used, but using ORM layer cause that I can switch to some other db with no pain. I was thinking to create News entity which will have properties Id Name Created Updated IntroText Content Title Author ListPhotos Every input will be validated with untroub. java script on the view, and it will be validated on db level as well. Maybe it is best approach to create some interface which will be implemented by my cmsClient entity like NewsEntity. In this interface will be included everything it should be requested from my client in future. At least some stuff which are not included in entity right now, consumed data by rss feed, wcf, etc. So basically everything you think its good idea from documentating project, to coding. Everyone is welcomed to brainstorm for custom cms.

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  • D20 java engine

    - by javydreamercsw
    I'm trying to incorporate PCGen into my application to avoid recreating the wheel for D20 system. (Are there any other libraries out there?) In other words I would like to use PCGen as a library and do things like: CRUD characters (and all related information) Experience/level managements I don't need the GUI part of it just the information to pass to my application. This is a scenario I can think of: 1. Load available custom classes 2. Create a new Character/NPC 3. Transfer the stats to my system 4. Player keeps playing so I need to update experience 5. Save player in my system and recreate it later. I'm trying to start to create a character from PCClass with no luck. Looking at the code it seems it'll try to load it. I assume load from a file generated from the GUI. Is there a way of bypassing the GUI for all this? I was looking for a tutorial of some sorts without luck. I was able to figure out how to use the dice within PCGen but that's about it. Any ideas?

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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  • I am being paid very little(imo), how can I change this? [migrated]

    - by LagWagon
    I am a web developer with about 4 years of relevant work experience in my field. Recently, I went from making $30/hr working from home contracting for large companies to a full time job that only pays 40k/yr. The company I work for now is great, nice people, but a little behind the times. I joined on with very little experience in SQL development but they put me in charge of querying the DB and making reports right away, so I had to go in head first and pick up that skill right away. Which is great, I'm happy I learned more of that, and really make good time when doing SQL now. However, I'm now doing most of their advanced SQL stuff. The day I started, another employee who was running a MVC project based in Yii (which is the sole item that makes this company software) put in his two weeks. Two weeks later, I'm the only one who knows how to use, access, modify, or update this project. Its quite a large responsibility for an "entry level dev", no? I am doing highly advanced jQuery for them to modernize their forms, webpages, amongst other things, a skill that I would bet on few Entry levels being able to do as well as me. I may be wrong, but I feel that what I'm making now is not acceptable. We don't have reviews, ever, so I can't just wait for that.. so I was wondering.. do I sound justified in wanting to be paid more, and how can I make this happen?

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  • ????????! ?????????????????JRockit Flight Recorder????|WebLogic Channel|??????

    - by ???02
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JRockit Flight Recorder????????????????????IT?????????SIer????????????? ??????????????????????????SIer?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????(???????)?????????????????????????????????????????????????????????????????????????? ???JRockit Flight Recorder??????????????????????????????????????????????????????????????????????????????????????????/????????????????????????????????????????*   *   * ???????WebLogic Server Enterprise Edition???????????????????JRockit Flight Recorder????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????WebLogic Server?????????????JVM Oracle JRockit??? ???? ···???JVM?Oracle JRockit??????????????????????????JRockit Flight Recorder????????????????? ?????45???????????????????????????????????? ?WMV?? ?MP4??

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