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  • Paypal API for preapproved payments , is the merchant charged for pre-approved transactions ?

    - by Michael
    I'm running an classified ads website and I'm charging a specific fee for each ad placed. As you may know paypal charges a specific percent for each transaction + a specific amount fee (e.g 2,9% + 0.30 cents) . I have customers who place about 30 ads per month therefore I would like to integrate a schema that would cut the specific amount fee . Basically I'm looking to make "pre-approve" call every time after the client place an ad to make sure that he has the money to pay and at the end of the month to cancel all the scheduled pre-approved transactions and make a single payment request with the whole amount. The question that I have is : Will I be charged for the pre-approved transactions that I cancel ?

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  • What in-client caching options work well with Cassandra and Java?

    - by sanity
    I'm currently architecting a system that must be capable of dealing with tens of thousands of writes per second. I am more-or-less settled on using Apache Cassandra for the persistence layer, and will be using Java for the application layer, but there are situations where I need to quickly access data in a way that picks up any changes within seconds. Hitting Cassandra every single time I need to check this data for changes will be too slow, which means I need to use some kind of application layer caching. To ensure that the cached data remains current, ideally it would support some kind of multicast-based cache invalidation. What are my options?

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  • Can I put google map functions into a closure?

    - by Joe
    I am trying to write some google map functionlity and playing around with javascript closures with an aim to try organise and structure my code better. I have the following code: var gmapFn ={ init : function(){ if (GBrowserIsCompatible()) { this.mapObj = new GMap2($("#map_canvas")); this.mapObj.setCenter(new google.maps.LatLng(51.512880,-0.134334),16); } } } Then I call it later in a jquery doc ready: $(document).ready(function() { gmapFn.init(); }) I have set up the google map keys and but I get an error on the main.js : uncaught exception: [Exception... "Component returned failure code: 0x80004005 (NS_ERROR_FAILURE)" nsresult: "0x80004005 (NS_ERROR_FAILURE)" location: "JS frame :: http://maps.gstatic.com/intl/en_ALL/mapfiles/193c/maps2.api/main.js :: ig :: line 170" data: no] QO() THe error seems to be thrown at the GBrowserIsCompatible() test which I beieve is down to me using this closure, is there a way to keep it in an closure and get init() working?

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  • Why doesn't Google OpenID provider work with PHP-OpenId on my server?

    - by Steven Devijver
    Hey, I'm using PHP-OpenId 2.1.3 which I've unzipped on my server here (this is the consumer example that comes with PHP-OpenId). When I enter the Google OpenId url (https://www.google.com/accounts/o8/id) and submit I get a blank screen. When I try the exact same example code on the PHP-OpenId website here with the same URL it works fine. I don't understand what I'm doing wrong. The only thing I can think of is that somehow Google does not want to work with my server. Any ideas how to make this work? Thanks

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  • Anyone know how you can get a Google dev phone to make Android apps?

    - by Bobafett
    Hi there, I am thinking about converting my web apps into Android apps to reach the Android market. I do not have an Android phone. Can someone tell me how I can possibly get a Google developer phone (other than going to Google I/O, etc)? I realize this is somewhat of a ridiculous request but I have read blogs of people being enticed by google and offered a free phone to convert their web apps into Android apps. So I figure there is no harm in asking. Any insight would be helpful. Thanks I am also wondering what the cost of the developer phone is once you pay your $25 to enter the android market place as a developer through the developer account.

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  • Using Google to find programming answers (does locale matter)?

    - by Jason
    I have overseas developers working for me, and sometimes I am surprised they can't find the same resources online that I do. They are in a South America country... and Google defaults to their language/locale. What do you think about this, when using it to solve computer programs? There is very little software development done in their country (as compared to the US). Is Google skewing their results for articles in their language or posted on sites that are local to them? Should I insist that they bypass their local Google search and have them use the US version?

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  • Is it easier to create a chat client using java or PHP?

    - by Mendy
    first off, my goal: Create a chat client that requires the user to log in with a password. Would it be easier to create it with just HTML an PHP or java? EDIT: Sorry, I didn't mention. I have some experience in javascript. I'm afraid that is all. I could and would learn another language. So I want to know which language would be better to learn for this project? also, for the username and password login I'm guessing I would need some mySQL knowledge? Thanks.

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  • openvpn: after changing to server mode, client does not create TUN device

    - by lurscher
    i had a previously working configuration with the config files used in a previous question However, i've changed this now to the following configuration using server mode, everything on the logs seem fine, however the client doesn't create any tun interface, so i don't have anything to connect to, presumably, i need to add or push some route commands, but i don't have any idea at this point what i need to do. I am posting all my relevant configuration files server.conf: dev tun server 10.8.117.0 255.255.255.0 ifconfig-pool-persist ipp.txt tls-server dh /home/lurscher/keys/dh1024.pem ca /home/lurscher/keys/ca.crt cert /home/lurscher/keys/vpnCh8TestServer.crt key /home/lurscher/keys/vpnCh8TestServer.key status openvpn-status.log log openvpn.log comp-lzo verb 3 and client.conf: dev tun remote my.server.com tls-client ca /home/chuckq/keys/ca.crt cert /home/chuckq/keys/vpnCh8TestClient.crt key /home/chuckq/keys/vpnCh8TestClient.key ns-cert-type server ; port 1194 ; user nobody ; group nogroup status openvpn-status.log log openvpn.log comp-lzo verb 3 the server ifconfig shows a tun device: tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.117.1 P-t-P:10.8.117.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) However the client ifconfig does not show any tun interface! $ ifconfig tun0 tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 POINTOPOINT NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) the client log says: Tue May 17 23:27:09 2011 OpenVPN 2.1.0 i686-pc-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [MH] [PF_INET6] [eurephia] built on Jul 12 2010 Tue May 17 23:27:09 2011 IMPORTANT: OpenVPN's default port number is now 1194, based on an official port number assignment by IANA. OpenVPN 2.0-beta16 and earlier used 5000 as the default port. Tue May 17 23:27:09 2011 NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Tue May 17 23:27:09 2011 /usr/bin/openssl-vulnkey -q -b 1024 -m <modulus omitted> Tue May 17 23:27:09 2011 LZO compression initialized Tue May 17 23:27:09 2011 Control Channel MTU parms [ L:1542 D:138 EF:38 EB:0 ET:0 EL:0 ] Tue May 17 23:27:09 2011 TUN/TAP device tun0 opened Tue May 17 23:27:09 2011 TUN/TAP TX queue length set to 100 Tue May 17 23:27:09 2011 Data Channel MTU parms [ L:1542 D:1450 EF:42 EB:135 ET:0 EL:0 AF:3/1 ] Tue May 17 23:27:09 2011 Local Options hash (VER=V4): '41690919' Tue May 17 23:27:09 2011 Expected Remote Options hash (VER=V4): '530fdded' Tue May 17 23:27:09 2011 Socket Buffers: R=[114688->131072] S=[114688->131072] Tue May 17 23:27:09 2011 UDPv4 link local (bound): [undef] Tue May 17 23:27:09 2011 UDPv4 link remote: [AF_INET]192.168.0.101:1194 Tue May 17 23:27:09 2011 TLS: Initial packet from [AF_INET]192.168.0.101:1194, sid=8e8bdc33 f4275407 Tue May 17 23:27:09 2011 VERIFY OK: depth=1, /C=CA/ST=Out/L=There/O=Ubuntu/OU=Home/CN=Ubuntu_CA/name=lurscher/[email protected] Tue May 17 23:27:09 2011 VERIFY OK: nsCertType=SERVER Tue May 17 23:27:09 2011 VERIFY OK: depth=0, /C=CA/ST=Out/L=There/O=Ubuntu/OU=Home/CN=vpnCh8TestServer/name=lurscher/[email protected] Tue May 17 23:27:09 2011 Data Channel Encrypt: Cipher 'BF-CBC' initialized with 128 bit key Tue May 17 23:27:09 2011 Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Tue May 17 23:27:09 2011 Data Channel Decrypt: Cipher 'BF-CBC' initialized with 128 bit key Tue May 17 23:27:09 2011 Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Tue May 17 23:27:09 2011 Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 1024 bit RSA Tue May 17 23:27:09 2011 [vpnCh8TestServer] Peer Connection Initiated with [AF_INET]192.168.0.101:1194 Tue May 17 23:27:10 2011 Initialization Sequence Completed the client status log: OpenVPN STATISTICS Updated,Tue May 17 23:30:09 2011 TUN/TAP read bytes,0 TUN/TAP write bytes,0 TCP/UDP read bytes,5604 TCP/UDP write bytes,4244 Auth read bytes,0 pre-compress bytes,0 post-compress bytes,0 pre-decompress bytes,0 post-decompress bytes,0 END and the server log says: Tue May 17 23:18:25 2011 OpenVPN 2.1.0 x86_64-pc-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [MH] [PF_INET6] [eurephia] built on Jul 12 2010 Tue May 17 23:18:25 2011 IMPORTANT: OpenVPN's default port number is now 1194, based on an official port number assignment by IANA. OpenVPN 2.0-beta16 and earlier used 5000 as the default port. Tue May 17 23:18:25 2011 WARNING: --keepalive option is missing from server config Tue May 17 23:18:25 2011 NOTE: your local LAN uses the extremely common subnet address 192.168.0.x or 192.168.1.x. Be aware that this might create routing conflicts if you connect to the VPN server from public locations such as internet cafes that use the same subnet. Tue May 17 23:18:25 2011 NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Tue May 17 23:18:25 2011 Diffie-Hellman initialized with 1024 bit key Tue May 17 23:18:25 2011 /usr/bin/openssl-vulnkey -q -b 1024 -m <modulus omitted> Tue May 17 23:18:25 2011 TLS-Auth MTU parms [ L:1542 D:138 EF:38 EB:0 ET:0 EL:0 ] Tue May 17 23:18:25 2011 ROUTE default_gateway=192.168.0.1 Tue May 17 23:18:25 2011 TUN/TAP device tun0 opened Tue May 17 23:18:25 2011 TUN/TAP TX queue length set to 100 Tue May 17 23:18:25 2011 /sbin/ifconfig tun0 10.8.117.1 pointopoint 10.8.117.2 mtu 1500 Tue May 17 23:18:25 2011 /sbin/route add -net 10.8.117.0 netmask 255.255.255.0 gw 10.8.117.2 Tue May 17 23:18:25 2011 Data Channel MTU parms [ L:1542 D:1450 EF:42 EB:135 ET:0 EL:0 AF:3/1 ] Tue May 17 23:18:25 2011 Socket Buffers: R=[126976->131072] S=[126976->131072] Tue May 17 23:18:25 2011 UDPv4 link local (bound): [undef] Tue May 17 23:18:25 2011 UDPv4 link remote: [undef] Tue May 17 23:18:25 2011 MULTI: multi_init called, r=256 v=256 Tue May 17 23:18:25 2011 IFCONFIG POOL: base=10.8.117.4 size=62 Tue May 17 23:18:25 2011 IFCONFIG POOL LIST Tue May 17 23:18:25 2011 vpnCh8TestClient,10.8.117.4 Tue May 17 23:18:25 2011 Initialization Sequence Completed Tue May 17 23:27:22 2011 MULTI: multi_create_instance called Tue May 17 23:27:22 2011 192.168.0.104:1194 Re-using SSL/TLS context Tue May 17 23:27:22 2011 192.168.0.104:1194 LZO compression initialized Tue May 17 23:27:22 2011 192.168.0.104:1194 Control Channel MTU parms [ L:1542 D:138 EF:38 EB:0 ET:0 EL:0 ] Tue May 17 23:27:22 2011 192.168.0.104:1194 Data Channel MTU parms [ L:1542 D:1450 EF:42 EB:135 ET:0 EL:0 AF:3/1 ] Tue May 17 23:27:22 2011 192.168.0.104:1194 Local Options hash (VER=V4): '530fdded' Tue May 17 23:27:22 2011 192.168.0.104:1194 Expected Remote Options hash (VER=V4): '41690919' Tue May 17 23:27:22 2011 192.168.0.104:1194 TLS: Initial packet from [AF_INET]192.168.0.104:1194, sid=8972b565 79323f68 Tue May 17 23:27:22 2011 192.168.0.104:1194 VERIFY OK: depth=1, /C=CA/ST=Out/L=There/O=Ubuntu/OU=Home/CN=Ubuntu_CA/name=lurscher/[email protected] Tue May 17 23:27:22 2011 192.168.0.104:1194 VERIFY OK: depth=0, /C=CA/ST=Out/L=There/O=Ubuntu/OU=Home/CN=Ubuntu_CA/name=lurscher/[email protected] Tue May 17 23:27:22 2011 192.168.0.104:1194 Data Channel Encrypt: Cipher 'BF-CBC' initialized with 128 bit key Tue May 17 23:27:22 2011 192.168.0.104:1194 Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Tue May 17 23:27:22 2011 192.168.0.104:1194 Data Channel Decrypt: Cipher 'BF-CBC' initialized with 128 bit key Tue May 17 23:27:22 2011 192.168.0.104:1194 Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Tue May 17 23:27:22 2011 192.168.0.104:1194 Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 1024 bit RSA Tue May 17 23:27:22 2011 192.168.0.104:1194 [vpnCh8TestClient] Peer Connection Initiated with [AF_INET]192.168.0.104:1194 Tue May 17 23:27:22 2011 vpnCh8TestClient/192.168.0.104:1194 MULTI: Learn: 10.8.117.6 -> vpnCh8TestClient/192.168.0.104:1194 Tue May 17 23:27:22 2011 vpnCh8TestClient/192.168.0.104:1194 MULTI: primary virtual IP for vpnCh8TestClient/192.168.0.104:1194: 10.8.117.6 finally, the server status log: OpenVPN CLIENT LIST Updated,Tue May 17 23:36:25 2011 Common Name,Real Address,Bytes Received,Bytes Sent,Connected Since vpnCh8TestClient,192.168.0.104:1194,4244,5604,Tue May 17 23:27:22 2011 ROUTING TABLE Virtual Address,Common Name,Real Address,Last Ref 10.8.117.6,vpnCh8TestClient,192.168.0.104:1194,Tue May 17 23:27:22 2011 GLOBAL STATS Max bcast/mcast queue length,0 END

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  • spring security : Failed to load ApplicationContext with pre-post-annotations="enabled"

    - by thogau
    I am using spring 3.0.1 + spring-security 3.0.2 and I am trying to use features like @PreAuthorize and @PostFilter annotations. When running in units tests using @RunWith(SpringJUnit4ClassRunner.class) or in a main(String[] args) method my application context fails to start if enable pre-post-annotations and use org.springframework.security.acls.AclPermissionEvaluator : <!-- Enable method level security--> <security:global-method-security pre-post-annotations="enabled"> <security:expression-handler ref="expressionHandler"/> </security:global-method-security> <bean id="expressionHandler" class="org.springframework.security.access.expression.method.DefaultMethodSecurityExpressionHandler"> <property name="permissionEvaluator" ref="aclPermissionEvaluator"/> </bean> <bean id="aclPermissionEvaluator" class="org.springframework.security.acls.AclPermissionEvaluator"> <constructor-arg ref="aclService"/> </bean> <!-- Enable stereotype support --> <context:annotation-config /> <context:component-scan base-package="com.rreps.core" /> <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <property name="locations"> <list> <value>classpath:applicationContext.properties</value> </list> </property> </bean> <bean id="dataSource" class="com.mchange.v2.c3p0.ComboPooledDataSource"> <property name="driverClass" value="${jdbc.driver}" /> <property name="jdbcUrl" value="${jdbc.url}" /> <property name="user" value="${jdbc.username}" /> <property name="password" value="${jdbc.password}" /> <property name="initialPoolSize" value="10" /> <property name="minPoolSize" value="5" /> <property name="maxPoolSize" value="25" /> <property name="acquireRetryAttempts" value="10" /> <property name="acquireIncrement" value="5" /> <property name="idleConnectionTestPeriod" value="3600" /> <property name="maxIdleTime" value="10800" /> <property name="maxConnectionAge" value="14400" /> <property name="preferredTestQuery" value="SELECT 1;" /> <property name="testConnectionOnCheckin" value="false" /> </bean> <bean id="auditedSessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="configLocation" value="classpath:hibernate.cfg.xml" /> <property name="hibernateProperties"> <value> hibernate.dialect=${hibernate.dialect} hibernate.query.substitutions=true 'Y', false 'N' hibernate.cache.use_second_level_cache=true hibernate.cache.provider_class=net.sf.ehcache.hibernate.SingletonEhCacheProvider hibernate.hbm2ddl.auto=update hibernate.c3p0.acquire_increment=5 hibernate.c3p0.idle_test_period=3600 hibernate.c3p0.timeout=10800 hibernate.c3p0.max_size=25 hibernate.c3p0.min_size=1 hibernate.show_sql=false hibernate.validator.autoregister_listeners=false </value> </property> <!-- validation is performed by "hand" (see http://opensource.atlassian.com/projects/hibernate/browse/HV-281) <property name="eventListeners"> <map> <entry key="pre-insert" value-ref="beanValidationEventListener" /> <entry key="pre-update" value-ref="beanValidationEventListener" /> </map> </property> --> <property name="entityInterceptor"> <bean class="com.rreps.core.dao.hibernate.interceptor.TrackingInterceptor" /> </property> </bean> <bean id="simpleSessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="configLocation" value="classpath:hibernate.cfg.xml" /> <property name="hibernateProperties"> <value> hibernate.dialect=${hibernate.dialect} hibernate.query.substitutions=true 'Y', false 'N' hibernate.cache.use_second_level_cache=true hibernate.cache.provider_class=net.sf.ehcache.hibernate.SingletonEhCacheProvider hibernate.hbm2ddl.auto=update hibernate.c3p0.acquire_increment=5 hibernate.c3p0.idle_test_period=3600 hibernate.c3p0.timeout=10800 hibernate.c3p0.max_size=25 hibernate.c3p0.min_size=1 hibernate.show_sql=false hibernate.validator.autoregister_listeners=false </value> </property> <!-- property name="eventListeners"> <map> <entry key="pre-insert" value-ref="beanValidationEventListener" /> <entry key="pre-update" value-ref="beanValidationEventListener" /> </map> </property--> </bean> <bean id="sequenceSessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="configLocation" value="classpath:hibernate.cfg.xml" /> <property name="hibernateProperties"> <value> hibernate.dialect=${hibernate.dialect} hibernate.query.substitutions=true 'Y', false 'N' hibernate.cache.use_second_level_cache=true hibernate.cache.provider_class=net.sf.ehcache.hibernate.SingletonEhCacheProvider hibernate.hbm2ddl.auto=update hibernate.c3p0.acquire_increment=5 hibernate.c3p0.idle_test_period=3600 hibernate.c3p0.timeout=10800 hibernate.c3p0.max_size=25 hibernate.c3p0.min_size=1 hibernate.show_sql=false hibernate.validator.autoregister_listeners=false </value> </property> </bean> <bean id="validationFactory" class="javax.validation.Validation" factory-method="buildDefaultValidatorFactory" /> <!-- bean id="beanValidationEventListener" class="org.hibernate.cfg.beanvalidation.BeanValidationEventListener"> <constructor-arg index="0" ref="validationFactory" /> <constructor-arg index="1"> <props/> </constructor-arg> </bean--> <!-- Enable @Transactional support --> <tx:annotation-driven transaction-manager="transactionManager"/> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="auditedSessionFactory" /> </bean> <security:authentication-manager alias="authenticationManager"> <security:authentication-provider user-service-ref="userDetailsService" /> </security:authentication-manager> <bean id="userDetailsService" class="com.rreps.core.service.impl.UserDetailsServiceImpl" /> <!-- ACL stuff --> <bean id="aclCache" class="org.springframework.security.acls.domain.EhCacheBasedAclCache"> <constructor-arg> <bean class="org.springframework.cache.ehcache.EhCacheFactoryBean"> <property name="cacheManager"> <bean class="org.springframework.cache.ehcache.EhCacheManagerFactoryBean"/> </property> <property name="cacheName" value="aclCache"/> </bean> </constructor-arg> </bean> <bean id="lookupStrategy" class="org.springframework.security.acls.jdbc.BasicLookupStrategy"> <constructor-arg ref="dataSource"/> <constructor-arg ref="aclCache"/> <constructor-arg> <bean class="org.springframework.security.acls.domain.AclAuthorizationStrategyImpl"> <constructor-arg> <list> <bean class="org.springframework.security.core.authority.GrantedAuthorityImpl"> <constructor-arg value="ROLE_ADMINISTRATEUR"/> </bean> <bean class="org.springframework.security.core.authority.GrantedAuthorityImpl"> <constructor-arg value="ROLE_ADMINISTRATEUR"/> </bean> <bean class="org.springframework.security.core.authority.GrantedAuthorityImpl"> <constructor-arg value="ROLE_ADMINISTRATEUR"/> </bean> </list> </constructor-arg> </bean> </constructor-arg> <constructor-arg> <bean class="org.springframework.security.acls.domain.ConsoleAuditLogger"/> </constructor-arg> </bean> <bean id="aclService" class="com.rreps.core.service.impl.MysqlJdbcMutableAclService"> <constructor-arg ref="dataSource"/> <constructor-arg ref="lookupStrategy"/> <constructor-arg ref="aclCache"/> </bean> The strange thing is that the context starts normally when deployed in a webapp and @PreAuthorize and @PostFilter annotations are working fine as well... Any idea what is wrong? Here is the end of the stacktrace : ... 55 more Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'dataSource' defined in class path resource [applicationContext-core.xml]: Initialization of bean failed; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.transaction.config.internalTransactionAdvisor': Cannot resolve reference to bean 'org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0' while setting bean property 'transactionAttributeSource'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0': Initialization of bean failed; nested exception is java.lang.NullPointerException at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:521) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:450) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:290) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:287) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:189) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:322) ... 67 more Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.transaction.config.internalTransactionAdvisor': Cannot resolve reference to bean 'org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0' while setting bean property 'transactionAttributeSource'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0': Initialization of bean failed; nested exception is java.lang.NullPointerException at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:328) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:106) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyPropertyValues(AbstractAutowireCapableBeanFactory.java:1308) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1067) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:511) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:450) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:290) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:287) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:193) at org.springframework.aop.framework.autoproxy.BeanFactoryAdvisorRetrievalHelper.findAdvisorBeans(BeanFactoryAdvisorRetrievalHelper.java:86) at org.springframework.aop.framework.autoproxy.AbstractAdvisorAutoProxyCreator.findCandidateAdvisors(AbstractAdvisorAutoProxyCreator.java:100) at org.springframework.aop.framework.autoproxy.AbstractAdvisorAutoProxyCreator.findEligibleAdvisors(AbstractAdvisorAutoProxyCreator.java:86) at org.springframework.aop.framework.autoproxy.AbstractAdvisorAutoProxyCreator.getAdvicesAndAdvisorsForBean(AbstractAdvisorAutoProxyCreator.java:68) at org.springframework.aop.framework.autoproxy.AbstractAutoProxyCreator.wrapIfNecessary(AbstractAutoProxyCreator.java:359) at org.springframework.aop.framework.autoproxy.AbstractAutoProxyCreator.postProcessAfterInitialization(AbstractAutoProxyCreator.java:322) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyBeanPostProcessorsAfterInitialization(AbstractAutowireCapableBeanFactory.java:404) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1409) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:513) ... 73 more Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0': Initialization of bean failed; nested exception is java.lang.NullPointerException at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:521) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:450) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:290) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:287) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:189) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:322) ... 91 more Caused by: java.lang.NullPointerException at org.springframework.security.access.method.DelegatingMethodSecurityMetadataSource.getAttributes(DelegatingMethodSecurityMetadataSource.java:52) at org.springframework.security.access.intercept.aopalliance.MethodSecurityMetadataSourceAdvisor$MethodSecurityMetadataSourcePointcut.matches(MethodSecurityMetadataSourceAdvisor.java:129) at org.springframework.aop.support.AopUtils.canApply(AopUtils.java:215) at org.springframework.aop.support.AopUtils.canApply(AopUtils.java:252) at org.springframework.aop.support.AopUtils.findAdvisorsThatCanApply(AopUtils.java:284) at org.springframework.aop.framework.autoproxy.AbstractAdvisorAutoProxyCreator.findAdvisorsThatCanApply(AbstractAdvisorAutoProxyCreator.java:117) at org.springframework.aop.framework.autoproxy.AbstractAdvisorAutoProxyCreator.findEligibleAdvisors(AbstractAdvisorAutoProxyCreator.java:87) at org.springframework.aop.framework.autoproxy.AbstractAdvisorAutoProxyCreator.getAdvicesAndAdvisorsForBean(AbstractAdvisorAutoProxyCreator.java:68) at org.springframework.aop.framework.autoproxy.AbstractAutoProxyCreator.wrapIfNecessary(AbstractAutoProxyCreator.java:359) at org.springframework.aop.framework.autoproxy.AbstractAutoProxyCreator.postProcessAfterInitialization(AbstractAutoProxyCreator.java:322) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyBeanPostProcessorsAfterInitialization(AbstractAutowireCapableBeanFactory.java:404) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1409) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:513) ... 97 more

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  • Safe to pass objects to C functions when working in JNI Invocation API?

    - by bubbadoughball
    I am coding up something using the JNI Invocation API. A C program starts up a JVM and makes calls into it. The JNIenv pointer is global to the C file. I have numerous C functions which need to perform the same operation on a given class of jobject. So I wrote helper functions which take a jobject and process it, returning the needed data (a C data type...for example, an int status value). Is it safe to write C helper functions and pass jobjects to them as arguments? i.e. (a simple example - designed to illustrate the question): int getStatusValue(jobject jStatus) { return (*jenv)->CallIntMethod(jenv,jStatus,statusMethod); } int function1() { int status; jobject aObj = (*jenv)->NewObject (jenv, aDefinedClass, aDefinedCtor); jobject j = (*jenv)->CallObjectMethod (jenv, aObj, aDefinedObjGetMethod) status = getStatusValue(j); (*jenv)->DeleteLocalRef(jenv,aObj); (*jenv)->DeleteLocalRef(jenv,j); return status; } Thanks.

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  • Why does my Google maps api v3 and side panel not fill my page upon resizing?

    - by Gavin
    I'm developing a web page and I have a side panel on the left with a search bar and a Google maps api v3 filling the rest of the page to the right. When I make the browser very small vertically, there is a white space between the side panel and the map, and the bottom of the browser. However, the text continues to the bottom of the browser. It looks like: Here's my css code: <style type="text/css"> body {margin:0;} #panel {height:100%; width:300px; position:absolute; padding:0;background-color:#8C95A0;} #header {padding:2px; text-align:center} #address_instruction {position:relative; top:7%; padding:2px; text-align:center} #geocoder {position:relative; top:8%; padding:2px; text-align:center} #toggle_instruction {position:relative; top:22%; padding:2px; text-align:center} #layers {position:relative; top:25%; padding:2px; text-align:center} #layer0 {padding:2px; text-align:center} #layer1 {padding:2px; text-align:center} #layer2 {padding:2px; text-align:center} #link {top:50%; position:relative; padding:2px; text-align:center} #map_canvas {height:100%; left:300px; right:0px; position:absolute; padding:0;} </style> The IDs within #panel refer to the items on the left hand side in the panel. Why don't the side panel background color and map extend to the bottom of the browser?

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  • How do I post a link to the feed of a page via the Facebook Graph API *as* the page?

    - by jsdalton
    I'm working on a plugin for a Wordpress blog that posts a link to every article published to a Facebook Page associated with the blog. I'm using the Graph API and I have authenticated myself, for the time being, via OAuth. I can successfully post a message to the page using curl via a POST request to https://graph.facebook.com/mypageid/feed with e.g. message = "This is a test" and it published the message. The problem is that the message is "from" my user account. I'm an admin on this test page, and when I go to Facebook and post an update from the web, the link comes "from" my page. That's how I'd like this to be set up, because it looks silly if all the shared links are coming from a user account. Is there a way to authenticate myself as a page? Or is there an alternate way to POST to a page feed that doesn't end up being interpreted as a comment from a user? Thanks for any thoughts or suggestions.

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  • C# 5.0 Async/Await Demo Code

    - by Paulo Morgado
    I’ve published the sample code I use to demonstrate the use of async/await in C# 5.0. You can find it here. Projects PauloMorgado.AyncDemo.WebServer This project is a simple web server implemented as a console application using Microsoft ASP.NET Web API self hosting and serves an image (with a delay) that is accessed by the other projects. This project has a dependency on Json.NET due to the fact the the Microsoft ASP.NET Web API hosting has a dependency on Json.NET. The application must be run on a command prompt with administrative privileges or a urlacl must be added to allow the use of the following command: netsh http add urlacl url=http://+:9090/ user=machine\username To remove the urlacl, just use the following command: netsh http delete urlacl url=http://+:9090/ PauloMorgado.AsyncDemo.WindowsForms This Windows Forms project contains three regions that must be uncommented one at a time: Sync with WebClient This code retrieves the image through a synchronous call using the WebClient class. Async with WebClient This code retrieves the image through an asynchronous call using the WebClient class. Async with HttpClient with cancelation This code retrieves the image through an asynchronous call with cancelation using the HttpClient class. PauloMorgado.AsyncDemo.Wpf This WPF project contains three regions that must be uncommented one at a time: Sync with WebClient This code retrieves the image through a synchronous call using the WebClient class. Async with WebClient This code retrieves the image through an asynchronous call using the WebClient class. Async with HttpClient with cancelation This code retrieves the image through an asynchronous call with cancelation using the HttpClient class.

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  • A Look Back at 2010 Predictions

    - by David Dorf
    Now is the time of year people make their predictions for next year, but before I start thinking about 2011 it's worth a look back to see how my predictions for 2010 fared. 1. Borders and Blockbuster bite the dust. I would have never predicted a strong brand such as Circuit City could die, but now I know it can happen to anyone. Borders has lost the battle with Barnes & Noble and Blockbuster has lost to Netflix. And just to be sure, Amazon put an extra nail in each coffin. Borders received additional investment from Bennett LeBow to keep it afloat, but the stock is down around $1.25 with no profits in sight. Blockbuster filed for bankruptcy back in September. 2. Every retailer finally has a page on Facebook... but very few figure out how to keep fans engaged. Retailer postings become noise, and fans start to unsubscribe. Twitter goes in the same direction. A few standout retailers will figure out how to use social media, and the rest will remain dumbfounded. Most retailers are on the Facebook bandwagon, and their fan bases seem to be increasing thanks to promotions like The Gap's logo redesign, Lowes' black Friday sneak peak, and Walmart's Crowd Savers. There are several examples of f-commerce advancements, including some interesting integrations from Amazon.3. Smartphones consolidate and grow. More and more people will step-up to smartphones, most of which will choose iPhone, Blackberry, and Android phones. Other smartphones will vanish, and networks will start to strain. But retailers will finally embrace mobile as the next big channel. Retail marketing departments will build mobile apps without the help of their IT department, and eventually they will get into a bind. Android has been on a tear lately stealing market share from Blackberry. Palm and Microsoft are trending down, and Apple is holding steady. Smartphone sales are up 15% and expected to continue. Retailers understand the importance of mobile, and some innovative applications have been produced this year. 4. Google helps the little guys. Google will push its Favorite Places project to help give exposure to small retailers and restaurants. They will enable small retailers to act like big ones by providing storefronts, detailed product information, and coupons for consumers. Google will find a way to bring augmented reality to the masses. I can't say I've seen much new from Google regarding Favorite Places, but they've continued to push local product search. From the PC or smartphone, consumers can search for products and see which nearby stores have it stock. Oracle Retail even productized an integration to Google to support this effort. I suppose if Google ever buys Groupon then it will bring them even closer to local shopping. Google talked about augmented humanity, but that has nothing to do with augmented reality. 5. Steve Jobs Is Bugs Bunny and Steve Ballmer is Elmer Fudd. (OK, I stole that headline from an InformationWeek article. I couldn't resist.) Both Apple and Microsoft will continue to open new stores, but only Apple will show real growth. POSReady 2009 (formerly WEPOS) will continue to share the POS market with Linux. The iPhone and iPod will continue to capture market share, but there won't be an Apple tablet. There won't be an Apple tablet? What was I thinking? While Apple has well over 300 stores, there are less than 10 Microsoft stores. Initial impressions show that even though Microsoft is locating its store near Apple Stores, they are not converting customers, with shoppers citing a lack of assortment and high prices. 6. Consolidation of e-commerce software providers. Software vendors in the areas of search, reviews, online call-centers, payments, and e-commerce will consolidate, partly driven by the success of m-commerce and SaaS. Amazon will find someone else to buy, and eBay will continue to lose momentum. Consolidation of e-commerce providers continued with IBM acquiring Sterling Commerce and CoreMetrics, and Oracle recently announcing the acquisition of ATG. Amazon grabbed Zappos, Woot, and Diapers.com to continue its dominance of online selling. While eBay's Marketplace growth may have slowed, its PayPal division is doing quite well, fueled in part by demand for mobile payments. 7. Book publishers mirror music labels. Just as the iPod brought digital downloads to the masses, the Kindle and Nook will power the e-book revolution. Books will continue to use DRM for a few more years before following the path of music. Publishers will try to preserve the margins of hardbacks by associating e-book releases with paperbacks. Amazon has done a good job providing e-reader clients for smartphones, PCs, and tablets. Competition from Barnes & Noble has forced Amazon to support book loaning, and both companies are making it easier for people to publish ebooks (with or without DRM). Progress is slow but steady. 8. NFC makes inroads, RFID treads water. Near Field Communications start to appear in mobile phones, and retailers beta test its use for payments and loyalty programs. RFID tag costs come down a bit, but not enough to spur accelerated adoption.Nokia announced plans to offer NFC-enabled phones in 2011, and rumors are swirling about NFC in the upcoming iPhone.  I think NFC is heading in the right direction, and I've heard more interest from retailers about specialized uses for RFID.9. Digital Signage goes the way of augmented reality. People use their camera phones to leave geo-tagged notes all over cities, rating stores and restaurants, and "painting" graffiti. But people get tired of holding their phones in front of their faces, so AR glasses are offered in much the same way bluetooth headsets emerged. Retailers experiement with in-store advertising using AR. Several retailers like Pizza Hut, Benetton, and Target have experimented with AR but its still somewhat of a gimmick used by marketing.  I think this prediction is a year or two too early. 10. JDA flip-flops again. After announcing their embracing of the .Net architecture, then switching to J2EE after the Manugistics acquisition, JDA will finally decide to standardize on Apple's Objective C. Everything will be ported to the iPhone and be available on the AppStore. After all, there's not much left to try. This was, of course, a joke but the sentiment is still valid.  JDA seems more supply-chain focused than retail focused, which is a an outcrop if their i2 acquisition.  Of the 10 predictions, I'm going to say I got 6 somewhat correct.  (Don't you just love grading your own paper?)  Soon I'll post my predictions for 2011 so be on the lookout.  Until then here's one more prediction:  Va Tech beats Stanford in the Orange Bowl -- count on it!

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  • Wolfram is out, any alternatives? Or how to go custom?

    - by Patrick
    We were originally planning on using wolfram alpha api for a new project but unfortunately the cost was entirely way to high for what we were using it for. Essentially what we were doing is calculating the nutrition facts for food. (http://www.wolframalpha.com/input/?i=chicken+breast+with+broccoli). Before taking the step of trying to build something that may work in its place for this use case is there any open source code anywhere that can do this kind of analysis and compile the data? The hardest part in my opinion is what it has for assumptions and where it gets that data to power the calculations. Or another way to put it is, I cannot seem to wrap my head around building something that computes user input to return facts and knowledge. I know if I can convert the user input into some standardized form I can then compare that to a nutrition fact database to pull in the information I need. Does anyone know of any solutions to re-create this or APIs that can provide this kind of analysis? Thanks for any advice. I am trying to figure out if this project is dead in the water before it even starts. This kind of programming is well beyond me so I can only hope for an API, open source, or some kind of analysis engine to interpret user input when I know what kind of data they are entering (measurements and food).

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  • Design Application to "Actively" Invite Users (pretend they have privileges)

    - by user3086451
    I am designing an application where users message one another privately, and may send messages to any Entity in the database (an Entity may not have a user account yet, it is a professional database). I am not sure how to best design the database and the API to allow messaging unregistered users. The application should remain secure, and data only accessed by those with correct permissions. Messages sent to persons without user accounts serve as an invitation. The invited person should be able to view the message, act on it, and complete the user registration upon receiving an InviteMessage. In simple terms, I have: User misc user fields (email, pw, dateJoined) Entity (large professional dataset): personalDetails... user->User (may be null) UserMessage: sender->User recipient->User dateCreated messageContent, other fields..... InviteMessage: sender->User recipient->Entity expiringUrl inviteeEmail inviteePhone I plan to alert the user when selecting a recipient that is not registered yet, and inform that he may send the message as an invitation by providing email, phone where we can send the invitation. Invitations will have a unique, one-time-use URL, e.g. uuid.uuid4(). When accessed, the invitee will see the InviteMessage and details about completing his/her registration profile. When registration is complete, InviteMessage details to a new instance of UserMessage (to not lose their data), and assign it to the newly created User. The ability to interact with and invite persons who do not yet have accounts is a key feature of the application, and it seems better to separate the invitation from the private, app messages (easier to keep functionality separate, better if data model changes). Is this a reasonable, good design? If not, what would you suggest? Do you have any improvements? Am I correct to choose to create a separate endpoint for creating invitations via the API?

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  • For a Javascript library, what is the best or standard way to support extensibility

    - by Michael Best
    Specifically, I want to support "plugins" that modify the behavior of parts of the library. I couldn't find much information on the web about this subject. But here are my ideas for how a library could be extensible. The library exports an object with both public and "protected" functions. A plugin can replace any of those functions, thus modifying the library's behavior. Advantages of this method are that it's simple and that the plugin's functions can have full access to the library's "protected" functions. Disadvantages are that the library may be harder to maintain with a larger set of exposed functions and it could be hard to debug if multiple plugins are involved (how to know which plugin modified which function?). The library provides an "add plugin" function that accepts an object with a specific interface. Internally, the library will use the plugin instead of it's own code if appropriate. With this method, the internals of the library can be rearranged more freely as long as it still supports the same plugin interface. This could also support having different plugin interfaces to modify different parts of the library. A disadvantage of this method is that the plugins may have to re-implement code that is already part of the library since the library's internal functions are not exported. The library provides a "set implementation" function that accepts an object inherited from a specific base object. The library's public API calls functions in the implementation object for any functionality that can be modified and the base implementation object includes the core functionality, with both external (to the API) and internal functions. A plugin creates a new implementation object, which inherits from the base object and replaces any functions it wants to modify. This combines advantages and disadvantages of both the other methods.

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  • How should we deal with multiple transaction-report requests?

    - by Mithir
    We are developing a system for the retail market which one of it's features will enable clients(actually consumer clubs) to go through all transactions made by end-clients. One of the ways to get this information will be via an API. The idea is that there will be requests for reports with a start date and an end date, and a response will have all the transactions between those dates. We are worry that some reports may be very large, and that some clients will repeatedly request for reports, in this case the DB and CPU will be very overloaded. The same server that will service those requests, also takes care the the actual retail transactions (received by proprietary devices) and a Web application. We are not sure about how to limit the report requests from the API so that it won't affect the system too much. So, how should we deal with this scenario? any thoughts? EDIT: just to make clear: When I mentioned proprietary devices I meant "On-Location" devices which are used during sales with end-clients, this means that these requests shouldn't get delayed, and this is the main concern.

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  • What did Rich Hickey mean when he said, "All that specificity [of interfaces/classes/types] kills your reuse!"

    - by GlenPeterson
    In Rich Hickey's thought-provoking goto conference keynote "The Value of Values" at 29 minutes he's talking about the overhead of a language like Java and makes a statement like, "All those interfaces kill your reuse." What does he mean? Is that true? In my search for answers, I have run across: The Principle of Least Knowledge AKA The Law of Demeter which encourages airtight API interfaces. Wikipedia also lists some disadvantages. Kevlin Henney's Imperial Clothing Crisis which argues that use, not reuse is the appropriate goal. Jack Diederich's "Stop Writing Classes" talk which argues against over-engineering in general. Clearly, anything written badly enough will be useless. But how would the interface of a well-written API prevent that code from being used? There are examples throughout history of something made for one purpose being used more for something else. But in the software world, if you use something for a purpose it wasn't intended for, it usually breaks. I'm looking for one good example of a good interface preventing a legitimate but unintended use of some code. Does that exist? I can't picture it.

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  • Should I use heroku or should I have my own ssl? [closed]

    - by user1744649
    Base on your experience, can you please advice what will be better for me? Issue : I build applications and there are 2 major constraints. 1. ssl is needed since I used facebook api's. So, only heroku is a good option. 2. My web components tend to hit the Max_Execution_Time very often, since I pull a lot of data using the facebook api. Future possible purpose of this site : 1. Will use more apis from google, twitter, future. 2. Might request for donations. 3. Just for hobby. I have two options : 1. Create a web site in heroku itself by converting all the php components to a background worker in python using django. 2. Dont use heroku at all. Do the the complete hosting with godaddy (shared plan). And buy an ssl so that I can use fb apis etc. In this scenario, what do you suggest me to do?

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  • Setting Background of a Jbutton

    - by mithun1538
    Hello there, I have 5 JButtons: b1, b2, b3, b4, b5. By default, their color is gray. When I click on any button, the background of that button changes to white. When I click another button, I want that previous clicked button to change its background to gray, and this newly clicked button to change its background to white. Here is the code that I wrote: int liveButton = 0; //holds the value of the button that is last clicked. //0 indicates no button clicked (in the beginning) private void ChangeInUsersList(int clickedButton) { switch(liveButton) { case 1 : b1.setBackground(Color.GRAY); break; case 2 : b2.setBackground(Color.GRAY); break; case 3 : b3.setBackground(Color.GRAY); break; case 4 : b4.setBackground(Color.GRAY); break; case 5 : b5.setBackground(Color.GRAY); break; default: System.out.println("No button to change"); } liveButton = clickedButton;// store the clicked button to change its //background later } private void b1ActionPerformed(java.awt.event.ActionEvent evt) { ChangeInUsersList(1); b1.setBackground(new java.awt.Color(255,255,255)); } private void b2ActionPerformed(java.awt.event.ActionEvent evt) { ChangeInUsersList(2); b2.setBackground(new java.awt.Color(255,255,255)); } private void b3ActionPerformed(java.awt.event.ActionEvent evt) { ChangeInUsersList(3); b3.setBackground(new java.awt.Color(255,255,255)); } private void b4ActionPerformed(java.awt.event.ActionEvent evt) { ChangeInUsersList(4); b4.setBackground(new java.awt.Color(255,255,255)); } private void b5ButtonActionPerformed(java.awt.event.ActionEvent evt) { ChangeInUsersList(5); b5.setBackground(new java.awt.Color(255,255,255)); } However, its not working as expected. When i click on a button, its background does change to white. However, if i click on some other button after that, the former button's background doesnt change to grey. I tried replacing Color.GREY with new java.awt.Color(236,233,216) - the rgb for grey but it still doesnt work.

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  • Server doesn't notice when client closes socket (.NET CF & GPRS)

    - by HansA
    Client written in .NET Compact Framework running over GPRS connection. Client connects a socket to the server. The server accepts the connection. Client sends 62 bytes of data and then closes the socket. Server never detects that the client has closed the socket and is therefore not able to know that the transfer has completed. This code works fine when run over a wireless connection. Any ideas?

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  • Why do I get a NullPointerException when initializing Spring

    - by niklassaers
    Hi guys, I've got a problem running a batch job on my server, whereas it runs fine from Eclipse on my development workstation. I've got my Spring environment set up using Roo, made an entity, and make a batch that does some work, and test it well on my develompent box. I initialize my context and do the work, but when I run my batch on the server, the context isn't initialized properly. Here's the code: public class TestBatch { private static ApplicationContext context; @SuppressWarnings("unchecked") public static void main(final String[] args) { context = new ClassPathXmlApplicationContext("/META-INF/spring/applicationContext.xml"); try { @SuppressWarnings("unused") TestBatch app = new TestBatch(); } catch (Exception ex) { ex.printStackTrace(); } } public void TestBatch() { /** Do Something using the context **/ } } And here's the log and exception: 2010-02-16 11:54:16,072 [main] INFO org.springframework.context.support.ClassPathXmlApplicationContext - Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@6037fb1e: startup date [Tue Feb 16 11:54:16 CET 2010]; root of context hierarchy Exception in thread "main" java.lang.ExceptionInInitializerError at org.springframework.context.support.AbstractRefreshableApplicationContext.createBeanFactory(AbstractRefreshableApplicationContext.java:194) at org.springframework.context.support.AbstractRefreshableApplicationContext.refreshBeanFactory(AbstractRefreshableApplicationContext.java:127) at org.springframework.context.support.AbstractApplicationContext.obtainFreshBeanFactory(AbstractApplicationContext.java:458) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:388) at org.springframework.context.support.ClassPathXmlApplicationContext.<init>(ClassPathXmlApplicationContext.java:139) at org.springframework.context.support.ClassPathXmlApplicationContext.<init>(ClassPathXmlApplicationContext.java:83) at tld.mydomain.myproject.batch.TestBatch.main(TestBatch.java:51) Caused by: java.lang.NullPointerException at org.springframework.beans.factory.support.DefaultListableBeanFactory.<clinit>(DefaultListableBeanFactory.java:103) ... 7 more Any idea or hints as to what's going on? My classpath is set to $PROJECTHOME/target/classes, and all my dependencies are in $PROJECTHOME/target/lib, and I execute using "export CLASSPATH=$PROJECTHOME/target/classes; java -Djava.endorsed.dirs=$PROJECTHOME/target/lib tld.mydomain.myproject.batch.TestBatch" Is there anything in my setup that looks very wrong? When I run this from Eclipse, no problems, but when I deploy it on the server where I want to run it and run it as described above, I get this problem. Because it runs from Eclipse, I believe my config files are all right, but how can I debug what's causing this? Perhaps I have some config errors or a mismatch between the server and the development workstation after all? Or is this a really weird way of saying file not found, and if so, how do I make sure it finds the correct file?? I'm really looking forward to hearing your suggestions as to how to tackle this problem. Cheers Nik

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  • Apache HttpClient CoreConnectionPNames.CONNECTION_TIMEOUT does nothing ?

    - by Maxim Veksler
    Hi, I'm testing some result from HttpClient that looks irrational. It seems that setting CoreConnectionPNames.CONNECTION_TIMEOUT = 1 has no effect because send request to different host return successfully with connect timeout 1 which IMHO can't be the case (1ms to setup TCP handshake???) Am I misunderstood something or is something very strange going on here? The httpclient version I'm using as can be seen in this pom.xml is <dependency> <groupId>org.apache.httpcomponents</groupId> <artifactId>httpclient</artifactId> <version>4.0.1</version> <type>jar</type> </dependency> Here is the code: import java.io.IOException; import java.util.Random; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.client.ClientProtocolException; import org.apache.http.client.HttpClient; import org.apache.http.client.methods.HttpGet; import org.apache.http.client.methods.HttpUriRequest; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.params.CoreConnectionPNames; import org.apache.http.util.EntityUtils; import org.apache.log4j.Logger; public class TestNodeAliveness { private static Logger log = Logger.getLogger(TestNodeAliveness.class); public static boolean nodeBIT(String elasticIP) throws ClientProtocolException, IOException { try { HttpClient client = new DefaultHttpClient(); // The time it takes to open TCP connection. client.getParams().setParameter(CoreConnectionPNames.CONNECTION_TIMEOUT, 1); // Timeout when server does not send data. client.getParams().setParameter(CoreConnectionPNames.SO_TIMEOUT, 5000); // Some tuning that is not required for bit tests. client.getParams().setParameter(CoreConnectionPNames.STALE_CONNECTION_CHECK, false); client.getParams().setParameter(CoreConnectionPNames.TCP_NODELAY, true); HttpUriRequest request = new HttpGet("http://" + elasticIP); HttpResponse response = client.execute(request); HttpEntity entity = response.getEntity(); if(entity == null) { return false; } else { System.out.println(EntityUtils.toString(entity)); } // Close just in case. request.abort(); } catch (Throwable e) { log.warn("BIT Test failed for " + elasticIP); e.printStackTrace(); return false; } return true; } public static void main(String[] args) throws ClientProtocolException, IOException { nodeBIT("google.com?cant_cache_this=" + (new Random()).nextInt()); } } Thank you.

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  • Thread not behaving correctly

    - by ivor
    Hello, I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I'm working on a turorial and calling the class below from another class - and it is getting the following error; Exception in thread "Thread-1" java.lang.NullPointerException at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322) at java.lang.Thread.run(Unknown Source) I realise the error is beibg flagged in another class- but I have tested the other class with a small class which sets up a separate thread - and it works fine, but as soon as I try and implement a new thread in this class - it causes all sorts of problems. Am I setting up the thread correctly in this class? Basically I can set up a thread in this class, with a test loop and it's fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all. Any suggestions on where I could be going wrong would be greatly appreciated. Thanks for looking. package org.newdawn.spaceinvaders; import java.awt.BorderLayout; import java.awt.Canvas; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferStrategy; import java.util.ArrayList; import java.util.Scanner; import java.awt.*;//maybe not needed import javax.swing.*;//maybenot needed import java.util.Random; //import java.io.*; /** * The main hook of our game. This class with both act as a manager * for the display and central mediator for the game logic. * * Display management will consist of a loop that cycles round all * entities in the game asking them to move and then drawing them * in the appropriate place. With the help of an inner class it * will also allow the player to control the main ship. * * As a mediator it will be informed when entities within our game * detect events (e.g. alient killed, played died) and will take * appropriate game actions. * * @author Kevin Glass */ public class Game extends Canvas implements Runnable{ /** The stragey that allows us to use accelerate page flipping */ private BufferStrategy strategy; /** True if the game is currently "running", i.e. the game loop is looping */ private boolean gameRunning = true; /** The list of all the entities that exist in our game */ private ArrayList entities = new ArrayList(); /** The list of entities that need to be removed from the game this loop */ private ArrayList removeList = new ArrayList(); /** The entity representing the player */ private Entity ship; /** The speed at which the player's ship should move (pixels/sec) */ private double moveSpeed = 300; /** The time at which last fired a shot */ private long lastFire = 0; /** The interval between our players shot (ms) */ private long firingInterval = 500; /** The number of aliens left on the screen */ private int alienCount; /** The number of levels progressed */ private double levelCount; /** high score for the user */ private int highScore; /** high score for the user */ private String player = "bob"; //private GetUserInput getPlayer; /** The list of entities that need to be removed from the game this loop */ /** The message to display which waiting for a key press */ private String message = ""; /** True if we're holding up game play until a key has been pressed */ private boolean waitingForKeyPress = true; /** True if the left cursor key is currently pressed */ private boolean leftPressed = false; /** True if the right cursor key is currently pressed */ private boolean rightPressed = false; /** True if we are firing */ private boolean firePressed = false; /** True if game logic needs to be applied this loop, normally as a result of a game event */ private boolean logicRequiredThisLoop = false; //private Thread cThread = new Thread(this); //public Thread t = new Thread(this); //private Thread g = new Thread(this); void setHighscore(int setHS) { highScore = setHS; } public int getHighscore() { return highScore; } public void setPlayer(String setPlayer) { player = setPlayer; } public String getPlayer() { return player; } public void run() { //setup(); System.out.println("hello im running bob"); /*int count = 1; do { System.out.println("Count is: " + count); count++; try{Thread.sleep(1);} catch(InterruptedException e){} } while (count <= 2000000);*/ //Game g =new Game(); //Game g = this; // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //setup(); //this.gameLoop(); //try{thread.sleep(1);} //catch{InterruptedException e} } /** * Construct our game and set it running. */ public Game () { //Thread t = new Thread(this);//set up new thread for invaders game //t.run();//run the run method of the game //Game g =new Game(); //setup(); //Thread t = new Thread(this); //thread.start(); //SwingUtilities.invokeLater(this); Thread er = new Thread(this); er.start(); } public void setup(){ //initialise highscore setHighscore(0); // create a frame to contain our game JFrame container = new JFrame("Space Invaders 101"); // get hold the content of the frame and set up the resolution of the game JPanel panel = (JPanel) container.getContentPane(); panel.setPreferredSize(new Dimension(800,600)); //panel.setLayout(null); // setup our canvas size and put it into the content of the frame setBounds(0,0,800,600); panel.add(this); // Tell AWT not to bother repainting our canvas since we're // going to do that our self in accelerated mode setIgnoreRepaint(true); // finally make the window visible container.pack(); container.setResizable(false); container.setVisible(true); // add a listener to respond to the user closing the window. If they // do we'd like to exit the game container.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { //cThread.interrupt(); System.exit(0); } }); // add a key input system (defined below) to our canvas // so we can respond to key pressed addKeyListener(new KeyInputHandler()); // request the focus so key events come to us requestFocus(); // create the buffering strategy which will allow AWT // to manage our accelerated graphics createBufferStrategy(2); strategy = getBufferStrategy(); // initialise the entities in our game so there's something // to see at startup initEntities(); } /** * Start a fresh game, this should clear out any old data and * create a new set. */ private void startGame() { // clear out any existing entities and intialise a new set entities.clear(); initEntities(); //initialise highscore setHighscore(0); // blank out any keyboard settings we might currently have leftPressed = false; rightPressed = false; firePressed = false; } /** * Initialise the starting state of the entities (ship and aliens). Each * entitiy will be added to the overall list of entities in the game. */ //private void initEntities() { public void initEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = 1.02; for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){ //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",100+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } } //private void initEntities() { public void initAlienEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal //ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side //entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = levelCount + 0.10;//this increases the speed on every level for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){//randome check to show alien //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",-250+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } advanceAlienSpeed(levelCount); } /** * Notification from a game entity that the logic of the game * should be run at the next opportunity (normally as a result of some * game event) */ public void updateLogic() { logicRequiredThisLoop = true; } /** * Remove an entity from the game. The entity removed will * no longer move or be drawn. * * @param entity The entity that should be removed */ public void removeEntity(Entity entity) { removeList.add(entity); } /** * Notification that the player has died. */ public void notifyDeath() { message = "Oh no! They got you, try again?"; waitingForKeyPress = true; } /** * Notification that the player has won since all the aliens * are dead. */ public void notifyWin() { message = "Well done! You Win!"; waitingForKeyPress = true; } /** * Notification that an alien has been killed */ public void notifyAlienKilled() { // reduce the alient count, if there are none left, the player has won! alienCount--; if (alienCount == 0) { //notifyWin();win not relevant here... this.initAlienEntities();//call fresh batch of aliens } // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens advanceAlienSpeed(1.30); } public void advanceAlienSpeed(double speed) { // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); if (entity instanceof AlienEntity) { // speed up by 2% entity.setHorizontalMovement(entity.getHorizontalMovement() * speed); //entity.setVerticalMovement(entity.getVerticalMovement() * 1.02); } } } /** * Attempt to fire a shot from the player. Its called "try" * since we must first check that the player can fire at this * point, i.e. has he/she waited long enough between shots */ public void tryToFire() { // check that we have waiting long enough to fire if (System.currentTimeMillis() - lastFire < firingInterval) { return; } // if we waited long enough, create the shot entity, and record the time. lastFire = System.currentTimeMillis(); ShotEntity shot = new ShotEntity(this,"sprites/shot.gif",ship.getX()+10,ship.getY()-30); entities.add(shot); } /** * The main game loop. This loop is running during all game * play as is responsible for the following activities: * <p> * - Working out the speed of the game loop to update moves * - Moving the game entities * - Drawing the screen contents (entities, text) * - Updating game events * - Checking Input * <p> */ public void gameLoop() { long lastLoopTime = System.currentTimeMillis(); // keep looping round til the game ends while (gameRunning) { // work out how long its been since the last update, this // will be used to calculate how far the entities should // move this loop long delta = System.currentTimeMillis() - lastLoopTime; lastLoopTime = System.currentTimeMillis(); // Get hold of a graphics context for the accelerated // surface and blank it out Graphics2D g = (Graphics2D) strategy.getDrawGraphics(); g.setColor(Color.black); g.fillRect(0,0,800,600); // cycle round asking each entity to move itself if (!waitingForKeyPress) { for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.move(delta); } } // cycle round drawing all the entities we have in the game for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.draw(g); } // brute force collisions, compare every entity against // every other entity. If any of them collide notify // both entities that the collision has occured for (int p=0;p<entities.size();p++) { for (int s=p+1;s<entities.size();s++) { Entity me = (Entity) entities.get(p); Entity him = (Entity) entities.get(s); if (me.collidesWith(him)) { me.collidedWith(him); him.collidedWith(me); } } } // remove any entity that has been marked for clear up entities.removeAll(removeList); removeList.clear(); // if a game event has indicated that game logic should // be resolved, cycle round every entity requesting that // their personal logic should be considered. if (logicRequiredThisLoop) { //g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.doLogic(); } logicRequiredThisLoop = false; } // if we're waiting for an "any key" press then draw the // current message //show highscore at top of screen //show name at top of screen g.setColor(Color.white); g.drawString("Player : "+getPlayer()+" : Score : "+getHighscore(),20,20); if (waitingForKeyPress) { g.setColor(Color.white); g.drawString(message,(800-g.getFontMetrics().stringWidth(message))/2,250); g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); } // finally, we've completed drawing so clear up the graphics // and flip the buffer over g.dispose(); strategy.show(); // resolve the movement of the ship. First assume the ship // isn't moving. If either cursor key is pressed then // update the movement appropraitely ship.setVerticalMovement(0);//set to vertical movement if ((leftPressed) && (!rightPressed)) { ship.setVerticalMovement(-moveSpeed);//**took out setHorizaontalMOvement } else if ((rightPressed) && (!leftPressed)) { ship.setVerticalMovement(moveSpeed);//**took out setHorizaontalMOvement } // if we're pressing fire, attempt to fire if (firePressed) { tryToFire(); } // finally pause for a bit. Note: this should run us at about // 100 fps but on windows this might vary each loop due to // a bad implementation of timer try { Thread.sleep(10); } catch (Exception e) {} } } /** * A class to handle keyboard input from the user. The class * handles both dynamic input during game play, i.e. left/right * and shoot, and more static type input (i.e. press any key to * continue) * * This has been implemented as an inner class more through * habbit then anything else. Its perfectly normal to implement * this as seperate class if slight less convienient. * * @author Kevin Glass */ private class KeyInputHandler extends KeyAdapter { /** The number of key presses we've had while waiting for an "any key" press */ private int pressCount = 1; /** * Notification from AWT that a key has been pressed. Note that * a key being pressed is equal to being pushed down but *NOT* * released. Thats where keyTyped() comes in. * * @param e The details of the key that was pressed */ public void keyPressed(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "press" if (waitingForKeyPress) { return; } // if (e.getKeyCode() == KeyEvent.VK_LEFT) { ////leftPressed = true; ///} //// if (e.getKeyCode() == KeyEvent.VK_RIGHT) { //rightPressed = true; if (e.getKeyCode() == KeyEvent.VK_UP) { leftPressed = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { rightPressed = true; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = true; } } /** * Notification from AWT that a key has been released. * * @param e The details of the key that was released */ public void keyReleased(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "released" if (waitingForKeyPress) { return; } if (e.getKeyCode() == KeyEvent.VK_UP) {//changed from VK_LEFT leftPressed = false; } if (e.getKeyCode() == KeyEvent.VK_DOWN) {//changed from VK_RIGHT rightPressed = false; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = false; } } /** * Notification from AWT that a key has been typed. Note that * typing a key means to both press and then release it. * * @param e The details of the key that was typed. */ public void keyTyped(KeyEvent e) { // if we're waiting for a "any key" type then // check if we've recieved any recently. We may // have had a keyType() event from the user releasing // the shoot or move keys, hence the use of the "pressCount" // counter. if (waitingForKeyPress) { if (pressCount == 1) { // since we've now recieved our key typed // event we can mark it as such and start // our new game waitingForKeyPress = false; startGame(); pressCount = 0; } else { pressCount++; } } // if we hit escape, then quit the game if (e.getKeyChar() == 27) { //cThread.interrupt(); System.exit(0); } } } /** * The entry point into the game. We'll simply create an * instance of class which will start the display and game * loop. * * @param argv The arguments that are passed into our game */ //public static void main(String argv[]) { //Game g =new Game(); // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //g.gameLoop(); //} }

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