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  • AI to move custom-shaped spaceships (shape affecting movement behaviour)

    - by kaoD
    I'm designing a networked turn based 3D-6DOF space fleet combat strategy game which relies heavily on ship customization. Let me explain the game a bit, since you need to know a bit about it to set the question. What I aim for is the ability to create your own fleet of ships with custom shapes and attached modules (propellers, tractor beams...) which would give advantages and disadvantages to each ship, so you have lots of different fleet distributions. E.g., long ship with two propellers at the side would let the ship spin around that plane easily, bigger ships would move slowly unless you place lots of propellers at the back (therefore spending more "construction" points and energy when moving, and it will only move fast towards that direction.) I plan to balance all the game around this feature. The game would revolve around two phases: orders and combat phase. During the orders phase, you command the different ships. When all players finish the order phase, the combat phase begins and the ship orders get resolved in real-time for some time, then the action pauses and there's a new orders phase. The problem comes when I think about player input. To move a ship, you need to turn on or off different propellers if you want to steer, travel forward, brake, rotate in place... These propellers don't have to work at their whole power, so you can achieve more movement combinations with less propellers. I think this approach is a bit boring. The player doesn't want to fiddle with motors or anything, you just want to MOVE and KILL. The way I intend the player to give orders to these ships is by a destination and a rotation, and then the AI would calculate the correct propeller power to achive that movement and rotation. Propulsion doesn't have to be the same throught the entire turn calculation (after the orders have been given) so it would be cool if the ships reacted as they move, adjusting the power of the propellers for their needs dynamically, but it may be too hard to implement and it's not really needed for the game to work. In both cases, how would that AI decide which propellers to activate for the best (or at least not worst) trajectory to be achieved? I though about some approaches: Learning AI: The ship types would learn about their movement by trial and error, adjusting their behaviour with more uses, and finally becoming "smart". I don't want to get involved THAT far in AI coding, and I think it can be frustrating for the player (even if you can let it learn without playing.) Pre-calculated timestep movement: Upon ship creation, ALL possible movements are calculated for each propeller configuration and power for a given delta-time. Memory intensive, ugly, bad. Pre-calculated trajectories: The same as above but not for each delta-time but the whole trajectory, which would then be fitted as much as possible. Requires a fixed propeller configuration for the whole combat phase and is still memory intensive, ugly and bad. Continuous brute forcing: The AI continously checks ALL possible propeller configurations throughout the entire combat phase, precalculates a few time steps and decides which is the best one based on that. Con: what's good now might not be that good later, and it's too CPU intensive, ugly, and bad too. Single brute forcing: Same as above, but only brute forcing at the beginning of the simulation, so it needs constant propeller configuration throughout the entire combat phase. Coninuous angle check: This is not a full movement method, but maybe a way to discard "stupid" propeller configurations. Given the current propeller's normal vector and the final one, you can approximate the power needed for the propeller based on the angle. You must do this continuously throughout the whole combat phase. I figured this one out recently so I didn't put in too much thought. A priori, it has the "what's good now might not be that good later" drawback too, and it doesn't care about the other propellers which may act together to make a better propelling configuration. I'm really stuck here. Any ideas?

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  • How would the 'Model' in a Rails-type webapp be implemented in a functional programming langauge?

    - by ceptorial
    In MVC web development frameworks such as Ruby on Rails, Django, and CakePHP, HTTP requests are routed to controllers, which fetch objects which are usually persisted to a backend database store. These objects represent things like users, blog posts, etc., and often contain logic within their methods for permissions, fetching and/or mutating other objects, validation, etc. These frameworks are all very much object oriented. I've been reading up recently on functional programming and it seems to tout tremendous benefits such as testability, conciseness, modularity, etc. However most of the examples I've seen for functional programming implement trivial functionality like quicksort or the fibonnacci sequence, not complex webapps. I've looked at a few 'functional' web frameworks, and they all seem to implement the view and controller just fine, but largely skip over the whole 'model' and 'persistence' part. (I'm talking more about frameworks like Compojure which are supposed to be purely functional, versus something Lift which conveniently seems to use the OO part of Scala for the model -- but correct me if I'm wrong here.) I haven't seen a good explanation of how functional programming can be used to provide the metaphor that OO programming provides, i.e. tables map to objects, and objects can have methods which provide powerful, encapsulated logic such as permissioning and validation. Also the whole concept of using SQL queries to persist data seems to violate the whole 'side effects' concept. Could someone provide an explanation of how the 'model' layer would be implemented in a functionally programmed web framework?

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  • What does this model error says in asp.net mvc?

    - by Pandiya Chendur
    My Html action link takes me to a view where i can see the details.. For Ex:http://localhost:1985/Materials/Details/4 But it shows error, The model item passed into the dictionary is of type 'System.Data.Linq.DataQuery`1[CrMVC.Models.ConstructionRepository+Materials]' but this dictionary requires a model item of type 'CrMVC.Models.ConstructionRepository+Materials'. And my model is... public IQueryable<Materials> GetMaterial(int id) { return from m in db.Materials join Mt in db.MeasurementTypes on m.MeasurementTypeId equals Mt.Id where m.Mat_id == id select new Materials() { Id = Convert.ToInt64(m.Mat_id), Mat_Name = m.Mat_Name, Mes_Name = Mt.Name, }; } public class Materials { private Int64 id; public string mat_Name; public string mes_Name; public Int64 Id { get { return id; } set { id = value; } } public string Mat_Name { get { return mat_Name; } set { mat_Name = value; } } public string Mes_Name { get { return mes_Name; } set { mes_Name = value; } } } } and my controller method... public ActionResult Details(int id) { var material = consRepository.GetMaterial(id).AsQueryable(); return View("Details", material); } Any suggestion what am i missing here?

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  • MVC 3, View Model for user registration process. Password validation not working properly

    - by sec_goat
    I am trying to create a user registration page using MVC 3, so that I can better understand the process of how it works, what's going on behind the scenes etc. I am running into some issues when trying to use [Compare] to check to see that the user entered the same password twice. I tried adding the ComparePassword field to my user model first, and found that would not work the way I wanted as I did not have the field in the database, so the obvious answer was to create a View Model using the same information including the ComparePassword field. So I now have created a User model and a RegistrationViewModel, however it appears that the [Compare] on the password is not returning anything, for instance no matter what I put in the two boxes, when I click create it gives no error, which seems to me to mean it was successfully validated. I am not sure what I am doing or not doing to make this work properly. I have tried updating the jQuery.Validate to the newest version as there were some bugs reported in older version, this has not helped my efforts. Below is a wall of code, that is what I am working with. } public class RegistrationViewModel { [Required] [StringLength(15, MinimumLength = 3)] [Display(Name = "User Name")] [RegularExpression(@"(\S)+", ErrorMessage = " White Space is not allowed in User Names")] [ScaffoldColumn(false)] public String Username { get; set; } [Required] [StringLength(15, MinimumLength = 3)] [Display(Name = "First Name")] public String firstName { get; set; } [Required] [StringLength(15, MinimumLength = 3)] [Display(Name = "Last Name")] public String lastName { get; set; } [Required] [Display(Name = "Email")] public String email { get; set; } [Required] [Display(Name = "Password")] [DataType(DataType.Password)] public String password { get; set; } [Required] [DataType(DataType.Password)] [Display(Name = "Re-enter Password")] [Compare("Password", ErrorMessage = "Passwords do not match.")] public String comparePassword { get; set; } }

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  • Should I put actors in the Domain-Model/Class-Diagram?

    - by devoured elysium
    When designing both the domain-model and class-diagrams I am having some trouble understanding what to put in them. I'll give an example of what I mean: I am doing a vacations scheduler program, that has an Administrator and End-Users. The Administrator does a couple of things like registering End-Users in the program, changing their previleges, etc. The End-User can choose his vacations days, etc. I initially defined an Administrator and End-User as concepts in the domain-model, and later as classes in the class-diagram. In the class-diagram, both classes ended up having a couple of methods like Administrator.RegisterNewUser(); Administrator.UnregisterUser(int id); etc. Only after some time I realised that actually both Administrator and End-User are actors, and maybe I got this design totally wrong. Instead of filling Administrator and End-User classes with methods to do what my Use-Cases request, I could define other classes from the domain to do them, and have controllers handle the Use-Cases(actually, I decided to do one for each Use-Case). I could have a UserDatabase.RegisterNewUser() and UserDatabase.UnregisterUser(int id);, for example, instead of having those methods on the Administrator class. The idea would be to try to think of the whole vacation-scheduler as a "closed-program" that has a set of features and doesn't bother with things such as authentication, that should be internal/protected, being that the only public things I'd let the outside world see would be its controllers. Is this the right approach? Or am I getting this totally wrong? Is it generally bad idea to put Actors in the domain-model/class-diagrams? What are good rules of thumb for this? My lecturer is following Applying UML and Patterns, which I find awful, so I'd like to know where I could look up more info on this described actor-models situation. I'm still a bit confused about all of this, as this new approach is radically different from anything I've done before.

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  • Are "TDD Tests" different to Unit Tests?

    - by asgeo1
    I read this article about TDD and unit testing: http://stephenwalther.com/blog/archive/2009/04/11/tdd-tests-are-not-unit-tests.aspx I think it was an excellent article. The author makes a distinction between what he calls "TDD Tests" and unit testing. They appear to be different tests to him. Previous to reading this article I thought unit tests were a by-product of TDD. I didn't realise you might also create "TDD tests". The author seems to imply that creating unit tests is not enough for TDD as the granularity of a unit test is too small for what we are trying to achieve with TDD. So his TDD tests might test a few classes at once. At the end of the article there is some discussion from the author with some other people about whether there really is a distinction between "TDD Tests" and unit testing. Seems to be some contention around this idea. The example "TDD tests" the author showed at the end of the article just looked like normal MVC unit tests to me - perhaps "TDD tests" vs unit tests is just a matter of semantics? I would like to hear some more opinions on this, and whether there is / isn't a distinction between the two tests.

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  • Oracle Database 11g R2 támogatott SAP alatt is

    - by Lajos Sárecz
    Húsvét óta már SAP alatt is használható az Oracle Database 11g R2. Köztudott, hogy az SAP csak a Release 2-re ad ki támogatást, így ez most egy igazán örömteli hír az SAP felhasználóknak, hiszen az alábbi 11g R2 újdonságokat tudják alkalmazni SAP környezetben: • Advanced Compression opció (táblára, RMAN mentésre, expdp-re, Data Guard hálózatra) • Real Application Testing • Oracle Database 11g Release 2 Database Vault • Oracle Database 11g Release 2 RAC • Advanced Encryption táblaterekre, RMAN mentésekre, expdp-re, Data Guard hálózatra • Direct NFS • Deferred Segments • Online Patching Azaz például tömöríthetové válik az SAP adatbázisa, vagy az abból készített mentések. Az eddigi tapasztalatok szerint a tömörítés aránya adatbázistól függoen 2-4-szeres. Az adatbázis upgrade és minden egyéb adatbázis infrastruktúrát érinto változatatás kockázata jelentosen csökkentheto lesz a Real Application Testing alkalmazásával. A rendszergazdai szerepkörök szeparaláhatóvá válnak a Database Vault felhasználásával. A Real Application Clusters 11g R2 újdonságai is elérheto lesznek. A Transparent Data Encryption révén a táblaterek és a mentések titkosíthatók úgy, hogy az alkalmazás számára mindez transzparens, azonban a médiához közvetlenül hozzáférve nem lesznek visszafejthetok az adatok. Támogatott lesz a Direct NFS kliens, ezzel NFS elérési sebesség jelentosen javul. A Deffered Segments révén pedig a tábla szegmensek csak akkor kerülnek lefoglalásra, amikor adat kerül a táblába. Ez azért hasznos, mert általában alkalmazások telepítésekor létrejön minden tábla, azonban sok táblába nem kerül adat. Ezáltal mind a telepítés ideje, mind az adatbázis mérete csökkentheto. Az Online Patching pedig lehetové teszi a leállításmentes patch telepítést. Hát azt gondolom ezek vonzó lehetoségek, érdemes betervezni a közeljövobe az SAP rendszerek alatti adatbázis frissítését, hiszen a 10g verzió Premier Support idén nyáron lejár. Az upgrade-hez pedig mindenképp javaslom a Real Application Testing használatát, amivel az éles terhelés mellett teszthelheto teszt környezetben az upgrade. A Sun Oracle Database Machine és az Exadata sajnos még nem támogatott SAP alatt, mivel az ASM certifikáció még nem zárult le. A hírek szerint 2011 elejére várható, hogy ez megtörténik.

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  • Keyboard locking up in Visual Studio 2010, Part 2

    - by Jim Wang
    Last week I posted about looking into the keyboard locking up issue in Visual Studio.  So far it looks like not a lot of people have replied to provide concrete repro steps, which confirms my suspicion that this is somewhat of a random issue. So at this point, I have a couple of choices.  I can either wait for somebody in the community to provide a repro of the problem that I can reliably run into, or I can do the work myself. I’m going to do both, so while I’m waiting for more possible bug reports, I’m going to write a tool that models the behavior of a typical Visual Studio user and use that to hopefully isolate the problem. I’ve chosen to go with this path since given the information in the bug reports, it seems people hit the issue with many different configurations in many different scenarios.  This means that me sitting down without any solid repro steps is likely not going to be a good use of time.  Instead, I’m going to go with a model-based testing approach where I will define a series of actions that a user in VS can do, and then proceed to run my model.  I’ll let you guys know how this works out for isolating bugs :) I’m using an internal tool for the model engine and AutoIt for the UI automation (I want something lightweight for a one-off).  One of the challenges will be getting feedback: AutoIt is great at driving, but not so great at understanding what success and failure means.

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  • Create bullet physics rigid body along the vertices of a blender model

    - by Krishnabhadra
    I am working on my first 3D game, for iphone, and I am using Blender to create models, Cocos3D game engine and Bullet for physics simulation. I am trying to learn the use of physics engine. What I have done I have created a small model in blender which contains a Cube (default blender cube) at the origin and a UVSphere hovering exactly on top of this cube (without touching the cube) I saved the file to get MyModel.blend. Then I used File -> Export -> PVRGeoPOD (.pod/.h/.cpp) in Blender to export the model to .pod format to use along with Cocos3D. In the coding side, I added necessary bullet files to my Cocos3D template project in XCode. I am also using a bullet objective C wrapper. -(void) initializeScene { _physicsWorld = [[CC3PhysicsWorld alloc] init]; [_physicsWorld setGravity:0 y:-9.8 z:0]; /*Setup camera, lamp etc.*/ .......... ........... /*Add models created in blender to scene*/ [self addContentFromPODFile: @"MyModel.pod"]; /*Create OpenGL ES buffers*/ [self createGLBuffers]; /*get models*/ CC3MeshNode* cubeNode = (CC3MeshNode*)[self getNodeNamed:@"Cube"]; CC3MeshNode* sphereNode = (CC3MeshNode*)[self getNodeNamed:@"Sphere"]; /*Those boring grey colors..*/ [cubeNode setColor:ccc3(255, 255, 0)]; [sphereNode setColor:ccc3(255, 0, 0)]; float *cVertexData = (float*)((CC3VertexArrayMesh*)cubeNode.mesh).vertexLocations.vertices; int cVertexCount = (CC3VertexArrayMesh*)cubeNode.mesh).vertexLocations.vertexCount; btTriangleMesh* cTriangleMesh = new btTriangleMesh(); // for (int i = 0; i < cVertexCount * 3; i+=3) { // printf("\n%f", cVertexData[i]); // printf("\n%f", cVertexData[i+1]); // printf("\n%f", cVertexData[i+2]); // } /*Trying to create a triangle mesh that curresponds the cube in 3D space.*/ int offset = 0; for (int i = 0; i < (cVertexCount / 3); i++){ unsigned int index1 = offset; unsigned int index2 = offset+6; unsigned int index3 = offset+12; cTriangleMesh->addTriangle( btVector3(cVertexData[index1], cVertexData[index1+1], cVertexData[index1+2] ), btVector3(cVertexData[index2], cVertexData[index2+1], cVertexData[index2+2] ), btVector3(cVertexData[index3], cVertexData[index3+1], cVertexData[index3+2] )); offset += 18; } [self releaseRedundantData]; /*Create a collision shape from triangle mesh*/ btBvhTriangleMeshShape* cTriMeshShape = new btBvhTriangleMeshShape(cTriangleMesh,true); btCollisionShape *sphereShape = new btSphereShape(1); /*Create physics objects*/ gTriMeshObject = [_physicsWorld createPhysicsObjectTrimesh:cubeNode shape:cTriMeshShape mass:0 restitution:1.0 position:cubeNode.location]; sphereObject = [_physicsWorld createPhysicsObject:sphereNode shape:sphereShape mass:1 restitution:0.1 position:sphereNode.location]; sphereObject.rigidBody->setDamping(0.1,0.8); } When I run the sphere and cube shows up fine. I expect the sphere object to fall directly on top of the cube, since I have given it a mass of 1 and the physics world gravity is given as -9.8 in y direction. But What is happening the spere rotates around cube three or times and then just jumps out of the scene. Then I know I have some basic misunderstanding about the whole process. So my question is, how can I create a physics collision shape which corresponds to the shape of a particular mesh model. I may need complex shapes than cube and sphere, but before going into them I want to understand the concepts.

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  • Introducing NFakeMail

    - by João Angelo
    Ever had to resort to custom code to control emails sent by an application during integration and/or system testing? If you answered yes then you should definitely continue reading. NFakeMail makes it easier for developers to do integration/system testing on software that sends emails by providing a fake SMTP server. You’ll no longer have to manually validate the email sending process. It’s developed in C# and IronPython and targets the .NET 4.0 framework. With NFakeMail you can easily automate the testing of components that rely on sending mails while doing its job. Let’s take a look at some sample code, we start with a simple class containing a method that sends emails. class Notifier { public void Notify() { using (var smtpClient = new SmtpClient("localhost", 10025)) { smtpClient.Send("[email protected]", "[email protected]", "S1", "."); smtpClient.Send("[email protected]", "[email protected]", "S2", ".."); } } } Then to automate the tests for this method we only need to the following: [Test] public void Notify_T001() { using (var server = new FakeSmtpServer(10025)) { new Notifier().Notify(); // Verifies two messages are received in the next five seconds var messages = server.WaitForMessages(count: 2, timeout: 5000); // Verifies the message sender Debug.Assert(messages.All(m => m.From.Address == "[email protected]")); } } The created FakeSmtpServer instance will act as a simple SMTP server and intercept the messages sent by the Notifier class. It’s even possible to verify some fields of each intercepted message and by default all intercepted messages are saved to the file system in MIME format.

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  • TDD - Outside In vs Inside Out

    - by Songo
    What is the difference between building an application Outside In vs building it Inside Out using TDD? These are the books I read about TDD and unit testing: Test Driven Development: By Example Test-Driven Development: A Practical Guide: A Practical Guide Real-World Solutions for Developing High-Quality PHP Frameworks and Applications Test-Driven Development in Microsoft .NET xUnit Test Patterns: Refactoring Test Code The Art of Unit Testing: With Examples in .Net Growing Object-Oriented Software, Guided by Tests---This one was really hard to understand since JAVA isn't my primary language :) Almost all of them explained TDD basics and unit testing in general, but with little mention of the different ways the application can be constructed. Another thing I noticed is that most of these books (if not all) ignore the design phase when writing the application. They focus more on writing the test cases quickly and letting the design emerge by itself. However, I came across a paragraph in xUnit Test Patterns that discussed the ways people approach TDD. There are 2 schools out there Outside In vs Inside Out. Sadly the book doesn't elaborate more on this point. I wish to know what is the main difference between these 2 cases. When should I use each one of them? To a TDD beginner which one is easier to grasp? What is the drawbacks of each method? Is there any materials out there that discuss this topic specifically?

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  • How can Agile methodologies be adapted to High Volume processing system development?

    - by luckyluke
    I am developing high volume processing systems. Like mathematical models that calculate various parameters based on millions of records, calculated derived fields over milions of records, process huge files having transactions etc... I am well aware of unit testing methodologies and if my code is in C# I have no problem in unit testing it. Problem is I often have code in T-SQL, C# code that is a SQL stored assembly, and SSIS workflow with a good amount of logic (and outcomes etc) or some SAS process. What is the approach YOu use when developing such systems. I usually develop several tests as Stored procedures in a designed schema(TEST) and then automatically run them overnight and check out the results. But this is only for T-SQL. And Continous integration IS hard. But the problem is with testing SSIS packages. How do You test it? What is Your preferred approach for stubbing data into tables (especially if You need a lot data initialization). I have some approach derived over the years but maybe I am just not reading enough articles. So Banking, Telecom, Risk developers out there. How do You test your mission critical apps that process milions of records at end day, month end etc? What frameworks do You use? How do You validate that Your ssis package is Correct (as You develop it)/ How do You achieve continous integration in such an environment (Personally I never got there)? I hope this is not to open-ended question. How do You test Your map-reduce jobs for example (i do not use hadoop but this is quite similar). luke Hope that this is not too open ended

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  • Models, collections...and then what? Processes?

    - by Dan
    I'm a LAMP-stack dev who's been more on the JavaScript side the last few years and really enjoying the Model + Collection approach to data entities that BackboneJS, etc. uses. It's helped me organize my code in such a way that it is extremely portable, keeping all my properties and methods in the scope (model, collection, etc.) in which they apply. One thing that keeps bugging me though is how to organize the next level up, the 'process layer' as you might call it, that can potentially operate on instances of either models or collections or whatever else. Where should methods like find() (which returns a collection) and create() (which returns a model) reside? I know some people would put a create() in the Collection prototype, but while a collection operates on models I don't think it's exactly right to create them. And while a find() would return a collection I don't think it correct to have that action within the collection prototype itself (it should be a layer up). Can anyone offer some examples of any patterns that employ some kind of OOP-friendly 'process' layer? I'm sorry if this is a fairly well-known discussion but I'm afraid I can't seem to find the terminology to search for.

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  • What are the design principles that promote testable code? (designing testable code vs driving design through tests)

    - by bot
    Most of the projects that I work on consider development and unit testing in isolation which makes writing unit tests at a later instance a nightmare. My objective is to keep testing in mind during the high level and low level design phases itself. I want to know if there are any well defined design principles that promote testable code. One such principle that I have come to understand recently is Dependency Inversion through Dependency injection and Inversion of Control. I have read that there is something known as SOLID. I want to understand if following the SOLID principles indirectly results in code that is easily testable? If not, are there any well-defined design principles that promote testable code? I am aware that there is something known as Test Driven Development. Although, I am more interested in designing code with testing in mind during the design phase itself rather than driving design through tests. I hope this makes sense. One more question related to this topic is whether it's alright to re-factor an existing product/project and make changes to code and design for the purpose of being able to write a unit test case for each module?

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  • Using separate model methods to manage transactions

    - by DCrystal
    If i’ve got 2(or more) model methods which do (for example, in billing system) enrolling/withdrawing, and one controller’s method that calls 2(or more) of these model methods. Is it a good way(maybe, any suggestions how to do it better) to write/use 2model methods like these: public function start_transaction(){ $this->db->trans_start(); } public function end_transaction(){ $this->db->trans_complete(); } And call in controller’s method: public function smth(){ //something $this->model->start_transaction(); $this->model->enroll(); //something else $this->model->withdraw(); $this->model->end_transaction(); } Will transaction be reversed, if model's withdraw() method fails? Thanks.

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  • ASP.Net MVC 2: How to keep values in the model between posts

    - by Andreas
    I have an edit view that is displaying some model properties as plain text and other model properties as input fields. My problem is that the model properties displayed as plain text are null when the model is returned to the view after a validation error. How do I retain the model values when I don't have input fields for all properties? What is best practice? My first thought is to keep the values of these properties in hidden input elements. <%= Html.HiddenFor(model => model.CustomerName) %> Is this considered a correct solution? Thanks Andreas

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  • angularjs model view update through angular directive

    - by Relicset
    I am trying to update my view using model in angular directive here is the directive I have created app.directive('aboutOptions', [function() { return { restrict: 'C', scope: { testing: '=' }, transclude: true, link: function(scope, elem, attr) { scope.$watch(attr.ngModel, function() { console.log(scope.$eval(attr.ngModel)); scope.testing = scope.$eval(attr.ngModel); }); } } }]); here is html model and file name is ab.html <input type="text" class="about-options" ng-model="testing" /> Here is the view to be updated and file name is show.html <h2 class="about-options">{{testing}}</h2> ab.html file will be loaded as a template inside jquery ui dialog and my show.html file is in main page If I remove scope: { testing: '=' }, Console is showing what I am typing Update - 1 Tried with the following changes testing: '=test' And in html <input type="text" class="about-options" ng-model="testing" /> <h2 class="about-options">{{test}}</h2>

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  • Entity Framework 4 Hiding Underlying Resolver Tables when model is generated from database

    - by grrrrrrrrrrrrr
    When creating an entity framework model from scratch it is possible to specify a Many to Many relationship in the model. e.g Entity1 * ----- * Entity2 When a database is then generated from this, a resolver table is then created automatically between the two entities, this is hidden in the code model, allowing direct access to each of the entities via properties. e.g. Entity1 ----* ResolverEntity *----- Entity2 My question is, when a model is generated from an existing database, which contains resolver tables, is it possible to create the same effect so the resolver tables do not appear in the generated object model? When I have attempted this, the entity framework appears to create entities in the model for the resolver tables with no obvious way of hiding them in the object model. Thanks.

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  • Adding an expression based image in a client report definition file (RDLC)

    - by rajbk
    In previous posts, I showed you how to create a report using Visual Studio 2010 and how to add a hyperlink to the report.  In this post, I show you how to add an expression based image to each row of the report. This similar to displaying a checkbox column for Boolean values.  A sample project is attached to the bottom of this post. To start off, download the project we created earlier from here.  The report we created had a “Discontinued” column of type Boolean. We are going to change it to display an “available” icon or “unavailable” icon based on the “Discontinued” row value.    Load the project and double click on Products.rdlc. With the report design surface active, you will see the “Report Data” tool window. Right click on the Images folder and select “Add Image..”   Add the available_icon.png and discontinued_icon.png images (the sample project at the end of this post has the icon png files)    You can see the images we added in the “Report Data” tool window.   Drag and drop the available_icon into the “Discontinued” column row (not the header) We get a dialog box which allows us to set the image properties. We will add an expression that specifies the image to display based the “Discontinued” value from the Product table. Click on the expression (fx) button.   Add the following expression : = IIf(Fields!Discontinued.Value = True, “discontinued_icon”, “available_icon”)   Save and exit all dialog boxes. In the report design surface, resize the column header and change the text from “Discontinued” to “In Production”.   (Optional) Right click on the image cell (not header) , go to “Image Properties..” and offset it by 5pt from the left. (Optional) Change the border color since it is not set by default for image columns. We are done adding our image column! Compile the application and run it. You will see that the “In Production” column has red ‘x’ icons for discontinued products. Download the VS 2010 sample project NorthwindReportsImage.zip Other Posts Adding a hyperlink in a client report definition file (RDLC) Rendering an RDLC directly to the Response stream in ASP.NET MVC ASP.NET MVC Paging/Sorting/Filtering using the MVCContrib Grid and Pager Localization in ASP.NET MVC 2 using ModelMetadata Setting up Visual Studio 2010 to step into Microsoft .NET Source Code Running ASP.NET Webforms and ASP.NET MVC side by side Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework

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  • E-Business Tax Release 12 Setup - US Location Based Taxes Part 2, Rules, Types, Profiles

    - by Robert Story
    Upcoming WebcastTitle: E-Business Tax Release 12 Setup - US Location Based Taxes Part 2, Rules, Types, ProfilesDate: May 6, 2010 Time: 12:00 pm EDT Product Family: Receivables Community Summary This one-hour session is par two of two on setting up a fresh implementation of US Location Based Taxes in Oracle E-Business Tax.  It is recommended for functional users who wish to understand the steps involved in setting up E-Business Tax in Release 12. Topics will include: Tax RulesProduct Fiscal Classification TypesParty Tax ProfilesTransaction Business Category CodesDefaults and Controls Troubleshooting Tips A short, live demonstration (only if applicable) and question and answer period will be included. Click here to register for this session....... ....... ....... ....... ....... ....... .......The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • Estimating time for planning and technical design using Evidence Based Scheduling

    - by Turgs
    I'm at the beginning of a development project in a large organization. The Functional Requirements are currently being worked out and documented with our business stakeholders by our Enterprise Design department. I'm required to produce Technical Design Documents and manage the team to actually build the solution. I'm wanting to try Evidence Based Scheduling, but as I understand, part of that is breaking the job down into small tasks that are less than 14 hours in duration, which requires me to have already done the Technical Design. Therefore, can Evidence Based Scheduling only be used after the Technical Design has been done? How do you then plan and estimate the time it may take to come up with the Technical Design?

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