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  • Personal Activity Monitor tracks time you spend using desktop apps

    Up until a couple of years ago, I used to turn to RescueTime to figure out how I spend my time online. Then it got too complex, and I stopped using it. Personal Activity Monitor is like a vastly dumbed-down version of RescueTime, and I mean that as a compliment. It's free and bare-bones -- all it does is track what applications you're using and for how long. A big drawback at this point is that it doesn't integrate with Web browsers to help you analyze how you spend your time on the Web. Still, if your work doesn't require constant Web app use, knowing how long you've used a browser overall might be enough to help you manage your time. This is far from the only application in this space -- alternatives such as Slife and Chrometa are full-featured and impressive -- but PAM is good option for those who want a nice, simple tracker.Personal Activity Monitor tracks time you spend using desktop apps originally appeared on Download Squad on Sat, 05 Mar 2011 10:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments

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  • A Simple Entity Tagger

    - by Elton Stoneman
    In the REST world, ETags are your gateway to performance boosts by letting clients cache responses. In the non-REST world, you may also want to add an ETag to an entity definition inside a traditional service contract – think of a scenario where a consumer persists its own representation of your entity, and wants to keep it in sync. Rather than load every entity by ID and check for changes, the consumer can send in a set of linked IDs and ETags, and you can return only the entities where the current ETag is different from the consumer’s version.  If your entity is a projection from various sources, you may not have a persistent ETag, so you need an efficient way to generate an ETag which is deterministic, so an entity with the same state always generates the same ETag. I have an implementation for a generic ETag generator on GitHub here: EntityTagger code sample. The essence is simple - we get the entity, serialize it and build a hash from the serialized value. Any changes to either the state or the structure of the entity will result in a different hash. To use it, just call SetETag, passing your populated object and a Func<> which acts as an accessor to the ETag property: EntityTagger.SetETag(user, x => x.ETag); The implementation is all in at 80 lines of code, which is all pretty straightforward: var eTagProperty = AsPropertyInfo(eTagPropertyAccessor); var originalETag = eTagProperty.GetValue(entity, null); try { ResetETag(entity, eTagPropertyAccessor); string json; var serializer = new DataContractJsonSerializer(entity.GetType()); using (var stream = new MemoryStream()) { serializer.WriteObject(stream, entity); json = Encoding.UTF8.GetString(stream.GetBuffer(), 0, (int)stream.Length); } var guid = GetDeterministicGuid(json); eTagProperty.SetValue(entity, guid.ToString(), null); //... There are a couple of helper methods to check if the object has changed since the ETag value was last set, and to reset the ETag. This implementation uses JSON to do the serializing rather than XML. Benefit - should be marginally more efficient as your hashing a much smaller serialized string; downside, JSON doesn't include namespaces or class names at the root level, so if you have two classes with the exact same structure but different names, then instances which have the same content will have the same ETag. You may want that behaviour, but change to use the XML DataContractSerializer if you think that will be an issue. If you can persist the ETag somewhere, it will save you server processing to load up the entity, but that will only apply to scenarios where you can reliably invalidate your ETag (e.g. if you control all the entry points where entity contents can be updated, then you can calculate and persist the new ETag with each update).

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  • Google Games Chat #5

    Google Games Chat #5 The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. Ask us questions in the moderator link! We might even get around to answering them! From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Gaming

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  • In The Open, For RLZ

    When we released a new stable version of Google Chrome last March, we tried to improve the transparency and privacy options of Google Chrome. One area where we’ve...

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  • Recommended readings for a sofware construction mini-course [on hold]

    - by Aivar
    I'm going to organize a mini-course for CS students who have completed CS1 (Python) and CS2 (Java). I'd like to show them more principled approach to programming practice and design, something along the lines of McConnel's Code Complete. If I had enough copies of Code Complete, I would assign some readings from that book. Can you recommend some freely available material (books, blog posts, articles, essays) for such a course? (I'd prefer to avoid topics specific to OOP and focus on more universal principles.)

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  • Step by Step Guide to Silverlight 4 Command Binding

    Silverlight 4 now came up with the support of Command Binding. Using Command binding you can easily develop your Silverlight MVVM (Model-View-ViewModel) applications where your view will not know about data. In this article, I will describe you the Command binding feature in Silverlight 4 Step-by-St

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  • Best books on Managing a Software Development Team? [closed]

    - by JohnFx
    The canonical books on software development is fairly well established. However, after reading through a dreadful book full of bad advice on managing programming teams this weekend I am looking for recommendations for really good books that focus on the management side of programming (recruiting, performance measurement/management, motivation, best practices, organizational structure, etc.) and not as much on the construction of software itself. Any suggestions?

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