Search Results

Search found 22627 results on 906 pages for 'program transformation'.

Page 642/906 | < Previous Page | 638 639 640 641 642 643 644 645 646 647 648 649  | Next Page >

  • How can I work around the fact that in C++, sin(3.14159265) is not 0?

    - by Adam Doyle
    In C++, const double Pi = 3.14159265; cout << sin(Pi); // displays: 3.58979e-009 it SHOULD display the number zero I understand this is because Pi is being approximated, but is there any way I can have a value of Pi hardcoded into my program that will return 0 for sin(Pi)? (a different constant maybe?) In case you're wondering what I'm trying to do: I'm converting polar to rectangular, and while there are some printf() tricks I can do to print it as "0.00", it still doesn't consistently return decent values (in some cases I get "-0.00") The lines that require sin and cosine are: x = r*sin(theta); y = r*cos(theta); BTW: My Rectangular - Polar is working fine... it's just the Polar - Rectangular Thanks! edit: I'm looking for a workaround so that I can print sin(some multiple of Pi) as a nice round number to the console (ideally without a thousand if-statements)

    Read the article

  • Visual Studio 2010 SQL Server Database Project - Ignore Stored Procedures and Functions

    - by Carter
    I really like the new SQL Server Database projects in Visual Studio 2010. I also like using the "Generate DROP statements for objects that are in the target database but that are not in the database project" option in the deployment properties. However, I do not want to manage Stored Procedures and Functions using this interface; I have another tool for that. Every time I do a build and deploy, VS will drop my stored procedures that I have created with my external program. I would like to essentially "ignore" stored procedures and functions. Is there a way to ignore stored procedures and functions when building SQL Server Database projects? I won't be able to use the "Generate DROP statements..." option if I want to use my external tool for stored procedures and functions.

    Read the article

  • Is it safe to catch an access violation in this scenario?

    - by Eloff
    I've read a lot, including here on SO that suggests this is a very bad idea in general and that the only thing you can do safely is exit the program. I'm not sure that this is true. This is for a pooling memory allocator that hands off large allocations to malloc. During pool_free() a pointer needs to be checked it it belongs to a pool or was allocated with malloc. By rounding the address down to the nearest 1MB boundary, I get a pointer to the beginning of a block of memory in the pool, or undefined if malloc was used. In the first case I can easily verify that the block of memory belongs to the pool, but, if it does not I will either fail this verification, or I will get an access violation (note that this is a read-only process). Could I not catch this with SEH (Windows) or handle the signal (POSIX) and simply treat it as a failed verification? (i.e. this is only possible if malloc was used, so pass the ptr to free())

    Read the article

  • Pointers to Derived Class Objects Losing vfptr

    - by duckworthd
    To begin, I am trying to write a run-of-the-mill, simple Ray Tracer. In my Ray Tracer, I have multiple types of geometries in the world, all derived from a base class called "SceneObject". I've included the header for it here. /** Interface for all objects that will appear in a scene */ class SceneObject { public: mat4 M, M_inv; Color c; SceneObject(); ~SceneObject(); /** The transformation matrix to be applied to all points of this object. Identity leaves the object in world frame. */ void setMatrix(mat4 M); void setMatrix(MatrixStack mStack); void getMatrix(mat4& M); /** The color of the object */ void setColor(Color c); void getColor(Color& c); /** Alter one portion of the color, leaving the rest as they were. */ void setDiffuse(vec3 rgb); void setSpecular(vec3 rgb); void setEmission(vec3 rgb); void setAmbient(vec3 rgb); void setShininess(double s); /** Fills 'inter' with information regarding an intersection between this object and 'ray'. Ray should be in world frame. */ virtual void intersect(Intersection& inter, Ray ray) = 0; /** Returns a copy of this SceneObject */ virtual SceneObject* clone() = 0; /** Print information regarding this SceneObject for debugging */ virtual void print() = 0; }; As you can see, I've included a couple virtual functions to be implemented elsewhere. In this case, I have only two derived class -- Sphere and Triangle, both of which implement the missing member functions. Finally, I have a Parser class, which is full of static methods that do the actual "Ray Tracing" part. Here's a couple snippets for relevant portions void Parser::trace(Camera cam, Scene scene, string outputFile, int maxDepth) { int width = cam.getNumXPixels(); int height = cam.getNumYPixels(); vector<vector<vec3>> colors; colors.clear(); for (int i = 0; i< width; i++) { vector<vec3> ys; for (int j = 0; j<height; j++) { Intersection intrsct; Ray ray; cam.getRay(ray, i, j); vec3 color; printf("Obtaining color for Ray[%d,%d]\n", i,j); getColor(color, scene, ray, maxDepth); ys.push_back(color); } colors.push_back(ys); } printImage(colors, width, height, outputFile); } void Parser::getColor(vec3& color, Scene scene, Ray ray, int numBounces) { Intersection inter; scene.intersect(inter,ray); if(inter.isIntersecting()){ Color c; inter.getColor(c); c.getAmbient(color); } else { color = vec3(0,0,0); } } Right now, I've forgone the true Ray Tracing part and instead simply return the color of the first object hit, if any. As you have no doubt noticed, the only way the computer knows that a ray has intersected an object is through Scene.intersect(), which I also include. void Scene::intersect(Intersection& i, Ray r) { Intersection result; result.setDistance(numeric_limits<double>::infinity()); result.setIsIntersecting(false); double oldDist; result.getDistance(oldDist); /* Cycle through all objects, making result the closest one */ for(int ind=0; ind<objects.size(); ind++){ SceneObject* thisObj = objects[ind]; Intersection betterIntersect; thisObj->intersect(betterIntersect, r); double newDist; betterIntersect.getDistance(newDist); if (newDist < oldDist){ result = betterIntersect; oldDist = newDist; } } i = result; } Alright, now for the problem. I begin by creating a scene and filling it with objects outside of the Parser::trace() method. Now for some odd reason, I cast Ray for i=j=0 and everything works wonderfully. However, by the time the second ray is cast all of the objects stored in my Scene no longer recognize their vfptr's! I stepped through the code with a debugger and found that the information to all the vfptr's are lost somewhere between the end of getColor() and the continuation of the loop. However, if I change the arguments of getColor() to use a Scene& instead of a Scene, then no loss occurs. What crazy voodoo is this?

    Read the article

  • Artificial Intelligence in online game using Google App Engine

    - by Hortinstein
    I am currently in the planning stages of a game for google app engine, but cannot wrap my head around how I am going to handle AI. I intend to have persistant NPCs that will move about the map, but short of writing a program that generates the same XML requests I use to control player actions, than run it on another server I am stuck on how to do it. I have looked at the Task Queue feature, but due to long running processes not being an option on the App engine, I am a little stuck. I intend to run multiple server instances with 200+ persistant NPC entities that I will need to update. Most action is slowly roaming around based on player movements/concentrations, and attacking close range players...(you can probably guess the type of game im developing)

    Read the article

  • An algorithm Problem

    - by Vignesh
    For coverage, I've a set of run time variables of from my program execution. It happens that I get it from a series of executions(Automated testing). ie. its a vector<vector<var,value>> I've a limited set of variables with expected values and generate combination s, that is I have vector<vector<var,value>(smaller than the execution vector)>. Now I need to compare and tell which of the combination I generated were exactly executed in one of the tests. My algo is O(n^4). Is there any way to bring it down. Something like set intersection. I'm using java, and vectors because of thread safety.

    Read the article

  • C# StringBuilder related question

    - by Sef
    Hello, I have written a program for a stack. For this i needed a StringBuilder to be able to show me what was in the stack else i would get the class name instead of the actual values inside. My question is there any other way except for a StringBuilder for such kind of problem? Also in what other kind of cases does this kind of problem happen? Also the way i have written the StringBuilder felt very awkward when i needed several things on 1 line. public override string ToString() { StringBuilder builder = new StringBuilder(); foreach (int value in tabel) { builder.Append(value); builder.Append(" "); } if (tabel.Length == tabel.Length) // this is a bit messy, since I couldn't append after the rest above { builder.Append("(top:"); builder.Append(top); builder.Append(")"); } return builder.ToString(); }/*ToString*/ Regards.

    Read the article

  • Convert jpg Byte[] to Texture2D

    - by Damien Sawyer
    I need to import jpeg images into a WP7/XNA app with associated metadata. The program which manages these images exports to an XML file with an encoded byte[] of the jpg files. I've written a custom importer/processor which successfully imports the reserialized objects into my XNA project. My question is, given the byte[] of the jpg, what is the best way to convert it back to Texture2D. // 'Standard' method for importing image Texture2D texture1 = Content.Load<Texture2D>("artwork"); // Uses the standard Content processor "Texture - XNA Framework" to import an image. // 'Custom' method var myCustomObject = Content.Load<CompiledBNBImage>("gamedata"); // Uses my custom content Processor to return POCO "CompiledBNBImage" byte[] myJPEGByteArray = myCustomObject.Image; // byte[] of jpeg Texture2D texture2 = ???? // What is the best way to convert myJPEGByteArray to a Texture2D? Thanks very much for your help. :-) DS

    Read the article

  • Why does Java Logging API create so many files?

    - by rgksugan
    I am using java logging api to log errors in my exception. I am writing these errors to a log file. When i run my program i find a lot of files created.There are around 50 files created. Is there any mistake in my code or is it normal? Here goes the code try { logger = Logger.getLogger(Reciever.class.getName()); fileHandler = new FileHandler("Applicationlog.log", true); logger.addHandler(fileHandler); logger.setLevel(Level.ALL); SimpleFormatter formatter = new SimpleFormatter(); fileHandler.setFormatter(formatter); } catch (IOException ex) { logger.log(Level.SEVERE, null, ex); } catch (SecurityException ex) { logger.log(Level.SEVERE, null, ex); }

    Read the article

  • Sandcastle setup - Navigation to webpage was canceled.

    - by Prof Plum
    I am try to use Sandcastle Help File Builder, but can't quite get it to work. Here is what I have done: 1) installed the program; works like normal 2) enabled xml in the project I want documentation for that gets generated in the /bin 3) created a new sandcastle help file project 4) added the C# project as (its a WCF service in case that matters) a documentation service 5) ran the "build" to generate the help file 6) went to "documentation"/"view help file"/"view help file" in the GUI 7) The file opens and contains the appopriate "folders", but every page says "Navigation to the webpage was canceled" I have seen the xml file in the /bin and it contains all of my /// comments, so why are they not showing up in the help file? Any ideas?

    Read the article

  • How to build a C++ Dll wrapper that catches all exceptions?

    - by bart de vries
    Like the title says, we’re looking for a way to catch all exceptions from a piece of C++ code, and wrap this in a dll. This way we can shield of the application that uses this dll, from any errors occurring in this dll. However, this does not seem possible with C++ under Windows. Example: void function() { try { std::list<int>::iterator fd_it; fd_it++; } catch(...) {} } The exception that occurs is not caught by the standard C++ try/catch block, nor by any SEH translator function set by _set_se_translator(). Instead, the DLL crashes, and the program that uses the DLL is aborted. We compiled with Visual C++ 2005, with the option /SHa. Does anyone know if it’s possible in C++/Win32 to catch these kind of problems and make a rocksolid DLL wrapper?

    Read the article

  • How do i make an installer instead of a crash (.NET)

    - by acidzombie24
    My situation is Using .NET 3.5 Using SDL.NET Need to make a friendly installer or warning system. Chances are the user will be on XP (.NET 1.1). If possible can i do something to let the user know he needs to update to 3.5? Maybe have a yes/no dialog which downloads and install the .NET runtimes for him? Now how do i detect if the user has sdl.net installed (chances are its in program files/sdldotnet) and let them know they need sdl.net runtime and have a yes/no dialog that brings them to http://sourceforge.net/projects/cs-sdl/files/ The problem i have mostly is how to make the app not outright crash and how to download 3.5 .NET runtime if it is possible.

    Read the article

  • Java output file doesnt recognise \n as linebreak

    - by oderebek
    for a Java project for a University Class I have a method that saves ASCII images as a uniline string and another method called toString rebuilds this ASCII image and returns as a string. When I run my program on the Eclipse my output looks on console alright and multiline, and there are line breaks where they should be. But when I run it with the command line with a redirected outputfile java myprogram < input output the text in the output is uniline without line breaks Here is the code of the method public String toString(){ String output = ""; for(int i=0; i<height; i++){ output=output+image.substring(i*width, i*width+width)+"\n"; } return output; } What should I do so I can get a multiline output text file

    Read the article

  • linq-to-sql "an attempt has been made to attach or add an entity that is not new"?

    - by Curtis White
    I've been getting several errors: cannot add an entity with a key that is already in use An attempt has been made to attach or add an entity that is not new, perhaps having been loaded from another datacontext In case 1, this stems from trying to set the key for an entity versus the entity. In case 2, I'm not attaching an entity but I am doing this: MyParent.Child = EntityFromOtherDataContext; I've been using using the pattern of wrap everything with a using datacontext. In my case, I am using this in a web forms scenario, and obviously moving the datacontext object to a class wide member variables solves this. My questions are thus 2 fold: How can I get rid of these errors and not have to structure my program in an odd way or pass the datacontext around while keeping the local-wrap pattern? I assume I could make another hit to the database but that seems very inefficient. Would most people recommend that moving the datacontext to the class wide scope is desirable for web pages?

    Read the article

  • Attempt to use DLL results in error.

    - by abhi
    I am using a library (DLL) that uses the Oracle.DataAccess DLL to connect to the database. I am doing in in C# .NET framework 3.5 When I attempt to compile, the compilation takes place, but the executable throws this error message. Could not load file or assembly 'Oracle.DataAccess, Version=2.111.7.20, Culture= neutral, PublicKeyToken=89b483f429c47342' or one of its dependencies. An attempt was made to load a program with an incorrect format. Is there some way to get around this? What could be causing this to happen?

    Read the article

  • firefox open local link to directory with explorer

    - by raffael
    On a Website for our internal use i show links to local files and folders. the links are like this: href="file://C:/example/" href="file://C:/example/test.odt" The Problem is now that the link to the directory does open in firefox itself with a useless directory listing. Useless because you can just see the files or open them but not copy, insert, delete... The link to the file work normal and the file is opend by OpenOffice. By changing the configuration of firefox and setting the following key to false I can open the directory in with explorer.exe but for the file I have to choose the right application. network.protocol-handler.expose.file Does someone know a way to get both to work like i want? Means that the Directory is shown by explorer.exe and all files are opened by the right application. This can be by configuring Firefox or windows, changing the links, or even by writing a small program which opens all the file protocol correctly and will be used as protocol handler for the file protocol in firefox. Thanks Raffael

    Read the article

  • Visual Studio Packaging: Another version of this product is already installed

    - by Sam
    Hi All, I have a msi created for a project which uses C# & Jscript. version-1.0 is currently public. I want to release a bug-fixed version v-1.0.1 of this package but while testing it, I am getting "Another version of this product is already installed Installation of this version cannot continue.To configure or remove the existing version of this product, use Add/Remove program on the Control Panel". I want this bug-fixed version to install silently without asking user to uninstall and install new one. Please help me how can I achieve this, I am using visual studio 2008. Thanks in Advance! Sam

    Read the article

  • What fields have job security?

    - by computergeek6
    I can program pretty well, and I'm trying to think of a programming area that I can practice so I have a better chance of getting a job when I finish my education. I'm currently learning game development, but there are a ton of other people trying to get into game dev, so I want to find something a little more secure and sustainable to develop skills in. I've thought of things like financial systems and engineering stuff, but nothing I can think of is accessible to someone in high school. I'm trying to find something that involves physics or networking and isn't as popular a field as game dev. Does anyone have any ideas?

    Read the article

  • Building libopenmetaverse on CentOS 5

    - by Gary
    I'm trying to build libopenmetaverse on CentOS however I get the following error. I'm not this kind of developer and am installing this for someone else to use. This is just the part of the build that fails. Any ideas? [nant] /opt/libomv/Programs/WinGridProxy/WinGridProxy.exe.build build Buildfile: file:///opt/libomv/Programs/WinGridProxy/WinGridProxy.exe.build Target framework: Mono 2.0 Profile Target(s) specified: build build: [echo] Build Directory is /opt/libomv/bin [csc] Compiling 15 files to '/opt/libomv/bin/WinGridProxy.exe'. [resgen] Error: Invalid ResX input. [resgen] Position: Line 2700, Column 5. [resgen] Inner exception: An exception was thrown by the type initializer for System.Drawing.GDIPlus BUILD FAILED External Program Failed: /tmp/tmp5a71a509.tmp/resgen.exe (return code was 1) Total time: 0.4 seconds. BUILD FAILED Nested build failed. Refer to build log for exact reason. Total time: 47 seconds. Build Exit Code: 1

    Read the article

  • Problem with lazy loading implementation

    - by Mehran
    Hi, I have implemented lazy loading in my program. it's done through a proxy class like: class Order { public virtual IList<Item> Items {get; set;} } class OrderProxy { public override IList<Item> Items { get { if (base.Items == null) Items = GetItems(base.OrderID); return base.Items; } set { base.Items = value; } } } the problem is that whenever i instantiate proxy class,without even touching the Items property, it tries to load Items! as you may know,i want to instantiate proxy class and return the instance to BLL instead of domain object itself. what's the problem? Does .NET CLR access(read) properties in a class, when it's instatiating the class? any other methods? Thanks

    Read the article

  • Copy and Store LPTSTR in class causes crash

    - by Jake M
    I am attempting to copy a LPTSTR and store that string as a member variable in an object. But my attempts to copy the LPTSTR seem to fail and when I go to access/print the value of the copied LPTSTR I get a program crash. Is it possible to copy a LPTSTR and store it in my class below or is it better to just use a TCHAR*? class Checkbox { private: LPTSTR text; HWND hwnd; public: Checkbox(HWND nHwnd, LPTSTR nText) { lstrcpy(checkText, text); } void print() { // Causes a crash MessageBox(hwnd, text, text, MB_OK); } };

    Read the article

  • Getting Wikipedia infoboxes in a format that Ruby can understand

    - by hadees
    I am trying to get the data from Wikipedia's infoboxes into a hash or something so that I can use it in my Ruby on Rails program. Specifically I'm interested in the Infobox company and Infobox person. The example I have been using is "Ford Motor Company". I want to get the company info for that and the person info for the people linked to in Ford's company box. I've tried figuring out how to do this from the Wikipedia API or DBPedia but I haven't had much luck. I know wikipedia can return some things as json which I could parse with ruby but I haven't been able to figure out how to get the infobox. In the case of DBPedia I am kind of lost on how to even query it to get the info for Ford Motor Company.

    Read the article

  • declaring a 2D array of pointer objects

    - by Tyler Stennette
    I'm having a tough time figuring out how to instantiate a 2D array of pointer objects. Here is how I'm doing it: Pieces* chessBoard[9][9]; When I want to set it to an actual object pointer, I'm doing the following: chessBoard[1][1] = new Rook(p1Rook); Rook is a class that inherits attributes from the Pieces class and p1Rook is a char variable set to 'R'. This class also implements virtual functions (not pure virtual) from Pieces such as move() or getPiece() that are unique to the particular chess piece. However, when I compile my program, I get the following error: ChessBoard.cpp:69: error: expected type-specifier before ‘Rook’ ChessBoard.cpp:69: error: cannot convert ‘int*’ to ‘Pieces*’ in assignment Can someone please explain what I should change to get rid of this rather annoying persistent error? I would appreciate it.

    Read the article

  • using sqlite database with qt

    - by Lakshan Perera
    here is my code, it dont seems enything wrong, QSqlDatabase db=QSqlDatabase::addDatabase("QSQLITE"); db.setDatabaseName("thedata.sqlite"); db.open(); QSqlQuery quary; quary.prepare("SELECT lastname FROM people where firstname='?' "); quary.bindValue(0,lineEdit->text()); bool x=quary.exec(); if(x){ //...... } else { QSqlError err; err=quary.lastError(); QMessageBox::about(this,"error",err.text() ); } when the program is working always it gives the error parameter count mismatch im using qt 4.8 and its own headers for using sqlite. I would be very thankful for eny advice, though I searched in google i see many posts in this issue but nothing helped me. thank you.

    Read the article

  • iPhone app crashed: Assertion failed function evict_glyph_entry_from_strike, file Fonts/CGFontCache.

    - by Ross
    this happened quite randomly. I didn't delete any tableview cell, the backtrace information: Assertion failed: (d->entry[identifier.glyph] == g), function evict_glyph_entry_from_strike, file Fonts/CGFontCache.c, line 810. Program received signal: “SIGABRT”. (gdb) bt #0 0x97da5972 in __kill () #1 0x97da5964 in kill$UNIX2003 () #2 0x97e38ba5 in raise () #3 0x97e4ec5c in abort () #4 0x97e3b804 in __assert_rtn () #5 0x0037fe0e in evict_glyph_entry_from_cache () #6 0x003226aa in expire_glyphs_nl () #7 0x00322645 in CGFontCacheUnlock () #8 0x00321fef in CGGlyphLockUnlock () #9 0x0240f9b7 in ripc_DrawGlyphs () #10 0x0031b0d4 in draw_glyphs () #11 0x0031a91f in CGContextShowGlyphsWithAdvances () #12 0x35814178 in WebCore::Font::drawGlyphs () #13 0x35813da5 in WebCore::Font::drawGlyphBuffer () #14 0x35813aca in WebCore::Font::drawSimpleText () #15 0x35813760 in drawAtPoint () #16 0x3581307e in -[NSString(WebStringDrawing) _web_drawAtPoint:forWidth:withFont:ellipsis:letterSpacing:includeEmoji:] () #17 0x3090d2e9 in -[NSString(UIStringDrawing) drawAtPoint:forWidth:withFont:lineBreakMode:letterSpacing:includeEmoji:] () #18 0x3090cfe3 in -[NSString(UIStringDrawing) drawAtPoint:forWidth:withFont:lineBreakMode:] () #19 0x3093d853 in -[UINavigationItemView drawText:inRect:] () #20 0x3093a96b in -[UINavigationItemButtonView drawRect:] () #21 0x3091ff61 in -[UIView(CALayerDelegate) drawLayer:inContext:] () #22 0x0060daeb in -[CALayer drawInContext:] () #23 0x0060d8f9 in backing_callback () #24 0x0060d1b4 in CABackingStoreUpdate () #25 0x0060c3cc in -[CALayer _display] () #26 0x0060bf56 in CALayerDisplayIfNeeded () #27 0x0060b3bd in CA::Context::commit_transaction () #28 0x0060b022 in CA::Transaction::commit () #29 0x006132e0 in CA::Transaction::observer_callback () #30 0x30245c32 in __CFRunLoopDoObservers () #31 0x3024503f in CFRunLoopRunSpecific () #32 0x30244628 in CFRunLoopRunInMode () #33 0x32044c31 in GSEventRunModal () #34 0x32044cf6 in GSEventRun () #35 0x309021ee in UIApplicationMain ()

    Read the article

< Previous Page | 638 639 640 641 642 643 644 645 646 647 648 649  | Next Page >