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  • C++ OpenGL trouble trapping cursor in window

    - by ezio160324
    I am using OpenGL and I try to trap my cursor inside my game window (using both SetCursorPos and ClipCursor) But, these conflict with my camera rotation code as my camera is rotated with my mouse. If there is a way to do it, please let me know. If possible, I would be willing to make it so that when the cursor reaches an edge of the screen, it jumps to the opposite edge (though I fear that would also conflict with my camera code).

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  • Exposing PageRank

    Does PageRank matter? More than a few self proclaimed SEO experts say NO, but common sense dictates that it does, even though some low PageRank (PR) sites with just the correct combination of keywords outperform higher PR sites in Search Engine Results Pages (SERPS). When we externally compare sites for PageRank, we're comparing Toolbar PageRank which doesn't necessarily match Google's internal page rank.

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  • Just what comes in the box?

    - by GavinPayneUK
    As a SQL Server architect/consultant/advisor/advocate/you name it, one of my roles is to advise clients on the best solution for their requirements and their budget .  That last piece may seem like common sense but people often forget with SQL Server where the dividing line between the Standard and Enterprise editions sits.  Knowing what comes in each edition, or more commonly what doesn’t come in Standard Edition especially in the area of high availability, is critical for me when I’m...(read more)

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  • change texture at runtime

    - by user1509674
    How can I change the texture at runtime. I have done changing the label(text) at runtime. The following code is used using UnityEngine; using System.Collections; public class switchtime : MonoBehaviour { // Use this for initialization private bool showLabel = false; private bool showLabe2 = false; private bool showLabe3 = false; private bool showLabe4 = false; public void Start() { Invoke("ToggleLabel", 1); Invoke("ToggleLabel2", 3); Invoke("ToggleLabel3",6 ); Invoke("ToggleLabel4", 9); } public void ToggleLabel() { showLabel = !showLabel; } public void ToggleLabel2() { showLabe2 = !showLabe2; } public void ToggleLabel3() { showLabe3 = !showLabe3; } public void ToggleLabel4() { showLabe4 = !showLabe4; } public void OnGUI() { if (showLabel) { GUI.Label(new Rect(300, 200, 100, 20), "Copying window file.."); } if (showLabe2) { GUI.Label(new Rect(40, 40, 100, 20), "Epanding windows file.."); } if (showLabe3) { GUI.Label(new Rect(80, 80, 100, 20), "Installing Feature.."); } if (showLabe4) { GUI.Label(new Rect(100, 100, 100, 20), "Installing Updates"); } } } Now I need to change the GUITexture at runtime. How can do this? Can anybody help me in coding? Here is some changes I made. I worked on changing the gameObject when mouse is placed on it. This is the code I applied and its working for me using UnityEngine; using System.Collections; public class change : MonoBehaviour { // Use this for initialization public GameObject newSprite; private Vector3 currentSpritePosition; void update() { } void Start() { newSprite.renderer.enabled = false; currentSpritePosition = transform.position; //then make it invisible renderer.enabled = false; //give the new sprite the position of the latter newSprite.transform.position = currentSpritePosition; //then make it visible newSprite.renderer.enabled = true; } void OnMouseExit(){ //just the reverse process renderer.enabled = true; newSprite.renderer.enabled = false; } } Now the problem is that, in same code I need to set a time so that the text get loaded without the mouse click. I mean a particular time to load each text one after the another. Here is my screen shot Here I have placed the image one below the another,when the mouse is hovered on it it will change the text from bold to normal text.Changes process stated in (image 2,3).That code I posted is working for me.

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  • SQL VIEW Basics

    SQL Views are essential for the database developer. However, it is common to see them misued, or neglected. Joe Celko tackles an introduction to the subject, but there is something about the topic that makes it likely that even the experienced developer will find out something new from reading it. Get smart with SQL Backup ProGet faster, smaller backups with integrated verification.Quickly and easily DBCC CHECKDB your backups. Learn more.

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  • Are you a SQLBits attendee? get a discount for PASS Europe SQL 2008 R2 Launch

    - by simonsabin
    PASS have given use a number of prizes for SQLBits. We have registrations for PASS Europe and PASS North America as well as DVD sets of the sessions from the North America summit last year to give away. Not only that, if you want to go to PASS Europe and you are a SQLBits user then you can get a promotion code that not only gives you the best price it also raises money for SQLBits. To get the promotion code login and then visit the community page http://www.sqlbits.com/about/Community.aspx  

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  • Lancement de CodeFluent Entities pour les applis Windows 8, l'éditeur graphique intégré à Visual Studio inclut un générateur prêt à l'emploi

    CodeFluent Entities : le générateur de code disponible en version gratuite prend déjà en charge Visual Studio 2012 Visual Studio 2012 est accessible au grand public depuis seulement quelques heures, que CodeFluent Entities et son éditeur graphique intégré à Visual Studio prend d'ores et déjà en charge celui-ci et intègre le thème graphique Windows 8. [IMG]http://ftp-developpez.com/gordon-fowler/Softfluent%202012.png[/IMG] CodeFluent Entities est une fabrique logicielle qui permet de générer des composants tels que des scripts (T-SQL, PL/SQL), du code (C# et VB.NET), des se...

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  • Are you a SQLBits attendee? get a discount for PASS Europe SQL 2008 R2 Launch

    - by simonsabin
    PASS have given use a number of prizes for SQLBits. We have registrations for PASS Europe and PASS North America as well as DVD sets of the sessions from the North America summit last year to give away. Not only that, if you want to go to PASS Europe and you are a SQLBits user then you can get a promotion code that not only gives you the best price it also raises money for SQLBits. To get the promotion code login and then visit the community page http://www.sqlbits.com/about/Community.aspx  

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  • Greenspun's Tenth Rule, does every large project include a Lisp interpreter?

    - by casualcoder
    Greenspun's tenth rule (actually the only rule) states that: Any sufficiently complicated C or Fortran program contains an ad hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp. My memory is that there are some papers on the topic, perhaps for Borland's Quattro (spreadsheet) project and possibly others. Google is unhelpful, maybe the right search terms are not coming to mind. I am looking for papers or articles supporting this claim, if any.

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