Search Results

Search found 25049 results on 1002 pages for 'dev null'.

Page 643/1002 | < Previous Page | 639 640 641 642 643 644 645 646 647 648 649 650  | Next Page >

  • 8-Puzzle Solution executes infinitely [migrated]

    - by Ashwin
    I am looking for a solution to 8-puzzle problem using the A* Algorithm. I found this project on the internet. Please see the files - proj1 and EightPuzzle. The proj1 contains the entry point for the program(the main() function) and EightPuzzle describes a particular state of the puzzle. Each state is an object of the 8-puzzle. I feel that there is nothing wrong in the logic. But it loops forever for these two inputs that I have tried : {8,2,7,5,1,6,3,0,4} and {3,1,6,8,4,5,7,2,0}. Both of them are valid input states. What is wrong with the code? Note For better viewing copy the code in a Notepad++ or some other text editor(which has the capability to recognize java source file) because there are lot of comments in the code. Since A* requires a heuristic, they have provided the option of using manhattan distance and a heuristic that calculates the number of misplaced tiles. And to ensure that the best heuristic is executed first, they have implemented a PriorityQueue. The compareTo() function is implemented in the EightPuzzle class. The input to the program can be changed by changing the value of p1d in the main() function of proj1 class. The reason I am telling that there exists solution for the two my above inputs is because the applet here solves them. Please ensure that you select 8-puzzle from teh options in the applet. EDITI gave this input {0,5,7,6,8,1,2,4,3}. It took about 10 seconds and gave a result with 26 moves. But the applet gave a result with 24 moves in 0.0001 seconds with A*. For quick reference I have pasted the the two classes without the comments : EightPuzzle import java.util.*; public class EightPuzzle implements Comparable <Object> { int[] puzzle = new int[9]; int h_n= 0; int hueristic_type = 0; int g_n = 0; int f_n = 0; EightPuzzle parent = null; public EightPuzzle(int[] p, int h_type, int cost) { this.puzzle = p; this.hueristic_type = h_type; this.h_n = (h_type == 1) ? h1(p) : h2(p); this.g_n = cost; this.f_n = h_n + g_n; } public int getF_n() { return f_n; } public void setParent(EightPuzzle input) { this.parent = input; } public EightPuzzle getParent() { return this.parent; } public int inversions() { /* * Definition: For any other configuration besides the goal, * whenever a tile with a greater number on it precedes a * tile with a smaller number, the two tiles are said to be inverted */ int inversion = 0; for(int i = 0; i < this.puzzle.length; i++ ) { for(int j = 0; j < i; j++) { if(this.puzzle[i] != 0 && this.puzzle[j] != 0) { if(this.puzzle[i] < this.puzzle[j]) inversion++; } } } return inversion; } public int h1(int[] list) // h1 = the number of misplaced tiles { int gn = 0; for(int i = 0; i < list.length; i++) { if(list[i] != i && list[i] != 0) gn++; } return gn; } public LinkedList<EightPuzzle> getChildren() { LinkedList<EightPuzzle> children = new LinkedList<EightPuzzle>(); int loc = 0; int temparray[] = new int[this.puzzle.length]; EightPuzzle rightP, upP, downP, leftP; while(this.puzzle[loc] != 0) { loc++; } if(loc % 3 == 0){ temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); }else if(loc % 3 == 1){ //add one child swaps with right temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); //add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); }else if(loc % 3 == 2){ // add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); } if(loc / 3 == 0){ //add one child swaps with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if(loc / 3 == 1 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); //add one child, swap with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if (loc / 3 == 2 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); } return children; } public int h2(int[] list) // h2 = the sum of the distances of the tiles from their goal positions // for each item find its goal position // calculate how many positions it needs to move to get into that position { int gn = 0; int row = 0; int col = 0; for(int i = 0; i < list.length; i++) { if(list[i] != 0) { row = list[i] / 3; col = list[i] % 3; row = Math.abs(row - (i / 3)); col = Math.abs(col - (i % 3)); gn += row; gn += col; } } return gn; } public String toString() { String x = ""; for(int i = 0; i < this.puzzle.length; i++){ x += puzzle[i] + " "; if((i + 1) % 3 == 0) x += "\n"; } return x; } public int compareTo(Object input) { if (this.f_n < ((EightPuzzle) input).getF_n()) return -1; else if (this.f_n > ((EightPuzzle) input).getF_n()) return 1; return 0; } public boolean equals(EightPuzzle test){ if(this.f_n != test.getF_n()) return false; for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } public boolean mapEquals(EightPuzzle test){ for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } } proj1 import java.util.*; public class proj1 { /** * @param args */ public static void main(String[] args) { int[] p1d = {1, 4, 2, 3, 0, 5, 6, 7, 8}; int hueristic = 2; EightPuzzle start = new EightPuzzle(p1d, hueristic, 0); int[] win = { 0, 1, 2, 3, 4, 5, 6, 7, 8}; EightPuzzle goal = new EightPuzzle(win, hueristic, 0); astar(start, goal); } public static void astar(EightPuzzle start, EightPuzzle goal) { if(start.inversions() % 2 == 1) { System.out.println("Unsolvable"); return; } // function A*(start,goal) // closedset := the empty set // The set of nodes already evaluated. LinkedList<EightPuzzle> closedset = new LinkedList<EightPuzzle>(); // openset := set containing the initial node // The set of tentative nodes to be evaluated. priority queue PriorityQueue<EightPuzzle> openset = new PriorityQueue<EightPuzzle>(); openset.add(start); while(openset.size() > 0){ // x := the node in openset having the lowest f_score[] value EightPuzzle x = openset.peek(); // if x = goal if(x.mapEquals(goal)) { // return reconstruct_path(came_from, came_from[goal]) Stack<EightPuzzle> toDisplay = reconstruct(x); System.out.println("Printing solution... "); System.out.println(start.toString()); print(toDisplay); return; } // remove x from openset // add x to closedset closedset.add(openset.poll()); LinkedList <EightPuzzle> neighbor = x.getChildren(); // foreach y in neighbor_nodes(x) while(neighbor.size() > 0) { EightPuzzle y = neighbor.removeFirst(); // if y in closedset if(closedset.contains(y)){ // continue continue; } // tentative_g_score := g_score[x] + dist_between(x,y) // // if y not in openset if(!closedset.contains(y)){ // add y to openset openset.add(y); // } // } // } } public static void print(Stack<EightPuzzle> x) { while(!x.isEmpty()) { EightPuzzle temp = x.pop(); System.out.println(temp.toString()); } } public static Stack<EightPuzzle> reconstruct(EightPuzzle winner) { Stack<EightPuzzle> correctOutput = new Stack<EightPuzzle>(); while(winner.getParent() != null) { correctOutput.add(winner); winner = winner.getParent(); } return correctOutput; } }

    Read the article

  • ASP.NET MVC 2 from Scratch &ndash; Part 1 Listing Data from Database

    - by Max
    Part 1 - Listing Data from Database: Let us now learn ASP.NET MVC 2 from Scratch by actually developing a front end website for the Chinook database, which is an alternative to the traditional Northwind database. You can get the Chinook database from here. As always the best way to learn something is by working on it and doing something. The Chinook database has the following schema, a quick look will help us implementing the application in a efficient way. Let us first implement a grid view table with the list of Employees with some details, this table also has the Details, Edit and Delete buttons on it to do some operations. This is series of post will concentrate on creating a simple CRUD front end for Chinook DB using ASP.NET MVC 2. In this post, we will look at listing all the possible Employees in the database in a tabular format, from which, we can then edit and delete them as required. In this post, we will concentrate on setting up our environment and then just designing a page to show a tabular information from the database. We need to first setup the SQL Server database, you can download the required version and then set it up in your localhost. Then we need to add the LINQ to SQL Classes required for us to enable interaction with our database. Now after you do the above step, just use your Server Explorer in VS 2010 to actually navigate to the database, expand the tables node and then drag drop all the tables onto the Object Relational Designer space and you go you will have the tables visualized as classes. As simple as that. Now for the purpose of displaying the data from Employee in a table, we will show only the EmployeeID, Firstname and lastname. So let us create a class to hold this information. So let us add a new class called EmployeeList to the ViewModels. We will send this data model to the View and this can be displayed in the page. public class EmployeeList { public int EmployeeID { get; set; } public string Firstname { get; set; } public string Lastname { get; set; } public EmployeeList(int empID, string fname, string lname) { this.EmployeeID = empID; this.Firstname = fname; this.Lastname = lname; } } Ok now we have got the backend ready. Let us now look at the front end view now. We will first create a master called Site.Master and reuse it across the site. The Site.Master content will be <%@ Master Language="C#" AutoEventWireup="true" CodeBehind="Site.Master.cs" Inherits="ChinookMvcSample.Views.Shared.Site" %>   <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title></title> <style type="text/css"> html { background-color: gray; } .content { width: 880px; position: relative; background-color: #ffffff; min-width: 880px; min-height: 800px; float: inherit; text-align: justify; } </style> <script src="../../Scripts/jquery-1.4.1.min.js" type="text/javascript"></script> <asp:ContentPlaceHolder ID="head" runat="server"> </asp:ContentPlaceHolder> </head> <body> <center> <h1> My Website</h1> <div class="content"> <asp:ContentPlaceHolder ID="body" runat="server"> </asp:ContentPlaceHolder> </div> </center> </body> </html> The backend Site.Master.cs does not contain anything. In the actual Index.aspx view, we add the code to simply iterate through the collection of EmployeeList that was sent to the View via the Controller. So in the top of the Index.aspx view, we have this inherits which says Inherits="System.Web.Mvc.ViewPage<IEnumerable<ChinookMvcSample.ViewModels.EmployeeList>>" In this above line, we dictate that the page is consuming a IEnumerable collection of EmployeeList. So once we specify this and compile the project. Then in our Index.aspx page, we can consume the EmployeeList object and access all its methods and properties. <table class="styled" cellpadding="3" border="0" cellspacing="0"> <tr> <th colspan="3"> </th> <th> First Name </th> <th> Last Name </th> </tr> <% foreach (var item in Model) { %> <tr> <td align="center"> <%: Html.ActionLink("Edit", "Edit", new { id = item.EmployeeID }, new { id = "links" })%> </td> <td align="center"> <%: Html.ActionLink("Details", "Details", new { id = item.EmployeeID }, new { id = "links" })%> </td> <td align="center"> <%: Html.ActionLink("Delete", "Delete", new { id = item.EmployeeID }, new { id = "links" })%> </td> <td> <%: item.Firstname %> </td> <td> <%: item.Lastname %> </td> </tr> <% } %> <tr> <td colspan="5"> <%: Html.ActionLink("Create New", "Create") %> </td> </tr> </table> The Html.ActionLink is a Html Helper to a create a hyperlink in the page, in the one we have used, the first parameter is the text that is to be used for the hyperlink, second one is the action name, third one is the parameter to be passed, last one is the attributes to be added while the hyperlink is rendered in the page. Here we are adding the id=”links” to the hyperlinks that is created in the page. In the index.aspx page, we add some jQuery stuff add alternate row colours and highlight colours for rows on mouse over. Now the Controller that handles the requests and directs the request to the right view. For the index view, the controller would be public ActionResult Index() { //var Employees = from e in data.Employees select new EmployeeList(e.EmployeeId,e.FirstName,e.LastName); //return View(Employees.ToList()); return View(_data.Employees.Select(p => new EmployeeList(p.EmployeeId, p.FirstName, p.LastName))); } Let us also write a unit test using NUnit for the above, just testing EmployeeController’s Index. DataClasses1DataContext _data; public EmployeeControllerTest() { _data = new DataClasses1DataContext("Data Source=(local);Initial Catalog=Chinook;Integrated Security=True"); }   [Test] public void TestEmployeeIndex() { var e = new EmployeeController(_data); var result = e.Index() as ViewResult; var employeeList = result.ViewData.Model; Assert.IsNotNull(employeeList, "Result is null."); } In the first EmployeeControllerTest constructor, we set the data context to be used while running the tests. And then in the actual test, We just ensure that the View results returned by Index is not null. Here is the zip of the entire solution files until this point. Let me know if you have any doubts or clarifications. Cheers! Have a nice day.

    Read the article

  • How to get my IR remote to work? Lirc can't see it

    - by user1234567
    I'm using Ubuntu 11.10 (amd64) and I'm trying to get my infrared remote control working. The IR device is a part of a DVB-T USB stick (Based on a RTL2832u chip). I'm using these drivers - it's the only way of getting this device to work under 11.10 that I found. It's a big impromevent from previous Ubuntu version, where I had to edit the driver's code. The device works quite great - and the IR part of it works, too. The driver's page says that the code it's in alpha stage, but I'm pretty sure that my issue has nothing to do with that. If, and only if driver's module is loaded with parameter rtl2832u_rc_mode=2 (which means "use NEC protocol for IR") the remote kind of works, I can see this by running cat /dev/.. ../input6 - when I press a button, random letters appear. The remote works just like a keyboard, but keys are totally messed up - when I press '5' the volume goes down, etc. I would like to use Lirc to fix that, but Lirc can't detect my device (i.e. irw shows nothing). I suspect, it's because something gets into control of the device and sets it up as a keyboard. Lirc seems to be working, it's KDE settings module works too, but it just doesn't detect the device. The Lirc page describes this issue, but since 2009 - the last year when that page was updated, Ubuntu moved from HAL (described there) to DeviceKit, rendering provided instruction useless. I had a similar issue with my previous remote, but the keys were not messed up so much - the remote was usable, so I gave up trying to get Lirc working. I tried the answer provided here, but it changed nothing. I also tried forcing lircd to use my device, but this didn't work too: for i in /sys/class/input/input* ; do echo -n "$(basename "$i"): "; cat "$i/name"; done shows input0: Power Button input1: Power Button input2: Logitech Logitech USB Keyboard input3: A4Tech PS/2+USB Mouse input6: IR-receiver inside an USB DVB receiver But when I run: lircd -n --device=name='IR*' as root (also tried with the full name) I always see: lircd-0.9.0[3983]: lircd(default) ready, using /var/run/lirc/lircd lircd-0.9.0[3983]: accepted new client on /var/run/lirc/lircd lircd-0.9.0[3983]: could not get file information for name=IR* lircd-0.9.0[3983]: default_init(): No such file or directory lircd-0.9.0[3983]: Failed to initialize hardware So, how to set up Lirc with devinput driver in such case?

    Read the article

  • Silverlight 4 Twitter Client &ndash; Part 6

    - by Max
    In this post, we are going to look into implementing lists into our twitter application and also about enhancing the data grid to display the status messages in a pleasing way with the profile images. Twitter lists are really cool feature that they recently added, I love them and I’ve quite a few lists setup one for DOTNET gurus, SQL Server gurus and one for a few celebrities. You can follow them here. Now let us move onto our tutorial. 1) Lists can be subscribed to in two ways, one can be user’s own lists, which he has created and another one is the lists that the user is following. Like for example, I’ve created 3 lists myself and I am following 1 other lists created by another user. Both of them cannot be fetched in the same api call, its a two step process. 2) In the TwitterCredentialsSubmit method we’ve in Home.xaml.cs, let us do the first api call to get the lists that the user has created. For this the call has to be made to https://twitter.com/<TwitterUsername>/lists.xml. The API reference is available here. myService1.AllowReadStreamBuffering = true; myService1.UseDefaultCredentials = false; myService1.Credentials = new NetworkCredential(GlobalVariable.getUserName(), GlobalVariable.getPassword()); myService1.DownloadStringCompleted += new DownloadStringCompletedEventHandler(ListsRequestCompleted); myService1.DownloadStringAsync(new Uri("https://twitter.com/" + GlobalVariable.getUserName() + "/lists.xml")); 3) Now let us look at implementing the event handler – ListRequestCompleted for this. public void ListsRequestCompleted(object sender, System.Net.DownloadStringCompletedEventArgs e) { if (e.Error != null) { StatusMessage.Text = "This application must be installed first."; parseXML(""); } else { //MessageBox.Show(e.Result.ToString()); parseXMLLists(e.Result.ToString()); } } 4) Now let us look at the parseXMLLists in detail xdoc = XDocument.Parse(text); var answer = (from status in xdoc.Descendants("list") select status.Element("name").Value); foreach (var p in answer) { Border bord = new Border(); bord.CornerRadius = new CornerRadius(10, 10, 10, 10); Button b = new Button(); b.MinWidth = 70; b.Background = new SolidColorBrush(Colors.Black); b.Foreground = new SolidColorBrush(Colors.Black); //b.Width = 70; b.Height = 25; b.Click += new RoutedEventHandler(b_Click); b.Content = p.ToString(); bord.Child = b; TwitterListStack.Children.Add(bord); } So here what am I doing, I am just dynamically creating a button for each of the lists and put them within a StackPanel and for each of these buttons, I am creating a event handler b_Click which will be fired on button click. We will look into this method in detail soon. For now let us get the buttons displayed. 5) Now the user might have some lists to which he has subscribed to. We need to create a button for these as well. In the end of TwitterCredentialsSubmit method, we need to make a call to http://api.twitter.com/1/<TwitterUsername>/lists/subscriptions.xml. Reference is available here. The code will look like this below. myService2.AllowReadStreamBuffering = true; myService2.UseDefaultCredentials = false; myService2.Credentials = new NetworkCredential(GlobalVariable.getUserName(), GlobalVariable.getPassword()); myService2.DownloadStringCompleted += new DownloadStringCompletedEventHandler(ListsSubsRequestCompleted); myService2.DownloadStringAsync(new Uri("http://api.twitter.com/1/" + GlobalVariable.getUserName() + "/lists/subscriptions.xml")); 6) In the event handler – ListsSubsRequestCompleted, we need to parse through the xml string and create a button for each of the lists subscribed, let us see how. I’ve taken only the “full_name”, you can choose what you want, refer the documentation here. Note the point that the full_name will have @<UserName>/<ListName> format – this will be useful very soon. xdoc = XDocument.Parse(text); var answer = (from status in xdoc.Descendants("list") select status.Element("full_name").Value); foreach (var p in answer) { Border bord = new Border(); bord.CornerRadius = new CornerRadius(10, 10, 10, 10); Button b = new Button(); b.Background = new SolidColorBrush(Colors.Black); b.Foreground = new SolidColorBrush(Colors.Black); //b.Width = 70; b.MinWidth = 70; b.Height = 25; b.Click += new RoutedEventHandler(b_Click); b.Content = p.ToString(); bord.Child = b; TwitterListStack.Children.Add(bord); } Please note, I am setting the button width to be auto based on the content and also giving it a midwidth value. I wanted to create a rounded corner buttons, but for some reason its not working. Also add this StackPanel – TwitterListStack of the Home.xaml <StackPanel HorizontalAlignment="Center" Orientation="Horizontal" Name="TwitterListStack"></StackPanel> After doing this, you would get a series of buttons in the top of the home page. 7) Now the button click event handler – b_Click, in this method, once the button is clicked, I call another method with the content string of the button which is clicked as the parameter. Button b = (Button)e.OriginalSource; getListStatuses(b.Content.ToString()); 8) Now the getListsStatuses method: toggleProgressBar(true); WebRequest.RegisterPrefix("http://", System.Net.Browser.WebRequestCreator.ClientHttp); WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = true; myService.UseDefaultCredentials = false; myService.DownloadStringCompleted += new DownloadStringCompletedEventHandler(TimelineRequestCompleted); if (listName.IndexOf("@") > -1 && listName.IndexOf("/") > -1) { string[] arrays = null; arrays = listName.Split('/'); arrays[0] = arrays[0].Replace("@", " ").Trim(); //MessageBox.Show(arrays[0]); //MessageBox.Show(arrays[1]); string url = "http://api.twitter.com/1/" + arrays[0] + "/lists/" + arrays[1] + "/statuses.xml"; //MessageBox.Show(url); myService.DownloadStringAsync(new Uri(url)); } else myService.DownloadStringAsync(new Uri("http://api.twitter.com/1/" + GlobalVariable.getUserName() + "/lists/" + listName + "/statuses.xml")); Please note that the url to look at will be different based on the list clicked – if its user created, the url format will be http://api.twitter.com/1/<CurentUser>/lists/<ListName>/statuses.xml But if it is some lists subscribed, it will be http://api.twitter.com/1/<ListOwnerUserName>/lists/<ListName>/statuses.xml The first one is pretty straight forward to implement, but if its a list subscribed, we need to split the listName string to get the list owner and list name and user them to form the string. So that is what I’ve done in this method, if the listName has got “@” and “/” I build the url differently. 9) Until now, we’ve been using only a few nodes of the status message xml string, now we will look to fetch a new field - “profile_image_url”. Images in datagrid – COOL. So for that, we need to modify our Status.cs file to include two more fields one string another BitmapImage with get and set. public string profile_image_url { get; set; } public BitmapImage profileImage { get; set; } 10) Now let us change the generic parseXML method which is used for binding to the datagrid. public void parseXML(string text) { XDocument xdoc; xdoc = XDocument.Parse(text); statusList = new List<Status>(); statusList = (from status in xdoc.Descendants("status") select new Status { ID = status.Element("id").Value, Text = status.Element("text").Value, Source = status.Element("source").Value, UserID = status.Element("user").Element("id").Value, UserName = status.Element("user").Element("screen_name").Value, profile_image_url = status.Element("user").Element("profile_image_url").Value, profileImage = new BitmapImage(new Uri(status.Element("user").Element("profile_image_url").Value)) }).ToList(); DataGridStatus.ItemsSource = statusList; StatusMessage.Text = "Datagrid refreshed."; toggleProgressBar(false); } We are here creating a new bitmap image from the image url and creating a new Status object for every status and binding them to the data grid. Refer to the Twitter API documentation here. You can choose any column you want. 11) Until now, we’ve been using the auto generate columns for the data grid, but if you want it to be really cool, you need to define the columns with templates, etc… <data:DataGrid AutoGenerateColumns="False" Name="DataGridStatus" Height="Auto" MinWidth="400"> <data:DataGrid.Columns> <data:DataGridTemplateColumn Width="50" Header=""> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Image Source="{Binding profileImage}" Width="50" Height="50" Margin="1"/> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> <data:DataGridTextColumn Width="Auto" Header="User Name" Binding="{Binding UserName}" /> <data:DataGridTemplateColumn MinWidth="300" Width="Auto" Header="Status"> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock TextWrapping="Wrap" Text="{Binding Text}"/> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> I’ve used only three columns – Profile image, Username, Status text. Now our Datagrid will look super cool like this. Coincidentally,  Tim Heuer is on the screenshot , who is a Silverlight Guru and works on SL team in Microsoft. His blog is really super. Here is the zipped file for all the xaml, xaml.cs & class files pages. Ok let us stop here for now, will look into implementing few more features in the next few posts and then I am going to look into developing a ASP.NET MVC 2 application. Hope you all liked this post. If you have any queries / suggestions feel free to comment below or contact me. Cheers! Technorati Tags: Silverlight,LINQ,Twitter API,Twitter,Silverlight 4

    Read the article

  • Powershell: Install-dotNET4 function

    - by marc dekeyser
    This function will download and install ,NET 4.0. It uses the Get-Framework-Versions function to determine if the installation is necessary or not. Internet Connectivity will be required as the script auto downloads the setup file (and sleeps for 360 seconds... I had a function in there to monitor for install completion at first, turns out the setup file spawns so many childprocesses the function just got confused and locked up -_-)Alternatively you could drop the installation file in the folder specified on the $folderPath variable too. That will skip the download and use the file. This function easily adapts in to other versions f.e. I use it for Powershell 3 installs as well!Function install-dotNet4 () {    if(($InstalledDotNET -eq "4.0") -or ($InstalledDotNET -eq "4.0c")){        write-host ".NET 4.0 Framework is already installed" -foregroundcolor Green    } else{            #set a var for the folder you are looking for        $folderPath = 'C:\Temp'        #Check if folder exists, if not, create it        if (Test-Path $folderpath){            Write-Host "The folder $folderPath exists." -ForeGroundColor Green        } else{            Write-Host "The folder $folderPath does not exist, creating..." -NoNewline -ForegroundColor Red            New-Item $folderpath -type directory | Out-Null            Write-Host " - done!" -ForegroundColor Green        }        # Check if file exists, if not, download it        $file = $folderPath+"\dotNetFx40_Full_x86_x64.exe"        if (Test-Path $file){            write-host "The file $file exists." -ForeGroundColor Green        } else {            #Download Microsoft .Net 4.0 Framework            Write-Host "Downloading Microsoft .Net 4.0 Framework..." -nonewline -ForeGroundColor DarkYellow            $clnt = New-Object System.Net.WebClient            $url = "http://download.microsoft.com/download/9/5/A/95A9616B-7A37-4AF6-BC36-D6EA96C8DAAE/dotNetFx40_Full_x86_x64.exe"            $clnt.DownloadFile($url,$file)            Write-Host " - done!" -ForegroundColor Green        }        #Install Microsoft .Net Framework        Write-Host "Installing Microsoft .Net Framework..." -nonewline -ForegroundColor DarkYellow        $dotNET4 = $folderPath+"\dotNetFx40_Full_x86_x64.exe /quiet /norestart"        Invoke-Expression $dotNET4        write-host " - done!" -ForegroundColor Green        start-sleep -seconds 360    }}

    Read the article

  • How to implement fast search on Azure Blob?

    - by Vicky
    I am done with writing the code to upload files (text files) to azure blob storage. Now I want to provide search based on text files content. For ex. If I search for "Hello" then the name of files that contains "Hello" words should appear in search result. Here my code to search class BlobSearch { static void Main(string[] args) { string searchText = "Hello"; CloudStorageAccount account = CloudStorageAccount.Parse(azureConString); CloudBlobClient blobClient = account.CreateCloudBlobClient(); CloudBlobContainer blobContainer = blobClient.GetContainerReference("MyBlobContainer"); blobContainer.FetchAttributes(); var blobItemList = blobContainer.ListBlobs(); foreach (var item in blobItemList) { string line = string.Empty; CloudBlockBlob blockBlob = blobContainer.GetBlockBlobReference(item.Uri.ToString()); if(blockBlob.Name.Contains(".txt")) { int lineno = 1; using (var stream = blockBlob.OpenRead()) { using (StreamReader reader = new StreamReader(stream)) { while ((line = reader.ReadLine()) != null) { if (line.IndexOf(searchText) != -1) { Console.WriteLine("Line : " + lineno +" => "+ blockBlob.Name); } lineno++; } } } } } Console.WriteLine("SEARCH COMPLETE"); Console.ReadLine(); } } Above code is working but it is too slow. Is there any way to do it faster or Can improve above code.

    Read the article

  • Upgrading Code from 2007 to 2010

    - by MOSSLover
    So I’ve been doing some upgrades just to see if things will work from 2007 to 2010.  So far most of the stuff I want works, but obviously there are some things that break.  Did you guys know that in 2007 you could add a webpart to the view pages for lists and libraries without losing the toolbar?  In 2010 the ribbon disappears every time you add a webpart.  So if you are using Scot Hillier’s Codeplex project to hide buttons it will not work the same way, because the ribbon is going to disappear altogether. I have also learned another reason why standalone installations are the bane of my existence.  Nine times out of ten the installation is done using Network Service as the application pool account.  You are wondering why is this bad?  Well, let’s just say the site collection administrator with local admin rights wants to attach the IIS Worker process and debug say a webpart.  Visual Studio 2010 will throw a nasty error that tells you that you are not an administrator.  You will say, but I am an administrator?  I have all the correct group permissions on the server and on SQL and in SharePoint.  Then you will go in and decide let’s add my own admin account just to see if I can attach the debugger and you will notice that works properly.  So the morale of the story is create a separate account on your development environment to run all the SharePoint Services and such.  You don’t need to go all out and create the best practices amount of accounts if it’s just your dev environment.  I would at least create one single account to run all your SharePoint process (Services, SQL, and App Pool).  Also, don’t run a standalone install unless you want to kill kittens (this is a quote from Todd Klindt).  We love kittens they are cute and awesome.  Besides you learn more if you click Complete and just skip standalone.  You will learn how to setup SQL Server 2008 and you will learn how to configure your environment.  It will help you in the long run.  So I have ranted enough for today I figure these are enough tidbits for you this time around.  The two of you who read my blog and I know some of you are friends who don’t understand SharePoint.  I might as well have just done “wahwahwahwah” in Charlie Brown adult speak.  Thanks for reading as usual.  I’ll catch you all when I complain more about the upgrade process and share more tidbits, which will inevitably become a presentation at a conference or two. Technorati Tags: Upgrade Code SharePoint 2007 to 2010,Visuaul Studio 2010,SharePoint 2010

    Read the article

  • Is it bad idea to use flag variable to search MAX element in array?

    - by Boris Treukhov
    Over my programming career I formed a habit to introduce a flag variable that indicates that the first comparison has occured, just like Msft does in its linq Max() extension method implementation public static int Max(this IEnumerable<int> source) { if (source == null) { throw Error.ArgumentNull("source"); } int num = 0; bool flag = false; foreach (int num2 in source) { if (flag) { if (num2 > num) { num = num2; } } else { num = num2; flag = true; } } if (!flag) { throw Error.NoElements(); } return num; } However I have met some heretics lately, who implement this by just starting with the first element and assigning it to result, and oh no - it turned out that STL and Java authors have preferred the latter method. Java: public static <T extends Object & Comparable<? super T>> T max(Collection<? extends T> coll) { Iterator<? extends T> i = coll.iterator(); T candidate = i.next(); while (i.hasNext()) { T next = i.next(); if (next.compareTo(candidate) > 0) candidate = next; } return candidate; } STL: template<class _FwdIt> inline _FwdIt _Max_element(_FwdIt _First, _FwdIt _Last) { // find largest element, using operator< _FwdIt _Found = _First; if (_First != _Last) for (; ++_First != _Last; ) if (_DEBUG_LT(*_Found, *_First)) _Found = _First; return (_Found); } Are there any preferences between one method or another? Are there any historical reasons for this? Is one method more dangerous than another?

    Read the article

  • Setup for mounting kerberized nfs home directory - gssd not finding valid kerberos ticket

    - by janm
    Our home directories are exported via kerberized nfs, so the user needs a valid kerberos ticket to be able to mount its home. This setup works fine with our existing clients & server. Now we want to add some 11.10 client and thus set up ldap & kerberos together with pam_mount. The ldap authentication works and users can login via ssh, however their homes can not be mounted. When pam_mount is configured to mount as root, gssd does not find a valid kerberos ticket and the mount fails. Nov 22 17:34:26 zelda rpc.gssd[929]: handle_gssd_upcall: 'mech=krb5 uid=0 enctypes=18,17,16,23,3,1,2 ' Nov 22 17:34:26 zelda rpc.gssd[929]: handling krb5 upcall (/var/lib/nfs/rpc_pipefs/nfs/clnt2) Nov 22 17:34:26 zelda rpc.gssd[929]: process_krb5_upcall: service is '<null>' Nov 22 17:34:26 zelda rpc.gssd[929]: getting credentials for client with uid 0 for server purple.physcip.uni-stuttgart.de Nov 22 17:34:26 zelda rpc.gssd[929]: CC file '/tmp/krb5cc_65678_Ku2226' being considered, with preferred realm 'PURPLE.PHYSCIP.UNI-STUTTGART.DE' Nov 22 17:34:26 zelda rpc.gssd[929]: CC file '/tmp/krb5cc_65678_Ku2226' owned by 65678, not 0 Nov 22 17:34:26 zelda rpc.gssd[929]: WARNING: Failed to create krb5 context for user with uid 0 for server purple.physcip.uni-stuttgart.de Nov 22 17:34:26 zelda rpc.gssd[929]: doing error downfall When pam_mount is on the other hand configured with the noroot=1 option, then it cannot mount the volume at all. Nov 22 17:33:58 zelda sshd[2226]: pam_krb5(sshd:auth): user phy65678 authenticated as [email protected] Nov 22 17:33:58 zelda sshd[2226]: Accepted password for phy65678 from 129.69.74.20 port 51875 ssh2 Nov 22 17:33:58 zelda sshd[2226]: pam_unix(sshd:session): session opened for user phy65678 by (uid=0) Nov 22 17:33:58 zelda sshd[2226]: pam_mount(mount.c:69): Messages from underlying mount program: Nov 22 17:33:58 zelda sshd[2226]: pam_mount(mount.c:73): mount: only root can do that Nov 22 17:33:58 zelda sshd[2226]: pam_mount(pam_mount.c:521): mount of /Volumes/home/phy65678 failed So how can we allow users of a specific group to perform nfs mounts? If this does not work, can we make pam_mount use root but pass the correct uid?

    Read the article

  • Execute a SSIS package in Sync or Async mode from SQL Server 2012

    - by Davide Mauri
    Today I had to schedule a package stored in the shiny new SSIS Catalog store that can be enabled with SQL Server 2012. (http://msdn.microsoft.com/en-us/library/hh479588(v=SQL.110).aspx) Once your packages are stored here, they will be executed using the new stored procedures created for this purpose. This is the script that will get executed if you try to execute your packages right from management studio or through a SQL Server Agent job, will be similar to the following: Declare @execution_id bigint EXEC [SSISDB].[catalog].[create_execution] @package_name='my_package.dtsx', @execution_id=@execution_id OUTPUT, @folder_name=N'BI', @project_name=N'DWH', @use32bitruntime=False, @reference_id=Null Select @execution_id DECLARE @var0 smallint = 1 EXEC [SSISDB].[catalog].[set_execution_parameter_value] @execution_id,  @object_type=50, @parameter_name=N'LOGGING_LEVEL', @parameter_value=@var0 DECLARE @var1 bit = 0 EXEC [SSISDB].[catalog].[set_execution_parameter_value] @execution_id,  @object_type=50, @parameter_name=N'DUMP_ON_ERROR', @parameter_value=@var1 EXEC [SSISDB].[catalog].[start_execution] @execution_id GO The problem here is that the procedure will simply start the execution of the package and will return as soon as the package as been started…thus giving you the opportunity to execute packages asynchrously from your T-SQL code. This is just *great*, but what happens if I what to execute a package and WAIT for it to finish (and thus having a synchronous execution of it)? You have to be sure that you add the “SYNCHRONIZED” parameter to the package execution. Before the start_execution procedure: exec [SSISDB].[catalog].[set_execution_parameter_value] @execution_id,  @object_type=50, @parameter_name=N'SYNCHRONIZED', @parameter_value=1 And that’s it . PS From the RC0, the SYNCHRONIZED parameter is automatically added each time you schedule a package execution through the SQL Server Agent. If you’re using an external scheduler, just keep this post in mind .

    Read the article

  • XNA Seeing through heightmap problem

    - by Jesse Emond
    I've recently started learning how to program in 3D with XNA and I've been trying to implement a Terrain3D class(a very simple height map). I've managed to draw a simple terrain, but I'm getting a weird bug where I can see through the terrain. This bug happens when I'm looking through a hill from the map. Here is a picture of what happens: I was wondering if this is a common mistake for starters and if any of you ever experienced the same problem and could tell me what I'm doing wrong. If it's not such an obvious problem, here is my Draw method: public override void Draw() { Parent.Engine.SpriteBatch.Begin(SpriteBlendMode.None, SpriteSortMode.Immediate, SaveStateMode.SaveState); Camera3D cam = (Camera3D)Parent.Engine.Services.GetService(typeof(Camera3D)); if (cam == null) throw new Exception("Camera3D couldn't be found. Drawing a 3D terrain requires a 3D camera."); float triangleCount = indices.Length / 3f; basicEffect.Begin(); basicEffect.World = worldMatrix; basicEffect.View = cam.ViewMatrix; basicEffect.Projection = cam.ProjectionMatrix; basicEffect.VertexColorEnabled = true; Parent.Engine.GraphicsDevice.VertexDeclaration = new VertexDeclaration( Parent.Engine.GraphicsDevice, VertexPositionColor.VertexElements); foreach (EffectPass pass in basicEffect.CurrentTechnique.Passes) { pass.Begin(); Parent.Engine.GraphicsDevice.Vertices[0].SetSource(vertexBuffer, 0, VertexPositionColor.SizeInBytes); Parent.Engine.GraphicsDevice.Indices = indexBuffer; Parent.Engine.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices.Length, 0, (int)triangleCount); pass.End(); } basicEffect.End(); Parent.Engine.SpriteBatch.End(); } Parent is just a property holding the screen that the component belongs to. Engine is a property of that parent screen holding the engine that it belongs to. If I should post more code(like the initialization code), then just leave a comment and I will.

    Read the article

  • How can I improve my error checking and handling?

    - by Google
    Lately I have been struggling to understand what the right amount of checking is and what the proper methods are. I have a few questions regarding this: What is the proper way to check for errors (bad input, bad states, etc)? Is it better to explicitly check for errors, or use functions like asserts which can be optimized out of your final code? I feel like explicitly checking clutters a program with a lot of extra code which shouldn't be executed in most situations anyway-- and not to mention most errors end up with an abort/exit failure. Why clutter a function with explicit checks just to abort? I have looked for asserts versus explicit checking of errors and found little to truly explain when to do either. Most say 'use asserts to check for logic errors and use explicit checks to check for other failures.' This doesn't seem to get us very far though. Would we say this is feasible: Malloc returning null, check explictly API user inserting odd input for functions, use asserts Would this make me any better at error checking? What else can I do? I really want to improve and write better, 'professional' code.

    Read the article

  • Scale a game object to Bounds

    - by Spikeh
    I'm trying to scale a lot of dynamically created game objects in Unity3D to the bounds of a sphere collider, based on the size of their current mesh. Each object has a different scale and mesh size. Some are bigger than the AABB of the collider, and some are smaller. Here's the script I've written so far: private void ScaleToCollider(GameObject objectToScale, SphereCollider sphere) { var currentScale = objectToScale.transform.localScale; var currentSize = objectToScale.GetMeshHierarchyBounds().size; var targetSize = (sphere.radius * 2); var newScale = new Vector3 { x = targetSize * currentScale.x / currentSize.x, y = targetSize * currentScale.y / currentSize.y, z = targetSize * currentScale.z / currentSize.z }; Debug.Log("{0} Current scale: {1}, targetSize: {2}, currentSize: {3}, newScale: {4}, currentScale.x: {5}, currentSize.x: {6}", objectToScale.name, currentScale, targetSize, currentSize, newScale, currentScale.x, currentSize.x); //DoorDevice_meshBase Current scale: (0.1, 4.0, 3.0), targetSize: 5, currentSize: (2.9, 4.0, 1.1), newScale: (0.2, 5.0, 13.4), currentScale.x: 0.125, currentSize.x: 2.869114 //RedControlPanelForAirlock_meshBase Current scale: (1.0, 1.0, 1.0), targetSize: 5, currentSize: (0.0, 0.3, 0.2), newScale: (147.1, 16.7, 25.0), currentScale.x: 1, currentSize.x: 0.03400017 objectToScale.transform.localScale = newScale; } And the supporting extension method: public static Bounds GetMeshHierarchyBounds(this GameObject go) { var bounds = new Bounds(); // Not used, but a struct needs to be instantiated if (go.renderer != null) { bounds = go.renderer.bounds; // Make sure the parent is included Debug.Log("Found parent bounds: " + bounds); //bounds.Encapsulate(go.renderer.bounds); } foreach (var c in go.GetComponentsInChildren<MeshRenderer>()) { Debug.Log("Found {0} bounds are {1}", c.name, c.bounds); if (bounds.size == Vector3.zero) { bounds = c.bounds; } else { bounds.Encapsulate(c.bounds); } } return bounds; } After the re-scale, there doesn't seem to be any consistency to the results - some objects with completely uniform scales (x,y,z) seem to resize correctly, but others don't :| Its one of those things I've been trying to fix for so long I've lost all grasp on any of the logic :| Any help would be appreciated!

    Read the article

  • How do I prevent missing network from slowing down boot-up?

    - by Ravi S Ghosh
    I have been having rather slow boot on Ubuntu 12.04. Lately, I tried to figure out the reason and it seems to be the network connection which does not get connected and requires multiple attempts. Here is part of dmesg [ 2.174349] EXT4-fs (sda2): INFO: recovery required on readonly filesystem [ 2.174352] EXT4-fs (sda2): write access will be enabled during recovery [ 2.308172] firewire_core: created device fw0: GUID 384fc00005198d58, S400 [ 2.333457] usb 7-1.2: new low-speed USB device number 3 using uhci_hcd [ 2.465896] EXT4-fs (sda2): recovery complete [ 2.466406] EXT4-fs (sda2): mounted filesystem with ordered data mode. Opts: (null) [ 2.589440] usb 7-1.3: new low-speed USB device number 4 using uhci_hcd **[ 18.292029] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 18.458958] udevd[377]: starting version 175 [ 18.639482] Adding 4200960k swap on /dev/sda5. Priority:-1 extents:1 across:4200960k [ 19.314127] wmi: Mapper loaded [ 19.426602] r592 0000:09:01.2: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.426739] r592: driver successfully loaded [ 19.460105] input: Dell WMI hotkeys as /devices/virtual/input/input5 [ 19.493629] lp: driver loaded but no devices found [ 19.497012] cfg80211: Calling CRDA to update world regulatory domain [ 19.535523] ACPI Warning: _BQC returned an invalid level (20110623/video-480) [ 19.539457] acpi device:03: registered as cooling_device2 [ 19.539520] input: Video Bus as /devices/LNXSYSTM:00/device:00/PNP0A08:00/device:01/LNXVIDEO:00/input/input6 [ 19.539568] ACPI: Video Device [M86] (multi-head: yes rom: no post: no) [ 19.578060] Linux video capture interface: v2.00 [ 19.667708] dcdbas dcdbas: Dell Systems Management Base Driver (version 5.6.0-3.2) [ 19.763171] r852 0000:09:01.3: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.763258] r852: driver loaded successfully [ 19.854769] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.0/input/input7 [ 19.854864] generic-usb 0003:045E:00DD.0001: input,hidraw0: USB HID v1.11 Keyboard [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input0 [ 19.878605] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.1/input/input8 [ 19.878698] generic-usb 0003:045E:00DD.0002: input,hidraw1: USB HID v1.11 Device [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input1 [ 19.902779] input: DELL DELL USB Laser Mouse as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.3/7-1.3:1.0/input/input9 [ 19.925034] generic-usb 0003:046D:C063.0003: input,hidraw2: USB HID v1.10 Mouse [DELL DELL USB Laser Mouse] on usb-0000:00:1d.1-1.3/input0 [ 19.925057] usbcore: registered new interface driver usbhid [ 19.925059] usbhid: USB HID core driver [ 19.942362] uvcvideo: Found UVC 1.00 device Laptop_Integrated_Webcam_2M (0c45:63ea) [ 19.947004] input: Laptop_Integrated_Webcam_2M as /devices/pci0000:00/0000:00:1a.7/usb1/1-6/1-6:1.0/input/input10 [ 19.947075] usbcore: registered new interface driver uvcvideo [ 19.947077] USB Video Class driver (1.1.1) [ 20.145232] Intel(R) Wireless WiFi Link AGN driver for Linux, in-tree: [ 20.145235] Copyright(c) 2003-2011 Intel Corporation [ 20.145327] iwlwifi 0000:04:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 20.145357] iwlwifi 0000:04:00.0: setting latency timer to 64 [ 20.145402] iwlwifi 0000:04:00.0: pci_resource_len = 0x00002000 [ 20.145404] iwlwifi 0000:04:00.0: pci_resource_base = ffffc90000674000 [ 20.145407] iwlwifi 0000:04:00.0: HW Revision ID = 0x0 [ 20.145531] iwlwifi 0000:04:00.0: irq 46 for MSI/MSI-X [ 20.145613] iwlwifi 0000:04:00.0: Detected Intel(R) WiFi Link 5100 AGN, REV=0x54 [ 20.145720] iwlwifi 0000:04:00.0: L1 Enabled; Disabling L0S [ 20.167535] iwlwifi 0000:04:00.0: device EEPROM VER=0x11f, CALIB=0x4 [ 20.167538] iwlwifi 0000:04:00.0: Device SKU: 0Xf0 [ 20.167567] iwlwifi 0000:04:00.0: Tunable channels: 13 802.11bg, 24 802.11a channels [ 20.172779] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel. [ 20.172783] Disabling lock debugging due to kernel taint [ 20.250115] [fglrx] Maximum main memory to use for locked dma buffers: 3759 MBytes. [ 20.250567] [fglrx] vendor: 1002 device: 9553 count: 1 [ 20.251256] [fglrx] ioport: bar 1, base 0x2000, size: 0x100 [ 20.251271] pci 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 20.251277] pci 0000:01:00.0: setting latency timer to 64 [ 20.251559] [fglrx] Kernel PAT support is enabled [ 20.251578] [fglrx] module loaded - fglrx 8.96.4 [Mar 12 2012] with 1 minors [ 20.310385] iwlwifi 0000:04:00.0: loaded firmware version 8.83.5.1 build 33692 [ 20.310598] Registered led device: phy0-led [ 20.310628] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.372306] ieee80211 phy0: Selected rate control algorithm 'iwl-agn-rs' [ 20.411015] psmouse serio1: synaptics: Touchpad model: 1, fw: 7.2, id: 0x1c0b1, caps: 0xd04733/0xa40000/0xa0000 [ 20.454232] input: SynPS/2 Synaptics TouchPad as /devices/platform/i8042/serio1/input/input11 [ 20.545636] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.545640] cfg80211: World regulatory domain updated: [ 20.545642] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 20.545644] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545647] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545649] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545652] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545654] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.609484] type=1400 audit(1340502633.160:2): apparmor="STATUS" operation="profile_load" name="/sbin/dhclient" pid=693 comm="apparmor_parser" [ 20.609494] type=1400 audit(1340502633.160:3): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=642 comm="apparmor_parser" [ 20.609843] type=1400 audit(1340502633.160:4): apparmor="STATUS" operation="profile_load" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=693 comm="apparmor_parser" [ 20.609852] type=1400 audit(1340502633.160:5): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=642 comm="apparmor_parser" [ 20.610047] type=1400 audit(1340502633.160:6): apparmor="STATUS" operation="profile_load" name="/usr/lib/connman/scripts/dhclient-script" pid=693 comm="apparmor_parser" [ 20.610060] type=1400 audit(1340502633.160:7): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=642 comm="apparmor_parser" [ 20.610476] type=1400 audit(1340502633.160:8): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=814 comm="apparmor_parser" [ 20.610829] type=1400 audit(1340502633.160:9): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=814 comm="apparmor_parser" [ 20.611035] type=1400 audit(1340502633.160:10): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=814 comm="apparmor_parser" [ 20.661912] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 [ 20.661982] snd_hda_intel 0000:00:1b.0: irq 47 for MSI/MSI-X [ 20.662013] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 [ 20.770289] input: HDA Intel Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input12 [ 20.770689] snd_hda_intel 0000:01:00.1: PCI INT B -> GSI 17 (level, low) -> IRQ 17 [ 20.770786] snd_hda_intel 0000:01:00.1: irq 48 for MSI/MSI-X [ 20.770815] snd_hda_intel 0000:01:00.1: setting latency timer to 64 [ 20.994040] HDMI status: Codec=0 Pin=3 Presence_Detect=0 ELD_Valid=0 [ 20.994189] input: HDA ATI HDMI HDMI/DP,pcm=3 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input13 [ 21.554799] vesafb: mode is 1024x768x32, linelength=4096, pages=0 [ 21.554802] vesafb: scrolling: redraw [ 21.554804] vesafb: Truecolor: size=0:8:8:8, shift=0:16:8:0 [ 21.557342] vesafb: framebuffer at 0xd0000000, mapped to 0xffffc90011800000, using 3072k, total 3072k [ 21.557498] Console: switching to colour frame buffer device 128x48 [ 21.557516] fb0: VESA VGA frame buffer device [ 21.987338] EXT4-fs (sda2): re-mounted. Opts: errors=remount-ro [ 22.184693] EXT4-fs (sda6): mounted filesystem with ordered data mode. Opts: (null) [ 27.362440] iwlwifi 0000:04:00.0: RF_KILL bit toggled to disable radio. [ 27.436988] init: failsafe main process (986) killed by TERM signal [ 27.970112] ppdev: user-space parallel port driver [ 28.198917] Bluetooth: Core ver 2.16 [ 28.198935] NET: Registered protocol family 31 [ 28.198937] Bluetooth: HCI device and connection manager initialized [ 28.198940] Bluetooth: HCI socket layer initialized [ 28.198941] Bluetooth: L2CAP socket layer initialized [ 28.198947] Bluetooth: SCO socket layer initialized [ 28.226135] Bluetooth: RFCOMM TTY layer initialized [ 28.226141] Bluetooth: RFCOMM socket layer initialized [ 28.226143] Bluetooth: RFCOMM ver 1.11 [ 28.445620] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 28.445623] Bluetooth: BNEP filters: protocol multicast [ 28.524578] type=1400 audit(1340502641.076:11): apparmor="STATUS" operation="profile_load" name="/usr/lib/cups/backend/cups-pdf" pid=1052 comm="apparmor_parser" [ 28.525018] type=1400 audit(1340502641.076:12): apparmor="STATUS" operation="profile_load" name="/usr/sbin/cupsd" pid=1052 comm="apparmor_parser" [ 28.629957] type=1400 audit(1340502641.180:13): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=1105 comm="apparmor_parser" [ 28.630325] type=1400 audit(1340502641.180:14): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=1105 comm="apparmor_parser" [ 28.630535] type=1400 audit(1340502641.180:15): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=1105 comm="apparmor_parser" [ 28.645266] type=1400 audit(1340502641.196:16): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=1104 comm="apparmor_parser" **[ 28.751922] ADDRCONF(NETDEV_UP): wlan0: link is not ready** [ 28.753653] tg3 0000:08:00.0: irq 49 for MSI/MSI-X **[ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 28.857034] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 28.871080] type=1400 audit(1340502641.420:17): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=1108 comm="apparmor_parser" [ 28.871519] type=1400 audit(1340502641.420:18): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=1108 comm="apparmor_parser" [ 28.874905] type=1400 audit(1340502641.424:19): apparmor="STATUS" operation="profile_replace" name="/usr/lib/cups/backend/cups-pdf" pid=1113 comm="apparmor_parser" [ 28.875354] type=1400 audit(1340502641.424:20): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/cupsd" pid=1113 comm="apparmor_parser" [ 30.477976] tg3 0000:08:00.0: eth0: Link is up at 100 Mbps, full duplex [ 30.477979] tg3 0000:08:00.0: eth0: Flow control is on for TX and on for RX **[ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready** [ 31.110269] fglrx_pci 0000:01:00.0: irq 50 for MSI/MSI-X [ 31.110859] [fglrx] Firegl kernel thread PID: 1327 [ 31.111021] [fglrx] Firegl kernel thread PID: 1329 [ 31.111408] [fglrx] Firegl kernel thread PID: 1330 [ 31.111543] [fglrx] IRQ 50 Enabled [ 31.712938] [fglrx] Gart USWC size:1224 M. [ 31.712941] [fglrx] Gart cacheable size:486 M. [ 31.712945] [fglrx] Reserved FB block: Shared offset:0, size:1000000 [ 31.712948] [fglrx] Reserved FB block: Unshared offset:fc2b000, size:3d5000 [ 31.712950] [fglrx] Reserved FB block: Unshared offset:1fffb000, size:5000 [ 41.312020] eth0: no IPv6 routers present As you can see I get multiple instances of [ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready and then finally it becomes read and I get the message [ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready. I searched askubuntun, ubuntuforum, and the web but couldn't find a solution. Any help would be very much appreciated. Here is the bootchart

    Read the article

  • Openfire: Closing session due to incorrect hostname

    - by cvista
    I have a fresh install on a windows sevrer 2008 box. I can connect adium to the server from a remote machine and from the admin console/sessions I can see my session. My friend can aslo connect and I can see his session. I can send an admin message out and both of us can see it in the adium clients. We can't see each other though. I also get these logs in the warn window in the log viewer: Closing session due to incorrect hostname in stream header. Host: prjatk.com. Connection: org.jivesoftware.openfire.net.SocketConnection@1b1fd9c socket: Socket[addr=/109.109.248.82,port=56258,localport=5269] session: null prjatk.com is the server - however in the server settings on the admin screen I see the computer name as the hostname - is that the issue? If so how can I change that?

    Read the article

  • How do I set up nvidia graphics adapter to put out 1080p, it seems to be using interlace mode>

    - by keepitsimpleengineer
    After upgrading to 12.04, my mythbuntu client/server seems to be running in 1080i, the clue comes from: [ 1176.117] (II) NVIDIA(0): Setting mode "1920x1080_60i" [ 1231.340] (II) NVIDIA(0): Setting mode "DFP-1:1920x1080_60@1920x1080+0+0" This is from Xorg.0.log. This whole thing started from video tearing when watching Mythtv recordings. It didn't happen in 10.10. Should I use "TVStandard" "HD1080p" in the screen section since this is a dedicated HTPC? It only connects to an HDTV (1080p) via hdmi. Here is the current xorg.conf file: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 270.29 (buildd@allspice) Fri Feb 25 14:42:07 UTC 2011 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 # commented out by update-manager, HAL is now used and auto-detects devices # Keyboard settings are now read from /etc/default/console-setup # InputDevice "Keyboard0" "CoreKeyboard" # commented out by update-manager, HAL is now used and auto-detects devices # Keyboard settings are now read from /etc/default/console-setup # InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" FontPath "unix/:7100" EndSection # commented out by update-manager, HAL is now used and auto-detects devices # Keyboard settings are now read from /etc/default/console-setup #Section "InputDevice" # # generated from default # Identifier "Mouse0" # Driver "mouse" # Option "Protocol" "auto" # Option "Device" "/dev/psaux" # Option "Emulate3Buttons" "no" # Option "ZAxisMapping" "4 5" #EndSection # commented out by update-manager, HAL is now used and auto-detects devices # Keyboard settings are now read from /etc/default/console-setup #Section "InputDevice" # # generated from default # Identifier "Keyboard0" # Driver "kbd" #EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "SAMSUNG" HorizSync 26.0 - 81.0 VertRefresh 24.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 240" Option "TripleBuffer" "1" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "DFP: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection After a little digging, the question changes slightly, to wit... Per Chapter 19 of nvidia README... "If the EDID for the display device reported a preferred mode timing, and that mode timing is considered a valid mode, then that mode is used as the "nvidia-auto-select" mode." The EDID for my HDMI connected LCD monitor says use first device as preferred. Prefer first detailed timing : Yes Also: (--) NVIDIA(0): EDID maximum pixel clock : 230.0 MHz The list: (from startx -- -verbose 6 ) (--) NVIDIA(0): Detailed Timings: (--) NVIDIA(0): 1920 x 1080 @ 60 Hz (--) NVIDIA(0): Pixel Clock : 148.50 MHz (--) NVIDIA(0): HRes, HSyncStart : 1920, 2008 (--) NVIDIA(0): HSyncEnd, HTotal : 2052, 2200 (--) NVIDIA(0): VRes, VSyncStart : 1080, 1084 (--) NVIDIA(0): VSyncEnd, VTotal : 1089, 1125 (--) NVIDIA(0): H/V Polarity : +/+ This is the actual mode selected: (from xorg.0.log) (--) NVIDIA(0): 1920 x 1080 @ 60 Hz (--) NVIDIA(0): Pixel Clock : 74.18 MHz (--) NVIDIA(0): HRes, HSyncStart : 1920, 2008 (--) NVIDIA(0): HSyncEnd, HTotal : 2052, 2200 (--) NVIDIA(0): VRes, VSyncStart : 1080, 1084 (--) NVIDIA(0): VSyncEnd, VTotal : 1094, 1124 (--) NVIDIA(0): H/V Polarity : +/+ (--) NVIDIA(0): Extra : Interlaced (--) NVIDIA(0): CEA Format : 5 So my HTPC is down-converting to 1080i and then the Monitor is up-converting to 1080p How can I fix this, please?

    Read the article

  • Getting away from a customized Magento 1.4 installation - Magento 1.6, OpenCart, or others?

    - by Phil
    I'm dealing with a Magento 1.4.0.0 Community Edition installation with various undocumented changes to the core (mostly integration with an ERP system), an outdated Sweet Tooth Points & Rewards module and some custom payment providers. It also doubles as a mediocre blogging/CMS system. It has one store each for 3 different languages, with about 40 product categories for a few hundred products. [rant] With no prior experience with any PHP e-commerce systems, I find it very difficult to work with. I attempted to install Magento 1.4.0.0 on my local WAMP dev machine, it installs fine, but the main page or search do not show any products no matter what I do in the backend admin panel. I don't know what's wrong with it, and whatever information I googled is either too old or too new from Magento 1.4. Later I'm given FTP access to the testing server, which neither my manager or I have permission to install XDebug on, as apparantly it runs on the same server as the production server (yikes). Trying to learn how Magento works is torture. I spent a week trying to add some fields into the Onepage Checkout before giving up and went to work on something else. The template system, just like the rest of Magento, is a bloated mishmash of overcomplicated directory structures, weird config xml files and EAV databases. I went into 6 different models and several content blocks in the backend just to change what the front page looks like. With little-to-none helpful and clear documentation (unlike CodeIgniter) and various breaking changes between minor point revisions which makes it hard to find useful information, Magento 1.4 is a developer killer. [/rant] The client is planning to redesign the site and has decided it might as well as move on from this unsustainable, hacky, upgrade-unfriendly, developer-unfriendly mess. Magento 1.4 is starting to show its age, with Magento 1.7 coming soon, the client is considering upgrading to Magento 1.6 or 1.7 if it has improved from 1.4. The customizations done to the current Magento 1.4 installation will have to be redone, and a new license for the Sweet Tooth Points & Rewards module will have to be bought. The client is also open to other e-commerce systems. I've looked at OpenCart and it seems to be quite developer friendly with a fairly simple structure. I found some complaints regarding its performance when the shop has thousands of categories or products, but this is not an issue with the current number of products my client has. It seems to be solid ground for easy customization to bring the rewards system and ERP integration over. What should the client upgrade to in this case?

    Read the article

  • Simultaneous AI in turn based games

    - by Eduard Strehlau
    I want to hack together a roguelike. Now I thought about entity and world representation and got to a quite big problem. If you want all the AI to act simultaneously you would normally(in cellular automa for examble) just copy the cell buffer and let all action of indiviual cells depend on the copy. Actions which are not valid anymore after some cell before the cell you are currently operating on changed the original enviourment(blocking the path) are just ignored or reapplied with the "current"(between turns) environment. After all cells have acted you copy the current map to the buffer again. Now for an environment with complex AI and big(datawise) entities the copying would take too long. So I thought you could put every action and entity makes into a que(make no changes to the environment) and execute the whole que after everyone took their move. Every interaction on this que are realy interacting entities, so if a entity tries to attack another entity it sends a message to it, the consequences of the attack would be visible next turn, either by just examining the entity or asking the entity for data. This would remove problems like what happens if an entity dies middle in the cue but got actions or is messaged later on(all messages would go to null, and the messages from the entity would either just be sent or deleted(haven't decided yet) But what would happen if a monster spawns a fireball which by itself tracks the player(in the same turn). Should I add the fireball to the enviourment beforehand, so make a change to the environment before executing the action list or just add the ball to the "need updated" list as a special case so it doesn't exist in the environment and still operates on it, spawing after evaluating the action list? Are there any solutions or papers on this subject which I can take a look at? EDIT: I don't need information on writing a roguelike I need information on turn based ai in respective to a complex enviourment.

    Read the article

  • %HOMEPATH% Posh-Git error in Powershell, in ConEmu on Windows 7 64-bit

    - by atwright
    I am always getting the following error in Posh-Git in Powershell, in ConEmu on Windows 7 64-bit: Resolve-Path : Cannot find path 'C:\wamp\www\MobileApps\Backbone\%HOMEPATH%' because it does not exist. At D:\Users\Andy\Documents\WindowsPowerShell\Modules\posh-git\GitUtils.ps1:265 char:13 + $home = Resolve-Path (Invoke-NullCoalescing $Env:HOME ~) + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : ObjectNotFound: (C:\wamp\www\Mob...bone\%HOMEPATH%:String) [Resolve-Path], ItemNotFoundException + FullyQualifiedErrorId : PathNotFound,Microsoft.PowerShell.Commands.ResolvePathComma nd Join-Path : Cannot bind argument to parameter 'Path' because it is null. At D:\Users\Andy\Documents\WindowsPowerShell\Modules\posh-git\GitUtils.ps1:266 char:29 + Resolve-Path (Join-Path $home ".ssh\$File") -ErrorAction SilentlyContinue 2> ... + ~~~~~ + CategoryInfo : InvalidData: (:) [Join-Path], ParameterBindingValidationExc eption + FullyQualifiedErrorId : ParameterArgumentValidationErrorNullNotAllowed,Microsoft.Po werShell.Commands.JoinPathCommand Can anybody advise what might be wrong?

    Read the article

  • Update the model on HttpPost and render the changes in the View

    - by Etienne Giust
    With MVC3, I came over that problem where I was rendering a view with an updated model at the end of an HttpPost and the changes to the model were never applied to the rendered view :   NOT working as expected ! [HttpPost]         public ActionResult Edit(JobModel editedJobModel)         {             // Update some model property             editedJobModel.IsActive = true;                          // The view will NOT be updated as expected             return View(editedJobModel);         }   This is the standard behavior. In MVC3, POSTing the model does not render the Html helpers again. In my example, a HiddenFor bound to the IsActive value will not have its value set to true after the view is rendered.   Are you stuck, then ?   Well, for one, you’re not supposed to do that: in an ideal world you are supposed to apply the Post/Redirect/Get pattern. You would redirect to a new GET after your POST performed its actions. That’s what I usually do, but sometimes, when maintaining code and implementing slight changes to a pre-existing and tested logic, one prefers to keep structural changes to a minimum.   If you really have to (but my advice is to try to implement the PRG pattern whenever possible), here is a solution to alter values of the model on a POST and have the MVC engine render it correctly :   Solution [HttpPost] public ActionResult Edit(JobModel editedJobModel) {     // NOT WORKING : Update some model property     //editedJobModel.IsActive = true;     //Force ModelState value for IsActive property     ModelState["IsActive"].Value = new ValueProviderResult(true, "True", null);          // The view will be updated as expected     return View(editedJobModel); }   As you can see, it is a “dirty” solution, as the name (as a  string) of the updated property is used as a key of the ModelState dictionary. Also, the use of ValueProviderResult is not that straightforward.   But hey, it works.

    Read the article

  • VFS: file-max limit 1231582 reached

    - by Rick Koshi
    I'm running a Linux 2.6.36 kernel, and I'm seeing some random errors. Things like ls: error while loading shared libraries: libpthread.so.0: cannot open shared object file: Error 23 Yes, my system can't consistently run an 'ls' command. :( I note several errors in my dmesg output: # dmesg | tail [2808967.543203] EXT4-fs (sda3): re-mounted. Opts: (null) [2837776.220605] xv[14450] general protection ip:7f20c20c6ac6 sp:7fff3641b368 error:0 in libpng14.so.14.4.0[7f20c20a9000+29000] [4931344.685302] EXT4-fs (md16): re-mounted. Opts: (null) [4982666.631444] VFS: file-max limit 1231582 reached [4982666.764240] VFS: file-max limit 1231582 reached [4982767.360574] VFS: file-max limit 1231582 reached [4982901.904628] VFS: file-max limit 1231582 reached [4982964.930556] VFS: file-max limit 1231582 reached [4982966.352170] VFS: file-max limit 1231582 reached [4982966.649195] top[31095]: segfault at 14 ip 00007fd6ace42700 sp 00007fff20746530 error 6 in libproc-3.2.8.so[7fd6ace3b000+e000] Obviously, the file-max errors look suspicious, being clustered together and recent. # cat /proc/sys/fs/file-max 1231582 # cat /proc/sys/fs/file-nr 1231712 0 1231582 That also looks a bit odd to me, but the thing is, there's no way I have 1.2 million files open on this system. I'm the only one using it, and it's not visible to anyone outside the local network. # lsof | wc 16046 148253 1882901 # ps -ef | wc 574 6104 44260 I saw some documentation saying: file-max & file-nr: The kernel allocates file handles dynamically, but as yet it doesn't free them again. The value in file-max denotes the maximum number of file- handles that the Linux kernel will allocate. When you get lots of error messages about running out of file handles, you might want to increase this limit. Historically, the three values in file-nr denoted the number of allocated file handles, the number of allocated but unused file handles, and the maximum number of file handles. Linux 2.6 always reports 0 as the number of free file handles -- this is not an error, it just means that the number of allocated file handles exactly matches the number of used file handles. Attempts to allocate more file descriptors than file-max are reported with printk, look for "VFS: file-max limit reached". My first reading of this is that the kernel basically has a built-in file descriptor leak, but I find that very hard to believe. It would imply that any system in active use needs to be rebooted every so often to free up the file descriptors. As I said, I can't believe this would be true, since it's normal to me to have Linux systems stay up for months (even years) at a time. On the other hand, I also can't believe that my nearly-idle system is holding over a million files open. Does anyone have any ideas, either for fixes or further diagnosis? I could, of course, just reboot the system, but I don't want this to be a recurring problem every few weeks. As a stopgap measure, I've quit Firefox, which was accounting for almost 2000 lines of lsof output (!) even though I only had one window open, and now I can run 'ls' again, but I doubt that will fix the problem for long. (edit: Oops, spoke too soon. By the time I finished typing out this question, the symptom was/is back) Thanks in advance for any help. And another update: My system was basically unusable, so I decided I had no option but to reboot. But before I did, I carefully quit one process at a time, checking /proc/sys/fs/file-nr after each termination. I found that, predictably, the number of open files gradually went down as I closed things down. Unfortunately, it wasn't a large effect. Yes, I was able to clear up 5000-10000 open files, but there were still over 1.2 million left. I shut down just about everything. All interactive shells, except for the one ssh I left open to finish closing down, httpd, even nfs service. Basically everything in the process table that wasn't a kernel process, and there were still an appalling number of files apparently left open. After the reboot, I found that /proc/sys/fs/file-nr showed about 2000 files open, which is much more reasonable. Starting up 2 Xvnc sessions as usual, along with the dozen or so monitoring windows I like to keep open, brought the total up to about 4000 files. I can see nothing wrong with that, of course, but I've obviously failed to identify the root cause. I'm still looking for ideas, since I definitely expect it to happen again. And another update, the next day: I watched the system carefully, and discovered that /proc/sys/fs/file-nr showed a growth of about 900 open files per hour. I shut down the system's only NFS client for the night, and the growth stopped. Mind you, it didn't free up the resources, but it did at least stop consuming more. Is this a known bug with NFS? I'll be bringing the NFS client back online today, and I'll narrow it down further. If anyone is familiar with this behavior, feel free to jump in with "Yeah, NFS4 has this problem, go back to NFS3" or something like that.

    Read the article

  • Design Application to "Actively" Invite Users (pretend they have privileges)

    - by user3086451
    I am designing an application where users message one another privately, and may send messages to any Entity in the database (an Entity may not have a user account yet, it is a professional database). I am not sure how to best design the database and the API to allow messaging unregistered users. The application should remain secure, and data only accessed by those with correct permissions. Messages sent to persons without user accounts serve as an invitation. The invited person should be able to view the message, act on it, and complete the user registration upon receiving an InviteMessage. In simple terms, I have: User misc user fields (email, pw, dateJoined) Entity (large professional dataset): personalDetails... user->User (may be null) UserMessage: sender->User recipient->User dateCreated messageContent, other fields..... InviteMessage: sender->User recipient->Entity expiringUrl inviteeEmail inviteePhone I plan to alert the user when selecting a recipient that is not registered yet, and inform that he may send the message as an invitation by providing email, phone where we can send the invitation. Invitations will have a unique, one-time-use URL, e.g. uuid.uuid4(). When accessed, the invitee will see the InviteMessage and details about completing his/her registration profile. When registration is complete, InviteMessage details to a new instance of UserMessage (to not lose their data), and assign it to the newly created User. The ability to interact with and invite persons who do not yet have accounts is a key feature of the application, and it seems better to separate the invitation from the private, app messages (easier to keep functionality separate, better if data model changes). Is this a reasonable, good design? If not, what would you suggest? Do you have any improvements? Am I correct to choose to create a separate endpoint for creating invitations via the API?

    Read the article

  • Force Blank TextBox with ASP.Net MVC Html.TextBox

    - by Doug Lampe
    I recently ran into a problem with the following scenario: I have data with a parent/child data with a one-to-many relationship from the parent to the child. I want to be able to update parent and existing child data AND add a new child record all in a single post. I don't want to create a model just to store the new values. One of the things I LOVE about MVC is how flexible it is in dealing with posted data.  If you have data that isn't in your model, you can simply use the non-strongly-typed HTML helper extensions and pass the data into your actions as parameters or use the FormCollection.  I thought this would give me the solution I was looking for.  I simply used Html.TextBox("NewChildKey") and Html.TextBox("NewChildValue") and added parameters to my action to take the new values.  So here is what my action looked like: [HttpPost] public ActionResult EditParent(int? id, string newChildKey, string newChildValue, FormCollection forms) {     Model model = ModelDataHelper.GetModel(id ?? 0);     if (model != null)     {         if (TryUpdateModel(model))         {             if (ModelState.IsValid)             {                 model = ModelDataHelper.UpdateModel(model);             }             string[] keys = forms.GetValues("ChildKey");             string[] values = forms.GetValues("ChildValue");             ModelDataHelper.UpdateChildData(id ?? 0, keys, values);             ModelDataHelper.AddChildData(id ?? 0, newChildKey, newChildValue);             model = ModelDataHelper.GetModel(id ?? 0);         }        return View(report);     }    return new EmptyResult(); } The only problem with this is that MVC is TOO smart.  Even though I am not using a model to store the new child values, MVC still passes the values back to the text boxes via the model state.  The fix for this is simple but not necessarily obvious, simply remove the data from the model state before returning the view: ModelState.Remove("NewChildKey"); ModelState.Remove("NewChildValue"); Two lines of code to save a lot of headaches.

    Read the article

  • Deferred rendering with both Clockwise and CounterClockwise culling

    - by user1423893
    I have a deferred rendering system that works well with objects that appear solid and drawn using CounterClockwise culling. I have a problem with Clockwise culled objects that are supposed to represent hollow that display their inside faces only. The image below shows a CounterClockwise culled object (left) Clockwise culled object (right). The Clockwise culled object faces display what would be displayed on the CounterClockwise face. How can I get the lighting to light the inner faces for Clockwise culled objects and continue lighting the outer CounterClockwise faces as normal? My lighting method is below private void DeferredLighting(GameTime gameTime) { // Set the render target for the lights game.GraphicsDevice.SetRenderTarget(lightMap); // Clear the render target to (0, 0, 0, 0) game.GraphicsDevice.Clear(Color.Transparent); // Set the render states game.GraphicsDevice.BlendState = BlendState.Additive; game.GraphicsDevice.DepthStencilState = DepthStencilState.None; game.GraphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; // Set sampler state to Point as the Surface type requires it in XNA 4.0 game.GraphicsDevice.SamplerStates[0] = SamplerState.PointClamp; // Set the camera properties for all lights BaseLight.SetCameraProperties(game.ActiveCamera); // Draw the lights int numLights = lights.Count; for (int i = 0; i < numLights; ++i) { if (lights[i].Diffuse.W > 0f) { lights[i].Render(gameTime, ref normalMap, ref depthMap, ref sgrMap); } } // Resolve the render target game.GraphicsDevice.SetRenderTarget(null); } I have tried adjusting the render states but no combination works for both objects.

    Read the article

  • XNA 4: GetData from Texture2D and Set it into Texture3D with specific order

    - by cubrman
    I am trying to convert my color grading 2d lookup texture into 3d LUT. When I simply use: ColorAtlas.GetData(data); ColorAtlas3D.SetData(data); I get this: I tried building my 2d atlass horizontally but it did not helped - the data was messed up in a different way. So my question is how can I influence the order of the data I get from the 2d atlas and how can I properly pass it into my 3d atlas? Update: I know that I can GetData from a specific Rectangular area and put it into several arrays, but the result is still the same. This is what I tried: Color[] data2D = new Color[0]; for (int i = 0; i < 32; i++) { Color[] data = new Color[32 * 32]; GraphicsDevice.SetRenderTarget(null); ColorAtlas.GetData(0, new Rectangle(0, i*32, 32, 32), data, 0, data.Length); int oldLength = data2D.Length; Array.Resize<Color>(ref data2D, oldLength + data.Length); Array.Copy(data, 0, data2D, oldLength, data.Length); } ColorAtlas3D.SetData(data2D);

    Read the article

< Previous Page | 639 640 641 642 643 644 645 646 647 648 649 650  | Next Page >