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  • C4C - 2012

    - by Timothy Wright
    C4C, in Kansas City, is always a fun event. At points it gets to be a pressure cooker as you zone in trying to crank out some fantastic code in just a few hours, but it is always fun. A great challenge of your skill as a software developer and for a good cause. This year my team helped The United Cerebral Palsy of Greater Kansas City organization to add online job applications and a database for tracking internal training. I keep finding that there is one key rule to pulling off a successful C4C weekend project, and that is “Keep It Simple”. Each time you want to add that one cool little feature you have to ask yourself.. Is it really necessary? and Do I have time for that? And if you are going to learn something new you should ask yourself if you’re really going to be able to learn that AND finish the project in the given time. Sometimes the less elegant code is the better code if it works. That said… You get a great amount of freedom to build the solution the way you want. Typically, the software we build for the charities will save them a lot of money and time and make their jobs easier. You are able to build the software you know you are capable of creating from your own ideas. I highly recommend any developers in the area to signup next year and show off your skills. I know I will!

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  • Programming by dictation?

    - by Andrew M
    ie. you speak out the code, and someone else across the room types it in Anyone tried this? Obviously the person taking the dictation would need to be a coder too, so you didn't have to explain everything and go into tedious detail (not 'open bracket, new line...' but more like 'create a new class called myParser that takes three arguments, first one is...'). I thought of it because sometimes I'm too easily distracted at my computer. Surrounded by buttons, instant gratification a click away, the world at my fingertips. To get stuff done, I want to get away, write my code on paper. But that would mean losing access to necessary resources, and necessitate tedious typing-up later on. The solution? Dictate. Pros: no chance to check reddit, stackexchange, gmail, etc. code while you pace the room, lie down, play billiards, whatever train your brain to think more abstractedly (have to visualize things if you can't just see the screen) skip the tedious details (closing brackets etc.) the typist gets to shadow a more experienced programmer and learn how they work the typist can provide assistance/suggestions external pressure of typist expecting instructions, urging you to stay focussed Cons might be too hard might not work any better rather inefficient use of assisting programmer need to find/pay someone to do this

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  • Write binary stream to browser using PHP

    - by Dave Jarvis
    Background Trying to stream a PDF report written using iReport through PHP to the browser. The general problem is: how do you write binary data to the browser using PHP? Working Code The following code does the job, but (for many reasons) it is not as efficient as it should be (the code writes a file then sends the file contents the browser). // Load the MySQL database driver. // java( 'java.lang.Class' )->forName( 'com.mysql.jdbc.Driver' ); // Attempt a database connection. // $conn = java( 'java.sql.DriverManager' )->getConnection( "jdbc:mysql://localhost:3306/climate?user=$user&password=$password" ); // Extract parameters. // $params = new java('java.util.HashMap'); $params->put('DistrictCode', '101'); $params->put('StationCode', '0066'); $params->put('CategoryCode', '010'); // Use the fill manager to produce the report. // $fm = java('net.sf.jasperreports.engine.JasperFillManager'); $pm = $fm->fillReport($report, $params, $conn); header('Cache-Control: no-cache private'); header('Content-Description: File Transfer'); header('Content-Disposition: attachment, filename=climate-report.pdf'); header('Content-Type: application/pdf'); header('Content-Transfer-Encoding: binary'); header('Content-Length: ' . strlen( $result ) ); $path = realpath( "." ) . "/output.pdf"; $em = java('net.sf.jasperreports.engine.JasperExportManager'); $result = $em->exportReportToPdfFile($pm,$path); readfile( $path ); $conn->close(); Non-working Code To remove the slight redundancy (i.e., write directly to the browser), the following code looks like it should work, but it does not: $em = java('net.sf.jasperreports.engine.JasperExportManager'); $result = $em->exportReportToPdf($pm); header('Content-Length: ' . strlen( $result ) ); echo $result; Content is sent to the browser, but the file is corrupt (it begins with the PDF header) and cannot be read by any PDF reader. Question How can I take out the middle step of writing to the file and write directly to the browser so that the PDF is not corrupted? Thank you!

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  • Python form POST using urllib2 (also question on saving/using cookies)

    - by morpheous
    I am trying to write a function to post form data and save returned cookie info in a file so that the next time the page is visited, the cookie information is sent to the server (i.e. normal browser behavior). I wrote this relatively easily in C++ using curlib, but have spent almost an entire day trying to write this in Python, using urllib2 - and still no success. This is what I have so far: import urllib, urllib2 import logging # the path and filename to save your cookies in COOKIEFILE = 'cookies.lwp' cj = None ClientCookie = None cookielib = None logger = logging.getLogger(__name__) # Let's see if cookielib is available try: import cookielib except ImportError: logger.debug('importing cookielib failed. Trying ClientCookie') try: import ClientCookie except ImportError: logger.debug('ClientCookie isn\'t available either') urlopen = urllib2.urlopen Request = urllib2.Request else: logger.debug('imported ClientCookie succesfully') urlopen = ClientCookie.urlopen Request = ClientCookie.Request cj = ClientCookie.LWPCookieJar() else: logger.debug('Successfully imported cookielib') urlopen = urllib2.urlopen Request = urllib2.Request # This is a subclass of FileCookieJar # that has useful load and save methods cj = cookielib.LWPCookieJar() login_params = {'name': 'anon', 'password': 'pass' } def login(theurl, login_params): init_cookies(); data = urllib.urlencode(login_params) txheaders = {'User-agent' : 'Mozilla/4.0 (compatible; MSIE 5.5; Windows NT)'} try: # create a request object req = Request(theurl, data, txheaders) # and open it to return a handle on the url handle = urlopen(req) except IOError, e: log.debug('Failed to open "%s".' % theurl) if hasattr(e, 'code'): log.debug('Failed with error code - %s.' % e.code) elif hasattr(e, 'reason'): log.debug("The error object has the following 'reason' attribute :"+e.reason) sys.exit() else: if cj is None: log.debug('We don\'t have a cookie library available - sorry.') else: print 'These are the cookies we have received so far :' for index, cookie in enumerate(cj): print index, ' : ', cookie # save the cookies again cj.save(COOKIEFILE) #return the data return handle.read() # FIXME: I need to fix this so that it takes into account any cookie data we may have stored def get_page(*args, **query): if len(args) != 1: raise ValueError( "post_page() takes exactly 1 argument (%d given)" % len(args) ) url = args[0] query = urllib.urlencode(list(query.iteritems())) if not url.endswith('/') and query: url += '/' if query: url += "?" + query resource = urllib.urlopen(url) logger.debug('GET url "%s" => "%s", code %d' % (url, resource.url, resource.code)) return resource.read() When I attempt to log in, I pass the correct username and pwd,. yet the login fails, and no cookie data is saved. My two questions are: can anyone see whats wrong with the login() function, and how may I fix it? how may I modify the get_page() function to make use of any cookie info I have saved ?

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  • Microsoft MVP Award &ndash; Data Platform Development

    - by Dane Morgridge
    For those who don't already know, yesterday I received my first Microsoft MVP Award in Data Platform Development.  With less than 5,000 MVPs in the world overall and about 20 in the Data Platform category, saying I am honored would be an understatement.  From the first time I spoke at a code camp, I was totally hooked and have had a blast travelling around the east coast speaking at code camps and users groups.  I'd like to take the time to thank Dani Diaz (@danidiaz) for the nomination and everyone who supported me, especially my wife Lisa for letting me travel and speak as much as I have and putting up with me for late nights and such.  Roska Digital, my employer, also deserves a shout out for supporting me and giving me the necessary time off to get to speaking engagements.  With any luck, the next year will be at least as fun if not more than the last one has.  I hope to see you at a code camp or user group meeting soon! I would also like to send a congratulations to the other new Philly Area MVPs: John Angelini (@johnangelini) & Ned Ames (@nedames) You can find out more about the Microsoft MVP Award at https://mvp.support.microsoft.com/

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  • mac, netbeans 6.8, c++, sdl, opengl: compilation problems

    - by ufk
    Hiya. I'm trying to properly compile a c++ opengl+sdl application using netbeans 6.8 under Snow Leopard 64-bit. I have libSDL 1.2.14 installed using macports. The script that I try to compile is the following: #ifdef WIN32 #define WIN32_LEAN_AND_MEAN #include <windows.h> #endif #if defined(__APPLE__) && defined(__MACH__) #include <OpenGL/gl.h> // Header File For The OpenGL32 Library #include <OpenGL/glu.h> // Header File For The GLu32 Library #else #include <GL/gl.h> // Header File For The OpenGL32 Library #include <GL/glu.h> // Header File For The GLu32 Library #endif #include "sdl/SDL.h" #include <stdio.h> #include <unistd.h> #include "SDL/SDL_main.h" SDL_Surface *screen=NULL; GLfloat rtri; // Angle For The Triangle ( NEW ) GLfloat rquad; // Angle For The Quad ( NEW ) void InitGL(int Width, int Height) // We call this right after our OpenGL window is created. { glViewport(0, 0, Width, Height); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // This Will Clear The Background Color To Black glClearDepth(1.0); // Enables Clearing Of The Depth Buffer glDepthFunc(GL_LESS); // The Type Of Depth Test To Do glEnable(GL_DEPTH_TEST); // Enables Depth Testing glShadeModel(GL_SMOOTH); // Enables Smooth Color Shading glMatrixMode(GL_PROJECTION); glLoadIdentity(); // Reset The Projection Matrix gluPerspective(45.0f,(GLfloat)Width/(GLfloat)Height,0.1f,100.0f); // Calculate The Aspect Ratio Of The Window glMatrixMode(GL_MODELVIEW); } /* The main drawing function. */ int DrawGLScene() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen And The Depth Buffer glLoadIdentity(); // Reset The View glTranslatef(-1.5f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0 glRotatef(rtri,0.0f,1.0f,0.0f); // Rotate The Triangle On The Y axis ( NEW ) // draw a triangle glBegin(GL_TRIANGLES); // Begin Drawing Triangles glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Front) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Left Of Triangle (Front) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Right Of Triangle (Front) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Right) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Left Of Triangle (Right) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Right Of Triangle (Right) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Back) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Left Of Triangle (Back) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f, -1.0f); // Right Of Triangle (Back) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Left) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f,-1.0f); // Left Of Triangle (Left) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Right Of Triangle (Left) glEnd(); glLoadIdentity(); // Reset The Current Modelview Matrix glTranslatef(1.5f,0.0f,-7.0f); // Move Right 1.5 Units And Into The Screen 6.0 glRotatef(rquad,1.0f,0.0f,0.0f); // Rotate The Quad On The X axis ( NEW ) glBegin(GL_QUADS); // Start Drawing Quads glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Top) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Top) glVertex3f(-1.0f, 1.0f, 1.0f); // Bottom Left Of The Quad (Top) glVertex3f( 1.0f, 1.0f, 1.0f); // Bottom Right Of The Quad (Top) glColor3f(1.0f,0.5f,0.0f); // Set The Color To Orange glVertex3f( 1.0f,-1.0f, 1.0f); // Top Right Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f, 1.0f); // Top Left Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Bottom) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Bottom) glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red glVertex3f( 1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Front) glVertex3f(-1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Front) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Front) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Front) glColor3f(1.0f,1.0f,0.0f); // Set The Color To Yellow glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Back) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Back) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Back) glVertex3f( 1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Back) glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue glVertex3f(-1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Left) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Left) glColor3f(1.0f,0.0f,1.0f); // Set The Color To Violet glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Right) glVertex3f( 1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Right) glEnd(); // Done Drawing A Quad rtri+=0.02f; // Increase The Rotation Variable For The Triangle ( NEW ) rquad-=0.015f; // Decrease The Rotation Variable For The Quad ( NEW ) // swap buffers to display, since we're double buffered. SDL_GL_SwapBuffers(); return true; } int main(int argc,char* argv[]) { int done; /*variable to hold the file name of the image to be loaded *In real world error handling code would precede this */ /* Initialize SDL for video output */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError()); exit(1); } atexit(SDL_Quit); /* Create a 640x480 OpenGL screen */ if ( SDL_SetVideoMode(640, 480, 0, SDL_OPENGL) == NULL ) { fprintf(stderr, "Unable to create OpenGL screen: %s\n", SDL_GetError()); SDL_Quit(); exit(2); } SDL_WM_SetCaption("another example",NULL); InitGL(640,480); done=0; while (! done) { DrawGLScene(); SDL_Event event; while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_QUIT ) { done = 1; } if ( event.type == SDL_KEYDOWN ) { if ( event.key.keysym.sym == SDLK_ESCAPE ) { done = 1; } } } } } Under netbeans project properties I configured the following: C++ Compiler: added /usr/X11/include and /opt/local/include to the include directories. Linker: I added the following libraries: /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Now... before I included SDL_main.h and libSDLMain.a to the project I got an error unknown reference to _main then I read here: http://www.libsdl.org/faq.php?action=listentries&category=7#55 that I need to include SDL_Main.h and to link libSDLMain.so to my project. after doing so, the project still won't compile. this is the Netbeans output: /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .clean-conf rm -f -r build/Debug rm -f dist/Debug/GNU-MacOSX/opengl2 CLEAN SUCCESSFUL (total time: 79ms) /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf /usr/bin/make -f nbproject/Makefile-Debug.mk dist/Debug/GNU-MacOSX/opengl2 mkdir -p build/Debug/GNU-MacOSX rm -f build/Debug/GNU-MacOSX/main.o.d g++ -c -g -I/usr/X11/include -I/opt/local/include -MMD -MP -MF build/Debug/GNU-MacOSX/main.o.d -o build/Debug/GNU-MacOSX/main.o main.cpp mkdir -p dist/Debug/GNU-MacOSX g++ -o dist/Debug/GNU-MacOSX/opengl2 build/Debug/GNU-MacOSX/main.o /opt/local/lib/libIL.dylib /opt/local/lib/libILU.dylib /opt/local/lib/libILUT.dylib /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Undefined symbols: "_OBJC_CLASS_$_NSMenu", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "__objc_empty_cache", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetMainBundle", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_CFURLGetFileSystemRepresentation", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSApp", referenced from: _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSProcessInfo", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CFURLCreateCopyDeletingLastPathComponent", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSAllocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "___CFConstantStringClassReference", referenced from: cfstring=CFBundleName in libSDLmain.a(SDLMain.o) cfstring= in libSDLmain.a(SDLMain.o) cfstring=About in libSDLmain.a(SDLMain.o) cfstring=Hide in libSDLmain.a(SDLMain.o) cfstring=h in libSDLmain.a(SDLMain.o) cfstring=Hide Others in libSDLmain.a(SDLMain.o) cfstring=Show All in libSDLmain.a(SDLMain.o) cfstring=Quit in libSDLmain.a(SDLMain.o) cfstring=q in libSDLmain.a(SDLMain.o) cfstring=Window in libSDLmain.a(SDLMain.o) cfstring=m in libSDLmain.a(SDLMain.o) cfstring=Minimize in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSAutoreleasePool", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSEnableForegroundOperation", referenced from: _main in libSDLmain.a(SDLMain.o) "_CPSGetCurrentProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFBundleCopyBundleURL", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSDeallocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSApplication", referenced from: l_OBJC_$_CATEGORY_NSApplication_$_SDLApplication in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSSetFrontProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSString", referenced from: l_OBJC_$_CATEGORY_NSString_$_ReplaceSubString in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSObject", referenced from: _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetInfoDictionary", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFRelease", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "__objc_empty_vtable", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSMenuItem", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_objc_msgSend", referenced from: -[SDLMain application:openFile:] in libSDLmain.a(SDLMain.o) -[SDLMain applicationDidFinishLaunching:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_METACLASS_$_NSObject", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_objc_msgSend_fixup", referenced from: l_objc_msgSend_fixup_objectForKey_ in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_length in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_alloc in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_release in libSDLmain.a(SDLMain.o) ld: symbol(s) not found collect2: ld returned 1 exit status make[2]: *** [dist/Debug/GNU-MacOSX/opengl2] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 263ms) any ideas? thanks a lot!

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  • Is SQL Azure a newbies springboard?

    - by jamiet
    Earlier today I was considering the various SQL Server platforms that are available today and I wondered aloud, wonder how long until the majority of #sqlserver newcomers use @sqlazure instead of installing locally Let me explain. My first experience of development was way back in the early 90s when I would crank open VBA in Access or Excel and start hammering out some code, usually by recording macros and looking at the code that they produced (sound familiar?). The reason was simple, Office was becoming ubiquitous so the barrier to entry was incredibly low and, save for a short hiatus at university, I’ve been developing on the Microsoft platform ever since. These days spend most of my time using SQL Server. I take a look at SQL Azure today I see a lot of similarities with those early experiences, the barrier to entry is low and getting lower. I don’t have to download some software or actually install anything other than a web browser in order to get myself a fully functioning SQL Server  database against which I can ostensibly start hammering out some code and I believe that to be incredibly empowering. Having said that there are still a few pretty high barriers, namely: I need to get out my credit card Its pretty useless without some development tools such as SQL Server Management Studio, which I do have to install. The second of those barriers will disappear pretty soon when Project Houston delivers a web-based admin and presentation tool for SQL Azure so that just leaves the matter of my having to use a credit card. If Microsoft have any sense at all then they will realise the huge potential of opening up a free, throttled version of SQL Azure for newbies to party on; they get to developers early (just like they did with me all those years ago) and it gives potential customers an opportunity to try-before-they-buy. Perhaps in 20 years time people will be talking about SQL Azure as being their first foray into the world of coding! @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • While installing updates I get "Package operation Failed" for ubuntu 12.04

    - by user54395
    i get the following response in the details:- Please help nstallArchives() failed: perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory (Reading database ... (Reading database ... 5%% (Reading database ... 10%% (Reading database ... 15%% (Reading database ... 20%% (Reading database ... 25%% (Reading database ... 30%% (Reading database ... 35%% (Reading database ... 40%% (Reading database ... 45%% (Reading database ... 50%% (Reading database ... 55%% (Reading database ... 60%% (Reading database ... 65%% (Reading database ... 70%% (Reading database ... 75%% (Reading database ... 80%% (Reading database ... 85%% (Reading database ... 90%% (Reading database ... 95%% (Reading database ... 100%% (Reading database ... 427340 files and directories currently installed.) Preparing to replace thunderbird-trunk-globalmenu 14.0~a1~hg20120409r9862.91177-0ubuntu1~umd1 (using .../thunderbird-trunk-globalmenu_14.0~a1~hg20120409r9866.91235-0ubuntu1~umd1_i386.deb) ... Unpacking replacement thunderbird-trunk-globalmenu ... Preparing to replace thunderbird-trunk 14.0~a1~hg20120409r9862.91177-0ubuntu1~umd1 (using .../thunderbird-trunk_14.0~a1~hg20120409r9866.91235-0ubuntu1~umd1_i386.deb) ... Unpacking replacement thunderbird-trunk ... Processing triggers for man-db ... locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Processing triggers for gnome-menus ... Processing triggers for desktop-file-utils ... Setting up crossplatformui (1.0.27) ... Rather than invoking init scripts through /etc/init.d, use the service(8) utility, e.g. service acpid restart Since the script you are attempting to invoke has been converted to an Upstart job, you may also use the stop(8) and then start(8) utilities, e.g. stop acpid ; start acpid. The restart(8) utility is also available. acpid stop/waiting acpid start/running, process 5286 package libqtgui4 exist QT_VERSION = 4 make -C /lib/modules/3.2.0-22-generic/build M=/usr/local/bin/ztemtApp/zteusbserial/below2.6.27 modules make[1]: Entering directory /usr/src/linux-headers-3.2.0-22-generic' CC [M] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:34:28: fatal error: linux/smp_lock.h: No such file or directory compilation terminated. make[2]: *** [/usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o] Error 1 make[1]: *** [_module_/usr/local/bin/ztemtApp/zteusbserial/below2.6.27] Error 2 make[1]: Leaving directory/usr/src/linux-headers-3.2.0-22-generic' make: * [modules] Error 2 dpkg: error processing crossplatformui (--configure): subprocess installed post-installation script returned error exit status 2 No apport report written because MaxReports is reached already Setting up thunderbird-trunk (14.0~a1~hg20120409r9866.91235-0ubuntu1~umd1) ... Setting up thunderbird-trunk-globalmenu (14.0~a1~hg20120409r9866.91235-0ubuntu1~umd1) ... Errors were encountered while processing: crossplatformui Error in function: SystemError: E:Sub-process /usr/bin/dpkg returned an error code (1) Setting up crossplatformui (1.0.27) ... Rather than invoking init scripts through /etc/init.d, use the service(8) utility, e.g. service acpid restart Since the script you are attempting to invoke has been converted to an Upstart job, you may also use the stop(8) and then start(8) utilities, e.g. stop acpid ; start acpid. The restart(8) utility is also available. acpid stop/waiting acpid start/running, process 5541 package libqtgui4 exist QT_VERSION = 4 make -C /lib/modules/3.2.0-22-generic/build M=/usr/local/bin/ztemtApp/zteusbserial/below2.6.27 modules make[1]: Entering directory /usr/src/linux-headers-3.2.0-22-generic' CC [M] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:34:28: fatal error: linux/smp_lock.h: No such file or directory compilation terminated. make[2]: *** [/usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o] Error 1 make[1]: *** [_module_/usr/local/bin/ztemtApp/zteusbserial/below2.6.27] Error 2 make[1]: Leaving directory/usr/src/linux-headers-3.2.0-22-generic' make: * [modules] Error 2 dpkg: error processing crossplatformui (--configure): subprocess installed post-installation script returned error exit status 2

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  • Script to email files content

    - by Tarun
    I have created a shell script that takes backups everyday and emails its execution as successfull or unsuccessfull. Now I want that it send the contents of log file it creates with the mail as well. I have seen how to send file as attachement but I want to send the contents of the file as email message and not the file. Please Help. Its code is like #Email Settings Message_Success="Database Backup generated successfully" Message_Failure="Problem occured while generating Database Backup please verify" Subject="Database Backup Status Mail" Recipients="[email protected]" #Verify Backup Created if [ -f "$Path_Mysql_Dump" ]; then echo "Database Backup Created" >> $Path_Log_File echo "$Message_Success" | mail -s "$Subject" "$Recipients" else echo "Database Backup not created please verify the process will terminate" >> $Path_Log_File echo "$Message_Failure" | mail -s "$Subject" "$Recipients" exit -1 fi

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  • Silverlight Cream for May 24, 2010 -- #868

    - by Dave Campbell
    In this Issue: Victor Gaudioso, Weidong Shen, SilverLaw, Alnur Ismail, Damon Payne, and Karl Erickson. Shoutout: Tim Greenfield posted his slides and materials (not the padlock yet) from Portland Code Camp: Rx for Silverlight at Portland CodeCamp András Velvárt posted his material from his User Group talk: 20 Silverlight 4 demos in one zip file From SilverlightCream.com: New Silverilght Video Tutotial: How to Build Your Very Own Tutorial Cam Do you like the video Victor Gaudioso has of himself in his tutorials? well... in this one, he explains how to go about doing just that for yourself! A Sample Silverlight 4 Application Using MEF, MVVM, and WCF RIA Services - Part 1 Weidong Shen has part 1 of a new series up on Code Project about Siverlight, MVVM, MEF, and WCF RIA Services. Silver Spot Light - Silverlight 4 SilverLaw posted a control to the Expression Gallery and I have to agree with his comment "You' ll love to switch it on and off & on and off & on and off ... ;-)" A Distributable (.exe) Silverlight OOB Application Alnur Ismail has a step-by-step post up on building an OOB app deployable in an exe file. You'll need a file from a post by Tim, but there's a link in the post. DataContract based Binary Serialization for Silverlight Damon Payne serves up on a promise to post about a subject he's been discussing: DataContract based Binary Serialization for Silverlight... and he's writing about the process he followed, plus all the code is available. Creating a Custom Out-of-Browser Window in Silverlight 4 Karl Erickson at the Silverlight SDK blog discusses OOB visualization effects... what you can and can't do, and what limitations you're up against. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • A problem with Bash script

    - by c.sokun
    I want to write a simple script to detect a file created by Windows virus, usually it create an .exe file with the same name as the directory it drop. Here is the script it only work if the path name doesn't contain \n. Can someone help me fix this script please! #!/bin/bash if [ $# == 0 ]; then echo "" echo "==== Give me a directory to begin with! ====" echo "" exit fi for f in `find $1 -name '*.exe'` | do filename=`basename "$f" .exe` dir_name=`dirname "$f"` current_dir_name=`basename "$dir_name"` if [ $filename == $current_dir_name ]; then rm -f "$f" # It can't remove file where path contain space or \n ??!! fi done

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  • android game performance regarding timers

    - by iQue
    Im new to the game-dev world and I have a tendancy to over-simplify my code, and sometimes this costs me alot fo memory. Im using a custom TimerTask that looks like this: public class Task extends TimerTask { private MainGamePanel panel; public Task(MainGamePanel panel) { this.panel=panel; } /** * When the timer executes, this code is run. */ public void run() { panel.createEnemies(); } } this task calls this method from my view: public void createEnemies() { Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.female); if(enemyCounter < 24){ enemies.add(new Enemy(bmp, this)); } enemyCounter++; } Since I call this in the onCreate-method instead of in my views contructor (because My enemies need to get width and height of view). Im wondering if this will work when I have multiple levels in game (start a new intent). And if this kind of timer really is the best way to add a delay between the spawning-time of my enemies performance-wise. adding code for my timer if any1 came here cus they dont understand timers: private Timer timer1 = new Timer(); private long delay1 = 5*1000; // 5 sec delay public void surfaceCreated(SurfaceHolder holder) { timer1.schedule(new Task(this), 0, delay1); //I call my timer and add the delay thread.setRunning(true); thread.start(); }

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  • Is a Model Driven Architecture in Language Oriented Programming (MPS) feasible at this time

    - by Steven Jeuris
    As a side project I am developing some sort of DSL where I describe a data model, and generate desired code files from it. I believe this is called Model Driven Architecture. My partial existing implementation uses C#, CodeDOM, XML and XSLT to do this manually. I discovered there already exist better environments to do this in. The one which fascinated me the most is called MPS, which follows the Language Oriented Programming paradigm. This article, written by a cofounder of JetBrains was a real eye opener for me. I truly believe LOP has a very good chance of becoming the next big programming paradigm once it has broader support. From my short experience with MPS, I noticed it is still mainly Java-oriented. My question is, how feasible is it to generate code files for other (multiple) languages instead of just Java. I don't need full language support from the start, so preferably, I need to be able to implement a language in a agile way. E.g. first support only one type, add access modifiers, ... Perhaps some other (free) environment already provides this out of the box. P.S.: I find it important to have a lot of control over the naming conventions and such of the generated code. This is one of the reasons why I started my own implementation.

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  • 7u45 Caller-Allowable-Codebase and Trusted-Library

    - by costlow
    Java 7 update 45 (October 2013) changed the interactions between JavaScript and Java Applets made through LiveConnect. The 7u45 update is a critical patch update that has also raised the security baseline and users are strongly recommended to upgrade. Versions below the security baseline used to apply the Trusted-Library Manifest attribute to call between sandboxed code and higher-privileged code. The Trusted-Library value was a Boolean true or false. Security changes for the current security baseline (7u45) introduced a different Caller-Allowable-Codebase that indicates precisely where these LiveConnect calls can originate. For example, LiveConnect calls should not necessarily originate from 3rd party components of a web page or other DOM-based browser manipulations (pdf). Additional information about these can be located at “JAR File Manifest Attributes for Security.” The workaround for end-user dialogs is described on the 7u45 release notes, which explains removing the Trusted-Library attribute for LiveConnect calls in favor of Caller-Allowable-Codebase. This provides necessary protections (without warnings) for all users at or above the security baseline. Client installations automatically detect updates to the secure baseline and prompt users to upgrade. Warning dialogs above or below Both of these attributes should work together to support the various versions of client installations. We are aware of the issue that modifying the Manifest to use the newer Caller-Allowable-Codebase causes warnings for users below the security baseline and that not doing it displays a warning for users above. Manifest Attribute 7u45 7u40 and below Only Caller-Allowable-Codebase No dialog Displays prompt Only Trusted-Library Displays prompt No dialog Both Displays prompt (*) No dialog This will be fixed in a future release so that both attributes can co-exist. The current work-around would be to favor using Caller-Allowable-Codebase over the old Trusted-Library call. For users who need to stay below the security baseline System Administrators that schedule software deployments across managed computers may consider applying a Deployment Rule Set as described in Option 1 of “What to do if your applet is blocked or warns of mixed code.” System Administrators may also sign up for email notifications of Critical Patch Updates.

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  • error with slap.d while installing any new software

    - by ali haider
    I am trying to install wireshark (this issue is not specific to wireshark) on my ubuntu box and I keep getting the following error for slap.d: Setting up slapd (2.4.23-6ubuntu6.1) ... Creating initial configuration... mkdir: cannot create directory `/etc/ldap/slapd.d': File exists dpkg: error processing slapd (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: slapd Besides uninstalling or trying to update open LDAP or slap.d, is there any other action that can be taken to resolve this issue? I am trying the install as root user & I have tried moving the slap.d conf file so far but without any luck. Any thoughts on troubleshooting/resolving this issue will be quite welcome. thank in advance

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  • Implementing game rules in a tactical battle board game

    - by Setzer22
    I'm trying to create a game similar to what one would find in a typical D&D board game combat. For mor examples you could think of games like Advance Wars, Fire Emblem or Disgaea. I should say that I'm using design by component so far, but I can't find a nice way to fit components into the part I want to ask. I'm struggling right now with the "game rules" logic. That is, the code that displays the menu, allows the player to select units, and command them, then tells the unit game objects what to do given the player input. The best way I could thing of handling this was using a big state machine, so everything that could be done in a "turn" is handled by this state machine, and the update code of this state machine does different things depending on the state. This approach, though, leads to a large amount of code (anything not model-related) to go into a big class. Of course I can subdivide this big class into more classes, but it doesn't feel modular and upgradable enough. I'd like to know of better systems to handle this in order to be able to upgrade the game with new rules without having a monstruous if/else chain (or switch / case, for that matter). So, any ideas? I'd also like to ask that if you recommend me a specific design pattern to also provide some kind of example or further explanation and not stick to "Yeah you should use MVC and it'll work".

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  • TortoiseSVN post-commit.bat doesn't work [migrated]

    - by user565739
    I am using TortoiseSVN on Windows 7 x64. I tried to put a post-commit.bat in the hooks folder of a repository, but it doesn't work at all. So I tried to put a pre-commit.bat (the content is exact the same as post-commit.bat) in hooks, and it worked fine. This is very strange. The .bat file is very simple, I just tried with: @echo off setlocal set REPOS=%1 set TXN=%2 xcopy C:\a C:\b\ /S /F exit 0 Anyone makes post-commit work with TortoiseSVN?

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  • What was your the most impressive technical programming achievement performed to impress a romantic

    - by DVK
    OK, so the archetypal human story is for a guy to go out and impress the girl with some wonderful achievement like slaying a dragon or building a monument or conquering neighboring tribe. This being enlightened 21st century on SO, let's morph this into a: StackOverflower performing a feat of programming to impress a romantic interest. There are two ways to do this: Technical achievement: Impressing a person with suitable background/understanding of programming with actual coding powerss you displayed. A dumb movie example would be that kid in "Hackers" move showing off his hacking skills in front of Angeline Jolie. Artistic achievement: Impressing a person with a result of running said code, whether they understand just how incredible the code itself is. An example is the animated ANSI rose (for a guy who actually wrote the ANSI code) This question is only about the first kind (technical achievements) - e.g. the person of interest was presented with impressive code/design that (s)he was able to properly appreciate. Rules (what doesn't qualify): The target audience must have been a person of romantic interest (prospective or present significant other or random hook-up). E.g. showing your program to your sister who's also a software developer doesn't count. The achievement must have been done specifically with the goal to impress such a person. However, it is OK if the achievement was done to impress a generic qualifying person, not someone specific. Although... if you write code to impress girls in general, I'd say "get a better idea of the opposite sex" The achievement must have been done with the goal of impressing the person. In other words, if you would have done it without romantic interest's knowledge anyway, it doesn't count. As examples, the following does not count: programming for your job. Programming for a coding contest. Open Source program that you'd have done anyway. The precise nature of the awesomeness of the achievement is somewhat irrelevant - from learning entire J2EE in 2 days to writing fancy game engine to implementing Python compiler in LOGO. As long as it's programming/software development related. The achievement should preferably be something other people would rank highly as well. If your date was impressed with your skill at calculating Fibonacci sequence without recursive function calls, it doesn't mean most developers will be. But it does mean you need to start finding better things to do on dates ;)

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  • How to disable an ASP.NET linkbutton when clicked

    - by Jeff Widmer
    Scenario: User clicks a LinkButton in your ASP.NET page and you want to disable it immediately using javascript so that the user cannot accidentally click it again.  I wrote about disabling a regular submit button here: How to disable an ASP.NET button when clicked.  But the method described in the other blog post does not work for disabling a LinkButton.  This is because the Post Back Event Reference is called using a snippet of javascript from within the href of the anchor tag: <a id="MyContrl_MyButton" href="javascript:__doPostBack('MyContrl$MyButton','')">My Button</a> If you try to add an onclick event to disable the button, even though the button will become disabled, the href will still be allowed to be clicked multiple times (causing duplicate form submissions).  To get around this, in addition to disabling the button in the onclick javascript, you can set the href to “#” to prevent it from doing anything on the page.  You can add this to the LinkButton from your code behind like this: MyButton.Attributes.Add("onclick", "this.href='#';this.disabled=true;" + Page.ClientScript.GetPostBackEventReference(MyButton, "").ToString()); This code adds javascript to set the href to “#” and then disable the button in the onclick event of the LinkButton by appending to the Attributes collection of the ASP.NET LinkButton control.  Then the Post Back Event Reference for the button is called right after disabling the button.  Make sure you add the Post Back Event Reference to the onclick because now that you are changing the anchor href, the button still needs to perform the original postback. With the code above now the button onclick event will look something like this: onclick="this.href='#';this.disabled=true;__doPostBack('MyContrl$MyButton','');" The anchor href is set to “#”, the linkbutton is disabled, AND then the button post back method is called. Technorati Tags: ASP.NET LinkButton

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  • How do I mount this HDD?

    - by Casval Deikun
    I have a Windows HDD attached to an external docking bay on my Ubuntu System, but the HDD brings up an error message: Mounting exited with exit code 14:windows is hibernated, refused to mount. Failed to mount '/dev/sde2':Operation not permitted. The NTFS partition is hibernated. Please resume and shutdown windows properly or mount the volume read-only with the 'ro' mount option, or mount the volume read-write with the 'remove_hiberfile' mount option. For example type in command line: mount -t ntfs-3g-o remove_hiberfile/dev/sde2/media/FE46D60C46D5C615 I am at a loss for exactly how to remove the hiberfile, or even mount it as read-only or read-write. I tried directly copy and pasting that exact command into my terminal, but it said: mount:only root can do that I do not know what to do at this point. I do need to get the information off of this drive, but I do not have a computer to put it in. Does anyone know what I should do from here?

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  • The problems with Avoiding Smurf Naming classes with namespaces

    - by Daniel Koverman
    I pulled the term smurf naming from here (number 21). To save anyone not familiar the trouble, Smurf naming is the act of prefixing a bunch of related classes, variables, etc with a common prefix so you end up with "a SmurfAccountView passes a SmurfAccountDTO to the SmurfAccountController", etc. The solution I've generally heard to this is to make a smurf namespace and drop the smurf prefixes. This has generally served me well, but I'm running into two problems. I'm working with a library with a Configuration class. It could have been called WartmongerConfiguration but it's in the Wartmonger namespace, so it's just called Configuration. I likewise have a Configuration class which could be called SmurfConfiguration, but it is in the Smurf namespace so that would be redundant. There are places in my code where Smurf.Configuration appears alongside Wartmonger.Configuration and typing out fully qualified names is clunky and makes the code less readable. It would be nicer to deal with a SmurfConfiguration and (if it was my code and not a library) WartmongerConfiguration. I have a class called Service in my Smurf namespace which could have been called SmurfService. Service is a facade on top of a complex Smurf library which runs Smurf jobs. SmurfService seems like a better name because Service without the Smurf prefix is so incredibly generic. I can accept that SmurfService was already a generic, useless name and taking away smurf merely made this more apparent. But it could have been named Runner, Launcher, etc and it would still "feel better" to me as SmurfLauncher because I don't know what a Launcher does, but I know what a SmurfLauncher does. You could argue that what a Smurf.Launcher does should be just as apparent as a Smurf.SmurfLauncher, but I could see `Smurf.Launcher being some kind of class related to setup rather than a class that launches smurfs. If there is an open and shut way to deal with either of these that would be great. If not, what are some common practices to mitigate their annoyance?

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  • Ubuntu server Mysql remote access from MySQL Workbench

    - by goodseller
    I have a newly install ubuntu installed the mysql server. After the basic config, I changed the my.cnf file and commented the bind_address I can start the server and added iptable for 3306. I also add the privileges to mysql server as follow: GRANT ALL PRIVILEGES ON . TO 'root'@'%' IDENTIFIED BY 'P@ssw0rd' WITH GRANT OPTION; FLUSH PRIVILEGES; exit However after connected from the mysql workbench, it shows no database. But it seems that have login. Anyone have faced that or can help me? Thx!

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  • Have problems designing input and output for a calculator app

    - by zoul
    Hello! I am writing a button calculator. I have the code split into model, view and a controller. The model knows nothing about formatting, it is only concerned with numbers. All formatting is done in the view. The model gets its input as keypresses, each keypress is a part of an enum: typedef enum { kButtonUnknown = 0, kButtonMemoryClear = 100, kButtonMemoryPlus = 112, kButtonMemoryMinus = 109, kButtonMemoryRecall = 114, kButtonClear = 99, … }; When the user presses a button (say 1), the model receives a button code (kButtonNum1), adds the corresponding number to a string input buffer ("1") and updates the numeric output value (1.0). The controller then passes the numeric output value to the view that formats it (1). This is all plain, simple and clean, but does not really work. The problem is that when user enters a part of a number (say 0.00, going to enter 0.001), the input does not survive the way through model to view and the display says 0 instead of 0.00. I know why this happens ("0.00"::string parses to 0::double and that gets formatted as 0). What I don’t know is how to design the calculator so that the code stays clean and simple and the numbers will show up on screen exactly as the user types them. I’ve already come with some kind of solution, but that’s essentially a hack and breaks the beautiful and simple flow from the calculator model to the display. Ideas? Current solution keeps track of the calculator state. If the calculator is building a number, I take the calculator input buffer (a string) and directly set the display contents (also a string). Otherwise I take the proper path, ie. take the numeric calculator output, pass it to the view as a double and the view uses its internal formatter to create a string for the display. Example input: input | display | mode ------+---------+------------ 0 | 0 | from string 0. | 0. | from string 0.0 | 0.0 | from string 0.0+ | 0 | from number This is ugly. (1) The calculator has to expose its input buffer and state. (2) The view has to expose its display and allow setting its contents directly using a string. (3) I have to duplicate some of the formatting code to format the string I got from the calculator input buffer. If user enters 12345.000, I have to display 12,345.000 and therefore I’ve got to have a commification code for strings. Yuck.

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  • unseen/unknown function definition in linux source

    - by Broncha
    Can any one please explain this piece of code I found in the linux kernel source. I see a lots of code like this in linux and minix kernel but dont seem to find what it does (even if C compilers support that kind of function definition) /* IRQs are disabled and uidhash_lock is held upon function entry. * IRQ state (as stored in flags) is restored and uidhash_lock released * upon function exit. */ static void free_user(struct user_struct *up, unsigned long flags) __releases(&uidhash_lock) { uid_hash_remove(up); spin_unlock_irqrestore(&uidhash_lock, flags); key_put(up->uid_keyring); key_put(up->session_keyring); kmem_cache_free(uid_cachep, up); } I cannot find out if this reference __releases(&uidhash_lock) before the parenthesis starts is allowed OR supported. (It sure is supported as it is in the linux kernel)

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  • How can I break out of ssh when it locks?

    - by Wayne Werner
    Hi, I frequently ssh into my box at home from school, but usually when I change classes and my computer suspends, the pipe will be broken. However, ssh simply locks up - ^c, ^z and ^d have no effect. It's annoying to have to restart my terminal, and even more annoying to have to close and re-create a new screen window. So my question, is there an easy way to make ssh die properly (i.e. when the pipe fails "normally" it will exit with a message about a broken pipe)? Or do I have to figure out what the PID is and manually kill it? Thanks!

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