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  • Comparing floating point values

    - by Sauron
    I just read a statement about the floating point value comparison Floating point values shall not be compared using either the == or != operators. Most floating point values have no exact binary representation and have a limited precision. If so what is the best method for comparing two floating point values?

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  • traveling salesman problem, 2-opt algorithm c# implementation

    - by TAB
    Hello Can someone give me a code sample of 2-opt algorithm for traveling salesman problem. For now im using nearest neighbour to find the path but this method is far from perfec, and after some research i found 2-opt algorithm that would correct that path to the acceptable level. I found some sample apps but withoud source code.

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  • StructureMap Interceptors

    - by Derek Ekins
    I have a bunch of services that implement various interfaces. eg, IAlbumService, IMediaService etc. I want to log calls to each method on these interfaces. How do I do this using StructureMap? I realise this is pretty much the same as this question it is just that I am not using windsor.

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  • FileSystemWatcher vs Polling to watch for changes

    - by Jon Tackabury
    I need to setup an application that watches for files being created in a folder (locally or on a network drive) and I was wondering if anyone has any thoughts on whether the FileSystemWatcher or polling on a timer would be the best option. I have used both methods in the past, but not extensively. Have you run into any issues (performance, reliability... etc) with either method? I know there isn't a "right way" to do this, I'm just looking opinions.

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  • HLSL, Program pixel shader with different Texture2D downscaling algorithms

    - by Kaminari
    I'm trying to port some image interpolation algorithms into HLSL code, for now i got: float2 texSize; float scale; int method; sampler TextureSampler : register(s0); float4 PixelShader(float4 color : COLOR0, float2 texCoord : TEXCOORD0) : COLOR0 { float2 newTexSize = texSize * scale; float4 tex2; if(texCoord[0] * texSize[0] > newTexSize[0] || texCoord[1] * texSize[1] > newTexSize[1]) { tex2 = float4( 0, 0, 0, 0 ); } else { if (method == 0) { tex2 = tex2D(TextureSampler, float2(texCoord[0]/scale, texCoord[1]/scale)); } else { float2 step = float2(1/texSize[0], 1/texSize[1]); float4 px1 = tex2D(TextureSampler, float2(texCoord[0]/scale-step[0], texCoord[1]/scale-step[1])); float4 px2 = tex2D(TextureSampler, float2(texCoord[0]/scale , texCoord[1]/scale-step[1])); float4 px3 = tex2D(TextureSampler, float2(texCoord[0]/scale+step[0], texCoord[1]/scale-step[1])); float4 px4 = tex2D(TextureSampler, float2(texCoord[0]/scale-step[0], texCoord[1]/scale )); float4 px5 = tex2D(TextureSampler, float2(texCoord[0]/scale+step[0], texCoord[1]/scale )); float4 px6 = tex2D(TextureSampler, float2(texCoord[0]/scale-step[0], texCoord[1]/scale+step[1])); float4 px7 = tex2D(TextureSampler, float2(texCoord[0]/scale , texCoord[1]/scale+step[1])); float4 px8 = tex2D(TextureSampler, float2(texCoord[0]/scale+step[0], texCoord[1]/scale+step[1])); tex2 = (px1+px2+px3+px4+px5+px6+px7+px8)/8; tex2.a = 1; } } return tex2; } technique Resample { pass Pass1 { PixelShader = compile ps_2_0 PixelShader(); } } The problem is that programming pixel shader requires different approach because we don't have the control of current position, only the 'inner' part of actual loop through pixels. I've been googling for about whole day and found none open source library with scaling algoriths used in loop. Is there such library from wich i could port some methods? I found http://www.codeproject.com/KB/GDI-plus/imgresizoutperfgdiplus.aspx but I really don't understand His approach to the problem, and porting it will be a pain in the ... Wikipedia tells a matematic approach. So my question is: Where can I find easy-to-port graphic open source library wich includes simple scaling algorithms? Of course if such library even exists :)

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  • Scroll to anchor after jquery.load

    - by Vitaly
    There's placeholder on the page that is loaded asynchronously using jQuery load method. Page URL might have anchor and I want to scroll to the anchor after content is loaded. What is the best way to do that? Problem is similar to this: http://forum.jquery.com/topic/goto-anchor-after-load But I don't like the solution. May be someone has and better ideas on this?

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  • Use Multiple jQuery and jQuery UI Libraries

    - by Seth Duncan
    Is there a way to use multiple jQuery and jQuery UI Libraries in the same source? I know about noConflict and using multiple jQuery Libraries with this method, however is it possible to use multiple jQuery UI Libraries? Essentially I would like to use jQuery 1.2.6 and jQuery UI 1.6 together for a certain portion of the page that only works with those libraries and then for everything else use the latest jQuery Libraries of 1.4.2 and UI 1.8. Thanks, -Seth

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  • Question about Objective C calling convention and argument passing on ARM

    - by overboming
    I want to know how objective C runtime handle arguments when I call a objective C method like [NSString stringWithFomat:@"%@, %@", @"Hello", @"World"] There are three arguments for this objective C call, how does it work compared to typical way on a ARM system. I have known register r0, r1, r2, r3 will hold first 4 arguments, how about there are additional arguments? How does it put them on a stack and pop them later?

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  • UIAccelerometer Detecting angle Problem

    - by mactalent
    Hello All, How to detect the iPhone angle? I mean that when iPhone is straight (i.e) HomeButton is in bottom part, so how to detect 90 Degree from UIAccelerometer Method. CGFloat RadiansToDegrees(CGFloat radians) {return radians * 180/M_PI;}; i try RadiansToDegrees(atan2(acceleration.y, acceleration.x)) but it gives -90 degree angle any helpwould be appreciated.

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  • WCF how to pass token for authentication?

    - by Kevin
    I have a WCF service which would like to support basicHttpBinding and webHttpBinding. When the client successfully login, server will generate a token for client to pass to server on all the request make later. Question is how the client can pass the token to server? I don't want to add an extra parameter on every web method to hold the token.

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  • Objective-C / UIButton / SetTitle

    - by apple92
    Does the setTitle method of UIButton retain the NSString passed as argument ? I guess I can rely on the fact that the property is defined as: property(nonatomic,readonly,retain) UILabel *titleLabel In this case, I think that it does retain the string. Thanks, Apple92

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  • Limit WebClient DownloadFile maximum file size

    - by Jack Juiceson
    Hi everyone, In my asp .net project, my main page receives URL as a parameter I need to download internally and then process it. I know that I can use WebClient's DownloadFile method however I want to avoid malicious user from giving a url to a huge file, which will unnecessary traffic from my server. In order to avoid this, I'm looking for a solution to set maximum file size that DownloadFile will download. Thank you in advance, Jack

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  • Mootools in Rails

    - by trobrock
    For my client side development I use MooTools primarily, I have also just recently started learning rails. What is the best method of using Mootools in rails pages? Just adding my code inline like I would any other server side language? Or is there a better and cleaner way to do things? Basically I'm asking the most conventional way of integrating Mootools into my rails application.

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  • Get a Facebook stream post by post_id

    - by rksprst
    I want to get the details (contents, user info) of a post that was made on a fan page's stream. I have the post_id variable but don't see any method/api call where I can pass in a post_id to get the post contents. The only thing that seems possible is getting the entire stream and comparing the post_id item by item... which is slow and inefficient. Anyone had this problem or know how to do it?

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  • Objective C for beginners

    - by Golfgod130
    I was just asked to talk about Objective C to a bunch of High School student for 20 minutes. They have no experience with programming at all. What topics should I cover? Should I define vocab such as Method, Class, Variable? Or should I do something else? Any comments are helpful!

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  • Dealloc on my custom objective-C

    - by VansFannel
    Hello. I'm developing an iPhone application, and I very new on iPhone development. I've created some custom classes with instance variables (NSArray, NSString, etc.). All classes inherits from NSObject. Should I create a dealloc method to release all instance variables? Thank you.

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  • Dynamically populating an ExtJS HTML editor

    - by sean.mcgary
    So Im using ExtJS for a job Im working and Im trying to dynamically populate the textarea associated with the HTML editor with data based on what a user selects from a combo box. From what Ive found, I can load the HTML editor with text using the defaultValue property. So if Im going to populate it after the page loads, can I give it something like a datastore or is there a method I can call to set the text?

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  • Membership Roles.GetUsersInRole not working for me

    - by Nickson
    Dim usersInRole As String() = Roles.GetUsersInRole("HR_Base_Role") Dim Myusers As New MembershipUserCollection For Each UserName As String In usersInRole Myusers.Add(Membership.GetUser(UserName)) Next ComboBox2.DataSource = Myusers The code above throws a "Specified method is not supported." exception on the first line. Any one knows what am doing wrong here?

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  • AVAudioRecorder Memory Leak

    - by Eric Ranschau
    I'm hoping someone out there can back me up on this... I've been working on an application that allows the end user to record a small audio file for later playback and am in the process of testing for memory leaks. I continue to very consistently run into a memory leak when the AVAudioRecorder's "stop" method attempts to close the audio file to which it's been recording. This really seems to be a leak in the framework itself, but if I'm being a bonehead you can tell me. To illustrate, I've worked up a stripped down test app that does nothing but start/stop a recording w/ the press of a button. For the sake of simplicty, everything happens in app. delegate as follows: @synthesize audioRecorder, button; @synthesize window; - (BOOL) application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // create compplete path to database NSString *tempPath = NSTemporaryDirectory(); NSString *audioFilePath = [tempPath stringByAppendingString:@"/customStatement.caf"]; // define audio file url NSURL *audioFileURL = [[NSURL alloc] initFileURLWithPath:audioFilePath]; // define audio recorder settings NSDictionary *settings = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInt:kAudioFormatAppleIMA4], AVFormatIDKey, [NSNumber numberWithInt:1], AVNumberOfChannelsKey, [NSNumber numberWithInt:AVAudioQualityLow], AVSampleRateConverterAudioQualityKey, [NSNumber numberWithFloat:44100], AVSampleRateKey, [NSNumber numberWithInt:8], AVLinearPCMBitDepthKey, nil ]; // define audio recorder audioRecorder = [[AVAudioRecorder alloc] initWithURL:audioFileURL settings:settings error:nil]; [audioRecorder setDelegate:self]; [audioRecorder setMeteringEnabled:YES]; [audioRecorder prepareToRecord]; // define record button button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(handleTouch_recordButton) forControlEvents:UIControlEventTouchUpInside]; [button setFrame:CGRectMake(110.0, 217.5, 100.0, 45.0)]; [button setTitle:@"Record" forState:UIControlStateNormal]; [button setTitle:@"Stop" forState:UIControlStateSelected]; // configure the main view controller UIViewController *viewController = [[UIViewController alloc] init]; [viewController.view addSubview:button]; // add controllers to window [window addSubview:viewController.view]; [window makeKeyAndVisible]; // release [audioFileURL release]; [settings release]; [viewController release]; return YES; } - (void) handleTouch_recordButton { if ( ![button isSelected] ) { [button setSelected:YES]; [audioRecorder record]; } else { [button setSelected:NO]; [audioRecorder stop]; } } - (void) dealloc { [audioRecorder release]; [button release]; [window release]; [super dealloc]; } The stack trace from Instruments that shows pretty clearly that the "closeFile" method in the AVFoundation code is leaking...something. You can see a screen shot of the Instruments session here: Developer Forums: AVAudioRecorder Memory Leak Any thoughts would be greatly appreciated!

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