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  • Draw LINE_STRIP with Unity

    - by Boozzz
    For a new project I am thinking about whether to use OpenGL or Unity3d. I have a bit of experience with OpenGL, but I am completely new to Unity. I already read through the Unity documentation and tutorials on the Unity Website. However, I could not find a way to draw a simple Line-Strip with Unity. In the following example (C#, OpenGL/SharpGL) I draw a round trajectory from a predifined point to an obstacle, which can be imagined as a divided circle with midpoint [cx,cy] and radius r. The position (x-y coordinates) of the obstacle is given by obst_x and obst_y. Question 1: How could I do the same with Unity? Question 2: In my new project, I will have to draw quite a lot of such geometric primitives. Does it make any sense to use Unity for those things? void drawCircle(float cx, float cy, float r, const float obst_x, const float obst_y) { float theta = 0.0f, pos_x, pos_y, dist; const float delta = 0.1; glBegin(GL_LINE_STRIP); while (theta < 180) { theta += delta; //get the current angle float x = r * cosf(theta); //calculate the x component float y = r * sinf(theta); //calculate the y component pos_x = x + cx; //calculate current x position pos_y = y + cy; //calculate current y position //calculate distance from current vertex to obstacle dist = sqrt(pow(pos_x - obst_x) + pow(pos_y - obst_y)); //check if current vertex intersects with obstacle if dist <= 0 { break; //stop drawing circle } else { glVertex2f(pos_x, pos_y); //draw vertex } } glEnd(); }

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  • asp.net does not Redirect when in frameset

    - by Snoop Dogg
    I have developed an application on asp.net. I uploaded it to my host. lets say http://myhost/app. My manager wrapped this address into an empty frameset on http://anotherhost/somename and sets the src of frame to http://myhost/ap. And so nobody can login. When the button is hit, it posts back (browser loads stuff, progress bar fills up and ends) but nothing happens. Does not redirect. (I have set IE to alwaysAllowCookies and it now does work, but other people still cannot) I think there is something that I have no clue about framesets and ASP.NET ps: I never use frames but could not convince my manager in doing so. He likes to develop in front page :) Whatz happening? Thx in advance protected void btnLogin_Click(object sender, ImageClickEventArgs e) { Member member = Logic.DoLogin(txtUsername.Text.Trim(), txtPassword.Text.Trim()); if (null == member) { lblError.Text = "Invalid Login !"; return; } CurrentMember = member; ///CurrentMember is an inherited property that accesses Session["member"] = member Response.Redirect("Default.aspx");

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  • Using a handle to collect output from CreateProcess()

    - by Stef
    Hi I am using CreateProcess() to run an external console application in Windows from my GUI application. I would like to somehow gather the output to know whether there were errors. Now I know I have to do something with hStdOutput, but I fail to understand what. I am new to c++ and an inexperienced programmer and I actually don't know what to do with a handle or how to light a pipe. How do I get the output to some kind of variable (or file)? This is what I have a the moment: void email::run(string path,string cmd){ WCHAR * ppath=new(nothrow) WCHAR[path.length()*2]; memset(ppath,' ',path.length()*2); WCHAR * pcmd= new(nothrow) WCHAR[cmd.length()*2]; memset(pcmd,' ',cmd.length()*2); string tempstr; ToWCHAR(path,ppath); //creates WCHAR from my std::string ToWCHAR(cmd,pcmd); STARTUPINFO info={sizeof(info)}; info.dwFlags = STARTF_USESHOWWINDOW; //hide process PROCESS_INFORMATION processInfo; if (CreateProcess(ppath,pcmd, NULL, NULL, FALSE, 0, NULL, NULL, &info, &processInfo)) { ::WaitForSingleObject(processInfo.hProcess, INFINITE); CloseHandle(processInfo.hProcess); CloseHandle(processInfo.hThread); } delete[](ppath); delete[](pcmd); } This code probably makes any decent programmer scream, but (I shouldn't even say it:) It works ;-) The Question: How do I use hStdOutput to read the output to a file (for instance)?

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  • Why is Swing Parser's handleText not handling nested tags?

    - by Jim P
    I need to transform some HTML text that has nested tags to decorate 'matches' with a css attribute to highlight it (like firefox search). I can't just do a simple replace (think if user searched for "img" for example), so I'm trying to just do the replace within the body text (not on tag attributes). I have a pretty straightforward HTML parser that I think should do this: final Pattern pat = Pattern.compile(srch, Pattern.CASE_INSENSITIVE); Matcher m = pat.matcher(output); if (m.find()) { final StringBuffer ret = new StringBuffer(output.length()+100); lastPos=0; try { new ParserDelegator().parse(new StringReader(output.toString()), new HTMLEditorKit.ParserCallback () { public void handleText(char[] data, int pos) { ret.append(output.subSequence(lastPos, pos)); Matcher m = pat.matcher(new String(data)); ret.append(m.replaceAll("<span class=\"search\">$0</span>")); lastPos=pos+data.length; } }, false); ret.append(output.subSequence(lastPos, output.length())); return ret; } catch (Exception e) { return output; } } return output; My problem is, when I debug this, the handleText is getting called with text that includes tags! It's like it's only going one level deep. Anyone know why? Is there some simple thing I need to do to HTMLParser (haven't used it much) to enable 'proper' behavior of nested tags? PS - I figured it out myself - see answer below. Short answer is, it works fine if you pass it HTML, not pre-escaped HTML. Doh! Hope this helps someone else. <span>example with <a href="#">nested</a> <p>more nesting</p> </span> <!-- all this gets thrown together -->

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  • Sorting an array of Doubles with NaN in it

    - by Agent Worm
    This is more of a 'Can you explain this' type of question than it is anything else. I came across a problem at work where we were using NaN values in a table, but when the table was sorted, it came out in a very strange, strange manner. I figured NaN was mucking up something so I wrote up a test application to see if this is true. This is what I did. static void Main(string[] args) { double[] someArray = { 4.0, 2.0, double.NaN, 1.0, 5.0, 3.0, double.NaN, 10.0, 9.0, 8.0 }; foreach (double db in someArray) { Console.WriteLine(db); } Array.Sort(someArray); Console.WriteLine("\n\n"); foreach (double db in someArray) { Console.WriteLine(db); } Console.ReadLine(); } Which gave the result: Before: 4,2,NaN,1,5,3,NaN,10,9,8 After: 1,4,NaN,2,3,5,8,9,10,NaN So yes, the NaN some how made the sorted array to be sorted in a strange way. To quote Fry; "Why is those things?"

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  • C# Error reading two dates from a binary file

    - by Jamie
    Hi all, When reading two dates from a binary file I'm seeing the error below: "The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'. Parameter name: chars" My code is below: static DateTime[] ReadDates() { System.IO.FileStream appData = new System.IO.FileStream( appDataFile, System.IO.FileMode.Open, System.IO.FileAccess.Read); List<DateTime> result = new List<DateTime>(); using (System.IO.BinaryReader br = new System.IO.BinaryReader(appData)) { while (br.PeekChar() > 0) { result.Add(new DateTime(br.ReadInt64())); } br.Close(); } return result.ToArray(); } static void WriteDates(IEnumerable<DateTime> dates) { System.IO.FileStream appData = new System.IO.FileStream( appDataFile, System.IO.FileMode.Create, System.IO.FileAccess.Write); List<DateTime> result = new List<DateTime>(); using (System.IO.BinaryWriter bw = new System.IO.BinaryWriter(appData)) { foreach (DateTime date in dates) bw.Write(date.Ticks); bw.Close(); } } What could be the cause? Thanks

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  • Send Email from worker role (Azure) with attachment in c#

    - by simplyvaibh
    I am trying to send an email(in c#) from worker role(Azure) with an attachment(from blob storage). I am able to send an email but attachment(word document) is blank. The following function is called from worker role. public void sendMail(string blobName) { InitStorage();//Initialize the storage var storageAccount = CloudStorageAccount.FromConfigurationSetting("DataConnectionString"); container = blobStorage.GetContainerReference("Container Name"); CloudBlockBlob blob = container.GetBlockBlobReference(blobName); if (File.Exists("demo.doc")) File.Delete("demo.doc"); FileStream fs = new FileStream("demo.doc", FileMode.OpenOrCreate); blob.DownloadToStream(fs); Attachment attach = new Attachment(fs,"Report.doc"); System.Net.Mail.MailMessage Email = new System.Net.Mail.MailMessage("[email protected]", "[email protected]"); Email.Subject = "Text fax send via email"; Email.Subject = "Subject Of email"; Email.Attachments.Add(attach); Email.Body = "Body of email"; System.Net.Mail.SmtpClient client = new SmtpClient("smtp.live.com", 25); client.DeliveryMethod = SmtpDeliveryMethod.Network; client.EnableSsl = true; client.Credentials = new NetworkCredential("[email protected]", Password); client.Send(Email); fs.Flush(); fs.Close(); Email.Dispose(); } Please tell me where I am doing wrong?

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  • UIActivityIndicator on UITableViewCell not displaying while calling a webService

    - by Yoyi Cheika
    Hi coders, I guess my problem is very simple to solve but I haven been able to do so. Here is my problem: I have a custom table view cell that contains a UIActivityIndicator. When a cell is selected I push another view but this second view makes a call to a web service to bring data. Here is my code // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- for example, create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController animated:YES]; // [anotherViewController release]; Models *models = [[Models alloc] initWithNibName:@"Models" bundle:nil]; models.make = ((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).make.text; models.year = (int)[self.yearLabel.text doubleValue]; models.logo = [makeLogosName objectAtIndex:indexPath.row]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator startAnimating]; [self.navigationController pushViewController:models animated:YES]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; [models release]; } Where MakeCell is my custom cell. If I comment this line [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; then the indicator appears as expected when going back to the previous view. I feel like the indicator is not being visually updated until the didSelectRowAtIndexPath returns. Does is works ascyncronically. What can be my problem here. Thank you very much Cheika

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  • C#, finding the largest prime factor of a number

    - by Juan
    Hello! I am new at programming and I am practicing my C# programming skills. My application is meant to find the largest prime factor of a number entered by the user. But my application is not returning the right answer and I dont really know where the problem is. Can you please help me? using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Console.WriteLine("Calcular máximo factor primo de n. De 60 es 5."); Console.Write("Escriba un numero: "); long num = Convert.ToInt64(Console.ReadLine()); long mfp = maxfactor(num); Console.WriteLine("El maximo factor primo es: " + num); Console.Read(); } static private long maxfactor (long n) { long m=1 ; bool en= false; for (long k = n / 2; !en && k > 1; k--) { if (n % k == 0 && primo(k)) { m = k; en = true; } } return m; } static private bool primo(long x) { bool sp = true; for (long i = 2; i <= x / 2; i++) { if (x % i == 0) sp = false; } return sp; } } }

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  • using ontouch to zoom in

    - by user357032
    i have used some sample code and am trying to tweak it to let me allow the user to touch the screen and zoom in the code runs fine with no errors but when i touch the screen nothing happens package com.thomas.zoom; import android.content.Context; import android.graphics.Canvas; import android.graphics.drawable.Drawable; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; public class Zoom extends View { private Drawable image; private int zoomControler=20; public Zoom(Context context) { super(context); image=context.getResources().getDrawable(R.drawable.icon); setFocusable(true); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); //here u can control the width and height of the images........ this line is very important image.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler); image.draw(canvas); } public boolean onTouch(int action, MotionEvent event) { action= event.getAction(); if(action == MotionEvent.ACTION_DOWN){ zoomControler+=10; } invalidate(); return true; } }

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  • Qt 5.3 OpenGL - vertex buffer object drawing using the core profile

    - by user3700881
    Im using Qt 5.3 to create a QWindow to do some basic rendering stuff. The QWindow is declared like this: class OpenGLWindow : public QWindow, protected QOpenGLFunctions_3_3_Core { Q_OBJECT ... } It is initialized in the constructor: OpenGLWindow::OpenGLWindow(QWindow *parent) : QWindow(parent) { QSurfaceFormat format; format.setVersion(3,3); format.setProfile(QSurfaceFormat::CoreProfile); this->setSurfaceType(OpenGLSurface); this->setFormat(format); this->create(); _context = new QOpenGLContext; _context->setFormat(format); _context->create(); _context->makeCurrent(this); this->initializeOpenGLFunctions(); ... } And that's the rendering code: void OpenGLWindow::render() { if(!isExposed()) return; _context->makeCurrent(this); glClear(GL_COLOR_BUFFER_BIT); glUseProgram(_shaderProgram); glBindBuffer(GL_ARRAY_BUFFER, _positionBufferObject); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0); glDrawArrays(GL_TRIANGLES, 0, 3); glDisableVertexAttribArray(0); glUseProgram(0); _context->swapBuffers(this); } I am trying to draw a simple triangle using a vertex and fragment shader. The problem is that the triangle is not showing up when the core profile is set. Only when I set the OpenGL version to 2.0 or when I use the compatibility profile, it shows up. From my point of view that doesn't make any sense because I am not using fixed functionality at all. What am I missing?

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  • Unit test for Web Forms MVP presenter has a null Model

    - by jacksonakj
    I am using Web Forms MVP to write an DotNetNuke user control. When the 'SubmitContactUs' event is raised in my unit test the presenter attempts to set the 'Message' property on the Modal. However the View.Modal is null in the presenter. Shouldn't the Web Forms MVP framework automatically build a new View.Model object in the presenter? It could be that the 'Arrange' portion of my test is missing something that the presenter needs. Any help would be appreciated. Here is my test: using System; using AthleticHost.ContactUs.Core.Presenters; using AthleticHost.ContactUs.Core.Views; using Xunit; using Moq; namespace AthleticHost.ContactUs.Tests { public class ContactUsPresenterTests { [Fact] public void ContactUsPresenter_Sets_Message_OnSubmit() { // Arrange var view = new Mock<IContactUsView>(); var presenter = new ContactUsPresenter(view.Object); // Act view.Raise(v => v.Load += null, new EventArgs()); view.Raise(v => v.SubmitContactUs += null, new SubmitContactUsEventArgs("Chester", "Tester", "[email protected]", "http://www.test.com", "This is a test of the emergancy broadcast system...")); presenter.ReleaseView(); // Assert Assert.Contains("Chester Tester", view.Object.Model.Message); } } }

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  • Threading is slow and unpredictable?

    - by Jake
    I've created the basis of a ray tracer, here's my testing function for drawing the scene: public void Trace(int start, int jump, Sphere testSphere) { for (int x = start; x < scene.SceneWidth; x += jump) { for (int y = 0; y < scene.SceneHeight; y++) { Ray fired = Ray.FireThroughPixel(scene, x, y); if (testSphere.Intersects(fired)) sceneRenderer.SetPixel(x, y, Color.Red); else sceneRenderer.SetPixel(x, y, Color.Black); } } } SetPixel simply sets a value in a single dimensional array of colours. If I call the function normally by just directly calling it it runs at a constant 55fps. If I do: Thread t1 = new Thread(() => Trace(0, 1, testSphere)); t1.Start(); t1.Join(); It runs at a constant 50fps which is fine and understandable, but when I do: Thread t1 = new Thread(() => Trace(0, 2, testSphere)); Thread t2 = new Thread(() => Trace(1, 2, testSphere)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); It runs all over the place, rapidly moving between 30-40 fps and sometimes going out of that range up to 50 or down to 20, it's not constant at all. Why is it running slower than it would if I ran the whole thing on a single thread? I'm running on a quad core i5 2500k.

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  • viewstack causing error 1065 variable not defined issue?

    - by jason
    I've got an flex application where I have a left side TREE control and a viewstack on the right and when someone selects the tree it loads the named viewstack based on the hidden node value of the XML of the tree. But it's throwing a error 1065 variable not defined on a viewstack which worked on the last browser refresh/reload. It's not related to a particular viewstack from what I can tell it just seems to throw the error on certain render events. I've tried to use creationpolicy="all" on the viewstack but it seems to not be of any help. public function treeChanged(event:Event):void { selectedNode=Tree(event.target).selectedItem as XML; //trace(selectedNode.@hidden); //Alert.show([email protected]() + " *"); if([email protected]() == '' || [email protected]() == null){ //Alert.show("NULL !"); return; } mainviewstack.selectedChild = Container(mainviewstack.getChildByName([email protected]())); //Container(mainviewstack.getChildByName(selectedNode.@hidden)); If I add in an alert box before the getchildbyname option the viewstack has time to render and everything works fine, so it leads me to believe the app is not giving it enough time to load the viewstack?

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  • Calling end invoke on an asynchronous call when an exception has fired in WCF.

    - by james.ingham
    Hey, I currently have an asynchronous call with a callback, which fires this method on completion: private void TestConnectionToServerCallback(IAsyncResult iar) { bool result; try { result = testConnectionDelegate.EndInvoke(iar); Console.WriteLine("Connection made!"); } catch (EndpointNotFoundException e) { Console.WriteLine("Server Timeout. Are you connected?"); result = false; } ... } With the EndpointNotFoundException firing when the server is down or no connection can be made. My question is this, if I want to recall the testConnectionDelegate with some kind of re-try button, must I first call testConnectionDelegate.EndInvoke where the exception is caught? When I do call end invoke in the catch, I get another exception on result = testConnectionDelegate.EndInvoke(iar); whenever I call this method for the second time. This is "CommunicationObjectFaultedException". I'm assuming this is because I didn't end it properly, which is what I think I have to do. Any help would be appreciated. Thanks - James

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  • asyncsocket Write Issue

    - by James
    I am attempting to use asyncsocket to communicate GPS data from a server app on my iPhone to a client app on my macbook. The two devices connect without any problems, and when the first data is sent from the iPhone to the laptop in asyncsocket's didConnectToHost method, the data is sent without hiccup. When I subsequently try to write additional data to the laptop from the locationManager method, however, no data is written. Here is the code: - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { lat = [NSNumber numberWithFloat:newLocation.coordinate.latitude]; [lat retain]; NSLog(@"lat: %1.0f", [lat floatValue]); NSString *msg = [NSString stringWithFormat:@"%1.0f", [lat floatValue]]; NSData *msgData = [msg dataUsingEncoding:NSUTF8StringEncoding]; [listenSocket writeData:msgData withTimeout:-1 tag:0]; } listensocket is my instance of ASyncSocket. I know that no data is being sent because after the initial successful transfer, the didWriteDataWithTag method is not called. Can anyone explain this? Thanks! James

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  • 3n+1 problem at UVa

    - by ShahradR
    Hello, I am having trouble with the first question in the Programming Challenges book by Skiena and Revilla. I keep getting a "Wrong Answer" error message, and I don't know why. I've ran my code against the sample input, and I keep getting the right answer. Anyways, if anyone could help me, I would really appreciate it :) Here is the problem URL: http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&category=29&page=show_problem&problem=36 And here is the code:` import java.util.Scanner; public class Main { static Scanner kb = new Scanner(System.in); public static void main(String[] args) { while (kb.hasNext()) { long[] numericalInput = {0, 0}; long i = kb.nextLong(); long j = kb.nextLong(); if (i > j) { numericalInput[0] = i; numericalInput[1] = j; } else { numericalInput[0] = j; numericalInput[1] = i; } long maxIterations = 0; for (long n = numericalInput[0]; n <= numericalInput[1]; n += 1) { if (maxIterations < returnIterations(n)) maxIterations = returnIterations(n); } System.out.println(i + " " + j + " " + maxIterations); } System.exit(0); } public static long returnIterations(long num) { long iterations = 0; while (num != 1) { if (num % 2 == 0) num = num / 2; else num = 3 * num + 1; iterations += 1; } iterations += 1; return iterations; } } ` EDIT: I think the problem is with the output. I tried to make it accept all the input first and then display all the answers at once, but I didn't know the terminating condition. I resorted to this method, but I'm not sure that's what the judge wants...

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  • Use iconv API in C

    - by Constantin
    I try to convert a sjis string to utf-8 using the iconv API. I compiled it already succesfully, but the output isn't what I expected. My code: void convertUtf8ToSjis(char* utf8, char* sjis){ iconv_t icd; int index = 0; char *p_src, *p_dst; size_t n_src, n_dst; icd = iconv_open("Shift_JIS", "UTF-8"); int c; p_src = utf8; p_dst = sjis; n_src = strlen(utf8); n_dst = 32; // my sjis string size iconv(icd, &p_src, &n_src, &p_dst, &n_dst); iconv_close(icd); } I got only random numbers. Any ideas? Edit: My input is char utf8[] = "\xe4\xba\x9c"; //? And output should be: 0x88 0x9F But is in fact: 0x30 0x00 0x00 0x31 0x00 ...

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  • Fluent NHibernate auto mapping: map property from another table's column

    - by queen3
    I'm trying to use S#arp architecture... which includes Fluent NHibernate I'm newbie with (and with NHibernate too, frankly speaking). Auto mapping is used. So I have this: public class UserAction : Entity { public UserAction() { } [DomainSignature] [NotNull, NotEmpty] public virtual string Name { get; set; } [NotNull, NotEmpty] public virtual string TypeName { get; private set; } } public class UserActionMap : IAutoMappingOverride<UserAction> { public void Override(AutoMap<UserAction> mapping) { mapping.WithTable("ProgramComponents", m => m.Map(x => x.TypeName)); } } Now, table UserActions references table ProgramComponents (many to one) and I want property UserAction.TypeName to have value from db field ProgramComponents.TypeName. However, the above code fails with NHibernate.MappingException: Duplicate property mapping of TypeName found in OrderEntry3.Core.UserAction As far as I understand the problem is that TypeName is already auto-mapped... but I haven't found a way to remove the automatic mapping. Actually I think that my WithTable/Map mapping has to replace the automatic TypeName mapping, but seems like it does not. I also tried different mapping (names are different but that's all the same): mapping.WithTable("ProgramComponents", m => m.References<ProgramComponent>( x => x.Selector, "ProductSelectorID" ) and still get the same error. I can overcome this with mapping.HasOne<ProgramComponent>(x => x.Selector); but that's not what I exactly wants to do. And I still wonder why the first two methods do not work. I suspect this is because of WithTable.

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  • Using singleton instead of a global static instance

    - by Farstucker
    I ran into a problem today and a friend recommended I use a global static instance or more elegantly a singleton pattern. I spent a few hours reading about singletons but a few things still escape me. Background: What Im trying to accomplish is creating an instance of an API and use this one instance in all my classes (as opposed to making a new connection, etc). There seems to be about 100 ways of creating a singleton but with some help from yoda I found some thread safe examples. ..so given the following code: public sealed class Singleton { public static Singleton Instance { get; private set; } private Singleton() { APIClass api = new APIClass(); //Can this be done? } static Singleton() { Instance = new Singleton(); } } How/Where would you instantiate the this new class and how should it be called from a separate class? EDIT: I realize the Singleton class can be called with something like Singleton obj1 = Singleton.Instance(); but would I be able to access the methods within the APIs Class (ie. obj1.Start)? (not that I need to, just asking) EDIT #2: I might have been a bit premature in checking the answer but I do have one small thing that is still causing me problems. The API is launching just fine, unfortunately Im able to launch two instances? New Code public sealed class SingletonAPI { public static SingletonAPI Instance { get; private set; } private SingletonAPI() {} static SingletonAPI() { Instance = new SingletonAPI(); } // API method: public void Start() { API myAPI = new API();} } but if I try to do something like this... SingletonAPI api = SingletonAPI.Instance; api.Start(); SingletonAPI api2 = SingletonAPI.Instance; // This was just for testing. api2.Start(); I get an error saying that I cannot start more than one instance.

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  • How do I intiailize the vector I have defined in my header file?

    - by FrankTheTank
    I have the following in my Puzzle.h class Puzzle { private: vector<int> puzzle; public: Puzzle() : puzzle (16) {} bool isSolved(); void shuffle(vector<int>& ); }; and then my Puzzle.cpp looks like: Puzzle::Puzzle() { // Initialize the puzzle (0,1,2,3,...,14,15) for(int i = 0; i <= puzzle.size(); i++) { puzzle[i] = i; } } // ... other methods Am I using the initiailizer list wrong in my header file? I would like to define a vector of ints and initialize its size to that of 16. How should I do this? G++ Output: Puzzle.cpp:16: error: expected unqualified-id before ')' token Puzzle.cpp: In constructor `Puzzle::Puzzle()': Puzzle.cpp:16: error: expected `)' at end of input Puzzle.cpp:16: error: expected `{' at end of input Puzzle.cpp: At global scope: Puzzle.cpp:24: error: redefinition of `Puzzle::Puzzle()' Puzzle.cpp:16: error: `Puzzle::Puzzle()' previously defined here

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  • Binding ListBox to List (Collection) in XAML

    - by david2tm
    Hello, I'm learning WPF, so I'm kind of n00b in this. I saw some examples about how to do what I want to do, but nothing exactly... The question: I want to bind List to ListBox. I want to do it in XAML, w/o coding in code behind. How can I achieve that? Right now I do it that way: <!-- XAML --> <ListBox x:Name="FileList"> <ListBox.ItemTemplate> <DataTemplate> <Label Content="{Binding Path=.}"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> // Code behind public MainWindow() { // ... files = new List<string>(); FileList.ItemsSource = files; } private void FolderBrowser_TextChanged(object sender, RoutedEventArgs e) { string folder = FolderBrowser.Text; files.Clear(); files.AddRange(Directory.GetFiles(folder, "*.txt", SearchOption.AllDirectories)); FileList.Items.Refresh(); } But I want to get rid of FileList.ItemsSource = files; and FileList.Items.Refresh(); in C# code. Thanks

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  • Subclassing an NSTextField

    - by Hooligancat
    Given all the complex things I seem to cover every day, this appears to be a "what the heck am I doing wrong that seems to simple?" scenario! I would like to subclass an NSTextField to change the background color and text color. For simplicity sake (and to help anyone who hasn't ever subclassed anything before), here is the example of my (simplified) subclass MyNSTextFieldSubclass... Step 1: Create the subclass file: First the header file @interface MyTextFieldSubclass : NSTextField { } @end And the method file @implementation MyTextFieldSubclass -(NSColor *)backgroundColor { return [NSColor redColor]; } -(NSColor *)textColor { return [NSColor yellowColor]; } @end Step 2: Drag an NSTextField to a window in Interface Builder, select the Identity tab in the inspector and select the class MyTextFieldSubclass Step 3: Save the IB file, build and run the application Problem When I run the build, the text field does not reflect the color subclassing. However, I know the subclass is being called because if I add the following method, it gets called on text changes. -(void)textDidChange:(NSNotification *)notification { NSLog(@"My text changed"); } So why does the color change not occur on the text fields? I know that I can set the color in IB, but for anyone who has dealt with a lot of UI elements that all need the same styling, subclassing makes life way, way easier. Ironically, I have never had to subclass an NSTextField before and this one has me stumped. As usual, any and all help very much appreciated. I'm sure it will turn out to be a "Doh!" moment - just cant see the wood for the trees right now (plus I'm exhausted from watching too much World Cup Football early in the morning which never helps).

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  • java recursion on array

    - by user69514
    I have to create a program that finds all the possible ways of filling a board of size 3xN You place a domino which takes up 2 spaces to completely fill the board. So far, this is my thought process on how it should be done based on what the teacher has said as well as my own thoughts. Get input and check if its even or odd If it's odd, the board can't be filled all the way and the program ends If it's even, place a domino horizontally in the top right corner of the board Test if you can place a domino vertically in that spot. Repeat those two steps as many times as possible. The problem is I don't know how to code it to the point where you can remember the placements of each domino. I can get it to where it fills the board completely once and maybe twice, but nothing past that. I also know that I'm supposed to use recursion to figure this out fwiw. Here is the code I started on so far. There is also a main method and I have the initial even/odd check working fine. This is the part I have no idea on. public void recurDomino(int row, int column) { if (Board[2][x - 1] != false) { } else if(Board[1][x-1]!=false) { } else { for (int n=0; n < x - 1; n++) { Board[row][column] = true; Board[row][column+1] = true; column++; counter++; } recurDomino(1, 0); recurDomino(2, 0); } } Thank you for any help you guys can give me.

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  • problem in silverlight 4 async how to wait till result come

    - by AQEEL
    Here is what i have problem i have following code : //Get All master record entryE_QuestMaster = new ObservableCollection<E_QuestMaster>(); QuestVM.getExamsMasterbyExamID(eUtility.ConvertInt32(this.txtID.Text), ref entryE_QuestMaster); // //Loop to show questions int iNumber=1; foreach (var oIn in entryE_QuestMaster) { Node subNode = new Node(); subNode.Content = oIn.e_Question; subNode.Name = "Quest_" + iNumber.ToString().Trim(); subNode.Tag = oIn.e_QID.ToString(); subNode.Icon = "/Images/Number/" + iNumber.ToString().Trim() + ".gif"; iNumber++; this.tvMainNode.Nodes.Add(subNode); } here is async method calling wcf service /// <summary> /// /// </summary> /// <param name="ID"></param> public void getExamsMasterbyExamID(int ID, ref ObservableCollection<E_QuestMaster> iCollectionData) { ObservableCollection<E_QuestMaster> iCollectionDataResult = iCollectionData; eLearningDataServiceClient client = new eLearningDataServiceClient(); client.getExamsMasterCompleted+=(s,e)=> { iCollectionDataResult = e.Result; }; client.getExamsMasterAsync(ID); } problem : when ever system run -- QuestVM.getExamsMasterbyExamID(eUtility.ConvertInt32(this.txtID.Text), ref entryE_QuestMaster); its does not wait till i get e.result its just move to next line of code which is foreach loop. plssss help any one or give idea with sample code what should i do to wait till e.result i wanted to some how wait till i get e.result any idea ?

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