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  • How to properly set path to media files in Django

    - by sasquatch90
    Hello. I've got a new project, and currently I'm trying to set it correctly. But somehow I can't make my media files work. Here's my current setting : MEDIA_ROOT = os.path.normpath( '/home/budzyk/rails/fandrive/site_media/' ) templates setting work on the other hand : TEMPLATE_DIRS = ( "/home/budzyk/rails/fandrive/templates", ) Catalog with media files is ../fandrive/site-media/ so why it's not working ? Here's my base.html template with styles imported, and firebug window when my page is loaded : <head> <title>{% block title %}{% endblock %}</title> <meta http-equiv="Content-type" content="text/html;charset=UTF-8" /> <link rel="stylesheet" type="text/css" href="{{ MEDIA_URL }}css/style.css" /> {% block pagecss %}{% endblock %} <script type="text/javascript" src="{{ MEDIA_URL }}jquery/jquery-1.4.2.min.js"></script> </head> <body> <div id="wrapper"> http://img237.imageshack.us/img237/4909/21205809.jpg

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  • form submits in FireFox when any button on page is clicked

    - by RememberME
    First time using Asp.net-mvc and originally followed the NerdDinner tutorial. My form submit button looks like this: <p> <input type="submit" value="Save" /> </p> I've now added another button to the page with jQuery code attached. It works in IE, but when I test in FireFox the form submits. I tried adding another button, this time with no attached jQuery code and the same thing happens. When the button is clicked, the form submits. <button id="random-button">Do Nothing</button> ??

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  • JavaScript: How to download JS asynchronously?

    - by Teddyk
    On my web site, I'm trying to accomplishes the fastest page load as possible. I've noticed that it appears my JavaScript are not loading asynchronously. Picture linked below. How my web site works is that it needs to load two external JavaScript files: Google Maps v3 JavaScript, and JQuery JavaScript Once it loads these external javascript files, it then, and only then, can dynamically render the page. The reason why my page can't load until both Google Maps and JQuery are loaded is that - my page, based on the geolocation (using Gmaps) of the user will then display the page based on where they are located (e.g. New York, San Francisco, etc). Meaning, two people in different cities viewing my site will see different frontpages. Question: How can I get my JavaScript files to download asynchronously so that my overall page load time is quicker?

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  • Confused about technique to use to submit form

    - by user281180
    I have created a view in which i`m using clientsidevalidation. The jquery has a textbox , a table and a submit button. The table is empty at the beginning. Using jquery I populate the table with 2 columns ID and Name. I send the values to the controller using the submit button. My question are as follows: How do I send the values of the texbox and the table to the controller? Any guide please.

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  • PHP PDO Username Availability Checker

    - by John Bernal
    I'm building a registration page that uses JQuery's validator plugin to validate the form. For the username, i used the remote method. So here's my jquery+html code: fiddle And here's Available.php: <?php $usr = $_POST["username"]; $link = new PDO('mysql:***;dbname=***;charset=UTF-8','***','***'); $usr_check = $link->prepare("SELECT * FROM Conference WHERE Username = :usr"); $link->bindParam(':usr', $usr); $usr_check->execute(); if($usr_check->rowCount()>0) echo "false"; else echo "true"; ?> So I have a test account in my database with the username: user. When I tried to submit my form with the same username, it didn't display the error saying "username taken" which means the php isn't correct. Any ideas where I went wrong? Thanks

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  • Phonegap (Cordova) iOS button click

    - by JNM
    I am trying to create a very simple phone gap application for iOS. I am using query mobile. the problem is, that i can't get javascript event to fire on button click. Code i have now: <!DOCTYPE html> <html> <head> <title>Title</title> <meta name="viewport" content="width=device-width, minimum-scale=1, maximum-scale=1"> <meta charset="utf-8"> <link rel="stylesheet" type="text/css" href="js/jquery.mobile-1.2.0.css" /> <script type="text/javascript" charset="utf-8" src="cordova-1.8.1.js"></script> <script type="text/javascript" charset="utf-8" src="js/jquery-1.8.2.min.js"></script> <script type="text/javascript" charset="utf-8" src="js/jquery.mobile-1.2.0.min.js"></script> <script type="text/javascript"> document.addEventListener("deviceready", onDeviceReady, false); function onDeviceReady() { } function showAlert() { navigator.notification.alert("Cordova is working"); } </script> </head> <body> <div data-role="page" id="options" data-add-back-btn="true" data-back-btn-text="Atgal"> <div data-role="header" data-position="fixed"> <h1>Title</h1> </div> <div data-role="content"> <h1>Alert</h1> <p><a href="#" onclick="showAlert(); return false;" data-role="button">Show alert</a></p> </div> </div> </body> </html> I tried multiple solutions to fix my problem, but none of them works. When have button with # in href, it doesn't event change the color on click. When i add url, it changes color. But it never call javascript function. Another problem is, that document.addEventListener("deviceready", onDeviceReady, false); works only in the index page. If i press button in initial page which redirects to another page, OnDeviceReady function is never called. Anybody has any ideas?

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  • JS Framework that doesn't use CSS selectors?

    - by RoToRa
    A thing that I noticed about most JavaScript frameworks is that the most common way to find/access the DOM elements is to use CSS selectors. However this usually requires the framework to include a CSS selector parser, because they need to support selectors, that the browser natively doesn't, foremost the frameworks own proprietary extensions. I would think that these parsers are large and slow. Wouldn't it be more efficient to have something that doesn't require a parser, such a chained method calls? Some like: id("example").children().class("test").hasAttribute("href") instead of $("#example > .test[href]") Are there any frameworks around that do something like this? And how do they compare with jQuery and friends in regard to performance and size? EDIT: You can consider this a theoretical discussion topic. I don't plan to use anything other than jQuery in any practical projects in near furure. I was just wondering why there aren't any other, possibly better approaches.

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  • How to use external static files with Django (serving external files once again)?

    - by Tomas Novotny
    Hi, even after Googling and reading all relevant posts at StackOverflow, I still can't get static files working in my Django application. Here is how my files look: settings.py MEDIA_ROOT = os.path.join(SITE_ROOT, 'static') MEDIA_URL = '/static/' urs.py from DjangoBandCreatorSite.settings import DEBUG if DEBUG: urlpatterns += patterns('', ( r'^static/(?P<path>.*)$', 'django.views.static.serve', {'document_root': 'static'} )) template: <script type="text/javascript" src="/static/jquery.js"></script> <script type="text/javascript"> I am trying to use jquery.js stored in directory "static". I am using: Windows XP Python 2.6.4 Django 1.2.3 Thank you very much for any help

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  • one subdomain as cname for another domain, can i have different custom 404 pages

    - by lucky cool
    Actually I have a domain - domainone.com I have created a subdomain cname of anoter domain as abc.domaintwo.com - CNAME as - domainone.com so that I can use the js and css files e.g domainone.com/js/jquery.js files as abc.domaintwo.com/js/jquery.js SO Far everything is FINE, no issues at all. Problem: I have a custom 404 page for domainone.com and now when that abc.domaintwo.com goes 404 same page appears which i don't want. Any help is appreciated. Htaccess of domainone.com: ErrorDocument 404 /404/ All i want is to have different 404 for both..... Notes: Don't have access to shell for symlinks or alias as I am on shared hosting.

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  • MVC Html.DropDownList closes prematurely in IE7

    - by Jon
    I'm using ASP.NET MVC with jquery. I have a couple of dropdownlists. When I select one via mouse click and then scroll down over the items using the mouse/cursor, the list closes before a selection can be made, before the mouse can be clicked. This doesn't happen when I open them and then up/down arrow to select an item. It doesn't happen all of the time, but a lot. Just to try something different, I added a jquery "select" control with hardcoded values (options) and it displays the same behavior. Any ideas? <%: Html.DropDownList("Accounts", (IEnumerable)ViewData["Accounts"], "-- Select an account --")% Thank you

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  • jqgrid modify data returned from ajax call before display in table

    - by user954211
    I have to display some data that I receive from the server as json object like this {"rowndx":"0","rows":"25","rowstotal":"100","rowsdata":[ ["00","DEVICE001","T0_IHOME","1","***","1","10"], ["01","DEVICE002","NO_DEVICE","1","***","1","10"], ["02","DEVICE003","NO_DEVICE","0","***","1","10"], ..... Before displaying the received data in a table I would like to make changes where necessary adding units to the numbers or replacing the numbers with words (eg 0 -OFF 1- ON) To do this I have associated at the ajax option "success" my encoding function. In this case, however, remains always visible the message "Loading ..." and no other action is permitted. I moved my re-encoding procedure to the "complete" ajax option and this time it seems to work. But I did not understand what was my mistake and I do not know if my procedure can work. This is my table ajax configuration url : "devtbl.json", mtype : "POST", datatype : "json", postData : ...... ajaxGridOptions: { type : 'post', contentType: 'application/json', async : false, complete : DEVparse_serverdata, error : function() { alert('Something bad happened. Stopping');}, }, jsonReader : { root : "tablerows", page : "currentpage", total : "totalpages", records : "totalrecords", cell : "", id : "0", userdata : "userdata", repeatitems : true }, and my coding function function DEVparse_serverdata(js , textStatus) { var jsontablereply = {} ; var rowsxpage_int = parseInt(UB.rowsxpage.DEVtable) ; var jsonreply = jQuery.parseJSON(js.responseText) ; jsontablereply.currentpage = "" + (1 + (parseInt(jsonreply.rowndx) / rowsxpage_int)); jsontablereply.totalpages = "" + parseInt((parseInt(jsonreply.rowstotal) + (rowsxpage_int-1)) / rowsxpage_int) ; jsontablereply.totalrecords = jsonreply.rowstotal; jsontablereply.tablerows = [] ; $.each(jsonreply.rowsdata, function(ndx, row) { var rowarray = [] ; rowarray[0] = row[0] ; rowarray[1] = row[1] ; rowarray[2] = row[2] ; rowarray[3] = row[3] ; rowarray[4] = row[4] ; switch (row[2]) { case "NO_DEVICE": rowarray[5] = "***" ; break ; case "T0_IHOME": rowarray[5] = "T=" + row[5] + "°C" ; break ; } jsontablereply.tablerows[ndx] = rowarray ; }) ; // each jQuery("#DEVtbl")[0].addJSONData(jsontablereply); } (I am a beginner with Jquery my coding style is poor)

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  • JSONP parsing error from WCF

    - by user1754730
    Answered my own question I had a problem with a jquery (jsonp) call to a WCF service that was throwing a json parsing error. Using ASP.NET 4.0 on the WCF side and jquery 1.7 on the client side. Turned out there was an old set of script tags on the page using language = VBSCRIPT. The browser was interpreting the returned json packet of script as "VBscript" instead of javascript. I placed a set of empty javascript tags at the top of the page and the browser is now interpreting the json as the proper javascript function. Hope this helps someone else. Tom

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  • mootools: $ not defined

    - by eaigner
    I've strange error i don't understand. I'm just moving my code from jQuery over to Mootools because it's much cleaner than the jQuery mess. Now when i use the $$('div.canvas') in mootools i get the correct element. When i try $(document).getElement('div.canvas') it tells me that $ is not defined. How can $$ and all helper functions like $lambda etc. be defined but not $? Has something changed there from 1.1 to 1.2 and the docs are not updated yet?

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  • How do I target a new browser window en ASP.NET MVC?

    - by Richard77
    Hello, This is what I want: Let's say I have a textbox and a button on a page. when I click the button, I get a page in a new browser window where I can make some choices. when I click OK on that new window, it disappears and my choice appears in the textbox located in the first window. How do I do that in ASP.NET MVC? I know that what I'm trying to do can be easily obtained through JavaScript. However, I'd like to apply the unobtrusive principle. So, I'll do first without JQuery in mind then, later, add JQuery. Thanks for helping

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  • prevent onmouseout when hovering child element of the parent absolute div

    - by John
    Hi I am having trouble with the onmouseout function in a absolute positoned div. When the mouse hits a child element in the div, the mouseout event fires, but I do not want it to fire until the mouse is out of the parent, absolute div. How can I prevent the mouseout event from firing when it hits a child element WITHOUT jquery. I know this has something to do with event bubbling, but I am having no luck on finding out how to work this out. A similar post I found here: How to disable mouseout events triggered by child elements? How ever that solution uses jquery.

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  • Javascript Function like Objects i.e. "$" can be used as a function e.g. $() as well as an object $.

    - by Drew
    Questions in the title. I've always wondered and failed to find out from the jQuery source. How this is done. To reiterate. In jQuery: how does the "$" become a function e.g."$()" as well as an object "$." I can create it one way OR the other like so... var $ = function(){ return {each:function(){console.log("Word")}} } // $.each(); FAIL! $().each(); // Word var $ = { each:function(){console.log("Word")} } $.each(); // Word //$().each(); FAIL!

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  • PHP and Javascript cookies

    - by shummel7845
    Can I access a cookie written with jQuery's cookie plug-in with PHP? I know you can't set Javascript equal to PHP or vice versa, but IN ESSENCE is: $.cookie('var') = $_COOKIE['var']? Again, I know you can't set them equal to each other, but if I set it in jQuery and then go to another page, can PHP access it? I've read lots of posts about this, but I can't seem to find an answer to this part. Note, if I look in Firefox's preferences, I can see the cookies are there, so I know they're set.

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  • Is there a bug with Apache 2.2 and content filters (and maybe mod_proxy)?

    - by asciiphil
    I'm running Apache 2.2.15-29 on RHEL 6 (actually Scientific Linux 6.4) and I'm trying to set up a reverse proxy with content rewriting so all of the links on the proxied web pages are rewritten to reference the proxy host. I'm running into a problem with some of the content rewriting and I'd like to know if this is a bug or if I'm doing something wrong (and how to do it right, if applicable). I'm proxying a subdirectory on an internal host (internal.example.com/foo) onto the root of an external host (external.example.com). I need to rewrite HTML, CSS, and Javascript content to fix all of the URLs. I'm also hosting some content locally on the external host, which I don't think is a problem but I'm mentioning here for completeness. My httpd.conf looks roughly like this: <VirtualHost *:80> ServerName external.example.com ServerAlias example.com # Serve all local content directly, reverse-proxy all unknown URIs. RewriteEngine On RewriteRule ^(/(index.html?)?)?$ http://internal.example.com/foo/ [P] RewriteCond %{DOCUMENT_ROOT}%{REQUEST_FILENAME} -f [OR] RewriteCond %{DOCUMENT_ROOT}%{REQUEST_FILENAME} -d RewriteRule ^.*$ - [L] RewriteRule ^/~ - [L] RewriteRule ^(.*)$ http://internal.example.com$1 [P] # Standard header rewriting. ProxyPassReverse / http://internal.example.com/foo/ ProxyPassReverseCookieDomain internal.example.com external.example.com ProxyPassReverseCookiePath /foo/ / # Strip any Accept-Encoding: headers from the client so we can process the pages # as plain text. RequestHeader unset Accept-Encoding # Use mod_proxy_html to fix URLs in text/html content. ProxyHTMLEnable On ProxyHTMLURLMap http://internal.example.com/foo/ / ProxyHTMLURLMap http://internal.example.com/foo / ProxyHTMLURLMap /foo/ / ## Use mod_substitute to fix URLs in CSS and Javascript #<Location /> # AddOutputFilterByType SUBSTITUTE text/css # AddOutputFilterByType SUBSTITUTE text/javascript # Substitute "s|http://internal.example.com/foo/|/|nq" #</Location> # Use mod_ext_filter to fix URLs in CSS and Javascript ExtFilterDefine fixurlcss mode=output intype=text/css cmd="/bin/sed -rf /etc/httpd/fixurls" ExtFilterDefine fixurljs mode=output intype=text/javascript cmd="/bin/sed -rf /etc/httpd/fixurls" <Location /> SetOutputFilter fixurlcss;fixurljs </Location> </VirtualHost> The text/html rewriting works just fine. When I use either mod_substitute or mod_ext_filter, the external server sends the pages as Transfer-Encoding: chunked, sends all of the data, and then closes the connection without sending the final, zero-length chunk. Some HTTP clients are unhappy with this. (Chrome won't process any content sent in this way, for example, so the pages don't get CSS applied to them.) Here's a sample wget session: $ wget -O /dev/null -S http://external.example.com/include/jquery.js --2013-11-01 11:36:36-- http://external.example.com/include/jquery.js Resolving external.example.com (external.example.com)... 192.168.0.1 Connecting to external.example.com (external.example.com)|192.168.0.1|:80... connected. HTTP request sent, awaiting response... HTTP/1.1 200 OK Date: Fri, 01 Nov 2013 15:36:36 GMT Server: Apache Last-Modified: Tue, 29 Oct 2013 13:09:10 GMT ETag: "1d60026-187b8-4e9e0ec273e35" Accept-Ranges: bytes Vary: Accept-Encoding X-UA-Compatible: IE=edge,chrome=1 Content-Type: text/javascript;charset=utf-8 Connection: close Transfer-Encoding: chunked Length: unspecified [text/javascript] Saving to: `/dev/null' [ <=> ] 100,280 --.-K/s in 0.005s 2013-11-01 11:36:37 (19.8 MB/s) - Read error at byte 100280 (Success).Retrying. --2013-11-01 11:36:38-- (try: 2) http://external.example.com/include/jquery.js Connecting to external.example.com (external.example.com)|192.168.0.1|:80... connected. HTTP request sent, awaiting response... HTTP/1.1 416 Requested Range Not Satisfiable Date: Fri, 01 Nov 2013 15:36:38 GMT Server: Apache Vary: Accept-Encoding Content-Type: text/html;charset=utf-8 Content-Length: 260 Connection: close The file is already fully retrieved; nothing to do. Am I doing something wrong? Am I hitting some sort of Apache bug? What do I need to do to get it working? (Note that I'd prefer solutions that work within RHEL-6-packaged RPMs and upgrading to Apache 2.4 would be a last resort, as we have a lot of infrastructure built around 2.2 on this system at the moment.)

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  • XNA Notes 006

    - by George Clingerman
    If you used to think the XNA community was small and inactive, hopefully these XNA Notes are opening your eyes. And I honestly feel like I’m still only catching the tail end of everything that’s going on. It’s a large and active community and you can be so mired down in one part of it you miss all sorts of cool stuff another part is doing. XNA is many things to a lot of people and that makes for a lot of really awesome things going on. So here’s what I saw going on this last week! Time Critical XNA New: XNA Team - Peer Review now closes for XNA 3.1 games http://blogs.msdn.com/b/xna/archive/2011/02/08/peer-review-pipeline-closed-for-new-xna-gs-3-1-games-or-updates-on-app-hub.aspx http://twitter.com/XNACommunity/statuses/34649816529256448 The XNA Team posts about a meet up with Microsoft for Creator’s going to be at GDC, March 3rd at the Lobby Bar http://on.fb.me/fZungJ XNA Team: @mklucher is busying playing the the bubblegum on WP7 made by a member of the XNA team (although reportedly made in Silverlight? Crazy! ;) ) http://twitter.com/mklucher/statuses/34645662737895426 http://bubblegum.me Shawn Hargreaves posts multiple posts (is this a sign that something new is coming from the XNA team? Usually when Shawn has time to post, something has just wrapped up…) Random Shuffle http://blogs.msdn.com/b/shawnhar/archive/2011/02/09/random-shuffle.aspx Doing the right thing: resume, rewind or skip ahead http://blogs.msdn.com/b/shawnhar/archive/2011/02/10/doing-the-right-thing-resume-rewind-or-skip-ahead.aspx XNA Developers: Andrew Russel was on .NET Rocks recently talking with Carl and Richard about developing games for Xbox, iPhone and Android http://www.dotnetrocks.com/default.aspx?ShowNum=635 Eric W. releases the Fishing Girl source code into the wild http://ericw.ca/blog/posts/fishing-girl-now-open-source/ http://forums.create.msdn.com/forums/p/74642/454512.aspx#454512 BinaryTweedDeej reminds that XNA community that Indie City wants you involved http://twitter.com/BinaryTweedDeej/statuses/34596114028044288 http://www.indiecity.com Mike McLaughlin (@mikebmcl) releases his first two XNA articles on the TechNet wiki http://social.technet.microsoft.com/wiki/contents/articles/xna-framework-overview.aspx http://social.technet.microsoft.com/wiki/contents/articles/content-pipeline-overview.aspx John Watte plays around with the Content Pipeline and Music Visualization exploring just what can be done. http://www.enchantedage.com/xna-content-pipeline-fft-song-analysis http://www.enchantedage.com/fft-in-xna-content-pipeline-for-beat-detection-for-the-win Simon Stevens writes up his talk on Vector Collision Physics http://www.simonpstevens.com/News/VectorCollisionPhysics @domipheus puts together an XNA Task Manager http://www.flickr.com/photos/domipheus/5405603197/ MadNinjaSkillz releases his fork of Nick's Easy Storage component on CodePlex http://twitter.com/MadNinjaSkillz/statuses/34739039068229634 http://ezstorage.codeplex.com @ActiveNick was interviewed by Rob Cameron and discusses Windows Phone 7, Bing Maps and XNA http://twitter.com/ActiveNick/statuses/35348548526546944 http://msdn.microsoft.com/en-us/cc537546 Radiangames (Luke Schneider) posts about converting his games from XNA to Unity http://radiangames.com/?p=592 UberMonkey (@ElementCy) posts about a new project in the works, CubeTest a Minecraft style terrain http://www.ubergamermonkey.com/personal-projects/new-project-in-the-works/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Ubergamermonkey+%28UberGamerMonkey%29 Xbox LIVE Indie Games (XBLIG): VideoGamer Rob review Bonded Realities http://videogamerrob.wordpress.com/2011/02/05/xblig-review-bonded-realities/ XBLIG Round Up on Gamergeddon http://www.gamergeddon.com/2011/02/06/xbox-indie-game-round-up-february-6th/ Are gamers still rating Indie Games after the Xbox Dashboard update? http://www.gamemarx.com/news/2011/02/06/are-gamers-still-rating-indie-games-after-the-xbox-dashboard-update.aspx Joystiq - Xbox Live Indie Gems: Corrupted http://www.joystiq.com/2011/02/04/xbox-live-indie-gems-corrupted/ Raymond Matthews of DarkStarMatryx reviews (Almost) Total Mayhem and Aban Hawkins & the 1000 Spikes http://www.darkstarmatryx.com/?p=225 http://www.darkstarmatryx.com/?p=229 8 Bit Horse reviews Aban Hawkins & the 1000 spikes http://8bithorse.blogspot.com/2011/01/aban-hawkins-1000-spikes-xbl-indie.html 2010 wrap-up for FunInfused Games http://www.krissteele.net/blogdetails.aspx?id=245 NeoGaf roundup of January's XBLIGs http://www.neogaf.com/forum/showthread.php?t=420528 Armless Ocotopus interviews Michael Ventnor creator of Bonded Realities http://www.armlessoctopus.com/2011/02/07/interview-michael-ventnor-of-red-crest-studios/ @recharge_media posts about the new city music for Woodvale in Sin Rising http://rechargemedia.com/2011/02/08/new-city-theme-woodvale/ @DrMisty posts some footage of YoYoYo in action http://www.mstargames.co.uk/mistryblogmain/54-yoyoyoblogs/184-video-update.html Xona Games - Decimation X3 on Reviews on the Run http://video.citytv.com/video/detail/782443063001.000000/reviews-on-the-run--february-8-2011/g4/ @benkane gives an early peek at his action RPG coming to XBLIG http://www.youtube.com/watch?v=bDF_PrvtwU8 Rock, Paper Shotgun talks to Zeboyd games about bringing Cthulhu Saves the World to PC http://www.rockpapershotgun.com/2011/02/11/summoning-cthulhu-natter-with-zeboyd/ Xbox LIVE Indieverse interviews the creator of Bonded Realities http://xbl-indieverse.blogspot.com/2011/02/xbl-indieverse-interview-red-crest.html XNA Game Development: Dream-In-Code posts about an upcoming XNA Challenge/Coding contest http://www.dreamincode.net/forums/blog/1385/entry-3192-xna-challengecontest/ Sgt.Conker covers Fishing Girl and IndieFreaks Game Framework release http://www.sgtconker.com/2011/02/fishing-girl-did-not-sell-a-single-copy/ http://www.sgtconker.com/2011/02/indiefreaks-game-framework-v0-2-0-0/ @slyprid releases Transmute v0.40a with lots of new features and fixes http://twitter.com/slyprid/statuses/34125423067533312 http://twitter.com/slyprid/statuses/35326876243337216 http://forgottenstarstudios.com/ Jeff Brown writes an XNA 4.0 tutorial on Saving/Loading on the Xbox 360 http://www.robotfootgames.com/xna-tutorials/92-xna-tutorial-savingloading-on-xbox-360-40 XNA for Silverlight Developers: Part 3- Animation http://www.silverlightshow.net/items/XNA-for-Silverlight-developers-Part-3-Animation-transforms.aspx?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+xna-connection-twitter-specific-stream+%28XNA+Connection%27s+Twitter+specific+stream%29 The news from Nokia is definitely something XNA developers will want to keep their eye on http://blogs.forum.nokia.com/blog/nokia-developer-news/2011/02/11/letter-to-developers?sf1066337=1

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  • 8 Things You Can Do In Android’s Developer Options

    - by Chris Hoffman
    The Developer Options menu in Android is a hidden menu with a variety of advanced options. These options are intended for developers, but many of them will be interesting to geeks. You’ll have to perform a secret handshake to enable the Developer Options menu in the Settings screen, as it’s hidden from Android users by default. Follow the simple steps to quickly enable Developer Options. Enable USB Debugging “USB debugging” sounds like an option only an Android developer would need, but it’s probably the most widely used hidden option in Android. USB debugging allows applications on your computer to interface with your Android phone over the USB connection. This is required for a variety of advanced tricks, including rooting an Android phone, unlocking it, installing a custom ROM, or even using a desktop program that captures screenshots of your Android device’s screen. You can also use ADB commands to push and pull files between your device and your computer or create and restore complete local backups of your Android device without rooting. USB debugging can be a security concern, as it gives computers you plug your device into access to your phone. You could plug your device into a malicious USB charging port, which would try to compromise you. That’s why Android forces you to agree to a prompt every time you plug your device into a new computer with USB debugging enabled. Set a Desktop Backup Password If you use the above ADB trick to create local backups of your Android device over USB, you can protect them with a password with the Set a desktop backup password option here. This password encrypts your backups to secure them, so you won’t be able to access them if you forget the password. Disable or Speed Up Animations When you move between apps and screens in Android, you’re spending some of that time looking at animations and waiting for them to go away. You can disable these animations entirely by changing the Window animation scale, Transition animation scale, and Animator duration scale options here. If you like animations but just wish they were faster, you can speed them up. On a fast phone or tablet, this can make switching between apps nearly instant. If you thought your Android phone was speedy before, just try disabling animations and you’ll be surprised how much faster it can seem. Force-Enable FXAA For OpenGL Games If you have a high-end phone or tablet with great graphics performance and you play 3D games on it, there’s a way to make those games look even better. Just go to the Developer Options screen and enable the Force 4x MSAA option. This will force Android to use 4x multisample anti-aliasing in OpenGL ES 2.0 games and other apps. This requires more graphics power and will probably drain your battery a bit faster, but it will improve image quality in some games. This is a bit like force-enabling antialiasing using the NVIDIA Control Panel on a Windows gaming PC. See How Bad Task Killers Are We’ve written before about how task killers are worse than useless on Android. If you use a task killer, you’re just slowing down your system by throwing out cached data and forcing Android to load apps from system storage whenever you open them again. Don’t believe us? Enable the Don’t keep activities option on the Developer options screen and Android will force-close every app you use as soon as you exit it. Enable this app and use your phone normally for a few minutes — you’ll see just how harmful throwing out all that cached data is and how much it will slow down your phone. Don’t actually use this option unless you want to see how bad it is! It will make your phone perform much more slowly — there’s a reason Google has hidden these options away from average users who might accidentally change them. Fake Your GPS Location The Allow mock locations option allows you to set fake GPS locations, tricking Android into thinking you’re at a location where you actually aren’t. Use this option along with an app like Fake GPS location and you can trick your Android device and the apps running on it into thinking you’re at locations where you actually aren’t. How would this be useful? Well, you could fake a GPS check-in at a location without actually going there or confuse your friends in a location-tracking app by seemingly teleporting around the world. Stay Awake While Charging You can use Android’s Daydream Mode to display certain apps while charging your device. If you want to force Android to display a standard Android app that hasn’t been designed for Daydream Mode, you can enable the Stay awake option here. Android will keep your device’s screen on while charging and won’t turn it off. It’s like Daydream Mode, but can support any app and allows users to interact with them. Show Always-On-Top CPU Usage You can view CPU usage data by toggling the Show CPU usage option to On. This information will appear on top of whatever app you’re using. If you’re a Linux user, the three numbers on top probably look familiar — they represent the system load average. From left to right, the numbers represent your system load over the last one, five, and fifteen minutes. This isn’t the kind of thing you’d want enabled most of the time, but it can save you from having to install third-party floating CPU apps if you want to see CPU usage information for some reason. Most of the other options here will only be useful to developers debugging their Android apps. You shouldn’t start changing options you don’t understand. If you want to undo any of these changes, you can quickly erase all your custom options by sliding the switch at the top of the screen to Off.     

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  • Exam 71-515: TS: Web Applications Development with Microsoft .NET Framework 4

    - by Ricardo Peres
    I took the 71-515 exam today. 85 questions, 240 minutes. Here are some notes: Great number of jQuery questions, mostly having to do with AJAX Lots of MVC 2 questions also A number of classic ASP.NET web forms, of which only a few were related with the new 4 features Some Entity Framework Some plain old JavaScript, like, changing an image dynamically I think I did OK. As with my previous exam, I still don't know if I passed or not, will have to wait for the end of the beta period.

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  • My ubuntu runs in slow motion on ubuntu 13.04 asus 1015cx

    - by thj
    My specs: my Asus EeePC 1015CX certified by ubuntu 12.04 lts asus 1015 cx with gma 3600 graphic card intel atom dual core ubuntu 13.04 My problem: I need to use ubuntu 13.04, not 12.04. ubuntu 13.04 runs in slow motion on default unity desktop, is it graphic card problem? when i clicked file, runs in very slow animation on unity. windows comes up in very slow motion I can't even use ubuntu 13.04 because so slow. what's minimal requirement of ubuntu 13.04 or unity desktop? why is it so slow? what kind of processes should i take to fix it? I tried by myself but no good result. Need some help anyway. Any ideas ? maybe i should change hardware lol? my Asus EeePC 1015CX certified by ubuntu 12.04 lts !

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  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    (Note : This question is being transfered from stackoverflow to gamedev.stackexchange where it belongs) I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers, in bold the biggest resource per section: MODELS TurboSquid archive3d 3Dvia Google Sketchup ShareCG SPRITES OpenGameArt (also contains textures and 3D models) LostGarden (a couple of isometric tilesets) The Protagonist Domain (2 sprite sets) Reiner's Tilesets (also contains a couple of 3D models) Flying Yogi (3 sprite sets) Has Graphics (a couple of links to tile sets) ANIMATED SPRITES The Spriters Resource (mostly sprites from released games) CLIPART / VECTOR BASED Clker OpenClipArt PHOTOS EveryStockPhoto TEXTURES CG Textures OpenFrag MUSIC Jamendo OpSound SOUND EFFECTS FreeSound StoneWashed MySoundFx OTHER PRECOMPILED LISTS FreeGameDev.net

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