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  • Can't get correct package from Nexus? error in "mvn help:effective-settings"

    - by larry cai
    I use nexus opensource version maven 2.2.1 When I type "mvn help:effective-settings", i got the error below [INFO] Scanning for projects... [INFO] Searching repository for plugin with prefix: 'help'. [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Error building POM (may not be this project's POM). Project ID: org.apache.maven.plugins:maven-help-plugin Reason: Error getting POM for 'org.apache.maven.plugins:maven-help-plugin' from the repository: Failed to resolve artifact, possibly due to a repository list that is not appropriately equipped for this artifact's metadata. org.apache.maven.plugins:maven-help-plugin:pom:2.2-SNAPSHOT from the specified remote repositories: Nexus (http://192.168.56.191:8081/nexus/content/groups/public) for project org.apache.maven.plugins:maven-help-plugin When I check the local repository under ~.m2\repository\org\apache\maven\plugins\maven-help-plugin It has a file maven-metadata-central.xml <?xml version="1.0" encoding="UTF-8"?> <metadata> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-help-plugin</artifactId> <versioning> <latest>2.2-SNAPSHOT</latest> <release>2.1.1</release> <versions> <version>2.0</version> <version>2.0.1</version> <version>2.0.2</version> <version>2.1</version> <version>2.1.1</version> <version>2.2-SNAPSHOT</version> </versions> <lastUpdated>20100519065440</lastUpdated> </versioning> </metadata> And I can't find any jar files under directory, what's wrong with nexus server ? I can't easily find support information from nexus. Any hints

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  • Problem with deploying django application on mod_wsgi

    - by Shehzad009
    Hello, I seem to have a problem deploying django with mod_wsgi. In the past I've used mod_python but I want to make the change. I have been using Graham Dumpleton notes here http://code.google.com/p/modwsgi/wiki/IntegrationWithDjango1, but it still seem to not work. I get a Internal Server Error. django.wsgi file: import os import sys sys.path.append('/var/www/html') sys.path.append('/var/www/html/c2duo_crm') os.environ['DJANGO_SETTINGS_MODULE'] = 'c2duo_crm.settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() WSGIScriptAlias / /var/www/html/c2duo_crm/apache/django.wsgi Apache httpd file: <Directory /var/www/html/c2duo_crm/apache> Order allow,deny Allow from all </Directory> In my apache error log, it says I have this error This is not all of it, but I've got the most important part: [Errno 13] Permission denied: '/.python-eggs' [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] The Python egg cache directory is currently set to: [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] /.python-eggs [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] Perhaps your account does not have write access to this directory? You can [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] change the cache directory by setting the PYTHON_EGG_CACHE environment [Thu Mar 03 14:59:25 2011] [error] [client 127.0.0.1] variable to point to an accessible directory.

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  • How are crossplatform/multiple-OS C++ projects planned in terms of code and tools?

    - by Nav
    I want to create a project in C++ that can work in Windows, Linux and Embedded Linux. How are projects created when they have to work across many OS'es? Is it first created on one OS and then the code slowly modified to be ported to another OS? Eg: to me, the Linux version of Firefox appears to be created as a Windows project and a separate Linux project with a different code base, since Firefox behaves a bit different in Windows and Linux. Although the source code download is surprisingly a single link. If QT is used for UI, Boost threads for threading, Build Bot for CI and NetBeans/Eclipse/QT Creator for an IDE, would a person be able to minimise the amount of code re-write required to get the project onto another OS? Is this the right way to do it, or are such projects meant to be created as two entirely separate projects for two separate OS'es?

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  • php error: unexpected T_OBJECT_OPERATOR.... trying to install magento using ssh commands to dreamhos

    - by Jane
    I am trying to install magento (e-commerce platform) I am following a tutorial that tells me to run this command using ssh: ./pear mage-setup but i'm getting this error: Parse error: syntax error, unexpected T_OBJECT_OPERATOR in /home/domainname.com/downloader/pearlib/php/System.php on line 400 Line 400 is commented in the code snippit from the system.php file: /* Magento fix for set tmp dir in config.ini */ if (class_exists('Maged_Controller',false)) { /*line 400 */ $magedConfig = Maged_Controller::model('Config',true)->load();** if ($magedConfig->get('use_custom_permissions_mode') == '1' && $mode = $magedConfig->get('mkdir_mode')) { $result = System::mkDir(array('-m' . $mode, $tmpdir)); } else { $result = System::mkDir(array('-p', $tmpdir)); } if (!$result) { return false; } } Can anyone help my demystify this error?

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  • How would you represent an object that can be of multiple types, when storing it as a document in MongoDB?

    - by blueberryfields
    Somewhat related to this question, say that I have an object category which, depending on which type of object I have, has different restrictions on what it contains. (if you can reword the previous sentence to make more sense I'd appreciate it) For example var SomeSchema = new Schema({ _id: ObjectID, [... large number of common fields ...] type: //Restricted somehow to members of a fixed array data: //depending on type, this might be restricted - sometimes an integer, sometimes array, etc... }); What's the idiosyncratic method for defining this type of schema? Is it appropriate to define a single schema, and handle the types inside of it's members, or am I better off with separate schema for each type?

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  • Need new developers-laptop, with ubuntu. Multiple ext displays, ssd, dock, NO DVD [closed]

    - by Ole Morten Amundsen
    I'm having a really hard time finding a great alternative for Macbook Pro (I have a MB pro '08). I'd like to return to ubuntu and need a kick-ass laptop. If you help, you've lead me back to linux :) Req: ubuntu friendly lots of memory 8G+ ssd 160GB+ great processor (intel sandy?) connect up to three external displays. this triple display looks cool No optical drive, NO DVD 13-17" dock. In place of the ridiculous optical drive (It's like having a floppy drive IMO): extra battery? 2nd ssd? extra graphics card? your suggestion The laptop should be designed for not having dvd. I can't find many, unless they are tiny 11"... I'm exited to know your answers!

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  • Delphi, What do I do about "no GetEnumerator present" error when using a for loop over Excel Interop

    - by Ryan
    Hello, I'm trying to write a Delphi program that will loop through each worksheet in an Excel file and format some cells. I'm receiving an error while trying to use the for-in loop over the Workbook.Worksheets collection, though. The error is specifically: [DCC Error] Office.pas(36): E2431 for-in statement cannot operate on collection type 'Sheets' because 'Sheets' does not contain a member for 'GetEnumerator', or it is inaccessible The line of code this occurs for is: for Worksheet in Workbook.Worksheets do The definition of Worksheet and Workbook is as follows: var ExcelApp: ExcelApplication; var Workbook: ExcelWorkbook; var Worksheet: ExcelWorksheet; I'm porting this code to Delphi from C#, in which it works. Does anyone know why I'd be getting this GetEnumerator error? I'm using the Office 2007 Excel Interop file and Embarcadero® Delphi® 2010 Version 14.0.3593.25826. Thanks in advance.

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  • Problem compiling c++ in CodeGear

    - by Carlos
    I have written a C++ program for a University assignment. I used Netbeans 6.8 running on my Mac and the code runs smoothly, no warnings, errors or problems/bugs. However when compiling and running on a Windows computer using CodeGear RAD Studio 2009 (C++ Builder) am getting several errors. [BCC32 Error] main.cpp(51): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(62): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(67): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(112): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(121): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(130): E2093 'operator==' not implemented in type 'string' for arguments of the same type [BCC32 Error] main.cpp(133): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(139): E2094 'operator<<' not implemented in type 'ostream' for arguments of type 'string' [BCC32 Error] main.cpp(153): E2094 'operator<<' not implemented in type 'fstream' for arguments of type 'string' [BCC32 Error] main.cpp(199): E2094 'operator>>' not implemented in type 'fstream' for arguments of type 'string' [BCC32 Error] main.cpp(219): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(231): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(240): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(262): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' [BCC32 Error] main.cpp(264): E2094 'operator>>' not implemented in type 'istream' for arguments of type 'string' These are the header files am using #include <iostream> #include <fstream> #include <cmath> #include <stdio> #include <windows> //I added this one just to check and still does not work (I didnt have it on Netbeans/Mac) using namespace std; Any ideas what is producing the errors and how can I fix it?

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  • Why is Joomla based website that was copied off of live server into localhost not showing pictures and throwing 404 error?

    - by Darius
    I have copied Joomla based website via FTP onto my machine and I am trying to make it run on my localhost which is provided by the latest version of XAMPP. I have exported and imported the DB with no problems. I have placed all the files and folders into htdocs folder but when I go to localhost/examplesite all I get is the text that is on the front page but no pictures and it displays 404 Error. Do I need to make changes to .htaccess? If so, can some one point me to the right direction? Thanks

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  • 'Bug in Mailman version 2.1.12'

    - by davorg
    I'm working on setting up a server running Plesk 10.4.4 Update #13 on Centos 6.2. I've configured Mailman and now I want to set up some mailing lists. I've created a list in the Plesk control panel, but when I try to administer the new list (by visiting http://lists.[domain].com/mailman/admin/[listname] I see the following error: Bug in Mailman version 2.1.12 We're sorry, we hit a bug! Please inform the webmaster for this site of this problem. Printing of traceback and other system information has been explicitly inhibited, but the webmaster can find this information in the Mailman error logs. I see exactly the same error if I try to go to the list info page at http://lists.[domain].com/mailman/listinfo/[listname]. I would follow the instructions and look in the error logs, but I can't find them. I would expect to find a file at /var/log/mailman/error, but there's nothing there. My test list seems to work correctly. It sends all the expected email. It's just the web pages for the list that seem to be broken. Has anyone else seen this? Any suggestions for tracking down and fixing the problem? p.s. I think I've chosen the correct Stack Exchange site, but it this question would be better asked elsewhere, please let me know. Update: I got to the bottom of this, so I'm documenting the answer in case anyone else has the same problem. The fact that I couldn't find the error log was the clue. The problem was that the Mailman process didn't have permissions to create an error log. And it seems that if Mailman can't create an error log then it will respond to any web request with this error page. Creating an error log file (in /var/log/mailman/error) and giving it the correct permissions fixed the problem.

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  • What's the best way to compare blocks in a matching game that can be multiple colors?

    - by Ryan Detzel
    I have a match 3-4 game and the blocks can be one of 7 colors. There are an addition 7 blocks that are a mix of the original 7 colors so for example there is a red and blue block and there is also a red/blue block which can be matched with either the red or the blue. My original thought is just to use binary operations so. int red = 0x000000001; int blue = 0x000000010; int redblue = 0x000000011; Then just do an & operation so see if they match. Does this sound like a decent plan or am I over complicating it? edit: Better yet so it's more readable. int red = 1; int blue = 2; int red_blue = 3; int yellow = 4; int red_yellow = 5; maybe as defines or static vars?

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  • Getting error 400 / 404 - HttpUtility.UrlEncode not encoding full string?

    - by Justin808
    Why do the following URLs give me the IIS errors below: A) http://192.168.1.96/cms/View.aspx/Show/Small+test' A2) http://192.168.1.96/cms/View.aspx/Show/Small%20test' <-- this works, but is not the result from HttpUtility.UrlEncode() B) http://192.168.1.96/cms/View.aspx/Show/'%26$%23funky**!!~''+page Error for A: HTTP Error 404.11 - Not Found The request filtering module is configured to deny a request that contains a double escape sequence. Error for B: HTTP Error 400.0 - Bad Request ASP.NET detected invalid characters in the URL. The last part of the URL after /Show/ is the result after the text is being sent through HttpUtility.UrlEncode() so, according to Microsoft it is URL Encoded correctly. If I user HttpUtility.UrlPathEncode() rather than HttpUtility.UrlEncode() I get the A2 results. But B ends up looking like: http://192.168.1.96/TVCMS-CVJZ/cms/View.aspx/Show/'&$#funky**!!~''%20page which is still wrong. Does Microsoft know how to URL Encode at all? Is there a function someone has written up to do it the correct way?

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  • Boolean checks with a single quadtree, or multiple quadtrees?

    - by Djentleman
    I'm currently developing a 2D sidescrolling shooter game for PC (think metroidvania but with a lot more happening at once). Using XNA. I'm utilising quadtrees for my spatial partitioning system. All objects will be encompassed by standard bounding geometry (box or sphere) with possible pixel-perfect collision detection implemented after geometry collision (depends on how optimised I can get it). These are my collision scenarios, with < representing object overlap (multiplayer co-op is the reason for the player<player scenario): Collision scenarios (true = collision occurs): Player <> Player = false Enemy <> Enemy = false Player <> Enemy = true PlayerBullet <> Enemy = true PlayerBullet <> Player = false PlayerBullet <> EnemyBullet = true PlayerBullet <> PlayerBullet = false EnemyBullet <> Player = true EnemyBullet <> Enemy = false EnemyBullet <> EnemyBullet = false Player <> Environment = true Enemy <> Environment = true PlayerBullet <> Environment = true EnemyBullet <> Environment = true Going off this information and the fact that were will likely be several hundred objects rendering on-screen at any given time, my question is as follows: Which method is likely to be the most efficient/optimised and why: Using a single quadtree with boolean checks for collision between the different types of objects. Using three quadtrees at once (player, enemy, environment), only testing the player and enemy trees against each other while testing both the player and enemy trees against the environment tree.

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  • How can I have multiple layers in my map array?

    - by Manl400
    How do I load Levels in my game, as in Layer 1 would be Objects, Layer 2 would be Characters and so on. I only need 3 layers, and they will all be put on top of each other. i.e having a flower with a transparent background to be put on grass or dirt on the layer below.I would like to Read From the same file too. How would i go about doing this? Any help would be appreciated. I load the map from a level file which are just numbers corresponding to a tile in the tilesheet. Here is the level file [Layer1] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer2] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer3] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 And here is the code that interprets it void LoadMap(const char *filename, std::vector< std::vector <int> > &map) { std::ifstream openfile(filename); if(openfile.is_open()) { std::string line, value; int space; while(!openfile.eof()) { std::getline(openfile, line); if(line.find("[TileSet]") != std::string::npos) { state = TileSet; continue; } else if (line.find("[Layer1]") != std::string::npos) { state = Map; continue; } switch(state) { case TileSet: if(line.length() > 0) tileSet = al_load_bitmap(line.c_str()); break; case Map: std::stringstream str(line); std::vector<int> tempVector; while(!str.eof()) { std::getline(str, value, ' '); if(value.length() > 0) tempVector.push_back(atoi(value.c_str())); } map.push_back(tempVector); break; } } } else { } } and this is how it draws the map. Also the tile sheet is 1280 by 1280 and the tilesizeX and tilesizeY is 64 void DrawMap(std::vector <std::vector <int> > map) { int mapRowCount = map.size(); for(int i, j = 0; i < mapRowCount; i ++) { int mapColCount = map[i].size(); for (int j = 0; j < mapColCount; ++j) { int tilesetIndex = map[i][j]; int tilesetRow = floor(tilesetIndex / TILESET_COLCOUNT); int tilesetCol = tilesetIndex % TILESET_COLCOUNT; al_draw_bitmap_region(tileSet, tilesetCol * TileSizeX, tilesetRow * TileSizeY, TileSizeX, TileSizeY, j * TileSizeX, i * TileSizeX, NULL); } } } EDIT: http://i.imgur.com/Ygu0zRE.jpg

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  • How to diganose an unlogged Error 500 on Apache?

    - by samuel morhaim
    We are running a very simple Symfony script, that randomly returns an Error 500. The system administrator says he can't find any trace of an Error 500 on the error logs, however using Curl or Firebug, it is obvious that an Error 500 is being returned. The script simply parses a POST request submitted to an URL on our server. We already checked for performance, memory etc but nothing seems to be the problem. How is this possible? We already enabled all debugging, logging, on Apache, PHP, etc and nothing.

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  • Releasing Mobile Application under multiple platforms, same time or?

    - by SAFAD
    I've always had this idea circling around until I am facing this issue. We made an android app, it is ready, but we are planning to release the same app on iOS and possibly Windows Phone; Now, should we just release the Android app and promise the clients that the iOS version is coming soon (create anticipation before release) or delay the release until the iOS version is ready ? Same applies if we have a premium and free version, should we release the free version and promise that the better premium is coming soon, or release them both the same time ? Best Regards

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  • Is it a bad practice to include all the enums in one file and use it in multiple classes?

    - by Bugster
    I'm an aspiring game developer, I work on occasional indie games, and for a while I've been doing something which seemed like a bad practice at first, but I really want to get an answer from some experienced programmers here. Let's say I have a file called enumList.h where I declare all the enums I want to use in my game: // enumList.h enum materials_t { WOOD, STONE, ETC }; enum entity_t { PLAYER, MONSTER }; enum map_t { 2D, 3D }; // and so on. // Tile.h #include "enumList.h" #include <vector> class tile { // stuff }; The main idea is that I declare all enums in the game in 1 file, and then import that file when I need to use a certain enum from it, rather than declaring it in the file where I need to use it. I do this because it makes things clean, I can access every enum in 1 place rather than having pages openned solely for accessing one enum. Is this a bad practice and can it affect performance in any way?

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  • In OpenGl ES 2, should I allocate multiple transformation matrices?

    - by thm4ter
    In OpenGl ES 2, should I declare just one transformation matrix, and share it across all objects or should I declare a transformation matrix in each object that needs it? for clarification... something like this: public class someclass{ public static float[16] transMatrix = new float[16]; ... public static void translate(int x, int y){ //do translation here } } public class someotherclass{ ... void draw(GL10 unused){ someclass.translate(10,10); //draw } } verses something like this: public class obj1{ public static float[16] transMatrix = new float[16]; ... void draw(GL10 unused){ //translate //draw } } public class obj2{ public static float[16] transMatrix = new float[16]; ... void draw(GL10 unused){ //translate //draw } }

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  • BUILD ERROR The plugin 'org.apache.maven.plugins:maven-eclipse-plugin' does not exist or no valid version could be found

    - by Surendra
    Searching repository for plugin with prefix: 'eclipse'. org.apache.maven.plugins: checking for updates from central NG] repository metadata for: 'org.apache.maven.plugins' could not be retrieved from repository: central due to an error: Error transferring file: Connection timed out: connect Repository 'central' will be blacklisted ] BUILD ERROR The plugin 'org.apache.maven.plugins:maven-eclipse-plugin' does not exist or no valid version could be found For more information, run Maven with the -e switch Total time: 22 seconds Finished at: Fri Aug 26 17:42:01 IST 2011 Final Memory: 3M/15M

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • Technique to Display Multiple Browser Windows Tiled at Same time?

    - by Kendor
    I have a separate monitor that I use for Toodledo (a web-based task managment app), in which I like to display various views (Next Action Status, Waiting Status, Planning Status, and Overdue Due-Date items). I've been playing around with some add-ons on Firefox that allow you to split the browser, but they are cumbersome. I'm now trying Chrome, and opening 4 different browser windows that I've tiled on the screen in quadrants (I use the Compiz grid applet for this). This is not ideal as each browser replicates the URL bar and the tab, and I don't have opening ths windows automated upon restart. Chrome is great in managing screen real estate, but this is not ideal. In Firefox I tried various extension to hide interface elements, but it was very clunky... Am wondering whether anyyone has tried to do similar with TD, and how they achieved what I'm going after? Am wondering whether someone has a good technique for accomplishing what I'm looking for?

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  • Is it possible to have multiple subdomains point to the same Blogger blog?

    - by cclark
    For our application we want to have a status page which is hosted outside of the rest of our infrastructure so in case there are issues in our data center we can post updates for our users and our users will be able to access them. We registered a blog on Blogger and set it up with xyzstatus.blogspot.com and status.xyz.com. Everything seems to work fine. We need to perform some maintenance at our datacenter which will sever all connectivity so we're unable to have a redirect using nginx or apache. We'd like to do this with a short TTL CNAME DNS entry. Ideally www.xyz.com and app.xyz.com could be CNAMEd to status.xyz.com. When I setup the CNAME and go to that URL I get a Google broken robot 404 page. I figure I must need to let Google know it should associate traffic to www.xyz.com and app.xyz.com to the blog served up by status.xyz.com. But I can't see anywhere to do this in Blogger. Does anyone know if this is possible?

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