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  • Google Developers SXSW LEGO Rumble

    Google Developers SXSW LEGO Rumble The Google Developers LEGO® MINDSTORMS® rumble returns to SXSW this year with even more epic proportions. After teams spend the day building LEGO race bots controlled by Android, the bots will compete in the ultimate showdown to determine the victors. We'll be broadcasting live the main event with multiple camera angles, slow-mo replay, interviews with the teams, and commentary from judges and attendees to give you an insider pass to all the action. You won't want to miss this showdown. More information can be found at: www.google.com From: GoogleDevelopers Views: 11238 182 ratings Time: 01:37:01 More in Entertainment

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  • A conversation with Paul Rademacher and Mano Marks, Google Maps API Office Hours

    A conversation with Paul Rademacher and Mano Marks, Google Maps API Office Hours This is a conversation between Paul Rademacher and Mano Marks on April 24th, 2012. Paul created the first Google Maps Mashup, housingmaps.com, and discusses his latest project, Stratocam, which allows users to find and display beautiful satellite and aerial imagery with the Google Maps API. From: GoogleDevelopers Views: 1199 11 ratings Time: 40:08 More in Science & Technology

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  • Unity DontDestroyOnLoad causing scenes to stay open

    - by jkrebsbach
    Originally posted on: http://geekswithblogs.net/jkrebsbach/archive/2014/08/11/unity-dontdestroyonload-causing-scenes-to-stay-open.aspxMy Unity project has a class (ClientSettings) where most of the game state & management properties are stored.  Among these are some utility functions that derive from MonoBehavior.  However, between every scene this object was getting recreated and I was losing all sorts of useful data.  I learned that with DontDestroyOnLoad, I can persist this entity between scenes.  Super.Persisting information between scenesThe problem with adding DontDestroyOnLoad to my "ClientSettings" was suddenly my previous scene would stay alive, and continue to execute its update routines.  An important part of the documentation helps shed light to my issues:"If the object is a component or game object then its entire transform hierarchy will not be destroyed either."My ClientSettings script was attached to the main camera on my first scene.  Because of this, the Main Camera was part of the hierarchy of the component, and therefore was also not able to destroy when switching scenes.  Now the first scene's main camera Update routine continues to execute after the second scene is running - causing me to have some very nasty bugs.Suddenly I wasn't sure how I should be creating a persistent entity - so I created a new sandbox project and tested different approaches until I found one that works:In the main scene: Create an empty Game Object:  "GameManager" - and attach the ClientSettings script to this game object.  Set any properties to the clientsettings script as appropriate.Create a prefab, using the GameManager.Remove the Game Object from the main scene.In the Main Camera, I created a script:  Main Script.  This is my primary script for the main scene.<code> public GameObject[] prefabs; private ClientSettings _clientSettings; // Use this for initialization void Start () { GameObject res = (GameObject)Instantiate(prefabs[0]); }</code>Now go back out to scene view, and add the new GameManager prefab to the prefabs collection of MainScript.When the main scene loads, the GameManager is set up, but is not part of the main scene's hierarchy, so the two are no longer tied up together.Now in our second scene, we have a script - SecondScript - and we can get a reference to the ClientSettings we created in the previous scene like so:<code>private ConnectionSettings _clientSettings; // Use this for initialization void Start () { _clientSettings = FindObjectOfType<ConnectionSettings> (); }</code>And the scenes can start and finish without creating strange long-running scene side effects.

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  • App Script Office Hours - August 16, 2012

    App Script Office Hours - August 16, 2012 Eric and Jan from the Apps Script Developer Relations team host another weekly edition of office hours, a chance for developers to ask their questions live or just chat about new features. This week they also highlighted some apps in the Chrome Web Store built on Apps Script: DriveEye, Gmail Meter, Gmail Print All for Chrome, and Drive Forms. To find out when the next office hours are scheduled visit: developers.google.com From: GoogleDevelopers Views: 873 24 ratings Time: 31:31 More in Science & Technology

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  • How can I change guest session defaults with a script?

    - by Mauricio Andrés
    I need to create a script to change the guest session defaults because the computers I installed Ubuntu on have only 448mb RAM, which is not enough to have two sessions running simultaneously. I want to write a script that will... create the guest-session folder in /etc; create the skel folder in /etc/guest-session/; copy all the content (including subfolders and files) in /tmp/guest-xxxx/; paste all that content into /etc/guest-session/skel/; and change the default desktop to GNOME Classic instead of Unity 2D (this can be separate from the script if it's easier to do as a general setting), ...all within the guest-session. This is for a project installing Ubuntu in cyber-cafes so it's critical to the project. I appreciate any help you can offer.

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  • FREE eBook: .NET Performance Testing and Optimization (Part 1)

    In this this first part of complete guide to performance profiling, Paul Glavich and Chris Farrell explain why performance testing is a good idea and walk you through everything you need to know to set up a test environment. This comprehensive guide to getting started is an essential handbook to any programmer looking to set up a .NET testing environment and get the best results out of it. Download your free copy now span.fullpost {display:none;}

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  • Chrome Office Hours: Movi Kanti Revo—Behind the Divs

    Chrome Office Hours: Movi Kanti Revo—Behind the Divs Join Pete LePage and the developers who built Movi Kanti Revo for a very special Chrome Office Hours. We'll take a look behind the divs to show you how the experiment was built, and how you can use some of these techniques in your own web design. From: GoogleDevelopers Views: 0 5 ratings Time: 00:00 More in Science & Technology

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  • GDC 2012: Best practices in developing a web game

    GDC 2012: Best practices in developing a web game (Pre-recorded GDC content) There's a new wave of console/pc/mobile game developers moving to the web looking to take advantage of the massive user base, along side of the powerful social graphs available there. The web as a platform is a very different technology stack than consoles / mobile, and as such, requires different development processes. This talk is targeted towards game developers who are looking to understand more about the development processes for web development including where to host your assets, proper techniques in caching to the persistant file store; dealing with sessions, storing user state, user login, game state storage, social graph integration, localization, audio, rendering, hardware detection and testing / distribution. If you're interested in developing a web game, you need to attend this talk! Speaker: Colt McAnlis From: GoogleDevelopers Views: 5149 131 ratings Time: 01:03:52 More in Science & Technology

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  • Ubuntu 12.10 - Windows 8 Dual Boot (Tried boot-repair) - Dual OS option not showing

    - by Anand Danani
    as title says, this is my first time trying ubuntu. I have been trying since last week with continuous googling and searching, but still no luck. I had win8 x64 installed before, then tried installing Ubuntu 12.10 desktop (dual OS option) I tried like 10 times already, everytime it's showing installation complete, but when i restarted and boot from my HDD, dual boot option is not showing, directly to win8 startup I installed win8 on C before. I had a 104gb free drive to install linux to (it's installed already.. but the dual boot option is now showing) In case it helps, Laptop Model : Acer Aspire 4752 Intel Core i3, 2.30GHz Ram 4GB 64 Bit OS - Windows 8 Pro with Media Center This is the url i got from the boot-repair http://paste.ubuntu.com/1407018/ (it's not win vista, thou it seems showing so in the link) Thanks a lot.. Any help will be greatly appreciated. I really want to get my Linux installed. Ken D

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  • Generate Strongly Typed Observable Events for the Reactive Extensions for .NET (Rx)

    - by Bobby Diaz
    I must have tried reading through the various explanations and introductions to the new Reactive Extensions for .NET before the concepts finally started sinking in.  The article that gave me the ah-ha moment was over on SilverlightShow.net and titled Using Reactive Extensions in Silverlight.  The author did a good job comparing the "normal" way of handling events vs. the new "reactive" methods. Admittedly, I still have more to learn about the Rx Framework, but I wanted to put together a sample project so I could start playing with the new Observable and IObservable<T> constructs.  I decided to throw together a whiteboard application in Silverlight based on the Drawing with Rx example on the aforementioned article.  At the very least, I figured I would learn a thing or two about a new technology, but my real goal is to create a fun application that I can share with the kids since they love drawing and coloring so much! Here is the code sample that I borrowed from the article: var mouseMoveEvent = Observable.FromEvent<MouseEventArgs>(this, "MouseMove"); var mouseLeftButtonDown = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonDown"); var mouseLeftButtonUp = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonUp");       var draggingEvents = from pos in mouseMoveEvent                              .SkipUntil(mouseLeftButtonDown)                              .TakeUntil(mouseLeftButtonUp)                              .Let(mm => mm.Zip(mm.Skip(1), (prev, cur) =>                                  new                                  {                                      X2 = cur.EventArgs.GetPosition(this).X,                                      X1 = prev.EventArgs.GetPosition(this).X,                                      Y2 = cur.EventArgs.GetPosition(this).Y,                                      Y1 = prev.EventArgs.GetPosition(this).Y                                  })).Repeat()                          select pos;       draggingEvents.Subscribe(p =>     {         Line line = new Line();         line.Stroke = new SolidColorBrush(Colors.Black);         line.StrokeEndLineCap = PenLineCap.Round;         line.StrokeLineJoin = PenLineJoin.Round;         line.StrokeThickness = 5;         line.X1 = p.X1;         line.Y1 = p.Y1;         line.X2 = p.X2;         line.Y2 = p.Y2;         this.LayoutRoot.Children.Add(line);     }); One thing that was nagging at the back of my mind was having to deal with the event names as strings, as well as the verbose syntax for the Observable.FromEvent<TEventArgs>() method.  I came up with a couple of static/helper classes to resolve both issues and also created a T4 template to auto-generate these helpers for any .NET type.  Take the following code from the above example: var mouseMoveEvent = Observable.FromEvent<MouseEventArgs>(this, "MouseMove"); var mouseLeftButtonDown = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonDown"); var mouseLeftButtonUp = Observable.FromEvent<MouseButtonEventArgs>(this, "MouseLeftButtonUp"); Turns into this with the new static Events class: var mouseMoveEvent = Events.Mouse.Move.On(this); var mouseLeftButtonDown = Events.Mouse.LeftButtonDown.On(this); var mouseLeftButtonUp = Events.Mouse.LeftButtonUp.On(this); Or better yet, just remove the variable declarations altogether:     var draggingEvents = from pos in Events.Mouse.Move.On(this)                              .SkipUntil(Events.Mouse.LeftButtonDown.On(this))                              .TakeUntil(Events.Mouse.LeftButtonUp.On(this))                              .Let(mm => mm.Zip(mm.Skip(1), (prev, cur) =>                                  new                                  {                                      X2 = cur.EventArgs.GetPosition(this).X,                                      X1 = prev.EventArgs.GetPosition(this).X,                                      Y2 = cur.EventArgs.GetPosition(this).Y,                                      Y1 = prev.EventArgs.GetPosition(this).Y                                  })).Repeat()                          select pos; The Move, LeftButtonDown and LeftButtonUp members of the Events.Mouse class are readonly instances of the ObservableEvent<TTarget, TEventArgs> class that provide type-safe access to the events via the On() method.  Here is the code for the class: using System; using System.Collections.Generic; using System.Linq;   namespace System.Linq {     /// <summary>     /// Represents an event that can be managed via the <see cref="Observable"/> API.     /// </summary>     /// <typeparam name="TTarget">The type of the target.</typeparam>     /// <typeparam name="TEventArgs">The type of the event args.</typeparam>     public class ObservableEvent<TTarget, TEventArgs> where TEventArgs : EventArgs     {         /// <summary>         /// Initializes a new instance of the <see cref="ObservableEvent"/> class.         /// </summary>         /// <param name="eventName">Name of the event.</param>         protected ObservableEvent(String eventName)         {             EventName = eventName;         }           /// <summary>         /// Registers the specified event name.         /// </summary>         /// <param name="eventName">Name of the event.</param>         /// <returns></returns>         public static ObservableEvent<TTarget, TEventArgs> Register(String eventName)         {             return new ObservableEvent<TTarget, TEventArgs>(eventName);         }           /// <summary>         /// Creates an enumerable sequence of event values for the specified target.         /// </summary>         /// <param name="target">The target.</param>         /// <returns></returns>         public IObservable<IEvent<TEventArgs>> On(TTarget target)         {             return Observable.FromEvent<TEventArgs>(target, EventName);         }           /// <summary>         /// Gets or sets the name of the event.         /// </summary>         /// <value>The name of the event.</value>         public string EventName { get; private set; }     } } And this is how it's used:     /// <summary>     /// Categorizes <see cref="ObservableEvents"/> by class and/or functionality.     /// </summary>     public static partial class Events     {         /// <summary>         /// Implements a set of predefined <see cref="ObservableEvent"/>s         /// for the <see cref="System.Windows.System.Windows.UIElement"/> class         /// that represent mouse related events.         /// </summary>         public static partial class Mouse         {             /// <summary>Represents the MouseMove event.</summary>             public static readonly ObservableEvent<UIElement, MouseEventArgs> Move =                 ObservableEvent<UIElement, MouseEventArgs>.Register("MouseMove");               // additional members omitted...         }     } The source code contains a static Events class with prefedined members for various categories (Key, Mouse, etc.).  There is also an Events.tt template that you can customize to generate additional event categories for any .NET type.  All you should have to do is add the name of your class to the types collection near the top of the template:     types = new Dictionary<String, Type>()     {         //{ "Microsoft.Maps.MapControl.Map, Microsoft.Maps.MapControl", null }         { "System.Windows.FrameworkElement, System.Windows", null },         { "Whiteboard.MainPage, Whiteboard", null }     }; The template is also a bit rough at this point, but at least it generates code that *should* compile.  Please let me know if you run into any issues with it.  Some people have reported errors when trying to use T4 templates within a Silverlight project, but I was able to get it to work with a little black magic...  You can download the source code for this project or play around with the live demo.  Just be warned that it is at a very early stage so don't expect to find much today.  I plan on adding alot more options like pen colors and sizes, saving, printing, etc. as time permits.  HINT: hold down the ESC key to erase! Enjoy! Additional Resources Using Reactive Extensions in Silverlight DevLabs: Reactive Extensions for .NET (Rx) Rx Framework Part III - LINQ to Events - Generating GetEventName() Wrapper Methods using T4

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  • Google I/O 2012 - Empower Local Shopping Through Google Shopping

    Google I/O 2012 - Empower Local Shopping Through Google Shopping Thomas Kotzmann, Claudia Ciorascu More and more of consumers research online first before going to a local store to purchase a product and we can expect this trend to continue to rise. How can merchants and retailers take advantage of this trend? Local shopping enables merchants to declare product price and availability per local store. In this session, we will show you how to set up and manage local shopping accounts in the Google Merchant Center and how to use the Content API to upload local products and do live inventory updates. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 100 1 ratings Time: 49:01 More in Science & Technology

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  • Google I/O 2011: Querying Freebase: Get More From MQL

    Google I/O 2011: Querying Freebase: Get More From MQL Jamie Taylor Freebase's query language, MQL, lets you access data about more than 20 million curated entities and the connections between them. Level up your Freebase query skills with advanced syntax, optimisation tricks, schema introsopection, metaschema, and more. From: GoogleDevelopers Views: 2007 15 ratings Time: 46:49 More in Science & Technology

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  • Free E-book - Ignore ASP.NET MVC at Your Own Peril: Lessons Learned from the Trenches

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/22/free-e-book---ignore-asp.net-mvc-at-your-own-peril.aspxAt http://www.syncfusion.com/resources/techportal/whitepapers/aspnet-mvc, Syncfusion are offering a free E-Book "Ignore ASP.NET MVC at Your Own Peril: Lessons Learned from the Trenches"Using code examples and a side-by-side comparison with Web Forms, this white paper details:Separation of concerns: UI code and business logicAJAX and the server–side lifecycleJQuery & client-side scriptingPerformance issues and the impact on end–usersBrowser compatibility issuesI will in due course be doing a review of this book

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  • When do I use Apache Kafka, Azure Service Bus, vs Azure Queues?

    - by makerofthings7
    I'm trying to understand the situations I'd use Apache Kafka, Azure Service Bus, or Azure Queues for high scale message processing. Which is better for standard Pub Sub situations? Where multiple clients get a copy of the same message? Which is better for low latency Pub sub and no durability? Which is better for "cooperating producer" and "competing consumer"? (what does this mean?) I see a bit of overlap in function between Kafka, Service Bus, Azure Queues

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  • Install ubuntu-11.10-desktop-amd64 with Logitech diNovo Edge

    - by MyGGaN
    I know there are problems (and have been for quite some time) with the diNovo Edge keyboard. The solution could be found easily and often you can use the on-screen keyboard to fix it. Now I'm installing Ubuntu from scratch and the only keyboard I have is my diNovo, am I screwed? You are able to get to System Config during the install process and from there to Accessibility menu where you usually can start the on-screen keyboard. This doesn't work, no keyboard in sight... What if I can do some ninja copy-paste with the mouse?? Nope, no pasting allowed in the feilds: username, password, etc. Is there a chance I can fix this somehow within the .iso file before I create the bootable USB drive I use to install from? Or do I have to buy a keyboard to be able to install Ubuntu?

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  • Impromptu-interface

    - by Sean Feldman
    While trying to solve a problem of removing conditional execution from my code, I wanted to take advantage of .NET 4.0 and it’s dynamic capabilities. Going with DynamicObject or ExpandoObject initially didn’t get me any success since those by default support properties and indexes, but not methods. Luckily, I have a reply for my post and learned about this great OSS library called impromptu-interface. It based on DLR capabilities in .NET 4.0 and I have to admit that it made my code extremely simple – no more if :)

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