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  • Big O Complexity of a method

    - by timeNomad
    I have this method: public static int what(String str, char start, char end) { int count=0; for(int i=0;i<str.length(); i++) { if(str.charAt(i) == start) { for(int j=i+1;j<str.length(); j++) { if(str.charAt(j) == end) count++; } } } return count; } What I need to find is: 1) What is it doing? Answer: counting the total number of end occurrences after EACH (or is it? Not specified in the assignment, point 3 depends on this) start. 2) What is its complexity? Answer: the first loops iterates over the string completely, so it's at least O(n), the second loop executes only if start char is found and even then partially (index at which start was found + 1). Although, big O is all about worst case no? So in the worst case, start is the 1st char & the inner iteration iterates over the string n-1 times, the -1 is a constant so it's n. But, the inner loop won't be executed every outer iteration pass, statistically, but since big O is about worst case, is it correct to say the complexity of it is O(n^2)? Ignoring any constants and the fact that in 99.99% of times the inner loop won't execute every outer loop pass. 3) Rewrite it so that complexity is lower. What I'm not sure of is whether start occurs at most once or more, if once at most, then method can be rewritten using one loop (having a flag indicating whether start has been encountered and from there on incrementing count at each end occurrence), yielding a complexity of O(n). In case though, that start can appear multiple times, which most likely it is, because assignment is of a Java course and I don't think they would make such ambiguity. Solving, in this case, is not possible using one loop... WAIT! Yes it is..! Just have a variable, say, inc to be incremented each time start is encountered & used to increment count each time end is encountered after the 1st start was found: inc = 0, count = 0 if (current char == start) inc++ if (inc > 0 && current char == end) count += inc This would also yield a complexity of O(n)? Because there is only 1 loop. Yes I realize I wrote a lot hehe, but what I also realized is that I understand a lot better by forming my thoughts into words...

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  • Populating a Combobox inside a Gridview

    - by Nawait
    i'm having a few problems working with a gridview and a combobox inside of it. Here is the code for my ListView control: <ListView Height="139" HorizontalAlignment="Left" Margin="10,158,0,0" Name="lvAppointment" VerticalAlignment="Top" Width="250" MinWidth="350"> <ListView.View> <GridView> <GridViewColumn Header="Appointment" Width="120"> <GridViewColumn.CellTemplate> <DataTemplate> <DatePicker SelectedDate="{Binding Path=Appointment}"/> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> <GridViewColumn Header="Type" Width="170"> <GridViewColumn.CellTemplate> <DataTemplate> <ComboBox ???/> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> <GridViewColumn Header="Done" Width="50"> <GridViewColumn.CellTemplate> <DataTemplate> <CheckBox IsChecked="{Binding Path=Done}" IsThreeState="False"/> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> </GridView> </ListView.View> I'm popluating the list from a sql ce database via c# with the following code using (SqlCeCommand sqlCeAppointment = new SqlCeCommand("SELECT appid,appointment,done,apptype.type FROM appointment INNER JOIN apptype ON appointment.refatid = apptype.atid WHERE refeventid = @eventid;", sqlCeConn)) { sqlCeAppointment.Parameters.AddWithValue("@eventid", ((cListEventItem)lvEvent.SelectedItems[0]).id); using (SqlCeDataReader sqlCeAppointmentReader = sqlCeAppointment.ExecuteReader()) { lvAppointment.Items.Clear(); while (sqlCeAppointmentReader.Read()) { lvAppointment.Items.Add(new cListAppointmentItem { id = sqlCeAppointmentReader.GetGuid(sqlCeTerminReader.GetOrdinal("appid")), Appointment = sqlCeAppointmentReader.GetDateTime(sqlCeTerminReader.GetOrdinal("appointment")), Type = sqlCeAppointmentReader.GetString(sqlCeTerminReader.GetOrdinal("type")), Done = sqlCeAppointmentReader.GetByte(sqlCeTerminReader.GetOrdinal("done")) }); } } } I can popluate the list just fine. But i want "Type" to be a combobox so the user can select the apropriate type of the appointment (its a list of appointments connected to an event). This combobox should be filled with data thats inside a table of the sql ce database (apptype). This table is not static, the users can add and delete items from this list. I have tried a few ways i found via google, but failed. I guess i'm having problems understanding how this works/should work. I hope someone can help me :( Thanks in advance

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  • Translating a C# WCF app into Visual Basic

    - by MikeG
    I'm trying to write a simple/small Windows Communication Foundation service application in Visual Basic (but I am very novice in VB) and all the good examples I've found on the net are written in C#. So far I've gotten my WCF service application working but now I'm trying to add callback functionality and the program has gotten more complicated. In the C# example code I understand how everything works but I am having trouble translating into VB the portion of code that uses a delegate. Can someone please show the VB equivalent? Here is the C# code sample I'm using for reference: namespace WCFCallbacks { using System; using System.ServiceModel; [ServiceContract(CallbackContract = typeof(IMessageCallback))] public interface IMessage { [OperationContract] void AddMessage(string message); [OperationContract] bool Subscribe(); [OperationContract] bool Unsubscribe(); } interface IMessageCallback { [OperationContract(IsOneWay = true)] void OnMessageAdded(string message, DateTime timestamp); } } namespace WCFCallbacks { using System; using System.Collections.Generic; using System.ServiceModel; public class MessageService : IMessage { private static readonly List<IMessageCallback> subscribers = new List<IMessageCallback>(); //The code in this AddMessage method is what I'd like to see re-written in VB... public void AddMessage(string message) { subscribers.ForEach(delegate(IMessageCallback callback) { if (((ICommunicationObject)callback).State == CommunicationState.Opened) { callback.OnMessageAdded(message, DateTime.Now); } else { subscribers.Remove(callback); } }); } public bool Subscribe() { try { IMessageCallback callback = OperationContext.Current.GetCallbackChannel<IMessageCallback>(); if (!subscribers.Contains(callback)) subscribers.Add(callback); return true; } catch { return false; } } public bool Unsubscribe() { try { IMessageCallback callback = OperationContext.Current.GetCallbackChannel<IMessageCallback>(); if (!subscribers.Contains(callback)) subscribers.Remove(callback); return true; } catch { return false; } } } } I was thinking I could do something like this but I don't know how to pass the message string from AddMessage to DoSomething... Dim subscribers As New List(Of IMessageCallback) Public Sub AddMessage(ByVal message As String) Implements IMessage.AddMessage Dim action As Action(Of IMessageCallback) action = AddressOf DoSomething subscribers.ForEach(action) 'Or this instead of the above three lines: 'subscribers.ForEach(AddressOf DoSomething) End Sub Public Sub DoSomething(ByVal callback As IMessageCallback) 'I am also confused by: '((ICommunicationObject)callback).State 'Is that casting the callback object as type ICommunicationObject? 'How is that done in VB? End Sub

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  • Efficiently fetching and storing tweets from a few hundred twitter profiles?

    - by MSpreij
    The site I'm working on needs to fetch the tweets from 150-300 people, store them locally, and then list them on the front page. The profiles sit in groups. The pages will be showing the last 20 tweets (or 21-40, etc) by date, group of profiles, single profile, search, or "subject" (which is sort of a different group.. I think..) a live, context-aware tag cloud (based on the last 300 tweets of the current search, group of profiles, or single profile shown) various statistics (group stuffs, most active, etc) which depend on the type of page shown. We're expecting a fair bit of traffic. The last, similar site peaked at nearly 40K visits per day, and ran intro trouble before I started caching pages as static files, and disabling some features (some, accidently..). This was caused mostly by the fact that a page load would also fetch the last x tweets from the 3-6 profiles which had not been updated the longest.. With this new site I can fortunately use cron to fetch tweets, so that helps. I'll also be denormalizing the db a little so it needs less joins, optimize it for faster selects instead of size. Now, main question: how do I figure out which profiles to check for new tweets in an efficient manner? Some people will be tweeting more often than others, some will tweet in bursts (this happens a lot). I want to keep the front page of the site as "current" as possible. If it comes to, say, 300 profiles, and I check 5 every minute, some tweets will only appear an hour after the fact. I can check more often (up to 20K) but want to optimize this as much as possible, both to not hit the rate limit and to not run out of resources on the local server (it hit mysql's connection limit with that other site). Question 2: since cron only "runs" once a minute, I figure I have to check multiple profiles each minute - as stated, at least 5, possibly more. To try and spread it out over that minute I could have it sleep a few seconds between batches or even single profiles. But then if it takes longer than 60 seconds altogether, the script will run into itself. Is this a problem? If so, how can I avoid that? Question 3: any other tips? Readmes? URLs?

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  • How to properly mix generics and inheritance to get the desired result?

    - by yamsha
    My question is not easy to explain using words, fortunately it's not too difficult to demonstrate. So, bear with me: public interface Command<R> { public R execute();//parameter R is the type of object that will be returned as the result of the execution of this command } public abstract class BasicCommand<R> { } public interface CommandProcessor<C extends Command<?>> { public <R> R process(C<R> command);//this is my question... it's illegal to do, but you understand the idea behind it, right? } //constrain BasicCommandProcessor to commands that subclass BasicCommand public class BasicCommandProcessor implements CommandProcessor<C extends BasicCommand<?>> { //here, only subclasses of BasicCommand should be allowed as arguments but these //BasicCommand object should be parameterized by R, like so: BasicCommand<R> //so the method signature should really be // public <R> R process(BasicCommand<R> command) //which would break the inheritance if the interface's method signature was instead: // public <R> R process(Command<R> command); //I really hope this fully illustrates my conundrum public <R> R process(C<R> command) { return command.execute(); } } public class CommandContext { public static void main(String... args) { BasicCommandProcessor bcp = new BasicCommandProcessor(); String textResult = bcp.execute(new BasicCommand<String>() { public String execute() { return "result"; } }); Long numericResult = bcp.execute(new BasicCommand<Long>() { public Long execute() { return 123L; } }); } } Basically, I want the generic "process" method to dictate the type of generic parameter of the Command object. The goal is to be able to restrict different implementations of CommandProcessor to certain classes that implement Command interface and at the same time to able to call the process method of any class that implements the CommandProcessor interface and have it return the object of type specified by the parametarized Command object. I'm not sure if my explanation is clear enough, so please let me know if further explanation is needed. I guess, the question is "Would this be possible to do, at all?" If the answer is "No" what would be the best work-around (I thought of a couple on my own, but I'd like some fresh ideas)

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  • File sorting, Comparison method violates its general contract

    - by user2677383
    My file sorting comparator sometimes invoke java.lang.IllegalArgumentException in android app. I cannot figure out the reason. could you explain that? here is my code block: Comparator cc = new Comparator<File>() { @Override public int compare(File f1, File f2) { if (f1.isDirectory() && !f2.isDirectory()) { return 1; } if (f2.isDirectory() && !f1.isDirectory()) { return -1; } if ((f1.isFile() && f2.isFile()) || (f1.isDirectory() && f2.isDirectory())) { if (sort == 1) { return Util.compareFileName(f2.getName(), f1.getName()); } else if (sort == 2) { return (int) (f1.lastModified() - f2.lastModified()); } else if (sort == 3) { return (int) (f2.lastModified() - f1.lastModified()); } else if (sort == 4) { return (int) (f1.length() - f2.length()); } else if (sort == 5) { return (int) (f2.length() - f1.length()); } else return Util.compareFileName(f1.getName(), f2.getName()); } return f1.compareTo(f2); } }; Util.compareFileName is as followings: public static int compareFileName(String s1, String s2) { int thisMarker = 0; int thatMarker = 0; int s1Length = s1.length(); int s2Length = s2.length(); while (thisMarker < s1Length && thatMarker < s2Length) { String thisChunk = getChunk(s1, s1Length, thisMarker); thisMarker += thisChunk.length(); String thatChunk = getChunk(s2, s2Length, thatMarker); thatMarker += thatChunk.length(); // If both chunks contain numeric characters, sort them numerically int result = 0; if (isDigit(thisChunk.charAt(0)) && isDigit(thatChunk.charAt(0))) { // Simple chunk comparison by length. int thisChunkLength = thisChunk.length(); result = thisChunkLength - thatChunk.length(); // If equal, the first different number counts if (result == 0) { for (int i = 0; i < thisChunkLength; i++) { result = thisChunk.charAt(i) - thatChunk.charAt(i); if (result != 0) { return result; } } } } else { result = thisChunk.compareTo(thatChunk); } if (result != 0) return result; } return s1Length - s2Length; }

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  • can't connect Java client to C server.

    - by nexes
    I have a very simple server written in C and an equally simple client written in Java. When I run them both on the same computer everything works, but when I try to run the server on computer A and the client on computer B, I get the error IOException connection refused from the java client. I can't seem to find out whats happening, any thoughts? I've even turned off the firewalls but the problem still persists. server. #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #define PORT 3557 #define BUF 256 int main(int argc, char *argv[]) { struct sockaddr_in host, remote; int host_fd, remote_fd; int size = sizeof(struct sockaddr);; char data[BUF]; host.sin_family = AF_INET; host.sin_addr.s_addr = htonl(INADDR_ANY); host.sin_port = htons(PORT); memset(&host.sin_zero, 0, sizeof(host.sin_zero)); host_fd = socket(AF_INET, SOCK_STREAM, 0); if(host_fd == -1) { printf("socket error %d\n", host_fd); return 1; } if(bind(host_fd, (struct sockaddr *)&host, size)) { printf("bind error\n"); return 1; } if(listen(host_fd, 5)) { printf("listen error"); return 1; } printf("Server setup, waiting for connection...\n"); remote_fd = accept(host_fd, (struct sockaddr *)&remote, &size); printf("connection made\n"); int read = recv(remote_fd, data, BUF, 0); data[read] = '\0'; printf("read = %d, data = %s\n", read, data); shutdown(remote_fd, SHUT_RDWR); close(remote_fd); return 0; } client. import java.net.*; import java.io.*; public class socket { public static void main(String[] argv) { DataOutputStream os = null; try { Socket socket = new Socket("192.168.1.103", 3557); os = new DataOutputStream(socket.getOutputStream()); os.writeBytes("phone 12"); os.close(); socket.close(); } catch (UnknownHostException e) { System.out.println("Unkonw exception " + e.getMessage()); } catch (IOException e) { System.out.println("IOException caught " + e.getMessage()); } } }

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  • Illegal Start of Expression

    - by Kraivyne
    Hello there, I have just started to learn the very basics of Java programming. Using a book entitled "Programming Video Games for the Evil Genius". I have had an Illegal Start of Expression error that I can't for the life of me get rid of. I have checked the sample code from the book and mine is identical. The error is coming from the for(int i = difficulty; i = 0; i- - ) line. Thanks for helping a newbie out. import javax.swing.*; public class S1P4 {public static void main(String[] args) throws Exception { int difficulty; difficulty = Integer.parseInt(JOptionPane.showInputDialog("How good are you?\n"+ "1 = Great\n"+"10 = Terrible")); boolean cont = false; do { cont = false; double num1 = (int)(Math.round(Math.random()*10)); double num2; do { num2 = (int)(Math.round(Math.random()*10)); } while(num2==0.0); int sign = (int)(Math.round(Math.random()*3)); double answer; System.out.println("\n\n*****"); if(sign==0) { System.out.println(num1+" times "+num2); answer = num1*num2; } else if(sign==1) { System.out.println(num1+" divided by"+num2); answer = num1/num2; } else if(sign==1) { System.out.println(num1+" plus "+num2); answer = num1+num2; } else if(sign==1) { System.out.println(num1+" minus "+num2); answer = num1-num2; } else { System.out.println(num1+" % "+num2); answer = num1%num2; } System.out.println("*****\n"); for(int i = difficulty; i >= 0; i- - ) { System.out.println(i+"..."); Thread.sleep(500); } System.out.println("ANSWER: "+answer); String again; again = JOptionPane.showInputDialog("Play again?"); if(again.equals("yes")) cont = true; } while(cont); } }

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  • C# Read Byte [] to Image

    - by LucasGuitar
    I have an application which I'm adding pictures and these are automatically converted to binary and stored in a single file. how can I save several images, I keep in an XML file start and size of each set of refente to an image byte. But it has several images in bytes, whenever I try to select a different set of bytes just opening the same image. I would like your help to be able to fix this and open different images. Code //Add Image private void btAddImage_Click(object sender, RoutedEventArgs e) { OpenFileDialog op = new OpenFileDialog(); op.Title = "Selecione a Imagem"; op.Filter = "All supported graphics|*.jpg;*.jpeg;*.png|" + "JPEG (*.jpg;*.jpeg)|*.jpg;*.jpeg|" + "Portable Network Graphic (*.png)|*.png"; if (op.ShowDialog() == true) { imgPatch.Source = new BitmapImage(new Uri(op.FileName)); txtName.Focus(); } } //Convert Image private void btConvertImage_Click(object sender, RoutedEventArgs e) { if (String.IsNullOrEmpty(txtName.Text)) { txtName.Focus(); MessageBox.Show("Preencha o Nome", "Error"); } else { save(ConvertFileToByteArray(op.FileName), txtName.Text); } } //Image to Byte Array private static byte[] ConvertFileToByteArray(String FilePath) { return File.ReadAllBytes(FilePath); } //Save Binary File and XML File public void save(byte[] img, string nome) { FileStream f; long ini, fin = img.Length; if (!File.Exists("Escudos.bcf")) { f = new FileStream("Escudos.bcf", FileMode.Create); ini = 0; } else { f = new FileStream("Escudos.bcf", FileMode.Append); ini = f.Length + 1; bin = new TestBinarySegment(); } bin.LoadAddSave("Escudos.xml", "Brasileiro", nome, ini, fin); BinaryWriter b = new BinaryWriter(f); b.Write(img); b.Close(); f.Dispose(); } //Load Image from Byte private void btLoad_Click(object sender, RoutedEventArgs e) { getImageFromByte(); } //Byte to Image public void getImageFromByte(int start, int length) { using (FileStream fs = new FileStream("Escudos.bcf", FileMode.Open)) { byte[] iba = new byte[fs.Length+1]; fs.Read(iba, start, length); Image image = new Image(); image.Source = BitmapFrame.Create(fs, BitmapCreateOptions.None, BitmapCacheOption.OnLoad); imgPatch2.Source = image.Source; } }

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  • How to build this encryption system that allows multiple users/objects.

    - by Patrick
    Hello! I am trying to figure out how to create an optimal solution for my project. I made this simple picture in Photoshop to try to illustrate the problem and how i want it (if possible). Illustrative image Ill also try to explain it based on the picture. First off we have a couple of objects to the left, these objects all get encrypted with their own encryption key (EKey on the picture) and then stored in the database. On the other side we have different users placed into roles (one user can be in a lot of roles) and the roles are associated with different objects. So one person only has access the to the objects that the role provides. So for instance Role A might have access to Object A and B. Role B have access only to Object C and Role C have access to all objects. Nothing strange in that, right? Different roles have different objects that they can access. Now to the problem part. Each user has to login with his/her username/password and then he/she gets access to the objects that his/her roles provide. All the objects are encrypted so she needs to get a decryption key somehow. I don't want to store the encryption key as a text string on the server. It should be, if possible, decrypted using the users password (along with the role) or similar. That way you have to be a user on the server in order to decrypt an object an to work with it. I was thinking about making a public/private key encryption system, but i am kinda stuck on how to give the different users the decryption key to the objects. Since i need to be able to move users to and from roles, add new users, add new roles and create/delete objects. There will be one administrator that then adds some data to allow the users in that role to get the decryption key to decrypt the object. Nothing is static and i am trying to get a picture of how this can be built or if there is a far better solution. The only criteria are: -Encrypted objects. -Decryption key should not be stored as text. -Different users have access to different objects. -Does NOT have to have roles.

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  • Problems Embedding Video using FCK Editor

    - by Exline
    Hello, I am using FCK Editor 2.6.4 and having problems trying to embed a (non-YouTube) video into a content area. I found this previous question / post: [EDIT -- as a new user, I am only able to post one link in this post. The post in question is titled, "Can I embed video using FCK Editor?") and have investigated all of the proposed solutions, but none of them work properly: 1 -- Using the "Embed Flash" button in the control panel almost works. However, the video I am attempting to add contains a querystring with parameters, like this: http://static.animoto.com/swf/w.swf?w=swf/vp1&e=1275795594&f=mGQklEgxXKs9vfEIdGnWsA&d=132&m=p&r=w&i=m&ct=Homes%20in%20Eagle%20Creek&cu=http://hometoindy.com/eagle-creek-real-estate.php&options= and in using the Flash embed tool, it encodes all of the "&" characters to "&", thus breaking them. If it were just for me, I could manually change them back, but clients who use this will not know how to do that. 2 -- I have installed the YouTube video plugin, and it works great... for YouTube. But it cannot be used to embed non-YouTube videos (it automatically changes the URL to YouTube, no matter what). 3 -- I have installed the EmbedMovies plugin, but it throws a javascript error when attempting to add a video file (such as the above) to a page. (The EmbedMovies plugin page on SourceForge says it has been updated for FCK Editor 2.6, but it does not work.) 4 -- Pasting directly into the editor window (of course) does not work. The only way I've been able to make this work is by pasting into the Source panel, and this is not a good option for clients who are not familiar with HTML. So, is there a good, working plugin for FCK editor that will allow me to quickly and easily embed a video such as the one above into a content area? I don't need to be able to see or preview it in the editor window; I just need it to work when the page is loaded on the front end. Thanks!

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  • setting value to a parameter - always saying that it is null REALLY NEED INPUT

    - by Amina
    So I have this schedule visit page with two groups. Group 1 contains a list of: Cases. Group 2 contains a list of: Parties. each group has a checkboxes next to its item for the user to select. My Issue when i select a case and/or a party and save -- then go to the edit page of the visit i just saved and only my selected case is checked and the party i selected is not checked. After debugging i realized that the partyId is not being saved properly during the create page and thus not showing as selected or saved on the edit page. I really need help on how to properly save the party selected and setting for it a value from the parameter. Here is my code of what i have for saving a case and would like to know how to properly save with party. Controller [HttpPost] [ValidateInput(false)] public ActionResult Create(VisitViewModel viewModel, Guid[] associatedCasesSelected, Guid[] selectedParties) { if (!ModelState.IsValid) { viewModel.Time = _timeEntryHelper.Value; AddLookupsToViewModel(viewModel); return View(viewModel); } var visitEntry = Mapper.Map<VisitViewModel, VisitEntry>(viewModel); ... viewModel.CasePartyIds = selectedParties; try { _visitEntryService.Create(visitEntry, associatedCasesSelected); this.FlashInfo(string.Format(Message.ConfirmationMessageCreate, Resources.Entities.Visit.EntityName)); } catch (RulesException ex) { ex.CopyTo(ModelState); } if (ModelState.IsValid) return RedirectToAction("Edit", "Case", new { caseId = viewModel.CaseId }); AddLookupsToViewModel(viewModel); return View(viewModel); } VisitEntryService public void Create(VisitEntry visitEntry,IList<Guid>caseIds) { EnsureValid(visitEntry); _visitEntryRepository.Save(visitEntry); caseIds = AddCurrentCaseToCases(visitEntry.CaseId, caseIds); foreach (var caseId in caseIds.Distinct()) { var visit = new Visit {CaseId = caseId, VisitEntryId = visitEntry.VisitEntryId}; _visitService.Create(visit); } } AddCurrentCaseToCases private static IList<Guid>AddCurrentCaseToCases(Guid caseId, IEnumerable<Guid>caseIds) { var cases = new List<Guid>(); if (caseIds != null) { cases.AddRange(caseIds); if(!caseIds.Contains(caseId)) cases.Add(caseId); } else cases.Add(caseId); return cases; } VisitService public Visit Get(Guid visitId) { return DataContext.Visits.SingleOrDefault(v => v.VisitId == visitId); } public void Save(Visit visit) { if(visit.VisitId == Guid.Empty) { visit.VisitId = Guid.NewGuid(); DataContext.Visits.InsertOnSubmit(visit); } else { var currentVisit = Get(visit.VisitId); if (currentVisit == null) throw RepositoryExceptionFactory.Create("Visit", "VisitId"); } DataContext.SubmitChanges(); } Any TIPS or IDEAS is greatly appreciated at this time :) The entitiy for the parties will be VisitEntryParty

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  • [iPhone Obj-C] How to move a label with the wave of the iPhone?

    - by Didi
    The code below is from the book Beginning iPhone 3 Development, chapter 15, using the accelerometer to control a ball. I want to use a label instead of the ball, and only move in the x direction. However, I donno how to revise the code to achieve this goal. Can anyone please help me? THX so much!!!! (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { self.image = [UIImage imageNamed:@"ball.png"]; self.currentPoint = CGPointMake((self.bounds.size.width / 2.0f) + (image.size.width / 2.0f), (self.bounds.size.height / 2.0f) + (image.size.height / 2.0f)); ballXVelocity = 0.0f; ballYVelocity = 0.0f; } return self; } (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } (void)drawRect:(CGRect)rect { // Drawing code [image drawAtPoint:currentPoint]; } (void)dealloc { [image release]; [acceleration release]; [super dealloc]; } //#pragma mark - - (CGPoint)currentPoint { return currentPoint; } - (void)setCurrentPoint:(CGPoint)newPoint { previousPoint = currentPoint; currentPoint = newPoint; if (currentPoint.x < 0) { currentPoint.x = 0; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y < 0){ currentPoint.y = 0; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } if (currentPoint.x > self.bounds.size.width - image.size.width) { currentPoint.x = self.bounds.size.width - image.size.width; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y > self.bounds.size.height - image.size.height) { currentPoint.y = self.bounds.size.height - image.size.height; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } CGRect currentImageRect = CGRectMake(currentPoint.x, currentPoint.y, currentPoint.x + image.size.width, currentPoint.y + image.size.height); CGRect previousImageRect = CGRectMake(previousPoint.x, previousPoint.y, previousPoint.x + image.size.width, currentPoint.y + image.size.width); [self setNeedsDisplayInRect:CGRectUnion(currentImageRect, previousImageRect)]; } (void)draw { static NSDate *lastDrawTime; if (lastDrawTime != nil) { NSTimeInterval secondsSinceLastDraw = -([lastDrawTime timeIntervalSinceNow]); ballYVelocity = ballYVelocity + -(acceleration.y * secondsSinceLastDraw); ballXVelocity = ballXVelocity + acceleration.x * secondsSinceLastDraw; CGFloat xAcceleration = secondsSinceLastDraw * ballXVelocity * 500; CGFloat yAcceleration = secondsSinceLastDraw * ballYVelocity * 500; self.currentPoint = CGPointMake(self.currentPoint.x + xAcceleration, self.currentPoint.y +yAcceleration); } // Update last time with current time [lastDrawTime release]; lastDrawTime = [[NSDate alloc] init]; }

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  • java nested for() loop throws ArrayIndexOutOfBoundsException

    - by Mike
    I'm working through a JPanel exercise in a Java book. I'm tasked with creating a 5x4 grid using GridLayout. When I loop through the container to add panels and buttons, the first add() throws the OOB exception. What am I doing wrong? package mineField; import java.awt.*; import javax.swing.*; @SuppressWarnings("serial") public class MineField extends JFrame { private final int WIDTH = 250; private final int HEIGHT = 120; private final int MAX_ROWS = 5; private final int MAX_COLUMNS = 4; public MineField() { super("Minefield"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Container mineFieldGrid = getContentPane(); mineFieldGrid.setLayout(new GridLayout(MAX_ROWS, MAX_COLUMNS)); // loop through arrays, add panels, then add buttons to panels. for (int i = 0; i < MAX_ROWS; i++) { JPanel[] rows = new JPanel[i]; mineFieldGrid.add(rows[i], rows[i].getName()); rows[i].setBackground(Color.blue); for (int j = 0; j < MAX_COLUMNS; j++) { JButton[] buttons = new JButton[i]; rows[i].add(buttons[j], buttons[j].getName()); } } mineFieldGrid.setSize(WIDTH, HEIGHT); mineFieldGrid.setVisible(true); } public int setRandomBomb(Container con) { int bombID; bombID = (int) (Math.random() * con.getComponentCount()); return bombID; } /** * @param args */ public static void main(String[] args) { //int randomBomb; //JButton bombLocation; MineField minePanel = new MineField(); //minePanel[randomBomb] = minePanel.setRandomBomb(minePanel); } } I'm sure I'm over-engineering a simple nested for loop. Since I'm new to Java, please be kind. I'm sure I'll return the favor some day.

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  • Comparator interface

    - by 1ace1
    ok I was going to edit my previous question but i wasnt sure if it was the right way to do it so i'll just give another question about Comparator, now i want to be able to sort with different ways. I have a bank checks and i want to sort with checkNumber then checkAmount i managed to do it with checkNumber but couldnt figure out how with checkAmount here is how i did it for checkNumber: import java.util.Comparator; public class Check implements Comparator { private int checkNumber; private String description; private double checkAmount; public Check() { } public Check(int newCheckNumber, double newAmountNumber) { setCheckNumber(newCheckNumber); setAmountNumber(newAmountNumber); } public String toString() { return checkNumber + "\t\t" + checkAmount; } public void setCheckNumber(int checkNumber) { this.checkNumber = checkNumber; } public int getCheckNumber() { return checkNumber; } public void setAmountNumber(double amountNumber) { this.checkAmount = amountNumber; } public double getAmountNumber() { return checkAmount; } @Override public int compare(Object obj1, Object obj2) { int value1 = ((Check) obj1).getCheckNumber(); int value2 = ((Check) obj2).getCheckNumber(); int result = 0; if (value1 > value2){ result = 1; } else if(value1 < value2){ result = -1; } return result; } } import java.util.ArrayList; import java.util.Collections; import test.CheckValue; public class TestCheck { public static void main(String[] args) { ArrayList List = new ArrayList(); List.add(new Check(445, 55.0)); List.add(new Check(101,43.12)); List.add(new Check(110,101.0)); List.add(new Check(553,300.21)); List.add(new Check(123,32.1)); Collections.sort(List, new Check()); System.out.println("Check Number - Check Amount"); for (int i = 0; i < List.size(); i++){ System.out.println(List.get(i)); } } } thank you very much in advance and please tell me if im submiting things in the wrong way.

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  • 'Good' programming form in maintaining / updating / accessing files by entry

    - by zhermes
    Basic Question: If I'm storying/modifying data, should I access elements of a file by index hard-coded index, i.e. targetFile.getElement(5); via a hardcoded identifier (internally translated into index), i.e. target.getElementWithID("Desired Element"), or with some intermediate DESIRED_ELEMENT = 5; ... target.getElement(DESIRED_ELEMENT), etc. Background: My program (c++) stores data in lots of different 'dataFile's. I also keep a list of all of the data-files in another file---a 'listFile'---which also stores some of each one's properties (see below, but i.e. what it's name is, how many lines of information it has etc.). There is an object which manages the data files and the list file, call it a 'fileKeeper'. The entries of a listFile look something like: filename , contents name , number of lines , some more numbers ... Its definitely possible that I may add / remove fields from this list --- but in general, they'll stay static. Right now, I have a constant string array which holds the identification of each element in each entry, something like: const string fileKeeper::idKeys[] = { "FileName" , "Contents" , "NumLines" ... }; const int fileKeeper::idKeysNum = 6; // 6 - for example I'm trying to manage this stuff in 'good' programatic form. Thus, when I want to retrieve the number of lines in a file (for example), instead of having a method which just retrieves the '3'rd element... Instead I do something like: string desiredID = "NumLines"; int desiredIndex = indexForID(desiredID); string desiredElement = elementForIndex(desiredIndex); where the function indexForID() goes through the entries of idKeys until it finds desiredID then returns the index it corresponds to. And elementForIndex(index) actually goes into the listFile to retrieve the index'th element of the comma-delimited string. Problem: This still seems pretty ugly / poor-form. Is there a way I should be doing this? If not, what are some general ways in which this is usually done? Thanks!

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  • C++ - Error: expected unqualified-id before ‘using’

    - by Francisco P.
    Hello, everyone. I am having some trouble on a project I'm working on. Here's the header file for the calor class: #ifndef _CALOR_ #define _CALOR_ #include "gradiente.h" using namespace std; class Calor : public Gradiente { public: Calor(); Calor(int a); ~Calor(); int getTemp(); int getMinTemp(); void setTemp(int a); void setMinTemp(int a); void mostraSensor(); }; #endif When I try to compile it: calor.h|6|error: expected unqualified-id before ‘using’| Why does this happen? I've been searching online and learned this error occurs mostly due to corrupted included files. Makes no sense to me, though. This class inherits from gradiente: #ifndef _GRADIENTE_ #define _GRADIENTE_ #include "sensor.h" using namespace std; class Gradiente : public Sensor { protected: int vActual, vMin; public: Gradiente(); ~Gradiente(); } #endif Which in turn inherits from sensor #ifndef _SENSOR_ #define _SENSOR_ #include <iostream> #include <fstream> #include <string> #include "definicoes.h" using namespace std; class Sensor { protected: int tipo; int IDsensor; bool estadoAlerta; bool estadoActivo; static int numSensores; public: Sensor(/*PARAMETROS*/); Sensor(ifstream &); ~Sensor(); int getIDsensor(); bool getEstadoAlerta(); bool getEstadoActivo(); void setEstadoAlerta(int a); void setEstadoActivo(int a); virtual void guardaSensor(ofstream &); virtual void mostraSensor(); // FUNÇÃO COMUM /* virtual int funcaoComum() = 0; virtual int funcaoComum(){return 0;};*/ }; #endif For completeness' sake, here's definicoes.h #ifndef _DEFINICOES_ #define _DEFINICOES_ const unsigned int SENSOR_MOVIMENTO = 0; const unsigned int SENSOR_SOM = 1; const unsigned int SENSOR_PRESSAO = 2; const unsigned int SENSOR_CALOR = 3; const unsigned int SENSOR_CONTACTO = 4; const unsigned int MIN_MOVIMENTO = 10; const unsigned int MIN_SOM = 10; const unsigned int MIN_PRESSAO = 10; const unsigned int MIN_CALOR = 35; #endif Any help'd be much appreciated. Thank you for your time. Thanks for your time!

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  • In .NET Xml Serialization, is it possible to serialize a class with an enum property with different

    - by Lasse V. Karlsen
    I have a class, containing a list property, where the list contains objects that has an enum property. When I serialize this, it looks like this: <?xml version="1.0" encoding="ibm850"?> <test> <events> <test-event type="changing" /> <test-event type="changed" /> </events> </test> Is it possible, through attributes, or similar, to get the Xml to look like this? <?xml version="1.0" encoding="ibm850"?> <test> <events> <changing /> <changed /> </events> </test> Basically, use the property value of the enum as a way to determine the tag-name? Is using a class hierarchy (ie. creating subclasses instead of using the property value) the only way? Edit: After testing, it seems even a class-hierarchy won't actually work. If there is a way to structure the classes to get the output I want, even with sub-classes, that is also an acceptable answer. Here's a sample program that will output the above Xml (remember to hit Ctrl+F5 to run in Visual Studio, otherwise the program window will close immediately): using System; using System.Collections.Generic; using System.Xml.Serialization; namespace ConsoleApplication18 { public enum TestEventTypes { [XmlEnum("changing")] Changing, [XmlEnum("changed")] Changed } [XmlType("test-event")] public class TestEvent { [XmlAttribute("type")] public TestEventTypes Type { get; set; } } [XmlType("test")] public class Test { private List<TestEvent> _Events = new List<TestEvent>(); [XmlArray("events")] public List<TestEvent> Events { get { return _Events; } } } class Program { static void Main(string[] args) { Test test = new Test(); test.Events.Add(new TestEvent { Type = TestEventTypes.Changing }); test.Events.Add(new TestEvent { Type = TestEventTypes.Changed }); XmlSerializer serializer = new XmlSerializer(typeof(Test)); XmlSerializerNamespaces ns = new XmlSerializerNamespaces(); ns.Add("", ""); serializer.Serialize(Console.Out, test, ns); } } }

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  • GDI+ Load a jpg and save as 24bit png problem

    - by wookey
    Problem Hello all! I have this code which takes my jpg image loops through altering pixels and finally saving it as a png type. The problem is that the resulting image has a bit depth of 32 bits. I need it to be 24 bit, can any one shiny some light on the correct method of setting it? Am I along the right tracks looking at setting the pixel format to PixelFormat24bppRGB? Code static inline void Brighten(Gdiplus::Bitmap* img) { int width = img->GetWidth()/8,height = img->GetHeight(), max = (width*height),r,g,b; Gdiplus::Color pixel; for(int a = 0,x = 0, y = -1; a < max; ++a) { x = a%width; if(x == 0) ++y; img->GetPixel(x,y,&pixel); r = pixel.GetR(); g = pixel.GetG(); b = pixel.GetB(); if (r > 245) r = 245; if (g > 245) g = 245; if (b > 245) b = 245; r = 10; g = 10; b = 10; pixel = Gdiplus::Color(r,g,b); img->SetPixel(x,y,pixel);; } } ULONG_PTR m_dwToken = 0; Gdiplus::GdiplusStartupInput input; Gdiplus::GdiplusStartupOutput output; Gdiplus::GdiplusStartup( &m_dwToken, &input, &output ); USES_CONVERSION_EX; Gdiplus::ImageCodecInfo* pEncoders = static_cast< Gdiplus::ImageCodecInfo* >( _ATL_SAFE_ALLOCA(1040, _ATL_SAFE_ALLOCA_DEF_THRESHOLD)); Gdiplus::DllExports::GdipGetImageEncoders(5, 1040, pEncoders ); CLSID clsidEncoder = pEncoders[4].Clsid; Gdiplus::Bitmap img1((CT2W)L"IMG_1.JPG"); Brighten(&img1); img1.Save((CT2W)L"IMG_1_R3.PNG",&clsidEncoder,NULL); Thanks in advance!

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  • C: copying some structs causes strange behavior

    - by Jenny B
    I have an annoying bug in the line rq->tickets[rq->usedContracts] = toAdd; if i do: rq->tickets[0] = toAdd the program crashes if i do rq->tickets[1] = toAdd; it works valgrind says ==19501== Use of uninitialised value of size 8 and ==19501== Invalid write of size 8 for this very line. What is wrong? struct TS_element { int travels; int originalTravels; int cost; char** dates; int moneyLeft; } TicketSet; struct RQ_element { int usedContracts; struct TS_element* tickets; } RabQav; TicketSetStatus tsCreate(TicketSet* t, int n, int c) { if (n <= 0) return TS_ILLEGAL_PARAMETER; TicketSet* myTicketSet = (TicketSet*) malloc(sizeof(TicketSet)); if (myTicketSet == NULL) { return TS_CANNOT_CREATE; } myTicketSet->usedTravels = 0; myTicketSet->originalTravels = n; myTicketSet->cost = c; myTicketSet->moneyLeft = n * c; char** dates = malloc(sizeof(char**)* (n)); //todo maybe c99 allows dynamic arrays? for (int i = 0; i < n; i++) { dates[i] = malloc(sizeof(char)*GOOD_LENGTH+1); if (dates[i] == NULL) { free(dates); free(t); return TS_CANNOT_CREATE; } } myTicketSet->dates = dates; *t = *myTicketSet; return TS_SUCCESS; } static void copyTicketSets(TicketSet* dest, const TicketSet* source) { dest->usedTravels = source->usedTravels; dest->originalTravels = source->originalTravels; dest->cost = source->cost; dest->moneyLeft = source->moneyLeft; for (int i = 0; i < source->originalTravels; i++) { if (NULL != source->dates[i]) { free(dest->dates[i]); dest->dates[i] = malloc(sizeof(char) * GOOD_LENGTH + 1); if (dest->dates[i] == NULL) { free(dest->dates); //todo free dates 0...i-1 free(dest); return; } strcpy(dest->dates[i], source->dates[i]); } } } RabQavStatus rqLoadTS(RabQav* rq, TicketSet t, DateTime dt) { TicketSet toAdd; TicketSetStatus res = tsCreate(&toAdd, t.originalTravels, t.cost); if (res != TS_SUCCESS) { return RQ_FAIL; } copyTicketSets(&toAdd, &t); rq->tickets[rq->usedContracts] = toAdd; rq->usedContracts++; return RQ_SUCCESS; }

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  • C# A simple Hangman game

    - by Radostin Angelov
    I'm trying to create a simple Hangman game and i have gotten so far, to make it read all words from a text file, but I don't know how to make the code work for every single word. I have another project, working with 3/4 words but with repeating nested if statements. I want to make it as shorter as possible. This is the code i have so far : using System; using System.Linq; class Program { static void Main() { string[] words = System.IO.File.ReadAllLines(@"C:\Users\ADMIN\Desktop\Letters\Letters.txt"); int LengthOfArray = words.Length; Random rnd = new Random(); int random = rnd.Next(1, 3); char[] letters = words[random].ToCharArray(); bool WordIsHidden = true; char hiddenChar = '_'; char GuessedLetter = hiddenChar; var retry = true; while (retry = true) { Console.WriteLine(letters); letters = GuessedLetter.ToString().ToCharArray(); for (int i = 1; i <= LengthOfArray; i++) { Console.Write("{0} ", GuessedLetter); } Console.WriteLine("Enter a letter!"); char letter = char.Parse(Console.ReadLine()); if (words[random].Contains<char>(letter)) { WordIsHidden = false; GuessedLetter = letter; Console.Write(letters); } else { if (WordIsHidden == true) { Console.Write("You guessed wrong!"); } } } } } Also I'm trying to make the game show each letter, the user has guessed on it's corresponding position, but now the letter is one line higher than the rest of the word and it's not in it's right position. Edited: Here is the result : cat ___Enter a letter! a __ aaaEnter a letter! t aa tttEnter a letter! IF anyone have a clue for where does this come from and how can I fix it, any help will be greatly appreciated.

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  • Converting OpenGL coordinates to lower UIView (and UIImagePickerController)

    - by John Qualis
    I am new to OpenGL on the iPhone. I am developing an iPhone app similar to a barcode reader but with an extra OpenGL layer. The bottommost layer is UIImagePickerController, then I use UIView on top and draw a rectangle at certain coordinates on the iPhone screen. So far everything is OK. Then I am trying to draw an OpenGL 3-D model in that rectangle. I am able to load a 3-D model in the iPhone based on this code here - http://iphonedevelopment.blogspot.com/2008/12/start-of-wavefront-obj-file-loader.html I am not able to transform the coordinates of the rectangle into OpenGL coordinates. Appreciate any help. Do I need to use a matrix to translate the currentPosition of the 3-D model so it is drawn within myRect? The code is given below. -(void)setupView:(GLView*)view { const GLfloat zNear = 0.01, zFar = 1000.0, fieldOfView = 45.0; GLfloat size; glEnable(GL_DEPTH_TEST); glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); NSString *path = [[NSBundle mainBundle] pathForResource:@"plane" ofType:@"obj"]; OpenGLWaveFrontObject *theObject = [[OpenGLWaveFrontObject alloc] initWithPath:path]; Vertex3D position; position.z = -8.0; position.y = 3.0; position.x = 2.0; theObject.currentPosition = position; self.plane = theObject; [theObject release]; } - (void)drawView:(GLView*)view; { static GLfloat rotation = 0.0; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glColor4f(0.0, 0.5, 1.0, 1.0); // the coordinates of the rectangle are // myRect.x, myRect.y, myRect.width, myRect.height // Do I need to use a matrix to translate the currentPosition of the // 3-D model so it is drawn within myRect? //glOrthof(-160.0f, 160.0f, -240.0f, 240.0f, -1.0f, 1.0f); [plane drawSelf]; }

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  • How to use method hiding (new) with generic constrained class

    - by ongle
    I have a container class that has a generic parameter which is constrained to some base class. The type supplied to the generic is a sub of the base class constraint. The sub class uses method hiding (new) to change the behavior of a method from the base class (no, I can't make it virtual as it is not my code). My problem is that the 'new' methods do not get called, the compiler seems to consider the supplied type to be the base class, not the sub, as if I had upcast it to the base. Clearly I am misunderstanding something fundamental here. I thought that the generic where T: xxx was a constraint, not an upcast type. This sample code basically demonstrates what I'm talking about. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace GenericPartialTest { class ContextBase { public string GetValue() { return "I am Context Base: " + this.GetType().Name; } public string GetOtherValue() { return "I am Context Base: " + this.GetType().Name; } } partial class ContextSub : ContextBase { public new string GetValue() { return "I am Context Sub: " + this.GetType().Name; } } partial class ContextSub { public new string GetOtherValue() { return "I am Context Sub: " + this.GetType().Name; } } class Container<T> where T: ContextBase, new() { private T _context = new T(); public string GetValue() { return this._context.GetValue(); } public string GetOtherValue() { return this._context.GetOtherValue(); } } class Program { static void Main(string[] args) { Console.WriteLine("Simple"); ContextBase myBase = new ContextBase(); ContextSub mySub = new ContextSub(); Console.WriteLine(myBase.GetValue()); Console.WriteLine(myBase.GetOtherValue()); Console.WriteLine(mySub.GetValue()); Console.WriteLine(mySub.GetOtherValue()); Console.WriteLine("Generic Container"); Container<ContextBase> myContainerBase = new Container<ContextBase>(); Container<ContextSub> myContainerSub = new Container<ContextSub>(); Console.WriteLine(myContainerBase.GetValue()); Console.WriteLine(myContainerBase.GetOtherValue()); Console.WriteLine(myContainerSub.GetValue()); Console.WriteLine(myContainerSub.GetOtherValue()); Console.ReadKey(); } } }

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  • Identifying if a user is in the local administrators group

    - by Adam Driscoll
    My Problem I'm using PInvoked Windows API functions to verify if a user is part of the local administrators group. I'm utilizing GetCurrentProcess, OpenProcessToken, GetTokenInformationand LookupAccountSid to verify if the user is a local admin. GetTokenInformation returns a TOKEN_GROUPS struct with an array of SID_AND_ATTRIBUTES structs. I iterate over the collection and compare the user names returned by LookupAccountSid. My problem is that, locally (or more generally on our in-house domain), this works as expected. The builtin\Administrators is located within the group membership of the current process token and my method returns true. On another domain of another developer the function returns false. The LookupAccountSid functions properly for the first 2 iterations of the TOKEN_GROUPS struct, returning None and Everyone, and then craps out complaining that "A Parameter is incorrect." What would cause only two groups to work correctly? The TOKEN_GROUPS struct indicates that there are 14 groups. I'm assuming it's the SID that is invalid. Everything that I have PInvoked I have taken from an example on the PInvoke website. The only difference is that with the LookupAccountSid I have changed the Sid parameter from a byte[] to a IntPtr because SID_AND_ATTRIBUTESis also defined with an IntPtr. Is this ok since LookupAccountSid is defined with a PSID? LookupAccountSid PInvoke [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] static extern bool LookupAccountSid( string lpSystemName, IntPtr Sid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse); Where the code falls over for (int i = 0; i < usize; i++) { accountCount = 0; domainCount = 0; //Get Sizes LookupAccountSid(null, tokenGroups.Groups[i].SID, null, ref accountCount, null, ref domainCount, out snu); accountName2.EnsureCapacity((int) accountCount); domainName.EnsureCapacity((int) domainCount); if (!LookupAccountSid(null, tokenGroups.Groups[i].SID, accountName2, ref accountCount, domainName, ref domainCount, out snu)) { //Finds its way here after 2 iterations //But only in a different developers domain var error = Marshal.GetLastWin32Error(); _log.InfoFormat("Failed to look up SID's account name. {0}", new Win32Exception(error).Message); continue; } If more code is needed let me know. Any help would be greatly appreciated.

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  • [c#] SoundPlayer.PlaySync stopping prematurely

    - by JeffE
    I want to play a wav file synchronously on the gui thread, but my call to PlaySync is returning early (and prematurely stopping playback). The wav file is 2-3 minutes. Here's what my code looks like: //in gui code (event handler) //play first audio file JE_SP.playSound("example1.wav"); //do a few other statements doSomethingUnrelated(); //play another audio file JE_SP.playSound("example2.wav"); //library method written by me, called in gui code, but located in another assembly public static int playSound(string wavFile, bool synchronous = true, bool debug = true, string logFile = "", int loadTimeout = FIVE_MINUTES_IN_MS) { SoundPlayer sp = new SoundPlayer(); sp.LoadTimeout = loadTimeout; sp.SoundLocation = wavFile; sp.Load(); switch (synchronous) { case true: sp.PlaySync(); break; case false: sp.Play(); break; } if (debug) { string writeMe = "JE_SP: \r\n\tSoundLocation = " + sp.SoundLocation + "\r\n\t" + "Synchronous = " + synchronous.ToString(); JE_Log.logMessage(writeMe); } sp.Dispose(); sp = null; return 0; } Some things I've thought of are the load timeout, and playing the audio on another thread and then manually 'freeze' the gui by forcing the gui thread to wait for the duration of the sound file. I tried lengthening the load timeout, but that did nothing. I'm not quite sure what the best way to get the duration of a wav file is without using code written by somebody who isn't me/Microsoft. I suppose this can be calculated since I know the file size, and all of the encoding properties (bitrate, sample rate, sample size, etc) are consistent across all files I intend to play. Can somebody elaborate on how to calculate the duration of a wav file using this info? That is, if nobody has an idea about why PlaySync is returning early. Of Note: I encountered a similar problem in VB 6 a while ago, but that was caused by a timeout, which I don't suspect to be a problem here. Shorter (< 1min) files seem to play fine, so I might decide to manually edit the longer files down, then play them separately with multiple calls.

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