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  • .NET SerialPort DataReceived event thread interference with main thread

    - by Kiran
    I am writing a serial communication program using the SerialPort class in C# to interact with a strip machine connected via a RS232 cable. When i send the command to the machine it responds with some bytes depending on the command. Like when i send a "\D" command, i am expecting to download the machine program data of 180 bytes as a continous string. As per the machine's manual, it suggests as a best practice to send an unreognized characters like comma (,) character to make sure the machine is initialized before sending the first command in the cycle. My serial communication code is as follows: public class SerialHelper { SerialPort commPort = null; string currentReceived = string.Empty; string receivedStr = string.Empty; private bool CommInitialized() { try { commPort = new SerialPort(); commPort.PortName = "COM1"; if (!commPort.IsOpen) commPort.Open(); commPort.BaudRate = 9600; commPort.Parity = System.IO.Ports.Parity.None; commPort.StopBits = StopBits.One; commPort.DataBits = 8; commPort.RtsEnable = true; commPort.DtrEnable = true; commPort.DataReceived += new SerialDataReceivedEventHandler(commPort_DataReceived); return true; } catch (Exception ex) { return false; } } void commPort_DataReceived(object sender, SerialDataReceivedEventArgs e) { SerialPort currentPort = (SerialPort)sender; currentReceived = currentPort.ReadExisting(); receivedStr += currentReceived; } internal int CommIO(string outString, int outLen, ref string inBuffer, int inLen) { receivedStr = string.Empty; inBuffer = string.Empty; if (CommInitialized()) { commPort.Write(outString); } System.Threading.Thread.Sleep(1500); int i = 0; while ((receivedStr.Length < inLen) && i < 10) { System.Threading.Thread.Sleep(500); i += 1; } if (!string.IsNullOrEmpty(receivedStr)) { inBuffer = receivedStr; } commPort.Close(); return inBuffer.Length; } } I am calling this code from a windows form as follows: len = SerialHelperObj.CommIO(",",1,ref inBuffer, 4) len = SerialHelperObj.CommIO(",",1,ref inBuffer, 4) If(inBuffer == "!?*O") { len = SerialHelperObj.CommIO("\D",2,ref inBuffer, 180) } A valid return value from the serial port looks like this: \D00000010000000000010 550 3250 0000256000 and so on ... I am getting some thing like this: \D00000010D,, 000 550 D,, and so on... I feel that my comm calls are getting interferred with the one when i send commands. But i am trying to make sure the result of the comma command then initiating the actual command. but the received thread is inserting the bytes from the previous communication cycle. Can any one please shed some light into this...? I lost quite some hair just trying to get this work. I am not sure where i am doing wrong

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  • Membership provider stopped working on using Membership Provider in ASP.Net MVC

    - by Michael Meadows
    I have a production ASP.Net MVC application that has been using the membership service. It has worked fine, up until today. Nothing has changed on the server, but I now have this error: System.Configuration.Provider.ProviderException: The 'System.Web.Security.SqlMembershipProvider' requires a database schema compatible with schema version '1'. However, the current database schema is not compatible with this version. You may need to either install a compatible schema with aspnet_regsql.exe (available in the framework installation directory), or upgrade the provider to a newer version. I checked the asp_schemaversions table, and it looks fine. Please any help would be appreciated.

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  • How do I use logback-access in combination with Tomcat 5.5?

    - by mcduke
    I've got several Web apps running on a Tomcat 5.5 server, and I'm working on improving/updating the overall logging system used throughout the system. I already had some success with logback-classic. However, when I try to use logback-access (i.e. access the lbAccessStatus servlet), I get this exception: exception javax.servlet.ServletException: Wrapper cannot find servlet class ch.qos.logback.access.ViewStatusMessagesServlet or a class it depends on org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:433) ... root cause java.lang.ClassNotFoundException: ch.qos.logback.access.ViewStatusMessagesServlet org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1386) ... I have everything set up according to the docs: common/lib: logback-classic-0.9.15.jar logback-core-0.9.15.jar server/lib: logback-access-0.9.15.jar Moving around the libraries doesn't seem to help. logback-classic seems to work fine, it's just logback-access that causes problems.

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  • For a primary key of an integral type, why is it important to avoid gaps ?

    - by Jacques René Mesrine
    I am generating a surrogate key for a table & due to my hi/lo algorithm, everytime you reboot/restart the machine, gaps may appear. T1: current hi = 10000000 (sequence being dished out .. 1 to 100) Assume that current sequence is 10000050 T2: restart system. T3: System gives out the next_hi as 10000100 (sequence being dished out now ranges from 101 to 200) T4: Next request for a key returns 100001001 From a primary key or indexing internals perspective, why is it important that there be no gaps in the sequences ? I'm asking this for a deeper understanding of mysql specifically. Thanks

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  • vim filters and stdout/stderr

    - by ahe
    When I use :%! to run the contents of a file through a filter and the filter fails (it returns another code than 0) and prints an error message to stderr I get my file replaced with this error message. Is there a way to tell vim to skip the filtering if the filter returns an status code that indicates an error and/or ignore output the filter program writes to stderr? There are cases where you want your file to replaced with the output of the filter but most often this behavior is wrong. Of course I can just undo the filtering with one keypress but it isn't optimal. Also I have a similar problem when writing a custom vim script to do the filtering. I have a script that calls a filter program with system() and replaces the file in the buffer with its output but there doesn't seem to be a way to detect if the lines returned by system() where written to stdout or to stderr. Is there a way to tell them apart in vim script?

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  • java palindrome help

    - by jdbeverly87
    I'm creating a program that checks if a word or phrase is a palindrome. I have the actual "palindrome tester" figured out. What I'm stuck with is where and what to place in my code to have the console read out "Enter palindrome..." and then text. I've tried with IO but it doesnt work out right. Also, how do I create a loop to keep going? This code only allows one at a time `public class Palindrome { public static void main(String args[]) { String s=""; int i; int n=s.length(); String str=""; for(i=n-1;i>=0;i--) str=str+s.charAt(i); if(str.equals(s)) System.out.println(s+ " is a palindrome"); else System.out.println(s+ " is not a palindrome"); } }

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  • How to use PropertyCriteria on complex property?

    - by user1394710
    I'm new to EPiSERVER. Currently trying to search for a page with a specific property set to a specific value. I need the property CatalogEntryPoint (a ContentReference) to equal something. Here is the criterea: PropertyCriteria secCriteria = new PropertyCriteria(); secCriteria.Condition = CompareCondition.Equal; secCriteria.Name = "CatalogEntryPoint.ID"; secCriteria.Type = PropertyDataType.Number; secCriteria.Value = currentContent.ContentLink.ID.ToString(); secCriteria.Required = true; And here is an excerpt from the search index: { "CatalogEntryPoint": { "$type": "EPiServer.Find.Cms.IndexableContentReference, EPiServer.Find.Cms", "ID$$number": 1073742170, "WorkID$$number": 0, "ProviderName$$string": "CatalogContent", "GetPublishedOrLatest$$bool": false, "IsExternalProvider$$bool": true, "___types": [ "EPiServer.Find.Cms.IndexableContentReference", "EPiServer.Core.ContentReference", "System.Object", "System.IComparable", "EPiServer.Data.Entity.IReadOnly" ] }, It would seem that the CatalogEntryPoint.ID-notation does not work as I'm getting 0 results. How should I write it?

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  • SQL Server database backup: Network Service file access

    - by Keith Maurino
    When trying to run the following database backup command from my code I get an "Operating system error 5(Access is denied.)" error. This is because the log on account for the SQL Server Windows Service is 'Network Service' and that does not have access to right to this folder. BACKUP DATABASE [AE3DB] TO DISK = 'c:\AE3\backup\AE3DB.bak' My question is, from my code how would I go about figuring out where on the C drive 'Network Service' is allowed to right the backup to? NOTE: This is a distributed application so I cannot easily change the log on for the SQL Server Windows Service to the 'Local System' account that would be able to right to that folder.

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  • NativeWindow WndProc not receiving messages

    - by BadNinja
    Could someone shed some light on why my WndProc method as implemented below isn't receiving any messages? If I put this class below in a WinForms application and pass in that application's handle, WndProc receives messages as I would expect. However, using the IntPtr returned from GetForegroundWindow() as I have below doesn't yield the same results. (FWIW, I have my code set up to execute GetForegroundWindow() when my application is hidden, so I'm certain that the IntPtr is referring to an outside application.) public class MyNativeWindow : NativeWindow { [DllImport("user32.dll", ExactSpelling = true, SetLastError = true)] private static extern IntPtr GetForegroundWindow(); public MyNativeWindow() { this.AssignHandle(GetForegroundWindow()); } // Never called... I set a breakpoint [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] protected override void WndProc(ref Message m) { base.WndProc(ref m); } }

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  • Quick question regarding CSS sprites and memory usage

    - by Andy E
    Well, it's more to do with images and memory in general. If I use the same image multiple times on a page, will each image be consolidated in memory? Or will each image use a seperate amount of memory? I'm concerned about this because I'm building a skinning system for a Windows Desktop Gadget, and I'm looking at spriting the images in the default skin so that I can keep the file system looking clean. At the same time I want to try and keep the memory footprint to a minimum. If I end up with a single file containing 100 images and re-use that image 100 times across the gadget I don't want to have performance issues. Cheers.

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  • .NET RegEx "Memory Leak" investigation

    - by Kevin Pullin
    I recently looked into some .NET "memory leaks" (i.e. unexpected, lingering GC rooted objects) in a WinForms app. After loading and then closing a huge report, the memory usage did not drop as expected even after a couple of gen2 collections. Assuming that the reporting control was being kept alive by a stray event handler I cracked open WinDbg to see what was happening... Using WinDbg, the !dumpheap -stat command reported a large amount of memory was consumed by string instances. Further refining this down with the !dumpheap -type System.String command I found the culprit, a 90MB string used for the report, at address 03be7930. The last step was to invoke !gcroot 03be7930 to see which object(s) were keeping it alive. My expectations were incorrect - it was not an unhooked event handler hanging onto the reporting control (and report string), but instead it was held on by a System.Text.RegularExpressions.RegexInterpreter instance, which itself is a descendant of a System.Text.RegularExpressions.CachedCodeEntry. Now, the caching of Regexs is (somewhat) common knowledge as this helps to reduce the overhead of having to recompile the Regex each time it is used. But what then does this have to do with keeping my string alive? Based on analysis using Reflector, it turns out that the input string is stored in the RegexInterpreter whenever a Regex method is called. The RegexInterpreter holds onto this string reference until a new string is fed into it by a subsequent Regex method invocation. I'd expect similar behaviour by hanging onto Regex.Match instances and perhaps others. The chain is something like this: Regex.Split, Regex.Match, Regex.Replace, etc Regex.Run RegexScanner.Scan (RegexScanner is the base class, RegexInterpreter is the subclass described above). The offending Regex is only used for reporting, rarely used, and therefore unlikely to be used again to clear out the existing report string. And even if the Regex was used at a later point, it would probably be processing another large report. This is a relatively significant problem and just plain feels dirty. All that said, I found a few options on how to resolve, or at least work around, this scenario. I'll let the community respond first and if no takers come forward I will fill in any gaps in a day or two.

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  • AutoScaleMode problems with changed default font

    - by Doc Brown
    Hi, I have some problems with the Form.AutoScaleMode property together with fixed size controls, when using a non-default font. I boiled it down to a simple test application (WinForms 2.0) with only one form, some fixed size controls and the following properties: class Form1 : Form { // ... private void InitializeComponent() { // ... this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.Font = new System.Drawing.Font("Tahoma", 9.25F); // ... } } Under 96dpi, Windows XP, the form looks correctly like this 96 dpi example. Under 120 dpi, Windows XP, the the Windows Forms autoscaling feature produces this 120 dpi example. As you can see, groupboxes, buttons, list or tree views are scaled correctly, multiline text boxes get too big in the vertical axis, and a fixed size label does not scale correctly in both vertical and horizontal direction. Seems to be bug in the .NET framework? Using the default font (Microsoft Sans Serif 8.25pt), this problem does not occur. Using AutoScaleMode=Font (with adequate AutoScaleDimensions, of course) either does not scale at all or scales exactly like seen above, depending on when the Font is set (before or after the change of AutoScaleMode). The problem is not specific to the "Tahoma" Font, it occurs also with Microsoft Sans Serif, 9.25pt. And yes, i already read this SO post http://stackoverflow.com/questions/2114857/high-dpi-problems but it does not really help me. Any suggestions how to come around this? EDIT: I changed my image hoster, hope this one works better. EDIT2: Some additional information about my intention: I have about 50 already working fixed size dialogs with several hundreds of properly placed, fixed size controls. They were migrated from an older C++ GUI framework to C#/Winforms, that's why they are all fixed-size. All of them look fine with 96 dpi using a 9.25pt font. Under the old framework, scaling to 120 dpi worked fine - all fixed size controls scaled equal in both dimensions. Last week, we detected this strange scaling behaviour under WinForms when switching to 120 dpi. You can imagine that most of our dialogs now look very bad under 120 dpi. We are looking for a solution that avoids a complete redesign all those dialogs.

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  • Tips on upgrading CVS to git/hg?

    - by meder
    We still use CVS, I use git and hg for my personal use though I'm still a novice at both, but I realize they're much more modern and better, faster, distributed, etc. It's just everyone is so accustomed to CVS that I feel a whole slew of issues could arise if I were to be the one that recommended and actually did the upgrading/porting/transitioning of our current CVS server to git or hg. Has anyone actually done this, recently? Could you offer any insight or tips in terms of influencing people to use git/hg, and just generic tips on the actual updating/transitioning if it were to take place? Are there common issues I should be aware of just in general?

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  • Xpages - Get number of active sessions

    - by Jairo
    How do I get the number of active sessions in Xpage. I'm trying to use managed beans but it just returns a weird string. Here's the simple code: import javax.servlet.http.HttpSessionEvent; import javax.servlet.http.HttpSessionListener; public class SessionCounterListener implements HttpSessionListener { private static int totalActiveSessions; public static int getTotalActiveSessions(){ return totalActiveSessions | 0; } public void sessionCreated(HttpSessionEvent arg0) { totalActiveSessions++; System.out.println("sessionCreated - add one session into counter"); } public void sessionDestroyed(HttpSessionEvent arg0) { totalActiveSessions--; System.out.println("sessionDestroyed - deduct one session from counter"); } } I got this from here. But when I call SessionCounterListener.getTotalActiveSessions(), it only returns a weird string, example com.gs3.beans.SessionCounterListener@46c446c4. Please help me. Thanks a lot!

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  • Task queue java

    - by user268515
    Hi i'm new to Task queue java API i tried a simple Example for it. My idea is to redirect the queue file to a servlet and to print some statement in the servlet.But it doesn't work. i mapped web.xml and used default queue I didnt get any Error but the file is not redirected to servlet . this is the codee i followed taskq.java public class taskq extends HttpServlet { public void doGet(HttpServletRequest req, HttpServletResponse resp)throwsIOException { Queue queue = QueueFactory.getDefaultQueue(); System.out.println("taskqueue"); queue.add(url("/worker")); } worker.java public class worker extends HttpServlet { private static final long serialVersionUID = 1L; public String s; public void doGet(HttpServletRequest req, HttpServletResponse resp)throws IOException { String s="crimsom"; System.out.println(s); } } Please Help me on this issue. Regards Sharun.

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  • Continuous integration with ClearCase and long-updating snapshot views

    - by Yulia Rogovaya
    Hi, I need to set up a continuous integration system. We use ClearCase version control and only snapshot views due to platform restrictions. I have tried setting up Hudson and Luntbuild. They both show the same behaviour. In a view, we have lots of libraries that are used for build but are strictly read-only. The CI system executes cleartool lshistory and finds a change in the VCS. After that, it executes cleartool setcs, which causes update of the view. This can take about half an hour, which is very undesirable for CI. Why wouldn't it update only the changed elements, which were previously obtained by cleartool lshistory? Is there a CI system that can do this?

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  • Eclipse software management

    - by Maroloccio
    How to streamline/automate the configuration of Eclipse? Given N developers running a mixture of Ubuntu and Mac OS X, all with the same version of Eclipse, how to make sure that: Each developer, on top of his favourite "Available Software Sites" selection, has a common set of installation sources? Each developer has an easy (automated?) way of installing a base set of plug-ins? Each developer can just as easily install a custom plugin developed in-house and distributed over the local network? No automatically deployed plugins conflict with any others a developer might already be using? I would post this to serverfault.com if it wasn't that I am more interested in a "scripting" answer than a traditional "system management" solution... ;-)

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  • WCF - Cross platform question

    - by Lijo
    Hi Team, I have a simple WCF service, self hosting and a .net client. I am generating a proxy using svcutil. When I add the proxy to the client it asks me to add System.ServiceModel.dll. Well, I can add it since it is a test scenario and I am working in .Net platform. However, suppose I am using a machine that does not support .Net, how that platform would compensate for the System.ServiceModel? Could you please put some light on it? Thanks Lijo

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  • Big smart ViewModels, dumb Views, and any model, the best MVVM approach?

    - by Edward Tanguay
    The following code is a refactoring of my previous MVVM approach (Fat Models, skinny ViewModels and dumb Views, the best MVVM approach?) in which I moved the logic and INotifyPropertyChanged implementation from the model back up into the ViewModel. This makes more sense, since as was pointed out, you often you have to use models that you either can't change or don't want to change and so your MVVM approach should be able to work with any model class as it happens to exist. This example still allows you to view the live data from your model in design mode in Visual Studio and Expression Blend which I think is significant since you could have a mock data store that the designer connects to which has e.g. the smallest and largest strings that the UI can possibly encounter so that he can adjust the design based on those extremes. Questions: I'm a bit surprised that I even have to "put a timer" in my ViewModel since it seems like that is a function of INotifyPropertyChanged, it seems redundant, but it was the only way I could get the XAML UI to constantly (once per second) reflect the state of my model. So it would be interesting to hear anyone who may have taken this approach if you encountered any disadvantages down the road, e.g. with threading or performance. The following code will work if you just copy the XAML and code behind into a new WPF project. XAML: <Window x:Class="TestMvvm73892.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:TestMvvm73892" Title="Window1" Height="300" Width="300"> <Window.Resources> <ObjectDataProvider x:Key="DataSourceCustomer" ObjectType="{x:Type local:CustomerViewModel}" MethodName="GetCustomerViewModel"/> </Window.Resources> <DockPanel DataContext="{StaticResource DataSourceCustomer}"> <StackPanel DockPanel.Dock="Top" Orientation="Horizontal"> <TextBlock Text="{Binding Path=FirstName}"/> <TextBlock Text=" "/> <TextBlock Text="{Binding Path=LastName}"/> </StackPanel> <StackPanel DockPanel.Dock="Top" Orientation="Horizontal"> <TextBlock Text="{Binding Path=TimeOfMostRecentActivity}"/> </StackPanel> </DockPanel> </Window> Code Behind: using System; using System.Windows; using System.ComponentModel; using System.Threading; namespace TestMvvm73892 { public partial class Window1 : Window { public Window1() { InitializeComponent(); } } //view model public class CustomerViewModel : INotifyPropertyChanged { private string _firstName; private string _lastName; private DateTime _timeOfMostRecentActivity; private Timer _timer; public string FirstName { get { return _firstName; } set { _firstName = value; this.RaisePropertyChanged("FirstName"); } } public string LastName { get { return _lastName; } set { _lastName = value; this.RaisePropertyChanged("LastName"); } } public DateTime TimeOfMostRecentActivity { get { return _timeOfMostRecentActivity; } set { _timeOfMostRecentActivity = value; this.RaisePropertyChanged("TimeOfMostRecentActivity"); } } public CustomerViewModel() { _timer = new Timer(CheckForChangesInModel, null, 0, 1000); } private void CheckForChangesInModel(object state) { Customer currentCustomer = CustomerViewModel.GetCurrentCustomer(); MapFieldsFromModeltoViewModel(currentCustomer, this); } public static CustomerViewModel GetCustomerViewModel() { CustomerViewModel customerViewModel = new CustomerViewModel(); Customer currentCustomer = CustomerViewModel.GetCurrentCustomer(); MapFieldsFromModeltoViewModel(currentCustomer, customerViewModel); return customerViewModel; } public static void MapFieldsFromModeltoViewModel(Customer model, CustomerViewModel viewModel) { viewModel.FirstName = model.FirstName; viewModel.LastName = model.LastName; viewModel.TimeOfMostRecentActivity = model.TimeOfMostRecentActivity; } public static Customer GetCurrentCustomer() { return Customer.GetCurrentCustomer(); } //INotifyPropertyChanged implementation public event PropertyChangedEventHandler PropertyChanged; private void RaisePropertyChanged(string property) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(property)); } } } //model public class Customer { public string FirstName { get; set; } public string LastName { get; set; } public DateTime TimeOfMostRecentActivity { get; set; } public static Customer GetCurrentCustomer() { return new Customer { FirstName = "Jim", LastName = "Smith", TimeOfMostRecentActivity = DateTime.Now }; } } }

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • python c extension, problems with dlopen on mac os

    - by Jason Sundram
    I've taken a library that is distributed as a binary lib (.a) and header, written some c++ code against it, and want to wrap the results up in a python module. I've done this here. The problem is that when importing this module on Mac OSX (I've tried 10.5 and 10.6), I get the following error: dlopen(/Library/Python/2.5/site-packages/dirac.so, 2): Symbol not found: _DisposePtr Referenced from: /Library/Python/2.5/site-packages/dirac.so Expected in: dynamic lookup This looks like symbols defined in the Carbon framework aren't being properly resolved, but I'm not sure what to do about that. I am supplying -framework Carbon to distutil.core.Extension's extra_link_args parameter, so I'm not sure what else I should do. Any help would be much appreciated.

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  • SCJP question: Method ambiguous

    - by Markos Fragkakis
    Take a look at this code: public class Test { public static void main(String... args) { flipFlop("hello", new Integer(4), 2004); // flipFlop("hello", 10, 2004); // this works! } private static void flipFlop(String str, int i, Integer iRef) { System.out.println(str + " (String, int, Integer)"); } private static void flipFlop(String str, int i, int j) { System.out.println(str + " (String, int, int)"); } } The compiler gives an error that the invocation is ambiguous: Description Resource Path Location Type The method flipFlop(String, int, Integer) is ambiguous for the type Test Test.java scjp19 - inheritence/src line 3 Java Problem But if the commented-out line is used ti invoke flip-flop, the method is unambiguously invoked (the second one, because autoboxing comes after using the primitive itself). I would expect the compiler to see that the second argument will be unboxed one way or the other, and judge what method must be invoked depending on the third argument. Why does not this happen? What is the rationale?

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  • Running lame from php

    - by gok
    I am trying to run lame from a php script. I have tried these, but no luck, I don't get anything returned! Any ideas? system('lame', $returnarr); system('lame --help', $returnarr); exec('lame', $returnarr); passthru('lame', $returnarr); even this one returns nothing: exec('which lame', $returnarr); I am on OSX and final deployment will be on Linux. Do you have better suggestions for an automated wav-mp3 conversion? From php, should I execute a bash script that executes Lame?

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