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  • How to keep a team well-trained?

    - by PierrOz
    Hi dear fellows, I'm currently mentoring a small team of 4 junior dev in small software company. They are very smart and often achieve their tasks with a high-quality job but I'm sure they still can do better - actually I have exactly the same feeling for myself :) -. Besides some of them are more "junior" than other. So I would like to find of a funny way to improve their CS skills (design, coding, testing, algorithmic...) in addition to the experience they acquire in their daily work. For instance, I was thinking of setting up weekly sessions, not longer than 2 hours, where we could get together to work on challenging CS exercises. A bit like a coding dojo. I'm sure the team would enjoy that but is it really a good idea? Would it be efficient in a professional context? They already spend all their week to code so how should I organize that in order for them to get some benefits? Any feedback welcome !

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  • Houston We have a Problem with Silverlight Client OM&hellip;

    - by MOSSLover
    So I was playing around with NavigationNodeCollection, which is basically like SPNavigationNodeCollection just to make sure it worked without a hitch…Here is a little sample snippet of what should work: Unfortunately, you get a nice little javascript error that does not allow you to access the child nodes.  I tried a foreach() loop that gets a NavigationNode for each parent then loops through the NavigationNode.Children that did not work either.  I threw in two ExecuteQueryAsync statements thinking that would help, unfortunately adding a second statement provides no different results.  This appears to be a bug in the Silverlight Client Object Model.  I reported the error.  Hopefully, we get a fix by RTM so that we can use the easier method to get items into Silverlight, otherwise it’s back to WCF and cross domain policies.  We all love cross domain policies right? Technorati Tags: Client Object Model,SharePoint 2010,Silverlight

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  • Recovery from hell - undeleting partition overwritten by Xubuntu 12.10 installer?

    - by DaimyoKirby
    This is turning into a nightmare - following my initial recovery of my two partitions, I went to install Xubuntu 12.10 (again). At this time I had two partitions - one of ~39 GB had Zorin OS 6 installed on it, and another of ~33 GB had nothing installed, just a few files in it that I had manually backed up (moved) there. When I got to the partitioning step, I chose "Replace Zorin OS 6 with Xubuntu 12.10", along with LVM, naturally thinking that the installer wouldn't touch the second partition, since Zorin wasn't installed on it. I was dead wrong. Upon booting my newly installed Xubuntu 12.10, I found in gparted that there were only two partitions - ~255MB, which appears to have the boot stuff in it (it's flagged boot in gparted), and another of ~74 GB. Question: Is there any way to salvage my old files on the non-Zorin ext3 partition? I'm really upset I made such a dumb move (again...), and any and all help is appreciated very, very much!

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  • What animation technique is used in 'Dont Starve'?

    - by Bugster
    While playing a few games in my personal time off development I've stumbled across a survival 2D/3D survival game. The game was apparently made in SDL and GLUT (Dont starve) but what really amazed me was the animations in the game. The animations are extremely smooth and fluent. There is no distortion while animating, what usually happens in hand-made animations is that pixels get removed, animations are jaggy and they simply aren't as smooth. That got me thinking on how they managed to accomplish such a quality of animations. Were they really handmade (If they were, then it must've taken a very talented artist), is it bone animation or are they using another technique?

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  • Oracle Launches Mobile User Experiences Design Patterns

    - by asantaga
    Mobile design requires a different way of thinking. Use Oracle’s mobile design patterns to design iPhone, Android, or browser-based smartphone applications.  We are sharing our mobile design patterns and their baked-in, scientifically proven usability to enable Oracle customers and partners to build mobile apps quickly. Our design patterns are common solutions that developers can easily apply across all application suite products. Crafted by our insight into Oracle Fusion Middleware, the patterns are designed to work with the mobile technology provided by the Oracle Application Development Framework.  Normal 0 false false false false EN-US JA X-NONE

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  • What is the value of the Cloudera Hadoop Certification for people new to the IT industry?

    - by Saumitra
    I am a software developer with 8 months of experience in the IT industry, currently working on the development of tools for BIG DATA analytics. I have learned Hadoop basics on my own and I am pretty comfortable with writing MapReduce Jobs, PIG, HIVE, Flume and other related projects. I am thinking of taking the exam for the Cloudera Hadoop Certification. Will this certification add value, considering that I have less than 1 year of experience? Many of the jobs I've seen relating to Hadoop require at least 3 years of experience. Should I invest more time in learning Hadoop and improving my skills to take this certification?

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  • Finding inspiration / help for making up (weapon) names

    - by Rookie
    I'm really bad with words, especially with English words. Currently I'm struggling to make a good weapon names for my game, it needs to display the weapon functionality (weak/strong/fast/ballistic etc) correctly as well. For example the best weapon in a (futuristic) game cannot be called just with the name "Laser", it's just too boring, right? Are there any tools, websites or anything that helps me finding good names for weapons? (or anything else similar). I was thinking to use scientific names, but noticed that they are really hard to write, and they get very long, and I also lack information about science, I only know I could use the atomic sub-particles names in the weapons for example. How do I get started with becoming good with making up names? (this could apply in generally to any naming problems).

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  • Best tool to understand source

    - by cache
    I have a source code for a project. I am working on porting it to another device as the current source code is for a linux environment. I am having some error on the newly ported code. So i was thinking it would be best to once again understand the whole source code and this will help me localise the errors. Now the problem is that i tried using 'gdb' for linux to debug the code but it does not help. So is there any tool that I can use to trace the program line by line ? By doing so i can understand the program flow. Please Help !

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • Drawing out a document with strategies for coping with "disasters"

    - by James Poulson
    Does anyone happen to know of some guidelines for writing up a document for coping with possible disaster scenarios ? By disaster I mean anything that could lead to loss of work, time or eventually a client. I seem to remember reading an article along these lines but, unfortunately, I can't find it anymore. So I'd appreciate some feedback in this direction. I think such an approach would be useful in the company I'm in right now as we've had the occasional scare which might have been avoided with some preventative thinking.

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  • What are the Consequences for using Relative Location Headers?

    - by Alan Storm
    According to the spec, Location headers used in a redirect require a server name HTTP/1.1 301 Moved Permanently ... Location: http://example.com/foo/baz/bar However, in 2012, most web browsers will recognize a relative path and redirect you to the new location using the original server name HTTP/1.1 301 Moved Permanently ... Location: /foo/baz/bar Are there any negative/surprising consequences to using the relative URLs in the Location headers? My particular concern is how Google/search-engines will interpret this, but if there's anything else I'm not thinking about I'd love to hear it.

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • How can be data oriented programming applied for GUI system?

    - by Miro
    I've just learned basics of Data oriented programming design, but I'm not very familiar with that yet. I've also read Pitfalls of Object Oriented Programming GCAP 09. It seems that data oriented programming is much better idea for games, than OOP. I'm just creating my own GUI system and it's completely OOP. I'm thinking if is data oriented programming design applicable for structured things like GUI. The main problem I see is that every type widget has different data, so I can hardly group them into arrays. Also every type of widget renders differently so I still need to call virtual functions.

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  • Are there any alternative JS ports of Box2D?

    - by Petteri Hietavirta
    I have been thinking about creating a top down 2D car game for HTML5. For my first game I wrote the physics and collisions my self but for this one I would like to use some ready made library. I found out Box2D and its JS port. http://box2d-js.sourceforge.net It seems to be quite old port, made in 2008. Is it lacking many features of current Box2D or does it have major issues with it? And are there any alternatives for it?

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  • Modules already committed, client doesn't pay, what should I do?

    - by John
    So the story is simple, early stage EU portal hired me to do some extra modules. I got all the source code for local testing, did my job, committed new code. Now I am out of this project but client still haven't paid me yet and he is not even thinking about that. It has been couple of months and no contract was signed so I can't take any legal actions. What should I do with all the source code? Sell it? Run exact copy of that portal? Make all portal publicly available?

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  • Input to program without command-line arguments

    - by Core Xii
    Let's assume that there are no command-line arguments. How do you pass input data to a program? I'm thinking you'd write the input to a file with a specific name, such that the program knows to open and read it as input. However, how would one discover the name of that file? Usually, running a command-line program without arguments or with some standard help argument (e.g. \?) produces some instruction on how to use it. But given an environment with no command-line arguments, how does one discover how to operate a program?

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  • How to export a C++ class library to C# using a dll?

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • SharePoint Saturday Huntsville in need of Speakers and Sponsors&hellip;

    - by MOSSLover
    So I’ve been to events with Cathy, Lori, and Laura.  They are good people.  Honestly, the best event I ever attended was SharePoint Saturday Ozarks.  I had a crappy week and I got there the actual day of the event.  Hanging out with the three of them plus Joy made everything so much better.  Then there was devLink and SharePoint Saturday DC and a few other events sprinkled into the mix.  I was going to attend Birmingham but the timing was bad and other things occurred.  Now I have the opportunity to attend Huntsville.  I know some of you are thinking Alabama what’s to offer there?  You won’t know until you go to the event.  Come on guys you know you want to speak or sponsor there event so go here:  http://www.sharepointsaturday.org/huntsville. Technorati Tags: SharePoint Saturday,Huntsville,SharePoint Events

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  • What is the term that means "keeping the arguments for different API calls as similar as possible"?

    - by larson4
    There is a word which I can never remember... it expresses a design goal that API calls (or functions or methods or whatever) should be as similar as reasonably possible in their argument patterns. It may also extend to naming as well. In other words, all other things being equal, it is probably bad to have these three functions: deleteUser(email) petRemove(petId,species) destroyPlanet(planetName,starName) if instead you could have deleteUser(userId) deletePet(petId) deletePlanet(planetId) What is the word for this concept? I keep thinking it's "orthogonal" but it definitely isn't. Its a very important concept, and to me it's one of the biggest things that makes some APIs a joy to work with (because once you learn a few things you can pretty much use everything without looking at doco), and others a pain (because every function is done inconsistently).

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  • SQLAuthority News Whitepaper SQL Azure vs. SQL Server

    SQL Server and SQL Azure are two Microsoft Products which goes almost together. There are plenty of misconceptions about SQL Azure. I have seen enough developers not planning for SQL Azure because they are not sure what exactly they are getting into. Some are confused thinking Azure is not powerful enough. I disagree and strongly [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Good practices in screen states management?

    - by DevilWithin
    I wonder what are the best ways to organize different screens in a game? I am thinking of it like this: Inheriting a base State class, and overriding update and render methods, to handle the current screen. Then, under certain events a StateManager is able to activate another Screen State, and the game screen changes as only the current State is rendered. On the activation of a new screen, effects like fading could be added, and also the same goes for its deactivation. This way a flow of screen could be made. By saying when A ends, B starts, allowing for complex animations etc. Toughts?

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  • How can I make sure my website will be available during a presentation?

    - by johnny_s
    I have an online presentation to do next week and I have it all ready to go. The website is HTML and CSS only (no DB), and currently resides on my shared hosting account. Now, although my shared hosting is (relatively) reliable, I have noticed that recently they have been making some changes and my website has been unavailable at times. I don't want this to happen to me on the morning of my presentation, so I am asking what is the best way to prepare for such a thing? My domain is www.presentation.mydomain.com and I would like to keep this if possible (even if issues arise). I have been thinking of a few alternatives: Host my site on two different domains or servers (but what about the domain name?) Have a portable XAMPP version on a USB stick (again, domain name?) Possible failover site/location Update: The presentation will be carried out on their laptop, not mine. So I am unable to install any software.

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  • Profiling and containing memory per system

    - by chadb
    I have been interesting in profiling and keeping a managed memory pool for each subsystem, so I could get statistic on how much memory was being used in something such as sounds or graphics. However, what is the best design for doing this? I was thinking of using multiple allocators and just using one per subsystem, however, that would result in global variables for my allocators (or so it would seem to me). Another approach I have seen/been suggested is to just overload new and pass in an allocator for a parameter. I had a similar question over on stackoverflow here with a bounty, however, it seems as if perhaps I was too vague or just there is not enough people with knowledge in the subject.

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  • Google Dart vs CoffeeScript? Which one should one learn?

    - by garbage collection
    I was thinking about learning CoffeeScript some time in the future. In the mean time, Google came out with Dart that seems to do what CoffeeScript does. Google says: Dart code can be executed in two different ways: either on a native virtual machine or on top of a JavaScript engine by using a compiler that translates Dart code to JavaScript. This means you can write a web application in Dart and have it compiled and run on any modern browser. Does anyone know advantages and disadvantages of learning Dart or CoffeeScript?

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  • What are the system requirements for each flavor of Ubuntu Desktop?

    - by Braiam
    I'm thinking about installing Ubuntu Desktop, but I don't know what flavor is the better for my system. What are the minimum and recommended hardware requirements? What kind of CPU? How much memory? Should I have Hardware Acceleration? What flavor should I use? This is an attempt of a canonical answer. My answers have the "official minimal requirements", the recommended are a mix of official sources and opinion based (along with the answer it's told the source). You can comment or edit if you feel that the information is obsolete or incomplete. Is a good rule of thumb that any system capable to run Windows Vista, 7, 8 x86 OS X will almost always be a lot faster with any Ubuntu flavor even if they are lower-spec than described below.

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