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  • Sliding a div across to left and the next div appears

    - by littleMan
    I have this form Im creating and when you click on the "Next" button I want to slide the next form() across to the left this is my function jQuery('input[name^=Next]').click(function () { current.animate({ marginLeft: -current.width() }, 750); current = current.next(); }); That function isn't working the way I want to. it slides the text in the container across not the whole container it could be a css problem for all I know. And my form which has a class name .wikiform doesn't center horizontally. here is my full code. I'm not that experience in javascript so you would be appreciated. cut and paste and try it out <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd" /> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <script type="text/javascript" language="javascript" src="Scripts/jquery-1.4.4.js"></script> <script type="text/javascript" language="javascript" src="Scripts/jquery-easing.1.2.pack.js"></script> <script type="text/javascript" language="javascript"> (function ($) { $.fn.WikiForm = function (options) { this.Mode = options.mode || 'CancelOk' || 'Ok' || 'Wizard'; var current = jQuery('.wikiform .view :first'); function positionForm() { //jQuery('.wikiform').css( {'top': jQuery('body') .css('overflow-y', 'hidden'); jQuery('<div id="overlay"></div>') .insertBefore('.wikiform') .css('top', jQuery(document).scrollTop()) .animate({ 'opacity': '0.8' }, 'slow'); jQuery('.wikiform') .css('height', jQuery('.wikiform .wizard .view:first').height() + jQuery('.wikiform .navigation').height()) .css('top', window.screen.availHeight / 2 - jQuery('.wikiform').height() / 2) .css('width', jQuery('.wikiform .wizard .view:first').width()) .css('left', -jQuery('.wikiform').width()) .animate({ marginLeft: jQuery(document).width() / 2 + jQuery('.wikiform').width() / 2 }, 750); jQuery('.wikiform .wizard') .css('overflow', 'hidden') .css('height', jQuery('.wikiform .wizard .view:first').height() ); } if (this.Mode == "Wizard") { return this.each(function () { var current = jQuery('.wizard .view :first'); var form = jQuery(this); positionForm(); jQuery('input[name^=Next]').click(function () { current.animate({ marginLeft: -current.width() }, 750); current = current.next(); }); jQuery('input[name^=Back]').click(function () { alert("Back"); }); }); } else if (this.Mode == "CancelOk") { return this.each(function () { }); } else { return this.each(function () { }); } }; })(jQuery); $(document).ready(function () { jQuery(window).bind("load", function () { jQuery(".wikiform").WikiForm({ mode: 'Wizard', speed:750, ease:"expoinout" }); }); }); </script> <style type="text/css"> body { margin:0px; } #overlay { background-color:Black; position:absolute; top:0; left:0; height:100%; width:100%; } .wikiform { background-color:Green; position:absolute; } .wikiform .wizard { clear: both; } .wizard { position: relative; left: 0; top: 0; width: 100%; list-style-type: none; } .wizard .view { float:left; } .view .form { } .navigation { float:right; clear:left } #view1 { background-color:Aqua; width:300px; height:300px; } #view2 { background-color:Fuchsia; width:300px; height:300px; } </style> <title></title> </head> <body><form action="" method=""><div id="layout"> <div id="header"> Header </div> <div id="content" style="height:2000px"> Content </div> <div id="footer"> Footer </div> </div> <div id="formView1" class="wikiform"> <div class="wizard"> <div id="view1" class="view"> <div class="form"> Content 1 </div> </div> <div id="view2" class="view"> <div class="form"> Content 2 </div> </div> </div> <div class="navigation"> <input type="button" name="Back" value=" Back " /> <input type="button" name="Next " class="Next" value=" Next " /> <input type="button" name="Cancel" value="Cancel" /> </div> </div></form></body></html>

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  • Cascading updates with business key equality: Hibernate best practices?

    - by Traphicone
    I'm new to Hibernate, and while there are literally tons of examples to look at, there seems to be so much flexibility here that it's sometimes very hard to narrow all the options down the best way of doing things. I've been working on a project for a little while now, and despite reading through a lot of books, articles, and forums, I'm still left with a bit of a head scratcher. Any veteran advice would be very appreciated. So, I have a model involving two classes with a one-to-many relationship from parent to child. Each class has a surrogate primary key and a uniquely constrained composite business key. <class name="Container"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="containerBusinessKey" unique="true" update="false"> <property name="name" not-null="true"/> <property name="owner" not-null="true"/> </properties> <set name="items" inverse="true" cascade="all-delete-orphan"> <key column="container" not-null="true"/> <one-to-many class="Item"/> </set> </class> <class name="Item"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="itemBusinessKey" unique="true" update="false"> <property name="type" not-null="true"/> <property name="color" not-null="true"/> </properties> <many-to-one name="container" not-null="true" update="false" class="Container"/> </class> The beans behind these mappings are as boring as you can possibly imagine--nothing fancy going on. With that in mind, consider the following code: Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); Everything works fine the first time, and both the Container and its Items are persisted. If the above code block is executed again, however, Hibernate throws a ConstraintViolationException--duplicate values for the "name" and "owner" columns. Because the new Container instance has a null identifier, Hibernate assumes it is an unsaved transient instance. This is expected but not desired. Since the persistent and transient Container objects have the same business key values, what we really want is to issue an update. It is easy enough to convince Hibernate that our new Container instance is the same as our old one. With a quick query we can get the identifier of the Container we'd like to update, and set our transient object's identifier to match. Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Query query = session.createSQLQuery("SELECT id FROM Container" + "WHERE name = ? AND owner = ?"); query.setString(0, c.getName()); query.setString(1, c.getOwner()); BigInteger id = (BigInteger)query.uniqueResult(); if (id != null) { c.setId(id.longValue()); } Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); This almost satisfies Hibernate, but because the one-to-many relationship from Container to Item cascades, the same ConstraintViolationException is also thrown for the child Item objects. My question is: what is the best practice in this situation? It is highly recommended to use surrogate primary keys, and it is also recommended to use business key equality. When you put these two recommendations in to practice together, however, two of the greatest conveniences of Hibernate--saveOrUpdate and cascading operations--seem to be rendered almost completely useless. As I see it, I have only two options: Manually fetch and set the identifier for each object in the mapping. This clearly works, but for even a moderately sized schema this is a lot of extra work which it seems Hibernate could easily be doing. Write a custom interceptor to fetch and set object identifiers on each operation. This looks cleaner than the first option but is rather heavy-handed, and it seems wrong to me that you should be expected to write a plug-in which overrides Hibernate's default behavior for a mapping which follows the recommended design. Is there a better way? Am I making completely the wrong assumptions? I'm hoping that I'm just missing something. Thanks.

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  • CodePlex Daily Summary for Friday, February 18, 2011

    CodePlex Daily Summary for Friday, February 18, 2011Popular ReleasesCatel - WPF and Silverlight MVVM library: 1.2: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com =========== Version 1.2 =========== Release date: ============= 2011/02/17 Added/fixed: ============ (+) DataObjectBase now supports Isolated Storage out of the box: Person.Save(myStream) stores a whole object graph in Silverlight (+) DataObjectBase can now be converted to Json via Person.ToJson(); (+)...Game Files Open - Map Editor: Game Files Open - Map Editor v1.0.0.0 Beta: Game Files Open - Map Editor beta v1.0.0.0Image.Viewer: 2011: First version of 2011Silverlight Toolkit: Silverlight for Windows Phone Toolkit - Feb 2011: Silverlight for Windows Phone Toolkit OverviewSilverlight for Windows Phone Toolkit offers developers additional controls for Windows Phone application development, designed to match the rich user experience of the Windows Phone 7. Suggestions? Features? Questions? Ask questions in the Create.msdn.com forum. Add bugs or feature requests to the Issue Tracker. Help us shape the Silverlight Toolkit with your feedback! Please clearly indicate that the work items and issues are for the phone t...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 29 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) Build 29 (beta)New: Added VsTortoise Solution Explorer integration for Web Project Folder, Web Folder and Web Item. Fix: TortoiseProc was called with invalid parameters, when using TSVN 1.4.x or older #7338 (thanks psifive) Fix: Add-in does not work, when "TortoiseSVN/bin" is not added to PATH environment variable #7357 Fix: Missing error message when ...Sense/Net CMS - Enterprise Content Management: SenseNet 6.0.3 Community Edition: Sense/Net 6.0.3 Community Edition We are happy to introduce you the latest version of Sense/Net with integrated ECM Workflow capabilities! In the past weeks we have been working hard to migrate the product to .Net 4 and include a workflow framework in Sense/Net built upon Windows Workflow Foundation 4. This brand new feature enables developers to define and develop workflows, and supports users when building and setting up complicated business processes involving content creation and response...thinktecture WSCF.blue: WSCF.blue V1 Update (1.0.11): Features Added a new option that allows properties on data contract types to be marked as virtual. Bug Fixes Fixed a bug caused by certain project properties not being available on Web Service Software Factory projects. Fixed a bug that could result in the WrapperName value of the MessageContractAttribute being incorrect when the Adjust Casing option is used. The menu item code now caters for CommandBar instances that are not available. For example the Web Item CommandBar does not exist ...Document.Editor: 2011.5: Whats new for Document.Editor 2011.5: New export to email New export to image New document background color Improved Tooltips Minor Bug Fix's, improvements and speed upsTerminals: Version 2 - RC1: The "Clean Install" will overwrite your log4net configuration (if you have one). If you run in a Portable Environment, you can use the "Clean Install" and target your portable folder. Tested and it works fine. Changes for this release: Re-worked on the Toolstip settings are done, just to avoid the vs.net clash with auto-generating files for .settings files. renamed it to .settings.config Packged both log4net and ToolStripSettings files into the installer Upgraded the version inform...AllNewsManager.NET: AllNewsManager.NET 1.3: AllNewsManager.NET 1.3. This new version provide several new features, improvements and bug fixes. Some new features: Online Users. Avatars. Copy function (to create a new article from another one). SEO improvements (friendly urls). New admin buttons. And more...Facebook Graph Toolkit: Facebook Graph Toolkit 0.8: Version 0.8 (15 Feb 2011)moved to Beta stage publish photo feature "email" field of User object added new Graph Api object: Group, Event new Graph Api connection: likes, groups, eventsDJME - The jQuery extensions for ASP.NET MVC: DJME2 -The jQuery extensions for ASP.NET MVC beta2: The source code and runtime library for DJME2. For more product info you can goto http://www.dotnetage.com/djme.html What is new ?The Grid extension added The ModelBinder added which helping you create Bindable data Action. The DnaFor() control factory added that enabled Model bindable extensions. Enhance the ListBox , ComboBox data binding.Jint - Javascript Interpreter for .NET: Jint - 0.9.0: New CLR interoperability features Many bugfixesBuild Version Increment Add-In Visual Studio: Build Version Increment v2.4.11046.2045: v2.4.11046.2045 Fixes and/or Improvements:Major: Added complete support for VC projects including .vcxproj & .vcproj. All padding issues fixed. A project's assembly versions are only changed if the project has been modified. Minor Order of versioning style values is now according to their respective positions in the attributes i.e. Major, Minor, Build, Revision. Fixed issue with global variable storage with some projects. Fixed issue where if a project item's file does not exist, a ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.1: Coding4Fun.Phone.Toolkit v1.1 release. Bug fixes and minor feature requests addedTV4Home - The all-in-one TV solution!: 0.1.0.0 Preview: This is the beta preview release of the TV4Home software.Finestra Virtual Desktops: 1.2: Fixes a few minor issues with 1.1 including the broken per-desktop backgrounds Further improves the speed of switching desktops A few UI performance improvements Added donations linksNuGet: NuGet 1.1: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. The URL to the package OData feed is: http://go.microsoft.com/fwlink/?LinkID=206669 To see the list of issues fixed in this release, visit this our issues listEnhSim: EnhSim 2.4.0: 2.4.0This release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Changes since 2.3.0 - Upd...PDF Rider: PDF Rider 0.5.1: Changes from the previous version * Use dynamic layout to better fit text in other languages * Includes French and Spanish localizations Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0.5.1-setup.exe" (reccomended) 2. Down...New ProjectsAbstractSpoon: Development Code by AbstractSpoonBetchRenamer: ????????ChromeTabControl: I want to create wpf tab control. It will have same behavior that chrome.CLASonline: CS 307 Software Engineering - Purdue University A web based social and collaborative learning system.ElearningProject: ELearning TutorialEPICS .NET - Experimental Physics and Industrial Control System for .NET: EPICS .NET is the Experimental Physics and Industrial Control System for .NET Framework 4.0 and above. Written in C#, this control toolkit consists of three sub projects: * EPICS .NET Library, * Virtual Accelerator: Demonstrates full capabilities of the library, * EPICS SimulatorException Manager: Having trouble with unhandled exceptions? Exception Manager will catch these exceptions for you and log them, and then continue running the program. You can choose whether or not to display a dialog box. Only invoked when *not* running from the debugger (Run without Debugging)FileTransferTool: The program is a file transfer client, it monitor one or several local directories, verify,ftp and backup files found to the directory or ftp server you assign. the program is developed by c# + .framework 2.0(to support previous windows version). Hope it can help.httpdSharp: Simple multi-threaded console http server written in C# and .NET 2.0. Simple configuration of wwwroot folder, port and mime-types served. Useful for serving static content when you are in a hurry.Image.Viewer: Basic Ribbon based image viewer for Windows XP, Vista and Windows 7.Imtihan: Imtihan is an online assessment system (OAS).Iphone: Project about I-PhotoKunalPishewsccsemb: KunalPishewsccsembMAT04 Integrationsprojekt - Stadt- und Sehenswürdigkeitenführer Bern: Für die Stadt Bern soll ein "Stadt- und Sehenswürdigkeitenführer" für Smartphones implementiert werden. Touristen und Besuchern sollen die Sehenswürdigkeiten von Bern näher gebracht, sowie das Zurechtfinden in der Altstadt erleichtert werden.MediaBrowser Silverlight: MediaBrowser Silverlight is a small application designed with Silverlight in an educational purpose. This application allows you to consult a series of media (Movies, Albums, Images, Books) and to administer them.MovieCalc: A small tool to calc the bitrate of a movie with given audio bitrate and destination size of the movie (divx, xvid)MPC Pattern for Microsoft Silverlight 4.0: If you have struggled with MVVM in Silverlight line of business applications and you want a good framework for building an application, MPC is for you. MPC is a Model, ViewModel, Presenter and Controller pattern enhanced with XAML defined States, Actions, and Async WCF.News Man: Rss feed News readerOpenQuestions: OpenQuestions is the leading open source source for exam simulators. Main features: * All type of questions supported (single choice, multiple choice, open answers, matching, fill the gaps, etc) * Customisable appearance (look and feel) with themes. * Multi-lingual support.Ordered images loading: Ordered image loading controls enables you to load images on pages in order you specify. It is nice for sites with lot of images where you want to control which images should be loaded first. It is developed using ASP.NET AJAX Extensions and jQuery.Over the fence: Share your gardening tips. This is a community site for gardeners to share their experiences. Discuss your successes and failures. Swap tips. Which plants grow well in your soil? Where is the best place to source plants? What are your favourites?Phoenix iBooking: Phoenix iBooking is an appointment management system. For salons, sports centers etc. It was originally written in VB .NET as a salon booking and till system. This project will see the conversion to C# .NET 4 and removal of the till functionality.PointlessBends: Simply move the four points around the white area and waste time! Yes, that’s right, its pointless!PRISMvvM: MvvM guidance and framework built on top of the PRISM framework. Makes it easier for developers to properly utilize PRISM to achieve best practices in creating a Silverlight project with MVVM. Sponsored and written by: http://www.architectinginnovation.comrsvp: Projectwork on the IT University in Copenhagen, building a survey system.SharePoint 2010 Silverlight Web Part JavaScript Bridge: This is a project template containing a number of base classes and JavaScript which allows SharePoint 2010 Silverlight web parts to communicate with each other inside the browser. It provides Silverlight web parts with the functionality normal web parts get from interfaces.StatlightTeamBuild: StatlightTeamBuild is a build activity plugin for TFS build 2010. The unittest results, generated by statlight, are processed and publish to TFS. After which, the results are shown in your build summary. TFS to TeamCity Build Notification Plugin: Have you ever wanted to turn VCS polling off? TFS to TeamCity Build Notification Plugin is a tool that will initiate a build request when your source code is checked in. The only configuration includes deploying the notification website and supplying your VCS roots to notify .tipolog: tipologTower Defense 3D with C# and XNA: A classical Tower Defense but in 3D. Developped in C# and using XNA, this game is aimed to be released on both Windows and Xbox 360. This project is a part of a course for the 1st y of IT MASTER in Besancon, France.Utility4Net: some base class such as xml,string,data,secerity,web... etc.. under Microsoft.NET Framework 4.0Windows Azure Starter Kit for Java: This starter kit was designed to work as a simple command line build tool or in the Eclipse integrated development environment (IDE) to help Java developers deploy their applications to the Windows Azure cloud.WSCCSemesterB: Web Scripting Semester BXaml Physics: Xaml Physics makes it possible to make a physics simulation with only xaml code. It is a wrapper around the Farseer Physics Engine.

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  • Strange: Planner takes decision with lower cost, but (very) query long runtime

    - by S38
    Facts: PGSQL 8.4.2, Linux I make use of table inheritance Each Table contains 3 million rows Indexes on joining columns are set Table statistics (analyze, vacuum analyze) are up-to-date Only used table is "node" with varios partitioned sub-tables Recursive query (pg = 8.4) Now here is the explained query: WITH RECURSIVE rows AS ( SELECT * FROM ( SELECT r.id, r.set, r.parent, r.masterid FROM d_storage.node_dataset r WHERE masterid = 3533933 ) q UNION ALL SELECT * FROM ( SELECT c.id, c.set, c.parent, r.masterid FROM rows r JOIN a_storage.node c ON c.parent = r.id ) q ) SELECT r.masterid, r.id AS nodeid FROM rows r QUERY PLAN ----------------------------------------------------------------------------------------------------------------------------------------------------------------- CTE Scan on rows r (cost=2742105.92..2862119.94 rows=6000701 width=16) (actual time=0.033..172111.204 rows=4 loops=1) CTE rows -> Recursive Union (cost=0.00..2742105.92 rows=6000701 width=28) (actual time=0.029..172111.183 rows=4 loops=1) -> Index Scan using node_dataset_masterid on node_dataset r (cost=0.00..8.60 rows=1 width=28) (actual time=0.025..0.027 rows=1 loops=1) Index Cond: (masterid = 3533933) -> Hash Join (cost=0.33..262208.33 rows=600070 width=28) (actual time=40628.371..57370.361 rows=1 loops=3) Hash Cond: (c.parent = r.id) -> Append (cost=0.00..211202.04 rows=12001404 width=20) (actual time=0.011..46365.669 rows=12000004 loops=3) -> Seq Scan on node c (cost=0.00..24.00 rows=1400 width=20) (actual time=0.002..0.002 rows=0 loops=3) -> Seq Scan on node_dataset c (cost=0.00..55001.01 rows=3000001 width=20) (actual time=0.007..3426.593 rows=3000001 loops=3) -> Seq Scan on node_stammdaten c (cost=0.00..52059.01 rows=3000001 width=20) (actual time=0.008..9049.189 rows=3000001 loops=3) -> Seq Scan on node_stammdaten_adresse c (cost=0.00..52059.01 rows=3000001 width=20) (actual time=3.455..8381.725 rows=3000001 loops=3) -> Seq Scan on node_testdaten c (cost=0.00..52059.01 rows=3000001 width=20) (actual time=1.810..5259.178 rows=3000001 loops=3) -> Hash (cost=0.20..0.20 rows=10 width=16) (actual time=0.010..0.010 rows=1 loops=3) -> WorkTable Scan on rows r (cost=0.00..0.20 rows=10 width=16) (actual time=0.002..0.004 rows=1 loops=3) Total runtime: 172111.371 ms (16 rows) (END) So far so bad, the planner decides to choose hash joins (good) but no indexes (bad). Now after doing the following: SET enable_hashjoins TO false; The explained query looks like that: QUERY PLAN ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CTE Scan on rows r (cost=15198247.00..15318261.02 rows=6000701 width=16) (actual time=0.038..49.221 rows=4 loops=1) CTE rows -> Recursive Union (cost=0.00..15198247.00 rows=6000701 width=28) (actual time=0.032..49.201 rows=4 loops=1) -> Index Scan using node_dataset_masterid on node_dataset r (cost=0.00..8.60 rows=1 width=28) (actual time=0.028..0.031 rows=1 loops=1) Index Cond: (masterid = 3533933) -> Nested Loop (cost=0.00..1507822.44 rows=600070 width=28) (actual time=10.384..16.382 rows=1 loops=3) Join Filter: (r.id = c.parent) -> WorkTable Scan on rows r (cost=0.00..0.20 rows=10 width=16) (actual time=0.001..0.003 rows=1 loops=3) -> Append (cost=0.00..113264.67 rows=3001404 width=20) (actual time=8.546..12.268 rows=1 loops=4) -> Seq Scan on node c (cost=0.00..24.00 rows=1400 width=20) (actual time=0.001..0.001 rows=0 loops=4) -> Bitmap Heap Scan on node_dataset c (cost=58213.87..113214.88 rows=3000001 width=20) (actual time=1.906..1.906 rows=0 loops=4) Recheck Cond: (c.parent = r.id) -> Bitmap Index Scan on node_dataset_parent (cost=0.00..57463.87 rows=3000001 width=0) (actual time=1.903..1.903 rows=0 loops=4) Index Cond: (c.parent = r.id) -> Index Scan using node_stammdaten_parent on node_stammdaten c (cost=0.00..8.60 rows=1 width=20) (actual time=3.272..3.273 rows=0 loops=4) Index Cond: (c.parent = r.id) -> Index Scan using node_stammdaten_adresse_parent on node_stammdaten_adresse c (cost=0.00..8.60 rows=1 width=20) (actual time=4.333..4.333 rows=0 loops=4) Index Cond: (c.parent = r.id) -> Index Scan using node_testdaten_parent on node_testdaten c (cost=0.00..8.60 rows=1 width=20) (actual time=2.745..2.746 rows=0 loops=4) Index Cond: (c.parent = r.id) Total runtime: 49.349 ms (21 rows) (END) - incredibly faster, because indexes were used. Notice: Cost of the second query ist somewhat higher than for the first query. So the main question is: Why does the planner make the first decision, instead of the second? Also interesing: Via SET enable_seqscan TO false; i temp. disabled seq scans. Than the planner used indexes and hash joins, and the query still was slow. So the problem seems to be the hash join. Maybe someone can help in this confusing situation? thx, R.

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  • CodePlex Daily Summary for Thursday, November 07, 2013

    CodePlex Daily Summary for Thursday, November 07, 2013Popular ReleasesCompare .NET Objects: Version 1.7.4.0: Manual merge of patch 15325 from Farris to fix issues 9075 and 9076 relating to defects with Ignoring the Collection Order Applied patch 15263 from MariuszWojcik to support LINQ enumerators.Toolbox for Dynamics CRM 2011/2013: XrmToolBox (v1.2013.9.25): XrmToolbox improvement Correct changing connection from the status dropdown Tools improvement Updated tool Audit Center (v1.2013.9.10) -> Publish entities Iconator (v1.2013.9.27) -> Optimized asynchronous loading of images and entities MetadataDocumentGenerator (v1.2013.11.6) -> Correct system entities reading with incorrect attribute type Script Manager (v1.2013.9.27) -> Retrieve only custom events SiteMapEditor (v1.2013.11.7) -> Reset of CRM 2013 SiteMap ViewLayoutReplicator (v1.201...Event-Based Components AppBuilder: AB3.AppDesigner.59: Iteration 59 (Feature): By selecting the center thumb of a selected wire you can add a point attribute by context menu (to redirect a wire). Therefore all possible wire outlines are possible... New: AddNewWirePointAttributeFlow, AddNewWirePointAttributeAdapter, NewPointAttributeAdder Improved: LineAdorner, WireLineDecoratorBase, WireLineSourceToTargetDecorator, WiresRenderer, ... See: https://ebcappbuilder.codeplex.com/wikipage?title=Modify%20the%20view%20of%20a%20wire Coming soon: Iterat...Microsoft SQL Server Product Samples: Database: SQL Server 2014 CTP2 In-Memory OLTP Sample, based: This sample showcases the new In-Memory OLTP feature, which is part of SQL Server 2014 CTP2. It shows the new memory-optimized tables and natively-compiled stored procedures, and can be used to show the performance benefit of in-memory OLTP. Installation instructions for the sample are included in the file ‘awinmemsample.doc’, which is part of the download. You can ask a question about this sample at the SQL Server Samples Forum Composite C1 CMS - Open Source on .NET: Composite C1 4.1: Composite C1 4.1 (4.1.5058.34326) Write a review for this release - help us improve, recommend us. Getting started If you are new to Composite C1 and want to install it: http://docs.composite.net/Getting-started What's new in Composite C1 4.1 The following are highlights of major changes since Composite C1 4.0: General user features: Drag-and-drop images and files like PDF and Word directly from own your desktop and folders into page content Allow you to install Composite Form Builder ...xFunc: xFunc 2.10.1: Fixed https://github.com/sys27/xFunc/issues/60.Win_8 (??? Devel Studio 2 ??? 3): Win8 0.8 + Sample (.dvs): ???????------------------------------------------ 1. ????????? ??????????? ????????? ??????. 2. ?????????? ???? , ????????? ? ?????????? ???? ????. 3. ?????????? ?????? ??????. 4. ?????????? ????????? ???????????. 5. ????????????? ??? . English----------------------------------------------------------------------- 1. Added ability to load icons. 2. Fixed bugs related to obtaining names of shapes. 3. Fixed a memory leak. 4. Fixed some defects. 5. Optimized code. ---------------------------...ConEmu - Windows console with tabs: ConEmu 131105 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe"CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.9.0: Implemented Recent Scripts list Added checking for plugin updates from AboutBox Multiple formatting improvements/fixes Implemented selection of the CLR version when preparing distribution package Added project panel button for showing plugin shortcuts list Added 'What's New?' panel Fixed auto-formatting scrolling artifact Implemented navigation to "logical" file (vs. auto-generated) file from output panel To avoid the DLLs getting locked by OS use MSI file for the installation.Home Access Plus+: v9.7: Updated: JSON.net Fixed: Issue with the Windows 8 App Added: Windows 8.1 App Added: Win: Self Signed HAP+ Install Support Added: Win: Delete File Support Added: Timeout for the Logon Tracker Removed: Error Dialogs on the User Card Fixed: Green line showing over the booking form Note: a web.config file update is requiredxUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net Visual Studio Runner: A placeholder for downloading Visual Studio runner VSIX files, in case the Gallery is down (or you want to downgrade to older versions).Social Network Importer for NodeXL: SocialNetImporter(v.1.9.1): This new version includes: - Include me option is back - Fixed the login bug reported latelyVeraCrypt: VeraCrypt version 1.0c: Changes between 1.0b and 1.0c (11 November 2013) : Set correctly the minimum required version in volumes header (this value must always follow the program version after any major changes). This also solves also the hidden volume issueCaptcha MVC: Captcha MVC 2.5: v 2.5: Added support for MVC 5. The DefaultCaptchaManager is no longer throws an error if the captcha values was entered incorrectly. Minor changes. v 2.4.1: Fixed issues with deleting incorrect values of the captcha token in the SessionStorageProvider. This could lead to a situation when the captcha was not working with the SessionStorageProvider. Minor changes. v 2.4: Changed the IIntelligencePolicy interface, added ICaptchaManager as parameter for all methods. Improved font size ...Duplica: duplica 0.2.498: this is first stable releaseDNN Blog: 06.00.01: 06.00.01 ReleaseThis is the first bugfix release of the new v6 blog module. These are the changes: Added some robustness in v5-v6 scripts to cater for some rare upgrade scenarios Changed the name of the module definition to avoid clash with Evoq Social Addition of sitemap providerVG-Ripper & PG-Ripper: VG-Ripper 2.9.50: changes NEW: Added Support for "ImageHostHQ.com" links NEW: Added Support for "ImgMoney.net" links NEW: Added Support for "ImgSavy.com" links NEW: Added Support for "PixTreat.com" links Bug fixesVidCoder: 1.5.11 Beta: Added Encode Details window. Exposes elapsed time, ETA, current and average FPS, running file size, current pass and pass progress. Open it by going to Windows -> Encode Details while an encode is running. Subtitle dialog now disables the "Burn In" checkbox when it's either unavailable or it's the only option. It also disables the "Forced Only" when the subtitle type doesn't support the "Forced" flag. Updated HandBrake core to SVN 5872. Fixed crash in the preview window when a source fil...Wsus Package Publisher: Release v1.3.1311.02: Add three new Actions in Custom Updates : Work with Files (Copy, Delete, Rename), Work with Folders (Add, Delete, Rename) and Work with Registry Keys (Add, Delete, Rename). Fix a bug, where after resigning an update, the display is not refresh. Modify the way WPP sort rows in 'Updates Detail Viewer' and 'Computer List Viewer' so that dates are correctly sorted. Add a Tab in the settings form to set Proxy settings when WPP needs to go on Internet. Fix a bug where 'Manage Catalogs Subsc...uComponents: uComponents v6.0.0: This release of uComponents will compile against and support the new API in Umbraco v6.1.0. What's new in uComponents v6.0.0? New DataTypesImage Point XML DropDownList XPath Templatable List New features / Resolved issuesThe following workitems have been implemented and/or resolved: 14781 14805 14808 14818 14854 14827 14868 14859 14790 14853 14790 DataType Grid 14788 14810 14873 14833 14864 14855 / 14860 14816 14823 Drag & Drop support for rows Su...New ProjectsAuto Mapping MVVM: A simple MVVM Kit that works with Windows 8 and Windows Phone 8, with the ability to automatically map between Views and ViewModels.BMS Converter: BMS Converter is a converter for .bms files (Be-Music Source), which converts them to audio and/or video files.Car Management: The software which is going to be developed aims to give an interface in order to manage cars booking with ABC University institution.Classic Algorithms: This is a collection of classic algorithms written in C#. I'll start with the Graphs.Community TFS Work Item Tracking Extensions: The Community TFS WIT Extensions project is a place to share tools and extensions to the TFS work item tracking system.D3N: "port" of D3 to .NETdoinik tara client: The Daily Star ClientLEGO MINDSTORMS EV3 API: API for the LEGO Mindstorms EV3 brick usable from desktop, Windows Phone and WinRT.LudejoWcf: Playground wcfMy Test: This is a demoPearson API Wrapper: Pearson API Wrapper enables you to develop Learning Apps faster !Pescar2013ShopAyelenArce: Lalalapescar2013-shop-ElectroShop: ya contiene: EF5 agrega: layouts bootstrap bootstrap js js linq(?) knockout(?) jquery jquery ui Pescar2013Shop-MaruMati: Venta de productos a través de una pagina web.Pescar2013Shop-The_Future_2014: primer proyecto.RatatoskSMS: SMS gateway based on library GSMComm, that can handle multiple GSM modems to send and recieve messages to/from database, with http interface.SharePoint Enhanced New: A replacement to the "New Document" split button in document libraries with a modal dialog displaying available document Content Types.Task Management Application: The Eisenhower Matrix with BacklogTridion: This project provides an analog to Tridion Core Services for older versions of Tridion that rely on the TOM (COM) architecture.Web Scripting - Assignment 2 - Website Prototype: Assignment 2 - Website PrototypeWindows Azure Custom Performance Counters: The project Windows Azure Custom Performance Counters is a startup task to help working with custom performance counters on web and worker roles.

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  • Keypress detection wont work after seemingly unrelated code change

    - by LukeZaz
    I'm trying to have the Enter key cause a new 'map' to generate for my game, but for whatever reason after implementing full-screen in it the input check won't work anymore. I tried removing the new code and only pressing one key at a time, but it still won't work. Here's the check code and the method it uses, along with the newMap method: public class Game1 : Microsoft.Xna.Framework.Game { // ... protected override void Update(GameTime gameTime) { // ... // Check if Enter was pressed - if so, generate a new map if (CheckInput(Keys.Enter, 1)) { blocks = newMap(map, blocks, console); } // ... } // Method: Checks if a key is/was pressed public bool CheckInput(Keys key, int checkType) { // Get current keyboard state KeyboardState newState = Keyboard.GetState(); bool retType = false; // Return type if (checkType == 0) { // Check Type: Is key currently down? if (newState.IsKeyDown(key)) { retType = true; } else { retType = false; } } else if (checkType == 1) { // Check Type: Was the key pressed? if (newState.IsKeyDown(key)) { if (!oldState.IsKeyDown(key)) { // Key was just pressed retType = true; } else { // Key was already pressed, return false retType = false; } } } // Save keyboard state oldState = newState; // Return result if (retType == true) { return true; } else { return false; } } // Method: Generate a new map public List<Block> newMap(Map map, List<Block> blockList, Console console) { // Create new map block coordinates List<Vector2> positions = new List<Vector2>(); positions = map.generateMap(console); // Clear list and reallocate memory previously used up by it blockList.Clear(); blockList.TrimExcess(); // Add new blocks to the list using positions created by generateMap() foreach (Vector2 pos in positions) { blockList.Add(new Block() { Position = pos, Texture = dirtTex }); } // Return modified list return blockList; } // ... } and the generateMap code: // Generate a list of Vector2 positions for blocks public List<Vector2> generateMap(Console console, int method = 0) { ScreenTileWidth = gDevice.Viewport.Width / 16; ScreenTileHeight = gDevice.Viewport.Height / 16; maxHeight = gDevice.Viewport.Height; List<Vector2> blockLocations = new List<Vector2>(); if (useScreenSize == true) { Width = ScreenTileWidth; Height = ScreenTileHeight; } else { maxHeight = Height; } int startHeight = -500; // For debugging purposes, the startHeight is set to an // hopefully-unreachable value - if it returns this, something is wrong // Methods of land generation /// <summary> /// Third version land generation /// Generates a base land height as the second version does /// but also generates a 'max change' value which determines how much /// the land can raise or lower by which it now does by a random amount /// during generation /// </summary> if (method == 0) { // Get the land height startHeight = rnd.Next(1, maxHeight); int maxChange = rnd.Next(1, 5); // Amount ground will raise/lower by int curHeight = startHeight; for (int w = 0; w < Width; w++) { // Run a chance to lower/raise ground level int changeBy = rnd.Next(1, maxChange); int doChange = rnd.Next(0, 3); if (doChange == 1 && !(curHeight <= (1 + maxChange))) { curHeight = curHeight - changeBy; } else if (doChange == 2 && !(curHeight >= (29 - maxChange))) { curHeight = curHeight + changeBy; } for (int h = curHeight; h < Height; h++) { // Location variables float x = w * 16; float y = h * 16; blockLocations.Add(new Vector2(x, y)); } } console.newMsg("[INFO] Cur, height change maximum: " + maxChange.ToString()); } /// <summary> /// Second version land generator /// Generates a solid mass of land starting at a random height /// derived from either screen height or provided height value /// </summary> else if (method == 1) { // Get the land height startHeight = rnd.Next(0, 30); for (int w = 0; w < Width; w++) { for (int h = startHeight; h < ScreenTileHeight; h++) { // Location variables float x = w * 16; float y = h * 16; // Add a tile at set location blockLocations.Add(new Vector2(x, y)); } } } /// <summary> /// First version land generator /// Generates land completely randomly either across screen or /// in a box set by Width and Height values /// </summary> else { // For each tile in the map... for (int w = 0; w < Width; w++) { for (int h = 0; h < Height; h++) { // Location variables float x = w * 16; float y = h * 16; // ...decide whether or not to place a tile... if (rnd.Next(0, 2) == 1) { // ...and if so, add a tile at that location. blockLocations.Add(new Vector2(x, y)); } } } } console.newMsg("[INFO] Cur, base height: " + startHeight.ToString()); return blockLocations; } I never touched any of the above code for this when it broke - changing keys won't seem to fix it. Despite this, I have camera movement set inside another Game1 method that uses WASD and works perfectly. All I did was add a few lines of code here: private int BackBufferWidth = 1280; // Added these variables private int BackBufferHeight = 800; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = BackBufferWidth; // and this graphics.PreferredBackBufferHeight = BackBufferHeight; // this Content.RootDirectory = "Content"; this.graphics.IsFullScreen = true; // and this } When I try adding a console line to be printed in the event the key is pressed, it seems that the If is never even triggered despite the correct key being pressed.

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  • Page.ClientScript Register a pair of javascript code

    - by blgnklc
    How can I register a javascript code a page? I want to put th javascript function to the aspx.page; I thing it might be like that; string strJS= "<script language = javascript> (function(images, elements) { var fetchImages = function() { if(images.length > 0) { var numImages = 10; while(images.length > 0 && numImages-- > 0) { // assuming your elements are <img> document.getElementById(elements.shift()).src = images.shift(); // if not you could also set the background (or backgroundImage) css property // document.getElementById(elements.shift()).style.background = "url(" + images.shift() + ")"; } setTimeout(fetchImages, 5000); } } // bind to window onload window.onload = fetchImages; // if you're going to use something like jquery then do something like this instead //$(fetchImages); }(['url1', 'url2', 'url3'], ['img1', 'img2', 'img3'])) </script>"; Page.ClientScript.RegisterClientScriptBlock(typeof(ui_SUBMVGInfo), "SmartPenCheck", strJS); The second Questin is; ... ... g(ctrlIDBirthPlaceCode).onchange(); }} </script> <script language = javascript> var url1 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url2 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url3 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url4 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url5 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url6 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url7 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url8 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url9 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url10 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url11 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url12 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; function(images, elements) {var fetchImages = function() {if(images.length > 0) {var numImages = 5; while(images.length > 0 && numImages-- > 0) { document.getElementById(elements.shift()).src = images.shift(); }setTimeout(fetchImages, 5000); }}window.onload = fetchImages; }(['+url1+', '+url2+', '+url3+','+url4+', '+url5+', '+url6+','+url7+', '+url8+', '+url9+','+url10+', '+url11+', '+url12+'], ['ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerSurNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_MaritalStatusImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_SexImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthDateImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceCodeImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_IdNationalityImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_MotherOldSurNameImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_TaxNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_CitizenshipNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_HomePhoneImage'])); </script> <script> var ui_BirthPlaceCode_a='Intertech.Utility'; var ui_BirthPlaceCode_c='Intertech.Utility.Common'; var ui_BirthPlaceCode_sbn=''; ... .. What do you think is it allright or how can I do that? And according to second question above; the use of the code is correct? ref:** PS: To see my purpose please continue reading below; There is a web site page which is coded on asp.net with using c# and ajax is enabled too. I want a very fast loading web page; which is going to happen with the following architecture; 1- First all data is shown by the text boxes (There are 50 text boxes, it is an application form.) 2- When the web Page is requested and loaded, then I want all the photos are shown near the each text boxes 10 by 10 from top of the page till the end of it. (Each photo is between 5 kb - 20 kb; ) I know ImageHandler's the question is how can I put all these idea into real life? some examples and ideas will be great ! thanks This issue has been answered and you may have a look - here Regards Bk

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  • cant populate cells with an array when i have loaded a second UITableViewController

    - by richard Stephenson
    hi there, im very new to iphone programming, im creating my first app, (a world cup one) the first view is a table view. the cell text label is filled with an array, so it shows all the groups (group a, B, c,ect) then when you select a group, it pulls on another UITableViewcontroller, but whatever i do i cant set the text label of the cells (e.g france,mexico,south africa, etc. infact nothin i do to the cellForRowAtIndexPath makes a difference , could someone tell me what im doing wrong please Thanks `here is my code for the view controller #import "GroupADetailViewController.h" @implementation GroupADetailViewController @synthesize groupLabel = _groupLabel; @synthesize groupADetail = _groupADetail; @synthesize teamsInGroupA; #pragma mark Memory management - (void)dealloc { [_groupADetail release]; [_groupLabel release]; [super dealloc]; } #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; // Set the number label to show the number data teamsInGroupA = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil]; NSLog(@"loaded"); // Set the title to also show the number data [[self navigationItem]setTitle:@"Group A"]; //[[self navigationItem]cell.textLabel.text:@"test"]; //[[self navigationItem] setTitle[NSString String } - (void)viewDidUnload { [self setgroupLabel:nil]; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView { // Return the number of sections in the table view return 1; } - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in a specific section // Since we only have one section, just return the number of rows in the table return 4; NSLog:("count is %d",[teamsInGroupA count]); } - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath { static NSString *cellIdentifier2 = @"Cell2"; // Reuse an existing cell if one is available for reuse UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2]; // If no cell was available, create a new one if (cell == nil) { NSLog(@"no cell, creating"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease]; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; } NSLog(@"cell already there"); // Configure the cell to show the data for this row //[[cell textLabel]setText:[NSString string //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; //NSUInteger row = [indexPath row]; //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]]; //cell.textLabel.text:@"Test" [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; return cell; } @end #import "GroupADetailViewController.h" @implementation GroupADetailViewController @synthesize groupLabel = _groupLabel; @synthesize groupADetail = _groupADetail; @synthesize teamsInGroupA; #pragma mark Memory management - (void)dealloc { [_groupADetail release]; [_groupLabel release]; [super dealloc]; } #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; // Set the number label to show the number data teamsInGroupA = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil]; NSLog(@"loaded"); // Set the title to also show the number data [[self navigationItem]setTitle:@"Group A"]; //[[self navigationItem]cell.textLabel.text:@"test"]; //[[self navigationItem] setTitle[NSString String } - (void)viewDidUnload { [self setgroupLabel:nil]; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView { // Return the number of sections in the table view return 1; } - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in a specific section // Since we only have one section, just return the number of rows in the table return 4; NSLog:("count is %d",[teamsInGroupA count]); } - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath { static NSString *cellIdentifier2 = @"Cell2"; // Reuse an existing cell if one is available for reuse UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2]; // If no cell was available, create a new one if (cell == nil) { NSLog(@"no cell, creating"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease]; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; } NSLog(@"cell already there"); // Configure the cell to show the data for this row //[[cell textLabel]setText:[NSString string //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; //NSUInteger row = [indexPath row]; //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]]; //cell.textLabel.text:@"Test" [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]]; return cell; } @end

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  • Jquery fade and swap an element when clicked which will also relate to an accordian menu

    - by Nik
    You will notice when you click posture 1 the description drops down and images appear on the right. Now when you click posture 2 or posture 3 the images and description change as they should. What I need to do now is - If posture 1 has been clicked and then posture 2 is clicked the posture 1 menu needs to close so that there is only one posture description visible at one time. If I could also make it so that if the current open posture item is clicked so that it closes and there are no open posture descriptions that there also no images displayed on the right. Finally is there a way to make sure only one set of animation images is running, because just say the user goes through all 26 options and they continue to run in the background it may get sluggish (thanks to Nick Craver for bringing that up). At this stage only posture 1, 2 and 3 are available. Ok finally some code - //Description drop-down boxes $(document).ready(function(){ //Hide (Collapse) the toggle containers on load $(".toggle_container").hide(); //Switch the "Open" and "Close" state per click $("h5.trigger").toggle(function(){ $(this).addClass("active"); }, function () { $(this).removeClass("active"); }); //Slide up and down on click $("h5.trigger").click(function(){ $(this).next(".toggle_container").slideToggle("slow"); }); }); //Images on the right fade in and out thanks to aSeptik $(document).ready(function(){ $('#section_Q_01,#section_Q_02,#section_Q_03').hide(); $(function() { $('h5.trigger a').click( function(e) { e.preventDefault(); var trigger_id = $(this).parent().attr('id'); //get id Q_## $('.current').removeClass('current').hide(); //add a class for easy access & hide $('#section_' + trigger_id).addClass('current').fadeIn(5000); //show clicked one }); }); }); //Fading pics $(document).ready(function(){ $('.pics').cycle({ fx: 'fade', speed: 2500 }); }); Description boxes - <h5 class="trigger" id="Q_01" ><a href="#">Posture 1 : Standing Deep Breathing :</a></h5> <div class="toggle_container" > <div class="block"> <span class="sc">Pranayama Series</span> <p class="bold">Benefits:</p> </div> </div> <h5 class="trigger" id="Q_02" ><a href="#">Posture 2 : Half Moon Pose With Hands To Feet Pose :</a></h5> <div class="toggle_container"> <div class="block"> <span class="sc">Ardha Chandrasana with Pada-Hastasana</span> <p class="bold">Benefits:</p> </div> </div> <h5 class="trigger" id="Q_03" ><a href="#">Posture 3 : Awkward Pose :</a></h5> <div class="toggle_container"> <div class="block"> <span class="sc">Utkatasana</span> <p class="bold">Benefits:</p> </div> </div> and the images on the right - <div id="section_Q_01" class="01"> <div class="pics"> <img src="../images/multi/poses/pose1/Pranayama._01.jpg"/> <img src="../images/multi/poses/pose1/Pranayama._02.jpg"/> <img src="../images/multi/poses/pose1/Pranayama._03.jpg"/> </div> </div> <div id="section_Q_02" class="02"> <div class="pics"> <img src="../images/multi/poses/pose2/Half_Moon_Pose_04.jpg" /> <img src="../images/multi/poses/pose2/Backward_Bending_05.jpg" /> <img src="../images/multi/poses/pose2/Hands_to_Feet_Pose_06.jpg" /> </div> </div> <div id="section_Q_03" class="03"> <div class="pics"> <img src="../images/multi/poses/pose3/Awkward_01.jpg" /> <img src="../images/multi/poses/pose3/Awkward_02.jpg" /> <img src="../images/multi/poses/pose3/Awkward_03.jpg" /> </div> </div> It would be a bonus if images faded out when another element is clicked... but not a big deal. Thanks for having a look

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  • Graphics glitch when drawing to a Cairo context obtained from a gtk.DrawingArea inside a gtk.Viewport.

    - by user410023
    I am trying to redraw the part of the DrawingArea that is visible in the Viewport in the expose-event handler. However, it seems that I am doing something wrong with the coordinates that are passed to the event handler because there is garbage at the edge of the Viewport when scrolling. Can anyone tell what I am doing wrong? Here is a small example: import pygtk pygtk.require("2.0") import gtk from numpy import array from math import pi class Circle(object): def init(self, position = [0., 0.], radius = 0., edge = (0., 0., 0.), fill = None): self.position = position self.radius = radius self.edge = edge self.fill = fill def draw(self, ctx): rect = array(ctx.clip_extents()) rect[2] -= rect[0] rect[3] -= rect[1] center = rect[2:4] / 2 ctx.arc(center[0], center[1], self.radius, 0., 2. * pi) if self.fill != None: ctx.set_source_rgb(*self.fill) ctx.fill_preserve() ctx.set_source_rgb(*self.edge) ctx.stroke() class Scene(object): class Proxy(object): directory = {} def init(self, target, layers = set()): self.target = target self.layers = layers Scene.Proxy.directory[target] = self def __init__(self, viewport): self.objects = {} self.layers = [set()] self.viewport = viewport self.signals = {} def draw(self, ctx): x = self.viewport.get_hadjustment().value y = self.viewport.get_vadjustment().value ctx.set_source_rgb(1., 1., 1.) ctx.paint() ctx.translate(x, y) for obj in self: obj.draw(ctx) def add(self, item, layer = 0): item = Scene.Proxy(item, layers = set((layer,))) assert(hasattr(item.target, "draw")) assert(isinstance(layer, int)) item.layers.add(layer) while not layer < len(self.layers): self.layers.append(set()) self.layers[layer].add(item) if not item in self.objects: self.objects[item] = set() self.objects[item].add(layer) def remove(self, item, layers = None): item = Scene.Proxy.directory[item] if layers == None: layers = self.objects[item] for layer in layers: layer.remove(item) item.layers.remove(layer) if len(item.layers) == 0: self.objects.remove(item) def __iter__(self): for layer in self.layers: for item in layer: yield item.target class App(object): def init(self): signals = { "canvas_exposed": self.update_canvas, "gtk_main_quit": gtk.main_quit } self.builder = gtk.Builder() self.builder.add_from_file("graphics_glitch.glade") self.window = self.builder.get_object("window") self.viewport = self.builder.get_object("viewport") self.canvas = self.builder.get_object("canvas") self.scene = Scene(self.viewport) signals.update(self.scene.signals) self.builder.connect_signals(signals) self.window.show() def update_canvas(self, widget, event): ctx = self.canvas.window.cairo_create() self.scene.draw(ctx) ctx.clip() if name == "main": app = App() scene = app.scene scene.add(Circle((0., 0.), 10.)) gtk.main() And the Glade file "graphics_glitch.glade": <?xml version="1.0"?> <interface> <requires lib="gtk+" version="2.16"/> <!-- interface-naming-policy project-wide --> <object class="GtkWindow" id="window"> <property name="width_request">200</property> <property name="height_request">200</property> <property name="visible">True</property> <signal name="destroy" handler="gtk_main_quit"/> <child> <object class="GtkScrolledWindow" id="scrolledwindow1"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="hadjustment">h_adjust</property> <property name="vadjustment">v_adjust</property> <property name="hscrollbar_policy">automatic</property> <property name="vscrollbar_policy">automatic</property> <child> <object class="GtkViewport" id="viewport"> <property name="visible">True</property> <property name="resize_mode">queue</property> <child> <object class="GtkDrawingArea" id="canvas"> <property name="width_request">640</property> <property name="height_request">480</property> <property name="visible">True</property> <signal name="expose_event" handler="canvas_exposed"/> </object> </child> </object> </child> </object> </child> </object> <object class="GtkAdjustment" id="h_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> <object class="GtkAdjustment" id="v_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> </interface> Thanks! --Dan

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  • Is there any better way for creating a dynamic HTML table without using any javascript library like

    - by piemesons
    Dont worry we dont need to find out any bug in this code.. Its working perfectly.:-P My boss came to me and said "Hey just tell me whats the best of way of writing code for a dynamic HTML table (add row, delete row, update row).No need to add any CSS. Just javascript. No Jquery library etc. I was confused that in the middle of the project why he asking for some stupid exercise like this. What ever i wrote the following code and mailed him and after 15 mins i got a mail from him. " I was expecting much better code from a guy like you. Anyways good job monkey.(And with a picture of monkey as attachment.) thats was the mail. Line by line. I want to reply him but before that i want to know about the quality of my code. Is this really shitty...!!! Or he was just making fun of mine. I dont think that code is really shitty. Still correct me if you can.Code is working perfectly fine. Just copy paste it in a HTML file. <html> <head> <title> Exercise CSS </title> <script type="text/javascript"> function add_row() { var table = document.getElementById('table'); var rowCount = table.rows.length; var row = table.insertRow(rowCount); var cell1 = row.insertCell(0); var element1 = document.createElement("input"); element1.type = "text"; cell1.appendChild(element1); var cell2 = row.insertCell(1); var element2 = document.createElement("input"); element2.type = "text"; cell2.appendChild(element2); var cell3 = row.insertCell(2); cell3.innerHTML = ' <span onClick="edit(this)">Edit</span>/<span onClick="delete_row(this)">Delete</span>'; cell3.setAttribute("style", "display:none;"); var cell4 = row.insertCell(3); cell4.innerHTML = '<span onClick="save(this)">Save</span>'; } function save(e) { var elTableCells = e.parentNode.parentNode.getElementsByTagName("td"); elTableCells[0].innerHTML=elTableCells[0].firstChild.value; elTableCells[1].innerHTML=elTableCells[1].firstChild.value; elTableCells[2].setAttribute("style", "display:block;"); elTableCells[3].setAttribute("style", "display:none;"); } function edit(e) { var elTableCells = e.parentNode.parentNode.getElementsByTagName("td"); elTableCells[0].innerHTML='<input type="text" value="'+elTableCells[0].innerHTML+'">'; elTableCells[1].innerHTML='<input type="text" value="'+elTableCells[1].innerHTML+'">'; elTableCells[2].setAttribute("style", "display:none;"); elTableCells[3].setAttribute("style", "display:block;"); } function delete_row(e) { e.parentNode.parentNode.parentNode.removeChild(e.parentNode.parentNode); } </script> </head> <body > <div id="display"> <table id='table'> <tr id='id'> <td> Piemesons </td> <td> 23 </td> <td > <span onClick="edit(this)">Edit</span>/<span onClick="delete_row(this)">Delete</span> </td> <td style="display:none;"> <span onClick="save(this)">Save</span> </td> </tr> </table> <input type="button" value="Add new row" onClick="add_row();" /> </div> </body>

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  • Passing a parameter so that it cannot be changed – C#

    - by nmarun
    I read this requirement of not allowing a user to change the value of a property passed as a parameter to a method. In C++, as far as I could recall (it’s been over 10 yrs, so I had to refresh memory), you can pass ‘const’ to a function parameter and this ensures that the parameter cannot be changed inside the scope of the function. There’s no such direct way of doing this in C#, but that does not mean it cannot be done!! Ok, so this ‘not-so-direct’ technique depends on the type of the parameter – a simple property or a collection. Parameter as a simple property: This is quite easy (and you might have guessed it already). Bulent Ozkir clearly explains how this can be done here. Parameter as a collection property: Obviously the above does not work if the parameter is a collection of some type. Let’s dig-in. Suppose I need to create a collection of type KeyTitle as defined below. 1: public class KeyTitle 2: { 3: public int Key { get; set; } 4: public string Title { get; set; } 5: } My class is declared as below: 1: public class Class1 2: { 3: public Class1() 4: { 5: MyKeyTitleList = new List<KeyTitle>(); 6: } 7: 8: public List<KeyTitle> MyKeyTitleList { get; set; } 9: public ReadOnlyCollection<KeyTitle> ReadonlyKeyTitleCollection 10: { 11: // .AsReadOnly creates a ReadOnlyCollection<> type 12: get { return MyKeyTitleList.AsReadOnly(); } 13: } 14: } See the .AsReadOnly() method used in the second property? As MSDN says it: “Returns a read-only IList<T> wrapper for the current collection.” Knowing this, I can implement my code as: 1: public static void Main() 2: { 3: Class1 class1 = new Class1(); 4: class1.MyKeyTitleList.Add(new KeyTitle { Key = 1, Title = "abc" }); 5: class1.MyKeyTitleList.Add(new KeyTitle { Key = 2, Title = "def" }); 6: class1.MyKeyTitleList.Add(new KeyTitle { Key = 3, Title = "ghi" }); 7: class1.MyKeyTitleList.Add(new KeyTitle { Key = 4, Title = "jkl" }); 8:  9: TryToModifyCollection(class1.MyKeyTitleList.AsReadOnly()); 10:  11: Console.ReadLine(); 12: } 13:  14: private static void TryToModifyCollection(ReadOnlyCollection<KeyTitle> readOnlyCollection) 15: { 16: // can only read 17: for (int i = 0; i < readOnlyCollection.Count; i++) 18: { 19: Console.WriteLine("{0} - {1}", readOnlyCollection[i].Key, readOnlyCollection[i].Title); 20: } 21: // Add() - not allowed 22: // even the indexer does not have a setter 23: } The output is as expected: The below image shows two things. In the first line, I’ve tried to access an element in my read-only collection through an indexer. It shows that the ReadOnlyCollection<> does not have a setter on the indexer. The second line tells that there’s no ‘Add()’ method for this type of collection. The capture below shows there’s no ‘Remove()’ method either, there-by eliminating all ways of modifying a collection. Mission accomplished… right? Now, even if you have a collection of different type, all you need to do is to somehow cast (used loosely) it to a List<> and then do a .AsReadOnly() to get a ReadOnlyCollection of your custom collection type. As an example, if you have an IDictionary<int, string>, you can create a List<T> of this type with a wrapper class (KeyTitle in our case). 1: public IDictionary<int, string> MyDictionary { get; set; } 2:  3: public ReadOnlyCollection<KeyTitle> ReadonlyDictionary 4: { 5: get 6: { 7: return (from item in MyDictionary 8: select new KeyTitle 9: { 10: Key = item.Key, 11: Title = item.Value, 12: }).ToList().AsReadOnly(); 13: } 14: } Cool huh? Just one thing you need to know about the .AsReadOnly() method is that the only way to modify your ReadOnlyCollection<> is to modify the original collection. So doing: 1: public static void Main() 2: { 3: Class1 class1 = new Class1(); 4: class1.MyKeyTitleList.Add(new KeyTitle { Key = 1, Title = "abc" }); 5: class1.MyKeyTitleList.Add(new KeyTitle { Key = 2, Title = "def" }); 6: class1.MyKeyTitleList.Add(new KeyTitle { Key = 3, Title = "ghi" }); 7: class1.MyKeyTitleList.Add(new KeyTitle { Key = 4, Title = "jkl" }); 8: TryToModifyCollection(class1.MyKeyTitleList.AsReadOnly()); 9:  10: Console.WriteLine(); 11:  12: class1.MyKeyTitleList.Add(new KeyTitle { Key = 5, Title = "mno" }); 13: class1.MyKeyTitleList[2] = new KeyTitle{Key = 3, Title = "GHI"}; 14: TryToModifyCollection(class1.MyKeyTitleList.AsReadOnly()); 15:  16: Console.ReadLine(); 17: } Gives me the output of: See that the second element’s Title is changed to upper-case and the fifth element also gets displayed even though we’re still looping through the same ReadOnlyCollection<KeyTitle>. Verdict: Now you know of a way to implement ‘Method(const param1)’ in your code!

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  • Javascript: Can't control parent of descendant nodes.

    - by .phjasper
    I'm creating elements (level 1) dynamically which in turn create elements (level 2) themselves. However, the children of level 2 elements have "body" as their parent. In the HTML code below, the content if spotAd2 is created by my function createNode(). It's a Google Ad Sense tag. However, the Google Ad Sense tag create elements that went directly under "body". I need them to by under spotAd2. function createNode( t, // type. tn, // if type is element, tag name. a, // if type is element, attributes. v, // node value or text content p, // parent f ) // whether to make dist the first child or not. { n = null; switch( t ) { case "element": n = document.createElement( tn ); if( a ) { for( k in a ) { n.setAttribute( k, a[ k ] ); } } break; case "text": case "cdata_section": case "comment": n = document.createTextNode(v); break; } if ( p ) { if( f ) { p.insertBefore( n, p.firstChild ); } else { p.appendChild( n ); } } return n; } spotAd2 = document.getElementById("spotAd2"); n1 = createNode("element", "div", {"id":"tnDiv1"}, "\n" , null, true); n2 = createNode("element", "script", {"type":"text\/javascript"}, "\n" , n1, false); n3 = createNode("comment", "", null, "\n" + "google_ad_client = \"pub-0321943928525350\";\n" + "/* 728x90 (main top) */\n" + "google_ad_slot = \"2783893649\";\n" + "google_ad_width = 728;\n" + "google_ad_height = 90;\n" + "//\n" , n2, false); n4 = createNode("element", "script", {"type":"text\/javascript","src":"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js"}, "\n" , n1, false); --- Result: <body> <table cellspacing="2" cellpadding="2" border="1"> <tbody><tr> <td>Oel ngati kemeie</td> <td>Kamakto niwin</td> </tr> <tr> <td>The ad:</td> <td> <div id="spotAd2"> <!-- Created by createNode() --> <div id="tnDiv1"> <script type="text/javascript"> google_ad_client = "pub-0321943928525350"; /* 728x90 (main top) */ google_ad_slot = "2783893649"; google_ad_width = 728; google_ad_height = 90; </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script> </div> <!-- Created by createNode() --> </div> </td> </tr> <tr> <td>txopu ra'a tsi, tsamsiyu</td> <td>teyrakup skxawng</td> </tr> </tbody></table> <!-- Created by adsense tag, need these to be under tnDiv1 --> <script src="http://pagead2.googlesyndication.com/pagead/expansion_embed.js"></script> <script src="http://googleads.g.doubleclick.net/pagead/test_domain.js"></script> <script>google_protectAndRun("ads_core.google_render_ad", google_handleError, google_render_ad);</script> <ins style="border: medium none ; margin: 0pt; padding: 0pt; display: inline-table; height: 90px; position: relative; visibility: visible; width: 728px;"> <ins style="border: medium none ; margin: 0pt; padding: 0pt; display: block; height: 90px; position: relative; visibility: visible; width: 728px;"> <iframe width="728" scrolling="no" height="90" frameborder="0" vspace="0" style="left: 0pt; position: absolute; top: 0pt;" src="http://googleads.g.doubleclick.net/pagead/ads?client=ca-pub-0321943928525350&amp;output=html&amp;h=90&amp;slotname=2783893649&amp;w=728&amp;lmt=1273708979&amp;flash=10.0.45&amp;url=http%3A%2F%2Fkenshin.katanatechworks.com%2Ftest%2FadsBrowserSide.php&amp;dt=1273708980294&amp;shv=r20100422&amp;correlator=1273708980298&amp;frm=0&amp;ga_vid=695691836.1273708981&amp;ga_sid=1273708981&amp;ga_hid=1961182006&amp;ga_fc=0&amp;u_tz=480&amp;u_his=2&amp;u_java=1&amp;u_h=1080&amp;u_w=1920&amp;u_ah=1052&amp;u_aw=1920&amp;u_cd=24&amp;u_nplug=5&amp;u_nmime=38&amp;biw=1394&amp;bih=324&amp;fu=0&amp;ifi=1&amp;dtd=955&amp;xpc=Jl67G4xiq6&amp;p=http%3A//kenshin.katanatechworks.com" name="google_ads_frame" marginwidth="0" marginheight="0" id="google_ads_frame1" hspace="0" allowtransparency="true"> </iframe> </ins> </ins> <!-- Created by adsense tag, need these to be under tnDiv1 --> </body>

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  • ANTS CLR and Memory Profiler In Depth Review (Part 2 of 2 &ndash; Memory Profiler)

    - by ToStringTheory
    One of the things that people might not know about me, is my obsession to make my code as efficient as possible. Many people might not realize how much of a task or undertaking that this might be, but it is surely a task as monumental as climbing Mount Everest, except this time it is a challenge for the mind… In trying to make code efficient, there are many different factors that play a part – size of project or solution, tiers, language used, experience and training of the programmer, technologies used, maintainability of the code – the list can go on for quite some time. I spend quite a bit of time when developing trying to determine what is the best way to implement a feature to accomplish the efficiency that I look to achieve. One program that I have recently come to learn about – Red Gate ANTS Performance (CLR) and Memory profiler gives me tools to accomplish that job more efficiently as well. In this review, I am going to cover some of the features of the ANTS memory profiler set by compiling some hideous example code to test against. Notice As a member of the Geeks With Blogs Influencers program, one of the perks is the ability to review products, in exchange for a free license to the program. I have not let this affect my opinions of the product in any way, and Red Gate nor Geeks With Blogs has tried to influence my opinion regarding this product in any way. Introduction – Part 2 In my last post, I reviewed the feature packed Red Gate ANTS Performance Profiler.  Separate from the Red Gate Performance Profiler is the Red Gate ANTS Memory Profiler – a simple, easy to use utility for checking how your application is handling memory management…  A tool that I wish I had had many times in the past.  This post will be focusing on the ANTS Memory Profiler and its tool set. The memory profiler has a large assortment of features just like the Performance Profiler, with the new session looking nearly exactly alike: ANTS Memory Profiler Memory profiling is not something that I have to do very often…  In the past, the few cases I’ve had to find a memory leak in an application I have usually just had to trace the code of the operations being performed to look for oddities…  Sadly, I have come across more undisposed/non-using’ed IDisposable objects, usually from ADO.Net than I would like to ever see.  Support is not fun, however using ANTS Memory Profiler makes this task easier.  For this round of testing, I am going to use the same code from my previous example, using the WPF application. This time, I will choose the ‘Profile Memory’ option from the ANTS menu in Visual Studio, which launches the solution in its currently configured state/start-up project, and then launches the ANTS Memory Profiler to help.  It prepopulates all of the fields with the current project information, and all I have to do is select the ‘Start Profiling’ option. When the window comes up, it is actually quite barren, just giving ideas on how to work the profiler.  You start by getting to the point in your application that you want to profile, and then taking a ‘Memory Snapshot’.  This performs a full garbage collection, and snapshots the managed heap.  Using the same WPF app as before, I will go ahead and take a snapshot now. As you can see, ANTS is already giving me lots of information regarding the snapshot, however this is just a snapshot.  The whole point of the profiler is to perform an action, usually one where a memory problem is being noticed, and then take another snapshot and perform a diff between them to see what has changed.  I am going to go ahead and generate 5000 primes, and then take another snapshot: As you can see, ANTS is already giving me a lot of new information about this snapshot compared to the last.  Information such as difference in memory usage, fragmentation, class usage, etc…  If you take more snapshots, you can use the dropdown at the top to set your actual comparison snapshots. If you beneath the timeline, you will see a breadcrumb trail showing how best to approach profiling memory using ANTS.  When you first do the comparison, you start on the Summary screen.  You can either use the charts at the bottom, or switch to the class list screen to get to the next step.  Here is the class list screen: As you can see, it lists information about all of the instances between the snapshots, as well as at the bottom giving you a way to filter by telling ANTS what your problem is.  I am going to go ahead and select the Int16[] to look at the Instance Categorizer Using the instance categorizer, you can travel backwards to see where all of the instances are coming from.  It may be hard to see in this image, but hopefully the lightbox (click on it) will help: I can see that all of these instances are rooted to the application through the UI TextBlock control.  This image will probably be even harder to see, however using the ‘Instance Retention Graph’, you can trace an objects memory inheritance up the chain to see its roots as well.  This is a simple example, as this is simply a known element.  Usually you would be profiling an actual problem, and comparing those differences.  I know in the past, I have spotted a problem where a new context was created per page load, and it was rooted into the application through an event.  As the application began to grow, performance and reliability problems started to emerge.  A tool like this would have been a great way to identify the problem quickly. Overview Overall, I think that the Red Gate ANTS Memory Profiler is a great utility for debugging those pesky leaks.  3 Biggest Pros: Easy to use interface with lots of options for configuring profiling session Intuitive and helpful interface for drilling down from summary, to instance, to root graphs ANTS provides an API for controlling the profiler. Not many options, but still helpful. 2 Biggest Cons: Inability to automatically snapshot the memory by interval Lack of complete integration with Visual Studio via an extension panel Ratings Ease of Use (9/10) – I really do believe that they have brought simplicity to the once difficult task of memory profiling.  I especially liked how it stepped you further into the drilldown by directing you towards the best options. Effectiveness (10/10) – I believe that the profiler does EXACTLY what it purports to do.  Features (7/10) – A really great set of features all around in the application, however, I would like to see some ability for automatically triggering snapshots based on intervals or framework level items such as events. Customer Service (10/10) – My entire experience with Red Gate personnel has been nothing but good.  their people are friendly, helpful, and happy! UI / UX (9/10) – The interface is very easy to get around, and all of the options are easy to find.  With a little bit of poking around, you’ll be optimizing Hello World in no time flat! Overall (9/10) – Overall, I am happy with the Memory Profiler and its features, as well as with the service I received when working with the Red Gate personnel.  Thank you for reading up to here, or skipping ahead – I told you it would be shorter!  Please, if you do try the product, drop me a message and let me know what you think!  I would love to hear any opinions you may have on the product. Code Feel free to download the code I used above – download via DropBox

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  • Scrollbar still is painted after it should be removed

    - by Walter Williams
    I have the following custom control and can place on a form (with AutoScroll set to true and the control anchored left, top and right). If the form is too short for the control, the form correctly resizes the control (to make room for the scroll) and displays the scroll bar. When the control is closed using the close glyph, the control is resized and the scroll bar is removed, but occasionally the scroll bar appears to remain painted. If the form is minimized or moved off-screen, the leftover paint is removed. I've tried Parent.Invalidate and have toyed with it in many ways but to no avail. Any suggestions? (Using VS 2008 Standard) using System; using System.ComponentModel; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; namespace GroupPanelTest { public class GroupPanel : GroupBox { #region Members private const Int32 iHeaderHeight = 20; private Int32 iFullHeight = 200; private Boolean bClosed = false; private Rectangle rectCloseGlyphBounds = Rectangle.Empty; private Boolean bIsMoveOverCloseGlyph = false; #endregion #region Properties [DefaultValue(false)] public Boolean Closed { get { return (this.bClosed); } set { if (this.bClosed != value) { this.bClosed = value; if (this.bClosed) { this.iFullHeight = base.Height; base.Height = GroupPanel.iHeaderHeight; } else { base.Height = this.iFullHeight; } foreach (Control con in base.Controls) con.Visible = !this.bClosed; this.Invalidate(); } } } public new Int32 Height { get { return (base.Height); } set { if (value != base.Height) { if (this.Closed) { this.iFullHeight = value; } else { Int32 iOldHeight = base.Height; base.Height = value; } } } } [DefaultValue(typeof(Size), "350,200")] public new Size Size { get { return (base.Size); } set { if (base.Size != value) { base.Size = value; if (!this.Closed) this.iFullHeight = value.Height; } } } [DefaultValue(typeof(Padding), "0,7,0,0")] public new Padding Padding { get { return (base.Padding); } set { base.Padding = value; } } #endregion #region Construction public GroupPanel () { SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.ResizeRedraw, true); SetStyle(ControlStyles.AllPaintingInWmPaint, true); SetStyle(ControlStyles.OptimizedDoubleBuffer, true); SetStyle(ControlStyles.Selectable, true); this.Size = new Size(350, 200); this.Padding = new Padding(0, 7, 0, 0); // the groupbox will add to that this.rectCloseGlyphBounds = new Rectangle(base.ClientSize.Width - 24, 2, 16, 16); } #endregion #region Overrides protected override void OnSizeChanged (EventArgs e) { this.rectCloseGlyphBounds = new Rectangle(base.ClientSize.Width - 24, 2, 16, 16); base.OnSizeChanged(e); } protected override void OnPaint (PaintEventArgs e) { base.OnPaint(e); // we want all the delegates to receive the events, but we do this first so we can paint over it Graphics g = e.Graphics; g.FillRectangle(SystemBrushes.Window, this.ClientRectangle); Rectangle rectTitle = new Rectangle(0, 0, this.ClientRectangle.Width, GroupPanel.iHeaderHeight); g.FillRectangle(SystemBrushes.Control, rectTitle); g.DrawString(this.Text, this.Font, SystemBrushes.ControlText, new PointF(5.0f, 3.0f)); if (this.bIsMoveOverCloseGlyph) { g.FillRectangle(SystemBrushes.ButtonHighlight, this.rectCloseGlyphBounds); Rectangle rectBorder = this.rectCloseGlyphBounds; rectBorder.Inflate(-1, -1); g.DrawRectangle(SystemPens.Highlight, rectBorder); } using (Pen pen = new Pen(SystemColors.ControlText, 1.6f)) { if (this.Closed) { g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 3, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 8); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 3, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 8); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 7, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 12); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 7, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 12); } else { g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 8, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 3); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 8, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 3); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 12, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 7); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 12, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 7); } } } protected override void OnMouseDown (MouseEventArgs e) { if (e.Button == MouseButtons.Left && this.rectCloseGlyphBounds.Contains(e.Location)) this.Closed = !this.Closed; // close will call invalidate base.OnMouseDown(e); } protected override void OnMouseMove (MouseEventArgs e) { this.bIsMoveOverCloseGlyph = this.rectCloseGlyphBounds.Contains(e.Location); this.Invalidate(this.rectCloseGlyphBounds); base.OnMouseMove(e); } #endregion } }

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  • Data Source Connection Pool Sizing

    - by Steve Felts
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} One of the most time-consuming procedures of a database application is establishing a connection. The connection pooling of the data source can be used to minimize this overhead.  That argues for using the data source instead of accessing the database driver directly. Configuring the size of the pool in the data source is somewhere between an art and science – this article will try to move it closer to science.  From the beginning, WLS data source has had an initial capacity and a maximum capacity configuration values.  When the system starts up and when it shrinks, initial capacity is used.  The pool can grow to maximum capacity.  Customers found that they might want to set the initial capacity to 0 (more on that later) but didn’t want the pool to shrink to 0.  In WLS 10.3.6, we added minimum capacity to specify the lower limit to which a pool will shrink.  If minimum capacity is not set, it defaults to the initial capacity for upward compatibility.   We also did some work on the shrinking in release 10.3.4 to reduce thrashing; the algorithm that used to shrink to the maximum of the currently used connections or the initial capacity (basically the unused connections were all released) was changed to shrink by half of the unused connections. The simple approach to sizing the pool is to set the initial/minimum capacity to the maximum capacity.  Doing this creates all connections at startup, avoiding creating connections on demand and the pool is stable.  However, there are a number of reasons not to take this simple approach. When WLS is booted, the deployment of the data source includes synchronously creating the connections.  The more connections that are configured in initial capacity, the longer the boot time for WLS (there have been several projects for parallel boot in WLS but none that are available).  Related to creating a lot of connections at boot time is the problem of logon storms (the database gets too much work at one time).   WLS has a solution for that by setting the login delay seconds on the pool but that also increases the boot time. There are a number of cases where it is desirable to set the initial capacity to 0.  By doing that, the overhead of creating connections is deferred out of the boot and the database doesn’t need to be available.  An application may not want WLS to automatically connect to the database until it is actually needed, such as for some code/warm failover configurations. There are a number of cases where minimum capacity should be less than maximum capacity.  Connections are generally expensive to keep around.  They cause state to be kept on both the client and the server, and the state on the backend may be heavy (for example, a process).  Depending on the vendor, connection usage may cost money.  If work load is not constant, then database connections can be freed up by shrinking the pool when connections are not in use.  When using Active GridLink, connections can be created as needed according to runtime load balancing (RLB) percentages instead of by connection load balancing (CLB) during data source deployment. Shrinking is an effective technique for clearing the pool when connections are not in use.  In addition to the obvious reason that there times where the workload is lighter,  there are some configurations where the database and/or firewall conspire to make long-unused or too-old connections no longer viable.  There are also some data source features where the connection has state and cannot be used again unless the state matches the request.  Examples of this are identity based pooling where the connection has a particular owner and XA affinity where the connection is associated with a particular RAC node.  At this point, WLS does not re-purpose (discard/replace) connections and shrinking is a way to get rid of the unused existing connection and get a new one with the correct state when needed. So far, the discussion has focused on the relationship of initial, minimum, and maximum capacity.  Computing the maximum size requires some knowledge about the application and the current number of simultaneously active users, web sessions, batch programs, or whatever access patterns are common.  The applications should be written to only reserve and close connections as needed but multiple statements, if needed, should be done in one reservation (don’t get/close more often than necessary).  This means that the size of the pool is likely to be significantly smaller then the number of users.   If possible, you can pick a size and see how it performs under simulated or real load.  There is a high-water mark statistic (ActiveConnectionsHighCount) that tracks the maximum connections concurrently used.  In general, you want the size to be big enough so that you never run out of connections but no bigger.   It will need to deal with spikes in usage, which is where shrinking after the spike is important.  Of course, the database capacity also has a big influence on the decision since it’s important not to overload the database machine.  Planning also needs to happen if you are running in a Multi-Data Source or Active GridLink configuration and expect that the remaining nodes will take over the connections when one of the nodes in the cluster goes down.  For XA affinity, additional headroom is also recommended.  In summary, setting initial and maximum capacity to be the same may be simple but there are many other factors that may be important in making the decision about sizing.

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  • Nullpointerexcption & abrupt IOStream closure with inheritence and subclasses

    - by user1401652
    A brief background before so we can communicate on the same wave length. I've had about 8-10 university courses on programming from data structure, to one on all languages, to specific ones such as java & c++. I'm a bit rusty because i usually take 2-3 month breaks from coding. This is a personal project that I started thinking of two years back. Okay down to the details, and a specific question, I'm having problems with my mutator functions. It seems to be that I am trying to access a private variable incorrectly. The question is, am I nesting my classes too much and trying to mutate a base class variable the incorrect way. If so point me in the way of the correct literature, or confirm this is my problem so I can restudy this information. Thanks package GroceryReceiptProgram; import java.io.*; import java.util.Vector; public class Date { private int hour, minute, day, month, year; Date() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What's the hour? (Use 1-24 military notation"); hour = Integer.parseInt(keyboard.readLine()); System.out.println("what's the minute? "); minute = Integer.parseInt(keyboard.readLine()); System.out.println("What's the day of the month?"); day = Integer.parseInt(keyboard.readLine()); System.out.println("Which month of the year is it, use an integer"); month = Integer.parseInt(keyboard.readLine()); System.out.println("What year is it?"); year = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (IOException e) { System.out.println("Yo houston we have a problem"); } } public void setHour(int hour) { this.hour = hour; } public void setHour() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What hour, use military notation?"); this.hour = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getHour() { return hour; } public void setMinute(int minute) { this.minute = minute; } public void setMinute() { try (BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in))) { System.out.println("What minute?"); this.minute = Integer.parseInt(keyboard.readLine()); } catch (NumberFormatException e) { System.out.println(e.toString() + ": doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString() + ": minute shall not cooperate"); } catch (NullPointerException e) { System.out.println(e.toString() + ": in the setMinute function of the Date class"); } } public int getMinute() { return minute; } public void setDay(int day) { this.day = day; } public void setDay() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What day 0-6?"); this.day = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getDay() { return day; } public void setMonth(int month) { this.month = month; } public void setMonth() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What month 0-11?"); this.month = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getMonth() { return month; } public void setYear(int year) { this.year = year; } public void setYear() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What year?"); this.year = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getYear() { return year; } public void set() { setMinute(); setHour(); setDay(); setMonth(); setYear(); } public Vector<Integer> get() { Vector<Integer> holder = new Vector<Integer>(5); holder.add(hour); holder.add(minute); holder.add(month); holder.add(day); holder.add(year); return holder; } }; That is the Date class obviously, next is the other base class Location. package GroceryReceiptProgram; import java.io.*; import java.util.Vector; public class Location { String streetName, state, city, country; int zipCode, address; Location() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What is the street name"); streetName = keyboard.readLine(); System.out.println("Which state?"); state = keyboard.readLine(); System.out.println("Which city?"); city = keyboard.readLine(); System.out.println("Which country?"); country = keyboard.readLine(); System.out.println("Which zipcode?");//if not u.s. continue around this step zipCode = Integer.parseInt(keyboard.readLine()); System.out.println("What address?"); address = Integer.parseInt(keyboard.readLine()); } catch (IOException e) { System.out.println(e.toString()); } } public void setZipCode(int zipCode) { this.zipCode = zipCode; } public void setZipCode() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What zipCode?"); this.zipCode = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public void set() { setAddress(); setCity(); setCountry(); setState(); setStreetName(); setZipCode(); } public int getZipCode() { return zipCode; } public void setAddress(int address) { this.address = address; } public void setAddress() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.address = Integer.parseInt(keyboard.readLine()); keyboard.close(); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString()); } } public int getAddress() { return address; } public void setStreetName(String streetName) { this.streetName = streetName; } public void setStreetName() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.streetName = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getStreetName() { return streetName; } public void setState(String state) { this.state = state; } public void setState() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.state = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getState() { return state; } public void setCity(String city) { this.city = city; } public void setCity() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.city = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getCity() { return city; } public void setCountry(String country) { this.country = country; } public void setCountry() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.country = keyboard.readLine(); keyboard.close(); } catch (IOException e) { System.out.println(e.toString()); } } public String getCountry() { return country; } }; their parent(What is the proper name?) class package GroceryReceiptProgram; import java.io.*; public class FoodGroup { private int price, count; private Date purchaseDate, expirationDate; private Location location; private String name; public FoodGroup() { try { setPrice(); setCount(); expirationDate.set(); purchaseDate.set(); location.set(); } catch (NullPointerException e) { System.out.println(e.toString() + ": in the constructor of the FoodGroup class"); } } public void setPrice(int price) { this.price = price; } public void setPrice() { try (BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in))) { System.out.println("What Price?"); price = Integer.parseInt(keyboard.readLine()); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString() + ": in the FoodGroup class, setPrice function"); } catch (NullPointerException e) { System.out.println(e.toString() + ": in FoodGroup class. SetPrice()"); } } public int getPrice() { return price; } public void setCount(int count) { this.count = count; } public void setCount() { try (BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in))) { System.out.println("What count?"); count = Integer.parseInt(keyboard.readLine()); } catch (NumberFormatException e) { System.out.println(e.toString() + ":doesnt seem to be a number"); } catch (IOException e) { System.out.println(e.toString() + ": in the FoodGroup class, setCount()"); } catch (NullPointerException e) { System.out.println(e.toString() + ": in FoodGroup class, setCount"); } } public int getCount() { return count; } public void setName(String name) { this.name = name; } public void setName() { try { BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); System.out.println("What minute?"); this.name = keyboard.readLine(); } catch (IOException e) { System.out.println(e.toString()); } } public String getName() { return name; } public void setLocation(Location location) { this.location = location; } public Location getLocation() { return location; } public void setPurchaseDate(Date purchaseDate) { this.purchaseDate = purchaseDate; } public void setPurchaseDate() { this.purchaseDate.set(); } public Date getPurchaseDate() { return purchaseDate; } public void setExpirationDate(Date expirationDate) { this.expirationDate = expirationDate; } public void setExpirationDate() { this.expirationDate.set(); } public Date getExpirationDate() { return expirationDate; } } and finally the main class, so I can get access to all of this work. package GroceryReceiptProgram; public class NewMain { public static void main(String[] args) { FoodGroup test = new FoodGroup(); } } If anyone is further interested, here is a link the UML for this. https://www.dropbox.com/s/1weigjnxih70tbv/GRP.dia

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  • webgl adding projection doesnt display object

    - by dazed3confused
    I am having a look at web gl, and trying to render a cube, but I am having a problem when I try to add projection into the vertex shader. I have added an attribute, but when I use it to multiple the modelview and position, it stops displaying the cube. Im not sure why and was wondering if anyone could help? Ive tried looking at a few examples but just cant get this to work vertex shader attribute vec3 aVertexPosition; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; void main(void) { gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0); //gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0); } fragment shader #ifdef GL_ES precision highp float; // Not sure why this is required, need to google it #endif uniform vec4 uColor; void main() { gl_FragColor = uColor; } function init() { // Get a reference to our drawing surface canvas = document.getElementById("webglSurface"); gl = canvas.getContext("experimental-webgl"); /** Create our simple program **/ // Get our shaders var v = document.getElementById("vertexShader").firstChild.nodeValue; var f = document.getElementById("fragmentShader").firstChild.nodeValue; // Compile vertex shader var vs = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vs, v); gl.compileShader(vs); // Compile fragment shader var fs = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fs, f); gl.compileShader(fs); // Create program and attach shaders program = gl.createProgram(); gl.attachShader(program, vs); gl.attachShader(program, fs); gl.linkProgram(program); // Some debug code to check for shader compile errors and log them to console if (!gl.getShaderParameter(vs, gl.COMPILE_STATUS)) console.log(gl.getShaderInfoLog(vs)); if (!gl.getShaderParameter(fs, gl.COMPILE_STATUS)) console.log(gl.getShaderInfoLog(fs)); if (!gl.getProgramParameter(program, gl.LINK_STATUS)) console.log(gl.getProgramInfoLog(program)); /* Create some simple VBOs*/ // Vertices for a cube var vertices = new Float32Array([ -0.5, 0.5, 0.5, // 0 -0.5, -0.5, 0.5, // 1 0.5, 0.5, 0.5, // 2 0.5, -0.5, 0.5, // 3 -0.5, 0.5, -0.5, // 4 -0.5, -0.5, -0.5, // 5 -0.5, 0.5, -0.5, // 6 -0.5,-0.5, -0.5 // 7 ]); // Indices of the cube var indicies = new Int16Array([ 0, 1, 2, 1, 2, 3, // front 5, 4, 6, 5, 6, 7, // back 0, 1, 5, 0, 5, 4, // left 2, 3, 6, 6, 3, 7, // right 0, 4, 2, 4, 2, 6, // top 5, 3, 1, 5, 3, 7 // bottom ]); // create vertices object on the GPU vbo = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, vbo); gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW); // Create indicies object on th GPU ibo = gl.createBuffer(); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ibo); gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indicies, gl.STATIC_DRAW); gl.clearColor(0.0, 0.0, 0.0, 1.0); gl.enable(gl.DEPTH_TEST); // Render scene every 33 milliseconds setInterval(render, 33); } var mvMatrix = mat4.create(); var pMatrix = mat4.create(); function render() { // Set our viewport and clear it before we render gl.viewport(0, 0, canvas.width, canvas.height); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); gl.useProgram(program); // Bind appropriate VBOs gl.bindBuffer(gl.ARRAY_BUFFER, vbo); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ibo); // Set the color for the fragment shader program.uColor = gl.getUniformLocation(program, "uColor"); gl.uniform4fv(program.uColor, [0.3, 0.3, 0.3, 1.0]); // // code.google.com/p/glmatrix/wiki/Usage program.uPMatrix = gl.getUniformLocation(program, "uPMatrix"); program.uMVMatrix = gl.getUniformLocation(program, "uMVMatrix"); mat4.perspective(45, gl.viewportWidth / gl.viewportHeight, 1.0, 10.0, pMatrix); mat4.identity(mvMatrix); mat4.translate(mvMatrix, [0.0, -0.25, -1.0]); gl.uniformMatrix4fv(program.uPMatrix, false, pMatrix); gl.uniformMatrix4fv(program.uMVMatrix, false, mvMatrix); // Set the position for the vertex shader program.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); gl.enableVertexAttribArray(program.aVertexPosition); gl.vertexAttribPointer(program.aVertexPosition, 3, gl.FLOAT, false, 3*4, 0); // position // Render the Object gl.drawElements(gl.TRIANGLES, 36, gl.UNSIGNED_SHORT, 0); } Thanks in advance for any help

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  • Hibernate without primary keys generated by db?

    - by Michael Jones
    I'm building a data warehouse and want to use InfiniDB as the storage engine. However, it doesn't allow primary keys or foreign key constraints (or any constraints for that matter). Hibernate complains "The database returned no natively generated identity value" when I perform an insert. Each table is relational, and contains a unique integer column that was previously used as the primary key - I want to keep that, but just not have the constraint in the db that the column is the primary key. I'm assuming the problem is that Hibernate expects the db to return a generated key. Is it possible to override this behaviour so I can set the primary key field's value myself and keep Hibernate happy? -- edit -- Two of the mappings are as follows: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <!-- Generated Jun 1, 2010 2:49:51 PM by Hibernate Tools 3.2.1.GA --> <hibernate-mapping> <class name="com.example.project.Visitor" table="visitor" catalog="orwell"> <id name="id" type="java.lang.Long"> <column name="id" /> <generator class="identity" /> </id> <property name="firstSeen" type="timestamp"> <column name="first_seen" length="19" /> </property> <property name="lastSeen" type="timestamp"> <column name="last_seen" length="19" /> </property> <property name="sessionId" type="string"> <column name="session_id" length="26" unique="true" /> </property> <property name="userId" type="java.lang.Long"> <column name="user_id" /> </property> <set name="visits" inverse="true"> <key> <column name="visitor_id" /> </key> <one-to-many class="com.example.project.Visit" /> </set> </class> </hibernate-mapping> and: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <!-- Generated Jun 1, 2010 2:49:51 PM by Hibernate Tools 3.2.1.GA --> <hibernate-mapping> <class name="com.example.project.Visit" table="visit" catalog="orwell"> <id name="id" type="java.lang.Long"> <column name="id" /> <generator class="identity" /> </id> <many-to-one name="visitor" class="com.example.project.Visitor" fetch="join" cascade="all"> <column name="visitor_id" /> </many-to-one> <property name="visitId" type="string"> <column name="visit_id" length="20" unique="true" /> </property> <property name="startTime" type="timestamp"> <column name="start_time" length="19" /> </property> <property name="endTime" type="timestamp"> <column name="end_time" length="19" /> </property> <property name="userAgent" type="string"> <column name="user_agent" length="65535" /> </property> <set name="pageViews" inverse="true"> <key> <column name="visit_id" /> </key> <one-to-many class="com.example.project.PageView" /> </set> </class> </hibernate-mapping>

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  • Slide navigation problem multiple div movement

    - by littleMan
    I have almost figured it out but still doesn't quite work the way i want it to. my problem is this part. It scrolls the first element to the left but the second element just appears and doesn't scroll does anyone know what todo here. var i = jQuery('.wikiform .wizard .view').size(); jQuery('.wikiform .navigation input[name^=Next]').click(function () { jQuery('.wikiform .wizard .view').each(function (j) { jQuery(this).animate({ marginLeft: -(current.next().width() * (i - j)) }, 750); /*line above Im having problems with ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ */ current = current.next(); j++; }); }); my complete code down below test it out and see what Im doing wrong (function ($) { $.fn.WikiForm = function (options) { this.Mode = options.mode || 'CancelOk' || 'Ok' || 'Wizard'; var current = jQuery('.wikiform .view:first'); function positionForm() { jQuery('body') .css('overflow-y', 'hidden'); jQuery('<div id="overlay"></div>') .insertBefore('.wikiform') .css('top', jQuery(document).scrollTop()) .animate({ 'opacity': '0.8' }, 'slow'); jQuery('.wikiform') .css('height', jQuery('.wikiform .wizard .view:first').height() + jQuery('.wikiform .navigation').height()) .css('top', window.screen.availHeight / 2 - jQuery('.wikiform').height() / 2) .css('width', jQuery('.wikiform .wizard .view:first').width()) .css('left', -jQuery('.wikiform').width()) .animate({ marginLeft: jQuery(document).width() / 2 + jQuery('.wikiform').width() / 2 }, 750); jQuery('.wikiform .wizard') .css('overflow', 'hidden') .css('height', jQuery('.wikiform .wizard .view:first').height()); } if (this.Mode == "Wizard") { return this.each(function () { positionForm(); //alert(current.next().width()); var i = jQuery('.wikiform .wizard .view').size(); jQuery('.wikiform .navigation input[name^=Next]').click(function () { jQuery('.wikiform .wizard .view').each(function (j) { jQuery(this).animate({ marginLeft: -(current.next().width() * (i - j)) }, 750); current = current.next(); j++; }); }); jQuery('.wikiform .navigation input[name^=Back]').click(function () { }); }); } else if (this.Mode == "CancelOk") { return this.each(function () { }); } else { return this.each(function () { }); } }; })(jQuery); $(document).ready(function () { jQuery(window).bind("load", function () { jQuery(".wikiform").WikiForm({ mode: 'Wizard', speed:750, ease:"expoinout" }); }); }); <style type="text/css"> body { margin:0px; } #overlay { background-color:Black; position:absolute; top:0; left:0; height:100%; width:100%; } .wikiform { background-color:Green; position:absolute; } .wikiform .wizard { clear: both; } .wizard { position: relative; left: 0; top: 0; width: 100%; list-style-type: none; } .wizard .view { float:left; } .view .form { } .navigation { float:right; clear:left } #view1 { background-color:Aqua; width:300px; height:300px; } #view2 { background-color:Fuchsia; width:300px; height:300px; } </style> <title></title></head><body><form action="" method=""><div id="layout"><div id="header"> Header </div> <div id="content" style="height:2000px"> Content </div> <div id="footer"> Footer </div> </div> <div id="formView1" class="wikiform"> <div class="wizard"> <div id="view1" class="view"> <div class="form"> Content 1 </div> </div> <div id="view2" class="view"> <div class="form"> Content 2 </div> </div> </div> <div class="navigation"> <input type="button" name="Back" value=" Back " /> <input type="button" name="Next " class="Next" value=" Next " /> <input type="button" name="Cancel" value="Cancel" /> </div> </div>

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  • HTML + javascript mouse over, mouseout, onclick not working in firefox.

    - by lucky
    Hello Everyone, My question is to get onMouseover,onMouseout,onMousedown,onClick on a table row. For which i am calling javascript userdefined functions. onMouseover --- Background color should change. onMouseout --- Reset to original color onClick --- First column checkbox/radio button should be set and background color should change onMousedown --- background color should change. My code in html is:- <tr onMouseOver="hover(this)" onMouseOut="hover_out(this)" onMouseDown="get_first_state(this)" onClick="checkit(this)" > and the methods in javascripts are:- var first_state = false; var oldcol = '#ffffff'; var oldcol_cellarray = new Array(); function hover(element) { if (! element) element = this; while (element.tagName != 'TR') { element = element.parentNode; } if (element.style.fontWeight != 'bold') { for (var i = 0; i<element.cells.length; i++) { if (element.cells[i].className != "no_hover") { oldcol_cellarray[i] = element.cells[i].style.backgroundColor; element.cells[i].style.backgroundColor='#e6f6f6'; } } } } // ----------------------------------------------------------------------------------------------- function hover_out(element) { if (! element) element = this; while (element.tagName != 'TR') { element = element.parentNode; } if (element.style.fontWeight != 'bold') { for (var i = 0; i<element.cells.length; i++) { if (element.cells[i].className != "no_hover") { if (typeof oldcol_cellarray != undefined) { element.cells[i].style.backgroundColor=oldcol_cellarray[i]; } else { element.cells[i].style.backgroundColor='#ffffff'; } //var oldcol_cellarray = new Array(); } } } } // ----------------------------------------------------------------------------------------------- function get_first_state(element) { while (element.tagName != 'TR') { element = element.parentNode; } first_state = element.cells[0].firstChild.checked; } // ----------------------------------------------------------------------------------------------- function checkit (element) { while (element.tagName != 'TR') { element = element.parentNode; } if (element.cells[0].firstChild.type == 'radio') { var typ = 0; } else if (element.cells[0].firstChild.type == 'checkbox') { typ = 1; } if (element.cells[0].firstChild.checked == true && typ == 1) { if (element.cells[0].firstChild.checked == first_state) { element.cells[0].firstChild.checked = false; } set_rowstyle(element, element.cells[0].firstChild.checked); } else { if (typ == 0 || element.cells[0].firstChild.checked == first_state) { element.cells[0].firstChild.checked = true; } set_rowstyle(element, element.cells[0].firstChild.checked); } if (typ == 0) { var table = element.parentNode; if (table.tagName != "TABLE") { table = table.parentNode; } if (table.tagName == "TABLE") { table=table.tBodies[0].rows; //var table = document.getElementById("js_tb").tBodies[0].rows; for (var i = 1; i< table.length; i++) { if (table[i].cells[0].firstChild.checked == true && table[i] != element) { table[i].cells[0].firstChild.checked = false; } if (table[i].cells[0].firstChild.checked == false) { set_rowstyle(table[i], false); } } } } } function set_rowstyle(r, on) { if (on == true) { for (var i =0; i < r.cells.length; i++) { r.style.fontWeight = 'bold'; r.cells[i].style.backgroundColor = '#f2f2c2'; } } else { for ( i =0; i < r.cells.length; i++) { r.style.fontWeight = 'normal'; r.cells[i].style.backgroundColor = '#ffffff'; } } } It is working as expected in IE. But coming to firefox i am surprised on seeing the output after so much of coding. In Firefox:-- onMouseOver is working as expected. color change of that particular row. onClick -- Setting the background color permenantly..eventhough i do onmouseover on different rows. the clicked previous row color is not reset to white. -- not as expected onclick on 2 rows..the background of both the rows is set..Only the latest row color should be set. other rows that are selected before should be set back..not as expected i.e if i click on all the rows..background color of everything is changed... Eventhough i click on the row. First column i.e radio button or checkbox is not set.. Please help me to solve this issue in firefox. Do let me know where my code needs to be changed... Thanks in advance!!

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  • Get Checked RadioButtons using JavaScript

    - by Rudi
    so I’m trying to build a win 8 app, which includes a WebView. The WebView contains the HTML code (+JavaScript) below. <!DOCTYPE HTML PUBLIC " -//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <?xml version='1.0' encoding='UTF-8' standalone='yes'?> <html> <head> <meta http-equiv='Content-Type' content='text/html; charset=utf-8' > <script type='text/javascript'> function get_radio_value() { for (var i=0; i < document.myForm.frage1.length; i++) { if (document.orderform.frage1[i].checked) { var rad_val = document.myForm.frage1[i].value; return rad_val; } } } </script> <title>Kundenfragebogen</title> </head> <body> <h1>Kundenfragebogen</h1> <div id='myDiv'>Hello</div> <form name='myForm' action=''> <table border='2'> <tr> <td></td> <td>sehr gut</td> <td>gut</td> <td>schlecht</td> </tr> <tr> <td>Wie geht es Ihnen?</td> <td><input type='radio' name="frage1" value='1'/>Mir ging es noch nie besser!</td> <td><input type='radio' name="frage1" value='2'/>Es geht mir so wie immer.</td> <td><input type='radio' name="frage1" value='3'/>Heute geht einfach gar nichts…</td> </tr> <tr> <td>Können Sie Auto fahren?</td> <td><input type='radio' name="frage2" value='1'/>Ja</td> <td></td> <td><input type='radio' name="frage2" value='3'/>Nein</td> </tr> <tr> <td>Möchten Sie unseren Newsletter abonnieren?</td> <td><input type='radio' name="frage3" value='1'/>Ja</td> <td></td> <td></td> </tr> </table> <input type='button' value='Formular absenden' onclick="return get_radio_value()"/> </form> </body> </html> So the html contains some radio buttons and a button. I’ve used JavaScript ~2 years ago (just a little), so I don’t really know how to write the exact code. I’ve found something on the internet, but it doesn’t do what I want. I want to have the following: The user can check the RadioButtons. When the user clicks the Button, the JavaScript function should return all the checked radio buttons (I only need to know which RadioButton is checked). Since I know the name of the RadioButtons in my Windows 8 App, I can do the following: var object = WebView.InvokeScript("JavaScriptFunctionNAME", NameOfRadiobutton); So the WebView invokes the script and should get as a return the VALUE of the RadioButton, which is checked. “JavaScriptFunctionNAME” = name of the function in Javascript NameOfRadiobutton = the name of the RadioButton as a parameter (for example “frage1”). Currently I’m returning the value of the radiobutton, which is checked in the RadioGroup “frage1”. How can I check every RadioButton by it’s parameter? By this I mean I have a parameter “frage1” and return the value of the checked RadioButton. After this, I call the function again with the parameter “frage2” and return the checked RadioButtons value. Could anyone help me out with the JavaScript-function?

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  • trying to make an accordion menu from a list - jquery indexhibit

    - by orionrush
    Hello - Im teaching my self javascript & jquery so this might be a bit of a low brow question or entirely too much code for anyone to wade through, but Im hoping for some feedback. I have looked around and haven't found a thread that looks like it will deals neatly with my question. Im using the cms indexhibit (cant create a new tag!) and trying to create an accordion style menu from the menu list it generates. I basically have the behaviour Im after, modifying an existing bit of work but there are quite a few foibles, which are no doubt a conflict between the .click and .toggle and a confused use if statements. I basically want to start from scratch and redo this so I can a) learn from my mistakes b) understand what's happening. Im having trouble now because I dont know where to go from here, or how to trouble shoot it. Can anyone give me a quick analysis how the the script in the head of the document work together? Also any insight into the nature of the conflicts Im seeing and what approach might take to remedy them? If you were going to start afresh what would be your approach? Here is a test to see it in action (warts and all): http://stillstatic.nfshost.com/ This script goes into the document head: <script type='text/javascript'> //im not entirely clear as to what this achieves path = 'path/to/script/'; $(document).ready(function() { setTimeout('move_up()', 1); expandingMenu(0); expandingMenu(1); expandingMenu(2); expandingMenu(3); expandingMenu(4); //etc }); </script> the generated list: <ul> <li class='section-title active_menu'>blogs</li> <li><a class="active" href='#' onclick="do_click();">3</a></li> </ul> <ul> //this menu section dose not have a label: class .section-title <li><a href='#' onclick="do_click();">1</a></li> <li><a href='#' onclick="do_click();">2</a></li> </ul> <ul> //this menu section is not the 'active menu' this is achieved by the jquery script <li class='section-title'>writing</li> <li><a href='#' onclick="do_click();">4</a></li> <li><a href='#' onclick="do_click();">5</a></li> </ul> The meat of in an external script: function expandingMenu(num) { var speed = 500; var menu_title = $("#menu ul").eq(num).children(":first"); // ie. first child be the title with the class .section-title unless the user turned it off var menu_items = $("#menu ul").eq(num).children().filter(function (index) { return index 0; }); // ie. any li NOT in position 0, below li.section-title if (menu_items.is(".active") == true) { menu_title.addClass("active_menu"); //Add a class to the active list so we can style it. } if (menu_title.is(".section-title") == true){ // this if prevents interference with users who turn off the section titling if ((menu_items.is(".active") == false) && (menu_items.is(":visible")) ) { menu_items.hide(0);// first we hide the inactive exhibits } $('li').click(function (){ if ( (menu_title.is(":visible") == true) ){ menu_items.hide(speed); } if ( (menu_items.is(":hidden") == true ) && (('')) ){// ?! without this second condition things break down. . . menu_items.show(speed); } }) menu_title.css({cursor:"pointer"}).toggle( // add click functions + pointer to menu_title function () { menu_items.show(speed);//Open it up }, function () { // this function could even be empty but without the if things get weird if (menu_items.is(".xx")) menu_items.hide(speed); //Take the menu item off of active duty! } ) } }

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  • Why this code is not working on linux server ?

    - by user488001
    Hello Experts, I am new in Zend Framework, and this code is use for downloading contents. This code is working in localhost but when i tried to execute in linux server it shows error file not found. public function downloadAnnouncementsAction() { $file= $this-_getParam('file'); $file = str_replace("%2F","/",$this-_getParam('file')); // Allow direct file download (hotlinking)? // Empty - allow hotlinking // If set to nonempty value (Example: example.com) will only allow downloads when referrer contains this text define('ALLOWED_REFERRER', ''); // Download folder, i.e. folder where you keep all files for download. // MUST end with slash (i.e. "/" ) define('BASE_DIR','file_upload'); // log downloads? true/false define('LOG_DOWNLOADS',true); // log file name define('LOG_FILE','downloads.log'); // Allowed extensions list in format 'extension' => 'mime type' // If myme type is set to empty string then script will try to detect mime type // itself, which would only work if you have Mimetype or Fileinfo extensions // installed on server. $allowed_ext = array ( // audio 'mp3' => 'audio/mpeg', 'wav' => 'audio/x-wav', // video 'mpeg' => 'video/mpeg', 'mpg' => 'video/mpeg', 'mpe' => 'video/mpeg', 'mov' => 'video/quicktime', 'avi' => 'video/x-msvideo' ); // If hotlinking not allowed then make hackers think there are some server problems if (ALLOWED_REFERRER !== '' && (!isset($_SERVER['HTTP_REFERER']) || strpos(strtoupper($_SERVER['HTTP_REFERER']),strtoupper(ALLOWED_REFERRER)) === false) ) { die("Internal server error. Please contact system administrator."); } // Make sure program execution doesn't time out // Set maximum script execution time in seconds (0 means no limit) set_time_limit(0); if (!isset($file) || empty($file)) { die("Please specify file name for download."); } // Nullbyte hack fix if (strpos($file, "\0") !== FALSE) die(''); // Get real file name. // Remove any path info to avoid hacking by adding relative path, etc. $fname = basename($file); // Check if the file exists // Check in subfolders too function find_file ($dirname, $fname, &$file_path) { $dir = opendir($dirname); while ($file = readdir($dir)) { if (empty($file_path) && $file != '.' && $file != '..') { if (is_dir($dirname.'/'.$file)) { find_file($dirname.'/'.$file, $fname, $file_path); } else { if (file_exists($dirname.'/'.$fname)) { $file_path = $dirname.'/'.$fname; return; } } } } } // find_file // get full file path (including subfolders) $file_path = ''; find_file(BASE_DIR, $fname, $file_path); if (!is_file($file_path)) { die("File does not exist. Make sure you specified correct file name."); } // file size in bytes $fsize = filesize($file_path); // file extension $fext = strtolower(substr(strrchr($fname,"."),1)); // check if allowed extension if (!array_key_exists($fext, $allowed_ext)) { die("Not allowed file type."); } // get mime type if ($allowed_ext[$fext] == '') { $mtype = ''; // mime type is not set, get from server settings if (function_exists('mime_content_type')) { $mtype = mime_content_type($file_path); } else if (function_exists('finfo_file')) { $finfo = finfo_open(FILEINFO_MIME); // return mime type $mtype = finfo_file($finfo, $file_path); finfo_close($finfo); } if ($mtype == '') { $mtype = "application/force-download"; } } else { // get mime type defined by admin $mtype = $allowed_ext[$fext]; } // Browser will try to save file with this filename, regardless original filename. // You can override it if needed. if (!isset($_GET['fc']) || empty($_GET['fc'])) { $asfname = $fname; } else { // remove some bad chars $asfname = str_replace(array('"',"'",'\\','/'), '', $_GET['fc']); if ($asfname === '') $asfname = 'NoName'; } // set headers header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: $mtype"); header("Content-Disposition: attachment; filename=\"$asfname\""); header("Content-Transfer-Encoding: binary"); header("Content-Length: " . $fsize); // download // @readfile($file_path); $file = @fopen($file_path,"rb"); if ($file) { while(!feof($file)) { print(fread($file, 1024*8)); flush(); if (connection_status()!=0) { @fclose($file); die(); } } @fclose($file); } // log downloads if (!LOG_DOWNLOADS) die(); $f = @fopen(LOG_FILE, 'a+'); if ($f) { @fputs($f, date("m.d.Y g:ia")." ".$_SERVER['REMOTE_ADDR']." ".$fname."\n"); @fclose($f); } } please Help...

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  • MySQL Utility Users' Console Oerview

    - by rudrap
    MySQL Utility Users' Console (mysqluc): The MySQL Utilities Users' Console is designed to make using the utilities easier via a dedicated console. It helps us to use the utilities without worrying about the python and utility paths. Why do we need a special console? - It does provide a unique shell environment with command completion, help for each utility, user defined variables, and type completion for options. - You no longer have to type out the entire name of the utility. - You don't need to remember the name of a database utility you want to use. - You can define variables and reuse them in your utility commands. - It is possible to run utility command along with mysqluc and come out of the mysqluc console. Console commands: mysqluc> help Command Description ----------------------           --------------------------------------------------- help utilities                     Display list of all utilities supported. help <utility>                  Display help for a specific utility. help or help commands   Show this list. exit or quit                       Exit the console. set <variable>=<value>  Store a variable for recall in commands. show options                   Display list of options specified by the user on launch. show variables                 Display list of variables. <ENTER>                       Press ENTER to execute command. <ESCAPE>                     Press ESCAPE to clear the command entry. <DOWN>                       Press DOWN to retrieve the previous command. <UP>                               Press UP to retrieve the next command in history. <TAB>                            Press TAB for type completion of utility, option,or variable names. <TAB><TAB>                Press TAB twice for list of matching type completion (context sensitive). How do I use it? Pre-requisites: - Download the latest version of MySQL Workbench. - Mysql Servers are running. - Your Pythonpath is set. (e.g. Export PYTHONPATH=/...../mysql-utilities/) Check the Version of mysqluc Utility: /usr/bin/python mysqluc.py –version It should display something like this MySQL Utilities mysqluc.py version 1.1.0 - MySQL Workbench Distribution 5.2.44 Copyright (c) 2010, 2012 Oracle and/or its affiliates. All rights reserved. This program is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE, to the extent permitted by law. Use of TAB to get the current utilities: mysqluc> mysqldb<TAB><TAB> Utility Description -------------        ------------------------------------------------------------ mysqldbcopy      copy databases from one server to another mysqldbexport    export metadata and data from databases mysqldbimport    import metadata and data from files mysqluc> mysqldbcopy –source=$se<TAB> Variable Value -------- ---------------------------------------------------------------------- server1 root@localhost:3306 server2 root@localhost:3307 you can see the variables starting with se and then decide which to use Run a utility via the console: /usr/bin/python mysqluc.py -e "mysqldbcopy --source=root@localhost:3306 --destination=root@localhost:3307 dbname" Get help for utilities in the console: mysqluc> help utilities Display help for a utility mysqluc> help mysqldbcopy Details about mysqldbcopy and its options set variables and use them in commands: mysqluc> set server1 = root@localhost:3306 mysqluc>show variables Variable Value -------- ---------------------------------------------------------------------- server1    root@localhost:3306 server2    root@localhost:3307 mysqluc> mysqldbcopy –source=$server1 –destination=$server2 dbname <Enter> Mysqldbcopy utility output will display. mysqluc>show options Display list of options specified by the user mysqluc SERVER=root@host123 VAR_A=57 -e "show variables" Variable Value -------- ----------------------------------------------------------------- SERVER root@host123 VAR_A 57 Finding option names for an Utility: mysqluc> mysqlserverclone --n Option Description ------------------- --------------------------------------------------------- --new-data=NEW_DATA the full path to the location of the data directory for the new instance --new-port=NEW_PORT the new port for the new instance - default=3307 --new-id=NEW_ID the server_id for the new instance - default=2 Limitations: User defined variables have a lifetime of the console run time.

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