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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • swing gui improving

    - by radi
    hi all , i am looking for some methods to improve swing gui for example i want to know about new components libraries , new methods to enhance swing performance , new methods to add special effect to swing gui and new plaf for swing . please i want to know how to use this topics and where to find some tutorials about it . thanks.

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  • Approach for authentication and storing user details.

    - by cappuccino
    Hey folks, I am using the Zend Framework but my question is broadly about sessions / databases / auth (PHP MySQL). Currently this is my approach to authentication: 1) User signs in, the details are checked in database. - Standard stuff really. 2) If the details are correct only the user's unique ID is stored in the session and a security token (user unique ID + IP + Browser info + salt). The session in written to the filesystem. I've been reading around and many are saying that storing stuff in sessions is not a good idea, and that you should really only write a unique ID which refers back to the user's details and a security token to prevent session hijacking. So this is the approach i've taken, i use to write the user's details in session, but i've moved that out. Wanted to know your opinions on this. I'm keeping sessions in the filesystem since i don't run on multiple servers, and since i'm only writting a tiny tiny bit of data to sessions, i thought that performance would be greater keeping sessions in the filesystem to reduce load on the database. Once the session is written on authentication, it really is only read-only from then on. 3) The rest of the user's details (like subscription details, permissions, account info etc) are cached in the filesystem (this can always be easily moved to memory if i wanted even more performance). So rather than keeping the user's details in session, the user's details are cached in the file system. I'm using Zend_Cache and the unique cache id is something like md5(/cache/auth/2892), the number is the unique id of the user. I guess the benefit of this method is that once the user is logged in, there is essentially not database queries being run to get the user's details. Just wonder if this approach is better than keeping the whole lot in session... 4) As the user moves throughout the site the only thing that is checked is the ID in the session and the security token. So, overall the first question is 1) is the filesystem more efficient than a database for this purpose 2) have i taken enough security precautions 3) is separating user detail's from the session into a cached file a pointless task? Thanks.

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  • Why multitasking is not supported in iPhone ?

    - by srikanth rongali
    Many are saying that Apple has restricted it for better performance. It should increase the size of RAM to support multitasking. So, they Apple is not allowing it. But some say that Cocoa Touch applications can't be multitasking as iPhone has only one window and views on it. But I could not understand what is the correct reason for this ? Please clarify me.

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  • Is it worth investing time in learning low level Java?

    - by Kevin Rave
    Low level Java, I mean, bits, bytes, bit masking, GC internals, JVM stuff, etc in the following contexts: - When you are building an enterprise app using frameworks like Spring, Hybernate, etc. - Interviews for a Sr Java Developer position where you are expected work on a existing Enterprise App that was built using some frameworks (Spring, EJB, Hybernate,etc) - Architects (Java) I understand knowing the very low level is "good". But how often do you think / use of these in the real-world, unless you are developing something from the ground-up keeping performance in mind?

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  • php automatically commented with apache

    - by clement
    We have installed apache 2.2, and activeperl to run bugzilla, all that on a Windows Server 2003. Here We want to install PHP on the server to install a wiki. I followed those steps: tutorial to install PHP and enable it from Apache. After all those steps, I restart couples of times, and When I try a simple phpinfo() on PHP, the whole PHP code is commented: < ! - - ?php phpinfo(); ? - - Now, the httpd.conf was already edited for the PERL and it can be those edits that make the mistake. Here is the whole httpd.conf file: ServerRoot "C:/Program Files/Apache Software Foundation/Apache2.2" Listen 6969 LoadModule actions_module modules/mod_actions.so LoadModule alias_module modules/mod_alias.so LoadModule asis_module modules/mod_asis.so LoadModule auth_basic_module modules/mod_auth_basic.so LoadModule php5_module "c:/php/php5apache2_2.dll" LoadModule authn_default_module modules/mod_authn_default.so LoadModule authn_file_module modules/mod_authn_file.so LoadModule authz_default_module modules/mod_authz_default.so LoadModule authz_groupfile_module modules/mod_authz_groupfile.so LoadModule authz_host_module modules/mod_authz_host.so LoadModule authz_user_module modules/mod_authz_user.so LoadModule autoindex_module modules/mod_autoindex.so LoadModule cgi_module modules/mod_cgi.so LoadModule dir_module modules/mod_dir.so LoadModule env_module modules/mod_env.so LoadModule include_module modules/mod_include.so LoadModule isapi_module modules/mod_isapi.so LoadModule log_config_module modules/mod_log_config.so LoadModule mime_module modules/mod_mime.so LoadModule negotiation_module modules/mod_negotiation.so LoadModule setenvif_module modules/mod_setenvif.so User daemon Group daemon ServerAdmin [email protected] DocumentRoot C:/bugzilla-4.4.2/ Options FollowSymLinks AllowOverride None Order deny,allow Deny from all Options Indexes FollowSymLinks ExecCGI AllowOverride All Order allow,deny Allow from all ScriptInterpreterSource Registry-Strict DirectoryIndex index.html index.html.var index.cgi index.php Order allow,deny Deny from all Satisfy All ErrorLog "logs/error.log" LogLevel warn LogFormat "%h %l %u %t \"%r\" %s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %s %b" common <IfModule logio_module> LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\" %I %O" combinedio </IfModule> ScriptAlias /cgi-bin/ "C:/Program Files/Apache Software Foundation/Apache2.2/cgi-bin/" AllowOverride None Options None Order allow,deny Allow from all DefaultType text/plain AddType application/x-compress .Z AddType application/x-gzip .gz .tgz AddHandler cgi-script .cgi AddType application/x-httpd-php .php SSLRandomSeed startup builtin SSLRandomSeed connect builtin PHPIniDir "c:/php"

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  • SQL Images in different tables

    - by Adonis L
    I am storing images in a SQL database , right now I have images being stored in separate tables depending on the object the images belong to, is there any reason ( performance etc..) why I should keep it this way and not store all images in the same table?

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  • Which flash server i should use for flash chat with a lot of instant users?

    - by Almas Adilbek
    I'm currently developing flash chat for social networking websites like facebook. Actually i want to develope flash chat in this game. Chat would have a lot of instant active users. So that, i need to know which flash servers i should use, is there any free ones that are pretty good for such high performance needs? I've found ElectroServer4 Professional. Is it enough for my task? Thank you

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  • Java equivalent of C++ std::map?

    - by Rudiger
    I'm looking for a Java class with the characteristics of C++ std::map's usual implementation (as I understand it, a self-balancing binary search tree): O(log n) performance for insertion/removal/search Each element is composed of a unique key and a mapped value Keys follow a strict weak ordering I'm looking for implementations with open source or design documents; I'll probably end up rolling my own support for primitive keys/values. This question's style is similar to: Java equivalent of std::deque, whose answer was "ArrayDeque from Primitive Collections for Java".

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  • Preventing HTML character entities in locale files from getting munged by Rails3 xss protection

    - by Chris S
    We're building an app, our first using Rails 3, and we're having to build I18n in from the outset. Being perfectionists, we want real typography to be used in our views: dashes, curled quotes, ellipses et al. This means in our locales/xx.yml files we have two choices: Use real UTF-8 characters inline. Should work, but hard to type, and scares me due to the amount of software which still does naughty things to unicode. Use HTML character entities (&#8217; &#8212; etc). Easier to type, and probably more compatible with misbehaving software. I'd rather take the second option, however the auto-escaping in Rails 3 makes this problematic, as the ampersands in the YAML get auto-converted into character entities themselves, resulting in 'visible' &8217;s in the browser. Obviously this can be worked around by using raw on strings, i.e.: raw t('views.signup.organisation_details') But we're not happy going down the route of globally raw-ing every time we t something as it leaves us open to making an error and producing an XSS hole. We could selectively raw strings which we know contain character entities, but this would be hard to scale, and just feels wrong - besides, a string which contains an entity in one language may not in another. Any suggestions on a clever rails-y way to fix this? Or are we doomed to crap typography, xss holes, hours of wasted effort or all thre?

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  • How to pick a chunksize for python multiprocessing with large datasets

    - by Sandro
    I am attempting to to use python to gain some performance on a task that can be highly parallelized using http://docs.python.org/library/multiprocessing. When looking at their library they say to use chunk size for very long iterables. Now, my iterable is not long, one of the dicts that it contains is huge: ~100000 entries, with tuples as keys and numpy arrays for values. How would I set the chunksize to handle this and how can I transfer this data quickly? Thank you.

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  • What's the best way to add scripting to an Android app?

    - by Omega
    I have an XML based file format that I'm using to store and load instances of objects. I'm interested in adding some scripting support to those objects so that they can respond to events. That said, I also don't want to cripple performance. Are there any well known scripting options for Android - maybe even ones where while loading, I can pre-compile and cache the scripts?

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  • How can I created PDF output from rrdcgi?

    - by Octopus
    I have created a rrdcgi script to display information about the system performance with graphs. Now I would like to add an option for the users to create PDF on the fly with the details on current page (images and information) and header and footer. I also want the generated PDF files to be saved in some location so that that can be easily accessed next time. Is this possible to do with rrdcgi or any perl code would be really appreciated. I need this options

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  • ADOdb Lite versus MySqli

    - by Sofyan
    Hello, I am working an a project to build an arcade site with PHP. I am considering using ADOdb Lite or MySqli. Which one is better for performance, speed and security? Thanks,

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  • My iPhone app ran fine in simulator but crashed on device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • DataSet v/s Database

    - by Hemanshu Bhojak
    While designing applications it is a very good practice to have all the business logic in one place. So why then we sometimes have the business logic in stored procs? Can we fetch all data from the DB and store it in a DataSet and then process it? What would be the performance of the app in this scenario?

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  • What is the best way to scale images in Java?

    - by Peter Kelley
    I have a web application written in Java (Spring, Hibernate/JPA, Struts2) where users can upload images and store them in the file system. I would like to scale those images so that they are of a consistent size for display on the site. What libraries or built in functions will offer the best results? I will consider the following criteria in making my decision (in this order): Free/Open Source (essential) Easy to implement Quality of results Performance Size of executable

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  • What was the most refreshingly honest non-technical comment you saw?

    - by DVK
    OK, so we all saw the lists of "funny" or "bad" comments. However, today, when maintaining an old stored procedure, I stumbled upon a comment which I couldn't classify other than "refreshingly brutally honest", left by a previous maintainer around a really freakish (both performance and readability-wise) page-long query: -- Feel free to optimize this if you can understand what it means So, in the first (and hopefully only) poll type question in my history of Stack Overflow, I'd like to hear some other "refreshingly brutally honest" code comments you encountered or written.

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  • Which type of design pattern should be used to create an emulator?

    - by Facon
    I have programmed an emulator, but I have some doubts about how to organizate it properly, because, I see that it has some problems about classes connection (CPU <- Machine Board). For example: I/O ports, interruptions, communication between two or more CPU, etc. I need for the emulator to has the best performance and good understanding of the code. PD: Sorry for my bad English. EDITED: Asking for multiple patterns.

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