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  • C/C++ function definitions without assembly

    - by Jack
    Hi, I always thought that functions like printf() are in the last step defined using inline assembly. That deep into stdio.h is burried some asm code that actually tells CPU what to do. Something like in dos, first mov bagining of the string to some memory location or register and than call some int. But since x64 version of Visual Studio doesent support inline assembler at all, it made me think that there are really no assembler-defined functions in C/C++. So, please, how is for example printf() defined in C/C++ without using assembler code? What actually executes the right software interrupt? Thanks.

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  • Best way to have unique key over 500M varchar(255) records in mysql/innodb?

    - by taw
    I have url column with unique key over it - but its performance on updates is absolutely atrocious. I suspect that's because the index doesn't all fit in memory. So I was thinking, how about adding a column of md5(url) with 16 bytes of binary data and unique-keying that instead. What would be the best datatype for that? I'd love to be able to just see 32-character hex hash, while mysql would convert it to/from 16 binary bytes and index that, as programs using the database might have some troubles with arbitrary binary data that I'd rather avoid if possible (also I'm a bit afraid that mysql might get some strange ideas about character sets and for example overalocating storage for that by 3:1 because it thinks it might need utf8, how do I avoid that for cure?).

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  • C# how to store those information?

    - by 5YrsLaterDBA
    I have a PrivilegeGroup table, a Privileges table and a link table because the PrivilegeGroup table and the Privileges table is a many to many relationship. I am thinking about load all contents of PrivilegeGroup table and Privilege table into memory from database at beginning when application started. I want to save them in a form easily to look up. Usually we will look up the PrivilegeCode via GroupId. Which structure is good for this purpose? array of list? dictionary?

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  • is there a flag "M_FAST" in FreeBSD kernel for Malloc Call ?

    - by KaluSingh Gabbar
    if you know there is one, can you let me know what its for ? if not please say so : ) thanks. Signature : void * malloc(unsigned long size, struct malloc_type type, int flags); for example. other flags are... M_ZERO Causes the allocated memory to be set to all zeros. M_WAITOK Indicates that it is OK to wait for resources. If the request cannot be immediately fulfilled, the current process is put to sleep to wait for resources to be released by other processes. The malloc(), realloc(), and reallocf() functions cannot return NULL if M_WAITOK is specified.** This is the root of my confusion EDIT: The clarification for M_FAST is made in my answer below.

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  • Authenticating model - best practices

    - by zerkms
    I come into ASP.NET from php so the reason why i ask my question is because it's totally different nature of how application works and handles requests. well, i have an exists table with user creditians, such as: id, login, password (sha hashed), email, phone, room i have built custom membership provider so it can handle my own database authentication schema. and now i'm confused, because User.Identity.Name contains only user's login, but not the complete object (i'm using linq2sql to communicate with database and i need in it's User object to work). at php applications i just store user object at some static method at Auth class (or some another), but here at ASP.NET MVC i cannot do this, because static member is shared across all requests and permanent, and not lives within only current request (as it was at php). so my question is: how and where should i retrieve and store linq2sql user object to work with it within current and only current request? (after request processed successfully i expect it will be disposed from memory and on next request will be created again). or i'm following totally wrong way?

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  • Trying to use tcl threads on windows 7 results in access violation.

    - by Juan
    I'm trying to get this simple program to work on windows, but it crashes: unsigned (__stdcall testfoo)(ClientData x) { return 0; } int main() { Tcl_ThreadId testid = 0; Tcl_CreateThread(&testid, testfoo, (ClientData) NULL, TCL_THREAD_STACK_DEFAULT, TCL_THREAD_NOFLAGS); } I am using a makefile generated by cmake and linking against a version of Tcl 8.5.7 I compiled myself using Visual C++ 2008 express. It was compiled using msvcrt,static,threads and the name of the resulting library is tcl85tsx.lib. The error is: Unhandled exception at 0x77448c39 in main.exe: 0xC0000005: Access violation writing location 0x00000014. The Tcl library works fine, and I can even run a threading script example by loading the Thread extension into it. My assumption is that there is something horribly wrong with a memory violation, but I have no idea what. Any help appreciated.

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  • Forcing an app to run single core only?

    - by Kevin
    I have this strange issue with some third party DLL's. The third party provider references some open source DLL's that have a memory exception whenever I try to use a certain method. This issue does not appear when the app is run on a single core machine, but obviously we cannot assume a user will have that. Is there a way to force an app, or even better yet a referenced DLL to run on a single core? Any other way to possibly fix this? Getting the third party to rebuild the OS dll's is apparently out of the question (its a bit of a sore spot with me currently :) ) so I have to handle it myself or just forget about providing this functionality.

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  • Heap Error in C++

    - by BobAlmond
    Dear all, I'm a beginner programmer in C++. Recently, I'm working on image processing thing using C++. but I have some problem that I want to ask. Suppose I have some code as follow: for (int i=0;i<100000;i++) { int * a = new int[10000]; //do something delete [] a; } When I executed that code, I receive runtime error, Heap Error... Is there anything wrong with that code, I mean, can I allocate memory and release it in the same loop? Thanks in advance...

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  • How to make an mutable C array for this data type?

    - by mystify
    There's this instance variable in my objective-c class: ALuint source; I need to have an mutable array of OpenAL Sources, so in this case probably I need a mutable C-array. But how would I create one? There are many questions regarding that: 1) How to create an mutable C-array? 2) How to add something to that mutable C-array? 3) How to remove something from that mutable C-array? 4) What memory management pitfalls must I be aware of? Must i free() it in my -dealloc method? And yes, I think this is something for the nice community wiki...

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  • INSERT INTO ... SELECT ... vs dumping/loading a file in MySQL

    - by Daniel Huckstep
    What are the implications of using a INSERT INTO foo ... SELECT FROM bar JOIN baz ... style insert statement versus using the same SELECT statement to dump (bar, baz) to a file, and then insert into foo by loading the file? In my messing around, I haven't seen a huge difference. I would assume the former would use more memory, but the machine that this runs on has 8GB of RAM, and I never even see it go past half used. Are there any huge (or long term) performance implications that I'm not seeing? Advantages/disadvantages of either?

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  • Implement abstract class as a local class? pros and cons

    - by sinec
    Hi, for some reason I'm thinking on implementing interface within a some function(method) as local class. Consider following: class A{ public: virtual void MethodToOverride() = 0; }; A * GetPtrToAImplementation(){ class B : public A { public: B(){} ~B(){} void MethodToOverride() { //do something } }; return static_cast<A *>(new B()); } int _tmain(int argc, _TCHAR* argv[]) { A * aInst = GetPtrToAImplementation(); aInst->MethodToOverride(); delete aInst; return 0; } the reason why I'm doing this are: I'm lazy to implement class (B) in separate files MethodToOverride just delegates call to other class Class B shouldn't be visible to other users no need to worry about deleting aInst since smart pointers are used in real implementation So my question is if I'm doing this right? Thanks in advance!

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  • Change url property of .sitemap

    - by user555209
    Hello I have multiple .sitemap xml defined with different providers. For one xml file, I want to change the url (append Customerid in the url) by taking the existing url in xml file. I want this to be changed when the page is loaded the first time. For eg one of my node is And I want to make it as I have read many articles online talking about changing node in memory but cant make it work. Any help would be appreciated. Not working with breadcrumbs or sitemapPath control.

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  • how to get stl map to construct/destruct inserted object only once.

    - by Alberto Toglia
    I have found a very prejudicial fact about stl maps. For some reason I cant get objects being inserted in the map to get constructed/destructed only once. Example: struct MyObject{ MyObject(){ cout << "constructor" << endl; } ~MyObject(){ cout << "destructor" << endl; } }; int main() { std::map<int, MyObject> myObjectsMap; myObjectsMap[0] = MyObject(); return 0; } returns: constructor destructor destructor constructor destructor If I do: typedef std::pair<int, MyObject> MyObjectPair; myObjectsMap.insert( MyObjectPair(0,MyObject())); returns: constructor destructor destructor destructor I'm inserting Objects responsible for their own memory allocation, so when destructed they'll clean themselves up, being destructed several times is causing me some trouble.

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  • Difficulty understanding behavior of free()

    - by Rasmi Ranjan Nayak
    int main() { int *ptr, **ptr1; ptr = (int*)malloc(sizeof(int)); ptr1 = (int**)malloc(sizeof(int)); free(ptr); *ptr = 12345; ptr1 = &ptr; //free(ptr); //**ptr1 = 23456; printf("%d \n", **ptr1); system("pause"); return 0; } How does *ptr store the value 12345, when the memory has already been freed? So, now ptr should be pointing to garbage. Why is this happening?

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  • Object for storing strings in Python

    - by evg
    class MyWriter: def __init__(self, stdout): self.stdout = stdout self.dumps = [] def write(self, text): self.stdout.write(smart_unicode(text).encode('cp1251')) self.dumps.append(text) def close(self): self.stdout.close() writer = MyWriter(sys.stdout) save = sys.stdout sys.stdout = writer I use self.dumps list to store data obtained from prints. Is there a more convenient object for storing string lines in memory? Ideally I want dump it to one big string. I can get it like this "\n".join(self.dumps) from code above. May be it's better to just concatenate strings - self.dumps += text?

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  • Performance of Serialized Objects in C++

    - by jm1234567890
    Hi Everyone, I'm wondering if there is a fast way to dump an STL set to disk and then read it back later. The internal structure of a set is a binary tree, so if I serialize it naively, when I read it back the program will have to go though the process of inserting each element again. I think this is slow even if it is read back in correct order, correct me if I am wrong. Is there a way to "dump" the memory containing the set into disk and then read it back later? That is, keep everything in binary format, thus avoiding the re-insertion. Do the boost serialization tools do this? Thanks! EDIT: oh I should probably read, http://www.parashift.com/c++-faq-lite/serialization.html I will read it now... no it doesn't really help

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  • Using temporary arrays to cut down on code - inefficient?

    - by tommaisey
    I'm new to c++ (and SO) so sorry if this is obvious. I've started using temporary arrays in my code to cut down on repetition and to make it easier to do the same thing to multiple objects. So instead of: MyObject obj1, obj2, obj3, obj4; obj1.doSomming(arg); obj2.doSomming(arg); obj3.doSomming(arg); obj4.doSomming(arg); I'm doing: MyObject obj1, obj2, obj3, obj4; MyObject* objs[] = {&obj1, &obj2, &obj3, &obj4}; for (int i = 0; i !=4; ++i) objs[i]->doSomming(arg); Is this detrimental to performance? Like, does it cause unnecessary memory allocation? Is it good practice? Thanks.

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  • Android - Opening phone deletes app state

    - by Tom G
    Hey everyone, I'm writing an android application that maintains a lot of "state" data...some of it I can save in the form of onSaveInstanceState but some of it is just to complex to save in memory. My problem is that sliding the phone open destroys/recreates the app, and I lose all my application state in the process. The same thing happens with the "back" button, but I overloaded that function on my way. Is there any way to overload the phone opening to prevent it from happening? Thanks in advance.

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  • Threading and cores

    - by Matt
    If I have X cores on my machine and I start X threads. Let's assume for the sake of argument that each thread is completely separated in terms of the memory, hdd, etc it uses. Is the OS going to know to send each thread to a core or do more time slicing on one core for multiple threads. What the question boils down to, is if I have X cores and my program must do independent calculations, should I start X threads, will they each get piped to a core, or is the presumption that because I have X cores I can start X threads completely wrong? I'm thinking it is. This is with C# --

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  • Should I put a try-finally block after every Object.Create?

    - by max
    I have a general question about best practice in OO Delphi. Currently, I put try-finally blocks anywhere I create an object to free that object after usage (to avoid memory leaks). E.g.: aObject := TObject.Create; try aOBject.AProcedure(); ... finally aObject.Free; end; instead of: aObject := TObject.Create; aObject.AProcedure(); .. aObject.Free; Do you think it is good practice, or too much overhead? And what about the performance?

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  • Small questions on data structure

    - by John Graveston
    Hi, I'm trying to search the parent of a node with Kruskal's algorithm. My program works just fine, but I think I have heard of a method to improve the speed of the algorithm by reconstructing the tree while searching for the parent node and connecting it to the parent node. I'm pretty sure that I've heard of this somewhere, maybe in a lecture. Can anyone refresh my memory? And also, given a number of arrays, when searching for the minimum and the maximum value from a certain section of an array, what is the name of the tree that can calculate the minimum/maximum value from the array by making a binary tree that has the minimum/maximum value of each array in O(log N)?

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  • Express one dimension of 2d array as new array

    - by user208080
    I have a 2d array a[3,3]. How can I express one dimension as a new array and pass it to some function? int[,] a = new int[3,3]; a[0,0] = 1; ... string b = concatenate(a[0]); // where concatenate is a function // take a one dimension array as param Also, can I create a 65000x65000 array with C#? I got some "out of memory" error.

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  • Declaration and initialization of local variables - what is most C++ like?

    - by tuergeist
    Hi, I did not find any suitable questions answered yet, so I'd like to know what is "better" C++ style in the mean of performance and/or memory. Both codes are inside a method. The question is: When to declare long prio? And what are the implications? Code 1 while (!myfile.eof()) { getline(myfile, line); long prio = strtol(line); // prio is declared here // put prio in map... // some other things } Code 2 long prio; // prio is declared here while (!myfile.eof()) { getline(myfile, line); prio = strtol(line); // put prio in map... // some other things }

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  • base pointer to derived class

    - by Jay
    Suppose there are Base class and Derived class. Base *A = new Base; Here A is a pointer point to Base class, and new constructs one that A points to. I also saw Base *B = new Derived; How to explain this? B is a pointer to Base Class, and a Derived class constructed and pointed by B? If there is a function derived from Base class, say, Virtual void f(), and it's been overridden in Derived class, then B->f() will invoke which version of the function? version in Base class, or version that overridden in Derived Class. What if there is a new function void g()in Derived, is B->g() going to invoke this function properly? One more is, is int *a = new double; or int *a = new int; legal?

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  • Mootools event leak

    - by user572263
    The example to demonstrate the issue can be found here: link text The test shows a basic Mootools class that contains an element variable with a click event attached. There’s also a “cleanup” function to remove the event and nullify the element variable. My problem is that when I loop a thousand times to create the “LeakClass” instance and clean it up, it causes a major memory leak like there’s no tomorrow. I tested this on IE8 and Chrome. On the other hand what I’ve noticed is that if I comment out the line that adds the “click” event, the code doesn’t leak. Can somebody please help me structure the class/event in a manner that it doesn’t leak. Thanks in advance.

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