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  • Is there any difference between SQL running in code vs the MySQL command line?

    - by MJB
    I have a SQL update statement I am running from inside a PHP program. It is prepared and then executed. When I run it in PHP, it reports a constraint violation. When I run the exact same statement from the command line (which I am getting via dBug()), it works with no errors. This sounds impossible, so I keep looking for differences between the statements. The only thing I can see is that when I execute it with an array of arguments, they all appear to be chars, when some should be integers. Any suggestions for where to look? I can post the code, but that does not seem like it would be helpful, because the code works.

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  • Compiler: Translation to assembly

    - by sub
    I've written an interpreter for my experimental language and know I want to move on and write a small compiler for it. It will probably take the source, go through the same steps as the interpreter (tokenizer, parser) and then translate the source to assembly. Now my questions: Can I expect that every command in my language can be 1:1 translated to a bunch of assembly instructions? What I mean is if I will have to completely throw over the whole input program or if it is just translated to assembly per line. Which assembler should I use as output format?

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  • Detecting when a process has finished (but not exited)

    - by Egwor
    I have a program that's run in unix (that I have no control over) that when finished prints 'Completed successfully' but does not exit. I want to automatically detect when the process finishes (by checking the output of the command), so that I can kill the process and so that I can proceed do other activities. The complexity comes because I want to be able to run multiples of these scripts concurrently. (One activity I need to do requires the script to be called with various inputs, but each time the script runs it takes a while to return, and so I want to do them in parallel) Has anyone done something similar to this? I could redirect the stderr and stdout output of the command to a temporary file which has a random file name, then tail the file and pipe to grep for the end conditions (I.e. the certain log lines). The problem is, surely tail -f would keep running, and so it would never exit. Should I poll? If so, what's the best approach?

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  • Flash: How to get a list to be processed synchronous instead of asynchronous?

    - by Quandary
    Question: In Flash I have the below function. Now the problem is SaveFurniture, SavePolygons and SaveComments all save to the same XML file. Now SaveFurniture sends JSON encoded data to a ashx handler, which saves it in the xml on the server. The problem is, because flash sends the data asynchronous, the polygons get sent to the polygonsave ashx handler, but before saving of the furniture has completed, thus access error, write process already in progress... // cSaveData.SaveData(); public static function SaveData():void { trace("cSaveData.SaveData"); //NotifyASPXofNewScale(cGlobals.nPlanScale); SaveFurniture(); SavePolygons(); SaveComments(); } What's the best way to process this list, ONE AFTER ANOTHER ? Making a callback in all of them does make the program flow structure very confusing...

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  • How to fast rendering UITableView

    - by pubudu
    In my program has two view controller. first one has one button.and second one has tableview with custom cell. in this cell has 5 textviews. when i click button of first tableview.it shows second view controller. Its is very slow rendering table view with 5 , 6 rows.it is working well with simulator.but it is very slow with actual i pad. when i click the button i have to wait 2,3 second with button pressed status.and after it view the second view controller it also very slow rendering.i can see it render rows. [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; this one also i used.when i comment this table from my second view.it navigate first view controller to second view controller very fast. how can i solve this issue?

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  • removing the first value in an array c# or java

    - by MrCode
    hey there i was working on a program and was thinking is it possible was to remove the value from the first element in an array. Has anyone any ideas on how this could be done ? thanks for all input is much appreciated. i have only tried removing from the last element wasnt sure on how i would remove the first this is how i done the last element try { if (isEmpty()) { throw new Exception("list is empty"); } size = size -1; return values[size]; } catch(Exception e) { System.out.println(e); return -1; }

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  • What to do when using Contract.Assert(true) and the method must return something?

    - by devoured elysium
    I have a bit of code with the following logic: //pseudo-code foreach (element in elementList) { if (element is whatever) return element; } } In theory, there is always one element that is whatever, so this method should pose no problems. In any case, I've put an assertion on the end of the method just to be sure: //pseudo-code foreach (element in elementList) { if (element is whatever) return element; } } Contract.Assert(true, "Invalid state!"); The problem is that as this method has to return something, and the compiler doesn't understand that the assertion will break the program execution. Before using Contracts, in these kind of situations, I used to throw an Exception, which solved the problem. How would you handle this with Contract.Assert()? Returning null or default(element_type) after the Contract.Assert() call knowing it will never be called and shutting up the compiler? Or is there any other more elegant way of doing this? Thanks

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  • How to deal with multiple screensizes + dynamic controls in Android?

    - by chobo2
    Hi I am learning how to program on Android phone. However I am unsure how to make my application work for the different screen sizes and resolutions. I read the tutorial on the android site and still unsure how to do it. First I know there are different files so could make a layout for each of the sizes but my problem is most of the screen needs to be dynamically created so there would not be much to put in these files. So I am not sure how to android to re size dynamic controls based on the screen size. I have also read it is bad practice to make controls in anything but the xml file as it separates view logic and programming logic. However they never talk about if you need to make these controls dynamically what you should do. So is there some other way to do it that is considered good practice?

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  • How to read from USB without any driver ?

    - by YouKnowWho
    We are creating small system which has GPS receiver and PC. We want to test my GPS receiver, We do not want to go for a driver on the first go. First I would like to test my circuit works or nor. GPS IC has been set to output NMEA sentence. We want a program which just reads data from USB port and print it on the screen. Can we write something like this easily ? Do we have any open source tool which will achieve this purpose ? Platform : Windows 7

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  • Value of A.S. Degree in Programming

    - by MiseryIndex
    I am in a quite unusual family situation. For the next two years, I have to stay at home where the only post-secondary institution available is a community college. After two years, I will have to start earning a living. I do not really have any real-world programming experience to put on my résumé. I did some not-too-advanced work in PHP for family and friends, and I’m pretty sure that I want to program for a living. I have been working on an A.S. Degree in Computer Programming and Analysis since fall. My question regarding the degree is: is it worth anything to potential employers or am I just wasting my time? Is there a better way to spend the oncoming two years? If I could get an internship and some experience, would that hold more weight than a two-year degree without experience?

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  • What types of conditions can be used for conditional compilation in C++?

    - by user1002288
    This is an exam question for C++: Which of the following statements accurately describe the condition that can be used for conditional compilation in C++? A. The condition can depend on the value of environment variables. B. The condition can depend on the value of any const variables. C. The condition can depend on the value of program variables. D. The condition can use the sizeof() operator to make decision about compiler-dependent operations based on the size of standard data type. E. The condition must evaluate to either a 0 or 1 during preprocessing. I think the answer is E. Is this correct?

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  • C input loop for shell

    - by AustinM
    So I'm working on creating a very simple C program that just preforms shell commands. This is what I have so far: #include <stdio.h> int main() { char input[30]; fputs("$ ", stdout); fflush(stdout); fgets(input, sizeof input, stdin); system(input); } It works, but only for one command. For example if I compile and type ./cmd I get the $ prompt. If I type ls I get what I'm supposed to get. But then it exits and goes back to the regular system shell. How can I make it so after the user types a command it goes back to the "$" input.

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  • iPhone app -- are plists the way to handle default values and other languages?

    - by d_CFO
    I wrote my first program almost fifty years ago (yes, coding is still a blast, managing big projects with many programmers was not), but my Von Neumann thinking gets in the way. I want to (a) load default values and (b) account for multiple languages more elegantly (?) than 60-plus iterations of NSLocalizedString. Can I park all of this data into what amounts to a record with fields like this: (key value stuff), (tweak-able user prompt / screen name / whatever), (tasteful default), (user-supplied value)? NSUserDefault has worked well so far; Core Data looks like overkill (?), and sql lite, well, where's Oracle when you need it?

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  • How can I write faster JavaScript?

    - by a paid nerd
    I'm writing an HTML5 canvas visualization. According to the Chrome Developer Tools profiler, 90% of the work is being done in (program), which I assume is the V8 interpreter at work calling functions and switching contexts and whatnot. Other than logic optimizations (e.g., only redrawing parts of the visualization that have changed), what can I do to optimize the CPU usage of my JavaScript? I'm willing to sacrifice some amount of readability and extensibility for performance. Is there a big list I'm missing because my Google skills suck? I have some ideas but I'm not sure if they're worth it: Limit function calls When possible, use arrays instead of objects and properties Use variables for math operation results as much as possible Cache common math operations such as Math.PI / 180 Use sin and cos approximation functions instead of Math.sin() and Math.cos() Reuse objects when passing around data instead of creating new ones Replace Math.abs() with ~~ Study jsperf.com until my eyes bleed Use a preprocessor on my JavaScript to do some of the above operations

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  • How can I apply indexer to Dictionary.Values (C# 3.0)

    - by Newbie
    I have done a program string[] arrExposureValues = stock.ExposureCollection[dt].Values.ToArray(); for(int i = 0; i < arrExposureValues.Length; i++) Console.WriteLine(arrExposureValues[i]); Nothing wrong and works fine. But is it possible to do something like the below for(int i = 0; i < stock.ExposureCollection[dt].Count; i++) Console.WriteLine(stock.ExposureCollection[dt].Values[i]); This is just for my sake of knowledge (Basically trying to accomplish the same in one line). Note: ExposureCollection is Dictionary<DateTime, Dictionary<string, string>> First of all I have the doubt if it is at all possible! I am using C# 3.0. Thanks.

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  • Javascript : where are high level data structures?

    - by user355056
    Hi! I'm writing a client program for a game in Javascript but I'm new in Javascript world. Core Javascript lack of high level data structures. I've found code snippets on internet but I'm looking for a reference library (like commons-collection or google-collection in java world). I found this post: http://stackoverflow.com/questions/2523436/javascript-implementation-of-a-set-data-structure which refers to jshashtable and closure. Are they reference implementations? Do you know something else? Thanks

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  • Why do i get segfault at the end of the application after everything's beed done properly ?

    - by VaioIsBorn
    #include <string.h> #include <stdlib.h> #include <stdio.h> int main(void) { unsigned char *stole; unsigned char pass[] = "m4ak47"; printf("Vnesi password: \t"); scanf("%s", stole); if(strncmp(stole, pass, sizeof(pass)) != 0) { printf("wrong password!\n"); exit(0); } else printf("Password correct\n"); printf("some stuf here...\n\n"); return 0; } This program is working nice, but with one problem - if the password is correct then it DOES do the printing of 'some stuf here...' but it also shows me segmentation fault error at the end. Why ?

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  • Cocoa multhithreads, locks don't work

    - by Igor
    I have a threadMethod which shows in console robotMotorsStatus every 0.5 sec. But when I try to change robotMotorsStatus in changeRobotStatus method I receive an exception. Where I need to put locks in that program. #import "AppController.h" @implementation AppController extern char *robotMotorsStatus; - (IBAction)runThread:(id)sender { [self performSelectorInBackground:@selector(threadMethod) withObject:nil]; } - (void)threadMethod { char string_to_send[]="QFF001100\r"; //String prepared to the port sending (first inintialization) string_to_send[7] = robotMotorsStatus[0]; string_to_send[8] = robotMotorsStatus[1]; while(1){ [theLock lock]; usleep(500000); NSLog (@"Robot status %s", robotMotorsStatus); [theLock unlock]; } } - (IBAction)changeRobotStatus:(id)sender { robotMotorsStatus[0]='1'; }

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  • Multi-threading does not work correctly using std::thread (C++ 11)

    - by user1364743
    I coded a small c++ program to try to understand how multi-threading works using std::thread. Here's the step of my program execution : Initialization of a 5x5 matrix of integers with a unique value '42' contained in the class 'Toto' (initialized in the main). I print the initialized 5x5 matrix. Declaration of std::vector of 5 threads. I attach all threads respectively with their task (threadTask method). Each thread will manipulate a std::vector<int> instance. I join all threads. I print the new state of my 5x5 matrix. Here's the output : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 It should be : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 0 0 0 0 0 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 Here's the code sample : #include <iostream> #include <vector> #include <thread> class Toto { public: /* ** Initialize a 5x5 matrix with the 42 value. */ void initData(void) { for (int y = 0; y < 5; y++) { std::vector<int> vec; for (int x = 0; x < 5; x++) { vec.push_back(42); } this->m_data.push_back(vec); } } /* ** Display the whole matrix. */ void printData(void) const { for (int y = 0; y < 5; y++) { for (int x = 0; x < 5; x++) { printf("%d ", this->m_data[y][x]); } printf("\n"); } printf("\n"); } /* ** Function attached to the thread (thread task). ** Replace the original '42' value by another one. */ void threadTask(std::vector<int> &list, int value) { for (int x = 0; x < 5; x++) { list[x] = value; } } /* ** Return the m_data instance propertie. */ std::vector<std::vector<int> > &getData(void) { return (this->m_data); } private: std::vector<std::vector<int> > m_data; }; int main(void) { Toto toto; toto.initData(); toto.printData(); //Display the original 5x5 matrix (first display). std::vector<std::thread> threadList(5); //Initialization of vector of 5 threads. for (int i = 0; i < 5; i++) { //Threads initializationss std::vector<int> vec = toto.getData()[i]; //Get each sub-vectors. threadList.at(i) = std::thread(&Toto::threadTask, toto, vec, i); //Each thread will be attached to a specific vector. } for (int j = 0; j < 5; j++) { threadList.at(j).join(); } toto.printData(); //Second display. getchar(); return (0); } However, in the method threadTask, if I print the variable list[x], the output is correct. I think I can't print the correct data in the main because the printData() call is in the main thread and the display in the threadTask function is correct because the method is executed in its own thread (not the main one). It's strange, it means that all threads created in a parent processes can't modified the data in this parent processes ? I think I forget something in my code. I'm really lost. Does anyone can help me, please ? Thank a lot in advance for your help.

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  • C++ string array from ifstream

    - by David Beck
    I have a program that I need to read in an array of strings from a file. The array must be C type strings (char * or char[]). Using the following code, I get a bad access error: for (i = 0; i < MAX_WORDS && !inputFile.eof(); i++) { inputFile >> words[i]; } words is declared as: char *words[MAX_WORDS];

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  • Operations on 64bit words in 32bit system

    - by Vilo
    I'm new here same as I'm new with assembly. I hope that you can help me to start. I'm using 32bit (i686) Ubuntu to make programs in assembly, using gcc compiler. I know that general-purpose-registers are 32bit (4 bytes) max, but what when I have to operate on 64 bit numbers? Intel's instruction says that higher bits are stored in %edx and lower in %eax Great... So how can I do something with this 2-registers number? I have to convert 64bit dec to bin, then save it to memory and show on the screen. How to make the 64bit quadword at start of the program in .data section?

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  • std::out_of_range error?

    - by vette982
    I'm dealing with a file with a linked list of lines with each node looking like this: struct TextLine{ //The actual text string text; //The line number of the document int line_num; //A pointer to the next line TextLine * next; }; and I'm writing a function that adds spaces at the beginning of the lines found in the variable text, by calling functions like linelist_ptr->text.insert(0,1,'\t'); The program compiles, but when I run it I get this error: terminate called after throwing an instance of 'std::out_of_range' what(): basic_string::at Aborted Any ideas?

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  • Array as struct database?

    - by user2985179
    I have a struct that reads data from the user: typedef struct { int seconds; } Time; typedef struct { Time time; double distance; } Training; Training input; scanf("%d %lf", input.time.seconds, input.distance); This scanf will be looped and the user can input different data every time, I want to store this data in an array for later use. I THINK I want something like arr[0].seconds and arr[0].distance. I tried to store the entered data in an array but it didn't really work at all... Training data[10]; data[10].seconds = input.time.seconds; data[10].distance = input.distance; The data will wipe when the program closes and that's how I like it to be. So I want it to be stored in an array, no files or databases!

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  • Floating point innacuracies

    - by Greg
    While writing a function which will perform some operation with each number in a range I ran into some problems with floating point inaccuracies. The problem can be seen in the code below: #include <iostream> using namespace std; int main() { double start = .99999, end = 1.00001, inc = .000001; int steps = (end - start) / inc; for(int i = 0; i <= steps; ++i) { cout << (start + (inc * i)) << endl; } } The problem is that the numbers the above program outputs look like this: 0.99999 0.999991 0.999992 0.999993 0.999994 0.999995 0.999996 0.999997 0.999998 0.999999 1 1 1 1 1 1.00001 1.00001 1.00001 1.00001 1.00001 1.00001 They only appear to be correct up to the first 1. What is the proper way to solve this problem?

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  • Objective-C++ visibility question

    - by John Smith
    I have linked a library with my program. It works fine. The only problem is that there visibility errors/warnings (thousands of them). They are all of the form: newlib::method() has different visibility (default) in newlib.a and (hidden) in AppDelegate.o It is always with AppDelegate.o. I have tried to set the visibility for both the library and the main app in several ways: the visibility checkmark in XCode, and -fvisibility. Non seem to have worked. Is there somethin special about AppDelegate.mm?

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