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  • What's wrong (or right) with this JS Object Pattern?

    - by unsane1
    Here's an example of the pattern I'm using in my javascript objects these days (this example relies on jQuery). http://pastie.org/private/ryn0m1gnjsxdos9onsyxg It works for me reasonably well, but I'm guessing there's something wrong, or at least sub-optimal about it, I'm just curious to get people's opinions. Here's a smaller, inline example of it: sample = function(attach) { // set internal reference to self var self = this; // public variable(s) self.iAmPublic = true; // private variable(s) var debug = false; var host = attach; var pane = { element: false, display: false } // public function(s) self.show = function() { if (!pane.display) { position(); $(pane.element).show('fast'); pane.display = true; } } self.hide = function() { if (pane.display) { $(pane.element).hide('fast'); pane.display = false; } } // private function(s) function init () { // do whatever stuff is needed on instantiation of this object // like perhaps positioning a hidden div pane.element = document.createElement('div'); return self; } function position() { var h = { 'h': $(host).outerHeight(), 'w': $(host).outerWidth(), 'pos': $(host).offset() }; var p = { 'w': $(pane.element).outerWidth() }; $(pane.element).css({ top: h.pos.top + (h.h-1), left: h.pos.left + ((h.w - p.w) / 2) }); } function log () { if (debug) { console.log(arguments); } } // on-instantiation let's set ourselves up return init(); } I'm really curious to get people's thoughts on this.

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  • Looking for something to add some standard rules for my c++ project.

    - by rkb
    Hello all, My team is developing a C++ project on linux. We use vim as editor. I want to enforce some code standard rules in our team in such a way that if the code is not in accordance with it, some sort of warning or error will be thrown when it builds or compiles. Not necessarily it builds but at least I can run some plugin or tools on that code to make sure it meets the standard. So that before committing to svn everyone need to run the code through some sort of plugin or script and make sure it meets the requirement and then only he/she can commit. Not sure if we can add some rules to vim, if there are any let me know about it. For eg. In our code standards all the member variables and private functions should start with _ class A{ private: int _count; float _amount; void _increment_count(){ ++_count; } } So I want to throw some warning or error or some sort of messages for this class if the variables are declared as follows. class A{ private: int count; float amount; void increment_count(){ ++_count; } } Please note that warning and error are not from compiler becoz program is still valid. Its from the tool I want to use so that code goes to re-factoring but still works fine on the executable side. I am looking for some sort of plugin or pre parsers or scripts which will help me in achieving all this. Currently we use svn; just to anser the comment.

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  • when i create user it aoutomaticaly logged in to newly created user how can i prevent it?

    - by kalyani
    heloo public partial class CreateUser : System.Web.UI.Page { TextBox username; protected void Page_Load(object sender, EventArgs e) { Class1.OpenConn(); string[] rolesArray; if(!(IsPostBack)) { rolesArray = Roles.GetAllRoles(); rdButtonListRoles.DataSource = rolesArray; rdButtonListRoles.DataBind(); } if(IsPostBack) { Class1 cs = new Class1(); username = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("UserName"); ProfileCommon newProf; newProf = Profile.GetProfile(username.Text); TextBox MobileNo, name, Sirname; name = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("txtname"); Sirname = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("txtSirname"); MobileNo = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("MobileNo"); newProf.Name = name.Text; newProf.Sirname = Sirname.Text; newProf.MobileNo = MobileNo.Text; newProf.Save(); RoleDiv.Visible = false; } } protected void ContinueButton_Click(object sender, EventArgs e) { for (int i = 0; i < rdButtonListRoles.Items.Count; i++) { if (rdButtonListRoles.Items[i].Selected == true) { if (!Roles.IsUserInRole(username.Text, rdButtonListRoles.Items[i].Text)) { Roles.AddUserToRole(username.Text, rdButtonListRoles.Items[i].Text.ToString()); } } else { if (Roles.IsUserInRole(username.Text, rdButtonListRoles.Items[i].Text)) { Roles.RemoveUserFromRole(username.Text, rdButtonListRoles.Items[i].Text.ToString()); } } } Response.Redirect("ManageUser.aspx"); } protected void CreateUserWizard1_CreatedUser(object sender, EventArgs e) { } } plz give me the solution help me

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  • php array problem ..need expert

    - by user295189
    I have tried this in another post but trying my luck again. My current array that I am making produce a different result than I am wanting. I want to have this kind of out put Row: 0: Column: 1: ID 1 Row: 1: Column: 1: ID 1 Row: 0: Column: 2: ID 2 Row: 1: Column: 2: ID 2 Row: 2: Column: 2: ID 2 Row: 3: Column: 2: ID 2 Row: 0: Column: 3: ID 3 Row: 1: Column: 3: ID 3 As you can see the Rows and columns change based on the ID. So if the ID is same it just go to next row in the same column. However if id is changed it goes to next column and rows start. Currently I my code looks like this for($i=0;$i<count($pv->rawData); $i++) { $relative=0; $relativeTypeID = -1; if ($pv->rawData[$i]->relativeTypeID != $relativeTypeID) { $relativeTypeID = $pv->rawData[$i]->relativeTypeID; $iTypeCount++; } if(!empty($pv->rawData[$i]->description)) { $pv->results[$i][$iTypeCount][0] = $pv->rawData[$i]->description; echo "Row: ".$i.": Column: ".$iTypeCount.": ID".$relativeTypeID." <br>"; } } It gives me the following output Row: 0: Column: 1: ID1 Row: 1: Column: 2: ID1 Row: 2: Column: 3: ID2 Row: 3: Column: 4: ID2 Row: 4: Column: 5: ID2 Row: 5: Column: 6: ID2 Row: 6: Column: 7: ID2 Row: 7: Column: 8: ID2 Row: 8: Column: 9: ID2 Row: 9: Column: 10: ID2 Row: 10: Column: 11: ID2 Row: 11: Column: 12: ID2 Row: 12: Column: 13: ID2 …. …. As you can see the Row and Columns are changing but not with ID number. I appreciate your help Thanks

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  • Are "strings.xml" string arrays always parsed/deserialized in the same order?

    - by PhilaPhan80
    Can I count on string arrays within the "strings.xml" resource file to be parsed/deserialized in the same order every time? If anyone can cite any documentation that clearly spells out this guarantee, I'd appreciate it. Or, at the very least, offer a significant amount of experience with this topic. Also, is this a best practice or am I missing a simpler solution? Note: This will be a small list, so I'm not looking to implement a more complicated database or custom XML solution unless I absolutely have to. <!--KEYS (ALWAYS CORRESPONDS TO LIST BELOW ??)--> <string-array name="keys"> <item>1</item> <item>2</item> <item>3</item> </string-array> <!--VALUES (ALWAYS CORRESPONDS TO LIST ABOVE ??)--> <string-array name="values"> <item>one</item> <item>two</item> <item>three</item> </string-array>

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  • Maximum length of a std::basic_string<_CharT> string

    - by themoondothshine
    Hey all, I was wondering how one can fix an upper limit for the length of a string (in C++) for a given platform. I scrutinized a lot of libraries, and most of them define it arbitrarily. The GNU C++ STL (the one with experimental C++0x features) has quite a definition: size_t npos = size_t(-1); /*!< The maximum value that can be stored in a variable of type size_t */ size_t _S_max_len = ((npos - sizeof(_Rep_base))/sizeof(_CharT) - 1) / 4; /*!< Where _CharT is a template parameter; _Rep_base is a structure which encapsulates the allocated memory */ Here's how I understand the formula: The size_t type must hold the count of units allocated to the string (where each unit is of type _CharT) Theoretically, the maximum value that a variable of type size_t can take on is the total number of units of 1 byte (ie, of type char) that may be allocated The previous value minus the overhead required to keep track of the allocated memory (_Rep_base) is therefore the maximum number of units in a string. Divide this value by sizeof(_CharT) as _CharT may require more than a byte Subtract 1 from the previous value to account for a terminating character Finally, that leave the division by 4. I have absolutely no idea why! I looked at a lot of places for an explanation, but couldn't find a satisfactory one anywhere (that's why I've been trying to make up something for it! Please correct me if I'm wrong!!).

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  • Arrays (toString) not output correctly

    - by DiscoDude
    Hello, Actually this tread is continuing from the other one. There wasn't enough characters to continue there. Anyway. the problem is that the output is "1(10) 2(23) 3(29)". Even though I could return string for the array values (10,23,29) and used string reference as 1, 2 and 3. My question is it possible to return index values 1,2,3 and as well as array values. Am I making an sense. Here is what I have done... // int[] groups = {10, 23, 29}; in the constructor String tempA = ""; String tempB = " "; int[] temp = new int[4]; int length = groups.length; for (int j = 0; j < length; j++) { temp[j] = groups[j]; tempB = tempB + "("+goups+")"; } groups = temp; Arrays.sort(coingroups); for(int i = 1; i < groups.length;i++) { tempA = tempA+" "+(i)+ "("+groups[i]+")"; } return tempA;

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  • C# Reflection StackTrack get value

    - by John
    I'm making pretty heavy use of reflection in my current project to greatly simplify communication between my controllers and the wcf services. What I want to do now is to obtain a value from the Session within an object that has no direct access to HttpSessionStateBase (IE: Not a controller). For example, a ViewModel. I could pass it in or pass a reference to it etc. but that is not optimal in my situation. Since everything comes from a Controller at some point in my scenario I can do the following to walk the sack to the controller where the call originated, pretty simple stuff: var trace = new System.Diagnostics.StackTrace(); foreach (var frame in trace.GetFrames()) { var type = frame.GetMethod().DeclaringType; var prop = type.GetProperty("Session"); if(prop != null) { // not sure about this part... var value = prop.GetValue(type, null); break; } } The trouble here is that I can't seem to work out how to get the "instance" of the controller or the Session property so that I can read from it.

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  • The cross-thread usage of "HttpContext.Current" property and related things

    - by smwikipedia
    I read from < Essential ASP.NET with Examples in C# the following statement: Another useful property to know about is the static Current property of the HttpContext class. This property always points to the current instance of the HttpContext class for the request being serviced. This can be convenient if you are writing helper classes that will be used from pages or other pipeline classes and may need to access the context for whatever reason. By using the static Current property to retrieve the context, you can avoid passing a reference to it to helper classes. For example, the class shown in Listing 4-1 uses the Current property of the context to access the QueryString and print something to the current response buffer. Note that for this static property to be correctly initialized, the caller must be executing on the original request thread, so if you have spawned additional threads to perform work during a request, you must take care to provide access to the context class yourself. I am wondering about the root cause of the bold part, and one thing leads to another, here is my thoughts: We know that a process can have multiple threads. Each of these threads have their own stacks, respectively. These threads also have access to a shared memory area, the heap. The stack then, as I understand it, is kind of where all the context for that thread is stored. For a thread to access something in the heap it must use a pointer, and the pointer is stored on its stack. So when we make some cross-thread calls, we must make sure that all the necessary context info is passed from the caller thread's stack to the callee thread's stack. But I am not quite sure if I made any mistake. Any comments will be deeply appreciated. Thanks. ADD Here the stack is limited to user stack.

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  • How can I discard 2 choices out of 4 from my Array of choice

    - by Umaid
    Actually I have four choice out of which i need to discard to choice on button click like 50/50 , then it will show only 2 choice for user to select out which one is correct and one is wrong -(IBAction)Rebind:(id)sender { if (i == [QuizArray count]) { if([sender tag] == 1) //if([sender tag] == 1) { [self.CorrectArr addObject:@"A"]; //[self.CorrectArr addObject:mydiet.varOpt1]; } else if([sender tag] == 2) { [self.CorrectArr addObject:@"B"]; //[self.CorrectArr addObject:mydiet.varOpt2]; } else if([sender tag] == 3) { [self.CorrectArr addObject:@"C"]; //[self.CorrectArr addObject:mydiet.varOpt3]; } else if([sender tag] == 4) { [self.CorrectArr addObject:@"D"]; //[self.CorrectArr addObject:mydiet.varOpt4]; } Score *myscore = [[Score alloc] initWithNibName:@"Score" bundle:nil]; myscore.SelectedArr = CorrectArr; [self.view addSubview:myscore.view]; } else { NSString *questionstring = [NSString stringWithFormat:[[QuizArray objectAtIndex:i] varQuestion]]; self.myquestion.text = questionstring; [btn1 setTitle:[[AnswerArray objectAtIndex:i] varAnswer] forState:normal]; if([sender tag] == 1) { [self.CorrectArr addObject:@"A"]; //addObject:mydiet.varOpt1]; } else if([sender tag] == 2) { [self.CorrectArr addObject:@"B"]; //addObject:mydiet.varOpt2]; } else if([sender tag] == 3) { [self.CorrectArr addObject:@"C"]; //addObject:mydiet.varOpt3]; } else if([sender tag] == 4) { [self.CorrectArr addObject:@"D"]; //addObject:mydiet.varOpt4]; } } i = i + 1; //} }

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  • Array values changing unexpectedly

    - by Lizard
    I am using cakephp 1.2 and I have an array that appears to have a value change even though that variable is not being manipulated. Below is the code to that is causing me trouble. PLEASE NOTE - UPDATE Changing the variable name makes no difference to the outcome, The values get changed somewhere between the two print_r calls, and I can't see why the $this-find would do this . echo "Start of findCountByString()"; print_r($myArr); $test = $this->find('count', array( 'conditions' => $conditions, 'joins' => array('LEFT JOIN `articles_entities` AS ArticleEntity ON `ArticleEntity`.`article_id` = `Article`.`id`'), 'group' => 'Article.id' )); echo "End of findCountByString()"; print_r($myArr); I am getting the following output: Start of findCountByString() Array ( [0] => 4bdb1d96-c680-4c2c-aae7-104c39d70629 [1] => 4bdb1d6a-9e38-479d-9ad4-105c39d70629 [2] => 4bdb1b55-35f0-4d22-ab38-104e39d70629 [3] => 4bdb25f4-34d4-46ea-bcb6-104f39d70629 ) End of findCountByString() Array ( [0] => 4bdb1d96-c680-4c2c-aae7-104c39d70629 [1] => 4bdb1d6a-9e38-479d-9ad4-105c39d70629 [2] => 4bdb1b55-35f0-4d22-ab38-104e39d70629 [3] => '4bdb25f4-34d4-46ea-bcb6-104f39d70629' # This is now in inverted commas ) The the value in my array have changed, and I don't know why? Any suggestions?

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  • Travelling software. Is that a concept?

    - by Bubba88
    Hi! This is barely a sensible question. I would like to ask if there existed a program, which were intended to travel (for example following some physical forces) across the planet, possibly occupying and freeing computational resources/nodes. Literally that means that some agent-based system is just regularly changing it's location and (inevitably to some extent) configuration. An example would be: suppose you have external sensors, and free computers - nodes - across the space; would it make sense to self-replicate agents to follow the initializers from sensors, but in such restrictive manner that the computation is only localized at where the physical business is going on. I want to stress that this question is just for 'theoretical' fun, cause I cannot see any practical benefits of the restrictions mentioned, apart from the optimization of 'outdated' (outplaced?) agent disposal. But maybe it could be of some interest. Thank you! EDIT: It's obvious that a virus is fitting example, although the deletion of such agents is rarely of concern of the developers. More precisely, I'm interested in 'travelling' software - that is, when the count (or at least order) of the agents is kind of constant, and it's just the whole system who travels.

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  • C++: What is the size of an object of an empty class?

    - by Ashwin
    I was wondering what could be the size of an object of an empty class. It surely could not be 0 bytes since it should be possible to reference and point to it like any other object. But, how big is such an object? I used this small program: #include <iostream> using namespace std; class Empty {}; int main() { Empty e; cerr << sizeof(e) << endl; return 0; } The output I got on both Visual C++ and Cygwin-g++ compilers was 1 byte! This was a little surprising to me since I was expecting it to be of the size of the machine word (32 bits or 4 bytes). Can anyone explain why the size of 1 byte? Why not 4 bytes? Is this dependent on compiler or the machine too? Also, can someone give a more cogent reason for why an empty class object will not be of size 0 bytes?

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  • Modifying an ObservableCollection using move() ?

    - by user1202434
    I have a question relating to modifying the individual items in an ObservableCollection that is bound to a ListBox in the UI. The user in the UI can multiselect items and then drop them at a particular index to re-order them. So, if I have items {0,1,2,3,4,5,6,7,8,9} the user can choose items 2, 5, 7 (in that order) and choose to drop them at index 3, so that the collection now becomes, {0,1,3, 2, 5, 7, 4, 8,9} The way I have it working now, is like this inside of ondrop() method on my control, I do something like: foreach (Item item in draggedItems) { int oldIndex = collection.IndexOf(item.DataContext as MyItemType); int newIndex = toDropIndex; if (newIndex == collection.Count) { newIndex--; } if (oldIndex != newIndex) { collection.Move(oldIndex, newIndex); } } But the problem is, if I drop the items before the index where i start dragging my first item, the order becomes reversed...so the collection becomes, {0,1,3, 7, 5, 2, 4, 8,9} It works fine if I drop after index 3, but if i drop it before 3 then the order becomes reversed. Now, I can do a simple remove and then insert all items at the index I want to, but "move" for me has the advantage of keeping the selection in the ui (remove basically de-selects the items in the list..)....so I will need to make use of the move method, what is wrong with my method above and how to fix it? Thanks!

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  • Addiing captions above images in wordpress

    - by jacob
    So I added some code in my css and there are boxes that appear over every image that is attached to a post. I've wanted to number the images and show the image number in the box(1...n). I have this in my functions.php function count_images(){ global $post; $thePostID = $post-ID; $parameters = array( 'post_type' = 'attachment', 'post_parent' = $thePostID, 'post_mime_type' = 'image'); $attachments = get_children($parameters); $content = count($attachments); return $content; } add_filter('the_content','count_images'); function caption_image_callback($matches) { $c = count_images(); for ($i=1; $i <= $c; $i++) { if (is_single()) { return ''.$i.' '; } else { return ''; } } } function caption_image($post_body_content) { $post_body_content = preg_replace_callback("||","caption_image_callback",$post_body_content); return $post_body_content; } if ( current_user_can('edit_plugins') ) { add_filter('the_content', 'caption_image'); } If I run only count_images it will show the correct number of attached images to a post(let's say 15). But for some reason the number that is shown in the boxes over the images is always 1. I've seen this done on several blogs with just php so there has to be a way(even if I have to change my whole code). PS: I had to leave spaces in some places

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  • How to break an object into chunks based on some property?

    - by CurlyFro
    public class InvestorMailing { public string To { get; set; } public IEnumerable<string> Attachments { get; set; } public int AttachmentCount { get; set; } public long AttachmentSize { get; set; } } i have an IList<InvestorMailing> mailingList. if the attachment size is greater than x, then i need to split my object into chunks. is there an easy linq-y way to do this? Edited: this is how i'm generating my mailings: var groupedMailings = mailingList.GroupBy(g => g.GroupBy); var investorMailings = groupedMailings.Select( g => new DistinctInvestorMailing { Id = g.Select(x => x.Id).FirstOrDefault(), To = g.Key.Trim(), From = g.Select(x => x.From).FirstOrDefault(), FromName = g.Select(x => x.FromName).FirstOrDefault(), Bcc = g.Select(x => x.Bcc).FirstOrDefault(), DeliveryCode = g.Select(x => x.DeliveryCode).FirstOrDefault(), Subject = g.Select(x => x.Subject).FirstOrDefault(), Body = g.Select(x => x.Body).FirstOrDefault(), CommentsOnStatus = g.Select(x => x.CommentsOnStatus).FirstOrDefault(), Attachments = g.Select(x => x.AttachmentPath), AttachmentCount = g.Select(x => x.AttachmentPath).Count(), AttachmentSize = g.Sum(x => x.AttachmentSize), MailType = g.Select(x => x.MessageType).FirstOrDefault() } ).ToList();

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  • ASP.NET javascript embed in template column

    - by Mahesh
    Hi, I am developing a web page in which a rad grid displays the list of exams. I included a template column which shows count down timer when the exam is going to expire. Code is as given below: <telerik:RadGrid ID="radGrid" runat="server" AutoGenerateColumns="false"> <MasterTableView> <Columns> <telerik:GridTemplateColumn HeaderText="template" DataField="Date"> <ItemTemplate> <script language="JavaScript" type="text/javascript"> TargetDate = '<%# Eval("Date") %>'; BackColor = "white"; ForeColor = "black"; CountActive = true; CountStepper = -1; LeadingZero = true; DisplayFormat = "%%D%% Days, %%H%% Hours, %%M%% Minutes, %%S%% Seconds."; FinishMessage = "It is finally here!"; </script> <script language="JavaScript" src="http://scripts.hashemian.com/js/countdown.js" type="text/javascript"></script> </ItemTemplate> </telerik:GridTemplateColumn> </Columns> </MasterTableView> </telerik:RadGrid> I am giving DataTable as datasource to this grid. But my problem is , the template column is showing data only for the first record and the value taken is from the last row in the DataTable. For Ex: If I give data as given below, I can see 3 records but with only the first record displaying the counter with last value(10/10/2010 05:43 PM). 02/02/2011 01:00 AM 08/09/2010 11:00 PM 10/10/2010 05:43 PM Could you please help in this?? Thanks, Mahesh

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  • Magic squares, recursive

    - by user310827
    Hi, my problem is, I'm trying to permute all posibilities for a 3x3 square and check if the combination is magic. I've added a tweak with (n%3==0) if statement that if the sum of numbers in row differs from 15 it breaks the creation of other two lines... but it doesn't work. Any suggestions? I call the function with Permute(1). public static class Global { //int[] j = new int[6]; public static int[] a= {0,0,0,0,0,0,0,0,0}; public static int[] b= {0,0,0,0,0,0,0,0,0}; public static int count = 0; } public static void Permute(int n) { int tmp=n-1; for (int i=0;i<9;i++){ if (Global.b[i]==0 ) { Global.b[i]=1; Global.a[n-1]=i+1; if ((n % 3) == 0) { if (Global.a[0+tmp]+Global.a[1+tmp]+Global.a[2+tmp] == 15) { if (n<9) { Permute(n+1); } else { isMagic(Global.a); } } else break; } else { Permute(n+1); } Global.b[i]=0; } } }

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  • Adding different objects to array, but only one object repeating

    - by Carpetfizz
    I have a small piece of PHP code that goes through valid values and fetches information about them. It then pushes it to an array. For some reason, I'm only getting the last item of $row, repeated several times. When I try to print_r at #1 in the code, the expected values are outputted. However, at the end of the loop, or outside of it, when I try to print_r($ipArray), I'm only getting the last value repeated multiple times. Any help would be much appreciated! while($row = mysqli_fetch_array($getIpQuery, MYSQLI_NUM)){ for($x=0;$x<count($row);$x++) { $getIpInfo = mysqli_query($dbcon, "SELECT * FROM ipInfo WHERE address='$row[$x]'"); $retrievedInfo = mysqli_fetch_array($getIpInfo, MYSQLI_NUM); $ipInfo->ipAddress = $retrievedInfo[0]; $ipInfo->portNum = $retrievedInfo[1]; print_r($ipInfo); //#1: Works perfectly fine. array_push($ipArray,$ipInfo); } } print_r($ipArray); //this is where I'm getting an output of only the last element of `$row`. Thanks! ~Carpetfizz

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  • What would be a good Database strategy to manage these two product options?

    - by bemused
    I have a site that allows users to purchase "items" (imagine it as an Advertisement, or a download). There are 2 ways to purchase. Either a subscription, 70 items within 1 month (use them or lose them--at the end of the month your count is 0) or purchase each item individually as you need it. So the user could subscribe and get 70/month or pay for 10 and use them when they want until the 10 are gone. Maybe it's the late hour, but I can't isolate a solution I like and thought some users here would surely have stumbled upon something similar. One I can imagine is webhosts. They sell hosting for monthy fees and sell counts of things like you get 5 free domains with our reseller account. or something like a movie download site, you can subscribe and get 100 movies each month, or pay for a one-time package of 10 movies. so is this a web of tables and where would be a good cross between the product a user has purchased and how many they have left? products productID, productType=subscription, consumable, subscription&consumable subscriptions SubscriptionID, subscriptionStartDate, subscriptionEndDate, consumables consumableID, consumableName UserProducts userID,productID,productType ,consumptionLimit,consumedCount (if subscription check against dates), otherwise just check that consumedCount is < than limit. Usually I can layout my data in a way that I know it will work the way I expect, but this one feels a little questionable to me. Like there is a hidden detail that is going to creep up later. That's why I decided to ask for help if someone in the vast expanse can enlighten me with their wisdom and experience and clue me in to a satisfying strategy. Thank you.

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  • Mysterious combination

    - by pstone
    I decided to learn concurrency and wanted to find out in how many ways instructions from two different processes could overlap. The code for both processes is just a 10 iteration loop with 3 instructions performed in each iteration. I figured out the problem consisted of leaving X instructions fixed at a point and then fit the other X instructions from the other process between the spaces taking into account that they must be ordered (instruction 4 of process B must always come before instruction 20). I wrote a program to count this number, looking at the results I found out that the solution is n Combination k, where k is the number of instructions executed throughout the whole loop of one process, so for 10 iterations it would be 30, and n is k*2 (2 processes). In other words, n number of objects with n/2 fixed and having to fit n/2 among the spaces without the latter n/2 losing their order. Ok problem solved. No, not really. I have no idea why this is, I understand that the definition of a combination is, in how many ways can you take k elements from a group of n such that all the groups are different but the order in which you take the elements doesn't matter. In this case we have n elements and we are actually taking them all, because all the instructions are executed ( n C n). If one explains it by saying that there are 2k blue (A) and red (B) objects in a bag and you take k objects from the bag, you are still only taking k instructions when 2k instructions are actually executed. Can you please shed some light into this? Thanks in advance.

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  • Properties in User-Control Ctor are duplicated to the hosting form

    - by fortis
    An annoying behavior of Visual Studio (2008)'s designer is to duplicate any property of a control, which is set inside the control's constructor code to the InitializeComponent() method of the hosting form. For example, if I create a new user control and write the following line in its Ctor: this.Text = "Hard Coded Name"; then this same line will appear inside the InitializeComponent() method of any form hosting this control. As long as it's about this kind of properties, it's only annoying because if I were to change the Text property inside the control to: "Better Hard Coded Name", I'd have to go over all hosting controls and manually change the Text value over there too. The real problem is with ".Add(something)" properties - like if my control is a TableLayoutPanel and I want it to have a certain number of columns and rows. Any col or row style set inside the user control will be duplicated in the hosting form and we end up with having twice as wanted. The count (e.g. ColumnCount) will be as planned but if I were to add cols later on, things will get messy. Is there a way to signal VS's designer not to duplicate properties? What can I do to avoid this behavior?

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  • When are temporaries created as part of a function call destroyed?

    - by Michael Mrozek
    Is a temporary created as part of an argument to a function call guaranteed to stay around until the called function ends, even if the temporary isn't passed directly to the function? There's virtually no chance that was coherent, so here's an example: class A { public: A(int x) : x(x) {printf("Constructed A(%d)\n", x);} ~A() {printf("Destroyed A\n");} int x; int* y() {return &x;} }; void foo(int* bar) { printf("foo(): %d\n", *bar); } int main(int argc, char** argv) { foo(A(4).y()); } If A(4) were passed directly to foo it would definitely not be destroyed until after the foo call ended, but instead I'm calling a method on the temporary and losing any reference to it. I would instinctively think the temporary A would be destroyed before foo even starts, but testing with GCC 4.3.4 shows it isn't; the output is: Constructed A(4) foo(): 4 Destroyed A The question is, is GCC's behavior guaranteed by the spec? Or is a compiler allowed to destroy the temporary A before the call to foo, invaliding the pointer to its member I'm using?

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  • Watching variables in SSIS during debug

    - by Tom H.
    I have a project in SSIS and I've added an Execute SQL Task which sends its result out to a variable. I wanted to confirm the value because I was worried that it would try to write it out as a resultset object rather than an actual integer (in this case I'm returning a COUNT). My first thought was just to run it in debug mode and add the global variable to my Watch window. Unfortunately, when I right-click on the Watch window, the option to "Add Variable" is greyed out. What am I missing here? I've gotten around confirming that my variable is set correctly, so I'm not interested in methods like putting a script in to do a MsgBox with the value or anything like that. For future reference I'd like to be able to watch variables in debug mode. If there are some kind of constraints on that then I'd like to know the what and why of it all if anyone knows. The help is woefully inadequate on this one and every "tutorial" that I can find just says, "Add the variable to the Watch window and debug" as though there should never be a problem doing that. Thanks for any insight!

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  • What's up with this reversing bit order function?

    - by MattyW
    I'm rather ashamed to admit that I don't know as much about bits and bit manipulation as I probably should. I tried to fix that this weekend by writing some 'reverse the order of bits' and 'count the ON bits' functions. I took an example from here but when I implemented it as below, I found I had to be looping while < 29. If I loop while < 32 (as in the example) Then when I try to print the integer (using a printBits function i've written) I seem to be missing the first 3 bits. This makes no sense to me, can someone help me out? int reverse(int n) { int r = 0; int i = 0; for(i = 0; i < 29; i++) { r = (r << 1) + (n & 1); n >>=1; } return r; }

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