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  • BDD: Getting started

    - by thom
    I'm starting with BDD and this is my story: Feature: Months and days to days In order to see months and days as days As a date conversion fan I need a webpage where users can enter days and months and convert them to days. I have some doubts ... Should I write my scenarios before coding anything or should I first write a scenario and then write code, write a scenario again and then write code, and so on ... ? If I should write my scenarios before, can my steps be approved and production code still does not get done? When should I do refactoring on my code? After the feature is done or after each scenario implementation?

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  • Is type safety worth the trade-offs?

    - by Prof Plum
    I began coding in in Python primarily where there is no type safety, then moved to C# and Java where there is. I found that I could work a bit more quickly and with less headaches in Python, but then again, my C# and Java apps are at much higher level of complexity so I have never given Python a true stress test I suppose. The Java and C# camps make it sound like without the type safety in place, most people would be running into all sorts of horrible bugs left an right and it would be more trouble than its worth. This is not a language comparison, so please do not address issues like compiled vs interpreted. Is type safety worth the hit to speed of development and flexibilty? WHY? to the people who wanted an example of the opinion that dynamic typing is faster: "Use a dynamically typed language during development. It gives you faster feedback, turn-around time, and development speed." - http://blog.jayway.com/2010/04/14/static-typing-is-the-root-of-all-evil/

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  • What job is better for a newbie, one that requires you to create a new program frequently, or something like software maintenance?

    - by MobileDev123
    One of my friends has just completed his college degree and is ready to join the programmers' world. Today he has two offers, one with new projects every time, and another with software maintenance. The remaining factors are not important to him, what he wants to know is which option is better? My experience goes with second option because my first job was the maintenance one and I could learn how my fellow programmers made mistakes while coding . But I soon switched to a new job which required me to create new project every time. I enjoyed both but I must admit that my first job has given me a more advantage today. But it's not necessary that my experience can give benefit to him. But I want to know what is general approach? If I have to give him final verdict on these two, what should I tell him? Edit Everybody deserves one up vote here, I am really learning a lot from you guys.

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  • What is the best way to implement paginated text editing in Python?

    - by W.F
    I'm trying to build a formatted text editor in python. I need the editor to be paginated on edit mode. Same as in all popular word processors - when the user is editing the document what he/she sees is a representation of the actual, physical, page. I've tried looking into PySide but I can't find any ready solution to this, nor I can work out a way to do it myself. I am totally open to new technologies, so if you think Python is not the right choice here I would love to hear about new stuff (especially when I'm this new to UI coding). It only needs to be cross-platform and let me do rapid development (hence me looking for an out-of-the-box solution to this). Please suggest the best way to implement this. Please also note that I am looking for either a ready solution or an advice on how to tackle this. Thank you very much !

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  • What top companies look for in an Interview?

    - by Geek
    Basically I am looking for what is it that you goof up and you are out from the remaining process ? Are elimination rounds a fair way to judge a person ? Anyone can have a bad hour :-( Should you code the best possible or should you get the Algorithm right ? I generally first code a workable solution and then work on it till a level I think it looks beautiful to me. Is this a wrong approach ? Recently I had a telephonic interview in which I was asked to write a variation of Level Order traversal in 20 minutes. I could get the Algorithm and working code in 20 minutes but couldn't get the Exception handling and the coding convention right, after which I didn't hear back from them :-( All the other questions in the interview went very well this was the only thing which was 'not upto the mark'. Needless to say I like the company and will apply again but want to get it right the next time :-) Please share your experiences and valuable suggestions.

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  • What do I need to know about Data Structures and Algorithms in the "real" world

    - by Ray T Champion
    I just finished the data structures and algorithms course in school , I took it during the summer so 6wks course vs a 16 wk course during the regular semester. So not only was the course hard but it was really really really fast. My question is what do I need to know about data structures in the real world? I understand what they do and how they work, for the most part, but I had a real tough time coding them , I wouldn't be able to write the code for a binary tree class or a balanced tree class from scratch .... Is that bad? should I retake it , or is knowledge of how they work sufficient, without being able to write the classes from scratch?

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  • How to recognize a good programmer?

    - by gius
    Our company is looking for new programmers. And here comes the problem - there are many developers who look really great at the interview, seem to know the technology you need and have a good job background, but after two moths of work, you find out that they are not able to work in a team, writing some code takes them very long time, and moreover, the result is not as good as it should be. So, do you use any formalized tests (are there any?)? How do you recognize a good programmer - and a good person? Are there any simple 'good' questions that might reveal the future problems? ...or is it just about your 'feeling' about the person (ie., mainly your experience), and trying him out? Edit: According to Manoj's answer, here is the question related to the coding task at the job interview.

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  • How to Use the New Task Manager in Windows 8

    - by Chris Hoffman
    The Task Manager in Windows 8 has been completely overhauled. It’s easier-to-use, slicker, and more feature-packed than ever. Windows 8 may be all about Metro, but the Task Manager and Windows Explorer are better than ever. The Task Manager now manages startup programs, shows your IP address, and displays slick resource usage graphs. The new color-coding highlights the processes using the most system resources, so you can see them at a glance. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • How to make Classic ASP interesting if you are stuck with it?

    - by reno812
    I used to work on a really small outsourcing company (4 programmers and the boss), then when the stress and the frequent long shifts made the situation unbearable I made the switch to a better paid job with a more relaxed schedule that allows me some more free time. The problem, however, is that for the most part, everything is coded in Classic ASP that interfaces with a custom made C++ queueing system that stores everything in AS400 systems. My boss used to be one of the developers that made the initial efforts towards this, and naturally won't ever approve a switch to another languages / technologies despite the increasing difficulty that represents developing today business needs with yesterday tools. I'm pretty much stuck coding with Classic ASP in the foreseeable future, and I'm struggling to find ways to make it at least interesting, as I used to work with .NET and Java previously, and I feel like I'm going backwards... Any advice?

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  • C programming in 2011

    - by Duncan Bayne
    Many moons ago I cut C code for a living, primarily while maintaining a POP3 server that supported a wide range of OSs (Linux, *BSD, HPUX, VMS ...). I'm planning to polish the rust off my C skills and learn a bit about language implementation by coding a simple FORTH in C. But I'm wondering how (or whether?) have things changed in the C world since 2000. When I think C, I think ... comp.lang.c ANSI C wherever possible (but C89 as C99 isn't that widely supported) gcc -Wall -ansi -pedantic in lieu of static analysis tools Emacs Ctags Autoconf + make (and see point 2 for VMS, HP-UX etc. goodness) Can anyone who's been writing in C for the past eleven years let me know what (if anything ;-) ) has changed over the years? (In other news, holy crap, I've been doing this for more than a decade).

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  • Solving programming problems or contributing code?

    - by nischayn22
    What are the best skills to develop for a college graduate?? Should one spend hours/days trying to solve problems on codechef or topcoder or contribute code to open source organizations? My personal experience says solving problems teaches you how to make optimal code and learn new programming techniques (which someone else has researched and made available) to solve problems, whereas contributing to open source teaches you how to organize code (so others can work on it), use coding conventions and make "real" use of what you have learnt so far, blah blah!! Also another thing to note is that many companies are hiring today based on one's problem solving skills (Is this something I should worry about?) P.S. I have done little of online problem solving and little of code contribution (via GSoC), but left confused what I should continue doing (as doing both simultaneously isn't easy).

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  • What steps/tools/apps are necessary to make local php development on a tablet viable?

    - by Tchalvak
    I do my php web development locally, as in, creating a local instance of a site and then coding it and then pushing code to servers via git/github. I'm considering getting an android tablet or ipad and a wireless keyboard for very mobile development, but I in no way want to go back to the bad old days of using ftp and syncing up code changes on a development server directly, that would be too much of a trade-off to interest me. Is there enough support for the stack to develop php websites locally on a tablet? Anyone had experience trying this sort of thing?

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  • What''s easy extensible technique to store game data?

    - by Miro
    I'm looking for library/technique for storing my game resources - levels, object (effects,world info), items(price,effects,...), NPC(visual info, behavior), everything except graphics/audio stuff. I've seen lua used for Awesome WM configuration. protobuf looks good, but it seems to be designed for network communication. I've tried to write my own parser, but as the project grows it's more and more harder to manage it and catch all the bugs. My requiremets: stability easy extension of data without need to convert older versions to newer good(don't have to be the best) performance of loading not much coding not XML!

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  • Constructor should generally not call methods

    - by Stefano Borini
    I described to a colleague why a constructor calling a method can be an antipattern. example (in my rusty C++) class C { public : C(int foo); void setFoo(int foo); private: int foo; } C::C(int foo) { setFoo(foo); } void C::setFoo(int foo) { this->foo = foo } I would like to motivate better this fact through your additional contribute. If you have examples, book references, blog pages, or names of principles, they would be very welcome. Edit: I'm talking in general, but we are coding in python.

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  • Good book for improving c# skills?

    - by JMarsch
    Hello: I was asked to recommend a good book for a mid-level experienced developer who wants to improve their coding skills (c# developer). I was thinking about: Code Complete: http://www.amazon.com/Code-Complete-Practical-Handbook-Construction/dp/0735619670/ref=sr_1_1?ie=UTF8&qid=1291221928&sr=8-1 The Pragmatic Programmer: http://www.amazon.com/Pragmatic-Programmer-Journeyman-Master/dp/020161622X/ref=sr_1_3?ie=UTF8&qid=1291221928&sr=8-3 or Effective C#: http://www.amazon.com/Effective-Covers-4-0-Specific-Development/dp/0321658701/ref=sr_1_1?s=books&ie=UTF8&qid=1291222038&sr=1-1 What do you think about those? Any other suggestions?

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  • Web api authentication techniques

    - by Steve
    We have a asp.net MVC web service framework for serving out xml/json for peoples Get requests but are struggling to figure out the best way (fast, easy, trivial for users coding with javascript or OO languages) to authenticate users. It's not that our data is sensitive or anything, we just want users to register so we can have their email address to notify them of changes and track usage. In our previous attempt we had the username in the URI and would just make sure that username existed and increment db tables with usage. This was super basic but we'd notice people using demo as a username etc so we need it to be a little more sophisticated. What authentication techniques are available? What do the major players use/do.

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  • Shouldn't we count characters of code and comments instead of lines of code and comments? [closed]

    - by Gabriel
    Counting lines of code and comments is sometimes bogus, since most of what we write may be written in one or more lines, depending column count limitations, screen size, style and so forth. Since the commonly used languages (say C, C++, C# and Java) are free-form, wouldn't it be more clever to count characters instead? Edit: I'm not considering LOC-oriented programming where coders try to artificially match requirements by adding irrelevant comments or using multiple lines where less would be enough (or the opposite). I'm interested in better metrics that would be independent of coding style, to be used by honest programmers.

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  • Play 2 with Scala or Java?

    - by Mik378
    I want to develop a big personal project using Play 2 Framework. I am expert with Java language but it seems, with the few articles I read that Play 2 works perfectly and especially with Scala. I've never worked with Scala but I already learned concept as closures, functional programming etc... Learning it would be interesting. I am really motivated for but I wonder if there are some people who have started coding with Play2/Java and have changed for Play2/Scala that could explain their major concrete advantages.

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  • How do I set my environment up for TopCoder?

    - by Nils
    I tried out TopCoder today. While I liked the problem, the Java editor didn't work for me. The remote compiling time and the lack of unit tests also made it difficult to complete the task. I ended up coding the solution in Eclipse and the pasting it into the TopCoder window. I tried out EclipseCoder, but it didn't suit my needs either. What tools do you use and how do you hook up your development environment with TopCoder? How does TopCoder handle submissions, and is there any way to speed up the time it takes to process them?

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  • No Grapical log in or anything just terminal code!!

    - by Jonthue
    I just install the unity alpha state 3, and i came across two errors, one stating it could not install a desktop feature or so and the other just had some errors that i had snap shot the error. When it says it was complete I restarted it and after it booted up, i see a long line of boot codes and then it stop with log in name and the after i put my log in name it ask for a password, but the thing is that their was no graphical lil window having my picture and my name, all I see was codes from terminal even after it admitted me in. Black screen white coding like it was a terminal on full screen only every thing was via terminal!!! HELP!!!!

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  • What should you include in a development approach document?

    - by Liggy
    I'm in the middle of co-producing a "development approach" document for off-shore resources as they ramp up onto our project. The most recent (similar) document our company has used is over 80 pages, and that does not include coding standards/conventions documents. My concern is that this document will not be consumable and will therefore fail. What should be in a development approach document? Are there any decent guidelines on this topic? EDIT: The development approach document should detail the practices and techniques that will be used by software developers while software is designed, built, and tested.

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  • How can I determine whether a shellscript runs as root or not?

    - by EvilPhoenix
    This is something I've been curious about. I make a lot of small bash scripts (.sh files) to do tasks that I routinely do. Some of those tasks require everything to be ran as superuser. I've been curious: Is it possible to, within the BASH script prior to everything being run, check if the script is being run as superuser, and if not, print a message saying You must be superuser to use this script, then subsequently terminate the script itself. The other side of that is I'd like to have the script run when the user is superuser, and not generate the error. Any ideas on coding (if statements, etc.) on how to execute the aforementioned?

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  • Applying for MS CS with an un-related Bachelor's Degree [closed]

    - by yeenow123
    I received a BA in Economics and went to work and started developing a passion for programming while on the job. This lead to learning more and more about computer science in general. I want to go for a Masters in Computer Science. I'm taking courses at the local college to get some of the undergrad CS courses out of the way (Data Structures etc.). However I'm not sure what to focus on for my application. Should I take the GRE for CS? A lot of college application procedures recommend it if you didn't go to undergrad for CS. Should I try to improve my GRE general test? I took it a month after college ended and got mediocre scores, so I could definitely study a bit harder and improve my scores. Anything else that's necessary? My current job is not exactly in a related field, but I do get to do some programming/coding.

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