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  • How can Agile methodologies be adapted to High Volume processing system development?

    - by luckyluke
    I am developing high volume processing systems. Like mathematical models that calculate various parameters based on millions of records, calculated derived fields over milions of records, process huge files having transactions etc... I am well aware of unit testing methodologies and if my code is in C# I have no problem in unit testing it. Problem is I often have code in T-SQL, C# code that is a SQL stored assembly, and SSIS workflow with a good amount of logic (and outcomes etc) or some SAS process. What is the approach YOu use when developing such systems. I usually develop several tests as Stored procedures in a designed schema(TEST) and then automatically run them overnight and check out the results. But this is only for T-SQL. And Continous integration IS hard. But the problem is with testing SSIS packages. How do You test it? What is Your preferred approach for stubbing data into tables (especially if You need a lot data initialization). I have some approach derived over the years but maybe I am just not reading enough articles. So Banking, Telecom, Risk developers out there. How do You test your mission critical apps that process milions of records at end day, month end etc? What frameworks do You use? How do You validate that Your ssis package is Correct (as You develop it)/ How do You achieve continous integration in such an environment (Personally I never got there)? I hope this is not to open-ended question. How do You test Your map-reduce jobs for example (i do not use hadoop but this is quite similar). luke Hope that this is not too open ended

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  • How do I make my character slide down high-angled slopes?

    - by keinabel
    I am currently working on my character's movement in Unity3D. I managed to make him move relatively to the mouse cursor. I set a slope limit of 45°, which does not allow the character to walk up the mountains with higher degrees. But he can still jump them up. How do I manage to make him slide down again when he jumped at places with too high slope? Thanks in advance. edit: Code snippet of my basic movement. using UnityEngine; using System.Collections; public class BasicMovement : MonoBehaviour { private float speed; private float jumpSpeed; private float gravity; private float slopeLimit; private Vector3 moveDirection = Vector3.zero; void Start() { PlayerSettings settings = GetComponent<PlayerSettings>(); speed = settings.GetSpeed(); jumpSpeed = settings.GetJumpSpeed(); gravity = settings.GetGravity(); slopeLimit = settings.GetSlopeLimit(); } void Update() { CharacterController controller = GetComponent<CharacterController>(); controller.slopeLimit = slopeLimit; if (controller.isGrounded) { moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")); moveDirection = transform.TransformDirection(moveDirection); moveDirection *= speed; if (Input.GetButton("Jump")) { moveDirection.y = jumpSpeed; } } moveDirection.y -= gravity * Time.deltaTime; controller.Move(moveDirection * Time.deltaTime); } }

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  • High-level description of how experimental C++ features are developed?

    - by Praxeolitic
    Herb Sutter in a video answers a question about the concepts proposal considered for C++11 and from his remarks it sounds like multiple groups offered prototype implementations but all of them left concerns about slow compile times. The comment surprised me because it suggests that, at least in some cases, the prototypes being developed are not just proofs of concept -- they're even expected to perform. All the work that must take has me curious. For mature languages, especially C++, how are experimental language features developed? Is it much different from developing a compiler that implements a standard? Does a developer have a sense of if it will work and perform or even if it ever could? What are the most time consuming parts and are any parts surprisingly easier than one might expect? The question is not what does the C++ standards committee do, but rather the part that comes before. When an experimental implementation for a proposal is being put together and there aren't any completely solidified rules, how is the sausage made? I'm not a professional compiler developer nor do I expect answers with step by step accounts. I'd like a high-level idea of how this would be done or if there are any general patterns at all. I don't know what to expect from the answers but even if there are no rules to the process and the small number of people who do this just cowboy it and then, for stuff that worked out, write up the "official version" as a proposal, that answer would still be informative.

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  • How can I use dig(1) to test GeoDNS resolution for a specific IP?

    - by cnst
    There's a rumour that public domain name resolvers, like Google Public DNS, are still supposed to work with GeoDNS, because there's some field in the requests that lets them specify for which IP address they are doing a resolution, thus the authoritative servers can give a given resolver different resolutions for different final clients. What's this whole thing called as far as RFCs go, and how does one mimic such resolutions, for testing purposes, e.g. with dig(1)? Else, what other tool is available to accomplish said task?

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  • question about mergesort

    - by davit-datuashvili
    i have write code on mergesort here is code public class mergesort{ public static int a[]; public static void merges(int work[],int low,int high){ if (low==high) return ; else{ int mid=(low+high)/2; merges(work,low,mid); merges(work,mid+1,high); merge(work,low,mid+1,high); } } public static void main(String[]args){ int a[]=new int[]{64,21,33,70,12,85,44,99,36,108}; merges(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void merge(int work[],int low,int high,int upper){ int j=0; int l=low; int mid=high-1; int n=upper-l+1; while(low<=mid && high<=upper) if ( a[low]<a[high]) work[j++]=a[low++]; else work[j++]=a[high++]; while(low<=mid) work[j++]=a[low++]; while(high<=upper) work[j++]=a[high++]; for (j=0;j<n;j++) a[l+j]=work[j]; } } but it does nort work after compile this code here is mistake java.lang.NullPointerException at mergesort.merge(mergesort.java:45) at mergesort.merges(mergesort.java:12) at mergesort.merges(mergesort.java:10) at mergesort.merges(mergesort.java:10) at mergesort.merges(mergesort.java:10) at mergesort.main(mergesort.java:27)

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  • apache2 + mod_fastcgi + suexec + php5.2 = unstable on high load...

    - by redguy..pl
    I am hosting several (~30) different sites on one server with apache2+fastcgi+suexec+php5. Sites have different loads and different execution times of their scripts (some of them process request for 5-7 seconds, some <1sek). Sometimes when single site receives very high load (all php instances of this site are created and used) - whole apache server hangs. Apache (worker mpm) creates new processes up to the upper limit. It looks like it is starting to queue ALL new request for EVERY site, not only the one that has high load and quickly achieves process limits... restart of apache solves the problem... config: FastCgiConfig -singleThreshold 1 -multiThreshold 10 -listen-queue-depth 30 -maxProcesses 80 -maxClassProcesses 12 -idle-timeout 30 -pass-header HTTP_AUTHORIZATION -pass-header If-Modified-Since -pass-header If-None-Match (earlier have default -listen-queue-depth = 100, but it didn't change anything...) Any suggestions? Another question - how is implemented this listen queue? is it one queue for whole apache, or unique queue for every defined php apllication (suexec site)? I would like to achieve something like this: when one site receives high load and its queue is full - server bounces next request, but only for this one site.. Other sites should work properly...

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  • Very high-pitched noise when computer does something intense?

    - by Starkers
    "Intense" is the best word I can use to describe it because I'm not sure what it is, whether it's RAM, GPU or CPU. If I pan the camera in unity: A high pitched noise issues from the computer. The picosecond I start panning the sound starts. Stops the picosecond I stop panning. If I start an infinite loop: 2.0.0p247 :016 > x = 1 => 1 2.0.0p247 :017 > while x < 2 do 2.0.0p247 :018 > puts 'huzzah!' 2.0.0p247 :019?> end huzzah! huzzah! huzzah! An identical high pitched noise can be heard. I don't think it's the GPU due to this simple experiment. Or any monitor-weirdness (although the sound does sound like one of those old CRT monitors if you're old enough to be young when those things were about) The CPU? Or maybe my SSD? It's my first SSD and the first time I've heard this noise. Should I be worried? Regardless, what's causing this sound? I can't think what would cause such high frequency vibrations. I built the PC myself. Not enough heat paste on the CPU? Too much? Just no idea what's going on. Info: CPU Type QuadCore Intel Core i5-3570K, 3800 MHz (38 x 100) Motherboard Name Asus Maximus V Extreme Flash Memory Type Samsung 21nm TLC NAND Video Adapter Asus HD7770

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  • Analysis Services (SSAS) - Unexpected Internal Error when processing (ProcessUpdate). Workaround/Resolution

    - by James Rogers
    Many implementations require the use of ProcessUpdate to support Type 1 slowly changing dimensions. ProcessUpdate drops all of the affected indexes and aggregations in partitions affected by data that changes in the Dimension on which the ProcessUpdate is being performed. Twice now I have had situations where the processing fails with "Internal error: An unexpected exception occurred." Any subsequent ProcessUpdate processing will also fail with the same error. In talking with Microsoft the issue is corrupt indexes for the Dimension(s) being processed in the partitions of the affected measure group. I cannot guarantee that the following will correct your problem but it did in my case and saved us quite a bit of down time.   Workaround: ProcessIndexes on the entire cube that is being processed and throwing the error. This corrected the problem on both 2008 and 2008 R2.   Pros:  Does not require a complete rebuild of the data (ProcessFull) for either the Dimension or Cube. User access can continue while this ProcessIndexes in underway.   Cons: Can take a long time, especially on large cubes with many partitions, dimensions and/or aggregations. Query Performance is usually severely impacted due to the memory and CPU requirements for Aggregation and Index building   <Batch http://schemas.microsoft.com/analysisservices/2003/engine"http://schemas.microsoft.com/analysisservices/2003/engine">  <Parallel>     <Process xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ddl2="http://schemas.microsoft.com/analysisservices/2003/engine/2" xmlns:ddl2_2="http://schemas.microsoft.com/analysisservices/2003/engine/2/2" xmlns:ddl100_100="http://schemas.microsoft.com/analysisservices/2008/engine/100/100" xmlns:ddl200="http://schemas.microsoft.com/analysisservices/2010/engine/200" xmlns:ddl200_200="http://schemas.microsoft.com/analysisservices/2010/engine/200/200">       <Object>         <DatabaseID>MyDatabase</DatabaseID>         <CubeID>MyCube</CubeID>       </Object>       <Type>ProcessIndexes</Type>       <WriteBackTableCreation>UseExisting</WriteBackTableCreation>     </Process>  </Parallel> </Batch>   The cube where the corruption exists can be found by having Profiler running while the ProcessUpdate is executing. The first partition that displays the "The Job has ended in failure." message in the TextData column will be part of the cube/measuregroup that has the corruption. You can try to run ProcessIndexes on just that measure group. This may correct the problem and save additional time if you have other large measure groups in the cube that are not affected by the corruption.   Remember to execute your normal ProcessUpdate batch after the successful completion of the ProcessIndexes. The ProcessIndexes does not pick up data changes.   Things that did not work: ProcessClearIndexes - why this doesn't work and ProcessIndexes does is unclear at this point. ProcessFull on the partition in question. In my latest case, this would clear up the problem for that partition. However, the next partition the ProcessUpdate touched that had data in it would generate and error. This leads me to believe the corruption problem will exist in all partitions in the affected measure group that have data in them.   NOTE: I experience this problem in both a SQL 2008 and SQL 2008 R2 Analysis Services environment, on separate built from the same relational database. This leads me to believe that some data condition in the tables used for the Dimension processing caused the corruption since the two environments were on physically separate hardware. I am waiting on Microsoft to analyze the dumps to give us more insight into what actually caused the corruption and will update this post accordingly.

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  • Is there a global "low resolution" filter for OpenGL?

    - by Ian Henry
    I'm trying to learn a little about OpenGL, so I'm making a simple 2D game (with OpenTK), and so far it's coming along well. I thought it would be fun to give it that, for lack of a better word, retropixelated look of games from the early nineties. I figured it would be an easy thing to do -- simply draw everything at half its normal size and scale up with no anti-aliasing. But I can't find any resources on how to do this. I can set the min/mag filters of my textures to nearest and that works fine for my sprites, but I'm using lots of primitives and I'd like the effect to apply to them as well. The one idea I had was to draw everything at half size, then somehow copy the render buffer to a texture, then render that texture full-size, but I don't know how to do that, and it seems like there must be a better way. Can anyone help me out?

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  • Toutes les semaines un peu de code pour aller plus loin avec Windows 7, L'assistant de résolution de problème

    En cette fin d'année, la communauté de Developpez.com s'est alliée avec Microsoft France pour relayer une série de questions / réponses sur le développement Windows 7. A partir d'aujourd'hui, nous poserons une question chaque lundi sur une fonctionnalité propre au développement d'applications Windows 7. La bonne réponse de la question de la semaine sera ensuite dévoilée la semaine suivante avec un exemple de mise en pratique. Êtes-vous prêt à relever le défi ? Pensez-vous bien connaître les possibilités que proposent les API Windows 7 ? C'est ce que nous allons voir dès aujourd'hui, nous attendons vos propositions ! La réponse de la semaine : Quel est l'outil qui permet de cr...

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  • how to get the exact mouse click position with support for variable screen resolution ?

    - by javadahut
    I'm writing a simple macro program: you record your mouse or keyboard movements, you save the file, and the program will run it for you on your pc computer. however, the situation is, what if the file is run on a laptop where the resolution is smaller? what if the file is to be run on a web server where there is no monitor ? ie) the button is clicked at position (x,y): 300,520 but the button will be at another location in a different monitor resolution. How would you approach this problem ?

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  • Will the next iPhone Simulator be able to simulate the high resolution of iPhone 4?

    - by dontWatchMyProfile
    As a follow-up to this question, the next one is: Will we be able to simulate our interfaces how they look on the new high resolution display, even without owning an iPhone 4? I guess that there is a formula that we can use to calculate the exact needed distance between our monitors and our eyes, to achieve the exact same visual effect of the Retina Display. This would help a lot to get things right. The first thing we need is an high resolution iPhone Simulator. I can't get any sleep until I know.

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  • Is having a [high-end] video card important on a server?

    - by Patrick
    My application is quite interactive application with lots of colors and drag-and-drop functionality, but no fancy 3D-stuff or animations or video, so I only used plain GDI (no GDI Plus, No DirectX). In the past my applications ran in desktops or laptops, and I suggested my customers to invest in a decent video card, with: a minimum resolution of 1280x1024 a minimum color depth of 24 pixels X Megabytes of memory on the video card Now my users are switching more and more to terminal servers, therefore my question: What is the importance of a video card on a terminal server? Is a video card needed anyway on the terminal server? If it is, is the resolution of the remote desktop client limited to the resolutions supported by the video card on the server? Can the choice of a video card in the server influence the performance of the applications running on the terminal server (but shown on a desktop PC)? If I start to make use of graphical libraries (like Qt) or things like DirectX, will this then have an influence on the choice of video card on the terminal server? Are calculations in that case 'offloaded' to the video card? Even on the terminal server? Thanks.

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  • Mac does not recognize wide screen

    - by DUKE
    I am using Mac OS X Lion 10.7.4 on my Mac mini, with Samsung monitor with default resolution 1360 x 768. My Mac mini is connected to Samsung VGA port by Apple mini port to VGA adapter. When starting, my Mac does not recognize the wide screen resolution and always starts in a 4:3 mode, (but it shows 1360x768 as the resolution in the settings). I have to do one of the following actions to bring my Mac to the wide screen resolution: (1) Changing to some other resolution and bring back to the default resolution. (2) Unplug the Apple mini port to VGA adapter and re-connect again. (3) Put the machine to sleep and wake it up again. I am using Ubuntu 12.04, (in a different partition) in the same hardware, but Ubuntu is perfectly recognizing the display.

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  • 1000 HZ linux kernel necessary if I have tickless and high resolution timer?

    - by Bob
    I am trying to improve performance on my server. I have a few processes that need low jitter (less than 10ms variance). I have a load average of 4 maximum on an i7-920 (4 physical cores, 8 with HT). There are about 10 processes ranging from 40% to 90% of a core user mode. System usage is 3% total. Total CPU usage is 80% max. Will setting the kernel from 100hz to 1000hz improve the jitter if tickless and high resolution timers are already set? This page seems to indicate it still does something. https://lkml.org/lkml/2009/4/28/401 How about changing from voluntary (PREEMPT_VOLUNTARY) to preemptible (PREEMPT)?

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  • How can I make my monitor run at it's native resolution under Kubuntu 9.10?

    - by Adam Matan
    Hi, I have installed Kubuntu 9.10 afresh on an HP desktop computer with a Samsung SyncMaster 2243 and Intel integrated graphics card. The screen resolution is fixed on 1280x1024 instead of the native 1680x1050, which makes my eyes bleed. $ lspci -k |grep "VGA" -A2 00:02.0 VGA compatible controller: Intel Corporation 82G33/G31 Express Integrated Graphics Controller (rev 10) Kernel driver in use: i915 Kernel modules: i915 and my xorg.conf: /etc/X11$ cat xorg.conf Section "Device" Identifier "Configured Video Device" Driver "vesa" EndSection Section "Monitor" Identifier "Configured Monitor" EndSection Section "Screen" Identifier "Default Screen" Monitor "Configured Monitor" Device "Configured Video Device" EndSection Any ideas how to make this driver work? I found no working solutions on Google searches. Thanks, Adam

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  • Apache conf for high trafic CMS with backend users?

    - by Annan
    I'm in the situation where a website is going to have a high number of web users and a few backend webmasters. Webmasters will upload images (+other high mem tasks) and this bumps up the memory allocation of the httpd child processes to 100-150mb. In order to stop swapping I'm currently setting MaxClients in httpd.conf to 20. However this lowers maximum simultaneous requests. Will this be a problem when the website goes live? What is the best configuration? Info: Drupal 6, PHP 5, Apache 2.2 (Prefork atm) I'm thinking about Worker MPM, two apache instances or low MaxRequestsPerChild.

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  • How do I change the console resolution of Ubuntu 9.10 Server running on VMWare?

    - by Raam Dev
    I'm running Ubuntu 9.10 Server in VMWare Fusion (on a Mac) and I'm having trouble changing the console resolution. It seems to be stuck on 640x480. Ubuntu 9.10 uses Grub2, so there is no /etc/grub/menu.lst. I tried adding vga=791 to the kernel parameters (both during boot and by adding it to GRUB_CMDLINE_LINUX_DEFAULT in /etc/default/grub and then running update-grub2) and neither had any effect. When using vga=791, grub says that vga=791 is depreciated and that I should use gfxpayload=1024x768x16,1024x768 instead. However, that also does absolutely nothing. I have a feeling this problem is specific to running Ubuntu 9.10 in VMWare, but Google hasn't turned up anything.

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  • How is a nameserver chosen when DNS resolution occurs?

    - by Richard
    I have a few domains hosted on nameservers at Zerigo. Zerigo have 5 nameservers and I have all 5 in the nameserver records for my domains. The nameservers are in different geographical locations (3 in the US, one in London, and one in Amsterdam). When someone goes to a domain of mine and the DNS resolution occurs, how will it choose a nameserver? Will it always go to the nearest geographical one? Will it go to the one with fewest hops? Will it just choose one at random? (This is assuming all 5 are functioning perfectly). Thanks EDIT: And does it make any difference which order I list the nameservers in on the domain name records?

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  • Connecting Dell XPS 17/HP Pavilion dv7 (nvidia GT 650M) to Apple LED Cinema Display for 2560x1440 resolution from notebook

    - by alphaTrader
    Is there any way to run higher than 1080p resolution from a Dell XPS 15/17 or HP Pavilion laptop? Specifically, I am planning to buy Dell XPS L721X or HP Pavilion dv7-7005tx with nvidia GeForce GT 650M and connect it to the Apple LED Cinema display via mini Displayport (I don't think Thunderbolt is supported on these notebooks). The idea is to get 1080p on the notebook and 2560x1440 on the main display. Only one of the montitors is active at any time. I asked Dell and they weren't of much help.

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  • What laptops can run an external 27" or 30" screen at 2560x1600 native resolution? [closed]

    - by Moin Zaman
    SU Folks, What laptops do you know off that can run a 27" or 30" external monitor as a secondary display (Extending desktop onto second screen, without switching off the laptop's own built in screen) at the screens native resolution of 2560x1600. I'm not interested docks or USB video adapters etc. Just via the laptop's built in display ports. List the port used and cable as well if possible. Reference links / posts that confirm it are an added bonus. I'm hoping people who've tried it themselves and / or confirmed it can list specific models of laptops so we can build up a good list.

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  • nvidia ignores the resolution listed in xorg.conf, even though I have 'nvidia-settings --load-config-only' on startup

    - by ihadanny
    when my machine boots, I see a nice 1920X1080 resolution screen, but the minute I login to my user, it's reverted to an ugly 720Xwhatever. When I run nvidia-settings and select 1920X1080, it's ok again. What am I missing??? my /etc/X11/xorg.conf contains: Section "Screen" ... Option "metamodes" "nvidia-auto-select +0+0; 1920x1080 +0+0" ... EndSection I'm using unity 3.8.16 on ubuntu 11.04, and when I check on gnome-session-properties I see that I have sh -c '/usr/bin/nvidia-settings --load-config-only on my startup.

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