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  • Wordpress "Vote It Up" plugin help

    - by Sparks Memphis
    I'm creating a dig like site with wordpress, TDO Mini forms and Vote it up where people who live in the city can log on, post their ideas of how to improve the city and have others vote. on the home page there are 2 columns. right is the TDO submit form. left are the "Most Wanted" items. the posts with the highest rating. I've found an impressive lack of information on this plugin. im not great with php but i can make do most of the time. I want to output the post title, post author, links for yes and no votes as well as have the titles in the left column list in most popular order. preferably id like the home pages to have only the top 5 or so highest rated posts. I cant find any way to output that information as i need. I was really hoping there was a simple way to call the highest rated post titles in the loop for the main page but there doesnt seem to be a way. Bout the only thing i've found is the DisplayVotes tag which isnt incredibly helpful. does anybody know how i can accomplish this, or can provide some expert advise? help would be immensely appreciated.

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  • How do I access data within this multidimensional array?

    - by dmanexe
    I have this array: $items_pool = Array ( [0] => Array ( [id] => 1 [quantity] => 1 ) [1] => Array ( [id] => 2 [quantity] => 1 ) [2] => Array ( [id] => 72 [quantity] => 6 ) [3] => Array ( [id] => 4 [quantity] => 1 ) [4] => Array ( [id] => 5 [quantity] => 1 ) [5] => Array ( [id] => 7 [quantity] => 1 ) [6] => Array ( [id] => 8 [quantity] => 1 ) [7] => Array ( [id] => 9 [quantity] => 1 ) [8] => Array ( [id] => 19 [quantity] => 1 ) [9] => Array ( [id] => 20 [quantity] => 1 ) [10] => Array ( [id] => 22 [quantity] => 1 ) [11] => Array ( [id] => 29 [quantity] => 0 ) ) I'm trying to loop through this array and perform a conditional based on $items_pool[][id]'s value. I want to then report back TRUE or NULL/FALSE, so I'm just testing the presence of to be specific.

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  • Good Learning Method for Objective-C?

    - by Josh Kahane
    Hi I know this must be asked a millions times and can't be easy to answer as there is o definitive method, but any help would be appreciated, thanks. I have been playing around with all sorts of things in Xcode and with Objective-C, however I can't seem to find a good way of learning things in an efficient way. I have bought the book 'Programming in Objective-C 2.0' and its great but just lays down the basics it seems. I want to learn in the 2D game development direction, then of course 3D after nailing that, if thats the right thing to do? I am 17 currently in year 13, last year of school/A Levels and am almost definitely taking a gap year. Any good, well known reputable courses online or offline (real world)? This is my first programming language, and I am absolutely serious about learning this. One last question, is when learning things online, I have in the past started building a feature and learning a certain aspect in programming only to find out after adding more its slows down the app or its to inefficient. Is the key to use a certain method in a certain situation (being os many ways to do the same thing) or use any of those methods and refine it in your app to make it run smoothly? Sorry, its hard for me to know when I have little experience, thus far. Sorry for rambling on! I would appreciate any help, thank you!

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  • A really smart rails helper needed

    - by Stefan Liebenberg
    In my rails application I have a helper function: def render_page( permalink ) page = Page.find_by_permalink( permalink ) content_tag( :h3, page.title ) + inline_render( page.body ) end If I called the page "home" with: <%= render_page :home %> and "home" page's body was: <h1>Home<h1/> bla bla <%= render_page :about %> <%= render_page :contact %> I would get "home" page, with "about" and "contact", it's nice and simple... right up to where someone goes and changes the "home" page's content to: <h1>Home<h1/> bla bla <%= render_page :home %> <%= render_page :about %> <%= render_page :contact %> which will result in a infinite loop ( a segment fault on webrick )... How would I change the helper function to something that won't fall into this trap? My first attempt was along the lines of: @@list = [] def render_page( permalink ) unless @@list.include?(permalink) @@list += [ permalink ] page = Page.find_by_permalink result = content_tag( :h3, page.title ) + inline_render( page.body ) @@list -= [ permalink ] return result else content_tag :b, "this page is already being rendered" end end which worked on my development environment, but bombed out in production... any suggestions? Thank You Stefan

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  • Application lifecycle and onCreate method in the the android sdk

    - by Leif Andersen
    I slapped together a simple test application that has a button, and makes a noise when the user clicks on it. Here are it's method: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button b = (Button)findViewById(R.id.easy); b.setOnClickListener(this); } public void onClick(View v) { MediaPlayer mp = MediaPlayer.create(this, R.raw.easy); mp.start(); while(true) { if (!mp.isPlaying()) { mp.release(); break; } } } My question is, why is onCreate acting like it's in a while loop? I can click on the button whenever, and it makes the sound. I might think it was just a property of listeners, but the Button object wasn't a member variable. I thought that Android would just go through onCreate onse, and proceed onto the next lifecycle method. Also, I know that my current way of seeing if the sound is playing is crap...I'll get to that later. :) Thank you.

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  • Intelligent web features, algorithms (people you may follow, similar to you ...)

    - by hilal
    I have 3 main questions about the algorithms in intelligent web (web 2.0) Here the book I'm reading http://www.amazon.com/Algorithms-Intelligent-Web-Haralambos-Marmanis/dp/1933988665 and I want to learn the algorithms in deeper 1. People You may follow (Twitter) How can one determine the nearest result to my requests ? Data mining? which algorithms? 2. How you’re connected feature (Linkedin) Simply algorithm works like that. It draws the path between two nodes let say between Me and the other person is C. Me - A, B - A connections - C . It is not any brute force algorithms or any other like graph algorithms :) 3. Similar to you (Twitter, Facebook) This algorithms is similar to 1. Does it simply work the max(count) friend in common (facebook) or the max(count) follower in Twitter? or any other algorithms they implement? I think the second part is true because running the loop dict{count, person} for person in contacts: dict.add(count(common(person))) return dict(max) is a silly act in every refreshing page. 4. Did you mean (Google) I know that they may implement it with phonetic algorithm http://en.wikipedia.org/wiki/Phonetic_algorithm simply soundex http://en.wikipedia.org/wiki/Soundex and here is the Google VP of Engineering and CIO Douglas Merrill speak http://www.youtube.com/watch?v=syKY8CrHkck#t=22m03s What about first 3 questions? Any ideas are welcome ! Thanks

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  • OpenGL behaving strangely

    - by Mk12
    OpenGL is acting very strangely for some reason. In my subclass of NSOpenGLView, I have the following code in -prepareOpenGL: - (void)prepareOpenGL { GLfloat lightAmbient[] = { 0.5f, 0.5f, 0.5f, 1.0f }; GLfloat lightDiffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f }; GLfloat lightPosition[] = { 0.0f, 0.0f, 2.0f }; quality = 0; zCoord = -6; [self loadTextures]; glEnable(GL_LIGHTING); glEnable(GL_TEXTURE_2D); glShadeModel(GL_SMOOTH); glClearColor(0.2f, 0.2f, 0.2f, 0.0f); glClearDepth(1.0f); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); glLightfv(GL_LIGHT1, GL_AMBIENT, lightAmbient); glLightfv(GL_LIGHT1, GL_DIFFUSE, lightDiffuse); glLightfv(GL_LIGHT1, GL_POSITION, lightPosition); glEnable(GL_LIGHT1); gameState = kGameStateRunning; int i = 0; // HERE ******** [NSTimer scheduledTimerWithTimeInterval:0.03f target:self selector:@selector(processKeys) userInfo:nil repeats:YES]; // Synchronize buffer swaps with vertical refresh rate GLint swapInt = 1; [[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval]; // Setup and start displayLink [self setupDisplayLink]; } I wanted to assign the timer that processes key input to an ivar so that I could invalidate it when the game is paused (and reinstantiate it on resume), however when I did that (as apposed to leaving it at [NSTimer scheduledTimer…), OpenGL doesn't display the cube I draw. When I take it away, it's fine. So i tried just adding a harmless statement, int i = 0; (maked // HERE *******), and that makes the lighting not work! When I take it away, everything is fine, but when I put it back, everything is dark. Can someone come up with a rational explanation for this? Thanks.

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  • C#+BDE+DBF problem

    - by Drabuna
    I have huge problem: I have lots of .dbf files(~50000) and I need to import them into Oracle database. I open conncection like this: OleDbConnection oConn = new OleDbConnection(); OleDbCommand oCmd = new OleDbCommand(); oConn.ConnectionString = @"Provider=Microsoft.Jet.OLEDB.4.0;Data Source=" + directory + ";Extended Properties=dBASE IV;User ID=Admin;Password="; oCmd.Connection = oConn; oCmd.CommandText = @"SELECT * FROM " + tablename; try { oConn.Open(); resultTable.Load(oCmd.ExecuteReader()); } catch (Exception ex) { MessageBox.Show(ex.Message); } oConn.Close(); oCmd.Dispose(); oConn.Dispose(); I read them in loop, and then insert into oracle. Everything's fine. BUT: There is about 1000 files, that I can't open. They raise exception "not a table". So I google, and install Borland Database Engine. Now everything wokrs fine....but no. Now, when I'm reading files, on 1024 file exception raises: "System resource exceeded". But I have lots of free resources. When I remove BDE, everything's fine again, no "system resource exceeded" error, but I cant read all files. Help please. PS: Tried using ODBC but nothing changes.

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  • Can the Flash CS4 [embed] tag be made to export assets to frame 2 rather than frame 1?

    - by Tim Knauf
    We're working on a Flash CS4 project where the main .fla file has ballooned in size and 'Publish' is taking forever. I suspect a large amount of the size (and at least some of the compile time) is due to the quantity of audio symbols in the library. I would love to remove this unnecessary bloat from the .fla file. I've experimented with removing an audio symbol from the library and using the [embed] metadata tag instead, like so: [Embed(source="audio/music/EndOfLevelDitty.mp3")] public var EndOfLevelDitty:Class The resulting published file works perfectly, but there is a problem. Our game uses a preloader on the first frame of the timeline, so all other classes need to be exported in frame 2 (as set in Publish Settings ActionScript 3.0 Settings). So a size report normally begins like this: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 284515 284515 Scene 1 2 5485305 5769820 (AS 3.0 Classes Export Frame) However, if I use an [embed] tag on a small sound, my size report is now: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 363320 363320 Scene 1 2 5407240 5770560 (AS 3.0 Classes Export Frame) As you can see, the embedded sound has been exported into frame 1 rather than frame 2. If I were to embed all sounds in this manner, the size of frame 1 would grow to be huge, and users would be looking at a white screen for ages before the preloader frame even loaded. So my question is this: can I use an [embed] tag but have the embedded asset export in frame 2 instead of frame 1? Project constraints: Our team composition means we can't change to pure Flex at this stage. The compiled .swf needs to be 'all in one', so we can't split the preloader into a separate file, and we can't access external resources. Edit: I'd also settle for having the audio in an embedded library SWC, but there seems to be no way to make that embed in frame 2 either; it always ends up in frame 1.

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  • Obj-C: ++variable is increasing by two instead of one

    - by Eli Garfinkel
    I am writing a program that asks users yes/no questions to help them decide how to vote in an election. I have a variable representing the question number called questionnumber. Each time I go through the switch-break loop, I add 1 to the questionnumber variable so that the next question will be displayed. This works fine for the first two questions. But then it skips the third question and moves on to the fourth. When I have more questions in the list, it skips every other question. Somewhere, for some reasons, the questionnumber variable is increasing when I don't want it to. Please look at the code below and tell me what I'm doing wrong. Thank you! Eli import "MainView.h" import @implementation MainView @synthesize Question; @synthesize mispar; int conservative = 0; int liberal = 0; int questionnumber = 1; (IBAction)agreebutton:(id)sender { ++liberal; } (IBAction)disagreebutton:(id)sender { ++conservative; } (IBAction)nextbutton:(id)sender { ++questionnumber; switch (questionnumber) { case 2: Question.text = @"Congress should pass a law that would ban Americans from earning more than one hundred million dollars in any given year."; break; case 3: Question.text = @"It is not fair to admit people to a university or employ them on the basis of merit alone. Factors such as race, gender, class, and sexual orientation must also be considered."; break; case 4: Question.text = @"There are two Americas - one for the rich and one for the poor."; break; case 5: Question.text = @"Top quality health care should be free for all."; break; default: break; } } @end

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  • Nokogiri HttParty Xpath Ruby on Rails

    - by Brian
    I am working with a mmorpg (Eve Online) request that returns xml. I am using httparty for the request and I am trying to use nokogiri to obtain attribute values for a specific element. Here's an example of the response: <eveapi version="2"><currentTime>2012-10-19 22:41:56</currentTime><result><rowset name="transactions" key="refID" columns="date,refID,refTypeID,ownerName1,ownerID1,ownerName2,ownerID2,argName1,argID1,amount,balance,reason,taxReceiverID,taxAmount"><row date="2012-10-18 23:41:50" refID="232323" refTypeID="9" ownerName1="University of Caille" ownerID1="32232" ownerName2="name" ownerID2="34343" argName1="" argID1="0" amount="5000.00" balance="5000.00" reason="Starter fund" taxReceiverID="" taxAmount=""/></rowset></result><cachedUntil>2012-10-19 23:03:40</cachedUntil></eveapi> I only need to access attributes for the element "row" and there can be many rows returned. I have read about xpath and from what I understand if I do the following it should return all rows: doc.xpath('row') however it does not return anything. Here's what I have so far: options = {:keyID => 111111, :vCode => 'fddfdfdfdf'} response = HTTParty.post('https://api.eveonline.com/char/WalletJournal.xml.aspx', :body => options) doc = Nokogiri::XML(response.body) doc.xpath('row').each do |r| end The loop is never executed. What am I doing wrong? I need to return all row elements and gain access to each of the row's attributes. Thanks.

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  • Architecture with NHibernate and Repositories

    - by Matthew
    I've been reading up on MVC 2 and the recommended patterns, so far I've come to the conclusion (amongst much hair pulling and total confusion) that: Model - Is just a basic data container Repository - Provides data access Service - Provides business logic and acts as an API to the Controller The Controller talks to the Service, the Service talks to the Repository and Model. So for example, if I wanted to display a blog post page with its comments, I might do: post = PostService.Get(id); comments = PostService.GetComments(post); Or, would I do: post = PostService.Get(id); comments = post.Comments; If so, where is this being set, from the repository? the problem there being its not lazy loaded.. that's not a huge problem but then say I wanted to list 10 posts with the first 2 comments for each, id have to load the posts then loop and load the comments which becomes messy. All of the example's use "InMemory" repository's for testing and say that including db stuff would be out of scope. But this leaves me with many blanks, so for a start can anyone comment on the above?

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  • PHP database simulation

    - by Emdiesse
    I have a PHP script that works by calling items from a database based upon the time they were placed in there and it deletes them if they are older than 5 minutes. Basically, I want to now simulate what would happen if this database was being updated regularly. So I was considering sticking in some code that loads an XML file then goes through and parses that into the database based upon the time data located within a node of the xml data... but the problem there is I want it to continually loop through an enter this data so it'll never actually run the other processes So I was thinking of having another PHP script do that that could do this independantly of the php script that is going to display this data... In theory: I am looking to have a button that I can press and it will then run some php code to load up an XML file from a directory on my web server and then iterate though the data sending the data, to a database, based upon the time within a node in the PHP script and when the script was first called So back to my page that displayed the data... if I continually hit refresh it will contain different results each time because data is being added by the other process and this php script removes the older data when it is refreshed Any information on this? Is there a way I can silently, and safely, run a php script without it being loaded into a browser... like a thread!?

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  • Python pixel manipulation library

    - by silinter
    So I'm going through the beginning stages of producing a game in Python, and I'm looking for a library that is able to manipulate pixels and blit them relatively fast. My first thought was pygame, as it deals in pure 2D surfaces, but it only allows pixel access through pygame.get_at(), pygame.set_at() and pygame.get_buffer(), all of which lock the surface each time they're called, making them slow to use. I can also use the PixelArray and surfarray classes, but they are locked for the duration of their lifetimes, and the only way to blit them to a surface is to either copy the pixels to a new surface, or use surfarray.blit_array, which requires creating a subsurface of the screen and blitting it to that, if the array is smaller than the screen (if it's bigger I can just use a slice of the array, which is no problem). I don't have much experience with PyOpenGL or Pyglet, but I'm wondering if there is a faster library for doing pixel manipulation in, or if there is a faster method, in Pygame, for doing pixel manupilation. I did some work with SDL and OpenGL in C, and I do like the idea of adding vertex/fragment shaders to my program. My program will chiefly be dealing in loading images and writing/reading to/from surfaces.

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  • Is ther any tool to extract keywords from a English Text or Article In Java?

    - by user555581
    Dear Experts, I am trying to identify the type of the web site(In English) by machine. I try to download the homepage of the web iste, download html page, parsing and get the content of the web page. Such as here are some context from CNN.com. I try to get the keywords of the web page, mapping with my database. If the keywords include like news, breaking news. The web site will go to the news web sites. If there exist some words like healthy, medical, it will be the medical web site. There exist some tools can do the text segmentation, but it is not easy to find a tool do the semantic, such as online shopping, it is a keywords, should not spilt two words. The combination will be helpful information. But "oneline", "shopping" will be less useful as it may exist online travel... • Newark, JFK airports reopen • 1 runway reopens at LaGuardia Airport • Over 4,155 flights were cancelled Monday • FULL STORY * LaGuardia Airport snowplows busy Video * Are you stranded? | Airport delays * Safety tips for winter weather * Frosty fun Video | Small dog, deep snow Latest news * Easter eggs used to smuggle cocaine * Salmonella forces cilantro, parsley recall * Obama's surprising verdict on Vick * Blue Note baritone Bernie Wilson dead * Busch aide to 911: She's not waking up * Girl, 15, last seen working at store in '90 * Teena Marie's death shocks fans * Terror network 'dismantled' in Morocco * Saudis: 'Militant' had al Qaeda ties * Ticker: Gov. blasts Obama 'birthers' * Game show goof is 800K mistakeVideo * Chopper saves calf on frozen pondVideo * Pickpocketing becomes hands-freeVideo * Chilean miners going to Disney World * Who's the most intriguing of 2010? * Natalie Portman is pregnant, engaged * 'Convert all gifts from aunt' CNNMoney * Who controls the thermostat at home? * This Just In: CNN's news blog

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  • model view controller question

    - by songBong
    Hi, I've been working on my iphone game recently and came across a forked road when deciding the design of my various classes. So far I've adhered to the MVC pattern but the following situation had me confused: I have 4 buttons displayed visually. Each button though consists of a container UIView (which I've subclassed) and 2 UIButtons (also subclassed) as subviews. When you press a button, it does the flip effect plus other stuff. The user input is using target-action from my container UIView to my controller. This part is ok, the following part is the debatable part: So I've subclassed the container view as well as the UIButtons and I need to add more data/methods (somewhere) to do more things. Putting data that needs to be serialized and non-rendering related code in the view classes seems to break the MVC design but at the moment, it makes the most sense to me to put it there. It's almost like my subclassed views are their own little MVC's and it seems neat. Separating out the data/methods from the view to my main controller in this case seems unnecessary and a more work. How should I be doing it? Thanks heaps.

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  • [javascript - jQuery] creating nested array's on the fly

    - by adardesign
    What i am trying to do is to loop this HTML and get an nested array of this HTML values that i want to grab. This script is just part of a whole function. html <div class="configureData"> <div title="Large"> <a href="yellow" title="true" rel="$55.00" name="sku22828"></a> <a href="green" title="true" rel="$55.00" name="sku224438"></a> <a href="Blue" title="true" rel="$55.00" name="sku22222"></a> </div> <div title="Large"> <a href="yellow" title="true" rel="$55.00" name="sku22828"></a> <a href="green" title="true" rel="$55.00" name="sku224438"></a> <a href="Blue" title="true" rel="$55.00" name="sku22222"></a> </div> <div title="Large"> <a href="yellow" title="true" rel="$55.00" name="sku22828"></a> <a href="green" title="true" rel="$55.00" name="sku224438"></a> <a href="Blue" title="true" rel="$55.00" name="sku22222"></a> </div> </div> javascript // this is part of a script..... parseData:function(dH){ dH.find(".configureData div").each(function(indA, eleA){ colorNSize.tempSizeArray[indA] = [eleA.title,[],[],[],[]] $(eleZ).find("a").each(function(indB, eleB){ colorNSize.tempSizeArray[indA][indB+1] = eleC.title }) }) }, I expect the end array should look like this. [ ["large", ["yellow", "green", "blue"], ["true", "true", "true"], ["$55", "$55","$55"] ], ["Medium", ["yellow", "green", "blue"], ["true", "true", "true"], ["$55", "$55","$55"] ] ] // and so on....

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  • Using Build Manager Class to Load ASPX Files and Populate its Controls

    - by Sandhurst
    I am using BuildManager Class to Load a dynamically generated ASPX File, please note that it does not have a corresponding .cs file. Using Following code I am able to load the aspx file, I am even able to loop through the control collection of the dynamically created aspx file, but when I am assigning values to controls they are not showing it up. for example if I am binding the value "Dummy" to TextBox control of the aspx page, the textbox remains empty. Here's the code that I am using protected void Page_Load(object sender, EventArgs e) { LoadPage("~/Demo.aspx"); } public static void LoadPage(string pagePath) { // get the compiled type of referenced path Type type = BuildManager.GetCompiledType(pagePath); // if type is null, could not determine page type if (type == null) throw new ApplicationException("Page " + pagePath + " not found"); // cast page object (could also cast an interface instance as well) // in this example, ASP220Page is a custom base page System.Web.UI.Page pageView = (System.Web.UI.Page)Activator.CreateInstance(type); // call page title pageView.Title = "Dynamically loaded page..."; // call custom property of ASP220Page //pageView.InternalControls.Add( // new LiteralControl("Served dynamically...")); // process the request with updated object ((IHttpHandler)pageView).ProcessRequest(HttpContext.Current); LoadDataInDynamicPage(pageView); } private static void LoadDataInDynamicPage(Page prvPage) { foreach (Control ctrl in prvPage.Controls) { //Find Form Control if (ctrl.ID != null) { if (ctrl.ID.Equals("form1")) { AllFormsClass cls = new AllFormsClass(); DataSet ds = cls.GetConditionalData("1"); foreach (Control ctr in ctrl.Controls) { if (ctr is TextBox) { if (ctr.ID.Contains("_M")) { TextBox drpControl = (TextBox)ctr; drpControl.Text = ds.Tables[0].Rows[0][ctr.ID].ToString(); } else if (ctr.ID.Contains("_O")) { TextBox drpControl = (TextBox)ctr; drpControl.Text = ds.Tables[1].Rows[0][ctr.ID].ToString(); } } } } } } }

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  • Pair-wise iteration in C# or sliding window enumerator

    - by f3lix
    If I have an IEnumerable like: string[] items = new string[] { "a", "b", "c", "d" }; I would like to loop thru all the pairs of consecutive items (sliding window of size 2). Which would be ("a","b"), ("b", "c"), ("c", "d") My solution was is this public static IEnumerable<Pair<T, T>> Pairs(IEnumerable<T> enumerable) { IEnumerator<T> e = enumerable.GetEnumerator(); e.MoveNext(); T current = e.Current; while ( e.MoveNext() ) { T next = e.Current; yield return new Pair<T, T>(current, next); current = next; } } // used like this : foreach (Pair<String,String> pair in IterTools<String>.Pairs(items)) { System.Out.PrintLine("{0}, {1}", pair.First, pair.Second) } When I wrote this code, I wondered if there are already functions in the .NET framework that do the same thing and do it not just for pairs but for any size tuples. IMHO there should be a nice way to do this kind of sliding window operations. I use C# 2.0 and I can imagine that with C# 3.0 (w/ LINQ) there are more (and nicer) ways to do this, but I'm primarily interested in C# 2.0 solutions. Though, I will also appreciate C# 3.0 solutions.

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  • Generate colors between red and green for a power meter?

    - by Simucal
    I'm writing a java game and I want to implement a power meter for how hard you are going to shoot something. I need to write a function that takes a int between 0 - 100, and based on how high that number is, it will return a color between Green (0 on the power scale) and Red (100 on the power scale). Similar to how volume controls work: What operation do I need to do on the Red, Green, and Blue components of a color to generate the colors between Green and Red? So, I could run say, getColor(80) and it will return an orangish color (its values in R, G, B) or getColor(10) which will return a more Green/Yellow rgb value. I know I need to increase components of the R, G, B values for a new color, but I don't know specifically what goes up or down as the colors shift from Green-Red. Progress: I ended up using HSV/HSB color space because I liked the gradiant better (no dark browns in the middle). The function I used was (in java): public Color getColor(double power) { double H = power * 0.4; // Hue (note 0.4 = Green, see huge chart below) double S = 0.9; // Saturation double B = 0.9; // Brightness return Color.getHSBColor((float)H, (float)S, (float)B); } Where "power" is a number between 0.0 and 1.0. 0.0 will return a bright red, 1.0 will return a bright green. Java Hue Chart: Thanks everyone for helping me with this!

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  • Why is it assumed that send may return with less than requested data transmitted on a blocking socke

    - by Ernelli
    The standard method to send data on a stream socket has always been to call send with a chunk of data to write, check the return value to see if all data was sent and then keep calling send again until the whole message has been accepted. For example this is a simple example of a common scheme: int send_all(int sock, unsigned char *buffer, int len) { int nsent; while(len 0) { nsent = send(sock, buffer, len, 0); if(nsent == -1) // error return -1; buffer += nsent; len -= nsent; } return 0; // ok, all data sent } Even the BSD manpage mentions that ...If no messages space is available at the socket to hold the message to be transmitted, then send() normally blocks... Which indicates that we should assume that send may return without sending all data. Now I find this rather broken but even W. Richard Stevens assumes this in his standard reference book about network programming, not in the beginning chapters, but the more advanced examples uses his own writen (write all data) function instead of calling write. Now I consider this still to be more or less broken, since if send is not able to transmit all data or accept the data in the underlying buffer and the socket is blocking, then send should block and return when the whole send request has been accepted. I mean, in the code example above, what will happen if send returns with less data sent is that it will be called right again with a new request. What has changed since last call? At max a few hundred CPU cycles have passed so the buffer is still full. If send now accepts the data why could'nt it accept it before? Otherwise we will end upp with an inefficient loop where we are trying to send data on a socket that cannot accept data and keep trying, or else? So it seems like the workaround, if needed, results in heavily inefficient code and in those circumstances blocking sockets should be avoided at all an non blocking sockets together with select should be used instead.

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  • Save QList<int> to QSettings

    - by Tobias
    Hello, I want to save a QList<int> to my QSettings without looping through it. I know that I could use writeArray() and a loop to save all items or to write the QList to a QByteArray and save this but then it is not human readable in my INI file.. Currently I am using the following to transform my QList<int> to QList<QVariant>: QList<QVariant> variantList; //Temp is the QList<int> for (int i = 0; i < temp.size(); i++) variantList.append(temp.at(i)); And to save this QList<Variant> to my Settings I use the following code: QVariant list; list.setValue(variantList); //saveSession is my QSettings object saveSession.setValue("MyList", list); The QList is correctly saved to my INI file as I can see (comma seperated list of my ints) But the function crashes on exit. I already tried to use a pointer to my QSettings object instead but then it crashes on deleting the pointer ..

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  • How to avoid using this in a constructor

    - by Paralife
    I have this situation: interface MessageListener { void onMessageReceipt(Message message); } class MessageReceiver { MessageListener listener; public MessageReceiver(MessageListener listener, other arguments...) { this.listener = listener; } loop() { Message message = nextMessage(); listener.onMessageReceipt(message); } } and I want to avoid the following pattern: (Using the this in the Client constructor) class Client implements MessageListener { MessageReceiver receiver; MessageSender sender; public Client(...) { receiver = new MessageReceiver(this, other arguments...); sender = new Sender(...); } . . . @Override public void onMessageReceipt(Message message) { if(Message.isGood()) sender.send("Congrtulations"); else sender.send("Boooooooo"); } } The reason why i need the above functionality is because i want to call the sender inside the onMessageReceipt() function, for example to send a reply. But I dont want to pass the sender into a listener, so the only way I can think of is containing the sender in a class that implements the listener, hence the above resulting Client implementation. Is there a way to achive this without the use of 'this' in the constructor? It feels bizare and i dont like it, since i am passing myself to an object(MessageReceiver) before I am fully constructed. On the other hand, the MessageReceiver is not passed from outside, it is constructed inside, but does this 'purifies' the bizarre pattern? I am seeking for an alternative or an assurance of some kind that this is safe, or situations on which it might backfire on me.

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  • Simplest possible rack app -> permission error

    - by 7stud
    Here's the program(1.rb) blah blah blah blah blah blah: require 'rack' my_rack = lambda { |env| [200, {}, ["Hello. The time is: #{Time.now}"]] } handler = Rack::Handler::WEBrick handler.run(my_rack, :PORT => 12_500) Here's the error (blah blah blah blah blah): ~/ruby_programs$ ruby 1.rb [2012-12-07 21:49:09] INFO WEBrick 1.3.1 [2012-12-07 21:49:09] INFO ruby 1.9.3 (2012-04-20) [x86_64-darwin10.8.0] [2012-12-07 21:49:09] WARN TCPServer Error: Permission denied - bind(2) [2012-12-07 21:49:09] WARN TCPServer Error: Permission denied - bind(2) /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/utils.rb:85:in `initialize': Permission denied - bind(2) (Errno::EACCES) from /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/utils.rb:85:in `new' from /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/utils.rb:85:in `block in create_listeners' from /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/utils.rb:82:in `each' from /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/utils.rb:82:in `create_listeners' from /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/server.rb:82:in `listen' from /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/server.rb:70:in `initialize' from /Users/7stud/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/httpserver.rb:45:in `initialize' from /Users/7stud/.rvm/gems/ruby-1.9.3-p194@programming/gems/rack-1.4.1/lib/rack/handler/webrick.rb:10:in `new' from /Users/7stud/.rvm/gems/ruby-1.9.3-p194@programming/gems/rack-1.4.1/lib/rack/handler/webrick.rb:10:in `run' from 1.rb:5:in `<main>' ~/ruby_programs$ Here's line 85 of ../webrick/utils.rb: sock = TCPServer.new(ai[3], port) If I replace the code in 1.rb with this: require 'socket' server = TCPServer.new 12_000 # Server bind to port 2000 loop do client = server.accept # Wait for a client to connect client.puts "Hello !" client.puts "Time is #{Time.now}" client.close end I don't get any errors, and if I enter the address: http://localhost:12000/ in my browser, I get the expected output: Hello ! Time is 2012-12-07 18:58:15 -0700

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  • url rewrite & redirect question

    - by Shawn
    Say currently I have url like : http://mydomain.com/showpost.php?p=123 Now I want to make it prettier : http://mydomain.com/123/post-title I'm using apache rewrite which grabs segment '123' and put the url back to http://mydomain.com/showpost.php?p=123 OK. Here is the problem. I want to redirect the original non-pretty urls which were indexed by Google to the pretty versions, I want this because I heard that Google may punish me if he sees multiple urls pointing to identical content. So I need to redirect /showpost.php?p=123 to /123/post-title This I have to do in my php code coz there's no way Apache to be able to figure out the 'post-title', but if I put the redirect code in php code, then it will be a infinite loop, such as : Request : /showpost.php?p=123 redirected to : /123/post-title rewritten to: /showpost.php?p=123 redirected again to : /123/post-title ... So on and so forth. Sorry I should Google the solution first but I really don't know how to describe my situation in English to make Google return reasonable results. Please help me. Thanks.

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