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  • How can I implement ASP.NET MVC without using Visual Studio?

    - by Cheeso
    I have seen ASP.NET MVC Without Visual Studio, which asks, Is it possible to produce a website based on ASP.NET MVC, without using Visual Studio? And the accepted answer is, yes. Ok, next question: how? Here's an analogy. If I want to create an ASP.NET Webforms page, I load up my favorite text editor, create a file named Something.aspx. Then I insert into that file, some boilerplate: <%@ Page Language="C#" Debug="true" Trace="false" Src="Sourcefile.cs" Inherits="My.Namespace.ContentsPage" %> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Title goes here </title> <link rel="stylesheet" type="text/css" href="css/style.css"></link> <style type="text/css"> #elementid { font-size: 9pt; color: Navy; ... more css ... } </style> <script type="text/javascript" language='javascript'> // insert javascript here. </script> </head> <body> <asp:Literal Id='Holder' runat='server'/> <br/> <div id='msgs'></div> </body> </html> Then I also create the Sourcefile.cs file: namespace My.Namespace { using System; using System.Web; using System.Xml; // etc... public class ContentsPage : System.Web.UI.Page { protected System.Web.UI.WebControls.Literal Holder; void Page_Load(Object sender, EventArgs e) { // page load logic here } } } And that is a working ASPNET page, created in a text editor. Drop it into an IIS virtual directory, and it's working. What do I have to do, to make a basic, hello, World ASPNET MVC app, in a text editor? (without Visual Studio)

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  • If conditon showing alert even when the condition is false

    - by Adrian
    I have problem with if condition. I write a script who should showing alert when value from field #customer-age is less than 21 (the calculated age of person). The problem is - the alert is showing every time - when the value is less and greater than 21. My html code is: <div class="type-text"> <label for="birthday">Date1:</label> <input type="text" size="20" id="birthday" name="birthday" value="" readonly="readonly" /> </div> <div class="type-text"> <span id="customer-age" readonly="readonly"></span> </div> <span id="date_from_start">23/11/2012</span> and script looks like: function getAge() { var sday = $('#date_from_start').html(); var split_date1 = sday.split("/"); var todayDate = new Date(split_date1[2],split_date1[1] - 1,split_date1[0]); var bday = $('#birthday').val(); var split_date2 = bday.split("/"); var birthDate = new Date(split_date2[2],split_date2[1] - 1,split_date2[0]); var age = todayDate.getFullYear() - birthDate.getFullYear(); var m = todayDate.getMonth() - birthDate.getMonth(); if (m < 0 || (m === 0 && todayDate.getDate() < birthDate.getDate())) { age--; } return age; } var startDate = new Date("1935,01,01"); $('#birthday').datepicker({ dateFormat: 'dd/mm/yy', dayNamesMin: ['Nie', 'Pon', 'Wt', 'Sr', 'Czw', 'Pt', 'Sob'], dayNames: ['Niedziela','Poniedzialek','Wtorek','Sroda','Czwartek','Piatek','Sobota'], monthNamesShort: ['Sty', 'Lut', 'Mar', 'Kwi', 'Maj', 'Cze', 'Lip', 'Sie', 'Wrz', 'Paz', 'Lis', 'Gru'], changeMonth: true, changeYear: true, numberOfMonths: 1, constrainInput: true, firstDay: 1, dateFormat: 'dd/mm/yy', yearRange: '-77:-18', defaultDate: startDate, onSelect: function(dateText, inst) { $('#customer-age').html(getAge(new Date(dateText))); var cage = $('#customer-age').val(); if (cage < 21) { alert('< 21 year'); } else { } }, maxDate: +0 }); The workin code you can check on http://jsfiddle.net/amarcinkowski/DmYBt/

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  • jquery code not working in chrome

    - by Paul
    This code works is FF and IE but not in Chrome. Any help would be greatly appreciated. Thank You! here is the html Item One Item Two Item Three Item Four Item Five Item Six Item Seven Item Eight Item Nine Item ten here is the css popularsearches { border-bottom: 1px solid #D4D4D4; border-left: 1px solid #D4D4D4; border-right: 1px solid #D4D4D4; overflow:hidden; height: 130px; width:248px; margin-bottom:20px; } popularsearches ul { padding:0 5px 0 0; margin:0; } popularsearches ul li { list-style-type:none; list-style-position:inside; border-bottom: solid 1px #D4D4D4; font-size:14px; padding:3px 0 3px 0; margin:0 0 0 10px; text-align:left; } popularsearches ul li a { text-decoration:none; } popularsearches ul li a:hover, a:link, a:visited { text-decoration:none; } popularsearches-inside { width: 500px; } popularsearches-left { float:left; width:250px; height:100px; } popularsearches-right { float:left; width:250px; height:100px; } here is the jQuery var closeinterval = 0; function scrollContent() { //Toggle left between 250 and 0 var top = jQuery("#popularsearches").scrollLeft() == 0 ? 250 : 0; jQuery("#popularsearches").animate({ scrollLeft: top }, "slow"); } // Call scrollContent function every 6 secs closeinterval = setInterval("scrollContent()", 6000); jQuery(document).ready(function() { jQuery("#popular-button-left").bind("click", function() { if (closeinterval) { window.clearInterval(closeinterval); closeinterval = null; } jQuery("#popularsearches").animate({ scrollLeft: 0 }, 1000); }); jQuery("#popular-button-right").bind("click", function() { if (closeinterval) { window.clearInterval(closeinterval) closeinterval = null; } jQuery("#popularsearches").animate({ scrollLeft: 250 }, 1000); }); });

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  • How can I create a Base64-Encoded string from an GDI+ Image in C++?

    - by Schnapple
    I asked a question recently, How can I create an Image in GDI+ from a Base64-Encoded string in C++?, which got a response that led me to the answer. Now I need to do the opposite - I have an Image in GDI+ whose image data I need to turn into a Base64-Encoded string. Due to its nature, it's not straightforward. The crux of the issue is that an Image in GDI+ can save out its data to either a file or an IStream*. I don't want to save to a file, so I need to use the resulting stream. Problem is, this is where my knowledge breaks down. This first part is what I figured out in the other question // Initialize GDI+. GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); // I have this decode function from elsewhere std::string decodedImage = base64_decode(Base64EncodedImage); // Allocate the space for the stream DWORD imageSize = decodedImage.length(); HGLOBAL hMem = ::GlobalAlloc(GMEM_MOVEABLE, imageSize); LPVOID pImage = ::GlobalLock(hMem); memcpy(pImage, decodedImage.c_str(), imageSize); // Create the stream IStream* pStream = NULL; ::CreateStreamOnHGlobal(hMem, FALSE, &pStream); // Create the image from the stream Image image(pStream); // Cleanup pStream->Release(); GlobalUnlock(hMem); GlobalFree(hMem); (Base64 code) And now I'm going to perform an operation on the resulting image, in this case rotating it, and now I want the Base64-equivalent string when I'm done. // Perform operation (rotate) image.RotateFlip(Gdiplus::Rotate180FlipNone); IStream* oStream = NULL; CLSID tiffClsid; GetEncoderClsid(L"image/tiff", &tiffClsid); // Function defined elsewhere image.Save(oStream, &tiffClsid); // And here's where I'm stumped. (GetEncoderClsid) So what I wind up with at the end is an IStream* object. But here's where both my knowledge and Google break down for me. IStream shouldn't be an object itself, it's an interface for other types of streams. I'd go down the road from getting string-Image in reverse, but I don't know how to determine the size of the stream, which appears to be key to that route. How can I go from an IStream* to a string (which I will then Base64-Encode)? Or is there a much better way to go from a GDI+ Image to a string?

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  • Expand and overlap image over a grid of other images

    - by soren121
    I've been fighting with jQuery all night and getting quite frustrated here, so forgive me if the answer was staring me in the face. I have a grid of 15 images contained within a <div>, and when I click on one of them, I want it to expand to three times its original size of 150x105 and overlap the rest. I've got the expanding down, but the overlapping isn't quite working. My current HTML: <div id="image-grid"> <img src="images/after-pictures/1.jpg" class="igc1" /> <img src="images/after-pictures/2.jpg" class="igc2" /> <img src="images/after-pictures/3.jpg" class="igc3" /> <img src="images/after-pictures/4.jpg" class="igc4" /> <img src="images/after-pictures/5.jpg" class="igc5" /> <img src="images/after-pictures/6.jpg" class="igc1" /> <img src="images/after-pictures/7.jpg" class="igc2" /> <img src="images/after-pictures/8.jpg" class="igc3" /> <img src="images/after-pictures/9.jpg" class="igc4" /> <img src="images/after-pictures/10.jpg" class="igc5" /> <img src="images/after-pictures/11.jpg" class="igc1" /> <img src="images/after-pictures/12.jpg" class="igc2" /> <img src="images/after-pictures/13.jpg" class="igc3" /> <img src="images/after-pictures/14.jpg" class="igc4" /> <img src="images/after-pictures/15.jpg" class="igc5" /> </div> The igc* class denotes the column the image is in. CSS: #image-grid { border: 1px solid #aaa; width: 745px; padding: 5px 2px 2px 5px; } #image-grid img { width: 150px; height: 105px; margin: -2px; } jQuery: $('#image-grid img').click(function() { $(this).animate({ width: '450px', height: '315px', zIndex: '10' }, 200); });

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  • How to add next and previous buttons to my pager row

    - by eddy
    Hi folks!! How would I add next/previous buttons to this snippet, cause as you can see ,it will display as many links as it needs, so if you have a high number of pages then this might not be the best solution <c:choose> <c:when test="${pages >1}"> <div class="pagination art-hiddenfield" > <c:forEach var="i" begin="1"end="${pages}" step="1"> <c:url value="MaintenanceListVehicles.htm" var="url"> <c:param name="current" value="${i}"/> </c:url> <c:if test="${i==current}"> <a href="<c:out value="${url}"/> " class="current" > <c:out value="${i}" /></a> </c:if> <c:if test="${i!=current}"> <a href="<c:out value="${url}"/> " > <c:out value="${i}" /></a> </c:if> </c:forEach> </div> </c:when> <c:otherwise> <div align="center"> </div> </c:otherwise> </c:choose> CSS: .pagination .current { background: #26B; border: 1px solid #226EAD; color: white; } .pagination a { display: block; border: 1px solid #226EAD; color: #15B; text-decoration: none; float: left; margin-bottom: 5px; margin-right: 5px; padding: 0.3em 0.5em; } .pagination { font-size: 80%; float: right; } div { display: block; } This is what I get with my current code: And this is what I'd like to display, with ellipsis if possible Hope you can help me out.

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  • PHP- Curl Download Bandwidth Limiting

    - by snikolov
    Hey guys, I have been trying to limit the bandwidth with PHP. Can you please help here? I can't get the download rate to be limited with PHP. Thanks a million! function total_filesize($url) { $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, "$url"); curl_setopt($ch, CURLINFO_SPEED_DOWNLOAD,12); //ITS NOT WORKING! curl_setopt($ch, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.11) ". "Gecko/20071127 Firefox/2.0.0.11"); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, TRUE); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_NOBODY, true); $chStore = curl_exec($ch); $chError = curl_error($ch); $chInfo = curl_getinfo($ch); curl_close($ch); return $size = $chInfo['download_content_length']; } function __define_url($url) { $basename = basename($url); Define('filename',$basename); $define_file_size = total_filesize($url); Define('filesizes',$define_file_size); } function _download_file($url_file) { __define_url($url_file); // $range = "50000-60000"; $filesize = filesizes; $file = filename; header('Content-Type: application/octet-stream'); header('Content-Disposition: attachment; filename="'.$file.'"'); header('Content-Transfer-Encoding: binary'); header("Content-Length: $filesize"); $ch = curl_init(); curl_setopt($ch, CURLOPT_URL,"$url_file"); curl_setopt($ch, CURLOPT_BINARYTRANSFER,1); // curl_setopt($ch, CURLOPT_RANGE,$range); curl_exec($ch); curl_close($ch); } _download_file('http://rarlabs.com/rar/wrar393.exe');

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  • Gradual memory leak in loop over contents of QTMovie

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases. Instruments is not detecting any memory leaks per se, but the object trace shows certain General Data blocks to be increasing in size. [Edited out reference to slowdown as it doesn't seem to be as much of a problem as I thought.] Edit: let's knock out some parts of the code inside the loop & see what we find out... Test 1 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } Here we simply loop over the whole movie, creating the filename and logging it. Memory characteristics: remains at 15MB usage for the duration. Test 2 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; [sourceMovie stepForward]; [arp release]; } Here we add back in the creation of the NSImage from the current frame. Memory characteristics: gradually increasing memory usage. RSIZE is at 60MB by frame 200; 75MB by f300. Test 3 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; NSData *imageData = [image TIFFRepresentation]; [sourceMovie stepForward]; [arp release]; } We've added back in the creation of an NSData object from the NSImage. Memory characteristics: Memory usage is again increasing: 62MB at f200; 75MB at f300. In other words, largely identical. It looks like a memory leak in the underlying system QTMovie uses to do currentFrameImage, to me.

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  • Python-How to call up a function from another module?

    - by user2691540
    I am making a project where I need several modules which are imported into one main module to make a pizza ordering service. Upon finishing this (to a working standard) I decided to re-code it so that the whole order is completed with one tkinter window, now instead of using input(), I use tkinter.Entry() etc. etc. To do this I had to use functions for each step so it is broken up nicely, e.g. the code asks if the user wants pickup or delivery, the user clicks a button which sets some variables and one of the buttons is then configured to say "continue" and the command leads to the next step of the pizza ordering process e.g. getting the name. The problem I have is that when I get past the last function of the first module the configured button has a command to go to a function in the second module, but it says that the command is not defined??? I have tried my way around this but cannot import the configured button variable into the next module, and anything else I tried gave no result, it simply doesn't go to the next module after the first module is done. I have made the main tkinter window in the main module and have it that it will mainloop after importing the other modules so shouldn't the function I want to call upon be defined? How can I get from one function to the next if the latter is in a seperate module? Is this possible or do I have to rethink my approach and if so how? Ok then, have made some more code to show what my problem is, this isn't what I am actually using but it's a lot shorter and has the same issue: this is the main module: import tkinter mainwindow = tkinter.Tk() # here i set the window to a certain size etc. import mod1 import mod2 mainwindow.mainloop() this is mod1: import tkinter def button1(): label.destroy() button1.destroy() button2.config(text = "continue", command = func2) def button2(): label.destroy() button1.destroy() button2.config(text = "continue", command = func2) label = tkinter.Label(text = "example label") button1 = tkinter.Button(text = "button1", command = button1) button2 = tkinter.Button(text = "button2", command = button2) label.pack() button1.pack() button2.pack() this is mod2: def func2(): button2.destroy() print ("haha it works...") I still get the problem that func2 is not defined? Thanks in advance

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  • Using a map with set_intersection

    - by Robin Welch
    Not used set_intersection before, but I believe it will work with maps. I wrote the following example code but it doesn't give me what I'd expect: #include <map> #include <string> #include <iostream> #include <algorithm> using namespace std; struct Money { double amount; string currency; bool operator< ( const Money& rhs ) const { if ( amount != rhs.amount ) return ( amount < rhs.amount ); return ( currency < rhs.currency ); } }; int main( int argc, char* argv[] ) { Money mn[] = { { 2.32, "USD" }, { 2.76, "USD" }, { 4.30, "GBP" }, { 1.21, "GBP" }, { 1.37, "GBP" }, { 6.74, "GBP" }, { 2.55, "EUR" } }; typedef pair< int, Money > MoneyPair; typedef map< int, Money > MoneyMap; MoneyMap map1; map1.insert( MoneyPair( 1, mn[1] ) ); map1.insert( MoneyPair( 2, mn[2] ) ); map1.insert( MoneyPair( 3, mn[3] ) ); // (3) map1.insert( MoneyPair( 4, mn[4] ) ); // (4) MoneyMap map2; map1.insert( MoneyPair( 3, mn[3] ) ); // (3) map1.insert( MoneyPair( 4, mn[4] ) ); // (4) map1.insert( MoneyPair( 5, mn[5] ) ); map1.insert( MoneyPair( 6, mn[6] ) ); map1.insert( MoneyPair( 7, mn[7] ) ); MoneyMap out; MoneyMap::iterator out_itr( out.begin() ); set_intersection( map1.begin(), map1.end(), map2.begin(), map2.end(), inserter( out, out_itr ) ); cout << "intersection has " << out.size() << " elements." << endl; return 0; } Since the pair labelled (3) and (4) appear in both maps, I was expecting that I'd get 2 elements in the intersection, but no, I get: intersection has 0 elements. I'm sure this is something to do with the comparitor on the map / pair but can't figure it out.

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  • How to properly preload images, js and css files?

    - by Kenny Bones
    Hi, I'm creating a website from scratch and I was really into this in the late 90's but the web has changed alot since then! And I'm more of a designer so when I started putting this site together, I basically did a system of php includes to make the site more "dynamic" When you first visit the site, you'll be presented to a logon screen, if you're not already logged on (cookies). If you're not logged on, a page called access.php is introdused. I thought I'd preload the most heavy images at this point. So that when the user is done logging on, the images are already cached. And this is working as I want. But I still notice that the biggest image still isn't rendered immediatly anyway. So it's seems kinda pointless. All of this has made me rethink how the site is structured and how scripts and css files are loaded. Using FireBug and YSlow with Firefox I see a few pointers like expires headers and reducing the size of each script. But is this really the culprit? For example, would this be really really stupid in the main index.php? The entire site is basically structured like this <?php require("dbconnect.php"); ?> <?php include ("head.php"); ?> And below this is basically just the body and the content of the site. Head.php however consists of the doctype, head portions, linking of two css style sheets, jQuery library, jQuery validation engine, Cufon and Cufon font file, and then the small Cufon.Replace snippet. The rest of the body comes with the index.php file, but at the bottom of this again is an include of a file called "footer.php" which basically consists of loading of a couple of jsLoader scripts and a slidepanel and then a js function. All of this makes the end page source look like a typical complete webpage, but I'm wondering if any of you can see immediatly that "this is really really stupid" and "don't do that, do this instead" etc. :) Are includes a bad way to go? This site is also pretty image intensive and I can probably do a little more optimization. But I don't think that's its the primary culprit. YSlow gives me a report of what takes up the most space: doc(1) - 5.8K js(5) - 198.7K css(2) - 5.6K cssimage(8) - 634.7K image(6) - 110.8K I know it looks like it's cssimage(8) that weighs the most, but I've already preloaded these images from before and it doesn't really affect the rendering.

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  • Java: Combination of recursive loops which has different FOR loop inside; Output: FOR loops indexes

    - by vvinjj
    currently recursion is fresh & difficult topic for me, however I need to use it in one of my algorithms. Here is the challenge: I need a method where I specify number of recursions (number of nested FOR loops) and number of iterations for each FOR loop. The result should show me, something simmilar to counter, however each column of counter is limited to specific number. ArrayList<Integer> specs= new ArrayList<Integer>(); specs.add(5); //for(int i=0 to 5; i++) specs.add(7); specs.add(9); specs.add(2); specs.add(8); specs.add(9); public void recursion(ArrayList<Integer> specs){ //number of nested loops will be equal to: specs.size(); //each item in specs, specifies the For loop max count e.g: //First outside loop will be: for(int i=0; i< specs.get(0); i++) //Second loop inside will be: for(int i=0; i< specs.get(1); i++) //... } The the results will be similar to outputs of this manual, nested loop: int[] i; i = new int[7]; for( i[6]=0; i[6]<5; i[6]++){ for( i[5]=0; i[5]<7; i[5]++){ for(i[4] =0; i[4]<9; i[4]++){ for(i[3] =0; i[3]<2; i[3]++){ for(i[2] =0; i[2]<8; i[2]++){ for(i[1] =0; i[1]<9; i[1]++){ //... System.out.println(i[1]+" "+i[2]+" "+i[3]+" "+i[4]+" "+i[5]+" "+i[6]); } } } } } } I already, killed 3 days on this, and still no results, was searching it in internet, however the examples are too different. Therefore, posting the programming question in internet first time in my life. Thank you in advance, you are free to change the code efficiency, I just need the same results.

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  • Mult-line Svg tooltip

    - by John Vaughan
    I have created numerous polygon shapes in SVG format. and grouped them together. When the user hovers over the group a tooltip box appear. I have used ecmascript. What i am looking to do is make the tooltip box a multiline box. Any ideas how to do this? <script type="text/ecmascript"> <![CDATA[ function init(evt) { if ( window.svgDocument == null ) { svgDocument = evt.target.ownerDocument; } tooltip = svgDocument.getElementById('tooltip'); tooltip_bg = svgDocument.getElementById('tooltip_bg'); } function ShowTooltip(evt, mouseovertext) { tooltip.setAttributeNS(null,"x",evt.clientX+17); tooltip.setAttributeNS(null,"y",evt.clientY+14); tooltip.firstChild.data = mouseovertext; tooltip.setAttributeNS(null,"visibility","visible"); length = tooltip.getComputedTextLength(); tooltip_bg.setAttributeNS(null,"width",length+8); tooltip_bg.setAttributeNS(null,"x",evt.clientX+14); tooltip_bg.setAttributeNS(null,"y",evt.clientY+1); tooltip_bg.setAttributeNS(null,"visibility","visibile"); } function HideTooltip(evt) { tooltip.setAttributeNS(null,"visibility","hidden"); tooltip_bg.setAttributeNS(null,"visibility","hidden"); } ]]> </script> <SVG> <g onmousemove="ShowTooltip(evt, 'GHANA 2000')" onmouseout="HideTooltip(evt)"> <path fill="#EEEEEE" d="M250,0c47,0,85.183,10.506,125,33.494L250,250V0z"/> <path id="score" d="M250,57c36.284,0,65.761,8.11,96.5,25.857L250,250V57z"/> <path fill="none" stroke="#FFFFFF" stroke-width="2" stroke-miterlimit="10" d="M250,0c47,0,85.183,10.506,125,33.494L250,250V0z"/> <text transform="matrix(1 0 0 1 283.9883 92.0024)" fill="#FFFFFF" font-family="'WalkwayBlack'" font-size="16">62</text> </g> <rect class="tooltip_bg" id="tooltip_bg" x="0" y="0" width="55" height="17" visibility="hidden"/> <text class="tooltip" id="tooltip" x="0" y="0" visibility="hidden">Tooltip</text> <SVG>

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  • Regular expression to convert ul to textindent and back, with a different attribute value for first

    - by chapmanio
    Hi, This is a related to a previous question I have asked here, see the link below for a brief description as to why I am trying to do this. Regular expression from font to span (size and colour) and back (VB.NET) Basically I need a regex replace function (or if this can be done in pure VB then that's fine) to convert all ul tags in a string to textindent tags, with a different attribute value for the first textindent tag. For example: <ul> <li>This is some text</li> <li>This is some more text</li> <li> <ul> <li>This is some indented text</li> <li>This is some more text</li> </ul> </li> <li>More text!</li> <li> <ul> <li>This is some indented text</li> <li>This is some more text</li> </ul> </li> <li>More text!</li> </ul> Will become: <textformat indent="0"> <li>This is some text</li> <li>This is some more text</li> <li> <textformat indent="20"> <li>This is some indented text</li> <li>This is some more text</li> </textformat> </li> <li>More text!</li> <li> <textformat indent="20"> <li>This is some indented text</li> <li>This is some more text</li> </textformat> </li> <li>More text!</li> </textformat> Basically I want the first ul tag to have no indenting, but all nested ul tags to have an indent of 20. I appreciate this is a strange request but hopefully that makes sense, please let me know if you have any questions. Thanks in advance.

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  • jQuery: form input values turns up undefined

    - by Seerumi
    Having problem with this bit of code qith jQuery. it should pick the values from current form and then submit them, but when I try to get them with jQuery they always turn up undefined. I know the SQL results are fine since they show correctly in HTML table, so it must be my inferior javascript skills. New with jQuery and I'm at loss :( PHP/HTML: echo "<table>\n" while ($row = odbc_fetch_array($query)) { echo "<form class='catForm'>\n"; echo "<input type=hidden class='catID' name='catID' value='".$row['running_id']."'/>\n"; echo "<tr>\n"; echo "<td>".$row['running_id']."</td>\n"; echo "<td>".$row['site_id']."</td>\n"; echo "<td>".$row['main_category']."</td>\n"; echo "<td>".$row['map_name']."</td>\n"; echo "<td><input type=textfield class='bCatID' value='".$row['mapping_id']."' size=6/></td>\n"; echo "<td><input type=submit class='saveCat' value='Save'/></td>\n"; echo "<td><input type=submit class='killCat' value='Delete' /></td>\n"; echo "</tr>\n"; echo "</form>\n"; } echo "</table>"; jQuery: $(".catForm").submit(function () { var id = $(this).find('.catID').val(); var bCatID = $(this).find('.bCatID').val(); var dataString = 'id='+id+'&bCatID='+bCatID; $.ajax({ type: "POST", url: 'adminUI/bin/updateSCategories.php', dataType : 'json', data: dataString, success: function(data) { if (data.error == true) $('.failure').html("Error, save failed.").show().fadeOut(2000); if (data.error == false) $('.success').html("Saved succesfully").show().fadeOut(2000); }, error: function(XMLHttpRequest, textStatus, errorThrown) { $('.failure').html("Error, save failed.").show().fadeOut(2000); } }); return false; }); RESULT: id: undefined bCatID: undefined

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  • Hide jQuery Accordion while loading

    - by zac
    I am testing a site build with a slow connection and I noticed the jQuery Accordion stays expanded for a long time, until the rest of the site is loaded, and then finally collapses. Not very pretty. I was wondering how I could keep it collapsed through the loading process and only expand when clicked. I am working with the standalone 1.6 version of the accordion plugin. The basic structure : <div class="sidebar"> <ul id="navigation" class="ui-accordion-container"> <li><a class="head" href="#">1</a> <ul class="sub"> <li><a href="#">1a</a></li> <li><a href="#">2a</a></li> </ul> </li> </ul> </div> and the script jQuery().ready(function(){ jQuery('#navigation').accordion({ active: 'false', header: '.head', navigation: true, animated: 'easeslide', collapsible: true }); }); I tried to hide the elements in the CSS to keep them from appearing while loading but all that achieved is in having them always hidden. Maybe the problem is in the CSS I have a background image in each of the sub menus: #navigation{ margin:0px; margin-left: 10px; padding:0px; text-indent:0px; font-size: 1.1em; width:200px; text-transform: uppercase; padding-bottom: 30px; } #navigation ul{ border-width:0px; margin:0px; padding:0px; text-indent:0px; } #navigation li{ list-style:none outside none; } #navigation li ul{ height:185px; overflow:auto; } #navigation li ul.sub{ background:url('../images/sub.jpg') no-repeat; dispaly: block; } #navigation li li a{ color:#000000; display:block; text-indent:20px; text-decoration: none; padding: 6px 0; } #navigation li li a:hover{ background-color:#FFFF99; color:#FF0000; } Thanks in advance for any advice on how to have this thing run a little smoother and having the accordion always collapsed. -edit - I forgot to mention that I am also hoping for a solution that will allow the nav to still be accessible for those without javscript.

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  • Scalable Database Tagging Schema

    - by Longpoke
    EDIT: To people building tagging systems. Don't read this. It is not what you are looking for. I asked this when I wasn't aware that RDBMS all have their own optimization methods, just use a simple many to many scheme. I have a posting system that has millions of posts. Each post can have an infinite number of tags associated with it. Users can create tags which have notes, date created, owner, etc. A tag is almost like a post itself, because people can post notes about the tag. Each tag association has an owner and date, so we can see who added the tag and when. My question is how can I implement this? It has to be fast searching posts by tag, or tags by post. Also, users can add tags to posts by typing the name into a field, kind of like the google search bar, it has to fill in the rest of the tag name for you. I have 3 solutions at the moment, but not sure which is the best, or if there is a better way. Note that I'm not showing the layout of notes since it will be trivial once I get a proper solution for tags. Method 1. Linked list tagId in post points to a linked list in tag_assoc, the application must traverse the list until flink=0 post: id, content, ownerId, date, tagId, notesId tag_assoc: id, tagId, ownerId, flink tag: id, name, notesId Method 2. Denormalization tags is simply a VARCHAR or TEXT field containing a tab delimited array of tagId:ownerId. It cannot be a fixed size. post: id, content, ownerId, date, tags, notesId tag: id, name, notesId Method 3. Toxi (from: http://www.pui.ch/phred/archives/2005/04/tags-database-schemas.html, also same thing here: http://stackoverflow.com/questions/20856/how-do-you-recommend-implementing-tags-or-tagging) post: id, content, ownerId, date, notesId tag_assoc: ownerId, tagId, postId tag: id, name, notesId Method 3 raises the question, how fast will it be to iterate through every single row in tag_assoc? Methods 1 and 2 should be fast for returning tags by post, but for posts by tag, another lookup table must be made. The last thing I have to worry about is optimizing searching tags by name, I have not worked that out yet. I made an ASCII diagram here: http://pastebin.com/f1c4e0e53

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  • Modular GWT design concerns

    - by GlGuru
    Hi, I have a couple of questions regarding a modular GWT based application framework. I have some ideas about them but being new to the field of web development I feel they are far from ideal. I'd appreciate a few comments and suggestions in this regard. Here are my questions: I am developing a framework which will allow third parties to embed GWT applications into our website and do some communication with them using simple iFrame postMessage. All these third party modules are going to use our SDK which is also GWT based. The problem arises that even though all the modules will be using the same codebase there is going to be a massive overheard in the amount of duplicate Javascript code (i.e. our common SDK code base which is quite large) being downloaded on the client's machine. This is highly redundant and problematic, not only due to the sheer size of duplicate code but, also due to the fact that subsequent updates of the SDK would require the modules to be recompiled which is going to create a DLL hell kind of scenario in the long run. What is the best way of doing this kind of thing? Is there a way where I can have some static GWT code (i.e. the SDK) and the dynamic GWT module refers to it (even if lies on a different domain) and it all work happily? The other part of the problem lies in providing robust scripting front end to the SDK. At first it appears to be trivial since Javascript itself is a scripting language. However, I do not know how to load and call a piece of pure Javascript code at runtime? I am willing to put restrictions on the target Javascript (i.e. having a function main and unique namespace or something). Furthermore the Javascript will come as a string from a database and not as a full URL. If its doable in Javascript how does one get this right in GWT i.e. forcing the compiler to emit a certain function in the generated Javascript? This I believe can be lesser of a problem by having a stub Javascript with all the right requirements which just loads up a GWT generated Javascript. Is any of this possible at all? I generally hate to be this verbose but I hope to find a quick solution to the problem as its holding up my progress. I'd highly appreciate any comments, suggestions and experiences.

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  • Stuck at being unable to print a substring no more than 4679 characters

    - by Newcoder
    I have a program that does string manipulation on very large strings (around 100K). The first step in my program is to cleanup the input string so that it only contains certain characters. Here is my method for this cleanup: public static String analyzeString (String input) { String output = null; output = input.replaceAll("[-+.^:,]",""); output = output.replaceAll("(\\r|\\n)", ""); output = output.toUpperCase(); output = output.replaceAll("[^XYZ]", ""); return output; } When i print my 'input' string of length 97498, it prints successfully. My output string after cleanup is of length 94788. I can print the size using output.length() but when I try to print this in Eclipse, output is empty and i can see in eclipse output console header. Since this is not my final program, so I ignored this and proceeded to next method that does pattern matching on this 'cleaned-up' string. Here is code for pattern matching: public static List<Integer> getIntervals(String input, String regex) { List<Integer> output = new ArrayList<Integer> (); // Do pattern matching Pattern p1 = Pattern.compile(regex); Matcher m1 = p1.matcher(input); // If match found while (m1.find()) { output.add(m1.start()); output.add(m1.end()); } return output; } Based on this program, i identify the start and end intervals of my pattern match as 12351 and 87314. I tried to print this match as output.substring(12351, 87314) and only get blank output. Numerous hit and trial runs resulted in the conclusion that biggest substring that i can print is of length 4679. If i try 4680, i again get blank input. My confusion is that if i was able to print original string (97498) length, why i couldnt print the cleaned-up string (length 94788) or the substring (length 4679). Is it due to regular expression implementation which may be causing some memory issues and my system is not able to handle that? I have 4GB installed memory.

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  • Mootools 1.2.4 delegation not working in IE8...?

    - by michael
    Hey there everybody-- So I have a listbox next to a form. When the user clicks an option in the select box, I make a request for the related data, returned in a JSON object, which gets put into the form elements. When the form is saved, the request goes thru and the listbox is rebuilt with the updated data. Since it's being rebuilt I'm trying to use delegation on the listbox's parent div for the onchange code. The trouble I'm having is with IE8 (big shock) not firing the delegated event. I have the following HTML: <div id="listwrapper" class="span-10 append-1 last"> <select id="list" name="list" size="20"> <option value="86">Adrian Franklin</option> <option value="16">Adrian McCorvey</option> <option value="196">Virginia Thomas</option> </select> </div> and the following script to go with it: window.addEvent('domready', function() { var jsonreq = new Request.JSON(); $('listwrapper').addEvent('change:relay(select)', function(e) { alert('this doesn't fire in IE8'); e.stop(); var status= $('statuswrapper').empty().addClass('ajax-loading'); jsonreq.options.url = 'de_getformdata.php'; jsonreq.options.method = 'post'; jsonreq.options.data = {'getlist':'<?php echo $getlist ?>','pkey':$('list').value}; jsonreq.onSuccess = function(rObj, rTxt) { status.removeClass('ajax-loading'); for (key in rObj) { status.set('html','You are currently editing '+rObj['cname']); if ($chk($(key))) $(key).value = rObj[key]; } $('lalsoaccomp-yes').set('checked',(($('naccompkey').value > 0)?'true':'false')); $('lalsoaccomp-no').set('checked',(($('naccompkey').value > 0)?'false':'true')); } jsonreq.send(); }); }); (I took out a bit of unrelated stuff). So this all works as expected in firefox, but IE8 refuses to fire the delegated change event on the select element. If I attach the change function directly to the select, then it works just fine. Am I missing something? Does IE8 just not like the :relay? Sidenote: I'm very new to mootools and javascripting, etc, so if there's something that can be improved code-wise, please let me know too.. Thanks!

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  • Value isnt being saved in the strings

    - by Raptrex
    I'm trying to make a class where I put a key and value into the put method which puts the key in the k string array and value into the v string array, however it is not being saved in the array when I do get or display. For example: put(dan,30) get(dan) returns null display returns null null 10 times. Anyone know whats wrong? public class Memory { final int INITIAL_CAPACITY = 10; String[] k = new String[INITIAL_CAPACITY]; String[] v = new String[INITIAL_CAPACITY]; int count = 0; public Memory() { count = 0; } public int size() { return count; } public void put(String key, String value) { int a = 0; boolean found = false; for (int i = 0; i < k.length; i++) { //System.out.println("key is " + key.equals(k[i])); if (key.equalsIgnoreCase(k[i])) { v[i] = value; found = true; } if (found) break; a++; } //System.out.println(a == k.length); if (a == k.length); { k[count] = key; v[count] = value; //System.out.println(k[count] + " " + v[count]); count++; //System.out.println(count); } } public String get(String key) { String output = "a"; for(int i = 0; i < k.length; i++) { if(!key.equalsIgnoreCase(k[i])) { output = null; } else { output = v[i]; return output; } } return output; } public void clear() { for (int i = 0; i < k.length; i++) { k[i] = null; v[i] = null; } count = 0; } public void display() { for (int i = 0; i < k.length; i++) { System.out.println(k[i] + " " + v[i]); } } }

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  • Stuck in Infinite Loop while PostInvalidating

    - by Nicholas Roge
    I'm trying to test something, however, the loop I'm using keeps getting stuck while running. It's just a basic lock thread while doing something else before continuing kind of loop. I've double checked that I'm locking AND unlocking the variable I'm using, but regardless it's still stuck in the loop. Here are the segments of code I have that cause the problem: ActualGame.java: Thread thread=new Thread("Dialogue Thread"){ @Override public void run(){ Timer fireTimer=new Timer(); int arrowSequence=0; gameHandler.setOnTouchListener( new OnTouchListener(){ @Override public boolean onTouch(View v, MotionEvent me) { //Do something. if(!gameHandler.fireTimer.getActive()){ exitLoop=true; } return false; } } ); while(!exitLoop){ while(fireTimer.getActive()||!gameHandler.drawn); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(), R.drawable.dialogue_box,240,48),-48,0,null); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(),R.drawable.dialogue_continuearrow,32,16,8,16,arrowSequence,0),-16,8,null); gameHandler.drawn=false; gameHandler.postInvalidate(); if(arrowSequence+1==4){ arrowSequence=0; exitLoop=true; }else{ arrowSequence++; } fireTimer.startWait(100); } gameHandler.setOnTouchListener(gameHandler.defaultOnTouchListener); } }; thread.run(); And the onDraw method of GameHandler: canvas.scale(scale,scale); canvas.translate(((screenWidth/2)-((terrainWidth*scale)/2))/scale,((screenHeight/2)-((terrainHeight*scale)/2))/scale); canvas.drawColor(Color.BLACK); for(int layer=0;layer(less than)tiles.length;layer++){ if(layer==playerLayer){ canvas.drawBitmap(playerSprite.getCurrentSprite(), playerSprite.getPixelLocationX(), playerSprite.getPixelLocationY(), null); continue; } for(int y=0;y(less than)tiles[layer].length;y++){ for(int x=0;x(less than)tiles[layer][y].length;x++){ if(layer==0&&tiles[layer][y][x]==null){ tiles[layer][y][x]=nullTile; } if(tiles[layer][y][x]!=null){ runningFromTileEvent=false; canvas.drawBitmap(tiles[layer][y][x].associatedSprite.getCurrentSprite(),x*tiles[layer][y][x].associatedSprite.spriteWidth,y*tiles[layer][y][x].associatedSprite.spriteHeight,null); } } } } for(int i=0;i(less than)canvasEvents.size();i++){ if(canvasEvents.elementAt(i).condition(this)){ canvasEvents.elementAt(i).run(canvas,this); } } Log.e("JapaneseTutor","Got here.[1]"); drawn=true; Log.e("JapaneseTutor","Got here.[2]"); If you need to see the Timer class, or the full length of the GameHandler or ActualGame classes, just let me know.

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  • Multi-threaded Pooled Allocators

    - by Darren Engwirda
    I'm having some issues using pooled memory allocators for std::list objects in a multi-threaded application. The part of the code I'm concerned with runs each thread function in isolation (i.e. there is no communication or synchronization between threads) and therefore I'd like to setup separate memory pools for each thread, where each pool is not thread-safe (and hence fast). I've tried using a shared thread-safe singleton memory pool and found the performance to be poor, as expected. This is a heavily simplified version of the type of thing I'm trying to do. A lot has been included in a pseudo-code kind of way, sorry if it's confusing. /* The thread functor - one instance of MAKE_QUADTREE created for each thread */ class make_quadtree { private: /* A non-thread-safe memory pool for int linked list items, let's say that it's * something along the lines of BOOST::OBJECT_POOL */ pooled_allocator<int> item_pool; /* The problem! - a local class that would be constructed within each std::list as the * allocator but really just delegates to ITEM_POOL */ class local_alloc { public : //!! I understand that I can't access ITEM_POOL from within a nested class like //!! this, that's really my question - can I get something along these lines to //!! work?? pointer allocate (size_t n) { return ( item_pool.allocate(n) ); } }; public : make_quadtree (): item_pool() // only construct 1 instance of ITEM_POOL per // MAKE_QUADTREE object { /* The kind of data structures - vectors of linked lists * The idea is that all of the linked lists should share a local pooled allocator */ std::vector<std::list<int, local_alloc>> lists; /* The actual operations - too complicated to show, but in general: * * - The vector LISTS is grown as a quadtree is built, it's size is the number of * quadtree "boxes" * * - Each element of LISTS (each linked list) represents the ID's of items * contained within each quadtree box (say they're xy points), as the quadtree * is grown a lot of ID pop/push-ing between lists occurs, hence the memory pool * is important for performance */ } }; So really my problem is that I'd like to have one memory pool instance per thread functor instance, but within each thread functor share the pool between multiple std::list objects.

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  • Runtime.exec causes duplicate JVM to hang indefinitely until killed (Solaris 10)

    - by John
    All, We are running a J2EE application on WebLogic server 9.2 MP2 with a jrockit 64-bit JVM (27.3.1) on Solaris 10. We call use runtime.exec to call an executable called jfmerge to create PDF documents. We have found that in Solaris, when runtime.exec is called, a duplicate JVM is temporarily spawned to kick off the jfmerge process. While this is inefficient (our JVM is 5 GB, thus the duplicated shell JVM is also 5 GB), the major problem lies in the fact that when there is heavy load on this functionality (PDF generation) in our application, sometimes the duplicated JVM never exits. When the JVM hangs, the servers create large issues (extreme application slowness and terminated user sessions) as the entire duplicate JVM get's all of its 5 GB of process size written to disk swap. We have noted the following hung thread correlated with a hung JVM process until the process is manually killed: "[STUCK] ExecuteThread: '17' for queue: 'weblogic.kernel.Default (self-tuning)'" id=3463 idx=0x158 tid=3460 prio=1 alive, in native, daemon at jrockit/io/FileNativeIO.readBytesPinned(Ljava/io/FileDescriptor;[BII)I(Native Method) at jrockit/io/FileNativeIO.readBytes(FileNativeIO.java:30) at java/io/FileInputStream.readBytes([BII)I(FileInputStream.java) at java/io/FileInputStream.read(FileInputStream.java:194) at java/lang/UNIXProcess$DeferredCloseInputStream.read(UNIXProcess.java:227) at java/io/BufferedInputStream.fill(BufferedInputStream.java:218) at java/io/BufferedInputStream.read(BufferedInputStream.java:235) ^-- Holding lock: java/io/BufferedInputStream@0xfffffffec6510470[thin lock] at gov/v3/common/formgeneration/sessionbean/FormsBean.getProcessStatus(FormsBean.java:809) at gov/v3/common/formgeneration/sessionbean/FormsBean.createPDF(FormsBean.java:750) at gov/v3/common/formgeneration/sessionbean/FormsBean.getTemplateDetails(FormsBean.java:450) at gov/v3/common/formgeneration/sessionbean/FormsBean.generateSinglePDF(FormsBean.java:1371) at gov/v3/common/formgeneration/sessionbean/FormsBean.generatePDF(FormsBean.java:263) at gov/v3/common/formgeneration/sessionbean/FormsBean.endorseDocument(FormsBean.java:2377) at gov/v3/common/formgeneration/sessionbean/Forms_qaco28_EOImpl.endorseDocument(Forms_qaco28_EOImpl.java:214) at gov/v3/delegates/common/FormsAndNoticesDelegate.endorseDocument(FormsAndNoticesDelegate.java:128) at gov/v3/actions/common/EndorseDocumentAction.executeRequest(EndorseDocumentAction.java:68) at gov/v3/fwk/controller/struts/action/V3CommonDispatchAction.dispatchToExecuteMethod(V3CommonDispatchAction.java:532) at gov/v3/fwk/controller/struts/action/V3CommonDispatchAction.executeBaseAction(V3CommonDispatchAction.java:336) at gov/v3/fwk/controller/struts/action/V3BaseDispatchAction.execute(V3BaseDispatchAction.java:69) at org/apache/struts/action/RequestProcessor.processActionPerform(RequestProcessor.java:484) at gov/v3/fwk/controller/struts/requestprocessor/V3TilesRequestProcessor.processActionPerform(V3TilesRequestProcessor.java:384) at org/apache/struts/action/RequestProcessor.process(RequestProcessor.java:274) at org/apache/struts/action/ActionServlet.process(ActionServlet.java:1482) at org/apache/struts/action/ActionServlet.doGet(ActionServlet.java:507) at gov/v3/fwk/controller/struts/servlet/V3ControllerServlet.doGet(V3ControllerServlet.java:110) at javax/servlet/http/HttpServlet.service(HttpServlet.java:743) at javax/servlet/http/HttpServlet.service(HttpServlet.java:856) at weblogic/servlet/internal/StubSecurityHelper$ServletServiceAction.run(StubSecurityHelper.java:227) at weblogic/servlet/internal/StubSecurityHelper.invokeServlet(StubSecurityHelper.java:125) at weblogic/servlet/internal/ServletStubImpl.execute(ServletStubImpl.java:283) at weblogic/servlet/internal/ServletStubImpl.execute(ServletStubImpl.java:175) at weblogic/servlet/internal/WebAppServletContext$ServletInvocationAction.run(WebAppServletContext.java:3231) at weblogic/security/acl/internal/AuthenticatedSubject.doAs(AuthenticatedSubject.java:321) at weblogic/security/service/SecurityManager.runAs(SecurityManager.java:121) at weblogic/servlet/internal/WebAppServletContext.securedExecute(WebAppServletContext.java:2002) at weblogic/servlet/internal/WebAppServletContext.execute(WebAppServletContext.java:1908) at weblogic/servlet/internal/ServletRequestImpl.run(ServletRequestImpl.java:1362) at weblogic/work/ExecuteThread.execute(ExecuteThread.java:209) at weblogic/work/ExecuteThread.run(ExecuteThread.java:181) at jrockit/vm/RNI.c2java(JJJJJ)V(Native Method) -- end of trace We would like to do a couple of things: 1.) Prevent the spawning of a duplicate JVM, as we do not need any of it's functions when executing the simple jfmerge executable, and it creates massive overhead. 2.) In the short term at least prevent this duplicate JVM from handing indefinitely.

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  • Few doubts regarding Bitmaps , Images & `using` blocks

    - by imageWorker
    I caught up in this problem. http://stackoverflow.com/questions/2559826/garbage-collector-not-doing-its-job-memory-consumption-1-5gb-outofmemory-exc I feel that there is something wrong in my understanding. Please clarify these things. Destructor & IDisposable.Dispose are two methods for freeing resources that are not not under the control of .NET. Which means, everything except memory. right? using blocks are just better way of calling IDisposable.Dispose() method of an object. This is the main code I'm referring to. class someclass { static someMethod(Bitmap img) { Bitmap bmp = new Bitmap(img); //statement1 // some code here and return } } here is class I'm using for testing: class someotherClass { public static voide Main() { foreach (string imagePath in imagePathsArray) { using (Bitmap img1 = new Bitmap(imagePath)) { someclass.someMethod(img1); // does some more processing on `img1` } } } } Is there any memory leak with statement1? Question1: If each image size is say 10MB. Then does this bmp object occupy atleast 10MB? What I mean is, will it make completely new copy of entire image? or just refer to it? Question2:should I or should I not put the statement1 in using block? My Argument: We should not. Because using is not for freeing memory but for freeing the resources (file handle in this case). If I use it in using block. It closes file handle here encapsulated by this bmp object. It means we are also closing filehandle for the caller's img1 object. Which is not correct? As of the memory leak. No there is no scope of memory leak here. Because reference bmp is destroyed when this method is returned. Which leaves memory it refered without any pointer. So, its garbage collected. Am I right? Edit: class someclass { static Bitmap someMethod(Bitmap img) { Bitmap bmp = new Bitmap(img); //can I use `using` block on this enclosing `return bmp`; ??? // do some processing on bmp here return bmp; } }

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