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  • jQuery code in ajax loaded content only runs once

    - by Michael Howland
    I have been looking around SO for a while and haven't been able to find anything that matches my issue, which I'm not even sure I can explain that well, so take that for what it's worth. I have a page that loads content into a div via AJAX (using the .load() method). There are several links in the navigation, meaning the content will change while navigating the site without refreshing the entire page. (Actually, to be honest, I just cribbed the DocTemplate layout [http://css-tricks.com/examples/DocTemplate/] from css-tricks.com. Apparently while I'm not a re-invent the wheel type programmer, I am a bash my head against the wheel incessantly to get it to work programmer.) So, index.php loads up some DB content in a div. There is also a jQuery UI modal input form on index.php. Essentially, the only HTML on the page is an empty div and a form. This all works fine, until I call up another page, then go back to index.php. The DB content is not loaded, and my form is shown there in all its naked glory. I know why this is happening. The page was not refreshed, nothing kicked off the code to load the content and hide the form. My question is, how can I ensure that the AJAX .load() and the .dialog() will run when loading index.php again? Is it even possible? Thanks, and my apologies for the length. I get verbose when I'm confused.

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  • preg_match , regexp , php , extract text from html

    - by Michael
    I'm trying to extract "Florida (FL)" from http://www.auctionarms.com/search/displayitem.cfm?itemnum=9736364&oh=216543. My code is //get location $pattern = "/(State)<\/i\:<\/td(.*)<\/td/"; preg_match_all($pattern, $htmlContent, $matches); print_r($matches); any idea why is not working ?

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  • EXC_BAD_ACCESS when scrolling table after json data is imported

    - by Michael Robinson
    Hello, I'm having a bear of a time trying to figure out why I'm getting a EXC_BAD ACCESS error. The console is giving me this eror: " -[CFArray objectAtIndex:]: message sent to deallocated instance 0x3b14110", I Can't figure it out...Thanks in advance. // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [rows count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSDictionary *dict = [rows objectAtIndex: indexPath.row]; cell.textLabel.text = [dict objectForKey:@"name"]; cell.detailTextLabel.text = [dict objectForKey:@"age"]; return cell; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:0.0/255.0 green:207.0/255.0 blue:255.0/255.0 alpha:1.0]; self.title = NSLocalizedString(@"How Big Now", @"How Big Now"); NSURL *url = [NSURL URLWithString:@"http://10.0.1.8/~imac/iphone/jsontest.php"]; NSString *jsonreturn = [[NSString alloc] initWithContentsOfURL:url]; // NSLog(jsonreturn); // Look at the console and you can see what the restults are NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; // In "real" code you should surround this with try and catch NSDictionary * dict = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; if (dict) { rows = [dict objectForKey:@"member"]; } NSLog(@"Array: %@",rows); [jsonreturn release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • .NET C# setting the value of a field defined by a lambda selector

    - by Frank Michael Kraft
    I have a generic class HierarchicalBusinessObject. In the constructor of the class I pass a lambda expression that defines a selector to a field of TModel. protected HierarchicalBusinessObject (Expression<Func<TModel,string>> parentSelector) A call would look like this, for example: public class WorkitemBusinessObject : HierarchicalBusinessObject<Workitem,WorkitemDataContext> { public WorkitemBusinessObject() : base(w => w.SuperWorkitem, w => w.TopLevel == true) { } } I am able to use the selector for read within the class. For example: sourceList.Select(_parentSelector.Compile()).Where(... Now I am asking myself how I could use the selector to set a value to the field. Something like selector.Body() .... Field...

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  • Javascript : assign variable in if condition statement, good practice or not?

    - by Michael Mao
    Hi all: I moved one years ago from classic OO languages such like Java to Javascript. The following code is definitely not recommended (or even not correct) in Java: if(dayNumber = getClickedDayNumber(dayInfo)) { alert("day number found"); } function getClickedDayNumber(dayInfo) { dayNumber = dayInfo.indexOf("fc-day"); if(dayNumber != -1) //substring found { //normally any calendar month consists of "40" days, so this will definitely pick up its day number. return parseInt(dayInfo.substring(dayNumber+6, dayNumber+8)); } else return false; } Basically I just found out that I can assign a variable to a value in an if condition statement, and immediately check the assigned value as if it is boolean. For a safer bet, I usually separate that into two lines of code, assign first then check the variable, but now that I found this, I am just wondering whether is it good practice or not in the eyes of experienced javascript developers? Many thanks in advance.

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  • How do I protect the trunk from hapless newbies?

    - by Michael Haren
    A coworker relayed the following problem, let's say it's fictional to protect the guilty: A team of 5-10 works on a project which is issue-driven. That is, the typical flow goes like this: a chunk of work (bug, enhancement, etc.) is created as an issue in the issue tracker The issue is assigned to a developer The developer resolves the issue and commits their code changes to the trunk At release time, the frozen, and heavily tested trunk or release branch or whatever is built in release mode and released The problem he's having is that a couple newbies made several bad commits that weren't caught due to an unfortunate chain of events. This was followed by a bad release with a rollback or flurry of hot fixes. One idea we're toying with: Revoke commit access to the trunk for newbies and make them develop on a per-developer branch (we're using SVN): Good: newbies are isolated and can't hurt others Good: committers merge newbie branches with the trunk frequently Good: this enforces rigid code reviews Bad: this is burdensome on the committers (but there's probably no way around it since the code needs reviewed!) Bad: it might make traceability of trunk changes a little tougher since the reviewer would be doing the commit--not too sure on this. Update: Thank you, everyone, for your valuable input. I have concluded that this is far less a code/coder problem than I first presented. The root of the issue is that the release procedure failed to capture and test some poor quality changes to the trunk. Plugging that hole is most important. Relying on the false assumption that code in the trunk is "good" is not the solution. Once that hole--testing--is plugged, mistakes by everyone--newbie or senior--will be caught properly and dealt with accordingly. Next, a greater emphasis on code reviews and mentorship (probably driven by some systematic changes to encourage it) will go a long way toward improving code quality. With those two fixes in place, I don't think something as rigid or draconian as what I proposed above is necessary. Thanks!

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  • visual studio macro - copy a definition or declaration from/to .h to/from .cpp

    - by Michael
    Is it possible to do a macro that copies a definition of a function to a declaration, and also the opposite? For instance class Foo { Foo(int aParameter, int aDefaultParameter = 0); int someMethod(char aCharacter) const; }; from the .h file would be: Foo::Foo(int aParameter, int aDefaultParameter){ // } int Foo::someMethod(char aCharacter) const { return 0; } in the .cpp file. The opposite wouldn't work with the default value, but it would still be cool if it copied the declaration into the class in the header file. Also if it could return a default value as in someMethod (based on the return value from the declaration). Personally I tried to do macrocoding some year ago (I think it was around 2005) but the tutorials and documentation of macros was thin (or I hadn't searched enough). I ended up going through the examples that they had in the IDE but gave up when I figured it would take too long to learn. I would however like to give it a try again. So if there are anyone with knowledge of good tutorials or documentation that aims at Visual Studio .Net (and maybe also covers the above problem) I would probably accept that as an answer as well :)

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  • Changing <object> height and width works in Chrome but not Firefox or IE. Why?

    - by Michael Hopkins
    I am making a site with two Youtube videos. These videos use the raw embed code from Youtube. The site's design doesn't work with any of the default Youtube sizes, so I am writing code to automatically resize the video. Here is my code. There will never be more than these two tags on the page, otherwise I'd do a better job selecting the videos. <script language='JavaScript' type='text/javascript'> var x=document.getElementsByTagName('object'); x.[0].width='350'; x.[0].height='350'; x.[1].width='350'; x.[1].height='350'; </script> For reference, here's a sample default Youtube embed that the code might alter: <object width="480" height="385"> <param name="movie" value="http://www.youtube-nocookie.com/v/zSgiXGELjbc&hl=en_US&fs=1&rel=0"></param> <param name="allowFullScreen" value="true"></param> <param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube-nocookie.com/v/zSgiXGELjbc&hl=en_US&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed> </object> In Chrome, the video players sit perfectly in a 350x350 box. In IE and FF (latest versions), the videos are the unchanged, normal size. I cannot find anything in Google that explans why this won't work. I have tried using setattribute, for loops, adjusting both and , single-quotes and double-quotes, etc. Any ideas what is going wrong?

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  • curl not returning content length header

    - by Michael P. Shipley
    Trying to get image file size using curl but content length header is not returned: $url ="http://www.collegefashion.net/wp-content/plugins/feed-comments-number/image.php?1263"; $fp = curl_init(); curl_setopt($fp, CURLOPT_NOBODY, true); curl_setopt($fp, CURLOPT_RETURNTRANSFER, 1); curl_setopt($fp, CURLOPT_FAILONERROR,1); curl_setopt($fp, CURLOPT_REFERER,''); curl_setopt($fp, CURLOPT_URL, $url); curl_setopt($fp, CURLOPT_HEADER,1); curl_setopt($fp, CURLOPT_USERAGENT,'Mozilla/5.0'); $body = curl_exec($fp); var_dump($body): HTTP/1.1 200 OK Date: Sun, 02 May 2010 02:50:20 GMT Server: Apache/2.0.63 (CentOS) X-Powered-By: W3 Total Cache/0.8.5.2 X-Pingback: http://www.collegefashion.net/xmlrpc.php Cache-Control: no-cache, must-revalidate Expires: Sat, 26 Jul 1997 05:00:00 GMT Content-Type: image/png It works via ssh though: curl -i http://www.collegefashion.net/wp-content/plugins/feed-comments-number/image.php?1263 HTTP/1.1 200 OK Date: Sun, 02 May 2010 03:38:43 GMT Server: Apache/2.0.63 (CentOS) X-Powered-By: W3 Total Cache/0.8.5.2 X-Pingback: http://www.collegefashion.net/xmlrpc.php Cache-Control: no-cache, must-revalidate Expires: Sat, 26 Jul 1997 05:00:00 GMT Content-Length: 347 Content-Type: image/png

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  • Standalone Version of the VS2010 SharePoint Extensions?

    - by Michael Stum
    Visual Studio 2010 has official Extensions for SharePoint 2010, which also includes MSBUILD .targets. I'm setting up a Continuous Integration Server at the moment, and msbuild can't compile my SharePoint projects as these targets are missing. Before I start manually identifying and copying over the SP stuff, I wonder if there is a standalone version so that I don't have to install VS2010 on my CI Server?

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  • Does Flickr "Know" if a Hotlinked Image Does Not Link Back to Source?

    - by Michael Robinson
    From Flickr's community guidelines: "Do link back to Flickr when you post your photos elsewhere. The Flickr service makes it possible to post images hosted on Flickr to outside web sites. However, pages on other web sites that display images hosted on flickr.com must provide a link from each photo back to its photo page on Flickr." Our company currently allows image hotlinking for user-uploaded images. It turns out that this has been more popular than we had expected, and I would like to capitalize on this if possible. We will be altering the guidelines to include a clause similar to Flickr's, quoted above. As hotlinking costs us, both in terms of server load and bandwidth, we would like to get at least something out of it, other than merely a warm feeling inside. My question: Does Flickr "know" if a hotlinked image does not link back to its source? Bonus: if Flickr knows, how?

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  • How to manage transaction for database and file system in jee environment?

    - by Michael Lu
    I store file’s attributes (size, update time…) in database. So the problem is how to manage transaction for database and file. In jee environment, JTA is just able to manage database transaction. In case, updating database is successful but file operation fails, should I write file-rollback method for this? Moreover, file operation in EJB container violates EJB spec. What’s your opinion? Thank!

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  • Best way to implement refusing a value change by the user in Swing?

    - by Michael Borgwardt
    I have a JCheckBox that should not be checked by the user when a certain other field is empty. So now I want to have an error popup and then reset the checkbox (I've considered disabling the checkbox, but the connection to the other field is non-obvious, and a tooltip text IMO not visible enough). What's the correct way to do that in Swing? Through a PropertyVetoException? Where do I throw it and where do I catch it? My first (probably ugly) idea would be to add a ChangeListener that itself shows the popup and resets the value.

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  • Can you set a gradient brush for a listboxitem background in silverlight?

    - by Michael
    I am looking for a way to set a gradientbrush as the background for a listbox item. I have a DataTemplate defined and have specified a gradient brush but it always appears as the listbox background (i.e. it never shows as a gradient brush). I have been able to set the background of the listbox itself, and I can set the listboxitem's background to a standard color using the "setter" object....but none of these are what I am after. I really want the background on each list item to be a gradient brush. Below is the datatemplate that I have constructed. <ListBox Name="MyListBox" Margin="12,67,12,169"> <ListBox.ItemTemplate> <DataTemplate> <Grid Height="51" VerticalAlignment="Bottom"> <Grid.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FFC9F4D0"/> <GradientStop Color="#FF2AC12A" Offset="0.333"/> <GradientStop Color="#FF35DE35" Offset="1"/> </LinearGradientBrush> </Grid.Background> <Canvas > <dataInput:Label Width="227" Foreground="Yellow" Canvas.Left="158" Canvas.Top="8" Content="{Binding Place}"/> <dataInput:Label Width="146" Foreground="Yellow" Canvas.Left="8" Canvas.Top="8" Content="{Binding Date}"/> <dataInput:Label Content="{Binding People}" Width="346" FontSize="9.333" Foreground="Black" Canvas.Left="166" Canvas.Top="28"/> <!-- <dataInput:Label Width="45" Content="Accept" Foreground="White" Canvas.Left="8" Canvas.Top="28"/> <dataInput:Label Width="45" Content="Decline" Foreground="White" Canvas.Left="57" Canvas.Top="28"/> --> <dataInput:Label Content="SomeText" Width="101" FontSize="9.333" Foreground="White" Canvas.Left="389" Canvas.Top="10"/> <Image Height="21" Width="21" Canvas.Left="500" Canvas.Top="8" Source="Green Button.png"/> </Canvas> </Grid> </DataTemplate> </ListBox.ItemTemplate> </ListBox> Any Thoughts?

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  • Yes, another thread question...

    - by Michael
    I can't understand why I am loosing control of my GUI even though I am implementing a thread to play a .wav file. Can someone pin point what is incorrect? #!/usr/bin/env python import wx, pyaudio, wave, easygui, thread, time, os, sys, traceback, threading import wx.lib.delayedresult as inbg isPaused = False isStopped = False class Frame(wx.Frame): def __init__(self): print 'Frame' wx.Frame.__init__(self, parent=None, id=-1, title="Jasmine", size=(720, 300)) #initialize panel panel = wx.Panel(self, -1) #initialize grid bag sizer = wx.GridBagSizer(hgap=20, vgap=20) #initialize buttons exitButton = wx.Button(panel, wx.ID_ANY, "Exit") pauseButton = wx.Button(panel, wx.ID_ANY, 'Pause') prevButton = wx.Button(panel, wx.ID_ANY, 'Prev') nextButton = wx.Button(panel, wx.ID_ANY, 'Next') stopButton = wx.Button(panel, wx.ID_ANY, 'Stop') #add widgets to sizer sizer.Add(pauseButton, pos=(1,10)) sizer.Add(prevButton, pos=(1,11)) sizer.Add(nextButton, pos=(1,12)) sizer.Add(stopButton, pos=(1,13)) sizer.Add(exitButton, pos=(5,13)) #initialize song time gauge #timeGauge = wx.Gauge(panel, 20) #sizer.Add(timeGauge, pos=(3,10), span=(0, 0)) #initialize menuFile widget menuFile = wx.Menu() menuFile.Append(0, "L&oad") menuFile.Append(1, "E&xit") menuBar = wx.MenuBar() menuBar.Append(menuFile, "&File") menuAbout = wx.Menu() menuAbout.Append(2, "A&bout...") menuAbout.AppendSeparator() menuBar.Append(menuAbout, "Help") self.SetMenuBar(menuBar) self.CreateStatusBar() self.SetStatusText("Welcome to Jasime!") #place sizer on panel panel.SetSizer(sizer) #initialize icon self.cd_image = wx.Image('cd_icon.png', wx.BITMAP_TYPE_PNG) self.temp = self.cd_image.ConvertToBitmap() self.size = self.temp.GetWidth(), self.temp.GetHeight() wx.StaticBitmap(parent=panel, bitmap=self.temp) #set binding self.Bind(wx.EVT_BUTTON, self.OnQuit, id=exitButton.GetId()) self.Bind(wx.EVT_BUTTON, self.pause, id=pauseButton.GetId()) self.Bind(wx.EVT_BUTTON, self.stop, id=stopButton.GetId()) self.Bind(wx.EVT_MENU, self.loadFile, id=0) self.Bind(wx.EVT_MENU, self.OnQuit, id=1) self.Bind(wx.EVT_MENU, self.OnAbout, id=2) #Load file usiing FileDialog, and create a thread for user control while running the file def loadFile(self, event): foo = wx.FileDialog(self, message="Open a .wav file...", defaultDir=os.getcwd(), defaultFile="", style=wx.FD_MULTIPLE) foo.ShowModal() self.queue = foo.GetPaths() self.threadID = 1 while len(self.queue) != 0: self.song = myThread(self.threadID, self.queue[0]) self.song.start() while self.song.isAlive(): time.sleep(2) self.queue.pop(0) self.threadID += 1 def OnQuit(self, event): self.Close() def OnAbout(self, event): wx.MessageBox("This is a great cup of tea.", "About Jasmine", wx.OK | wx.ICON_INFORMATION, self) def pause(self, event): global isPaused isPaused = not isPaused def stop(self, event): global isStopped isStopped = not isStopped class myThread (threading.Thread): def __init__(self, threadID, wf): self.threadID = threadID self.wf = wf threading.Thread.__init__(self) def run(self): global isPaused global isStopped self.waveFile = wave.open(self.wf, 'rb') #initialize stream self.p = pyaudio.PyAudio() self.stream = self.p.open(format = self.p.get_format_from_width(self.waveFile.getsampwidth()), channels = self.waveFile.getnchannels(), rate = self.waveFile.getframerate(), output = True) self.data = self.waveFile.readframes(1024) isPaused = False isStopped = False #main play loop, with pause event checking while self.data != '': # while isPaused != True: # if isStopped == False: self.stream.write(self.data) self.data = self.waveFile.readframes(1024) # elif isStopped == True: # self.stream.close() # self.p.terminate() self.stream.close() self.p.terminate() class App(wx.App): def OnInit(self): self.frame = Frame() self.frame.Show() self.SetTopWindow(self.frame) return True def main(): app = App() app.MainLoop() if __name__=='__main__': main()

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  • Composer does not find dependencies of vcs repository

    - by Michael Freund
    i've got a strange problem ... project-a is my main project. project-b is my library, checked in to subversion composer.json of project-b { "name": "fragger/baseclasses", "version" : "0.0.1-dev", "description": "Baseclasses and Interfaces", "require": { "silex/silex": "1.0.x-dev", "3rd-party/smarty": "3.*", "swiftmailer/swiftmailer": "4.2-dev" }, "autoload": { "psr-0": { "baseclasses": "src/" } } } and composer.json of project-b { "repositories" : [ { "type": "vcs", "url" : "svn+ssh://....." } ], "require": { "fragger/baseclasses": ">=0.0.1-dev" } } output of install command php composer.phar install Loading composer repositories with package information Installing dependencies Your requirements could not be resolved to an installable set of packages. Problem 1 - Installation request for fragger/baseclasses >=0.0.1-dev -> satisfiable by fragger/baseclasses dev-trunk. - fragger/baseclasses dev-trunk requires silex/silex 1.0.x-dev -> no matching package found. But a composer install in project a alone, works fine

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  • How can I extend PHP DOMElement?

    - by Michael Tsang
    a.php #!/usr/bin/php <?php class HtmlTable extends DOMElement { public function __construct($height, $width) { parent::__construct("table"); for ($i = 0; $i < $height; ++$i) { $row = $this->appendChild(new DOMElement("tr")); for($j = 0; $j < $width; ++$j) { $row->appendChild(new DOMElement("td")); } } } } $document = new DOMDocument("1.0", "UTF-8"); $document->registerNodeClass("DOMElement", "HtmlTable"); $document->appendChild(new HtmlTable(3, 2)); $document->saveXML(); Running it gets Fatal error: Uncaught exception 'DOMException' with message 'No Modification Allowed Error' in /home/www/a.php:9 Stack trace: #0 /home/www/a.php(9): DOMNode->appendChild(Object(DOMElement)) #1 /home/www/a.php(19): HtmlTable->__construct(3, 2) #2 {main} thrown in /home/www/a.php on line 9

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  • Struct size containing vector<T> different sizes between DLL and EXE..

    - by Michael Peddicord
    I have this situation where an EXE program imports a DLL for a single function call. It works by passing in a custom structure and returning a different custom structure. Up till now it's worked fine until I wanted one of the structs data members to be a vector < MyStruct When I do a sizeof(vector< MyStruct ) in my program I get a size of 20 but when I do it from inside the DLL I get a size of 24. This size inconsistency is causing a ESP pointer error. Can anyone tell me why a Vector < MyStruct would be a different size in the DLL than in the program? I have reverified that my structs in both the DLL and the Program are identical. I would appreciate any help on the subject. Thank you.

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  • How are deleted and renamed/moved files handled when merging a feature branch with trunk and reinteg

    - by Michael Repucci
    I've got a big-ish project that needs a lot of work on a new feature, so I planned on using a branch to do this work. I haven't had to do this before, and I just wanted to get assurance from an experienced Subversion user that things "should" work smoothly. What I'm especially concerned with is how well Subversion handles deleted, renamed/moved files between a branch and the trunk. That is, if multiple files are deleted or renamed/moved in the branch, but those files continue to be used and receive changes in the trunk, will merges with the trunk still proceed without a hitch (reworking the branch, of course, as necessary)? Also, when I then reintegrate the branch with the trunk, if the files differ greatly in name (or existence) between the trunk and branch, will the reintegration be difficult? Will the files deleted (moved) in the branch now be deleted (moved) in the trunk, or will files linger and conflicts emerge? The SVN book didn't clear up these questions for me, so your experience would be greatly appreciated. Thank you!

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  • Adding gwt project to existing java servlet 3 project

    - by Michael
    I have a standalone gwt project with RPC built with Maven. I also have java servlet 3.0 project. Both the servlet and gwt projects have war packaging but I want to have only one war file so I changed the packaging of the gwt project to jar and included it in my servlet project. Now I have a problem understanding how to wire everything together. Do I need to migrate gwt project's web.xml into the main project web.xml file ? How do I redirect to my gwt project entry index.html ? Thanks.

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  • Stopping the animation after you let go of a key

    - by Michael Zeuner
    What I have right now is an animation that starts when I press space: if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; However when I stop clicking space my animation continues. until I move my player, how do I make it so it stops the animation right when you let go of space? A few lines Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; int[] duration = {200,200}; public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingRightSwingingSword = new Animation(attackRight, duration, true); } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; } Full Code package javagame; import org.newdawn.slick.*; import org.newdawn.slick.state.*; public class Play extends BasicGameState { Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; Image worldMap; boolean quit = false; int[] duration = {200,200}; float playerPositionX = 0; float playerPositionY = 0; float shiftX = playerPositionX + 320; float shiftY = playerPositionY + 160; public Play(int state) { } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { worldMap = new Image("res/world.png"); Image[] walkUp = {new Image("res/buckysBack.png"), new Image("res/buckysBack.png")}; Image[] walkDown = {new Image("res/buckysFront.png"), new Image("res/buckysFront.png")}; Image[] walkLeft = {new Image("res/buckysLeft.png"), new Image("res/buckysLeft.png")}; Image[] walkRight = {new Image("res/buckysRight.png"), new Image("res/buckysRight.png")}; Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingUp = new Animation(walkUp, duration, false); movingDown = new Animation(walkDown, duration, false); movingLeft = new Animation(walkLeft, duration, false); movingRight = new Animation(walkRight, duration, false); //doesnt work! vvv movingRightSwingingSword = new Animation(attackRight, duration, true); player = movingDown; } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException { worldMap.draw(playerPositionX, playerPositionY); player.draw(shiftX, shiftY); g.drawString("Player X: " + playerPositionX + "\nPlayer Y: " + playerPositionY, 400, 20); if (quit == true) { g.drawString("Resume (R)", 250, 100); g.drawString("MainMenu (M)", 250, 150); g.drawString("Quit Game (Q)", 250, 200); if (quit==false) { g.clear(); } } } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { Input input = gc.getInput(); if(input.isKeyDown(Input.KEY_UP)) { player = movingUp; playerPositionY += delta * .1f; if(playerPositionY>162) playerPositionY -= delta * .1f; } if(input.isKeyDown(Input.KEY_DOWN)) { player = movingDown; playerPositionY -= delta * .1f; if(playerPositionY<-600) playerPositionY += delta * .1f; } if(input.isKeyDown(Input.KEY_RIGHT)) { player = movingRight; playerPositionX -= delta * .1f; if(playerPositionX<-840) playerPositionX += delta * .1f; } if(input.isKeyDown(Input.KEY_LEFT)) { player = movingLeft; playerPositionX += delta * .1f; if(playerPositionX>318) playerPositionX -= delta * .1f; } if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; if(input.isKeyDown(Input.KEY_ESCAPE)) quit = true; if(input.isKeyDown(Input.KEY_R)) if (quit == true) quit = false; if(input.isKeyDown(Input.KEY_M)) if (quit == true) {sbg.enterState(0); quit = false;} if(input.isKeyDown(Input.KEY_Q)) if (quit == true) System.exit(0); } public int getID() { return 1; } }

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  • Custom class object in Initialization list

    - by Michael
    I have a class Bar: class Bar { public: Bar(void); ~Bar(void); }; And a class Foo that gets a reference to Bar object as a constructor parameter and needs to save it in a private member bar_ : class Foo { private: Bar& bar_; public: Foo(Bar& bar) : bar_(bar) {} ~Foo(void) {} }; This doesn't compile : overloaded member function not found in 'Parser' missing type specifier - int assumed. Note: C++ does not support default-int Now i suspect couple of things that i need to assure, the second error is for Bar& bar_; declaration in Foo. Do i need to use an explicit constructor when declaring bar_ ? I am interested in learning how the compiler works regarding this matter, so a detailed explanation would be highly appreciated. Thanks.

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  • How to access the relative directory of a ASP.NET website?

    - by Michael Schilling
    I need to access a folder that will contain various text files for my web site. I'm using Visual Web Developer 2010 Express. I made a web site using visual basic. Here is the failing code: Dim fileName As String fileName = CurDir.ToString + fileName.Text + ".txt" FileOpen(1, fileName, OpenMode.Output) FileClose(1) CurDir.ToString is giving me strange directory path that isn't anywhere near where my website files are located. I need to be able to access the files in a folder inside of the WebSite1 folder without using C:\Users\..., but I'm at a loss on how to do that. Can anyone help me out?

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  • how to use random bits to simulate a fair 26-sided die?

    - by Michael Levin
    How do I use a random number generator that gives bits (0 or 1) to simulate a fair 26-sided die? I want to use a bitstream to pick letters of the English alphabet such that the odds of any one letter coming up is the same as the odds of any other letter (I know real words aren't like that and have specific frequency distributions for each letter but it doesn't matter here). What's the best way to use binary 0/1 decisions to pick letters fairly from the set A-Z? I can think of a few ways to map bits onto letters but it's not obvious to me that they won't be biased. Is there a known good way?

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