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  • Initializing a C++ vector to random values... fast

    - by Flamewires
    Hey, id like to make this as fast as possible because it gets called A LOT in a program i'm writing, so is there any faster way to initialize a C++ vector to random values than: double range;//set to the range of a particular function i want to evaluate. std::vector<double> x(30, 0.0); for (int i=0;i<x.size();i++) { x.at(i) = (rand()/(double)RAND_MAX)*range; } EDIT:Fixed x's initializer.

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  • How do I select a random record efficiently in MySQL?

    - by user198729
    mysql> EXPLAIN SELECT * FROM urls ORDER BY RAND() LIMIT 1; +----+-------------+-------+------+---------------+------+---------+------+-------+---------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------+------+---------------+------+---------+------+-------+---------------------------------+ | 1 | SIMPLE | urls | ALL | NULL | NULL | NULL | NULL | 62228 | Using temporary; Using filesort | +----+-------------+-------+------+---------------+------+---------+------+-------+---------------------------------+ The above doesn't qualify as efficient,how should I do it properly?

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  • Calculating Growth-Rates by applying log-differences

    - by mropa
    I am trying to transform my data.frame by calculating the log-differences of each column and controlling for the rows id. So basically I like to calculate the growth rates for each id's variable. So here is a random df with an id column, a time period colum p and three variable columns: df <- data.frame (id = c("a","a","a","c","c","d","d","d","d","d"), p = c(1,2,3,1,2,1,2,3,4,5), var1 = rnorm(10, 5), var2 = rnorm(10, 5), var3 = rnorm(10, 5) ) df id p var1 var2 var3 1 a 1 5.375797 4.110324 5.773473 2 a 2 4.574700 6.541862 6.116153 3 a 3 3.029428 4.931924 5.631847 4 c 1 5.375855 4.181034 5.756510 5 c 2 5.067131 6.053009 6.746442 6 d 1 3.846438 4.515268 6.920389 7 d 2 4.910792 5.525340 4.625942 8 d 3 6.410238 5.138040 7.404533 9 d 4 4.637469 3.522542 3.661668 10 d 5 5.519138 4.599829 5.566892 Now I have written a function which does exactly what I want BUT I had to take a detour which is possibly unnecessary and can be removed. However, somehow I am not able to locate the shortcut. Here is the function and the output for the posted data frame: fct.logDiff <- function (df) { df.log <- dlply (df, "code", function(x) data.frame (p = x$p, log(x[, -c(1,2)]))) list.nalog <- llply (df.log, function(x) data.frame (p = x$p, rbind(NA, sapply(x[,-1], diff)))) ldply (list.nalog, data.frame) } fct.logDiff(df) id p var1 var2 var3 1 a 1 NA NA NA 2 a 2 -0.16136569 0.46472004 0.05765945 3 a 3 -0.41216720 -0.28249264 -0.08249587 4 c 1 NA NA NA 5 c 2 -0.05914281 0.36999681 0.15868378 6 d 1 NA NA NA 7 d 2 0.24428771 0.20188025 -0.40279188 8 d 3 0.26646102 -0.07267311 0.47041227 9 d 4 -0.32372771 -0.37748866 -0.70417351 10 d 5 0.17405309 0.26683625 0.41891802 The trouble is due to the added NA-rows. I don't want to collapse the frame and reduce it, which would be automatically done by the diff() function. So I had 10 rows in my original frame and am keeping the same amount of rows after the transformation. In order to keep the same length I had to add some NAs. I have taken a detour by transforming the data.frame into a list, add the NAs, and afterwards transform the list back into a data.frame. That looks tedious. Any ideas to avoid the data.frame-list-data.frame class transformation and optimize the function?

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  • Thin down jQuery

    - by Taylor Satula
    Hi, I have been optimizing my website but the one problem that stands in my way is all the jQuery functions that I do not use. The only ones that I use are for a smooth page scroller. It just seems like such a waste of download time. My question is: Is there any script or program that will remove the jQuery code that I do not need and leave the 1 or 2 functions that I do need.

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  • Iterative Reduction to Null Matrix

    - by user1459032
    Here's the problem: I'm given a matrix like Input: 1 1 1 1 1 1 1 1 1 At each step, I need to find a "second" matrix of 1's and 0's with no two 1's on the same row or column. Then, I'll subtract the second matrix from the original matrix. I will repeat the process until I get a matrix with all 0's. Furthermore, I need to take the least possible number of steps. I need to print all the "second" matrices in O(n) time. In the above example I can get to the null matrix in 3 steps by subtracting these three matrices in order: Expected output: 1 0 0 0 1 0 0 0 1 0 0 1 1 0 0 0 1 0 0 1 0 0 0 1 1 0 0 I have coded an attempt, in which I am finding the first maximum value and creating the second matrices based on the index of that value. But for the above input I am getting 4 output matrices, which is wrong: My output: 1 0 0 0 1 0 0 0 1 0 1 0 1 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 1 0 1 0 My solution works for most of the test cases but fails for the one given above. Can someone give me some pointers on how to proceed, or find an algorithm that guarantees optimality? Test case that works: Input: 0 2 1 0 0 0 3 0 0 Output 0 1 0 0 0 0 1 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1 0 0

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • Fast find object by string property

    - by Andrew Kalashnikov
    Hello, colleagues. I've got task to fast find object by its string property. Object: class DicDomain { public virtual string Id{ get; set; } public virtual string Name { get; set; } } For storing my object I use List[T] dictionary where T is DicDomain for now . I've got 5-10 such lists, which contain about 500-20000 at each one. Task is find objects by its Name. I use next code now: List<T> entities = dictionary.FindAll(s => s.Name.Equals(word, StringComparison.OrdinalIgnoreCase)); I've got some questions: Is my search speed optimal. I think now. Data structure. It List good for this task. What about hashtable,sorted... Method Find. May be i should use string intern?? I haven't much exp at these tasks. Can u give me good advice for increase perfomance. Thanks

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  • Using Custom Generic Collection faster with objects than List

    - by Kaminari
    I'm iterating through a List<> to find a matching element. The problem is that object has only 2 significant values, Name and Link (both strings), but has some other values which I don't want to compare. I'm thinking about using something like HashSet (which is exactly what I'm searching for -- fast) from .NET 3.5 but target framework has to be 2.0. There is something called Power Collections here: http://powercollections.codeplex.com/, should I use that? But maybe there is other way? If not, can you suggest me a suitable custom collection?

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  • Execute a method less times possible - PHP

    - by serhio
    I have a site in multiple languages. I have a method that returns me the today currencies in a array. I display that currencies in a table then. // --- en/index.php <?php include_once "../exchangeRates.php"; $currencies = ReadExchangeRates(); // --- fr/index.php <?php include_once "../exchangeRates.php"; $currencies = ReadExchangeRates(); ... // somewhere in the page <td><?php echo $currencies["eur"]["today"]; ?></td> So, every time I load, en/ or fr/ or other language, I request the exchange rates from a external site. Can I optimize this behavior (reading once per day or session)? maybe to store a global variable and check the update date?

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  • MySQL Datefields: duplicate or calculate?

    - by Konerak
    We are using a table with a structure imposed upon us more than 10 years ago. We are allowed to add columns, but urged not to change existing columns. Certain columns are meant to represent dates, but are put in different format. Amongst others: * CHAR(6): YYMMDD * CHAR(6): DDMMYY * CHAR(8): YYYYMMDD * CHAR(8): DDMMYYYY * DATE * DATETIME Since we now would like to do some more complex queries, using advanced date functions, my manager proposed to d*uplicate those problem columns* to a proper FORMATTED_OLDCOLUMNNAME column using a DATE or DATETIME format. Is this the way to go? Couldn't we just use the STR_TO_DATE function each time we accessed the columns? To avoid every query having to copy-paste the function, I could still work with a view or a stored procedure, but duplicating data to avoid recalculation sounds wrong. Solutions I see (I guess I prefer 2.2.1) 1. Physically duplicate columns 1.1 In the same table 1.1.1 Added by each script that does a modification (INSERT/UPDATE/REPLACE/...) 1.1.2 Maintained by a trigger on each modification 1.2 In a separate table 1.2.1 Added by each script that does a modification (INSERT/UPDATE/REPLACE/...) 1.2.2 Maintained by a trigger on each modification 2. On-demand transformation 2.1 Each query has to perform the transformation 2.1.1 Using copy-paste in the source code 2.1.2 Using a library 2.1.3 Using a STORED PROCEDURE 2.2 A view performs the transformation 2.2.1 A separate table replacing the entire table 2.2.2 A separate table just adding the date-fields for the primary keys Am I right to say it's better to recalculate than to store? And would a view be a good solution?

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  • Word frequency tally script is too slow

    - by Dave Jarvis
    Background Created a script to count the frequency of words in a plain text file. The script performs the following steps: Count the frequency of words from a corpus. Retain each word in the corpus found in a dictionary. Create a comma-separated file of the frequencies. The script is at: http://pastebin.com/VAZdeKXs Problem The following lines continually cycle through the dictionary to match words: for i in $(awk '{if( $2 ) print $2}' frequency.txt); do grep -m 1 ^$i\$ dictionary.txt >> corpus-lexicon.txt; done It works, but it is slow because it is scanning the words it found to remove any that are not in the dictionary. The code performs this task by scanning the dictionary for every single word. (The -m 1 parameter stops the scan when the match is found.) Question How would you optimize the script so that the dictionary is not scanned from start to finish for every single word? The majority of the words will not be in the dictionary. Thank you!

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  • Get count matches in query on large table very slow

    - by Roy Roes
    I have a mysql table "items" with 2 integer fields: seid and tiid The table has about 35000000 records, so it's very large. seid tiid ----------- 1 1 2 2 2 3 2 4 3 4 4 1 4 2 The table has a primary key on both fields, an index on seid and an index on tiid. Someone types in 1 or more tiid values and now I would like to get the seid with most results. For example when someone types 1,2,3, I would like to get seid 2 and 4 as result. They both have 2 matches on the tiid values. My query so far: SELECT COUNT(*) as c, seid FROM items WHERE tiid IN (1,2,3) GROUP BY seid HAVING c = (SELECT COUNT(*) as c, seid FROM items WHERE tiid IN (1,2,3) GROUP BY seid ORDER BY c DESC LIMIT 1) But this query is extremly slow, because of the large table. Does anyone know how to construct a better query for this purpose?

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  • Where does the compiler store methods for C++ classes?

    - by Mashmagar
    This is more a curiosity than anything else... Suppose I have a C++ class Kitty as follows: class Kitty { void Meow() { //Do stuff } } Does the compiler place the code for Meow() in every instance of Kitty? Obviously repeating the same code everywhere requires more memory. But on the other hand, branching to a relative location in nearby memory requires fewer assembly instructions than branching to an absolute location in memory on modern processors, so this is potentially faster. I suppose this is an implementation detail, so different compilers may perform differently. Keep in mind, I'm not considering static or virtual methods here.

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  • Merging and splitting overlapping rectangles to produce non-overlapping ones

    - by uj
    I am looking for an algorithm as follows: Given a set of possibly overlapping rectangles (All of which are "not rotated", can be uniformly represented as (left,top,right,bottom) tuplets, etc...), it returns a minimal set of (non-rotated) non-overlapping rectangles, that occupy the same area. It seems simple enough at first glance, but prooves to be tricky (at least to be done efficiently). Are there some known methods for this/ideas/pointers? Methods for not necessarily minimal, but heuristicly small, sets, are interesting as well, so are methods that produce any valid output set at all.

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  • Which is faster in memory, ints or chars? And file-mapping or chunk reading?

    - by Nick
    Okay, so I've written a (rather unoptimized) program before to encode images to JPEGs, however, now I am working with MPEG-2 transport streams and the H.264 encoded video within them. Before I dive into programming all of this, I am curious what the fastest way to deal with the actual file is. Currently I am file-mapping the .mts file into memory to work on it, although I am not sure if it would be faster to (for example) read 100 MB of the file into memory in chunks and deal with it that way. These files require a lot of bit-shifting and such to read flags, so I am wondering that when I reference some of the memory if it is faster to read 4 bytes at once as an integer or 1 byte as a character. I thought I read somewhere that x86 processors are optimized to a 4-byte granularity, but I'm not sure if this is true... Thanks!

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  • Efficiently draw a grid in Windows Forms

    - by Joel
    I'm writing an implementation of Conway's Game of Life in C#. This is the code I'm using to draw the grid, it's in my panel_Paint event. g is the graphics context. for (int y = 0; y < numOfCells * cellSize; y += cellSize) { for (int x = 0; x < numOfCells * cellSize; x += cellSize) { g.DrawLine(p, x, 0, x, y + numOfCells * cellSize); g.DrawLine(p, 0, x, y + size * drawnGrid, x); } } When I run my program, it is unresponsive until it finishes drawing the grid, which takes a few seconds at numOfCells = 100 & cellSize = 10. Removing all the multiplication makes it faster, but not by very much. Is there a better/more efficient way to draw my grid? Thanks

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  • Is count(*) really expensive ?

    - by Anil Namde
    I have a page where I have 4 tabs displaying 4 different reports based off different tables. I obtain the row count of each table using a select count(*) from <table> query and display number of rows available in each table on the tabs. As a result, each page postback causes 5 count(*) queries to be executed (4 to get counts and 1 for pagination) and 1 query for getting the report content. Now my question is: are count(*) queries really expensive -- should I keep the row counts (at least those that are displayed on the tab) in the view state of page instead of querying multiple times? How expensive are COUNT(*) queries ?

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  • optimize a string.Format + replace.

    - by acidzombie24
    I have this function. The visual studio profile marked the line with string.Format as hot and were i spend much of my time. How can i write this loop more efficiently? public string EscapeNoPredicate(string sz) { var s = new StringBuilder(sz); s.Replace(sepStr, sepStr + sepStr); foreach (char v in IllegalChars) { string s2 = string.Format("{0}{1:X2}", seperator, (Int16)v); s.Replace(v.ToString(), s2); } return s.ToString(); }

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  • Help on MySQL table indexing when GROUP BY is used in a query

    - by Silver Light
    Thank you for your attention. There are two INNODB tables: Table authors id INT nickname VARCHAR(50) status ENUM('active', 'blocked') about TEXT Table books author_id INT title VARCHAR(150) I'm running a query against these tables, to get each author and a count of books he has: SELECT a. * , COUNT( b.id ) AS book_count FROM authors AS a, books AS b WHERE a.status != 'blocked' AND b.author_id = a.id GROUP BY a.id ORDER BY a.nickname This query is very slow (takes about 6 seconds to execute). I have an index on books.author_id and it works perfectly, but I do not know how to create an index on authors table, so that this query could use it. Here is how current EXPLAIN looks: id select_type table type possible_keys key key_len ref rows Extra 1 SIMPLE a ALL PRIMARY,id_status_nickname NULL NULL NULL 3305 Using where; Using temporary; Using filesort 1 SIMPLE b ref key_author_id key_author_id 5 a.id 2 Using where; Using index I've looked at MySQL manual on optimizing queries with group by, but could not figure out how I can apply it on my query. I'll appreciate any help and hints on this - what must be the index structure, so that MySQL could use it?

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  • Find all A^x in a given range

    - by Austin Henley
    I need to find all monomials in the form AX that when evaluated falls within a range from m to n. It is safe to say that the base A is greater than 1, the power X is greater than 2, and only integers need to be used. For example, in the range 50 to 100, the solutions would be: 2^6 3^4 4^3 My first attempt to solve this was to brute force all combinations of A and X that make "sense." However this becomes too slow when used for very large numbers in a big range since these solutions are used in part of much more intensive processing. Here is the code: def monoSearch(min, max): base = 2 power = 3 while 1: while base**power < max: if base**power > min: print "Found " + repr(base) + "^" + repr(power) + " = " + repr(base**power) power = power + 1 base = base + 1 power = 3 if base**power > max: break I could remove one base**power by saving the value in a temporary variable but I don't think that would make a drastic effect. I also wondered if using logarithms would be better or if there was a closed form expression for this. I am open to any optimizations or alternatives to finding the solutions.

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  • Optimize SQL query (Facebook-like application)

    - by fabriciols
    My application is similar to Facebook, and I'm trying to optimize the query that get user records. The user records are that he as src ou dst. The src is in usermuralentry directly, the dst list are in usermuralentry_user. So, a entry can have one src and many dst. I have those tables: mysql> desc usermuralentry ; +-----------------+------------------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +-----------------+------------------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | user_src_id | int(11) | NO | MUL | NULL | | | private | tinyint(1) | NO | | NULL | | | content | longtext | NO | | NULL | | | date | datetime | NO | | NULL | | | last_update | datetime | NO | | NULL | | +-----------------+------------------+------+-----+---------+----------------+ 10 rows in set (0.10 sec) mysql> desc usermuralentry_user ; +-------------------+---------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +-------------------+---------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | usermuralentry_id | int(11) | NO | MUL | NULL | | | userinfo_id | int(11) | NO | MUL | NULL | | +-------------------+---------+------+-----+---------+----------------+ 3 rows in set (0.00 sec) And the following query to retrieve information from two users. mysql> explain SELECT * FROM usermuralentry AS a , usermuralentry_user AS b WHERE a.user_src_id IN ( 1, 2 ) OR ( a.id = b.usermuralentry_id AND b.userinfo_id IN ( 1, 2 ) ); +----+-------------+-------+------+-------------------------------------------------------------------------------------------+------+---------+------+---------+------------------------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------+------+-------------------------------------------------------------------------------------------+------+---------+------+---------+------------------------------------------------+ | 1 | SIMPLE | b | ALL | usermuralentry_id,usermuralentry_user_bcd7114e,usermuralentry_user_6b192ca7 | NULL | NULL | NULL | 147188 | | | 1 | SIMPLE | a | ALL | PRIMARY | NULL | NULL | NULL | 1371289 | Range checked for each record (index map: 0x1) | +----+-------------+-------+------+-------------------------------------------------------------------------------------------+------+---------+------+---------+------------------------------------------------+ 2 rows in set (0.00 sec) but it is taking A LOT of time... Some tips to optimize? Can the table schema be better in my application?

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  • Does the compiler optimize the function parameters passed by value?

    - by Naveen
    Lets say I have a function where the parameter is passed by value instead of const-reference. Further, lets assume that only the value is used inside the function i.e. the function doesn't try to modify it. In that case will the compiler will be able to figure out that it can pass the value by const-reference (for performance reasons) and generate the code accordingly? Is there any compiler which does that?

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  • Can a conforming C# compiler optimize away a local (but unused) variable if it is the only strong re

    - by stakx
    The title says it all, but let me explain: void Case_1() { var weakRef = new WeakReference(new object()); GC.Collect(); // <-- doesn't have to be an explicit call; just assume that // garbage collection would occur at this point. if (weakRef.IsAlive) ... } In this code example, I obviously have to plan for the possibility that the new'ed object is reclaimed by the garbage collector; therefore the if statement. (Note that I'm using weakRef for the sole purpose of checking if the new'ed object is still around.) void Case_2() { var unusedLocalVar = new object(); var weakRef = new WeakReference(unusedLocalVar); GC.Collect(); // <-- doesn't have to be an explicit call; just assume that // garbage collection would occur at this point. Debug.Assert(weakReferenceToUseless.IsAlive); } The main change in this code example from the previous one is that the new'ed object is strongly referenced by a local variable (unusedLocalVar). However, this variable is never used again after the weak reference (weakRef) has been created. Question: Is a conforming C# compiler allowed to optimize the first two lines of Case_2 into those of Case_1 if it sees that unusedLocalVar is only used in one place, namely as an argument to the WeakReference constructor? i.e. is there any possibility that the assertion in Case_2 could ever fail?

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  • Why isn't the copy constructor elided here?

    - by Jesse Beder
    (I'm using gcc with -O2.) This seems like a straightforward opportunity to elide the copy constructor, since there are no side-effects to accessing the value of a field in a bar's copy of a foo; but the copy constructor is called, since I get the output meep meep!. #include <iostream> struct foo { foo(): a(5) { } foo(const foo& f): a(f.a) { std::cout << "meep meep!\n"; } int a; }; struct bar { foo F() const { return f; } foo f; }; int main() { bar b; int a = b.F().a; return 0; }

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