A Desktop and Silverlight user action management system, with undo, redo, and repeat; allowing actions to be monitored, and grouped according to a context (such as a UI control), executed sequentially or in parallel, and even to be rolled back on failure.
The application consists of Driver code,a Source Object file(.so) ,and a Application code to interact with a hardware Card..
The problem comes in a mmap().It reads address from a card.
But it is not getting the correct address in some systems.The Error is because of It is receiving a SIGSEGV signal and segmentation fault followed to that.But in some system which having the same version of kernel is not at all facing the problem and working properly.
So please any one suggest the Reason and Remedy for this Problem.
I have three UIImageViews. enemy1, enemy1AggroBox and mainSprite. What I want to do is when
mainSprite and enemy1AggroBox interect, I want enemy1 to start moving towards mainSprite. Basically creating aggro for a game.
if(CGRectIntersectsRect(mainSprite.frame, enemy1AggroBox.frame)){
//Code here//
}
My plan would be to call this method in viewDidLoad. I'm not using any sort of framework like cocos2d or OpenGLES. If you need to see any more code just ask.
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