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  • Why do i get segfault at the end of the application after everything's beed done properly ?

    - by VaioIsBorn
    #include <string.h> #include <stdlib.h> #include <stdio.h> int main(void) { unsigned char *stole; unsigned char pass[] = "m4ak47"; printf("Vnesi password: \t"); scanf("%s", stole); if(strncmp(stole, pass, sizeof(pass)) != 0) { printf("wrong password!\n"); exit(0); } else printf("Password correct\n"); printf("some stuf here...\n\n"); return 0; } This program is working nice, but with one problem - if the password is correct then it DOES do the printing of 'some stuf here...' but it also shows me segmentation fault error at the end. Why ?

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  • Faking a Single Address Space

    - by dsimcha
    I have a large scientific computing task that parallelizes very well with SMP, but at too fine grained a level to be easily parallelized via explicit message passing. I'd like to parallelize it across address spaces and physical machines. Is it feasible to create a scheduler that would parallelize already multithreaded code across multiple physical computers under the following conditions: The code is already multithreaded and can scale pretty well on SMP configurations. The fact that not all of the threads are running in the same address space or on the same physical machine must be transparent to the program, even if this comes at a significant performance penalty in some use cases. You may assume that all of the physical machines involved are running operating systems and CPU architectures that are binary compatible. Things like locks and atomic operations may be slow (having network latency to deal with and all) but must "just work".

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  • Objective-C++ visibility question

    - by John Smith
    I have linked a library with my program. It works fine. The only problem is that there visibility errors/warnings (thousands of them). They are all of the form: newlib::method() has different visibility (default) in newlib.a and (hidden) in AppDelegate.o It is always with AppDelegate.o. I have tried to set the visibility for both the library and the main app in several ways: the visibility checkmark in XCode, and -fvisibility. Non seem to have worked. Is there somethin special about AppDelegate.mm?

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  • Running a ProgressDialog MonoAndroid

    - by user1791926
    I am trying to run a progressDialog that will loading items into a Sqlite datebase on a first load for my application. I get an error message because the application runs the rest of the code in the application before the rest of the data is loaded into the database. How do I make sure the code is completed in the progressDialog before the code in the rest of the program? LocalDatabase DB = new LocalDatabase(); var dbpd = ProgressDialog.Show(this, "Loading Database", "Please wait Loading Data",true); ThreadPool.QueueUserWorkItem((s) =>{ DB.createDB(); RunOnUiThread(() => databaseLoaded()); });

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  • What could cause a returning function to crash? C++

    - by JeanOTF
    So I have been debugging this error for hours now. I writing a program using Ogre3d relevant only because it doesn't load symbols so it doesn't let me stack trace which made finding the location of the crash even harder. So, write before I call a specific function I print out "Starting" then I call the function and immediately after I print "Stopping". Throughout the function I print out letters A-F where F is printed right before the function returns (one line above the last '}') The weird thing is when the crash occurs it is after the 'F' is printed but there is no 'Stopping'. Does this mean that the crash is happening in between somewhere? The only thing I can think of is something going wrong during the deallocation of some of the memory allocated during the function. I've never had anything happen like this, I will keep checking to make sure it's going wrong where I think it is.

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  • Flash: How to get a list to be processed synchronous instead of asynchronous?

    - by Quandary
    Question: In Flash I have the below function. Now the problem is SaveFurniture, SavePolygons and SaveComments all save to the same XML file. Now SaveFurniture sends JSON encoded data to a ashx handler, which saves it in the xml on the server. The problem is, because flash sends the data asynchronous, the polygons get sent to the polygonsave ashx handler, but before saving of the furniture has completed, thus access error, write process already in progress... // cSaveData.SaveData(); public static function SaveData():void { trace("cSaveData.SaveData"); //NotifyASPXofNewScale(cGlobals.nPlanScale); SaveFurniture(); SavePolygons(); SaveComments(); } What's the best way to process this list, ONE AFTER ANOTHER ? Making a callback in all of them does make the program flow structure very confusing...

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  • How to do visible EditText Data on Activity change

    - by user1249134
    HellO friends i am having edit text in my program and if i am writing some thing on there and if i am clciking on other option which will move to anothe activity and when i am coming back to same page the data of my edit text is clearing i dont want to clear data if i move on another page can any body tell me how to do it ..i am doing it by writing below code.. if(PresetQuestion.value=="true") { String note1=note.getText().toString(); note.setText(note1); } but its not woring i thing i am not doing correctly ...

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  • iPhone Developer account with someone elses credit card

    - by HappYCrappY
    Hi I wanted to enroll in Apples iPhone developer program the problem is I myself don't own a credit card is it Ok if I use some one else's credit card to sign up... I mean will Apple pay the guy whose credit card I have used or can I specify my Account details for any future transactions & just use this credit card for paying Apple. (& yes I cannot get a credit card, I am currently jobless never ever had a credit card before in my life & credit card companies are very skeptical to give me one.) Thank you

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  • What's wrong with my self-defined init method?

    - by user313439
    In ClassA: - (ClassA *)initWithID:(NSString *) cID andTitle:(NSString *) cTitle { ClassAID = cID; ClassATitle = cTitle; return self; } In ClassB: - (void)cellDidSelected { ClassA *classAController = [[ClassA alloc] init]; //Program received signal: “EXC_BAD_ACCESS” when executing the following line. classAController = [classAController initWithClassAID:ClassAID andClassATitle:ClassATitle]; NSLog(@"I want to get the value of ID:%@ and Title:%@ here.", [classAController ClassATitle], [classAController ClassAID]) } Could anyone point where is wrong? Thanks a lot.

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  • Macro for search Variabl, Date or value

    - by John
    To whom it may concern Good Day I have an excel work book with 10 sheets. In that work book 1 to 5 rows are header. I would like to search a Value, Variable or Date as I required. If it found then all rows should copy to a new work book. I need button for run macro. Program should ask what I need to search for. If I put a date macro should search all workbook if found all result should copy to a new workbook. Can any one give a solution for this.

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  • How to pass parameters with spaces via cstdlib system

    - by buchtak
    Hi, I have this windows console app which takes a file, do some calculations, and then writes the output to a specified file. The input is specified in "app.exe -input fullfilename" format. I need to call this application from my C++ program, but I have a problem with spaces in paths to files. When I call the app directly from cmd.exe by typing (without specifying output file for clarity) "c:\first path\app.exe" -input "c:\second path\input.file" everything works as expected. But, when I try using cstdlib std::system() function, i.e. std::system(" \"c:\\first path\\app.exe\" -input \"c:\\second path\\input.file\" "); the console prints out that c:\first is not any valid command. It's probably common mistake and has simple solution, but I have been unable to find any. Thx for any help.

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  • How to read from USB without any driver ?

    - by YouKnowWho
    We are creating small system which has GPS receiver and PC. We want to test my GPS receiver, We do not want to go for a driver on the first go. First I would like to test my circuit works or nor. GPS IC has been set to output NMEA sentence. We want a program which just reads data from USB port and print it on the screen. Can we write something like this easily ? Do we have any open source tool which will achieve this purpose ? Platform : Windows 7

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  • std::out_of_range error?

    - by vette982
    I'm dealing with a file with a linked list of lines with each node looking like this: struct TextLine{ //The actual text string text; //The line number of the document int line_num; //A pointer to the next line TextLine * next; }; and I'm writing a function that adds spaces at the beginning of the lines found in the variable text, by calling functions like linelist_ptr->text.insert(0,1,'\t'); The program compiles, but when I run it I get this error: terminate called after throwing an instance of 'std::out_of_range' what(): basic_string::at Aborted Any ideas?

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  • What to do when using Contract.Assert(true) and the method must return something?

    - by devoured elysium
    I have a bit of code with the following logic: //pseudo-code foreach (element in elementList) { if (element is whatever) return element; } } In theory, there is always one element that is whatever, so this method should pose no problems. In any case, I've put an assertion on the end of the method just to be sure: //pseudo-code foreach (element in elementList) { if (element is whatever) return element; } } Contract.Assert(true, "Invalid state!"); The problem is that as this method has to return something, and the compiler doesn't understand that the assertion will break the program execution. Before using Contracts, in these kind of situations, I used to throw an Exception, which solved the problem. How would you handle this with Contract.Assert()? Returning null or default(element_type) after the Contract.Assert() call knowing it will never be called and shutting up the compiler? Or is there any other more elegant way of doing this? Thanks

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  • How do you get speech dictated without adding it to a grammar list?

    - by joe
    I'm new to Speech Recognition, and I'm working on a project that will receive a command from a recognizable list. For example, I would say "Play song". The computer would ask the song title, and I can say it. It will then compare my answer to my music library and find it. I know how to add recognizable grammar to the SpeechRecognizer object, how to make the computer speak, and how to play a song in iTunes. I cannot, however, figure out how to get it to dictate or listen and interpret something that isn't in the grammar list. Is there a method I'm missing? Or not yet been simplified by Microsoft? I have no code to show for this, as I am not even sure how to search for this particular idea. Of course, I could have the program read my entire library, but that's not an optimal solution considering I have tens of thousands of songs. Thanks in advance!

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  • Homework - C# - Creating an object instance with a button click

    - by Erica
    I'm new to learning Windows Programming with C#. My current assignment is to create a very simple bank account program: The user enters the accountholder name, account number and beginning balance, then presses a "Continue" button to work with that account by making deposits and withdrawals. I wrote a separate "BankAccount" class with the required data members and methods. I've put the code for the creation of the BankAccount object in the Continue button click event BankAccount currentAccount = new BankAccount(acctName, acctNum, beginningBalance); But that seems to make it local to that method only, and currentAccount is not recognized when I'm programming the click event for the "Record Transactions" (deposits and withdrawals) button. How and where should the creation of the BankAccount object be coded in order for it to be created when the "Continue" button is clicked and also recognized in the "Record Transactions" button click event? Please let me know if any clarification is needed, or if you need to see part or all of my code.

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  • Makefile automatic link dependency ?

    - by Kuang Chen
    It's easy to let program figure out the dependency at compile time, (with gcc -MM). Nevertheless, link dependency (deciding which libraries should be linked to) seems to be difficult to figure out. This issue become emergent when multiple targets with individual libraries to link to are needed. For instance, three dynamic library targets t1.so, t2.so and t3.so needs to be built. t1.so needs math library (-lm), while t2 and t3 don't. It would be tedious to write separate rules. A single rule requiring the three targets linked with math library saves the trouble. However, it causes inflation of target size since math library is unused for t2.so and t3.so. Any ideas?

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  • Transparently storing class state without exposing implementation

    - by RoToRa
    I have a model (MVC) class whose internal state (which basically contains of private int fields) I want to store. The program is running on Android (for now) so I need to store the in a Bundle, but I'll be using the same class later in a desktop application where I'll have to store the state some other way, so I can't reference Bundle directly in my class. So my question is: What is the best way to store (and retrieve) the state of a class without exposing it's implementation? The best I could think of removing the private access modifier so that the fields become package accessible and create read/write helper classes in the same package, but that somehow seems wrong.

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  • Warning of "Control may reach end of non-void function"

    - by Cloud_cal
    I ran a C++ program in Xcode, and encountered a warning of "Control may reach end of non-void function". Here is the code: Node* search(Node* head, int x) { if(!head) return NULL; else if(x == head->key) return head; else if(x < head->key) search(head->lchild, x); else search(head->rchild, x); } I got the same warning when compiling it in Linux, but got the correct result. But in Xcode, the result was wrong. By the way, I got the correct answer and no warning in Visual Studio.

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  • Javascript : where are high level data structures?

    - by user355056
    Hi! I'm writing a client program for a game in Javascript but I'm new in Javascript world. Core Javascript lack of high level data structures. I've found code snippets on internet but I'm looking for a reference library (like commons-collection or google-collection in java world). I found this post: http://stackoverflow.com/questions/2523436/javascript-implementation-of-a-set-data-structure which refers to jshashtable and closure. Are they reference implementations? Do you know something else? Thanks

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  • Changing window focus on OS X

    - by MatsT
    As part of an InstallationCheck script on OS X I need to use finder dialogs to let the user browse for files. When I'm done I want to move the installer application up front again so that the user can easily continue with the installation. I have already tried the simple: tell application "Installer" to activate This does not work because as long as I am inside the script the Installer application is unresponsive and when i try to activate it the applescript will try to wait until Installer responds, effectively locking the program until the InstallationCheck script times out. So basically I need a way to focus an application that works even if it is currently unresponsive. Is there any way to do this either from an applescript or directly from the perl script?

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  • Which destructor is called when in C++?

    - by BastiBechtold
    I am hunting memory leaks in a program. I narrowed it down to some destructors not being called. However, I can't figure out why: class CMain : public CList { public: CMain(); virtual ~CMain(); ... } class CList : public CProc { public: CList(); virtual ~CList(); ... } CMain gets deallocated just fine, but ~CList() is never called. All parent classes of CList have virtual destructors, too. Do you have any hints about why the destructor for CList is never called?

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  • Why is const required [C++] ? [closed]

    - by Andy Leman
    Possible Duplicate: What's the difference between a const member function and a non-const member function? class Message { public: Message(const char* pStr, const char* key); Message(const char* pStr); Message(); void encryptMessage(); void decryptMessage(); const char* getUnMessage() const; const char* getEnMessage() const; void getMessage(); void getKey(); ~Message(); private: char* pUnMessage; char* pEnMessage; char* pKey; }; In this program, why using const? (2 different places) Please explain those 2 for me. Thank you very much!

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  • Date range advanced count calculation in TSQL

    - by cihata87
    I am working on call center project and I have to calculate the call arrivals at the same time between specific time ranges. I have to write a procedure which has parameters StartTime, EndTime and Interval For Example: Start Time: 11:00 End Time: 12:00 Interval: 20 minutes so program should divide the 1-hour time range into 3 parts and each part should count the arrivals which started and finished in this range OR arrivals which started and haven't finished yet Should be like this: 11:00 - 11:20 15 calls at the same time(TimePeaks) 11:20 - 11:40 21 calls ... 11:40 - 12:00 8 calls ... Any suggestions how to calculate them?

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  • Get file size of BufferedImage before writing the data

    - by David
    I'm working on a Java program that needs to send an image (preferably in PNG format, though I could perhaps use another format if necessary) over the network. The logical way to do this is, of course, to first send the length of the PNG image data, then the data itself. Problem: I don't see any method in ImageIO or anywhere else that will give me the length of the image data. Does this exist somewhere in the Java 1.6 standard library? I know I could just write it to a ByteArrayOutputStream and get the length of the resulting array, but before resorting that I wanted to make sure I'm not missing something built in. And besides, that makes an extra copy of the image data, which I'd rather not do if it's not necessary.

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