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  • Can I detect whether an object has called GC.SuppressFinalize?

    - by Joe White
    Is there a way to detect whether or not an object has called GC.SuppressFinalize? I have an object that looks something like this (full-blown Dispose pattern elided for clarity): public class ResourceWrapper { private readonly bool _ownsResource; private readonly UnmanagedResource _resource; public ResourceWrapper(UnmanagedResource resource, bool ownsResource) { _resource = resource; _ownsResource = ownsResource; if (!ownsResource) GC.SuppressFinalize(this); } ~ResourceWrapper() { if (_ownsResource) // clean up the unmanaged resource } } If the ownsResource constructor parameter is false, then the finalizer will have nothing to do -- so it seems reasonable (if a bit quirky) to call GC.SuppressFinalize right from the constructor. However, because this behavior is quirky, I'm very tempted to note it in an XML doc comment... and if I'm tempted to comment it, then I ought to write a unit test for it. But while System.GC has methods to set an object's finalizability (SuppressFinalize, ReRegisterForFinalize), I don't see any methods to get an object's finalizability. Is there any way to query whether GC.SuppressFinalize has been called on a given instance, short of buying Typemock or writing my own CLR host?

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  • capture delete key in CListCtrl and do soem processing

    - by user333422
    Hi, I have a class which inherits from CListCtrl class, say class list. I have another class dlg, which inherits from CDialog. Class dlg contains an instance of class list. I have got a delete button in class dlg, on which I delete the selected item in listCtrl and do lots of other processing. I want the same functionality on delete key. I added OnKeyDown() fn is my class list, where I can capture VK_DELETE key. But my problem is that, how do I do otehr processing that I need to do in dialog class. All that processing is dlg class based not list class based. I have many such dlg classes with different data and in every dlg class processing is different. I tried capturing VK_DELETE in dialog class, but it doesn't capture it if focus is on list class. I am totally stuck and have no idea, how to do this. Please give me some idea how i can do this. Thanks, SG

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  • Project management: Implementing custom errors in VS compilation process

    - by David Lively
    Like many architects, I've developed coding standards through years of experience to which I expect my developers to adhere. This is especially a problem with the crowd that believes that three or four years of experience makes you a senior-level developer.Approaching this as a training and code review issue has generated limited success. So, I was thinking that it would be great to be able to add custom compile-time errors to the build process to more strictly enforce this and other guidelines. For instance, we use stored procedures for ALL database access, which provides procedure-level security, db encapsulation (table structure is hidden from the app), and other benefits. (Note: I am not interested in starting a debate about this.) Some developers prefer inline SQL or parametrized queries, and that's fine - on their own time and own projects. I'd like a way to add a compilation check that finds, say, anything that looks like string sql = "insert into some_table (col1,col2) values (@col1, @col2);" and generates an error or, in certain circumstances, a warning, with a message like Inline SQL and parametrized queries are not permitted. Or, if they use the var keyword var x = new MyClass(); Variable definitions must be explicitly typed. Do Visual Studio and MSBuild provide a way to add this functionality? I'm thinking that I could use a regular expression to find unacceptable code and generate the correct error, but I'm not sure what, from a performance standpoint, is the best way to to integrate this into the build process. We could add a pre- or post-build step to run a custom EXE, but how can I return line- and file-specifc errors? Also, I'd like this to run after compilation of each file, rather than post-link. Is a regex the best way to perform this type of pattern matching, or should I go crazy and run the code through a C# parser, which would allow node-level validation via the parse tree? I'd appreciate suggestions and tales of prior experience.

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  • iPhone TabbarController Switch Transition

    - by user269737
    I've implemented gestures (touchBegan-moved-ended) in order to allow for swiping through my tabs. It works. I'd like to add a slide-from-left and slide-from-right transition. It would be better if it could be part of the gesture if statement which tells me if the swipe is towards the right of left. Since I determine which tab is displayed from that, I could show that specific transition along with the new tab. So my question is this: what's the simplest way to simplement a slide transition at a specific instance. I don't want it to be for the whole tabbarcontrol since this is specifically for the swiping. Thanks for the help, much appreciated. For clarification purposes, this is snippet shows how I'm switching tabs: if(abs(diffx / diffy) > 2.5 && abs(diffx) > HORIZ_SWIPE_DRAG_MIN) { // It appears to be a swipe. if(isProcessingListMove) { // ignore move, we're currently processing the swipe return; } if (mystartTouchPosition.x < currentTouchPosition.x) { isProcessingListMove = YES; self.tabBarController.selectedViewController = [self.tabBarController.viewControllers objectAtIndex:0]; return; } else { isProcessingListMove = YES; self.tabBarController.selectedViewController = [self.tabBarController.viewControllers objectAtIndex:1 ]; return; }

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  • Accepting more simultaneous keyboard inputs

    - by unknownthreat
    Sometimes, a normal computer keyboard will only accept user's inputs up to a certain key simultaneously. I got a logitech keyboard that can accept up to 3-4 key presses at the same time. The computer does not accept any more input if you press more than 4 keys for this keyboard. And it also depends on certain areas of your keyboard as well. Some locations allow more key to be pressed (like the arrow keys), while some locations permit you to press only 1-2 keys. This also differs from keyboard to keyboard as well. Some older keyboards only accept up 1-2 keys. This isn't problematic with usual office work, but when it comes to gaming. For instance, imagine a platform game, where you have to jump, attack, and control direction at the same time. This implies several key presses and some keyboards cannot accept such simultaneous input. However, I've tried this on several games and the amount of possible keyboard inputs seem to be also different. Therefore, we have two issues: Keyboards have different amount of simultaneous inputs. Some games can accept more keyboard inputs than other games. At first, I thought this is hardware only problem, but why do some programs behave differently? Why some programs can accept more keyboard inputs than other programs? So how can we write our programs to accept more keyboard inputs?

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  • Are there pitfalls to using static class/event as an application message bus

    - by Doug Clutter
    I have a static generic class that helps me move events around with very little overhead: public static class MessageBus<T> where T : EventArgs { public static event EventHandler<T> MessageReceived; public static void SendMessage(object sender, T message) { if (MessageReceived != null) MessageReceived(sender, message); } } To create a system-wide message bus, I simply need to define an EventArgs class to pass around any arbitrary bits of information: class MyEventArgs : EventArgs { public string Message { get; set; } } Anywhere I'm interested in this event, I just wire up a handler: MessageBus<MyEventArgs>.MessageReceived += (s,e) => DoSomething(); Likewise, triggering the event is just as easy: MessageBus<MyEventArgs>.SendMessage(this, new MyEventArgs() {Message="hi mom"}); Using MessageBus and a custom EventArgs class lets me have an application wide message sink for a specific type of message. This comes in handy when you have several forms that, for example, display customer information and maybe a couple forms that update that information. None of the forms know about each other and none of them need to be wired to a static "super class". I have a couple questions: fxCop complains about using static methods with generics, but this is exactly what I'm after here. I want there to be exactly one MessageBus for each type of message handled. Using a static with a generic saves me from writing all the code that would maintain the list of MessageBus objects. Are the listening objects being kept "alive" via the MessageReceived event? For instance, perhaps I have this code in a Form.Load event: MessageBus<CustomerChangedEventArgs>.MessageReceived += (s,e) => DoReload(); When the Form is Closed, is the Form being retained in memory because MessageReceived has a reference to its DoReload method? Should I be removing the reference when the form closes: MessageBus<CustomerChangedEventArgs>.MessageReceived -= (s,e) => DoReload();

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  • Dynamically overriding an abstract method in c#

    - by ng
    I have the following abstract class public abstract class AbstractThing { public String GetDescription() { return "This is " + GetName(); } public abstract String GetName(); } Now I would like to implement some new dynamic types from this like so. AssemblyName assemblyName = new AssemblyName(); assemblyName.Name = "My.TempAssembly"; AssemblyBuilder assemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.Run); ModuleBuilder moduleBuilder = assemblyBuilder.DefineDynamicModule("DynamicThings"); TypeBuilder typeBuilder = moduleBuilder.DefineType(someName + "_Thing", TypeAttributes.Public | TypeAttributes.Class, typeof(AbstractThing)); MethodBuilder methodBuilder = typeBuilder.DefineMethod("GetName", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, null, Type.EmptyTypes); ILGenerator msil = methodBuilder.GetILGenerator(); msil.EmitWriteLine(selectionList); msil.Emit(OpCodes.Ret); However when I try to instantiate via typeBuilder.CreateType(); I get an exception saying that there is no implementation for GetName. Is there something I am doing wrong here. I can not see the problem. Also, what would be the restrictions on instantiating such a class by name? For instance if I tried to instantiate via "My.TempAssembly.x_Thing" would it be availble for instantiation without the Type generated?

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  • Technical choices in unmarshaling hash-consed data

    - by Pascal Cuoq
    There seems to be quite a bit of folklore knowledge floating about in restricted circles about the pitfalls of hash-consing combined with marshaling-unmarshaling of data. I am looking for citable references to these tidbits. For instance, someone once pointed me to library aterm and mentioned that the authors had clearly thought about this and that the representation on disk was bottom-up (children of a node come before the node itself in the data stream). This is indeed the right way to do things when you need to re-share each node (with a possible identical node already in memory). This re-sharing pass needs to be done bottom-up, so the unmarshaling itself might as well be, too, so that it's possible to do everything in a single pass. I am in the process of describing difficulties encountered in our own context, and the solutions we found. I would appreciate any citable reference to the kind of aforementioned folklore knowledge. Some people obviously have encountered the problems before (the aterm library is only one example). But I didn't find anything in writing. Even the little piece of information I have about aterm is hear-say. I am not worried it's not reliable (you can't make this up), but "personal communication" and "look how it's done in the source code" are considered poor form in citations. I have enough references on hash-consing alone. I am only interested in references where it interferes with other aspects of programming, such as marshaling or distribution.

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  • ASP.NET ListView, custom DataSources, and editing items

    - by Andrew Shepherd
    The MSDN walkthroughs provide a number of examples where you can drag a DataSource from the toolbox, run through some simple configuration steps, then drag a ListView onto the screen, point it at the DataSource, and hey - you've got full table editing. Now I'm trying to write my own DataSource class (a class that implements System.Web.UI.IDataSource) and my own DataSourceView class. I now assign an instance of this custom DataSource class to the ListView.DataSource propery. The display of all the items is working well. However, updating, inserting and deleting just is not working. I'm overriding every function I can in my DataSourceView class, and they just aren't being called. This is such a huge topic, I'll focus this question on one simple example: When you press the "Edit" button (the button inside the ItemTemplate with a CommandName of "Edit", you expect the ItemTemplate to be replaced by an EditItemTemplate. This did not happen. The only way I could get it to happen was to handle the onitemediting event. protected void _listViewPublicHolidays_ItemEditing(object sender, ListViewEditEventArgs e) { _listViewPublicHolidays.EditIndex = e.NewEditIndex; _listViewPublicHolidays.DataBind(); } This is hardly a problem, but how come I had to do it at all? In the MSDN walkthroughs where I attach a ListView to a LinqDataSource, this code doesn't have to be written. Can someone who's been here before hazard a guess as to what would be different or missing in my custom datasource?

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  • Requested operation requires an OLE DB Session object... - Connecting Excel to SQL server via ADO

    - by Frank V
    I'm attempting to take Excel 2003 and connect it to SQL Server 2000 to run a few dynamicly generated SQL Queries which ultimately filling certain cells. I'm attempting to do this via VBA via ADO (I've tried 2.8 to 2.0) but I'm getting an error while setting the ActiveConnection variable which is inside the ADODB.Connection object. I need to resolve this pretty quick... Requested operation requires an OLE DB Session object, which is not supported by the current provider. I'm honestly not sure what this error means and right now I don't care. How can get this connection to succeed so that I can run my queries? Here is my VB code: Dim SQL As String, RetValue As String SQL = " select top 1 DateTimeValue from SrcTable where x='value' " 'Not the real SQL RetValue = "" Dim RS As ADODB.Recordset Dim Con As New ADODB.Connection Dim Cmd As New ADODB.Command Con.ConnectionString = "Provider=sqloledb;DRIVER=SQL Server;Data Source=Server\Instance;Initial Catalog=MyDB_DC;User Id=<UserName>;Password=<Password>;" Con.CommandTimeout = (60 * 30) Set Cmd.ActiveConnection = Con ''Error occurs here. ' I'm not sure if the rest is right. I've just coded it. Can't get past the line above. Cmd.CommandText = SQL Cmd.CommandType = adCmdText Con.Open Set RS = Cmd.Execute() If Not RS.EOF Then RetValue = RS(0).Value Debug.Print "RetValue is: " & RetValue End If Con.Close I imagine something is wrong with the connection string but I've tried over a dozen variations. Now I'm just shooting in the dark.... Note/Update: To make matters more confusing, if I Google for the error quote above, I get a lot of hits back but nothing seems relevant or I'm not sure what information is relevant.... I've got the VBA code in "Sheet1" under "Microsoft Excel Objects." I've done this before but usually put things in a module. Could this make a difference?

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  • globals and locals in python exec()

    - by hawkettc
    Hi, I'm trying to run a piece of python code using exec. my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env which results in the following output locals: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 9, in B NameError: name 'A' is not defined However, if I change the code to this - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(A): pass """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env then it works fine - giving the following output - locals: {'A': <class 'A'>} A: <class 'A'> {'A': <class 'A'>, 'B': <class 'B'>} Clearly A is present and accessible - what's going wrong in the first piece of code? I'm using 2.6.5, cheers, Colin * UPDATE 1 * If I check the locals() inside the class - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): print locals() a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env Then it becomes clear that locals() is not the same in both places - locals: {'A': <class 'A'>} A: <class 'A'> {'__module__': '__builtin__'} Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 10, in B NameError: name 'A' is not defined However, if I do this, there is no problem - def f(): class A(object): pass class B(object): a_ref = A f() print 'Finished OK' * UPDATE 2 * ok, so the docs here - http://docs.python.org/reference/executionmodel.html 'A class definition is an executable statement that may use and define names. These references follow the normal rules for name resolution. The namespace of the class definition becomes the attribute dictionary of the class. Names defined at the class scope are not visible in methods.' It seems to me that 'A' should be made available as a free variable within the executable statement that is the definition of B, and this happens when we call f(), but not when we use exec(). This can be more easily shown with the following - my_code = """ class A(object): pass print 'locals in body: %s' % locals() print 'A: %s' % A def f(): print 'A in f: %s' % A f() class B(object): a_ref = A """ which outputs locals in body: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 20, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 11, in <module> File "My Code", line 9, in f NameError: global name 'A' is not defined So I guess the new question is - why aren't those locals being exposed as free variables in functions and class definitions - it seems like a pretty standard closure scenario.

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  • How to compare 2 lists and merge them in Python/MySQL?

    - by NJTechGuy
    I want to merge data. Following are my MySQL tables. I want to use Python to traverse though a list of both Lists (one with dupe = 'x' and other with null dupes). For instance : a b c d e f key dupe -------------------- 1 d c f k l 1 x 2 g h j 1 3 i h u u 2 4 u r t 2 x From the above sample table, the desired output is : a b c d e f key dupe -------------------- 2 g c h k j 1 3 i r h u u 2 What I have so far : import string, os, sys import MySQLdb from EncryptedFile import EncryptedFile enc = EncryptedFile( os.getenv("HOME") + '/.py-encrypted-file') user = enc.getValue("user") pw = enc.getValue("pw") db = MySQLdb.connect(host="127.0.0.1", user=user, passwd=pw,db=user) cursor = db.cursor() cursor2 = db.cursor() cursor.execute("select * from delThisTable where dupe is null") cursor2.execute("select * from delThisTable where dupe is not null") result = cursor.fetchall() result2 = cursor2.fetchall() for cursorFieldname in cursor.description: for cursorFieldname2 in cursor2.description: if cursorFieldname[0] == cursorFieldname2[0]: ### How do I compare the record with same key value and update the original row null field value with the non-null value from the duplicate? Please fill this void... cursor.close() cursor2.close() db.close() Thanks guys!

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  • How can I write a unit test to determine whether an object can be garbage collected?

    - by driis
    In relation to my previous question, I need to check whether a component that will be instantiated by Castle Windsor, can be garbage collected after my code has finished using it. I have tried the suggestion in the answers from the previous question, but it does not seem to work as expected, at least for my code. So I would like to write a unit test that tests whether a specific object instance can be garbage collected after some of my code has run. Is that possible to do in a reliable way ? EDIT I currently have the following test based on Paul Stovell's answer, which succeeds: [TestMethod] public void ReleaseTest() { WindsorContainer container = new WindsorContainer(); container.Kernel.ReleasePolicy = new NoTrackingReleasePolicy(); container.AddComponentWithLifestyle<ReleaseTester>(LifestyleType.Transient); Assert.AreEqual(0, ReleaseTester.refCount); var weakRef = new WeakReference(container.Resolve<ReleaseTester>()); Assert.AreEqual(1, ReleaseTester.refCount); GC.Collect(); GC.WaitForPendingFinalizers(); Assert.AreEqual(0, ReleaseTester.refCount, "Component not released"); } private class ReleaseTester { public static int refCount = 0; public ReleaseTester() { refCount++; } ~ReleaseTester() { refCount--; } } Am I right assuming that, based on the test above, I can conclude that Windsor will not leak memory when using the NoTrackingReleasePolicy ?

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  • How to perform Rails model validation checks within model but outside of filters using ledermann-rails-settings and extensions

    - by user1277160
    Background I'm using ledermann-rails-settings (https://github.com/ledermann/rails-settings) on a Rails 2/3 project to extend virtually the model with certain attributes that don't necessarily need to be placed into the DB in a wide table and it's working out swimmingly for our needs. An additional reason I chose this Gem is because of the post How to create a form for the rails-settings plugin which ties ledermann-rails-settings more closely to the model for the purpose of clean form_for usage for administrator GUI support. It's a perfect solution for addressing form_for support although... Something that I'm running into now though is properly validating the dynamic getters/setters before being passed to the ledermann-rails-settings module. At the moment they are saved immediately, regardless if the model validation has actually fired - I can see through script/console that validation errors are being raised. Example For instance I would like to validate that the attribute :foo is within the range of 0..100 for decimal usage (or even a regex). I've found that with the previous post that I can use standard Rails validators (surprise, surprise) but I want to halt on actually saving any values until those are addressed - ensure that the user of the GUI has given 61.43 as a numerical value. The following code has been borrowed from the quoted post. class User < ActiveRecord::Base has_settings validates_inclusion_of :foo, :in => 0..100 def self.settings_attr_accessor(*args) >>SOME SORT OF UNLESS MODEL.VALID? CHECK HERE args.each do |method_name| eval " def #{method_name} self.settings.send(:#{method_name}) end def #{method_name}=(value) self.settings.send(:#{method_name}=, value) end " end >>END UNLESS end settings_attr_accessor :foo end Anyone have any thoughts here on pulling the state of the model at this point outside of having to put this into a before filter? The goal here is to be able to use the standard validations and avoid rolling custom validation checks for each new settings_attr_accessor that is added. Thanks!

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  • Any merit to a lazy-ish juxt function?

    - by NielsK
    In answering a question about a function that maps over multiple functions with the same arguments (A: juxt), I came up with a function that basically took the same form as juxt, but used map: (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply %1 %2) funs (repeat args)))) => ((juxt inc dec str) 1) [2 0 "1"] => ((could-be-lazy-juxt inc dec str) 1) (2 0 "1") => ((juxt * / -) 6 2) [12 3 4] => ((could-be-lazy-juxt * / -) 6 2) (12 3 4) As posted in the original question, I have little clue about the laziness or performance of it, but timing in the REPL does suggest something lazy-ish is going on. => (time (apply (juxt + -) (range 1 100))) "Elapsed time: 0.097198 msecs" [4950 -4948] => (time (apply (could-be-lazy-juxt + -) (range 1 100))) "Elapsed time: 0.074558 msecs" (4950 -4948) => (time (apply (juxt + -) (range 10000000))) "Elapsed time: 1019.317913 msecs" [49999995000000 -49999995000000] => (time (apply (could-be-lazy-juxt + -) (range 10000000))) "Elapsed time: 0.070332 msecs" (49999995000000 -49999995000000) I'm sure this function is not really that quick (the print of the outcome 'feels' about as long in both). Doing a 'take x' on the function only limits the amount of functions evaluated, which probably is limited in it's applicability, and limiting the other parameters by 'take' should be just as lazy in normal juxt. Is this juxt really lazy ? Would a lazy juxt bring anything useful to the table, for instance as a compositing step between other lazy functions ? What are the performance (mem / cpu / object count / compilation) implications ? Is that why the Clojure juxt implementation is done with a reduce and returns a vector ? Edit: Somehow things can always be done simpler in Clojure. (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply % args) funs)))

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  • C# adding list into list

    - by gencay
    I have a DocumentList.c as implemented below. And when I try to add a list into the instance of DocumentList object it adds but the others be the same class DocumentList { public static List wordList; public static string type; public static string path; public static double cos; public static double dice; public static double jaccard; //public static string title; public DocumentList(List wordListt, string typee, string pathh, double sm11, double sm22, double sm33) { type = typee; wordList = wordListt; path = pathh; cos = sm11; dice = sm22; jaccard = sm33; } } in main c#code fragment public partial class Window1 : System.Windows.Window { static private List documentList = new List(); ... in a method I use as below. DocumentList dt = new DocumentList(para1, para2, para3, para4, para5, para6); documentList.Add(dt); Now, When i add the first list it is ok it seems 1 item in documentList, but for the second one I get a list with 2 items but both the same.. I mean I cannot keep previous list item..

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  • Linq In Clause & Predicate building

    - by Michael G
    I have two tables. Report and ReportData. ReportData has a constraint ReportID. How can I write my linq query to return all Report objects where the predicate conditions are met for ReportData? Something like this in SQL: SELECT * FROM Report as r Where r.ServiceID = 3 and r.ReportID IN (Select ReportID FROM ReportData WHERE JobID LIKE 'Something%') This is how I'm building my predicate: Expression<Func<ReportData, bool>> predicate = PredicateBuilder.True<ReportData>(); predicate = predicate.And(x => x.JobID.StartsWith(QueryConfig.Instance.DataStreamName)); var q = engine.GetReports(predicate, reportsDataContext); reports = q.ToList(); This is my query construction at the moment: public override IQueryable<Report> GetReports(Expression<Func<ReportData, bool>> predicate, LLReportsDataContext reportDC) { if (reportDC == null) throw new ArgumentNullException("reportDC"); var q = reportDC.ReportDatas.Where(predicate).Where(r => r.ServiceID.Equals(1)).Select(r => r.Report); return q; }

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  • How do I update a progress bar in Cocoa during a long running loop?

    - by Nic
    Hi, I've got a while loop, that runs for many seconds and that's why I want to update a progress bar (NSProgressIndicator) during that process, but it updates only once after the loop has finished. The same happens if I want to update a label text, by the way. I believe, my loop prevents other things of that application to happen. There must be another technique. Does this have to do with threads or something? Am I on the right track? Can someone please give me a simple example, how to “optimize” my application? My application is a Cocoa Application (Xcode 3.2.1) with these two methods in my Example_AppDelegate.m: // This method runs when a start button is clicked. - (IBAction)startIt:(id)sender { [progressbar setDoubleValue:0.0]; [progressbar startAnimation:sender]; running = YES; // this is a instance variable int i = 0; while (running) { if (i++ = processAmount) { // processAmount is something like 1000000 running = NO; continue; } // Update progress bar double progr = (double)i / (double)processAmount; NSLog(@"progr: %f", progr); // Logs values between 0.0 and 1.0 [progressbar setDoubleValue:progr]; [progressbar needsDisplay]; // Do I need this? // Do some more hard work here... } } // This method runs when a stop button is clicked, but as long // as -startIt is busy, a click on the stop button does nothing. - (IBAction)stopIt:(id)sender { NSLog(@"Stop it!"); running = NO; [progressbar stopAnimation:sender]; } I'm really new to Objective-C, Cocoa and applications with a UI. Thank you very much for any helpful answer.

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  • Hibernate noob fetch join problem

    - by Bruce
    Hi all I have two classes, Test2 and Test3. Test2 has an attribute test3 that is an instance of Test3. In other words, I have a unidirectional OneToOne association, with test2 having a reference to test3. When I select Test2 from the db, I can see that a separate select is being made to get the details of the associated test3 class. This is the famous 1+N selects problem. To fix this to use a single select, I am trying to use the fetch=join annotation, which I understand to be @Fetch(FetchMode.JOIN) However, with fetch set to join, I still see separate selects. Here are the relevant portions of my setup.. hibernate.cfg.xml: <property name="max_fetch_depth">2</property> Test2: public class Test2 { @OneToOne (cascade=CascadeType.ALL , fetch=FetchType.EAGER) @JoinColumn (name="test3_id") @Fetch(FetchMode.JOIN) public Test3 getTest3() { return test3; } NB I set the FetchType to EAGER out of desperation, even though it defaults to EAGER anyway for OneToOne mappings, but it made no difference. Thanks for any help! Edit: I've pretty much given up on trying to use FetchMode.JOIN - can anyone confirm that they have got it to work ie produce a left outer join? In the docs I see that "Usually, the mapping document is not used to customize fetching. Instead, we keep the default behavior, and override it for a particular transaction, using left join fetch in HQL" If I do a left join fetch instead: query = session.createQuery("from Test2 t2 left join fetch t2.test3"); then I do indeed get the results I want - ie a left outer join in the query.

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  • Should I return an NSMutableString in a method that returns NSString

    - by Casey Marshall
    Ok, so I have a method that takes an NSString as input, does an operation on the contents of this string, and returns the processed string. So the declaration is: - (NSString *) processString: (NSString *) str; The question: should I just return the NSMutableString instance that I used as my "work" buffer, or should I create a new NSString around the mutable one, and return that? So should I do this: - (NSString *) processString: (NSString *) str { NSMutableString *work = [NSMutableString stringWithString: str]; // process 'work' return work; } Or this: - (NSString *) processString: (NSString *) str { NSMutableString *work = [NSMutableString stringWithString: str]; // process 'work' return [NSString stringWithString: work]; // or [work stringValue]? } The second one makes another copy of the string I'm returning, unless NSString does smart things like copy-on-modify. But the first one is returning something the caller could, in theory, go and modify later. I don't care if they do that, since the string is theirs. But are there valid reasons for preferring the latter form over the former? And, is either stringWithString or stringValue preferred over the other?

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  • What happens when value types are created?

    - by Bob
    I'm developing a game using XNA and C# and was attempting to avoid calling new struct() type code each frame as I thought it would freak the GC out. "But wait," I said to myself, "struct is a value type. The GC shouldn't get called then, right?" Well, that's why I'm asking here. I only have a very vague idea of what happens to value types. If I create a new struct within a function call, is the struct being created on the stack? Will it simply get pushed and popped and performance not take a hit? Further, would there be some memory limit or performance implications if, say, I need to create many instances in a single call? Take, for instance, this code: spriteBatch.Draw(tex, new Rectangle(x, y, width, height), Color.White); Rectangle in this case is a struct. What happens when that new Rectangle is created? What are the implications of having to repeat that line many times (say, thousands of times)? Is this Rectangle created, a copy sent to the Draw method, and then discarded (meaning no memory getting eaten up the more Draw is called in that manner in the same function)? P.S. I know this may be pre-mature optimization, but I'm mostly curious and wish to have a better understanding of what is happening.

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  • MVC 3, View Model for user registration process. Password validation not working properly

    - by sec_goat
    I am trying to create a user registration page using MVC 3, so that I can better understand the process of how it works, what's going on behind the scenes etc. I am running into some issues when trying to use [Compare] to check to see that the user entered the same password twice. I tried adding the ComparePassword field to my user model first, and found that would not work the way I wanted as I did not have the field in the database, so the obvious answer was to create a View Model using the same information including the ComparePassword field. So I now have created a User model and a RegistrationViewModel, however it appears that the [Compare] on the password is not returning anything, for instance no matter what I put in the two boxes, when I click create it gives no error, which seems to me to mean it was successfully validated. I am not sure what I am doing or not doing to make this work properly. I have tried updating the jQuery.Validate to the newest version as there were some bugs reported in older version, this has not helped my efforts. Below is a wall of code, that is what I am working with. } public class RegistrationViewModel { [Required] [StringLength(15, MinimumLength = 3)] [Display(Name = "User Name")] [RegularExpression(@"(\S)+", ErrorMessage = " White Space is not allowed in User Names")] [ScaffoldColumn(false)] public String Username { get; set; } [Required] [StringLength(15, MinimumLength = 3)] [Display(Name = "First Name")] public String firstName { get; set; } [Required] [StringLength(15, MinimumLength = 3)] [Display(Name = "Last Name")] public String lastName { get; set; } [Required] [Display(Name = "Email")] public String email { get; set; } [Required] [Display(Name = "Password")] [DataType(DataType.Password)] public String password { get; set; } [Required] [DataType(DataType.Password)] [Display(Name = "Re-enter Password")] [Compare("Password", ErrorMessage = "Passwords do not match.")] public String comparePassword { get; set; } }

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  • I can not use Session In Page_Load and I got error bellow

    - by LostLord
    hi my dear friends .... why i got this error : Object reference not set to an instance of an object. when i put this code in my page_load.: protected void Page_Load(object sender, EventArgs e) { BackEndUtils.OverallLoader(); string Teststr = Session["Co_ID"].ToString(); } ========================================================================== this session is made when user logins to my web site and this session works in other areas... thanks for your attention ========================================================================== thanks for your answers i removed BackEndUtils.OverallLoader(); but error still exists i tried Teststr = Convert.ToString(Session["Co_ID"]); and error disappeared - but i don't know why that session is null in other areas that session works perfectly = such as a button in that form what is the matter? my web page markup is like this : <%@ Page Title="" Language="C#" MasterPageFile="~/Admin/AdminBackend.Master" AutoEventWireup="true" CodeBehind="Personel.aspx.cs" Inherits="Darman.Admin.Personel" Theme="DefaultTheme" %> ================================================================================= i put this code in a button like this : string Teststr = Convert.ToString(Session["Co_ID"]); when i press that button THIS code in page Load(POSTBACK) + IN Button_Click works perfectly and shows me 23 (my Co_ID) But when i run my page in browser (first time) this code in page load shows me null. why? thanks a lot

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  • Appending string in NSXMLNode

    - by iSight
    Hi, When I call the method setStringValue:mCurrentString when is encountered, the child elements which are already attached to element are detached. Can any one suggest why it is happening so. The sample XML file goes like this: <?xml version="1.0" encoding="UTF-8"?> <Test xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Version="1.0"> <Page Id="123-234-345-456-567"> <Word/> <Text Id="234-345-456-567-678" Left="120.789" Top="120.234657" Width="300.2390" Height="50.00"> <Content> <![CDATA[<FlowDocument FontFamily="Helvetica" FontSize="24" Foreground="#FFFFFF00" TextAlignment="Left" PagePadding="5,0,5,0" AllowDrop="True" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"><Paragraph><Run FontFamily="Helvetica" FontSize="24" Foreground="FF00B38D" xml:lang="en-gb">This is for Testing purpose</Run></Paragraph>]]></Content> <Stroke Color="#FF00B300" Width="10"/> </Text> <Image Id="345-456-567-678-789" Left="200.345" Top="350.678" Width="200.00" Height="200.00"> <Source>Bear.png</Source> </Image> </Page> <Page Id="345-897-123-756-098" Left="100.90" Top="200.098" Width="200.098" Height="50.09"> <Image Id="756-098-978-685-298" Left="12098" Top="340.87" Right="109.78" Height="100.987"> <Source>Flower.png</Source> </Image> </Page> </Test> This is the method i am using for an NSXMLElement object: [mCurrentElement setStringValue:mCurrentString];// mCurrentString is the string that obtained through delegate method.

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  • SOAP Messages on iPhone

    - by CocoaNewBee
    Hello everyone !! I have to use several SOAP messages to get data from a web service. I got some examples how to do that but they all have the XML (http://icodeblog.com/2008/11/03/iphone-programming-tutorial-intro-to-soap-web-services/) // ---- LOGIN ----- NSString *soapMessage = [NSString stringWithFormat: @"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<soap12:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:soap12=\"http://www.w3.org/2003/05/soap-envelope\">\n" "<soap12:Body>\n" "<Login xmlns=\"http://tempuri.org/\">\n" "<sUserID>USER</sUserID>\n" "<sUserPw>PASSWORD</sUserPw>\n" "<sDomain>SERVER</sDomain>\n" "</Login>\n" "</soap12:Body>\n" "</soap12:Envelope>\n" ]; NSString *urlToSend = [[NSString alloc] initWithString:@"http://SERVER/DIRECTORY/WSDL_FILE.ASMX"]; NSString *callTOMake = [[NSString alloc] initWithString:@"http://WEBSERVER/Login"]; TWO questions: 1) Does it make sense to read the SOAP Message from a class or a file into xcode?? or sould I just define them thru the code ?? 2) I used SOAPUI & .NET to query the service. It works fine... but when I do it from the iphone simulator it returns the following: 2010-03-10 15:13:54.773 Hello_SOAP[91204:207] soap:ClientServer did not recognize the value of HTTP Header SOAPAction: http://WEBSERVER/DIRECTORY/Login How can I figure out what the issue is that's causing the said error on the simulator??

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