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  • A Python Wrapper for Shutterfly. Uploading an Image

    - by iJames
    I'm working on a Django app in which I want to order prints through Shutterfly's Open API: http://www.shutterfly.com/documentation/start.sfly So far I've been able to build the appropriate POSTs and GETs using the modules and suggested code snippets including httplib, httplib2, urllib, urllib2, mimetype, etc. But I'm stuck on the image uploading when placing an order (the ordering process is not the same process as uploading images to albums which I haven't tried.) From what I can tell, I'm supposed to basically create the multipart form data by concatenating the HTTP request body together with the binary data of the image. I take the strings: --myuniqueboundary1273149960.175.1 Content-Disposition: form-data; name="AuthenticationID" auniqueauthenticationid --myuniqueboundary1273149960.175.1 Content-Disposition: file; name="Image.Data"; filename="1_41_orig.jpg" Content-Type: image/jpeg and I put this data into it and end with the final boundary: ...\xb5|\xf88\x1dj\t@\xd9\'\x1f\xc6j\x88{\x8a\xc0\x18\x8eGaJG\x03\xe9J-\xd8\x96[\x91T\xc3\x0eTu\xf4\xaa\xa5Ty\x80\x01\x8c\x9f\xe9Z\xad\x8cg\xba# g\x18\xe2\xaa:\x829\x02\xb4["\x17Q\xe7\x801\xea?\xad7j\xfd\xa2\xdf\x81\xd2\x84D\xb6)\xa8\xcb\xc8O\\\x9a\xaf(\x1cqM\x98\x8d*\xb8\'h\xc8+\x8e:u\xaa\xf3*\x9b\x95\x05F8\xedN%\xcb\xe1B2\xa9~Tw\xedF\xc4\xfe\xe8\xfc\xa9\x983\xff\xd9... That ends up making it look like this (when I use print to debug): ... --myuniqueboundary1273149960.175.1 Content-Disposition: file; name="Image.Data"; filename="1_41_orig.jpg" Content-Type: image/jpeg ????q?ExifMM* ? ??(1?2?<??i?b?NIKON CORPORATIONNIKON D40HHQuickTime 7.62009:02:17 13:05:25Mac OS X 10.5.6%??????"?'??0220?????? ???? ? ?|_???,b???50??5 ... --myuniqueboundary1273149960.175.1-- My code for grabbing the binary data is pretty much this: filedata = open('myjpegfile.jpeg','rb').read() Which I then add to the rest of the body. I've see something like this code everywhere. I'm then using this to post the full request (with the headers too): response = urllib2.urlopen(request).read() This seems to me to be the standard way that form POSTS with files happens. Am I missing something here? At some point I might be able to make this into a library worth posting up on github, but this problem has stopped me cold in my tracks. Thanks for any insight!

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  • Python: Retrieve Image from MSSQL

    - by KoRkOnY
    Dear All, I'm working on a Python project that retrieves an image from MSSQL. My code is able to retrieve the images successfully but with a fixed size of 63KB. if the image is greater than that size, it just brings the first 63KB from the image! The following is my code: #!/usr/bin/python import _mssql mssql=_mssql.connect('<ServerIP>','<UserID>','<Password>') mssql.select_db('<Database>') x=1 while x==1: query="select TOP 1 * from table;" if mssql.query(query): rows=mssql.fetch_array() rowNumbers = rows[0][1] #print "Number of rows fetched: " + str(rowNumbers) for row in rows: for i in range(rowNumbers): FILE=open('/home/images/' + str(row[2][i][1]) + '-' + str(row[2][i][2]).strip() + ' (' + str(row[2][i][0]) + ').jpg','wb') FILE.write(row[2][i][4]) FILE.close() print 'Successfully downloaded image: ' + str(row[2][i][0]) + '\t' + str(row[2][i][2]).strip() + '\t' + str(row[2][i][1]) else: print mssql.errmsg() print mssql.stdmsg() mssql.close()

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  • How to install python2.6-devel package under CentOs 5

    - by Creotiv
    I need to install mysql-python under python2.6. mysql-python package needs python2.6-devel package that depends on the libpython2.6.so.1.0(64bit) I found on the net some python2.6-devel packages, but can't find libpython2.6 Server architecture is x86_64. Maybe someone have this lib, or know where i can find it. Thanks for help)

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  • Python: OSX Library for fast full screen jpg/png display

    - by Parand
    Frustrated by lack of a simple ACDSee equivalent for OS X, I'm looking to hack one up for myself. I'm looking for a gui library that accommodates: Full screen image display High quality image fit-to-screen (for display) Low memory usage Fast display Reasonable learning curve (the simpler the better) Looks like there are several choices, so which is the best? Here are some I've run across: PyOpenGL PyGame PyQT wxpython I don't have any particular experience with any of these, nor any strong desire to become an expert - I'm looking for the simplest solution. What do you recommend? [Update] For those not familiar with ACDSee, here's what it does that I care about: Simple list/thubmnail display of images in a directory Sort by name/size/type Ability to view images full screen Single-key delete while viewing full screen Move to next/previous image while viewing full screen Ability to select a group of images for: move to / copy to directory delete resize ACDSee has a bunch of niceties as well, such as remembering directories you've moved images to in the past, remembering your resize settings, displaying the total size of the images you've selected, etc. I've tried most of the options I could find (including Xee) and none of them quite get there. Please keep in mind that this is a programming/library question, not a criticism of any of the existing tools.

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  • Stepping over a yield statement

    - by EoghanM
    When in the Python debugger (pdb) I want to step over a yield statement, but hitting (n) for next brings me to the destination of the yield i.e. the consumer of the generator. I want to go to the next line that is executed within the generator. Is there any way to do this? I'm using Python 2.6

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  • How to return an image in an HTTP response with CherryPy

    - by colinmarc
    I have code which generates a Cairo ImageSurface, and I expose it like so: def preview(...): surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, width, height) ... cherrypy.response.headers['Content-Type'] = "image/png" return surface.get_data() preview.exposed = True This doesn't work (browsers report that the image has errors). I've tested that surface.write_to_png('test.png') works, but I'm not sure what to dump the data into to return it. I'm guessing some file-like object? According to the pycairo documentation, get_data() returns a buffer. I've also now tried: tempf = os.tmpfile() surface.write_to_png(tempf) return tempf Also, is it better to create and hold this image in memory (like I'm trying to do) or write it to disk as a temp file and serve it from there? I only need the image once, then it can be discarded.

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  • Python - wxPython What's wrong?

    - by Wallter
    I am trying to write a simple custom button in wx.Python. My code is as follows,(As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error Traceback (most recent call last): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 10, in <module> class Custom_Button(wx.PyControl): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 13, in Custom_Button Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_gdi.py", line 561, in __init__ _gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs)) TypeError: String or Unicode type required Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • Python - Polymorphism in wxPython, What's wrong?

    - by Wallter
    I am trying to wright a simple custom button in wx.Python. My code is as follows, an error is thrown on line 19 of my "Custom_Button.py" - What is going on? I can find no help online for this error and have a suspicion that it has to do with the Polymorphism. (As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, **kwargs): SyntaxError: non-default argument follows default argument Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, text="", pos, size, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • PIL's Image.show() brings up *two* different viewers

    - by DarenW
    When toying with images in the python shell, I use image.show(), where image is an instance of Image. Long ago nothing happened, but after defining a symlink to mirage named "xv", I was happy. The last few days, show() will bring up both ImageMagick's display and also Mirage. It's not clear where show() gets information on what to run. Documentation wasn't helpful. How to make it behave and bring up only what it thinks is xv?

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  • 2to3 fixer to convert try .. except .. block

    - by Sridhar Ratnakumar
    I have a Python2 project with lots of try .. except .. blocks like this: try: [...] except SomeException, e: # do something with `e` To port them all to Python 3 (and still have the code run Python =2.6), I have to manually change each and every one of them to the following: try: [...] except SomeException, e: _, e, _ = sys.exc_info() # do something with `e` Can this be automated using 2to3? If so, how?

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  • convert float numbers to hex

    - by jordan2010
    I am quite new in Python and I am looking for converting numbers from decimal to hex How to convert float numbers to hex or char in Python 2.4.3? how can I keep it to write it as ("\xa5\x (here the new hex number)") any help Thanks,

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  • "Streaming" MJPG using python.

    - by tyler
    I have a webcam that I want to do some image processing on using Python. It's coming through as a Motion-JPEG. I want to try to process the stuff "live," but really what I want to do is this: Open the URL, start data streaming to some buffer... Read x bytes (where x is image size) to an image Process that image Display in result panel Return to number 2 The problem is that, while I do have the resolution, I have no idea how many bytes to read. I've tried googling the M-JPEG specification but can't find anything on if the images are separated by some header or what. Anybody have any ideas?

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  • CSS3 background-origin property does work in firefox?

    - by hh54188
    I want use CSS3 property to make a complicated background image which with corner shadow and so on.Including background image,left border image,right border image.So,for the <div class="outer"></div>I write the CSS below: .outer { background:url("title_main.png"); background-repeat:repeat-x; background-clip: content; background-origin:content; -moz-background-clip: content; -moz-background-origin: content; -webkit-background-clip: content; -webkit-background-origin:content; -webkit-border-image:url("title_border.png") 0 15 0 15 stretch; -moz-border-image: url("title_border.png") 0 15 0 15 stretch; border-image:url("fancy_title.png") 0 15 0 15 stretch; border-width:0 15px ; width:80px; height:32px; } In chrome browser it work well like: But the firefox doesn't like this: Why would this happened?How can I fix this?Make the firefox effect like the chrome?

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  • Sending buffered images between Java client and Twisted Python socket server

    - by PattimusPrime
    I have a server-side function that draws an image with the Python Imaging Library. The Java client requests an image, which is returned via socket and converted to a BufferedImage. I prefix the data with the size of the image to be sent, followed by a CR. I then read this number of bytes from the socket input stream and attempt to use ImageIO to convert to a BufferedImage. In abbreviated code for the client: public String writeAndReadSocket(String request) { // Write text to the socket BufferedWriter bufferedWriter = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())); bufferedWriter.write(request); bufferedWriter.flush(); // Read text from the socket BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(socket.getInputStream())); // Read the prefixed size int size = Integer.parseInt(bufferedReader.readLine()); // Get that many bytes from the stream char[] buf = new char[size]; bufferedReader.read(buf, 0, size); return new String(buf); } public BufferedImage stringToBufferedImage(String imageBytes) { return ImageIO.read(new ByteArrayInputStream(s.getBytes())); } and the server: # Twisted server code here # The analog of the following method is called with the proper client # request and the result is written to the socket. def worker_thread(): img = draw_function() buf = StringIO.StringIO() img.save(buf, format="PNG") img_string = buf.getvalue() return "%i\r%s" % (sys.getsizeof(img_string), img_string) This works for sending and receiving Strings, but image conversion (usually) fails. I'm trying to understand why the images are not being read properly. My best guess is that the client is not reading the proper number of bytes, but I honestly don't know why that would be the case. Side notes: I realize that the char[]-to-String-to-bytes-to-BufferedImage Java logic is roundabout, but reading the bytestream directly produces the same errors. I have a version of this working where the client socket isn't persistent, ie. the request is processed and the connection is dropped. That version works fine, as I don't need to care about the image size, but I want to learn why the proposed approach doesn't work.

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  • How can I call python module inside versioned package folder?

    - by Yanhua
    I need write python codes which run inside a host application. The python codes should be deployed under a specific folder of the host application. I must put my entry python module under the root of the specific folder. And I want put all my other python codes and c/c++ dll under a sub folder, I prefer to name the sub folder like XXX-1.0, the number is the version of my python codes. The entry python module is just simple call a python module under the sub-folder. By this way different version python codes can be deployed together without collision. May I know it is possible or not? Thanks.

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  • Python: Attractive, clean, packagable windows GUI library

    - by Parand
    I need to create a simple windows based GUI for a desktop application that will be downloaded by end users. The application is written in python and will be packaged as an installer or executable. The functionality I need is simple - selecting from various lists, showing progress bars, etc. No animations, sprites, or other taxing/exotic things. Seems there are quite a few options for Python GUI libraries (Tk, QT, wxPython, Gtk, etc). What do you recommend that: Is easy to learn and maintain Can be cleanly packaged using py2exe or something similar Looks nice

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  • High level audio crossfading library for python

    - by tcoopman
    I am looking for a high level audio library that supports crossfading for python (and that works in linux). In fact crossfading a song and saving it is about the only thing I need. I tried pyechonest but I find it really slow. Working with multiple songs at the same time is hard on memory too (I tried to crossfade about 10 songs in one, but I got out of memory errors and my script was using 1.4Gb of memory). So now I'm looking for something else that works with python. I have no idea if there exists anything like that, if not, are there good command line tools for this, I could write a wrapper for the tool.

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  • Draw and move a point over an image in python

    - by frx08
    Hi all I have to do a little script in Python. In this script I have a variable (that represents a coordinate) that is continuously updated to a new value. So I have to draw a red point over a image and update the point position every time the variable that contains the coordinate is updated. I tried to explain what I need doing something like this but obviously it doesn't works: import Tkinter, Image, ImageDraw, ImageTk i=0 root = Tkinter.Tk() im = Image.open("img.jpg") root.geometry("%dx%d" % (im.size[0], im.size[1])) while True: draw = ImageDraw.Draw(im) draw.ellipse((i, 0, 10, 10), fill=(255, 0, 0)) pi = ImageTk.PhotoImage(im) label = Tkinter.Label(root, image=pi) label.place(x=0, y=0, width=im.size[0], height=im.size[1]) i+=1 del draw someone may help me please? thanks very much!

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  • Sending mail via sendmail from python

    - by Nate
    If I want to send mail not via SMTP, but rather via sendmail, is there a library for python that encapsulates this process? Better yet, is there a good library that abstracts the whole 'sendmail -versus- smtp' choice? I'll be running this script on a bunch of unix hosts, only some of which are listening on localhost:25; a few of these are part of embedded systems and can't be set up to accept SMTP. As part of Good Practice, I'd really like to have the library take care of header injection vulnerabilities itself -- so just dumping a string to popen('/usr/bin/sendmail', 'w') is a little closer to the metal than I'd like. If the answer is 'go write a library,' so be it ;-)

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  • Python how to handle # in a dictionary

    - by Jack
    I've got some json from last.fm's api which I've serialised into a dictionary using simplejson. A quick example of the basic structure is below. { "artist": "similar": { "artist": { "name": "Blah", "image": {"#text":"URLHERE","size": "small"} "image": {"#text":"URLHERE","size": "medium"} "image": {"#text":"URLHERE","size": "large"} } } } Any ideas how I can access the image urls of various different sizes. My attempts at accessing the #text variable don't seem to work because python doesn't appear to like #'s in the names. And any ideas how I can easily get the url for the depending on the size? Thanks, Jack

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  • Auto scale and rotate images

    - by Dave Jarvis
    Given: two images of the same subject matter; the images have the same resolution, colour depth, and file format; the images differ in size and rotation; and two lists of (x, y) co-ordinates that correlate the images. I would like to know: How do you transform the larger image so that it visually aligns to the second image? (Optional.) What are the minimum number of points needed to get an accurate transformation? (Optional.) How far apart do the points need to be to get an accurate transformation? The transformation would need to rotate, scale, and possibly shear the larger image. Essentially, I want to create (or find) a program that does the following: Input two images (e.g., TIFFs). Click several anchor points on the small image. Click the several corresponding anchor points on the large image. Transform the large image such that it maps to the small image by aligning the anchor points. This would help align pictures of the same stellar object. (For example, a hand-drawn picture from 1855 mapped to a photograph taken by Hubble in 2000.) Many thanks in advance for any algorithms (preferably Java or similar pseudo-code), ideas or links to related open-source software packages.

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  • Python: eliminating stack traces into library code?

    - by Mark Harrison
    When I get a runtime exception from the standard library, it's almost always a problem in my code and not in the library code. Is there a way to truncate the exception stack trace so that it doesn't show the guts of the library package? For example, I would like to get this: Traceback (most recent call last): File "./lmd3-mkhead.py", line 71, in <module> main() File "./lmd3-mkhead.py", line 66, in main create() File "./lmd3-mkhead.py", line 41, in create headver1[depotFile]=rev TypeError: Data values must be of type string or None. and not this: Traceback (most recent call last): File "./lmd3-mkhead.py", line 71, in <module> main() File "./lmd3-mkhead.py", line 66, in main create() File "./lmd3-mkhead.py", line 41, in create headver1[depotFile]=rev File "/usr/anim/modsquad/oses/fc11/lib/python2.6/bsddb/__init__.py", line 276, in __setitem__ _DeadlockWrap(wrapF) # self.db[key] = value File "/usr/anim/modsquad/oses/fc11/lib/python2.6/bsddb/dbutils.py", line 68, in DeadlockWrap return function(*_args, **_kwargs) File "/usr/anim/modsquad/oses/fc11/lib/python2.6/bsddb/__init__.py", line 275, in wrapF self.db[key] = value TypeError: Data values must be of type string or None.

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  • Porting library from Java to Python

    - by Mike Griffith
    I'm about to port a smallish library from Java to Python and wanted some advice (smallish ~ a few thousand lines of code). I've studied the Java code a little, and noticed some design patterns that are common in both languages. However, there were definitely some Java-only idioms (singletons, etc) present that are generally not-well-received in Python-world. I know at least one tool (j2py) exists that will turn a .java file into a .py file by walking the AST. Some initial experimentation yielded less than favorable results. Should I even be considering using an automated tool to generate some code, or are the languages different enough that any tool would create enough re-work to have justified writing from scratch? If tools aren't the devil, are there any besides j2py that can at least handle same-project import management? I don't expect any tool to match 3rd party libraries from one language to a substitute in another.

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