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  • ASP.NET Client to Server communication

    - by Nelson
    Can you help me make sense of all the different ways to communicate from browser to client in ASP.NET? I have made this a community wiki so feel free to edit my post to improve it. Specifically, I'm trying to understand in which scenario to use each one by listing how each works. I'm a little fuzzy on UpdatePanel vs CallBack (with ViewState): I know UpdatePanel always returns HTML while CallBack can return JSON. Any other major differences? ...and CallBack (without ViewState) vs WebMethod. CallBack goes through most of the Page lifecycle, WebMethod doesn't. Any other major differences? IHttpHandler Custom handler for anything (page, image, etc.) Only does what you tell it to do (light server processing) Page is an implementation of IHttpHandler If you don't need what Page provides, create a custom IHttpHandler If you are using Page but overriding Render() and not generating HTML, you probably can do it with a custom IHttpHandler (e.g. writing binary data such as images) By default can use the .axd or .ashx file extensions -- both are functionally similar .ashx doesn't have any built-in endpoints, so it's preferred by convention Regular PostBack (System.Web.UI.Page : IHttpHandler) Inherits Page Full PostBack, including ViewState and HTML control values (heavy traffic) Full Page lifecycle (heavy server processing) No JavaScript required Webpage flickers/scrolls since everything is reloaded in browser Returns full page HTML (heavy traffic) UpdatePanel (Control) Control inside Page Full PostBack, including ViewState and HTML control values (heavy traffic) Full Page lifecycle (heavy server processing) Controls outside the UpdatePanel do Render(NullTextWriter) Must use ScriptManager If no client-side JavaScript, it can fall back to regular PostBack with no JavaScript (?) No flicker/scroll since it's an async call, unless it falls back to regular postback. Can be used with master pages and user controls Has built-in support for progress bar Returns HTML for controls inside UpdatePanel (medium traffic) Client CallBack (Page, System.Web.UI.ICallbackEventHandler) Inherits Page Most of Page lifecycle (heavy server processing) Takes only data you specify (light traffic) and optionally ViewState (?) (medium traffic) Client must support JavaScript and use ScriptManager No flicker/scroll since it's an async call Can be used with master pages and user controls Returns only data you specify in format you specify (e.g. JSON, XML...) (?) (light traffic) WebMethod Class implements System.Web.Service.WebService HttpContext available through this.Context Takes only data you specify (light traffic) Server only runs the called method (light server processing) Client must support JavaScript No flicker/scroll since it's an async call Can be used with master pages and user controls Returns only data you specify, typically JSON (light traffic) Can create instance of server control to render HTML and sent back as string, but events, paging in GridView, etc. won't work PageMethods Essentially a WebMethod contained in the Page class, so most of WebMethod's bullet's apply Method must be public static, therefore no Page instance accessible HttpContext available through HttpContext.Current Accessed directly by URL Page.aspx/MethodName (e.g. with XMLHttpRequest directly or with library such as jQuery) Setting ScriptManager property EnablePageMethods="True" generates a JavaScript proxy for each WebMethod Cannot be used directly in user controls with master pages and user controls Any others?

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  • emulator crashes

    - by Dave
    I am setting up an Android environment for the first time on Eclipse. I have many years of Eclipse experience, but new to Android. This is being done on an Apple Mac Mini, running MacOSX 10.6.3. I am using the latest Eclipse Classic, version 3.5.2. I am trying to get the tiny hello world program running. When I run it, I get the following in the console window of Eclipse: [2010-06-12 13:48:08 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'Android2.2AVD' [2010-06-12 13:48:08 - HelloAndroid] Launching a new emulator with Virtual Device 'Android2.2AVD' [2010-06-12 13:48:11 - HelloAndroid] New emulator found: emulator-5554 [2010-06-12 13:48:11 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-06-12 13:48:12 - Emulator] 2010-06-12 13:48:12.783 emulator[50495:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-06-12 13:48:19 - HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'! The emulator crashes with the following info. I have followed all the instructions for running the hello world sample. Anyone have any ideas? Process: emulator [50398] Path: /Users/jeremy/android-sdk-mac_86/tools/emulator Identifier: emulator Version: ??? (???) Code Type: X86 (Native) Parent Process: eclipse [50388] Date/Time: 2010-06-12 13:28:38.595 -0400 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Interval Since Last Report: 363037 sec Crashes Since Last Report: 9 Per-App Crashes Since Last Report: 7 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000000007fd000 Crashed Thread: 4 Thread 0: Dispatch queue: com.apple.main-thread 0 emulator 0x000eed4e helper_set_cp15 + 30 Thread 1: 0 libSystem.B.dylib 0x9020bbd2 __workq_kernreturn + 10 1 libSystem.B.dylib 0x9020c168 _pthread_wqthread + 941 2 libSystem.B.dylib 0x9020bd86 start_wqthread + 30 Thread 2: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x9020cb42 kevent + 10 1 libSystem.B.dylib 0x9020d25c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x9020c719 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x9020c4be _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x9020bf41 _pthread_wqthread + 390 5 libSystem.B.dylib 0x9020bd86 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x901e635a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x90213ea1 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x90242a28 pthread_cond_timedwait_relative_np + 47 3 com.apple.audio.CoreAudio 0x9056f965 CAGuard::WaitFor(unsigned long long) + 219 4 com.apple.audio.CoreAudio 0x90572997 CAGuard::WaitUntil(unsigned long long) + 289 5 com.apple.audio.CoreAudio 0x90570294 HP_IOThread::WorkLoop() + 1892 6 com.apple.audio.CoreAudio 0x9056fb2b HP_IOThread::ThreadEntry(HP_IOThread*) + 17 7 com.apple.audio.CoreAudio 0x9056fa42 CAPThread::Entry(CAPThread*) + 140 8 libSystem.B.dylib 0x90213a19 _pthread_start + 345 9 libSystem.B.dylib 0x9021389e thread_start + 34 Thread 4 Crashed: 0 emulator 0x00040380 audioInDeviceIOProc + 96 Thread 4 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x007fd000 ecx: 0x000001fe edx: 0x0198f3f0 edi: 0x00000200 esi: 0x01119850 ebp: 0x01119800 esp: 0xb020fad0 ss: 0x0000001f efl: 0x00010212 eip: 0x00040380 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x007fd000

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  • Connecting to embedded FireBird database from C# app issue

    - by be here now
    Hi, guys. I seem to have an issue with connecting to an embedded FireBird database from a sample C# app. Here's what I've got. static void Main(string[] args) { //Some constant parameters used to form up the connection string... #region constant literals const String User = "SYSDBA"; const String Password = "masterkey"; const String DBPath = "D:\\!tmp\\1\\cafw.fdb"; const String DLLPath = @"fbembed.dll"; const String Charset = "WIN1251"; const int Dialect = 3; #endregion //I check whether we actually have a database file nearby //and fbembed.dll. If we don't - we leave if (File.Exists(DBPath) == true && File.Exists(DLLPath) == true) { //I form up a connection string out of literals I've declared above FbConnectionStringBuilder CStr = new FbConnectionStringBuilder(); CStr.ServerType = FbServerType.Embedded; CStr.UserID = User; CStr.Password = Password; CStr.Dialect = Dialect; CStr.Database = DBPath; CStr.Charset = Charset; CStr.ClientLibrary = DLLPath; //And then I finally try to connect FbConnection Conn = new FbConnection(CStr.ToString()); try { //See what we've got in the end Console.WriteLine(CStr.ToString()); //And try to connect Conn.Open(); } catch (Exception Ex) { //Show me what has gone wrong Console.WriteLine("\n" + Ex.Message.ToString()); Console.ReadKey(); } finally { Conn.Close(); } } } The problem is, it yields me a server type=Embedded;user id=SYSDBA;password=masterkey;dialect=3;initial catalog=D:!tmp\1 \cafw.fdb;character set=WIN1251;client library=fbembed.dll No message for error code 335544972 found. Invalid ESCAPE sequence as an output. I've googled around to find out about 335544972 error code, and it seems to be something about invalid connection string, but I haven't found any "official" info about that. Hase anybody encountered anything similar so one could tell me what am I doing wrong? Thanks.

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  • Android HttpsURLConnection and JSON for new GCM

    - by Ryan Gray
    I'm overhauling certain parts of my app to use the new GCM service to replace C2DM. I simply want to create the JSON request from a Java program for testing and then read the response. As of right now I can't find ANY formatting issues with my JSON request and the google server always return code 400, which indicates a problem with my JSON. http://developer.android.com/guide/google/gcm/gcm.html#server JSONObject obj = new JSONObject(); obj.put("collapse_key", "collapse key"); JSONObject data = new JSONObject(); data.put("info1", "info_1"); data.put("info2", "info 2"); data.put("info3", "info_3"); obj.put("data", data); JSONArray ids = new JSONArray(); ids.add(REG_ID); obj.put("registration_ids", ids); System.out.println(obj.toJSONString()); I print my request to the eclipse console to check it's formatting byte[] postData = obj.toJSONString().getBytes(); try{ URL url = new URL("https://android.googleapis.com/gcm/send"); HttpsURLConnection.setDefaultHostnameVerifier(new JServerHostnameVerifier()); HttpsURLConnection conn = (HttpsURLConnection) url.openConnection(); conn.setDoOutput(true); conn.setDoInput(true); conn.setUseCaches(false); conn.setRequestMethod("POST"); conn.setRequestProperty("Content-Type", "application/json"); conn.setRequestProperty("Authorization", "key=" + API_KEY); System.out.println(conn.toString()); OutputStream out = conn.getOutputStream(); // exception thrown right here. no InputStream to get InputStream in = conn.getInputStream(); byte[] response = null; out.write(postData); out.close(); in.read(response); JSONParser parser = new JSONParser(); String temp = new String(response); JSONObject temp1 = (JSONObject) parser.parse(temp); System.out.println(temp1.toJSONString()); int responseCode = conn.getResponseCode(); System.out.println(responseCode + ""); } catch(Exception e){ System.out.println("Exception thrown\n"+ e.getMessage()); } } I'm sure my API key is correct as that would result in error 401, so says the google documentation. This is my first time doing JSON but it's easy to understand because of its simplicity. Anyone have any ideas on why I always receive code 400? update: I've tested the google server example classes provided with gcm so the problem MUST be with my code.

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  • Crystal reports .net visual studio 2008 bundled edition

    - by DeveloperChris
    I have a serious issue with crystal reports. when run in my development environment or debugged on my local machine it works fine. but when the application is published to a windows server 2003 it has the dreaded "The report you requested requires further information" Message I have had no luck trying to get rid of this message Anybody know what I can try? DC Here is a bunch more info. I use a placeholder in the aspx page and then set the user/password and database in the codebehind I could not get it to work with a dataset and found that I had to assign odbc connection in the cr designer. and then in the code behind change the above details as required. This is done because the same report can get the data from 3 different databases (live development and training) protected override void Page_Load(object sender, EventArgs e) { base.Page_Load(sender, e); CrystalReportSource1.ReportDocument.Load(Server.MapPath(@"~/Reports/Report5asp.rpt")); CrystalReportViewer1.ReportSource = ConfigureCrystalReports(CrystalReportSource1.ReportDocument,CrystalReportViewer1); // parameters CrystalReportViewer1.ParameterFieldInfo.Clear(); AddParameter("DIid", _app.Data["DIid"], CrystalReportViewer1.ParameterFieldInfo); AddParameter("EEid", _app.Data["EEid"], CrystalReportViewer1.ParameterFieldInfo); AddParameter("CTid", _app.Data["CTid"], CrystalReportViewer1.ParameterFieldInfo); } public ReportDocument ConfigureCrystalReports(ReportDocument report, CrystalReportViewer viewer) { String _connectionString = _app.ConnectionString(); String dsn = _app.DSN(); SqlConnectionStringBuilder SConn = new SqlConnectionStringBuilder(_connectionString); TableLogOnInfos crtableLogoninfos = new TableLogOnInfos(); TableLogOnInfo crtableLogoninfo = new TableLogOnInfo(); ConnectionInfo crConnectionInfo = new ConnectionInfo(); crConnectionInfo.ServerName = dsn;// SConn.DataSource; crConnectionInfo.DatabaseName = SConn.InitialCatalog; crConnectionInfo.UserID = SConn.UserID; crConnectionInfo.Password = SConn.Password; crConnectionInfo.Type = ConnectionInfoType.SQL; crConnectionInfo.IntegratedSecurity = false; foreach (CrystalDecisions.CrystalReports.Engine.Table CrTable in report.Database.Tables) { crtableLogoninfo = CrTable.LogOnInfo; crtableLogoninfo.ConnectionInfo = crConnectionInfo; CrTable.ApplyLogOnInfo(crtableLogoninfo); } return report; } As stated this works fine on my XP machine used for development when deployed on winserver 2003 I get the error DC Some interesting additional information I moved the development to my home machine so I could work on the problem this weekend. So now I am developing debugging and testing on the same machine! In VS2008 I can edit and preview the reports with no problems If I fire up the debugger I can view the reports in the browser with no problems But if I publish the website to another folder on the same machine and fire up IIS and try to browse to a report I get the aforementioned error. All else works as expected. IIS runs under different permissions than VS2008 so perhaps its something to do with that, but I have tried lots of different permissions and cannot get it to run. DC

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  • C# XMLSerializer fails with List<T>

    - by Redshirt
    Help... I'm using a singleton class to save all my settings info. It's first utilized by calling Settings.ValidateSettings(@"C:\MyApp") The problem I'm having is that 'List Contacts' is causing the xmlserializer to fail to write the settings file, or to load said settings. If I comment out the List then I have no problems saving/loading the xml file. What am I doing wrong... Thanks in advance // The actual settings to save public class MyAppSettings { public bool FirstLoad { get; set; } public string VehicleFolderName { get; set; } public string ContactFolderName { get; set; } public List<ContactInfo> Contacts { get { if (contacts == null) contacts = new List<ContactInfo>(); return contacts; } set { contacts = value; } } private List<ContactInfo> contacts; } // The class in which the settings are manipulated public static class Settings { public static string SettingPath; private static MyAppSettings instance; public static MyAppSettings Instance { get { if (instance == null) instance = new MyAppSettings(); return instance; } set { instance = value; } } public static void InitializeSettings(string path) { SettingPath = Path.GetFullPath(path + "\\MyApp.xml"); if (File.Exists(SettingPath)) { LoadSettings(); } else { Instance.FirstLoad = true; Instance.VehicleFolderName = "Cars"; Instance.ContactFolderName = "Contacts"; SaveSettingsFile(); } } // load the settings from the xml file private static void LoadSettings() { XmlSerializer ser = new XmlSerializer(typeof(MyAppSettings)); TextReader reader = new StreamReader(SettingPath); Instance = (MyAppSettings)ser.Deserialize(reader); reader.Close(); } // Save the settings to the xml file public static void SaveSettingsFile() { XmlSerializer ser = new XmlSerializer(typeof(MyAppSettings)); TextWriter writer = new StreamWriter(SettingPath); ser.Serialize(writer, Settings.Instance); writer.Close(); } public static bool ValidateSettings(string initialFolder) { try { Settings.InitializeSettings(initialFolder); } catch (Exception e) { return false; } // Do some validation logic here return true; } } // A utility class to contain each contact detail public class ContactInfo { public string ContactID; public string Name; public string PhoneNumber; public string Details; public bool Active; public int SortOrder; } }

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  • Enabling browser caching via java

    - by Franz See
    Good day, I am using CacheFilter to filter a certain path to my server (which outputs an image stream to the response stream). And I've configured it in my web.xml as follows: <filter> <filter-name>imagesCache</filter-name> <filter-class>com.samaxes.cachefilter.presentation.CacheFilter</filter-class> <init-param> <param-name>privacy</param-name> <param-value>public</param-value> </init-param> <init-param> <param-name>expirationTime</param-name> <param-value>2592000</param-value> </init-param> </filter> ... <filter-mapping> <filter-name>imagesCache</filter-name> <url-pattern>/my/path/*</url-pattern> </filter-mapping> Using my firefox, if I access my url via the address bar, it hits the server the first time but uses the cache during succeeding calls. However, if the url is inside my page ( i.e. <img src="..."/> ), it seems to hit the server all the time. [EDIT] After a few more testing, accessing my image via the address bar does not work all the time. But caching does seem to work more often with it than . As to whether it really, I am not sure. Additional Info: my path is something like /my/path?then=some&query=strings. Notice that it doesn't have an extension (i.e. gif, png, jpeg ) but it's mimetype is set properly ( image/gif, image/png, image/jpeg ). I am not sure if the lack of extension or the presence of the query strings have any impact. (Also, another note. though my url have query strings, I am using the same uri + query string over and over again with my tests). Any ideas why? Thanks

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  • Authlogic OpenID: Fetching E-Mail from Provider.

    - by Shripad K
    This is a really weird problem: I have set up the authlogic_openid_selector_example app. When i register, the email id is not returned by the openid provider the first time. But if i delete the account and register again, the email id is returned. But this doesn't seem to be happening in the example hosted here: http://big-glow-mama.heroku.com/. How do i fix this problem? Has this got to do with caching? I have hosted my version of the app here: http://pingauthtest.heroku.com/ I guess the author of authlogic_openid_selector_example app (@holden) has forgotten to commit new changes. :) I looked at my development log and the first time the provider doesn't return the openid.ext1.value.ext0 which contains the email id. This is returned the second time only after having deleted the account first. Edit: This is some extra info for debugging: THIS IS WHEN IT REGISTERS: OpenIdAuthentication::Association Load (5.3ms) SELECT * FROM "open_id_authentication_associations" WHERE ("open_id_authentication_associations"."server_url" = E'https://www.google.com/accounts/o8/ud') Generated checkid_setup request to https://www.google.com/accounts/o8/ud with assocication AOQobUde_9BUnQsk91rb_Sf9tguJ-S7Gpkwahc-nvDGDYAC8nphisNqu Redirected to https://www.google.com/accounts/o8/ud? openid.assoc_handle=AOQobUde_9BUnQsk91rb_Sf9tguJ-S7Gpkwahc-nvDGDYAC8nphisNqu &openid.ax.mode=fetch_request &openid.ax.required=ext0 &openid.ax.type.ext0=http%3A%2F%2Faxschema.org%2Fcontact%2Femail &openid.claimed_id=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0%2Fidentifier_select &openid.identity=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0%2Fidentifier_select &openid.mode=checkid_setup &openid.ns=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0 &openid.ns.ax=http%3A%2F%2Fopenid.net%2Fsrv%2Fax%2F1.0 &openid.ns.sreg=http%3A%2F%2Fopenid.net%2Fextensions%2Fsreg%2F1.1 &openid.realm=http%3A%2F%2Flocalhost%3A3000%2F &openid.return_to=http%3A%2F%2Flocalhost%3A3000%2Faccount%3Ffor_model%3D1%26_method%3Dpost%26open_id_complete%3D1 &openid.sreg.required=email Completed in 3574ms (DB: 14) | 302 Found [http://localhost/account] THIS IS WHEN IT USES SESSIONS: OpenIdAuthentication::Association Load (5.3ms) SELECT * FROM "open_id_authentication_associations" WHERE ("open_id_authentication_associations"."server_url" = E'https://www.google.com/accounts/o8/ud') Generated checkid_setup request to https://www.google.com/accounts/o8/ud with assocication AOQobUde_9BUnQsk91rb_Sf9tguJ-S7Gpkwahc-nvDGDYAC8nphisNqu Redirected to https://www.google.com/accounts/o8/ud? openid.assoc_handle=AOQobUde_9BUnQsk91rb_Sf9tguJ-S7Gpkwahc-nvDGDYAC8nphisNqu &openid.ax.mode=fetch_request &openid.claimed_id=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0%2Fidentifier_select &openid.identity=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0%2Fidentifier_select &openid.mode=checkid_setup &openid.ns=http%3A%2F%2Fspecs.openid.net%2Fauth%2F2.0 &openid.ns.ax=http%3A%2F%2Fopenid.net%2Fsrv%2Fax%2F1.0 &openid.ns.sreg=http%3A%2F%2Fopenid.net%2Fextensions%2Fsreg%2F1.1 &openid.realm=http%3A%2F%2Flocalhost%3A3000%2F &openid.return_to=http%3A%2F%2Flocalhost%3A3000%2Fuser_session%3Ffor_session%3D1%26_method%3Dpost%26open_id_complete%3D1 Completed in 2708ms (DB: 15) | 302 Found [http://localhost/user_session]

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  • CSS selectors : should I make my CSS easier to read or optimise the speed

    - by Laurent Bourgault-Roy
    As I was working on a small website, I decided to use the PageSpeed extension to check if their was some improvement I could do to make the site load faster. However I was quite surprise when it told me that my use of CSS selector was "inefficient". I was always told that you should keep the usage of the class attribute in the HTML to a minimum, but if I understand correctly what PageSpeed tell me, it's much more efficient for the browser to match directly against a class name. It make sense to me, but it also mean that I need to put more CSS classes in my HTML. It make my .css file harder to read. I usually tend to mark my CSS like this : #mainContent p.productDescription em.priceTag { ... } Which make it easy to read : I know this will affect the main content and that it affect something in a paragraph tag (so I wont start to put all sort of layout code in it) that describe a product and its something that need emphasis. However it seem I should rewrite it as .priceTag { ... } Which remove all context information about the style. And if I want to use differently formatted price tag (for example, one in a list on the sidebar and one in a paragraph), I need to use something like that .paragraphPriceTag { ... } .listPriceTag { ... } Which really annoy me since I seem to duplicate the semantic of the HTML in my classes. And that mean I can't put common style in an unqualified .priceTag { ... } and thus I need to replicate the style in both CSS rule, making it harder to make change. (Altough for that I could use multiple class selector, but IE6 dont support them) I believe making code harder to read for the sake of speed has never been really considered a very good practice . Except where it is critical, of course. This is why people use PHP/Ruby/C# etc. instead of C/assembly to code their site. It's easier to write and debug. So I was wondering if I should stick with few CSS classes and complex selector or if I should go the optimisation route and remove my fancy CSS selectors for the sake of speed? Does PageSpeed make over the top recommandation? On most modern computer, will it even make a difference?

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  • Need help with Xpath methods in javascript (selectSingleNode, selectNodes)

    - by Andrija
    I want to optimize my javascript but I ran into a bit of trouble. I'm using XSLT transformation and the basic idea is to get a part of the XML and subquery it so the calls are faster and less expensive. This is a part of the XML: <suite> <table id="spis" runat="client"> <rows> <row id="spis_1"> <dispatch>'2008', '288627'</dispatch> <data col="urGod"> <title>2008</title> <description>Ur. god.</description> </data> <data col="rbr"> <title>288627</title> <description>Rbr.</description> </data> ... </rows> </table> </suite> In the page, this is the javascript that works with this: // this is my global variable for getting the elements so I just get the most // I can in one call elemCollection = iDom3.Table.all["spis"].XML.DOM.selectNodes("/suite/table/rows/row").context; //then I have the method that uses this by getting the subresults from elemCollection //rest of the method isn't interesting, only the selectNodes call _buildResults = function (){ var _RowList = elemCollection.selectNodes("/data[@col = 'urGod']/title"); var tmpResult = ['']; var substringResult=""; for (i=0; i<_RowList.length; i++) { tmpResult.push(_RowList[i].text,iDom3.Global.Delimiter); } ... //this variant works elemCollection = iDom3.Table.all["spis"].XML.DOM _buildResults = function (){ var _RowList = elemCollection.selectNodes("/suite/table/rows/row/data[@col = 'urGod']/title"); var tmpResult = ['']; var substringResult=""; for (i=0; i<_RowList.length; i++) { tmpResult.push(_RowList[i].text,iDom3.Global.Delimiter); } ... The problem is, I can't find a way to use the subresults to get what I need.

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  • Network communication for a turn based board game

    - by randooom
    Hi all, my first question here, so please don't be to harsh if something went wrong :) I'm currently a CS student (from Germany, if this info is of any use ;) ) and we got a, free selectable, programming assignment, which we have to write in a C++/CLI Windows Forms Application. My team, two others and me, decided to go for a network-compatible port of the board game Risk. We divided the work in 3 Parts, namely UI, game logic and network. Now we're on the part where we have to get everything working together and the big question mark is, how to get the clients synchronized with each other? Our approach so far is, that each client has all information necessary to calculate and/or execute all possible actions. Actually the clients have all information available at all, aside from the game-initializing phase (add players, select map, etc.), which needs one "super-client" with some extra stuff to control things. This is the standard scenario of our approach: player performs action, the action is valid and got executed on the players client action is sent over the network action is executed on the other clients The design (i.e. no or code so far) we came up with so far, is something like the following pseudo sequence diagram. Gui, Controller and Network implement all possible actions (i.e. all actions which change data) as methods from an interface. So each part can implement the method in a way to get their job done. Example with Action(): On the player side's Client: Player-->Gui.Action() Gui-->Controller.Action() Controller-->Logic.Action (Logic.Action() == NoError)? Controller-->Network.Action() Network-->Parser.ParseAction() Network.Send(msg) On all other clients: Network.Recv(msg) Network-->Parser.Deparse(msg) Parser-->Logic.Action() Logic-->Gui.Action() The questions: Is this a viable approach to our task? Any better/easier way to this? Recommendations, critique? Our knowledge (so you can better target your answer): We are on the beginner side, in regards to programming on a somewhat larger projects with a small team. All of us have some general programming experience and basic understanding of the .Net Libraries and Windows Forms. If you need any further information, please feel free to ask.

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  • RMI-applets - Cannot understand error message

    - by aeter
    In a simple RMI game I'm writing (an assignment in uni), I reveice: java.rmi.MarshalException: error marshalling arguments; nested exception is: java.net.SocketException: Broken pipe at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:138) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(RemoteObjectInvocationHandler.java:178) at java.rmi.server.RemoteObjectInvocationHandler.invoke(RemoteObjectInvocationHandler.java:132) at $Proxy2.drawWorld(Unknown Source) at PlayerServerImpl$1.actionPerformed(PlayerServerImpl.java:180) at javax.swing.Timer.fireActionPerformed(Timer.java:271) at javax.swing.Timer$DoPostEvent.run(Timer.java:201) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:597) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) The error message appears after the second Player is registered with the RMI Server and the server starts to send the image (the array of pixels) to the 2 applets. The PlayerImpl and the PlayerServerImpl both extend UnicastRemoteObject. I have been struggling with other error messages for some time now, but I cannot understand how to troubleshoot this one. Please help. The relevant parts of the code are: PlayerServerImpl.java: ... timer = new Timer(10, new ActionListener() { // every 10 milliseconds do: @Override public void actionPerformed(ActionEvent e) { ... BufferedImage buff_image = new BufferedImage(GAME_APPLET_WIDTH, GAME_APPLET_HEIGHT, BufferedImage.TYPE_INT_RGB); // create a graphics context on the buffered image Graphics buff_g = buff_image.createGraphics(); ... // draw the score somewhere on the screen buff_g.drawString(score, GAME_APPLET_WIDTH - 20, 10); ... int[] rgbs = new int[GAME_APPLET_WIDTH * GAME_APPLET_HEIGHT]; int imgPixelsGrabbed[] = buff_image.getRGB(0,0,GAME_APPLET_WIDTH,GAME_APPLET_HEIGHT,rgbs,0,GAME_APPLET_WIDTH); // send the new state to the applets for (Player player : players) { player.drawWorld(imgPixelsGrabbed); System.out.println("Sent image to player"); } PlayerImpl.java: private PlayerApplet applet; public PlayerImpl(PlayerApplet applet) throws RemoteException { super(); this.applet = applet; } ... @Override public void drawWorld(int[] imgPixelsGrabbed) throws RemoteException { applet.setWorld(imgPixelsGrabbed); applet.repaint(); } ... PlayerApplet.java: ... private int[] world; // an array of pixels for the new image to be drawn ... // register players player = new PlayerImpl(applet); String serverIPAddressPort = ipAddressField.getText(); if (validateIPAddressPort(serverIPAddressPort)) { server = (PlayerServer) Naming.lookup("rmi://" + serverIPAddressPort + "/PlayerServer"); server.register(player); idPlayer = server.sendPlayerID(); ... @Override public void update(Graphics g) { buff_img = createImage((ImageProducer) new MemoryImageSource(getWidth(), getHeight(), world, 0, getWidth())); Graphics gr = buff_img.getGraphics(); paint(gr); g.drawImage(buff_img, 0, 0, this); } public void setWorld(int[] world) { this.world = world; }

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  • Possible to use Python with Intel's Atom Developer SDK (C/C++)?

    - by Jordan Magnuson
    So I've made a game in Python and PyGame. Now I'm interested in submitting the game to Intel's March Developer Challenge. However, the developer challenge requires use of Intel's Atom Developer SDK (http://appdeveloper.intel.com/en-us/sdk), which only has API's for C and C++. I'm new to Python and PyGame, and have no experience in C or C++. My question is, would it be possible to somehow implement Intel's Atom SDK through/with/from a Python application (as the first link above suggests)? I've read up a little bit on embedding/extending Python into/with C, but I'm not entirely sure what to embed or where. I mean, I know I can do things like this in C: #include <Python.h> int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } But what do I do about all my dependencies on Python and Pygame, for people that don't have those installed on their machines? Normally Py2Exe takes care of compacting the required dependencies (I've managed to package my game into an exe/zip), but how do I take care of that stuff in the context of embedding within C? Can I somehow work with py2exe on this, or do I need to do something entirely different for embedding within C? It seems like it would be a lot easier to go the route of extending Python with the C validation code, rather than trying to embed my whole game within C, but I think that's not an option, "because the library provided is currently only available as a Visual Studio 2008 '.lib'", meaning the application has to be compiled with Visual Studio...? Any help, thoughts, or ideas are much appreciated! You can find the complete SDK Developer's Guide on the intel site above, but here is their "Hello World" using the C Language API: #include <stdio.h> #include “adpcore.h” int main( int argc, char* argv[] ) { ADP_RET_CODE ret_code; const ADP_APPLICATIONID myApplicationID = {{ 0x12345678,0x11112222,0x33331234,0x567890ab}}; if ((ret_code = ADP_Initialize()) != ADP_SUCCESS ){ printf( “ERROR: exiting” ); exit( -1 ); } if (( ret_code = ADP_IsAuthorized( myApplicationId )) == ADP_AUTHORIZED ) printf( “Hello World” ); else printf( “Not authorized to run” ); exit 0; } 35 Page SDK Developer Guide: http:// appdeveloper.intel.com/sites/files/pages/SDK%20Developer%20Guide.pdf

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  • Rails find over multiple models

    - by kgb
    I think I'm missing something very obvious and its making my brain hurt. class User < ActiveRecord::Base has_one :profile class Profile < ActiveRecord::Base has_one :user belongs_to :team I have a partial that loops through the users and print some basic info, I'm using this partial in my team show page. I had originally written this to return users who's profiles were a member of a team. def show @team = Team.find_by_id(params[:id]) @profiles= Profile.find(:all, :conditions => ['team_id = ?', @team.id]) @users = User.find_by_id(@profiles.user_id) end But quickly realized @profiles was an array, and it looks messy as hell. Stuck as to what my find should look like to select all User who have a profile that is a member of a team. The partial that is working elsewhere for displaying users looks like this <% for user in @users%> <table> <tr> <td> <%= image_tag user.profile.picture.url %> </td> <td> <a href="/users/<%= user.id %>"><%= user.login %></a> </td> <td> <%= user.profile.first_name %> <%= user.profile.second_name %> </td> <td> <%= user.profile.status %> </td> </tr> </table> <% end %> Development log output with updated show and relationships Processing TeamsController#show (for 127.0.0.1 at 2010-03-30 22:06:31) [GET] Parameters: {"id"=>"1"} User Load (1.3ms) SELECT * FROM "users" WHERE ("users"."id" = 3) LIMIT 1 Team Load (1.0ms) SELECT * FROM "teams" WHERE ("teams"."id" = 1) Rendering template within layouts/main Rendering teams/show Completed in 75ms (View: 11, DB: 2) | 200 OK [http://localhost/teams/1]

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  • Why is it still so hard to write software?

    - by nornagon
    Writing software, I find, is composed of two parts: the Idea, and the Implementation. The Idea is about thinking: "I have this problem; how do I solve it?" and further, "how do I solve it elegantly?" The answers to these questions are obtainable by thinking about algorithms and architecture. The ideas come partially through analysis and partially through insight and intuition. The Idea is usually the easy part. You talk to your friends and co-workers and you nut it out in a meeting or over coffee. It takes an hour or two, plus revisions as you implement and find new problems. The Implementation phase of software development is so difficult that we joke about it. "Oh," we say, "the rest is a Simple Matter of Code." Because it should be simple, but it never is. We used to write our code on punch cards, and that was hard: mistakes were very difficult to spot, so we had to spend extra effort making sure every line was perfect. Then we had serial terminals: we could see all our code at once, search through it, organise it hierarchically and create things abstracted from raw machine code. First we had assemblers, one level up from machine code. Mnemonics freed us from remembering the machine code. Then we had compilers, which freed us from remembering the instructions. We had virtual machines, which let us step away from machine-specific details. And now we have advanced tools like Eclipse and Xcode that perform analysis on our code to help us write code faster and avoid common pitfalls. But writing code is still hard. Writing code is about understanding large, complex systems, and tools we have today simply don't go very far to help us with that. When I click "find all references" in Eclipse, I get a list of them at the bottom of the window. I click on one, and I'm torn away from what I was looking at, forced to context switch. Java architecture is usually several levels deep, so I have to switch and switch and switch until I find what I'm really looking for -- by which time I've forgotten where I came from. And I do that all day until I've understood a system. It's taxing mentally, and Eclipse doesn't do much that couldn't be done in 1985 with grep, except eat hundreds of megs of RAM. Writing code has barely changed since we were staring at amber on black. We have the theoretical groundwork for much more advanced tools, tools that actually work to help us comprehend and extend the complex systems we work with every day. So why is writing code still so hard?

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  • Adding Parsekit To An Xcode Project

    - by Garry
    I am trying to add the Parsekit framework to my OSX Xcode project. I've never added a 3rd party framework before and I can't get it to work right. I dragged the included Xcode project into my 'Groups & Files' pane and chose to Add it to my project. I then dragged Parsekit.framework underneath the Link Binary With Libraries heading. Then I double-clicked my target app and added Parsekit as a Direct Dependency. I also added libicucore.dylib as a Linked Library (as it says to do this on their site). Finally, in the Build settings tab of my target info I set the Header Search Paths to /Users/path/to/include/directory and the Other Linker Flags to -ObjC -all_load. Running this as a debug build work fine with no errors. However, when I build my app to release and then try to run the executable created, the app fails to load with the following error message: MyApp cannot be opened because of a problem. Check with the developer to make sure myApp works with this version of Mac OS X. Here is the dump from the crash reporter: Process: MyApp [11658] Path: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Identifier: com.yourcompany.MyApp Version: ??? (???) Code Type: X86-64 (Native) Parent Process: launchd [135] Date/Time: 2010-05-24 17:08:08.475 +0100 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6Interval Since Last Report: 133300 sec Crashes Since Last Report: 3 Per-App Crashes Since Last Report: 3 Anonymous UUID: DF0265E4-B5A0-45E1-8B71-D52A27CFDDCA Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Library not loaded: @executable_path/../Frameworks/ParseKit.framework/Versions/A/ParseKit Referenced from: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Reason: image not found Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.53 GHz, 4 GB, SMC 1.47f2 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.91.27) Bluetooth: Version 2.3.1f4, 2 service, 2 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Network Service: Ethernet Adaptor (en6), Ethernet, en6 Serial ATA Device: Hitachi HTS545025B9SA02, 232.89 GB Serial ATA Device: HL-DT-ST DVDRW GS23N USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8507, 0x24400000 USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0x26500000 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x04500000 USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0237, 0x04600000 USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8213, 0x06110000 After building the app, in addition to the executable file, Xcode is also creating a file called MyApp.app.dSYM. Any idea what that is?? I am developing with Xcode 3.2.2 on an Intel MBP running 10.6.3. Many thanks for any help offered.

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  • How to efficiently save changes made in UI/main thread with Core Data?

    - by Jaanus
    So, there have been several posts here about importing and saving data from an external data source into Core Data. Apple documents a reasonable pattern for this: "import and save on background thread, merge saved objects to main thread." All fine and good. I have a related but different problem: the user is modifying data in the UI and main thread, and thus modifies state of some objects in the managed object context (MOC). I would like to save these changes from time to time. What is a good way to do that? Now, you could say that I could do the same: create a background thread with its own MOC and pass the changed objectID-s there. The catch-22 for me with this is that an object's ID changes when it is saved, and I cannot guarantee the order of things happening. I may end up passing a different objectID into the background thread for the same object, based on whether the object has been previously saved or not, and I don't know if Core Data can resolve this and see that different objectID-s are pointing to the same object and not create duplicates for me. (I could test this, but I'm lazywebbing with this question first.) One thought I had: I could always do MOC saves on a background thread, and queue them up with operationqueue, so that there is always only one save in progress. I would not create a new MOC, I would just use the same MOC as in main thread. Now, this is not thread safe and when someone modifies the MOC in main thread while it is being saved in background thread, the results will probably be catastrophic. But, minus the thread safety, you can see what kind of solution I'd wish for. To be clear, the problem I need to fix is that if I just do the save in main thread, it blocks the UI for an unacceptably long period of time, I want to move the save to background thread. So, questions: what about the reasoning of an object ID changing during saving, and Core Data being able to resolve them to the same object? Would this be the right way of addressing this problem? any other good ways of doing this?

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  • Linux Device Driver: Symbol "memcpy" not found

    - by Hinton
    Hello, I'm trying to write a Linux device driver. I've got it to work really well, until I tried to use "memcpy". I don't even get a compiler error, when I "make" it just warns me: WARNING: "memcpy" [/root/homedir/sv/main.ko] undefined! OK and when I try to load via insmod, I get on the console: insmod: error inserting './main.ko': -1 Unknown symbol in module and on dmesg: main: Unknown symbol memcpy (err 0) I include the following: #include <linux/module.h> #include <linux/moduleparam.h> #include <linux/init.h> #include <linux/kernel.h> /* printk() */ #include <linux/slab.h> /* kmalloc() */ #include <linux/fs.h> /* everything... */ #include <linux/errno.h> /* error codes */ #include <linux/types.h> /* size_t */ #include <linux/fcntl.h> /* O_ACCMODE */ #include <linux/cdev.h> #include <asm/system.h> /* cli(), *_flags */ #include <asm/uaccess.h> /* copy_*_user */ The function using memcpy: static int dc_copy_to_user(char __user *buf, size_t count, loff_t *f_pos, struct sv_data_dev *dev) { char data[MAX_KEYLEN]; size_t i = 0; /* Copy the bulk as long as there are 10 more bytes to copy */ while (i < (count + MAX_KEYLEN)) { memcpy(data, &dev->data[*f_pos + i], MAX_KEYLEN); ec_block(dev->key, data, MAX_KEYLEN); if (copy_to_user(&buf[i], data, MAX_KEYLEN)) { return -EFAULT; } i += MAX_KEYLEN; } return 0; } Could someone help me? I thought the thing was in linux/string.h, but I get the error just the same. I'm using kernel 2.6.37-rc1 (I'm doing in in user-mode-linux, which works only since 2.6.37-rc1). Any help is greatly appreciated. # Context dependent makefile that can be called directly and will invoke itself # through the kernel module building system. KERNELDIR=/usr/src/linux ifneq ($(KERNELRELEASE),) EXTRA_CFLAGS+=-I $(PWD) -ARCH=um obj-m := main.o else KERNELDIR ?= /lib/modules/$(shell uname -r)/build PWD = $(shell pwd) all: $(MAKE) V=1 ARCH=um -C $(KERNELDIR) M=$(PWD) modules clean: rm -rf Module.symvers .*.cmd *.ko .*.o *.o *.mod.c .tmp_versions *.order endif

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  • sql to xml using linq - nested collections

    - by nelsonwebs
    I have a table of data that looks something like this. name, hour, price1, price2, price3, price4, price5 fred, 3, 12.5, 13.5, 14, 15, 16 dave, 6, 8, 12, 18, 20.2, 25 fred, 6, 10, 11, 14, 15, 19.7 This table needs to be output to an xml file that looks like this. <timeCost> <person name="fred"> <time hour="5"> <cost price="12.5" /> <cost price="13.5" /> <cost price="14" /> <cost price="15" /> <cost price="16" /> </time> <time hour="6"> <cost price="10" /> <cost price="11" /> <cost price="14" /> <cost price="15" /> <cost price="19.7" /> </time> </person> <person name="dave"> <time hour="6"> <cost price="8" /> <cost price="12" /> <cost price="18" /> <cost price="20.2" /> <cost price="25" /> </time> </person> </timeCost> I have a linq query to get the data from SQL something like this. // initialize data context var people = from p in dc.people orderby p.name, p.hour select p; However, I'm having trouble writing the xml out using linq (csharp). Specifically, the problem is I don't know how to deal with having multiple time nodes under each name node (nested loops/collections). How can this be done? This is a sql 08 ent db if it matters to anyone.

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  • Android calculator with button click

    - by rynwtts
    I am trying to calculate a field named lblAnswer by adding values txtA + txtB. I am fairly new to the android development world and would like to know what is the best way of going about this. I have already added the necessarily edit fields to the GUI. I am now working in the java file to try and create the method. This method has been named doCalc. Here is what I have thus far. public void doCalc() { lblAnswer = txtA + txtB; } It has been suggested that I add more code here is the full code. Thank you for that suggestion. Here is the Java File. package com.example.wattsprofessional; import android.app.Activity; import android.os.Bundle; import android.view.Menu; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.activity_main, menu); return true; } public void doCalc() { lblAnswer = txtA + txtB; Double.parseDouble(txtA.getText().toString()); lblAnswer.setText"t } and here is the xml file. <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity" > <EditText android:id="@+id/txtA" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:layout_marginTop="40dp" android:ems="10" android:hint="Write Here" android:inputType="numberDecimal" > <requestFocus /> </EditText> <EditText android:id="@+id/txtB" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/txtA" android:layout_below="@+id/txtA" android:layout_marginTop="32dp" android:ems="10" android:hint="Second Here" android:inputType="numberDecimal" /> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_centerVertical="true" android:text="@string/calculate" android:onClick="doCalc"/> <TextView android:id="@+id/lblAnswer" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@+id/button1" android:layout_centerHorizontal="true" android:layout_marginTop="50dp" android:text="TextView" /> </RelativeLayout>

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  • Verify Authenticode signature as being from our company for automatic updater

    - by James Johnston
    I am implementing an automatic update feature and need some advice on how to do this securely using best practices. I would like to use the downloaded file's Authenticode signature to verify that it is safe to run (i.e. originates from our company and hasn't been tampered with). My question is very similar to question #2008519. The bottom-line question: what's the best, most secure way to check Authenticode signatures for an automatic update feature? What fields in the certificate should be checked? Requirements being: (1) check signature is valid, (2) check it's my signature, (3) old clients can still update when my certificate expires and I get a new one. Here's some background information / ideas from my research: I believe this could be broken into two steps: Verify that the signature is valid. I believe this should be easy using WinVerifyTrust as outlined in http://msdn.microsoft.com/en-us/library/aa382384(VS.85).aspx - I don't expect problems here. Verify that the signature corresponds to our company, and not another company. This seems to be a more difficult question to answer: One possibility is to check some of the strings in the signature. Could be obtained via code at MS KB article #323809, but this article doesn't make recommendations on what fields should be checked for this type of application (or any other, for that matter). Question #1072540 also illustrates how to get some certificate info, but again doesn't recommend what fields to actually check. My concern is that the strings might not be the best check: what if another person is able to obtain a certificate with the same name, for example? Or if there's a valid reason for us to change the strings in the future? The person at question #2008519 has a very similar requirement. His need for a "TrustedByUs" function is identical to mine. However, he goes about doing the check by comparing public keys. While this would work in the short-term, it seems like it won't work for an automatic update feature. This is because code signing certificates are only valid for 2 - 3 years max. Therefore, in the future, when we buy a new certificate in 2 years, the old clients wouldn't be able to update any more due to the change in public key.

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  • Jquery Dialog - div disappears after initialization

    - by Zuber
    JQuery Dialog is giving me lots of pain lately. I have the following div which I want to be popped up. (Ignore that the classes do not show the double quotes in the syntax) TABLE class=widget-title-table border=0 cellSpacing=0 cellPadding=0> <TBODY> <TR> <TD class=widget-title><SPAN class=widget-title>Basic Info</SPAN></TD> <TD class=widget-action> <DIV id=edit-actions jQuery1266325647362="3"> <UL class="linkbutton-menu read-mode"> <LI class="control-actions"> <A id="action-button" class="mouse-over-pointer linkbutton">Delete this stakeholder</A> <DIV id="confirmation" class="confirmation-dialog title=Confirmation"> Are you sure you want to delete this stakeholder? </DIV> </LI></UL></DIV></TD></TR></TBODY></TABLE> The JQuery for this is ... $(document).ready(function() { $('#confirmation').dialog({ bgiframe: true, modal: true, autoOpen: false, closeOnEscape: false, draggable: true, position: 'center', resizable: false, width: 400, height: 150 }); }); And the dialog is 'open'ed by var confirmationBox = $('#confirmation',actionContent); if (confirmationBox.length > 0) { //Confirmation Needed $(confirmationBox).dialog('option', 'buttons', { 'No': function() { $(this).dialog('close'); }, 'Yes': function() { $('ul.read-mode').hide(); $.post(requestUrl, {}, ActionCallback(context[0], renderFormUrl), 'json'); $(this).dialog('close'); } }); $(confirmationBox).dialog('open'); } The problem starts in the initialization itself. When the document loads, the <div #confirmation> is deleted from the markup! I had a similar issue earlier, but I cannot use that solution here. On this page I can have multiple PopUp divs. When I added the initialization in just before opening it; the form popped up. But after I close it, the div is removed; so I am not able to see the popup again.

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  • Creating a variable list Pashua, OS X & Bash.

    - by S1syphus
    First of all, for those that don't know pashua is a tool for creating native Aqua dialog windows. An example of what a window config looks like is # pashua_run() # Define what the dialog should be like # Take a look at Pashua's Readme file for more info on the syntax conf=" # Set transparency: 0 is transparent, 1 is opaque *.transparency=0.95 # Set window title *.title = Introducing Pashua # Introductory text tb.type = text tb.default = "HELLO WORLD" tb.height = 276 tb.width = 310 tb.x = 340 tb.y = 44 if [ -e "$icon" ] then # Display Pashua's icon conf="$conf img.type = image img.x = 530 img.y = 255 img.path = $icon" fi if [ -e "$bgimg" ] then # Display background image conf="$conf bg.type = image bg.x = 30 bg.y = 2 bg.path = $bgimg" fi pashua_run "$conf" echo " tb = $tb" The problem is, Pashua can't really get output from stdout, but it can get arguments. Following on from what Dennis Williamson posted here. What ideally it should do is generate an output file based on information from a text file, To executed in pashua_run ore add the pashua_run around the window argument: count=1 while read -r i do echo "AB${count}.type = openbrowser" echo "AB${count}.label = Choose a master playlist file" echo "AB${count}.width=310" echo "AB${count}.tooltip = Blabla filesystem browser" echo "some text with a line from the file: $i" (( count++ )) done < TEST.txt >> long.txt SO the output is AB1.type = openbrowser AB1.label = Choose a master playlist file AB1.width=310 AB1.tooltip = Blabla filesystem browser some text with a line from the file: foo AB2.type = openbrowser AB2.label = Choose a master playlist file AB2.width=310 AB2.tooltip = Blabla filesystem browser some text with a line from the file: bar AB3.type = openbrowser AB3.label = Choose a master playlist file AB3.width=310 AB3.tooltip = Blabla filesystem browser some text with a line from the file: dev AB4.type = openbrowser AB4.label = Choose a master playlist file AB4.width=310 AB4.tooltip = Blabla filesystem random So if there is a clever way to get the output of that and place it into pashua run would be cool, on the fly: I.E load te contents of TEST.txt and generate the place it into pashua_run, I've tried using cat and opening the file... but because it's in Pashua_run it doesn't work, is there a smart way to break out then back in? Or the second way which I was thinking, was create get the output then append it into the middle text file containing the pashua runtime, then execute it, maybe slightly hacky, but I would imagine it will do the job. Any ideas? ++ I know I probably could make my life a lot easier, by doing this in actionscript and cocoa, although at present don't have time for such a learning curve, although I do plan to get round to it.

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  • crash in calloc

    - by mmd
    I'm trying to debug a program I wrote. I ran it inside gdb and I managed to catch a SIGABRT from inside calloc(). I'm completely confused about how this can arise. Can it be a bug in gcc or even libc?? More details: My program uses OpenMP. I ran it through valgrind in single-threaded mode with no errors. I also use mmap() to load a 40GB file, but I doubt that is relevant. Inside gdb, I'm running with 30 threads. Several identical runs (same input&CL) finished correctly, until the problematic one that I caught. On the surface this suggests there might be a race condition of some type. However, the SIGABRT comes from calloc() which is out of my control. Here is some relevant gdb output: (gdb) info threads [...] * 11 Thread 0x7ffff0056700 (LWP 73449) 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 [...] (gdb) thread 11 [Switching to thread 11 (Thread 0x7ffff0056700 (LWP 73449))]#0 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 (gdb) bt #0 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 #1 0x00007ffff6a96085 in abort () from /lib64/libc.so.6 #2 0x00007ffff6ad1fe7 in __libc_message () from /lib64/libc.so.6 #3 0x00007ffff6ad7916 in malloc_printerr () from /lib64/libc.so.6 #4 0x00007ffff6adb79f in _int_malloc () from /lib64/libc.so.6 #5 0x00007ffff6adbdd6 in calloc () from /lib64/libc.so.6 #6 0x000000000040e87f in my_calloc (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/../gmapper/../common/my-alloc.h:286 #7 read_get_hit_list_per_strand (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/mapping.c:1046 #8 0x000000000041308a in read_get_hit_list (re=<value optimized out>, options=0x632010, n_options=1) at gmapper/mapping.c:1239 #9 handle_read (re=<value optimized out>, options=0x632010, n_options=1) at gmapper/mapping.c:1806 #10 0x0000000000404f35 in launch_scan_threads (.omp_data_i=<value optimized out>) at gmapper/gmapper.c:557 #11 0x00007ffff7230502 in ?? () from /usr/lib64/libgomp.so.1 #12 0x00007ffff6dfc851 in start_thread () from /lib64/libpthread.so.0 #13 0x00007ffff6b4a11d in clone () from /lib64/libc.so.6 (gdb) f 6 #6 0x000000000040e87f in my_calloc (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/../gmapper/../common/my-alloc.h:286 286 res = calloc(size, 1); (gdb) p size $2 = 814080 (gdb) The function my_calloc() is just a wrapper, but the problem is not in there, as the real calloc() call looks legit. These are the limits set in the shell: $ ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 2067285 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 10240 cpu time (seconds, -t) unlimited max user processes (-u) 1024 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited The program is not out of memory, it's using 41GB on a machine with 256GB available: $ top -b -n 1 | grep gmapper 73437 user 20 0 41.5g 16g 15g T 0.0 6.6 55:17.24 gmapper-ls $ free -m total used free shared buffers cached Mem: 258437 195567 62869 0 82 189677 -/+ buffers/cache: 5807 252629 Swap: 0 0 0 I compiled using gcc (GCC) 4.4.6 20120305 (Red Hat 4.4.6-4), with flags -g -O2 -DNDEBUG -mmmx -msse -msse2 -fopenmp -Wall -Wno-deprecated -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS.

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  • Maven webapp with maven-eclipse-plugin doesn't generates <dependent-module>

    - by chrsk
    I use the eclipse:eclipse goal to generate an Eclipse Project environment. The deployment works fine. The goal creates the var classpath entries for all needed dependencies. With m2eclipse there was the Maven Container which defines an export folder which was WEB-INF/lib for me. But i don't want to rely on m2eclipse so i don't use it anymore. the class path entries which are generated by eclipse:eclipse goal don't have such a export folder. While booting the servlet container with WTP it publishes all resources and classes except the libraries to the context. Whats missing to publish the needed libs, or isn't that possible without m2eclipse integration? Enviroment Eclipse 3.5 JEE Galileo Apache Maven 2.2.1 (r801777; 2009-08-06 21:16:01+0200) Java version: 1.6.0_14 m2eclipse The maven-eclipse-plugin configuration <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-eclipse-plugin</artifactId> <version>2.8</version> <configuration> <projectNameTemplate>someproject-[artifactId]</projectNameTemplate> <useProjectReferences>false</useProjectReferences> <downloadSources>false</downloadSources> <downloadJavadocs>false</downloadJavadocs> <wtpmanifest>true</wtpmanifest> <wtpversion>2.0</wtpversion> <wtpapplicationxml>true</wtpapplicationxml> <wtpContextName>someproject-[artifactId]</wtpContextName> <additionalProjectFacets> <jst.web>2.3</jst.web> </additionalProjectFacets> </configuration> </plugin> The generated files After executing the eclipse:eclipse goal, the dependent-module is not listed in my generated .settings/org.eclipse.wst.common.component, so on server booting i miss the depdencies. This is what i get: <?xml version="1.0" encoding="UTF-8"?> <project-modules id="moduleCoreId" project-version="1.5.0"> <wb-module deploy-name="someproject-core"> <wb-resource deploy-path="/" source-path="src/main/java"/> <wb-resource deploy-path="/" source-path="src/main/webapp"/> <wb-resource deploy-path="/" source-path="src/main/resources"/> </wb-module> </project-modules>

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