Search Results

Search found 19232 results on 770 pages for 'jquery animation'.

Page 690/770 | < Previous Page | 686 687 688 689 690 691 692 693 694 695 696 697  | Next Page >

  • rss help in iphone development

    - by Lane
    Since my last question was deleted without giving me a chance to reply: I want to build a similar rss parser feed to: http://misc.inexistent.org/ontd/ Can anyone give me really good tutorials that I could build a similar iphone app for my rss feed. I can see it uses jquery, javascript, and ajax. If any can check out the code to head me in the right direction. Thanks!

    Read the article

  • Is OpenGL required for my iPhone game?

    - by Ben X Tan
    On an iPhone: If I am writing a game that has multiple levels, with multiple animations (image sequences), jpg and png (transparent), some full screen and some not, some looped and some played once only. What is the best way of doing it? Each level might have up to 10MB of images. Add on to this music, and video (cut scenes). All 2D graphics, no 3D models. Is OpenGL required? Or can this be achieved with Quartz or Core Animation?

    Read the article

  • Validation library PHP / Javascript

    - by pistacchio
    Hi, could someone recommend a PHP form validation library (that works independently outside of any php framework) that apart from doing all sort of basic validation (is empty, vs regex, is email, is alphanumeric and so on) can produce javascript code (ideally to work with jquery) to validate the very same form with the very same rules client-side and hence define validation rules in a single place and have a form validated both server and client side? Thanks.

    Read the article

  • running requestAnimationFrame from within a new object

    - by JVE999
    I'm having trouble running an animation. This is inside var ob1 = function() {};. When called, it runs for a while and then I get the error Uncaught RangeError: Maximum call stack size exceeded. However, this same structure has no problems running outside of the object. /////////////// Render the scene /////////////// this.render = function (){ renderer.render(scene,camera); if(isControls == true) controls.update(clock.getDelta()); this.animate(); //console.log(true); requestAnimationFrame(this.render()); } /////////////// Update objects /////////////// this.animate = function (){ console.log("!"); }

    Read the article

  • Google Maps API 3 How to call initialize without putting it in Body onload

    - by Bex
    Hi I am using the google maps API and have copied the examples and have ended up with a function called "initialize" that is called from the body onload. I am using the maps in a few different user controls, which are placed within content place holders, so the body tag is in the master page. Is there a way of calling initialize directly in the usercontrol rather than having to place an onload on the masterpage? Ideally I want my user control to be a stand alone control that I can just slot into pages without trying to access the master page body onload. I have tried calling the Initialize function from my page load of the user control (by adding a start up script), but the map doesn't appear. Any suggestions? My code: <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false">/script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> var map; var geocoder; function initialize() { geocoder = new google.maps.Geocoder(); var latlng = new google.maps.LatLng(51.8052184317649, -4.965819906250006); var myOptions = { zoom: 8, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); $.ajax({ type: "POST", url: "/GoogleMapsService.asmx/GetPointers", contentType: "application/json; charset=utf-8", dataType: "json", beforeSend: function () { $(".loadingData").html("<p>Loading data..</p>"); }, complete: function () { $(".loadingData").html(""); }, cache: true, success: mapPoints, error: onError }); } function onError(xhr, ajaxOptions, thrownError) { alert(xhr.status); alert(xhr.responseText); } function mapPoints(response) { if (response.d != null) { if (response.d.length > 0) { for (var i = 0; i < response.d.length; i++) { plotOnMap(response.d[i].Id, response.d[i].Name, response.d[i].Lat, response.d[i].Long, response.d[i].ShortDesc) } } } } and on my test master page: <body onload="initialize()"> <form runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePageMethods="true"></asp:ScriptManager> <asp:ContentPlaceHolder ID="MainContent" runat="server"> </asp:ContentPlaceHolder> </form> </body>

    Read the article

  • CSS Dynamic Margin on Window Resize

    - by korymath
    Can I dynamically ensure that the content always remains centered in the window pane on this website? Right now it uses a static margin-left on the .items class, and it uses jquery tools. http://andstones.ca/newsite/ Can I do it in just CSS or CSS and Javascript? Thanks, Kory

    Read the article

  • UIButton Transition Curl Up problem

    - by Neurofluxation
    Hello again SO peeps! Basically, I am trying to UIViewAnimationTransitionCurlUp a UIButton. The animation works perfectly but the button stays there. i.e. The button curls up, but there is another instance of the button still underneath. My code as follows: [UIButton beginAnimations:nil context:nil]; [UIButton setAnimationDuration:0.5]; [UIButton setAnimationBeginsFromCurrentState:YES]; [UIButton setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [UIButton commitAnimations];

    Read the article

  • Any FACEBOX altenatives?

    - by Nuri Akman
    Dear All, I'm using facebox ( http://famspam.com/facebox ) for calling web pages in modal window. Is there any RECOMMENDED alternatives to do this? I prefer jQuery releated solutions. Regards, Nuri Akman

    Read the article

  • use boolean with visible, as3

    - by VideoDnd
    Is there a better way to do use a use a boolean with visible? This animation blinks 30 times and stops. It works without error, but takes a moment to load. I would like to learn other ways of using visibility with conditionals. var timz:Timer = new Timer(100,30); timz.addEventListener(TimerEvent.TIMER, doIt); var condition:Number = 5; function doIt(event:TimerEvent):void{ trace("fire!"); if(condition=5){ box.visible = !box.visible; } } timz.start();

    Read the article

  • <object> for PDF is blocking drop-down menu

    - by Tumharyyaaden
    URL: http://hartford.uconn.edu/director/academic_plan.html It is an HTML page, and using to display PDF document. Which is blocking the jQuery drop down menu. I have tried using CSS z-index property with positioning specified. Also tried setting wmode="transparent" / wmode="opaque" / and other variations but nothing seems to work.

    Read the article

  • Automatically hide toolbar when it is not in use.

    - by Koning WWWWWWWWWWWWWWWWWWWWWWW
    I am creating a Cocoa Application for Mac OS 10.6 , and I want to hide the toolbar of an NSWindow automatically when it is not in use for at least 30 seconds. I think this can be done with NSTimers, but I'm not familiar with them and I don't know how I can implement this. Another problem is that both the NSToolbarDelegate and NSWindowDelegate protocols don't have delegate methods like toolbarDidShow: Can anyone point me in the right direction? Thanks. PS. This is not to punish the user, but rather give the user a cleaner window (the window consist of only a toolbar for color and font and a text-view). PPS. Can the hide-toolbar-animation lead into a problem with the cursor while the user is typing?

    Read the article

  • How to permanently leave a CALayer rotated at its final location?

    - by David
    Hello, I am trying to rotate a CALayer to a specific angle however, once the animation is done, the layer jumps back to its original position. How would I rotate the layer properly so that it stays at its final destination? Here is the code that I am using CABasicAnimation *rotationAnimation =[CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; //Rotate about z-axis [rotationAnimation setFromValue:[NSNumber numberWithFloat:fromDegree]]; [rotationAnimation setToValue:[NSNumber numberWithFloat:toDegree]]; [rotationAnimation setDuration:0.2]; [rotationAnimation setRemovedOnCompletion:YES]; [rotationAnimation setFillMode:kCAFillModeForwards]; Any suggestions? Thank you.

    Read the article

  • Is there an optimal way to render images in cocoa? Im using setNeedsDisplay

    - by Edward An
    Currently, any time I manually move a UIImage (via handling the touchesMoved event) the last thing I call in that event is [self setNeedsDisplay], which effectively redraws the entire view. My images are also being animated, so every time a frame of animation changes, i have to call setNeedsDisplay. I find this to be horrific since I don't expect iphone/cocoa to be able to perform such frequent screen redraws very quickly. Is there an optimal, more efficient way that I could be doing this? Perhaps somehow telling cocoa to update only a particular region of the screen (the rect region of the image)?

    Read the article

  • how much time it will take to learn action script 3 in flash

    - by Mirage
    I know php mysql , javascript , jquery very well. I have never touced flash. Now have to do website in complete flash with action scripting. Keeping flash animation and scripting separate. How much time it will take for me to build e,g 1)Simple page with 1 column layout like , header , navigation bar , content. 2)The navigation items will be loaded from database using xml and flash 3)The content will also load from database depending upon navigation item clicked HOw much time forinserting flash objects and how much time for scripting. Thanks

    Read the article

  • DOM - More than 5 'window' objects on one page

    - by Sid
    Hi, I'm trying to extract data from one of my websites using Greasemonkey. Problem is, the script runs 6 times because apparently the page loads content from 6 different servers. So if I put in an alert ("Hey"); the code runs 6 times and I get 6 alerts. How can I wait for the entire page to load and then start playing with the DOM. Also, I'm using jQuery. Thanks

    Read the article

  • "Access is denied" iFrame IE

    - by Tom
    I have an iframe in b.com which attempts to grab the jQuery library from a.com [my website]. Whenever it does this I get the "Access is Denied" error in both IE7 and IE8. I have checked out Fiddler and it doesnt show that the script is getting blocked - but IE does errors with "Access is Denied" What is causing this prob and how to get around it ? Thx

    Read the article

  • how to set a polyline on google maps every time when i click twice(make two markers) on maps,

    - by zjm1126
    this is my code : thanks <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=5.0,user-scalable=yes"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> </style> <div id="map_canvas" style="width: 500px; height: 300px;float:left;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> //********** function initialize() { if (GBrowserIsCompatible()){ //var map = new GMap2(document.getElementById("map_canvas")); //map.setCenter(new GLatLng(39.9493, 116.3975), 13); var map = new GMap2(document.getElementById("map_canvas")); var center=new GLatLng(39.917,116.397); map.setCenter(center, 13); map.addOverlay(new GMarker(new GLatLng(39.917,116.397))); map.enableDrawing() //GEvent.addListener(map, "mouseover", function() { //alert("???????"); //}); var one; aFn=function(y_scale,x_scale){ //************ //function p(){ var bounds = map.getBounds(); var southWest = bounds.getSouthWest(); var northEast = bounds.getNorthEast(); var lngSpan = northEast.lng() - southWest.lng(); var latSpan = northEast.lat() - southWest.lat(); var point = new GLatLng(southWest.lat() + latSpan * (1-y_scale), southWest.lng() + lngSpan * x_scale); if(!one){ map.addOverlay(new GMarker(point)); one=point; }else{ var polyline = new GPolyline([one,point], "#ff0000", 5); map.addOverlay(polyline); one=0; } } //********** //************* } } </script> </body> </html>

    Read the article

  • Android equivalent work-around for View.getX() before API 11?

    - by user48998
    I'm using the getX() and getY() method on a view for some special dragging logic (not animation, i.e. I never use setX/Y methods, I just need the getters to check). However, I've come to realize that these are only available post-API 11. The docs for getX() say that is it the addition of the 'left' property and the 'translationX' property. All well and good, except get/setTranslationX() is only around since API 11 as well. I was wondering if there was any knowledge on what this method returns behind the scenes, so I could maybe put in a workaround. Thanks for any help - Chase

    Read the article

  • Is there an easy way to merge C# dynamic objects

    - by ajma
    Let's say I have two dynamic objects like this: var objA = new { test = "test", blah = "blah" }; var objB = new { foo = "foo", bar = "bar" }; I want to combine them to get: new { test = "test", blah = "blah", foo = "foo", bar = "bar" }; I won't know what the properties are for both objA and objB at compile time. I want this to be like jquery's extend method. Anybody know of a library or a .net framework class that can help me do this?

    Read the article

  • how to setting form display

    - by klox
    i have a form input..i've been made it using jquery... i want my form show not too long..but actually it need to scroll the page in monitor.. how could i setting my form eventhought i have much item for input data?? i want my form show in one page (no need use scroll bar)..

    Read the article

< Previous Page | 686 687 688 689 690 691 692 693 694 695 696 697  | Next Page >