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  • Rack middleware deadlock

    - by Joel
    I include this simple Rack Middleware in a Rails application: class Hello def initialize(app) @app = app end def call(env) [200, {"Content-Type" => "text/html"}, "Hello"] end end Plug it in inside environment.rb: ... Dir.glob("#{RAILS_ROOT}/lib/rack_middleware/*.rb").each do |file| require file end Rails::Initializer.run do |config| config.middleware.use Hello ... I'm using Rails 2.3.5, Webrick 1.3.1, ruby 1.8.7 When the application is started in production mode, everything works as expected - every request is intercepted by the Hello middleware, and "Hello" is returned. However, when run in development mode, the very first request works returning "Hello", but the next request hangs. Interrupting webrick while it is in the hung state yields this: ^C[2010-03-24 14:31:39] INFO going to shutdown ... deadlock 0xb6efbbc0: sleep:- - /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/reloader.rb:31 deadlock 0xb7d1b1b0: sleep:J(0xb6efbbc0) (main) - /usr/lib/ruby/1.8/webrick/server.rb:113 Exiting /usr/lib/ruby/1.8/webrick/server.rb:113:in `join': Thread(0xb7d1b1b0): deadlock (fatal) from /usr/lib/ruby/1.8/webrick/server.rb:113:in `start' from /usr/lib/ruby/1.8/webrick/server.rb:113:in `each' from /usr/lib/ruby/1.8/webrick/server.rb:113:in `start' from /usr/lib/ruby/1.8/webrick/server.rb:23:in `start' from /usr/lib/ruby/1.8/webrick/server.rb:82:in `start' from /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/webrick.rb:14:in `run' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/server.rb:111 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from script/server:3 Something to do with the class reloader in development mode. There is also mention of deadlock in the exception. Any ideas what might be causing this? Any recommendations as to the best approach to debug this?

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  • How to provide js-ctypes in a spidermonkey embedding?

    - by Triston J. Taylor
    Summary I have looked over the code the SpiderMonkey 'shell' application uses to create the ctypes JavaScript object, but I'm a less-than novice C programmer. Due to the varying levels of insanity emitted by modern build systems, I can't seem to track down the code or command that actually links a program with the desired functionality. method.madness This js-ctypes implementation by The Mozilla Devs is an awesome addition. Since its conception, scripting has been primarily used to exert control over more rigorous and robust applications. The advent of js-ctypes to the SpiderMonkey project, enables JavaScript to stand up and be counted as a full fledged object oriented rapid application development language flying high above 'the bar' set by various venerable application development languages such as Microsoft's VB6. Shall we begin? I built SpiderMonkey with this config: ./configure --enable-ctypes --with-system-nspr followed by successful execution of: make && make install The js shell works fine and a global ctypes javascript object was verified operational in that shell. Working with code taken from the first source listing at How to embed the JavaScript Engine -MDN, I made an attempt to instantiate the JavaScript ctypes object by inserting the following code at line 66: /* Populate the global object with the ctypes object. */ if (!JS_InitCTypesClass(cx, global)) return NULL; /* I compiled with: g++ $(./js-config --cflags --libs) hello.cpp -o hello It compiles with a few warnings: hello.cpp: In function ‘int main(int, const char**)’: hello.cpp:69:16: warning: converting to non-pointer type ‘int’ from NULL [-Wconversion-null] hello.cpp:80:20: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] hello.cpp:89:17: warning: NULL used in arithmetic [-Wpointer-arith] But when you run the application: ./hello: symbol lookup error: ./hello: undefined symbol: JS_InitCTypesClass Moreover JS_InitCTypesClass is declared extern in 'dist/include/jsapi.h', but the function resides in 'ctypes/CTypes.cpp' which includes its own header 'CTypes.h' and is compiled at some point by some command during 'make' to yeild './CTypes.o'. As I stated earlier, I am less than a novice with the C code, and I really have no idea what to do here. Please give or give direction to a generic example of making the js-ctypes object functional in an embedding.

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  • Have I taken a wrong path in programming by being excessively worried about code elegance and style?

    - by Ygam
    I am in a major stump right now. I am a BSIT graduate, but I only started actual programming less than a year ago. I observed that I have the following attitude in programming: I tend to be more of a purist, scorning unelegant approaches to solving problems using code I tend to look at anything in a large scale, planning everything before I start coding, either in simple flowcharts or complex UML charts I have a really strong impulse on refactoring my code, even if I miss deadlines or prolong development times I am obsessed with good directory structures, file naming conventions, class, method, and variable naming conventions I tend to always want to study something new, even, as I said, at the cost of missing deadlines I tend to see software development as something to engineer, to architect; that is, seeing how things relate to each other and how blocks of code can interact (I am a huge fan of loose coupling) i.e the OOP thinking I tend to combine OOP and procedural coding whenever I see fit I want my code to execute fast (thus the elegant approaches and refactoring) This bothers me because I see my colleagues doing much better the other way around (aside from the fact that they started programming since our first year in college). By the other way around I mean, they fire up coding, gets the job done much faster because they don't have to really look at how clean their codes are or how elegant their algorithms are, they don't bother with OOP however big their projects are, they mostly use web APIs, piece them together and voila! Working code! CLients are happy, they get paid fast, at the expense of a really unmaintainable or hard-to-read code that lacks structure and conventions, or slow executions of certain actions (which the common reasoning against would be that internet connections are much faster these days, hardware is more powerful). The excuse I often receive is clients don't care about how you write the code, but they do care about how long you deliver it. If it works then all is good. Now, did my "purist" approach to programming may have been the wrong way to start programming? Should I just dump these purist concepts and just code the hell up because I have seen it: clients don't really care how beautifully coded it is?

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  • How can I create a finger scrollable Textbox in WM 6.5?

    - by Papajohn
    Hi everybody. I just noticed something weird in WM 6.5 emulators. Unlike 6.1 where finger panning kind of worked, the only way to scroll a Textbox appears to be through scrollbars. This behaviour is in contrast to what they have done for comboboxes: they are now gesture-friendly without the programmer's intervention. I.e. the user can select a choice from a standard drop down menu by panning and scrolling. Previously, you had to use the embedded scrollbar. The combobox's case implies that MS took some measures to provide standard gesture support for classic finger gestures, yet I cannot see something similar for textboxes. This makes me ask the following: Is there anything that can be done to make textboxes finger scrollabe easily? Note that I refer to managed .NET CF development. It is my understanding that in native development I could use the new Gestures API to achieve the scrolling effect. Yet, I am not sure if there is an easier and more straightforward method that I have missed.

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  • MSBuild file for deployment process

    - by Lee Englestone
    I could do with some pointers, code examples or references that may help me do the following in an msbuild file to help speed up the deployment process.. This scenario involves getting a developers 'local' version onto a 'development' server.. Increment a developers local Web Applications Assembly version number Publish a developers local Web Application files somewhere .rar the publsihed files or folder into the format v[IncrementedAssemblyNumber].rar Copy the .rar to somewhere Backup (.rar) the existing live website folder (located elsewhere) in the format Pre_v[IncrementedAssemblyNumber].rar Move the backed up .rar to a /Backup folder. Overwrite the development web files with the published local web files Should be simple for all those MSBUILD Gurus out there. Like I said, answers or 'Good and applicable' links would be much appreciated. Also i'm thinking of getting one of the MSbuild books. From what I can tell there are 2, possibly 3 contenders. I am not using TFS. Can anyone recommend a book for beginning MSBUILD? Ideally from people that have read more than one book on the subject. Cheers, -- Lee

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  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

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  • Partial Classes - are they bad design?

    - by dferraro
    Hello, I'm wondering why the 'partial class' concept even exists in .NET. I'm working on an application and we are reading a (actually very good) book relavant to the development platform we are implementing at work. In the book he provides a large code base /wrapper around the platform API and explains how he developed it as he teaches different topics about the platform development. Anyway, long story short - he uses partial classes, all over the place, as a way to fake multiple inheritence in C# (IMO). Why he didnt just split the classes up into multiple ones and use composition is beyond me. He will have 3 'partial class' files to make up his base class, each w/ 3-500 lines of code... And does this several times in his API. Do you find this justifiable? If it were me, I'd have followed the S.R.P. and created multiple classes to handle different required behaviors, then create a base class that has instances of these classes as members (e.g. composition). Why did MS even put partial class into the framework?? They removed the ability to expand/collapse all code at each scope level in C# (this was allowed in C++) because it was obviously just allowing bad habits - partial class is IMO the same thing. I guess my quetion is: Can you explain to me when there would be a legitimate reason to ever use a partial class? I do not mean this to be a rant / war thread. I'm honeslty looking to learn something here. Thanks

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  • Appropriate SQL Server Permissions for Developers

    - by BJ Safdie
    After a couple of Google searches and a quick look at questions here, I cannot seem to find what I thought would be a cookbook answer for SQL Server permissions. As I often see in small shops, most developers here were using an admin account for SQL Server while developing. I want to set up roles and permissions that I can assign to developers so that we can get our jobs done, but also do so with the minimum permissions required. Can anyone offer advice on what SQL Server permissions to assign? Components: SQL Server 2008 SQL Server Reporting Services (SSRS) 2008 SQL Server Integration Services (SSIS) 2008 Platforms: Production Staging/QA Development/Integration We are running "Mixed Mode" security because of some legacy apps and networks, but are moving to Windows Auth. I am not sure if that really affects the role set up. I plan to set up access for Developers to Prod and Staging/QA DBs as Read-Only. However, I still want developers to retain the ability to run Profiling. We need Deployment accounts with higher privilege levels. We are currently trying to figure out exactly what privileges we need for SSIS package deployments. Within the Development Server, Developers need broad privileges. However, I am not sure that just making them all admins is really the best choice. It's hard to believe that no one has published a decent example script that sets up these kinds of roles with a good set of appropriate permissions for developers and deployers. We can probably figure this all out by locking things down and then adding permissions as we discover the need, but that will be way too big a PITA for everyone. Can anyone point me to, or provide, a good exemplar for permissions for these kinds of roles on these kinds of platforms?

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  • SVN supports historical merges so how is Mercurial better?

    - by radman
    Hi, I'm a long time SVN user and have been hearing a lot of brou ha ha with regard to mercurial and decentralised version control systems in general. The main touted feature that I am aware of is that merging in Mercurial is much easier because it records information for each merge so each successive merge is aware of the previous ones. Now as stated in the red book, in the section to do with merging, SVN already supports this with mergeinfo. Now I have not actually used this feature (although I wanted to, our repo version wasn't recent enough) but is this SVN feature particularly different to what Mercurial offers? For anyone who is not aware the suggested work flow for historical merging in svn is this: branch from the development trunk to do your own thing. Regularly merge changes from trunk into your branch to stay up to date. Merge back when your done with the mergeinfo to smooth the process. Without historical data merging this is a nightmare because the comparison is strictly on the differences in the files and does not take into account the steps taken on the way. So each change in the development trunk puts you further into possible conflict when you merge back. Now what I would like to know is: Does merging using Mercurial provide a significant advantage when compared with mergeinfo in SVN or is this just a lot of hot air about nothing? Has anyone used the mergeinfo feature in SVN and how good is it actually in practice?

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  • Where did Pylons beautiful error handling go? Using Nginx + Paster + Flup#fcgi_thread

    - by Tony
    I need to run my development through nginx due to some complicated subdomain routing rules in my pylons app that wouldn't be handled otherwise. I had been using lighttpd + paster + Flup#scgi_thread and the nice error reporting by Pylons had been working fine in that environment. Yesterday I recompiled Python and MySQL for 64bit, and also switched to Ngix + paster + Flup#fcgi_thread for my development environment. Everything is working great, but I miss the fancy error reports. This is what I get now, and it is a mess compared to what I got used to: http://drp.ly/Iygeg . And here are the pylons/nginx configs. Pylons: [server:main] use = egg:Flup#fcgi_thread host = 0.0.0.0 port = 6500 Nginx: location / { #include /usr/local/nginx/conf/fastcgi.conf; fastcgi_param PATH_INFO $fastcgi_script_name; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param QUERY_STRING $query_string; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param SERVER_ADDR $server_addr; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_NAME $server_name; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_pass_header Authorization; fastcgi_intercept_errors off; fastcgi_pass 127.0.0.1:6500; }

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  • Trying to convert existing production database table columns from enum to VARCHAR (Rails)

    - by dchua
    Hi everyone, I have a problem that needs me to convert my existing live production (I've duplicated the schema on my local development box, don't worry :)) table column types from enums to a string. Background: Basically, a previous developer left my codebase in absolute shit, migration versions are extremely out of date, and apparently he never used it after a certain point of time in development and now that I'm tasked with migrating a rails 1.2.6 app to 2.3.5, I can't get the tests to run properly on 2.3.5 because my table columns have ENUM column types and they convert to :string, :limit = 0 on my schema.rb which creates the problem of an invalid default value when doing a rake db:test:prepare, like in the case of: Mysql::Error: Invalid default value for 'own_vehicle': CREATE TABLE `lifestyles` (`id` int(11) DEFAULT NULL auto_increment PRIMARY KEY, `member_id` int(11) DEFAULT 0 NOT NULL, `own_vehicle` varchar(0) DEFAULT 'Y' NOT NULL, `hobbies` text, `sports` text, `AStar_activities` text, `how_know_IRC` varchar(100), `IRC_referral` varchar(200), `IRC_others` varchar(100), `IRC_rdrive` varchar(30)) ENGINE=InnoDB I'm thinking of writing a migration task that looks through all the database tables for columns with enum and replace it with VARCHAR and I'm wondering if this is the right way to approach this problem. I'm also not very sure how to write it such that it would loop through my database tables and replace all ENUM colum_types with a VARCHAR. References [1] https://rails.lighthouseapp.com/projects/8994/tickets/997-dbschemadump-saves-enum-columns-as-varchar0-on-mysql [2] http://dev.rubyonrails.org/ticket/2832

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  • Where to post code for open source usage?

    - by Douglas
    I've been working for a few weeks now with the Google Maps API v3, and have done a good bit of development for the map I've been creating. Some of the things I've done have had to be done to add usability where there previously was not any, at least not that I could find online. Essentially, I made a list of what had to be done, searched all over the web for the ways to do what I needed, and found that some were not(at the time) possible(in the "grab an example off the web" sense). Thus, in my working on this map, I have created a number of very useful tools, which I would like to share with the development community. Is there anywhere I could use as a hub, apart from my portfolio ( http://dougglover.com ), to allow people to view and recycle my work? I know how hard it can be to need to do something, and be unable to find the solution elsewhere, and I don't think that if something has been done before, it should necessarily need to be written again and again. Hence open source code, right? Firstly, I was considering coming on here and asking a question, and then just answering it. Problem there is I assume that would just look like a big reputation grab. If not, please let me know and I'll go ahead and do that so people here can see it. Other suggestions appreciated. Some stuff I've made: A (new and improved) LatLng generator Works quicker, generates LatLng based on position of a draggable marker Allows searching for an address to place the marker on/near the desired location(much better than having to scroll to your location all the way from Siberia) Since it's a draggable marker, double-clicking zooms in, instead of creating a new LatLng marker like the one I was originally using The ability to create entirely custom "Smart Paths" Plot LatLng points on the map which connect to each other just like they do using the actual Google Maps Using Dijkstra's algorithm with Javascript, the routing is intelligent and always gives the shortest possible route, using the points provided Simple, easy to read multi-dimensional array system allows for easily adding new points to the grid Any suggestions, etc. appreciated.

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  • SVN checkout or export for production environment?

    - by Eran Galperin
    In a project I am working on, we have an ongoing discussion amongst the dev team - should the production environment be deployed as a checkout from the SVN repository or as an export? The development environment is obviously a checkout, since it is constantly updated. For the production, I'm personally for checking out the main trunk, since it makes future updates easier (just run svn update). However some of the devs are against it, as svn creates files with the group/owner and permissions of the svn process (this is on a linux OS, so those things matter), and also having the .svn directories on the production seem to them to be somewhat dirty. Also, if it is a checkout - how do you push individual features to the production without including in-development code? do you use tags or branch out for each feature? any alternatives? EDIT: I might not have been clear - one of the requirement is to be able to constantly be able to push fixes to the production environment. We want to avoid a complete build (which takes much longer than a simple update) just for pushing critical fixes.

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  • POST xml to php with apache2

    - by Berry
    I'm working on an application that receives XML data via POST, processes it with a PHP script, and returns an XML response. I'm getting the XML with this PHP code: $requestStr = file_get_contents('php://input'); $requests = simplexml_load_string($requestStr); which works fine on the Linux-based product hardware using nginx as the server. However, for testing I'd like to be able to run it on my MacBook Pro, so I can avoid the "build image, install on product, reboot product, wait, test change" loop while I do targeted development on this XML processor. I enabled "web sharing" which starts up Apache, added a rewrite rule to point a convenient URI at my development source directory and used curl to send a request to my PHP script thus: curl -H "Content-Type:text/xml" -d @request.xml http://localhost/test/path/testscript "testscript" is handled by the PHP script fine, but when it goes to read "php:://input" I get nothing -- the empty string. Anyone have a clue why this would work under Linux with nginx and not under MacOS with Apache? I've googled and searched stackoverlow.com to no avail. Thanks for any answers. UPDATE: I've discovered that at least in this configuration, reading from php://stdin will work fine, while php://input will not. Who knew?

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  • Debugging a Google Web Toolkit application that has an error when deployed on Google App Engine

    - by gerdemb
    I have a Google Web Toolkit application that I am deploying to Google App Engine. In the deployed application, I am getting a JavaScript error Uncaught TypeError: Cannot read property 'f' of null. This sounds like the JavaScript equivalent of a Java NullPointerException. The problem is that the GWT JavaScript is obfuscated, so it's impossible to debug in the browser and I can't reproduce the same problem in hosted mode where I could use the Java debugger. I think the reason I'm only seeing the error on the deployed application is that the database I'm using on the GAE server is triggering something differently than the test database I'm using during testing and development. So, any ideas about the best way to proceed? I've thought of the following things: Deploy a non-obsfucated version of my application. Despite a lot of Googling, I can't figure out how to do this using the automatic deploy script provided with the Google Eclipse Plugin. Does anyone know? Download and copy my GAE data to the local server Somehow point my development code to use the GAE server for data instead of the local test database. This seems like the best idea... Can anyone suggest how to proceed here? Finally, is there a way to catch these JavaScript errors on the production server and log them somewhere? Without logging, I won't have anyway to know if my users are having errors that don't occur on the server. The GWT.log() function is automatically stripped out of the production code...

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  • Why does this Rails named scope return empty (uninitialized?) objects?

    - by mipadi
    In a Rails app, I have a model, Machine, that contains the following named scope: named_scope :needs_updates, lambda { { :select => self.column_names.collect{|c| "\"machines\".\"#{c}\""}.join(','), :group => self.column_names.collect{|c| "\"machines\".\"#{c}\""}.join(','), :joins => 'LEFT JOIN "machine_updates" ON "machine_updates"."machine_id" = "machines"."id"', :having => ['"machines"."manual_updates" = ? AND "machines"."in_use" = ? AND (MAX("machine_updates"."date") IS NULL OR MAX("machine_updates"."date") < ?)', true, true, UPDATE_THRESHOLD.days.ago] } } This named scope works fine in development mode. In production mode, however, it returns the 2 models as expected, but the models are empty or uninitialized; that is, actual objects are returned (not nil), but all the fields are nil. For example, when inspecting the return value of the named scope in the console, the following is returned: [#<Machine >, #<Machine >] But, as you can see, all the fields of the objects returned are set to nil. The production and development environments are essentially the same. Both are using a SQLite database. Any ideas what's going wrong?

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  • Scrum - Responding to traditional RFPs

    - by Todd Charron
    Hi all, I've seen many articles about how to put together Agile RFP's and negotiating agile contracts, but how about if you're responding to a more traditional RFP? Any advice on how to meet the requirements of the RFP while still presenting an agile approach? A lot of these traditional RFP's request specific technical implementations, timelines, and costs, while also requesting exact details about milestones and how the technical solutions will be implemented. While I'm sure in traditional waterfall it's normal to pretend that these things are facts, it seems wrong to commit to something like this if you're an agile organization just to get through the initial screening process. What methods have you used to respond to more traditional RFP's? Here's a sample one grabbed from google, http://www.investtoronto.ca/documents/rfp-web-development.pdf Particularly, "3. A detailed work plan outlining how they expect to achieve the four deliverables within the timeframe outlined. Plan for additional phases of development." and "8. The detailed cost structure, including per diem rates for team members, allocation of hours between team members, expenses and other out of pocket disbursements, and a total upset price."

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  • Eclipse 3.7 Classic Nightmare - ADT Installation

    - by Cal
    I've been trying to install the ADT for Eclipse Classic 3.7 to no avail. From what I've seen on searches, the general consensus seems to be to update the software, but alas I cannot do that, either. BELOW: An example of the error message received when trying to update Eclipse, or when attempting to install from a web location. Some sites could not be found. See the error log for more detail. Unable to read repository at http://download.eclipse.org/eclipse/updates/3.7/content.xml. Cannot assign requested address: JVM_Bind I followed the troubleshooting recommendations of Google/Android's developer section, and attempted to install ADT via archive. BELOW: The resulting error from attempting to install via archive. Cannot complete the install because one or more required items could not be found. Software being installed: Android Development Tools 11.0.0.v201105251008-128486 (com.android.ide.eclipse.adt.feature.group 11.0.0.v201105251008-128486) Missing requirement: Android Development Tools 11.0.0.v201105251008-128486 (com.android.ide.eclipse.adt.feature.group 11.0.0.v201105251008-128486) requires 'org.eclipse.gef 0.0.0' but it could not be found Now, from what I hear, the inability to update/install via Internet seems to be a proxy-related issue, however I don't believe that I'm under any such thing (I'm just using my computer connected to my home network for this). I'm using the most up-to-date versions of anything I can think of (ADT, Eclipse, SDK Tools etc). I'm using Windows 7 Ultimate 64bit, and am using the 64bit version of Eclipse Classic.

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  • Deploying ASP.Net MVC application

    - by a_m0d
    I've recently reached the stage where an ASP.net MVC application I am developing is ready to be deployed to the production server. I've worked out how to publish the application - I've got all the files on the server, and can access them over the internet. However, I can't work out how to deploy my database. The server has the SQL Server Management Studio Express installed, as the database used is a SQL Server Express database. I have the server instance up and running - I just don't know how to add the tables, etc. to the database. I have created the "CREATE TABLE" scripts on the development machine, but as far as I can see, Management Studio does not provide any way to actually run these scripts. I have looked through all the menu items that I could see, and none of them worked. Even using the "Create new query..." option and pasting the script in didn't work. When I try "File-Open..." and select a script to run, set the correct database from the dropdown list on the toolbar, and then execute the script, it complains about not finding the database file (even when I set the USE [...] statement to the correct path. Deleting the USE [...] statement, the script complains that it can't find the [dbo].[Invoices] object; however, it shouldn't be able to find it, because its trying to create it! tl;dr: What's the best way to make sure that the database on the production machine matches the database on my development machine?

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  • Component based web project directory layout with git and symlinks

    - by karlthorwald
    I am planning my directory structure for a linux/apache/php web project like this: Only www.example.com/webroot/ will be exposed in apache www.example.com/ webroot/ index.php comp1/ comp2/ component/ comp1/ comp1.class.php comp1.js comp2/ comp2.class.php comp2.css lib/ lib1/ lib1.class.php the component/ and lib/ directory will only be in the php path. To make the css and js files visible in the webroot directory I am planning to use symlinks. webroot/ index.php comp1/ comp1.js (symlinked) comp2/ comp2.css (symlinked) I tried following these principles: layout by components and libraries, not by file type and not by "public' or 'non public', index.php is an exception. This is for easier development. symlinking files that need to be public for the components and libs to a public location, but still mirroring the layout. So the component and library structure is also visible in the resulting html code in the links, which might help development. git usage should be safe and always work. it would be ok to follow some procedure to add a symlink to git, but after that checking them out or changing branches should be handled safely and clean How will git handle the symlinking of the single files correctly, is there something to consider? When it comes to images I will need to link directories, how to handle that with git? component/ comp3/ comp3.class.php img/ img1.jpg img2.jpg img3.jpg They should be linked here: webroot/ comp3/ img/ (symlinked ?) If using symlinks for that has disadvantages maybe I could move images to the webroot/ tree directly, which would break the first principle for the third (git practicability). So this is a git and symlink question. But I would be interested to hear comments about the php layout, maybe you want to use the comment function for this.

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  • Transitioning from Domain Authentication to SQL Server Authentication

    - by Albert Perrien
    Greetings all, I've run into a problem that has me stumped. I've put together a database in SQL Server Express, and I'm having a strange permissions problem. The database is on my development machine with a domain user: DOMAIN\albertp. My development database server is set for "SQL Server and Windows Authentication" mode. I can edit and query my database without any problems when I log in using Windows Authentication. However, when I log in to any user that uses SQL Server authentication (Including sa) I get this message when I run queries against my database. SELECT * FROM [Testing].[dbo].[AuditingReport] I get: Msg 18456, Level 14, State 1, Line 1 Login failed for user 'auditor'. I'm logged into the server from SQL Server Management Studio as 'auditor' and I don't see anything in the error log about the login failure. I've already run: Use Testing; Grant All to auditor; Go And I still get the same error. What permissions do I have to set for the database to be usable by others outside of my personal domain login? Or am I looking at the wrong problem? My ultimate goal is to have the database be accessible from a set of PHP pages, using a either a common login (hence 'auditor') or a login specific to a set of individual users.

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  • Want to display a 3D model on the iPhone: how to get started?

    - by JeremyReimer
    I want to display and rotate a single 3D model, preferably textured, on the iPhone. Doesn't have to zoom in and out, or have a background, or anything. I have the following: an iPhone a MacBook the iPhone SDK Blender My knowledge base: I can make 3D models in various 3D programs (I'm most comfortable with 3D Studio Max, which I once took a course on, but I've used others) General knowledge of procedural programming from years ago (QuickBasic - I'm old!) Beginner's knowledge of object-oriented programming from going through simple Java and C# tutorials (Head Start C# book and my wife's intro to OOP course that used Java) I have managed to display a 3D textured model and spin it using a tutorial in C# I got off the net (I didn't just copy and paste, I understand basically how it works) and the XNA game development library, using Visual Studio on Windows. What I do not know: Much about Objective C Anything about OpenGL or OpenGL ES, which the iPhone apparently uses Anything about XCode My main problem is that I don't know where to start! All the iPhone books I found seem to be about creating GUI applications, not OpenGL apps. I found an OpenGL book but I don't know how much, if any, applies to iPhone development. And I find the Objective C syntax somewhat confusing, with the weird nested method naming, things like "id" that don't make sense, and the scary thought that I have to do manual memory management. Where is the best place to start? I couldn't find any tutorials for this sort of thing, but maybe my Google-Fu is weak. Or maybe I should start with learning Objective C? I know of books like Aaron Hillgrass', but I've also read that they are outdated and much of the sample code doesn't work on the iPhone SDK, plus it seems geared towards the Model-View-Controller paradigm which doesn't seem that suited for 3D apps. Basically I'm confused about what my first steps should be.

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  • Determine the folder of a SAS source file

    - by exhuma
    When I open a SAS file in enterprise guide and run it, it is executed on the server. The source file itself is located either on the production site or the development site. In both cases, it is executed the same server however. I want to be able to tell my script to store results in a relative folder. But if I write something like libname lib_out xport "..\tmp\foobar.xpt"; I get an error, because the working folder of the SAS Enterprise Guide process is not the location of my source file, but a folder on the server. And the folder ..\tmp does not exist there. Even if it would, the server process does not have write permission in that folder. I would like to determine from which folder the .sas file was loaded and set the working folder accordingly. In one case it's S:\Development\myproject\sas\foobar.sas and in the other case it's S:\Production\myproject\sas\foobar.sas It this possible at all? Or how would you do this?

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  • Needed environment for building gstreamer plugins in Windows

    - by utnapistim
    Hi, I've been strugling for two weeks to create an environment for building a gstreamer plugin on windows (needed for a songbird addon). I've installed MSYS, MinGW and Cygwin, then installed GStreamer OSSBuild, and I also downloaded the sources for Songbird, which come with their own precompiled version of gstreamer. I was unable to run gst-inspect (or any other gstreamer applications) from the songbird sources and I figured I will settle for OSSBuild. When following the instructions for building a GST plugin (found here) through, cygwin will not recognize the OSSBuild and the build fails when running autogen, with the following error: checking for GST... no configure: error: You need to install or upgrade the GStreamer development packages on your system. On debian-based systems these are libgstreamer0.10-dev and libgstreamer-plugins-base0.10-dev. on RPM-based systems gstreamer0.10-devel, libgstreamer0.10-devel or similar. The minimum version required is 0.10.16. configure failed I could also not use MSYS or MinGW as they are unable to run autogen at all. I understand that cygwin should have it's own gstreamer development packages but I couldn't find how to install them. My question: How do I install the gstreamer packages in cygwin or how do I build using cygwin with the OSSBuild dependencies? In short, how do I get an environment where I can build a gstreamer plugin under windows?

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  • Neural Networks or Human-computer interaction

    - by Shahin
    I will be entering my third year of university in my next academic year, once I've finished my placement year as a web developer, and I would like to hear some opinions on the two modules in the Title. I'm interested in both, however I want to pick one that will be relevant to my career and that I can apply to systems I develop. I'm doing an Internet Computing degree, it covers web development, networking, database work and programming. Though I have had myself set on becoming a web developer I'm not so sure about that any more so am trying not to limit myself to that area of development. I know HCI would help me as a web developer, but do you think it's worth it? Do you think Neural Network knowledge could help me realistically in a system I write in the future? Thanks. EDIT: Hi guys, I thought it would be useful to follow-up with what I decided to do and how it's worked out. I picked Artificial Neural Networks over HCI, and I've really enjoyed it. Having a peek into cognitive science and machine learning has ignited my interest for the subject area, and I will be hoping to take on a postgraduate project a few years from now when I can afford it. I have got a job which I am starting after my final exams (which are in a few days) and I was indeed asked if I had done a module in HCI or similar. It didn't seem to matter, as it isn't a front-end developer position! I would recommend taking the module if you have it as an option, as well as any module consisting of biological computation, it will open up more doors should you want to go onto postgraduate research in the future. Thanks again, Shahin

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