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  • How to get contacts in order of they upcoming birthdays?

    - by Pentium10
    I have code to read contacts details and to read birthday. But how do I get a list of contacts in order of they upcoming birthday? For a single contact identified by id I get details and birthday like this. Cursor c = null; try { Uri uri = ContentUris.withAppendedId( ContactsContract.Contacts.CONTENT_URI, id); c = ctx.getContentResolver().query(uri, null, null, null, null); if (c != null) { if (c.moveToFirst()) { DatabaseUtils.cursorRowToContentValues(c, data); } } c.close(); // read birthday c = ctx.getContentResolver() .query( Data.CONTENT_URI, new String[] { Event.DATA }, Data.CONTACT_ID + "=" + id + " AND " + Data.MIMETYPE + "= '" + Event.CONTENT_ITEM_TYPE + "' AND " + Event.TYPE + "=" + Event.TYPE_BIRTHDAY, null, Data.DISPLAY_NAME); if (c != null) { try { if (c.moveToFirst()) { this.setBirthday(c.getString(0)); } } finally { c.close(); } } return super.load(id); } catch (Exception e) { Log.v(TAG(), e.getMessage(), e); e.printStackTrace(); return false; } finally { if (c != null) c.close(); }

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  • Rails Autocompletion Issue - Rails 1.2.3 to 2.3.5

    - by Grant Sayer
    I have an issue with rails Autocompletion from some code that i've inherited from an old Rails 1.2.3 project that I'm porting to Rails 2.3.5. The issue revolves around javascript execution within the auto_complete helper :after_update_element. The scenario is: A user is presented with a popup form with a number of fields. In the first field as they enter text the auto_complete AJAX call occurs, returning a result, plus a series of other HTML data wrapped in <divs> so that the after_update_element call can iterate over the other data and fill in the remaining fields. The issue lies with the extraction of the other fields which works on IE, fails on Firefox. Here is the code: <%= text_field_with_auto_complete :item, :product_code, {:value => ""}, {:size => 40, :class => "input-text", :tabindex => 6, :select => 'code', :with => "element.name + '=' + escape(element.value) + '&supplier_id=' + $('item_supplier_id').value", :after_update_element => "function (ele, value) { $('item_supplier_id').value = Utilities.extract_value(value, 'supplier_id'); $('item_supplied_size').value = Utilities.extract_value(value, 'size')}"}%> Now the function Utilities is designed to grab the fields from the string of values and looks like: // // Extract a particular set of data from the autocomplete actions // Utilities.extract_value = function (value, className) { var result; var elements = document.getElementsByClassName(className, value); if (elements && elements.length == 1) { result = elements[0].innerHTML.unescapeHTML(); } return result; }; In Firefox the value of result is undefined

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  • android linear layout solution

    - by dykzei
    ![alt text][1] [1]: http://s48.radikal.ru/i120/1005/ff/6e439e04bbc8.jpg hi what i'm trying to achieve is #1 but what i get is #2 it seems linear layout stacks with height of it's first element and shrinks second's element height to that. the xml for those is the following: <?xml version="1.0" encoding="utf-8"?> android:layout_weight="5" / android:text="Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa." /

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  • Align the values of the cells in JTable?

    - by Venkats
    I'm not aware of how to align the values of cells in JTable. For Ex,The Jtable shows, Name Salary Mr.X 100000.50 XXXX 234.34 YYYy 1205.50 I want to align the "Salaries" in the following format. Name Salary Mr.X 100000.50 XXXX 234.34 YYYy 1205.50 How to align as above the JTable

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  • Remove an element from an xml File using jdom

    - by Llistes Sugra
    I have a 300 KB xml file with 70 elements in it. I need to be efficient upon removing one of the root's elements. What is the best approach? Should I detach the element in memory, save it and overwrite it by moving it? Is there a better option? I like org.jdom but any improvement is welcome

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  • game speed problem

    - by Meko
    HI..I made a little game.But this game works on every computer with different speed.I think it is about resolution.I used every thing in paintcomponent.and If I change screen size the game goes slower or faster.And if i run this game on another computer wich has different resolution it also works different. This is my game http://rapidshare.com/files/364597095/ShooterGame.2.6.0.jar and here code public class Shooter extends JFrame implements KeyListener, Runnable { JFrame frame = new JFrame(); String player; Font startFont, startSubFont, timerFont,healthFont; Image img; Image backGround; Graphics dbi; URL url1 = this.getClass().getResource("Images/p2.gif"); URL url2 = this.getClass().getResource("Images/p3.gif"); URL url3 = this.getClass().getResource("Images/p1.gif"); URL url4 = this.getClass().getResource("Images/p4.gif"); URL urlMap = this.getClass().getResource("Images/zemin.jpg"); Player p1 = new Player(5, 150, 10, 40, Color.GREEN, url3); Computer p2 = new Computer(750, 150, 10, 40, Color.BLUE, url1); Computer p3 = new Computer(0, 0, 10, 40, Color.BLUE, url2); Computer p4 = new Computer(0, 0, 10, 40, Color.BLUE, url4); ArrayList<Bullets> b = new ArrayList<Bullets>(); ArrayList<CBullets> cb = new ArrayList<CBullets>(); Thread sheap; boolean a, d, w, s; boolean toUp, toDown; boolean GameOver; boolean Level2; boolean newGame, resart, pause; int S, E; int random; int cbSpeed = 0; long timeStart, timeEnd; int timeElapsed; long GameStart, GameEnd; int GameScore; int Timer = 0; int timerStart, timerEnd; public Shooter() { sheap = new Thread(this); sheap.start(); startFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 32); startSubFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 25); timerFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); healthFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); setTitle("Shooter 2.5.1"); setBounds(350, 250, 800, 600); // setResizable(false); setBackground(Color.black); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); addKeyListener(this); a = d = w = s = false; toUp = toDown = true; GameOver = true; newGame = true; Level2 = false; S = E = 0; setVisible(true); } public void paint(Graphics g) { img = createImage(getWidth(), getHeight()); dbi = img.getGraphics(); paintComponent(dbi); g.drawImage(img, 0, 0, this); } public void paintComponent(Graphics g) { repaint(); timeStart = System.currentTimeMillis(); backGround = Toolkit.getDefaultToolkit().getImage(urlMap); g.drawImage(backGround, 0, 0, null); g.setColor(Color.red); g.setFont(healthFont); g.drawString("" + player + " Health : " + p1.health, 30, 50); g.setColor(Color.red); g.drawString("Computer Health : " + (p2.health + p3.health + p4.health), 600, 50); g.setColor(Color.BLUE); g.setFont(timerFont); g.drawString("Time : " + Timer, 330, 50); if (newGame) { g.setColor(Color.LIGHT_GRAY); g.setFont(startFont); g.drawString("Well Come To Shoot Game", 200, 190); g.drawString("Press ENTER To Start", 250, 220); g.setColor(Color.LIGHT_GRAY); g.setFont(startSubFont); g.drawString("Use W,A,S,D and Space For Fire", 200, 250); g.drawString("GOOD LUCK", 250, 280); newGame(); } if (!GameOver) { for (Bullets b1 : b) { b1.draw(g); } for (CBullets b2 : cb) { b2.draw(g); } update(); // Here MOvements for Player and For Fires } if (p1.health <= 0) { g.setColor(p2.col); g.setFont(startFont); g.drawString("Computer Wins ", 200, 190); g.drawString("Press Key R to Restart ", 200, 220); GameOver = true; } else if (p2.health <= 0 && p3.health <= 0 && p4.health <= 0) { g.setColor(p1.col); g.setFont(startFont); g.drawString(""+player+" Wins ", 200, 190); g.drawString("Press Key R to Resart ", 200, 220); GameOver = true; g.setColor(Color.MAGENTA); g.drawString(""+player+"`s Score is " + Timer, 200, 120); } if (Level2) { if (p3.health >= 0) { p3.draw(g); for (CBullets b3 : cb) { b3.draw(g); } } else { p3.x = 1000; } if (p4.health >= 0) { p4.draw(g); for (CBullets b4 : cb) { b4.draw(g); } } else { p4.x = 1000; } } if (p1.health >= 0) { p1.draw(g); } if (p2.health >= 0) { p2.draw(g); } else { p2.x = 1000; } } public void update() { if (w && p1.y > 54) { p1.moveUp(); } if (s && p1.y < 547) { p1.moveDown(); } if (a && p1.x > 0) { p1.moveLeft(); } if (d && p1.x < 200) { p1.moveRight(); } random = 1 * (int) (Math.random() * 100); if (random > 96) { if (p2.health >= 0) { CBullets bo = p2.getCBull(); bo.xVel =-1-cbSpeed; cb.add(bo); } if (Level2) { if (p3.health >= 0) { CBullets bo1 = p3.getCBull(); bo1.xVel = -2-cbSpeed; cb.add(bo1); } if (p4.health >= 0) { CBullets bo2 = p4.getCBull(); bo2.xVel = -4-cbSpeed; cb.add(bo2); } } } if (S == 1) { if (p1.health >= 0) { Bullets bu = p1.getBull(); bu.xVel = 5; b.add(bu); S += 1; } } //Here Also Problem .. When COmputer have More fire then it gaves Array Exeption . Or Player have More Fire for (int i = cb.size() -1; i = 0 ; i--) { boolean bremoved = false; for (int j = b.size() -1 ; j =0 ; j--) { if (b.get(j).rect.intersects(cb.get(i).rect) || cb.get(i).rect.intersects(b.get(j).rect)) { bremoved = true; b.remove(j); } } if(bremoved) cb.remove(i); } for (int i = 0; i < b.size(); i++) { b.get(i).move(); if (b.get(i).rect.intersects(p2.rect)) { if (p2.health >= 0) { p2.health--; b.remove(i); // System.out.println("Hited P2"); i--; continue; } } if (b.get(i).rect.intersects(p3.rect)) { if (p3.health >= 0) { p3.health--; b.remove(i); // System.out.println("Hited P3"); i--; continue; } } if (b.get(i).rect.intersects(p4.rect)) { if (p4.health >= 0) { p4.health--; b.remove(i); // System.out.println("Hited P4"); i--; continue; } } if (b.get(i).rect.x > 790) { b.remove(i); } } for (int j = 0; j < cb.size(); j++) { cb.get(j).move(); if (cb.get(j).rect.intersects(p1.rect) && cb.get(j).xVel < 0) { p1.health--; cb.remove(j); j--; continue; } } timeEnd = System.currentTimeMillis(); timeElapsed = (int) (timeEnd - timeStart); } public void level2() { if (p2.health <= 10) { Level2 = true; cbSpeed = 4; p3.x = 750; p4.x = 750; p2.speed = 10; p3.speed = 20; p4.speed = 30; } } public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_ENTER: newGame = false; break; case KeyEvent.VK_P: pause = true; break; case KeyEvent.VK_R: resart = true; break; case KeyEvent.VK_A: a = true; break; case KeyEvent.VK_D: d = true; break; case KeyEvent.VK_W: w = true; break; case KeyEvent.VK_S: s = true; break; case KeyEvent.VK_SPACE: S += 1; break; } } public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_A: a = false; break; case KeyEvent.VK_D: d = false; break; case KeyEvent.VK_W: w = false; break; case KeyEvent.VK_S: s = false; break; case KeyEvent.VK_SPACE: S = 0; break; } } public void newGame() { p1.health = 20; p2.health = 20; p3.health = 20; p4.health = 20; p3.x = 0; p4.x = 0; p2.x = 750; Level2 = false; cbSpeed = 0; p2.speed = 9; b.removeAll(b); cb.removeAll(cb); timerStart = (int) System.currentTimeMillis(); GameOver = false; } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { KeyListener k = new Shooter(); } }); } @Override public void run() { player = JOptionPane.showInputDialog(frame, "Enter Player Name", "New Player", JOptionPane.DEFAULT_OPTION); while (true) { timerEnd = (int) System.currentTimeMillis(); if (resart) { newGame(); resart = false; } if (pause) { Thread.currentThread().notify(); } try { if (!GameOver) { Timer = timerEnd - timerStart; level2(); if (p1.y < p2.y && p2.y60) { p2.moveUp(); } if (p1.y < p3.y && p3.y43) { p3.moveUp(); } if (p1.y < p4.y && p4.y43) { p4.moveUp(); } if (p1.y > p2.y && p2.y<535) { p2.moveDown(); } if (p1.y > p3.y && p3.y<535) { p3.moveDown(); } if (p1.y > p4.y && p4.y<530) { p4.moveDown(); } } if (timeElapsed < 125) { Thread.currentThread().sleep(125); } } catch (InterruptedException ex) { System.out.print("FInished"); } } } }

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  • JPA merge fails due to duplicate key

    - by wobblycogs
    I have a simple entity, Code, that I need to persist to a MySQL database. public class Code implements Serializable { @Id private String key; private String description; ...getters and setters... } The user supplies a file full of key, description pairs which I read, convert to Code objects and then insert in a single transaction using em.merge(code). The file will generally have duplicate entries which I deal with by first adding them to a map keyed on the key field as I read them in. A problem arises though when keys differ only by case (for example: XYZ and XyZ). My map will, of course, contain both entries but during the merge process MySQL sees the two keys as being the same and the call to merge fails with a MySQLIntegrityConstraintViolationException. I could easily fix this by uppercasing the keys as I read them in but I'd like to understand exactly what is going wrong. The conclusion I have come to is that JPA considers XYZ and XyZ to be different keys but MySQL considers them to be the same. As such when JPA checks its list of known keys (or does whatever it does to determine whether it needs to perform an insert or update) it fails to find the previous insert and issuing another which then fails. Is this corrent? Is there anyway round this other than better filtering the client data? I haven't defined .equals or .hashCode on the Code class so perhaps this is the problem.

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  • adding only odd numbers

    - by Jessica M.
    So the question I'm trying to solve the user is supposed to enter any positive number. Then I'm trying to write a program that adds only the odd numbers up to the number the user enters and displays the total. So for example if the user enters 4 my program should add four odd numbers. 1 + 3 + 5 + 7 = 16. The only tools I have available are for statement, if, if/else if,while loop and println. I can only figure out how to print out the odd numbers. I know I want to create a variable named total to store the value of adding up all the odd numbers but I don't know how that fits into the program. import acm.program.*; public class AddingOddNumbers extends ConsoleProgram { public void run() { int n = readInt("enter a positive nunber: "); int total = 0; for (int i = 0; i < n; i++) { if (n == 1) { println(1); } else { println((i * 2) + 1); } } } }

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  • In wicket, combine wicket:link with IAuthorizationStrategy

    - by seanizer
    Hi everybody. I use an IAuthorizationStrategy in wicket to limit access to certain pages. However, I also use html menus like this one: <div class="siteMenu"> <wicket:link> <a href="Page1.html" class="siteMenuLink"> <wicket:message key="pages.page1.title" /> </a> <a href="Page2.html" class="siteMenuLink"> <wicket:message key="pages.page2.title" /> </a> <a href="Page3.html" class="siteMenuLink"> <wicket:message key="pages.page3.title" /> </a> </wicket:link> </div> , that are automatically picked up and expanded using the wicket:link mechanism (like here: http://wicket.apache.org/examplenavomatic.html ). However, the IAuthorizationStrategy may not allow one or more of these target pages, so I may end up either with lots of links that lead to "permission denied" pages or lots of deactivated links (i.e. em tags or the like), neither of which is pretty. I could of course write an IComponentInstantiationListener that checks all BookmarkableLinks to see whether their target is accessible through the IAuthorizationStrategy and renders them invisible otherwise, but I wonder if there is an out-of-the-box solution to this problem. For clarification: I only use the isInstantiationAuthorized() method of IAuthorizationStrategy.

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  • Exclude filter from certain url's

    - by Mads Mobæk
    I'm using a filter in web.xml to check if a user is logged in or not: <filter> <filter-name>LoginFilter</filter-name> <filter-class>com.mycompany.LoginFilter</filter-class> </filter> <filter-mapping> <filter-name>LoginFilter</filter-name> <url-pattern>/*</url-pattern> </filter-mapping> And this works like a charm until I have a stylesheet or image I want to exclude from this filter. I know one approach is to put everything that's protected inside /privateor similar, and then set the url-pattern to: <url-pattern>/private/*</url-pattern>. The downside to this is my URLs now looking like: http://www.mycompany.com/private/mypage instead of http://www.mycompany.com/mypage. Is there another solution to this problem, that let me keep my pretty-urls?

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  • Asynchronous Processing = Spanning Threads = Valid?

    - by jens
    Hello Experts, am I allowed (without any sideeffects) to create and start a new Thread() from within a doGet() Method of a servlet? Or does this somehow leak ressources? Is it valid to also pass the "Session" Object into the Thread to later save the result of my asynchronous processing (I will synchronized correctly) in the session? Or will this leak ressources when using the session "in indepedant threads"? = What would happen if the session meanwhile would be expired by the webcontainer as it has timedout and I will access it from my thread? Or would could this also lead to the sideffect, that storing the session in the thread will prevent the webcontainer from expiring the session at all (and therefore finally leak ressources as the sessions do not get cleared up)? (I know there are other Solutions, like working with DB-(Job)Records, JMS or Servlets 3.0) but I need so solve the problem as described by spanning a new Thread within doGet.) Thank you very much!! Jens

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  • Android Development Tips, Tricks & Gotchas

    - by Mat Nadrofsky
    I'm starting down the road of Android Development. At this point I'm looking for some insight from other developers who have been doing 'droid development and have some experience to share with someone who is just starting out. This can be anything from API to AVM to IDE. Any unexpected things come up while building your apps? Any tips for project layout or organization that help facilitate the deployment process to the Android AppStore? Any patterns which specifically helped in a particular situation? Even links to great blogs or sample apps and resources beyond those which you can grab from Google Code would be appreciated.

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  • POI performance

    - by The Machine
    I am using POI in my J2EE web application to generate a workbook. However, i find that POI takes around 3 mins to create a workbook with 25K rows(with around 15 columns each). Is this a POI performance issue , or is it justified to take that much of time? Are there other APIs known for better performance ?

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  • Why does Android's onItemClick want a long for row Id?

    - by HenryAdamsJr
    For a listView, when you register an OnItemClickListener, the method you specify looks like this: public abstract void onItemClick (AdapterView parent, View view, int position, long id) The id corresponds to the row that the user clicked on. My question is simply why is it a long and not an int? When would you use it as a long? I've been casting it to an int when I use it, so it makes me think that maybe I'm using it wrong.

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  • codingBat last2 using regex

    - by polygenelubricants
    Okay guys, this is similar to my repeatEnd and wordEnds efforts; I want to solve this codingBat Warmup-2 question using only regex-based techniques as a "brain gymnastics" exercise. This solution works for codingBat tests: public int last2(String str) { return str.isEmpty() ? 0 : str.split( str.replaceAll( ".*(.)(.)", "$1(?=$2)" //.replaceAll("(\\$.)", "\\\\\\\\Q$1\\\\\\\\E") ), -1 ).length - 1 - 1; } The monstrous octo-slashes aren't needed to pass codingBat, but is needed for a proper regex-based solution. That is, if I want this (and I do!): assert last2("..+++...++") == 2; I'd have to uncomment the second .replaceAll. I'm just wondering if others can come up with a simpler, more elegant regex solution for this problem. Preferably one that doesn't contain octo-slashes.

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  • How to use BeanTreeView?

    - by joseph
    Hello. I have read through whole platform.netbeans.org and I do not find how to add some instance to existing children. I can add static array of diagrams(created in addNotify()), but how to add new Diagram object to the Children? I want to add it from an action that I will create(not included in code). See the code: public class ExploirerTopComponent extends TopComponent implements ExplorerManager.Provider { ... ... ... public ExploirerTopComponent() { ... ... associateLookup (ExplorerUtils.createLookup(mgr, getActionMap())); mgr.setRootContext(new MyProjects());// setDisplayName ("Projects explorer"); } public class MyProjects extends AbstractNode { public MyProjects(MainProject obj) { super (new ProjectsChildren(), Lookups.singleton(obj)); setDisplayName ( obj.getName()); } public MyProjects() { super (new ProjectsChildren()); setDisplayName ("My projects"); } } . public class ProjectsChildren extends Children.Keys{ public ProjectsChildren() { } @Override protected Node[] createNodes(Object o) { MainProject obj = (MainProject) o; return new Node[] { new MyDiagrams() }; } @Override protected void addNotify() { Diagram[] d = new Diagram[3]; for (int i = 0; i < pr.length; i++) { pr[i] = new Diagram("digram"); } setKeys (pr); } }

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  • Need help receiving ByteArray data

    - by k80sg
    Hi folks, I am trying to receive byte array data from a machine. It sends out 3 different types of data structure each with different number of fields which consist of mostly int and a few floats, and byte sizes, the first being 320 bytes, 420 for the second type and 560 for the third. When the sending program is launched, it fires all 3 types of data simultaneouly with an interval of 1 sec. Example: Sending order: Pack1 - 320 bytes 1 sec later Pack2 - 420 bytes 1 sec later Pack3 - 560 bytes 1 sec later Pack1 - 320 bytes ... .. . How do I check the incoming byte size before passing it to: byte[] handsize = new byte[bytesize]; as the data I receive are all out of order, for instance using the following the read all int: System.out.println("Reading data in int format:" + " " + datainput.readInt()); I get many different sets of values whenever I run my prog although with some valid field data but they are all over the place. I am not too sure how exactly should I do it but I tried the following and apparently my data fields are not receiving in correct sequence: BufferedInputStream bais = new BufferedInputStream(requestSocket.getInputStream()); DataInputStream datainput = new DataInputStream(bais); byte[] handsize = new byte[560]; datainput.readFully(handsize); int n = 0; int intByte[] = new int[140]; for (int i = 0; i < 140 ; i++) { System.out.println("Reading data in int format:" + " " + datainput.readInt()); intByte[n] = datainput.readInt(); n = n + 1; System.out.println("The value in array is:" + intByte[0]); System.out.println("The value in array is:" + intByte[1]); System.out.println("The value in array is:" + intByte[2]); System.out.println("The value in array is:" + intByte[3]); Also from the above code, the order of the values printed out with System.out.println("Reading data in int format:" + " " + datainput.readInt()); and System.out.println("The value in array is:" + intByte[0]); System.out.println("The value in array is:" + intByte[1]); are different. Any help will be appreciated. Thanks

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  • Struts or Spring MVC or Struts & Spring?

    - by Shaw
    I need some information to understand design decision: Is Struts a better choice than Spring MVC? I hear about Strus-Spring-Hibernae combo - Is struts used at MVC layer because its a matured framework than when compared to Spring MVC? Any one used this combination for projects or aware of issues?

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