Search Results

Search found 352 results on 15 pages for 'cam'.

Page 7/15 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Protocol/Packet Design Questions

    - by cam
    I'm looking to a design a protocol for a client-server application and need some links to some resources that may help me. The big part is I'm trying to create my own "packet" format so I can minimize the amount of information being sent. I'm looking for some resources to dissect their protocol, but it seems some completely lack packet design, such as SMTP (which just sends strings terminated by CLRF). What are the advantages/disadvantages of using a system like SMTP over a system that uses a custom made packet? Couldn't SMTP use only a couple bytes to cover all commands through bit flags and save bandwidth/space? Just trying to get my head around all this.

    Read the article

  • Cannot Convert from int[][] to int*

    - by cam
    I have a 3x3 array that I'm trying to create a pointer to and I keep getting this array, what gives? How do I have to define the pointer? I've tried every combination of [] and *. Is it possible to do this? int* pTemp = tempSec;

    Read the article

  • Optimizing C++ Tree Generation

    - by cam
    Hi, I'm generating a Tic-Tac-Toe game tree (9 seconds after the first move), and I'm told it should take only a few milliseconds. So I'm trying to optimize it, I ran it through CodeAnalyst and these are the top 5 calls being made (I used bitsets to represent the Tic-Tac-Toe board): std::_Iterator_base::_Orphan_me std::bitset<9::test std::_Iterator_base::_Adopt std::bitset<9::reference::operator bool std::_Iterator_base::~_Iterator_base void BuildTreeToDepth(Node &nNode, const int& nextPlayer, int depth) { if (depth > 0) { //Calculate gameboard states int evalBoard = nNode.m_board.CalculateBoardState(); bool isFinished = nNode.m_board.isFinished(); if (isFinished || (nNode.m_board.isWinner() > 0)) { nNode.m_winCount = evalBoard; } else { Ticboard tBoard = nNode.m_board; do { int validMove = tBoard.FirstValidMove(); if (validMove != -1) { Node f; Ticboard tempBoard = nNode.m_board; tempBoard.Move(validMove, nextPlayer); tBoard.Move(validMove, nextPlayer); f.m_board = tempBoard; f.m_winCount = 0; f.m_Move = validMove; int currPlay = (nextPlayer == 1 ? 2 : 1); BuildTreeToDepth(f,currPlay, depth - 1); nNode.m_winCount += f.m_board.CalculateBoardState(); nNode.m_branches.push_back(f); } else { break; } }while(true); } } } Where should I be looking to optimize it? How should I optimize these 5 calls (I don't recognize them=.

    Read the article

  • Combining C++ and C#

    - by cam
    Is it a good idea to combine C++ and C# or does it pose any immediate issues? I have an application that needs some parts to be C++, and some parts to be C# (for increased efficiency). What would be the best way to achieve using a native C++ dll in C#?

    Read the article

  • Programming Exercises for Learning Purposes?

    - by cam
    Are there any programming exercises that apply to any language? Before I got my first job, I thought I knew C# pretty well, then I was thrown right into the deep end, and now I know I have a good command over the language. I would like to apply the same method to other languages, but unfortunately, I'm sort of stuck with C# at work. Ideally, something similar (but broader in scope) to Project Euler is ideal. Project Euler helped me learn a ton of C++/F#, some math, algorithms, handling bignums, etc. I'm looking for something like this.

    Read the article

  • Allowing Xform controls for optional XML elements

    - by Cam
    Hi, In designing an XForm interface to an XML database (using eXist and XSLTForms), I'd like to include an input control for an optional element. The XML data records already exist and while some contain the optional element, others don't. To update a record, I'm using the existing XML record as the model instance. The problem is that the form control is not displayed when the optional element is not present, which is logical, but presents a problem when a user wants to add data to the optional element. To be more explicit, here's an example data record, data.xml: <a> <b>content</b> </a> with RNC schema: start = element a { element b { text }, element notes { text }? } XForms model: <xf:model> <xf:instance xmlns="" src="data.xml"/> <xf:submission id="save" method="post" action="update.xq" /> </xf:model> And control: <xf:input ref="/a/notes"> <xf:label>Notes (optional): </xf:label> </xf:input> The problem is that the 'Notes' input control is simply not displayed. An obvious solution is to add a trigger button to allow the user to insert the element if needed, but it is preferable to just have the input control appear, and be empty. My question is: is there some subtle combination of lesser-know attributes/binds/multiple instances/xpath expressions that will cause the control to always be displayed? Thanks

    Read the article

  • CSS Positioning Issues: Wordpress

    - by cam
    I'm following this tutorial here http://www.kriesi.at/archives/create-a-multilevel-dropdown-menu-with-css-and-improve-it-via-jquery on adding a menu with jquery. I've created my menu, but I'm having trouble adding it to wordpress. I opened up the header.php file since I want it to appear below the banner, and I paste it in it's own div, but it always "pushes" everything below it to the right. How do I stop it from doing this? Here's the code: <ul id="nav"> <li><a href="#">1 HTML</a></li> <li><a href="#">2 CSS</a></li> <li><a href="#">3 Javascript</a> <ul> <li><a href="#">3.1 jQuery</a> <ul> <li><a href="#">3.1.1 Download</a></li> <li><a href="#">3.1.2 Tutorial</a></li> </ul> </li> <li><a href="#">3.2 Mootools</a></li> <li><a href="#">3.3 Prototype</a></li> </ul> </li>

    Read the article

  • First Time Working With Others?

    - by cam
    I've been at my very first programming job for about 8 months now and I've learned incredible amounts so far. Unfortunately, I'm the sole developer for a small startup company for internal applications. For the first time ever though, I'll be handing off some of my projects to someone else when I leave this job. I've documented all my projects thoroughly (at least I think so), but I still feel nervous about someone else reading my code. For example, I've always done this sort of thing. for (int i = 0; i < blah.length; i++) { //Do stuff } Should I name 'i' something descriptive? It's only a temporary variable, and will only exist within that loop, and it seems that it's pretty obvious what the loop does with 'i'. This is just one example. Another one is that I name variables differently... I don't really conform to a standard of naming besides starting all private members with an underscore. Are there any resources that could show me how to make it easier for the next developer? Are there standards for this type of thing?

    Read the article

  • Secure Webservice?

    - by cam
    I'm trying to create a secure webservice (that provides simple database data) with PHP that can be connected to through my Silverlight application. I don't know enough about PHP to be able to see another way to do this. The webservice should only be accessible through the client, and only with the proper username/password. The only two ways I can imagine to do this would be by passing the username/password hash via URL, or use a "hidden form" and do it via POST_. I'm just trying to get past this point, I'm the sole developer on this project and I'm just trying to get past this PHP webservice part so I can get back to being an application programmer :) Normally, I would learn PHP, but I'm on the clock, so I'm just looking for a point in the right direction on how to achieve this!

    Read the article

  • C++ Libraries similar to C#?

    - by cam
    I'm coming to C++ from a .Net background. Knowing how to use the Standard C++ Libraries, and all the syntax, I've never ventured further. Now I'm looking learning a bit more, such as what libraries are commonly used? I want to start getting into Threading but have no idea to start. Is there a library (similar to how .net has System.Threading) out there that will make it a bit easier? I'm specifically looking to do Linux based network programming.

    Read the article

  • Adding Information in SQLite

    - by Cam
    Hi All, I am having trouble with my Android App when adding information into SQLite. I am relatively new to Java/SQLite and though I have followed a lot of tutorials on SQLite and have been able to get the example code to run I am unable to get tables to be created and data to import when running my own app. I have included my code in two Java files Questions (Main Program) and QuestionData (helper class represents the database). Questions.java: public class Questions extends Activity { private QuestionData questions; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.quiztest); questions = new QuestionData(this); try { Cursor cursor = getQuestions(); showQuestions(cursor); } finally { questions.close(); } } private Cursor getQuestions() { //Select Query String loadQuestions = "SELECT * FROM questionlist"; SQLiteDatabase db = questions.getReadableDatabase(); Cursor cursor = db.rawQuery(loadQuestions, null); startManagingCursor(cursor); return cursor; } private void showQuestions(Cursor cursor) { // Collect String Values from Query and Display them this part of the code is wokring fine when there is data present. QuestionData.java public class QuestionData extends SQLiteOpenHelper { private static final String DATABASE_NAME = "TriviaQuiz.db" ; private static final int DATABASE_VERSION = 2; public QuestionData(Context ctx) { super(ctx, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL("CREATE TABLE questionlist (_id INTEGER PRIMARY KEY AUTOINCREMENT, QID TEXT, QQuestion TEXT, QAnswer TEXT, QOption1 TEXT, QOption2 TEXT, QOption3 TEXT, QCategoryTagLvl1 TEXT, QCategoryTagLvl2 TEXT, QOptionalTag1 TEXT, QOptionalTag2 TEXT, QOptionalTag3 TEXT, QOptionalTag4 TEXT, QOptionalTag5 TEXT, QTimePeriod TEXT, QDifficultyRating TEXT, QGenderBias TEXT, QAgeBias TEXT, QRegion TEXT, QWikiLink TEXT, QValidationLink1 TEXT, QValidationLink2 TEXT, QHint TEXT, QLastValidation TEXT, QNotes TEXT, QMultimediaType TEXT, QMultimediaLink TEXT, QLastAsked TEXT);"); db.execSQL("INSERT INTO questionlist (_id, QID, QQuestion, QAnswer, QOption1, QOption2, QOption3, QCategoryTagLvl1, QCategoryTagLvl2, QOptionalTag1, QOptionalTag2, QOptionalTag3, QOptionalTag4, QOptionalTag5, QTimePeriod, QDifficultyRating, QGenderBias, QAgeBias, QRegion, QWikiLink, QValidationLink1, QValidationLink2, QHint, QLastValidation, QNotes, QMultimediaType, QMultimediaLink, QLastAsked)"+ "VALUES (null,'Q00001','Example','Ans1','Q1','Q2','Q3','Q4','','','','','','','','','','','','','','','','','','','','')"); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS " + TABLE_NAME); onCreate(db); } } Any suggestions at all would be great. I have tried debugging which suggests that the database does not exist. Thanks in advance for your assistance.

    Read the article

  • Frequent Functions: How to Structure?

    - by cam
    How should one structure their frequently used non-important functions (conversions, etc) in C# since everything must be contained in an object? Usually I take all these functions and put them in a static Utility class. Is this a good practice? How do most developers do it?

    Read the article

  • How do you handle large projects?

    - by cam
    I've just inherited a large project previously coded by about 4-5 people. The documentation consists of comments, and is not very well written. I have to get up to date on this project. How do I start? It consists of many different source files. Do you just dig in? Are there tools that can help visualize the structure/flow?

    Read the article

  • How do I display a sting, based on which id is set as selected?

    - by Cam
    I'd like to display a text string (to be positioned above ul) depending on which link is set to selected by the chgClass fuction. The ids for each display via an alert right now, but I can't seem to make them appear in "english". I know I can set up an array stating "id=text string" but when I do it seems to break the code I already have... <script type="text/javascript"> var Lst; function CngClass(obj){ if (typeof(obj)=='string') obj=document.getElementById(obj); if (Lst) Lst.className=''; obj.className='selected'; Lst=obj; alert(obj.id); } </script> </head> <body onload="CngClass('POSITION_WITHOUT_NOTIFY')"> <div class="slider"> <ul class="bar"> <li class="deny"><a onclick="CngClass(this);" id="POSITION_NOT_ALLOWED" href="#">Deny</a></li> <li class="askDeny"><a onclick="CngClass(this);" id="NOTIFY_POSITION_IF_GRANTED" href="#">Ask Deny</a></li> <li class="askAllow"><a onclick="CngClass(this);" id="NOTIFY_POSITION_IF_NO_RESPONSE" href="#">Ask Allow</a></li> <li class="notify"><a onclick="CngClass(this);" id="NOTIFY_POSITION" href="#">Notfiy</a></li> <li class="allow"><a onclick="CngClass(this);" id="POSITION_WITHOUT_NOTIFY" href="#">Allow</a></li> </ul> </div> </body> </html>

    Read the article

  • Linking a Text Box to a variable?

    - by cam
    I would like to have direct access to the text inside a textbox on another form, so I added a public variable _txt to a form and added an event like so: private void richTextBox1_TextChanged(object sender, EventArgs e) { _txt = richTextBox1.Text; } But the form is loaded like this: public FrmTextChild(string text) { InitializeComponent(); _txt = text; richTextBox1.Text = _txt; Text = "Untitled.txt"; } Is there a better way to directly link the two?

    Read the article

  • What would the destructor for this class look like?

    - by cam
    class Equipment { std::vector<Armor*> vEquip; Weapon* mainWeapon; int totalDefense; int totalAttack; public: unsigned int GetWeight(); int * GetDefense(); bool EquipArmor(Armor* armor); bool UnequipArmor(Armor* armor); bool EquipWeapon(Weapon* wep); bool UnequipWeapon(Weapon* wep); Equipment(); virtual ~Equipment(); }; It seems like there should be no destructor. The vector of pointers will take care of itself when it goes out of scope, and the actual objects the pointers point to don't need to be deleted as there will be other references to it. All of the objects in this refer to the main Container: class Container { int weightLimit; unsigned int currWeight; std::vector<Item*> vItems; public: bool AddItem(Item* item); bool RemoveItem(Item* item); Container(); Container(int weightLim); Container(int weightLim, std::vector<Item*> items); ~Container(); }; Now here I can see it being necessary to delete all objects in the container, because this is where all the objects are assigned via AddItem(new Item("Blah")) (Armor and Weapon inherit from Item)

    Read the article

  • F# Library in Silverlight Application?

    - by cam
    I have an F# library in the same solution as a Silverlight (C#) project that I'd like to use the library in. When I try to add a reference to the library project, it says I can only add Silverlight references. How can I make this F# library compatible with my Silverlight project? I'm using Visual Studio 2010.

    Read the article

  • Permutation of Strings in C++

    - by cam
    I'm looking for just a simple method for permutating strings/integers in C++. I can easily do it in C#, but I'm just learning C++ and can't seem to find the right methods. Can someone show me a simple example that will find all permutations of an integer? And then the exact same for a string?

    Read the article

  • Incremental Union?

    - by cam
    I'm trying to describe a Sudoku Board in C++ with a union statement: union Board { int board[9][9]; int sec1[3][3]; int sec2[3][3]; int sec3[3][3]; int sec4[3][3]; int sec5[3][3]; int sec6[3][3]; int sec7[3][3]; int sec8[3][3]; int sec9[3][3]; } Would each section of the board correspond with the correct part of the array? IE, Would sec4 correspond with board[4-6][0-3]? Is there a better way to do this sort of thing (specifically describing a sudoku board)?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >